https://wiki.urbandead.com/api.php?action=feedcontributions&user=An+unlucky+guy&feedformat=atomThe Urban Dead Wiki - User contributions [en]2024-03-28T08:38:10ZUser contributionsMediaWiki 1.37.1https://wiki.urbandead.com/index.php?title=Blood_cult&diff=1380139Blood cult2009-02-04T16:00:51Z<p>An unlucky guy: </p>
<hr />
<div><TABLE BORDER=0 style="background:black"> <br />
<TD><br />
<font COLOR=RED><br />
<br />
<TABLE BORDER=2 style="background:black"><br />
<TR> <TD> [[Blood cult activities]] </TD> </TR><br />
</TABLE><br />
<br />
<br />
{{Groupbox|<br />
group_name=Khorne Blood Cult|<br />
group_image=[[Image:kbclogo.jpg]]|<br />
group_abbrev=KBC|<br />
group_membership=5|<br />
group_leaders=Ball Cancer|<br />
group_goals=Slaughter the innocent|<br />
group_recruit=go to our forums or discussion page|<br />
group_contact=http://khornebloodcult.proboards58.com/index.cgi }}<br />
<br />
<font COLOR=WHITE><br />
<B>WHO ARE WE?</B> <br> <br><br />
<font COLOR=RED><br />
The blood cult is an organization dedicated to the blood god Khorne. Due to lack of blood spilling we have entered a state of insanity were we move from builing to building slaughtering its inhabitats<br />
<br><br />
<font COLOR=WHITE><br />
<B>WHO IS KHORNE?</B> <br> <br><br />
<font COLOR=RED><br />
Khorne is one of the many blood gods; there are records of him as far back as 673BC. Due to recent events he has been forgotten until he saved the lives of survivors who have now banded together to pursue others to follow Khorne.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>HOW DID IT BEGIN?</B> <br> <br><br />
<font COLOR=RED><br />
It all started a mere month ago; Ball Cancer was part of a battalion that was getting dropped into the zombie infested city of Malton. As soon as they parachuted in their numbers were dropped by more then three quarters as the zombies piled onto them. The survivors were chased into a warehouse where they were slaughtered. As the zombies piled in all that was left alive was Ball Cancer. As the zombies were reaching for him a blinding fire started that destroyed the zombies but left Ball Cancer alive. Stunned Ball Cancer looked around and there stood a creature. The creature stood like a man, its skin was blood red with curled horns trailing out of its head. “Nobody remembers me, they’ve all forgotten me, But you, you shall make them remember the great Blood God ‘KHORNE’” the creature bellowed. Ball Cancer quaking in fear thought it is best to help the creature in hopes that it wouldn’t kill him. As time went on Ball Cancer was driven insane by the demands of Khorne and now only ever thinks of pleasing his dark lord.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>WHAT DO WE DO?</B> <br> <br><br />
<font COLOR=RED><br />
The Blood Cult moves from building to building slaughtering the inhabitants. <br />
<br />
Once a month during the full moon the high priest travels to a church and sacrifices the people that are sleeping there as a sacrifice to the blood god Khorne.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>RANK STRUCTURE</B> <br> <br><br />
<font COLOR=RED><br />
<br />
<B>RANK DESCRIPTION</B><br />
<br />
Blood Priest Leader of the blood cult, makes the sacrifices during the full moon and gives orders to the high priests.<br />
<br />
High Priest Leads a squad of 9 fellow cultists, gives orders to their squad.<br />
<br />
Blood Warrior makes up 9 of a squad; they slaughter endlessly to fulfill their masters blood lust<br />
<br />
Blood Assassin Hunts down spies and traitors and teaches them why you don’t betray the cult. Only ever one at any time, they are the most trusted solider that the Blood Priest has.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>HOW DO YOU JOIN?</B> <br> <br><br />
<font COLOR=RED><br />
Go to the discussions and leave your screen name and location . You will be<br />
Visited by the Blood Priest and he will inform you of any other details.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>CONDITIONS OF JOINING</B> <br> <br><br />
<font COLOR=RED><br />
If you join the blood cult you will be expected to PK fellow humans, if you refuse you <br />
Will be cut down and cast out of the cult. Any spies discovered in our midst will be <br />
Hunted down and assassinated. If a member is making a Sacrifice they must follow the<br />
Rules of sacrifice. Since you will be PK’ing expect to be hunted down and killed by<br />
Bounty hunters, when this happens move to the “location” and a clan member will revive<br />
You.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>RULES OF SACRIFICE</B> <br> <br><br />
<font COLOR=RED><br />
The victim that is to be sacrificed must be inside the desecrated church.<br />
The victim must be killed by a knife, you may lower their health to 1 or 2 points and then<br />
Kill them with a knife.<br />
The sacrificial rite must be spoken before the victim has their heart removed.<br />
Once the sacrifice is completed dump the body outside.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>SACRIFICAL RITE</B> <br> <br><br />
<font COLOR=RED><br />
Before killing the victim.<br />
“In the name of the blood God we offer this tainted blood. We offer this Blood so that<br />
“Clans name” may be victories in battle and live for many years to come. Oh Khorne,<br />
We humbly offer you this blood so that you may forever live and rule over us”<br />
You then cut out the victims still beating heart with the knife and crush it.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>Members</B> <br> <br><br />
<font COLOR=RED><br />
<br />
Headquarters<br />
<br />
Ball cancer - Blood Priest <br> <br />
Z0mg kh0rn3 - Blood Assasian <br><br />
<br />
Strike Team Spleen<br />
<br />
Blood navek - High Priest <br><br />
Stevey - Blood Warrior <br><br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>Allies</B> <br><br />
<font COLOR=RED><br />
<br />
[[Legends of Darkness]]<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>Peace</B> <br><br />
<font COLOR=RED><br />
<br />
[[The Reformed Order of the Grim Reaper]]<br><br />
[[Cult of The Fallen God]]<br><br />
<br />
<font COLOR=WHITE><br />
<B>Enemies</B> <br><br />
<font COLOR=RED><br />
<br />
[[Aquila Corporation]]<br><br />
[[The Dribbling Beavers]]<br><br />
all of humanity that refuses to accept Khorne as their god<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>templates :)</B> <br> <br><br />
<font COLOR=RED> <br />
<br />
{{FiringSquad|All humans who refuse to bow to Khorne}}<br />
<br />
{{McZeds}}<br />
<br />
{| style="border: solid red 2px; width: 250px; -moz-border-radius:12px"<br />
|rowspan="1"|[[Image:POWER TO THE PKER TEMPLATE.gif|225px|center]]||<br />
|-<br />
| style="font-size: x-small; text-align: center; width: auto"|'''This user supports [[POWER TO THE PKER|PKer rights]]!'''<br />
|}<noinclude><br />
<br />
{{AssholeGroup}}<br />
<br />
[[Category:PKer Groups]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Talk:Galaxy_News_Radio&diff=1368540Talk:Galaxy News Radio2009-01-21T16:07:24Z<p>An unlucky guy: /* I feel sad now */</p>
<hr />
<div>== [[Talk:Galaxy News Radio/Requests|Requests]] ==<br />
<br />
If any of you wish to leave us some requests please place them [[Talk:Galaxy News Radio/Requests|here]]! many thanks for listening and many thanks for being a part of our hopefully great show!<br />
<br />
==[[Big Survivors Little Survivor]]==<br />
Welcomes you to [[Borehamwood]]. Just extending the hand of friendship from another survivor group and offering our services both on wiki and in game if you need anything just ask.<br />
<br />
--{{User:Rosslessness/Sig}} 23:10, 2 November 2008 (UTC)<br />
:What's your frequency? As we're in the same suburb it might be useful if we tune into your broadcasts. --{{User:Rosslessness/Sig}} 17:13, 3 November 2008 (UTC)<br />
::I think you can get them by searching a powered police department, like in monroeville, i could be wrong. Mind if we add a link to your group on our page? And sign your posts! --{{User:Rosslessness/Sig}} 19:03, 3 November 2008 (UTC)<br />
<br />
As i don't know your exact location, i cant send you a transmitter. be advised that all powered fire stations and police stations should have one set up, just click search once, and it appears! --{{User:Rosslessness/Sig}} 18:44, 4 November 2008 (UTC)<br />
<br />
Parkhouse Walk Police Station [539,29] and Preller Grove Police Station [540,27] are both VSB and powered. Theres one zombie. (His ID was on the radio, but i missed it) hiding in Club Haggie [540,29] if we can barricade him in, he will really struggle to get out in the dark. --{{User:Rosslessness/Sig}} 18:35, 12 November 2008 (UTC)<br />
<br />
==Parkhouse Walk PD Says Hello==<br />
We've put together a pretty good little knot of survivors in the southern half of NW BHW. We're broadcasting on 28.06, and if you want to drop us a line when you get up and running, we'd love to hear from you. How's your catalog look? We've got a bunch of requests. --{{User:Saburai}} 4 November 2008 (UTC)<br />
<br />
:Awesome to hear from you, stay safe out there and if you get a spare radio please send it our way! --[[User:An unlucky guy|An unlucky Guy]] 18:01, 4 November 2008 (UTC)<br />
<br />
Hey, GNR: Why don't you guys just set up shop in a vacant fire station? That would net you a transmitter and you would also help restore the suburb by getting some infrastructure moving. Barrington Court is right next to Parkhouse PD, and that way we'd have access to each other in an emergency. I haven't been inside Barrington, but I'm under the impression that they all have transmitters. --[[User:Saburai|Saburai]] 18:54, 5 November 2008 (UTC)<br />
<br />
:Job done! we're safe and have set up shop there! we're gonna broadcast on 28.06!<br />
<br />
Awesome! Coming to us live from the Olde Fire House! You'll make us famous, GNR!--[[User:Saburai|Saburai]] 00:39, 6 November 2008 (UTC)<br />
<br />
:hehe with any luck! if you or the gang in the PD have any requests we'd love to hear from you! --[[User:An unlucky guy|An unlucky Guy]] 00:42, 6 November 2008 (UTC)<br />
<br />
I kicked off your new home on the wiki: http://wiki.urbandead.com/index.php/Barrington_Court_Fire_Station<br />
--[[User:Saburai|Saburai]] 23:36, 6 November 2008 (UTC)<br />
<br />
==[[Borehamwood Research Facility]]==<br />
<br />
Glad to see yet another group deicated to the good fight. Hello from the B.R.F. and give us a shout if you ever come to the NE, we'll see if we can get a place set up.--[[User:G-Man|G-Man]] 11:50, 7 November 2008 (UTC)<br />
<br />
==Plan Zero==<br />
<br />
Good evening,<br />
<br />
My name's Zakutu. I'm the de facto head of Plan Zero, an active survivor group of about 10 members, spin-off of The Fortress. After a two-week organisation fase we're looking to find allies among the Borehamwood survivor groups. Will the Galaxy consider an alliance?<br />
<br />
Questions, please ask. [[User:Zakutu|Zakutu]] 22:14, 21 November 2008 (UTC)<br />
<br />
== Distress call from the Tregidga Row police ==<br />
I'm sending this to every group in the Northwest: Hell has come to North Borehamwood, our headquarters was destroyed and our group was annihilated, with most of us dead or missing. The attack took us completely by surprise; there were only a few zeds, but they were extremely organized, it was a massacre. I must warn you that the undead's trail of destruction we surely reach the northwest in a week or two, maybe less. We are regrouping on the outskirts of the North, and we ask for your aid, we need a safe place to sleep and rearm. Thank you.--[[User:Wootle|Wootle]] 20:04, 5 December 2008 (UTC)<br />
<br />
== I feel sad now ==<br />
<br />
You took the awesome; and dumped it into a game that it has almost no relation to. For shame mister!--[[User:Jakezing|Jakezing]] 03:58, 21 January 2009 (UTC)<br />
<br />
:well atleast we had the awesome --[[User:An unlucky guy|Three Dog]] 16:07, 21 January 2009 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1365016User:An unlucky guy2009-01-17T11:54:36Z<p>An unlucky guy: /* Monroeville */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from green hands!<br />
<br />
'''Olikunmissile1'''<br />
<br />
An ex-death cultist, former member of the [[blood cult]]. He has a bounty on his head but does not want trouble, leave him alone and he'll leave you alone.<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
He's run off into the distance, away from his group to make his fortune in the abandoned city, he took off from the remaining survivors, never to look back, maybe never to see them again.<br />
<br />
He keeps a journal with him, he's going to record what he finds out in the wastes, for as long as he can.<br />
<br />
'''Monroeville Journal'''<br />
<br />
<u>Day 1</u>: Christmas Day<br />
<br />
I ran from the guys today, said my short goodbyes and took off running, most of them were sleeping, wonder if Santa brought them something nice... Who know's if they'll even notice i'm gone? I never really did much for them, just did as I was told, we'll that's done now, i'm on my own, alone... i'm just going to keep running... I found somewhere to sleep for the night, the surrounding area looks safe, i'll sleep lightly tonight, no one watching the entrance like i'm used to.<br />
<br />
Merry Christmas me! So much for watching the 'cades, i've found a whole crate of beer! I'll be drinking myself half to death tonight! I see myself ringing in the New Year here too... although i may have to find more beer... That's all i'm recording for today, tomorrow i'll write in again... should i make it through the night.<br />
<br />
<u>Day 3</u>: Yesterday I happened upon a suburb lit up! i stayed the night and met the locals, we drank and for one night, all my troubles were gone. Today I awoke to a groaning noise, the Zombies had broken in, 6 OF THEM! I jumped next door to find the guy who did all the repairing had been killed. Sheer instinct took over and I ran for it, I kept running too. found an old building to sleep in. About 5 mins after, someone from the group had followed me, I guess I have a friend for the time being.<br />
<br />
<u>Day 6</u>: New Years Eve.<br />
<br />
We grab as much beer as we could before we scattered we didn't have enough beer to get drunk enough to forget our troubles, Happy New Year Monroeville, happy fucking new year.<br />
<br />
<u>Day 7</u>: I think we made too much noise last night, a feral found us and let out a groan, we just ran for it and are sleeping in an empty bank.<br />
<br />
<u>Day 10</u>: The zombies found us again, started biting one of my friends i healed him and we ran for it, still looking for somehwere to sleep...<br />
<br />
<u>Day 15</u>: Met another survior today, he's joining us in our tour of duty across Monroeville.<br />
<br />
<u>Day 21</u>: Zombies again, i think they can track us at long range somehow, same as before heal and run, but our supplies of FAKs is starting to diminsh. We can't keep this up forever<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
{{foxhound}}<br />
{{Cowtipper}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1356757User:An unlucky guy2009-01-07T23:37:20Z<p>An unlucky guy: /* Malton */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from green hands!<br />
<br />
'''Olikunmissile1'''<br />
<br />
An ex-death cultist, former member of the [[blood cult]]. He has a bounty on his head but does not want trouble, leave him alone and he'll leave you alone.<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
He's run off into the distance, away from his group to make his fortune in the abandoned city, he took off from the remaining survivors, never to look back, maybe never to see them again.<br />
<br />
He keeps a journal with him, he's going to record what he finds out in the wastes, for as long as he can.<br />
<br />
'''Monroeville Journal'''<br />
<br />
<u>Day 1</u>: Christmas Day<br />
<br />
I ran from the guys today, said my short goodbyes and took off running, most of them were sleeping, wonder if Santa brought them something nice... Who know's if they'll even notice i'm gone? I never really did much for them, just did as I was told, we'll that's done now, i'm on my own, alone... i'm just going to keep running... I found somewhere to sleep for the night, the surrounding area looks safe, i'll sleep lightly tonight, no one watching the entrance like i'm used to.<br />
<br />
Merry Christmas me! So much for watching the 'cades, i've found a whole crate of beer! I'll be drinking myself half to death tonight! I see myself ringing in the New Year here too... although i may have to find more beer... That's all i'm recording for today, tomorrow i'll write in again... should i make it through the night.<br />
<br />
<u>Day 3</u>: Yesterday I happened upon a suburb lit up! i stayed the night and met the locals, we drank and for one night, all my troubles were gone. Today I awoke to a groaning noise, the Zombies had broken in, 6 OF THEM! I jumped next door to find the guy who did all the repairing had been killed. Sheer instinct took over and I ran for it, I kept running too. found an old building to sleep in. About 5 mins after, someone from the group had followed me, I guess I have a friend for the time being.<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
{{foxhound}}<br />
{{Cowtipper}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1356730User:An unlucky guy2009-01-07T22:59:16Z<p>An unlucky guy: /* Malton */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from zombie and pk'er alike<br />
<br />
'''Olikunmissile1'''<br />
<br />
A reformed death cultist, ex-member of the [[blood cult]]. He has a bounty on his head but does not want trouble, leave him alone and he'll leave you alone.<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
He's run off into the distance, away from his group to make his fortune in the abandoned city, he took off from the remaining survivors, never to look back, maybe never to see them again.<br />
<br />
He keeps a journal with him, he's going to record what he finds out in the wastes, for as long as he can.<br />
<br />
'''Monroeville Journal'''<br />
<br />
<u>Day 1</u>: Christmas Day<br />
<br />
I ran from the guys today, said my short goodbyes and took off running, most of them were sleeping, wonder if Santa brought them something nice... Who know's if they'll even notice i'm gone? I never really did much for them, just did as I was told, we'll that's done now, i'm on my own, alone... i'm just going to keep running... I found somewhere to sleep for the night, the surrounding area looks safe, i'll sleep lightly tonight, no one watching the entrance like i'm used to.<br />
<br />
Merry Christmas me! So much for watching the 'cades, i've found a whole crate of beer! I'll be drinking myself half to death tonight! I see myself ringing in the New Year here too... although i may have to find more beer... That's all i'm recording for today, tomorrow i'll write in again... should i make it through the night.<br />
<br />
<u>Day 3</u>: Yesterday I happened upon a suburb lit up! i stayed the night and met the locals, we drank and for one night, all my troubles were gone. Today I awoke to a groaning noise, the Zombies had broken in, 6 OF THEM! I jumped next door to find the guy who did all the repairing had been killed. Sheer instinct took over and I ran for it, I kept running too. found an old building to sleep in. About 5 mins after, someone from the group had followed me, I guess I have a friend for the time being.<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
{{foxhound}}<br />
{{Cowtipper}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Blood_cult&diff=1356690Blood cult2009-01-07T21:23:41Z<p>An unlucky guy: </p>
<hr />
<div><TABLE BORDER=0 style="background:black"> <br />
<TD><br />
<font COLOR=RED><br />
<br />
<TABLE BORDER=2 style="background:black"><br />
<TR> <TD> [[Blood cult activities]] </TD> </TR><br />
</TABLE><br />
<br />
<br />
{{Groupbox|<br />
group_name=Khorne Blood Cult|<br />
group_image=[[Image:kbclogo.jpg]]|<br />
group_abbrev=KBC|<br />
group_membership=5|<br />
group_leaders=Ball Cancer|<br />
group_goals=Slaughter the innocent|<br />
group_recruit=go to our forums or discussion page|<br />
group_contact=http://khornebloodcult.proboards58.com/index.cgi }}<br />
<br />
<font COLOR=WHITE><br />
<B>WHO ARE WE?</B> <br> <br><br />
<font COLOR=RED><br />
The blood cult is an organization dedicated to the blood god Khorne. Due to lack of blood spilling we have entered a state of insanity were we move from builing to building slaughtering its inhabitats<br />
<br><br />
<font COLOR=WHITE><br />
<B>WHO IS KHORNE?</B> <br> <br><br />
<font COLOR=RED><br />
Khorne is one of the many blood gods; there are records of him as far back as 673BC. Due to recent events he has been forgotten until he saved the lives of survivors who have now banded together to pursue others to follow Khorne.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>HOW DID IT BEGIN?</B> <br> <br><br />
<font COLOR=RED><br />
It all started a mere month ago; Ball Cancer was part of a battalion that was getting dropped into the zombie infested city of Malton. As soon as they parachuted in their numbers were dropped by more then three quarters as the zombies piled onto them. The survivors were chased into a warehouse where they were slaughtered. As the zombies piled in all that was left alive was Ball Cancer. As the zombies were reaching for him a blinding fire started that destroyed the zombies but left Ball Cancer alive. Stunned Ball Cancer looked around and there stood a creature. The creature stood like a man, its skin was blood red with curled horns trailing out of its head. “Nobody remembers me, they’ve all forgotten me, But you, you shall make them remember the great Blood God ‘KHORNE’” the creature bellowed. Ball Cancer quaking in fear thought it is best to help the creature in hopes that it wouldn’t kill him. As time went on Ball Cancer was driven insane by the demands of Khorne and now only ever thinks of pleasing his dark lord.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>WHAT DO WE DO?</B> <br> <br><br />
<font COLOR=RED><br />
The Blood Cult moves from building to building slaughtering the inhabitants. <br />
<br />
Once a month during the full moon the high priest travels to a church and sacrifices the people that are sleeping there as a sacrifice to the blood god Khorne.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>RANK STRUCTURE</B> <br> <br><br />
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<br />
<B>RANK DESCRIPTION</B><br />
<br />
Blood Priest Leader of the blood cult, makes the sacrifices during the full moon and gives orders to the high priests.<br />
<br />
High Priest Leads a squad of 9 fellow cultists, gives orders to their squad.<br />
<br />
Blood Warrior makes up 9 of a squad; they slaughter endlessly to fulfill their masters blood lust<br />
<br />
Blood Assassin Hunts down spies and traitors and teaches them why you don’t betray the cult. Only ever one at any time, they are the most trusted solider that the Blood Priest has.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>HOW DO YOU JOIN?</B> <br> <br><br />
<font COLOR=RED><br />
Go to the discussions and leave your screen name and location . You will be<br />
Visited by the Blood Priest and he will inform you of any other details.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>CONDITIONS OF JOINING</B> <br> <br><br />
<font COLOR=RED><br />
If you join the blood cult you will be expected to PK fellow humans, if you refuse you <br />
Will be cut down and cast out of the cult. Any spies discovered in our midst will be <br />
Hunted down and assassinated. If a member is making a Sacrifice they must follow the<br />
Rules of sacrifice. Since you will be PK’ing expect to be hunted down and killed by<br />
Bounty hunters, when this happens move to the “location” and a clan member will revive<br />
You.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>RULES OF SACRIFICE</B> <br> <br><br />
<font COLOR=RED><br />
The victim that is to be sacrificed must be inside the desecrated church.<br />
The victim must be killed by a knife, you may lower their health to 1 or 2 points and then<br />
Kill them with a knife.<br />
The sacrificial rite must be spoken before the victim has their heart removed.<br />
Once the sacrifice is completed dump the body outside.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>SACRIFICAL RITE</B> <br> <br><br />
<font COLOR=RED><br />
Before killing the victim.<br />
“In the name of the blood God we offer this tainted blood. We offer this Blood so that<br />
“Clans name” may be victories in battle and live for many years to come. Oh Khorne,<br />
We humbly offer you this blood so that you may forever live and rule over us”<br />
You then cut out the victims still beating heart with the knife and crush it.<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>Members</B> <br> <br><br />
<font COLOR=RED><br />
<br />
Headquarters<br />
<br />
Ball cancer - Blood Priest <br> <br />
Z0mg kh0rn3 - Blood Assasian <br><br />
<br />
Strike Team Spleen<br />
<br />
Blood navek - High Priest <br><br />
formerly -[[User:An unlucky guy|Olikunmissile1]] - Blood Warrior <br><br />
Stevey - Blood Warrior <br><br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>Allies</B> <br><br />
<font COLOR=RED><br />
<br />
[[Legends of Darkness]]<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>Peace</B> <br><br />
<font COLOR=RED><br />
<br />
[[The Reformed Order of the Grim Reaper]]<br><br />
[[Cult of The Fallen God]]<br><br />
<br />
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<B>Enemies</B> <br><br />
<font COLOR=RED><br />
<br />
[[Aquila Corporation]]<br><br />
[[The Dribbling Beavers]]<br><br />
all of humanity that refuses to accept Khorne as their god<br />
<br><br />
<br />
<font COLOR=WHITE><br />
<B>templates :)</B> <br> <br><br />
<font COLOR=RED> <br />
<br />
{{FiringSquad|All humans who refuse to bow to Khorne}}<br />
<br />
{{McZeds}}<br />
<br />
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|rowspan="1"|[[Image:POWER TO THE PKER TEMPLATE.gif|225px|center]]||<br />
|-<br />
| style="font-size: x-small; text-align: center; width: auto"|'''This user supports [[POWER TO THE PKER|PKer rights]]!'''<br />
|}<noinclude><br />
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{{AssholeGroup}}<br />
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[[Category:PKer Groups]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Talk:Legends_of_Darkness&diff=1356687Talk:Legends of Darkness2009-01-07T21:15:19Z<p>An unlucky guy: /* Former Blood Cultist */</p>
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||<center><span>[[Image:LoDbanner.gif|846px]]</span></center><br />
<center><font color=#DDEEDD>[[Legends of Darkness|<font color="#00FF00">'''Home'''</font>]] - [[LoD Recruitment|<font color="#00FF00">'''Recruitment'''</font>]] - [[LoD Kills|<font color="#00FF00">'''Our Kills'''</font>]] - [[Talk:Legends of Darkness|<font color="#00FF00">'''Speak to Us'''</font>]] - [[LoD KoS List|<font color="#00FF00">'''Kill On Sight List'''</font>]] - [[LoD Policies|<font color="#00FF00">'''Policies'''</font>]]</font></center><br />
|}<br />
[[Category:Legends of Darkness]]<br />
<br />
==Former [[blood cult|Blood Cultist]]==<br />
<br />
hey guys, i was wondering if you'd accept me onto your forums for something i'd like to discuss with you. please do, i remeber all those fun times we had, Olikunmissile1 (hope you remeber me) --[[User:An unlucky guy|Three Dog]] 21:14, 7 January 2009 (UTC)<br />
<br />
== DoEM Alliance ==<br />
Good day, Good day!<br />
This is Maria Fontain Co-founder and Co-Leader of the DoEM, we received an alliance proposal from you guys awhile back and we responded that when our group sorts some stuff out we'd contact you! we'll here we are, if you're still interested in an alliance then so are we!--[[User:Jade|Maria Fontain]] 11:58, 19 December 2008 (UTC)<br />
<br />
<br />
==Free Kills==<br />
<br />
Mudford Plaza Police Department. 6 people, plus me. I await the touch of darkness. I am John 'Gallows'.<br />
--[[User:Bloodghast|Bloodghast]] 19:42, 08 December 2008 (EST)<br />
<br />
<br />
<br />
== Join The Darkness ==<br />
<br />
'''The Captain is in:''' Cleanoff is here and I am willing to help in the butchery of others. I will be affiliated loosely like a gaping whore hatchet wound with your crew. My involvement will be quite substantial though. Keep me posted and where to start.<br />
:Ahhh my good Captain we talk again. I know you have registered to the forum, and should be allowed to view allied areas of such. In there you will get all the information you need, as to where we are going, what we are striking, and as well as who else will be there. Feel free to drop by, and have a look for yourself. If you like, feel free to post as well. --[[User:Matt Aries|Matt Aries]] 11:16, 20 August 2008 (BST)<br />
:: Thats my brother in blood letting...I know I have said this before, but the Captain is a brilliant asset, even if he wont join the team...Id bet he would set an apprentice record for finishing in 1 day :P [[User:Spacer one/Athair bas|NEX]]<br />
<br />
== Extinction ==<br />
<br />
<br />
i am grahame3 from extinction and i speak on behalf of Extinction that we graciously accept your invitation of being allies, we are currently fighting in Quarlesbank as we speak and any help would be greatly appreciated. in return we offer support providing it is local to the NW of Malton, feel free to post on our forum http://extinction101.proboards100.com/index.cgi, happy killings--[[User:Grahame3|Grahame3]] 17:24, 6 August 2008 (BST)<br />
: Excellent to have you as a ally, I am sure we of Legends of Darkness shall be in the area eventually to assist in your efforts we may even come as the living impaired --[[User:Matt Aries|Matt Aries]] 11:16, 20 August 2008 (BST)<br />
:: I'd like to formally thank the members of Extinction for accepting our gracious request for an alliance. No matter how they fall, by lead or dead, the DEM and DA will perish over and over again! Dulston was a glorious success!--[[User:Psychotic Pantomime|Psychotic Pantomime]] 18:55, 3 September 2008 (BST)<br />
<br />
==PKA==<br />
I would formally like to invite the Legends of Darkness to join a clique of murderers known as the [[PKA]].<br />
<br />
Our forums:<br />
http://z7.invisionfree.com/Pker_Alliance/index.php?act=idx<br />
<br />
We thank you for your precious time.<br />
<br />
{{User:Secruss/Sig}}07:47, 1 July 2008 (BST)<br />
::Since we became members of PKA, the spread of Darkness has gathered momentum! Many have seen the power of this dead light.Thanks for the invitation Secruss, it was an honor to have you visit our little part of the world here. Feel free to enter the shadows of our forum anytime. I extend an open invitation to you and your brethren.--[[User:Psychotic Pantomime|Psychotic Pantomime]] 19:01, 3 September 2008 (BST)<br />
<br />
==ALLIANCE==<br />
<br />
Hi, im ball cancer from the blood cult, i was talkin to Athair Bas and he offered a alliance with you guys, you seem pretty cool. come to our forums at http://khornebloodcult.proboards58.com/index.cgi --[[User:Ball cancer|Ball cancer]] 05:57, 21 August 2008 (BST)<br />
:'''MORE BLOOD FOR THE BLOOD GOD! LET THE SKULLS OF THE UNBELIEVERS ADORN HIS THRONE!''' --[[User:Matt Aries|Matt Aries]] 09:53, 21 August 2008 (BST)<br />
:: OH THE BLOOD! It runs in rivers and spells DEM AND DA as it passes through the forest of hell. A spanking of intense proportions awaits them. Psychotic Pantomime is pleased with our newest ally "Blood Cult" '''*throws a few cold beers and a jar of peanut butter at Ball Cancer*''' Enjoy my friend, I had to take that out of the cold dead hands of a DA member in Dulston. The enjoyment is much sweeter knowing that. :D --[[User:Psychotic Pantomime|Psychotic Pantomime]] 19:10, 3 September 2008 (BST)<br />
<br />
==Invitation==<br />
<br />
Please join us in participating in Malton's First Player Killer Olympic Games!<br />
<br />
Check out the wiki page: [[Red_Rum/PK_Olympics|HERE]]<br />
--[[User:Squid Boy|Squid Boy]] 18:08, 26 August 2008 (BST)<br />
: LoD are definitely in for this, if screen shots are allowed as well as IWitness, seeing as all our members do not use IWitness. --[[User:Matt Aries|Matt Aries]] 13:15, 30 August 2008 (BST)<br />
:: Ah good times! We are there! My congratulations for creating such an interesting and well planned idea out. We are looking forward to all the fun and games of the Pk Olympics. I have created a special mission that surrounds this whole idea. Fun fun fun :D Thats what [[LoD]] is about.You can hear us partying all through Malton at night..after the screams die down of course. '''*evil grin*'''--[[User:Psychotic Pantomime|Psychotic Pantomime]] 19:15, 3 September 2008 (BST)<br />
<br />
== Hmmm.. ==<br />
<br />
First off, thank you for providing a template for those citizens of Malton who have experienced your graces. I will apply it to the appropriate page once I finish my own wiki work, having been preoccupied with group pages.<br />
<br />
However, your execution of my Malton Emergency Medical Service alt was, well, rather lacking in style. of the two members who participated in the reduction of my AP, none of you managed to say anything witty at all... in fact, you didn't say anything. As a long-standing member of the Player Killer community, former Spartan, Columbine Kid, Saint, and currently Rummer-for-hire, I've come to expect a modicum of grace in the act of PKing.<br />
<br />
For a member of the Player Killer Alliance, and a group which claims to endeavor to make kills as fun as possible, maybe you should work on your form. --[[User:Hardcore Rockabilly|Hardcore Rockabilly]] 23:09, 6 September 2008 (BST)<br />
:May I ask the name of said member that took you down in cold blood without even a ''"What in the world is that?"'' '''BANG!''', so we may tourture him/her with idol threats of being forced to join DEM Academy. As a side note if you are looking for a complete list let me know since I have been slacking on my work here with updates.--[[User:Matt Aries|Matt Aries]] 14:07, 7 September 2008 (BST)<br />
<br />
::'''Theres actually a funny story that goes along with that''' If you are talking about LaSantaDeVita. I had rev'd a member, done some searching, came back saw you there at 30HP. I had 12AP, 3 shells, 6 shots. So, I was curious to see if I could actually kill you in a dark room with that. You were more of a lab rat than anything. I got you down to 2HP, which is pretty good. Then left standing orders to have you finished. Well, Athair used you as target practice for flares as fun. We were both AP'd and so we did not use AP to talk that time. I know it's a let down. You were not blessed by me. Fear not! I will shmooze you to giggles next time we meet. --[[User:Psychotic Pantomime|Psychotic Pantomime]] 18:09, 7 September 2008 (BST)<br />
<br />
==[[Big Damn Heroes]]==<br />
Let it be known, that any encroachment into territory under the watch of BDH by any PKers will be met with fierce resistance. If your members leave the area, no further harm will come to them.--[[User:Alymon|Alymon]] 18:53, 9 September 2008 (BST)<br />
*If you just ''have'' to stop by, would you mind stopping off and picking up a pizza? Pineapple and Ham please. We're showing a Lucio Fulci triple feature next week at Merryweather Cinema, but some damned zombies ate Lou, me favorite pizza guy. Fucli just ain't the same without pizza. --[[CharlieFandango|CharlieFandango]] 14:28, 9 September 2008 (EST - God's true timezone, btw)<br />
*Also there is a children's party at 1pm on Saturday at the theatre and the kids are requesting some mimes. So show up around noon so you can don your creepy white face paint and tight tights. After your performance you can stay around to watch Pee Wee's Big Adventure on the big screen. Please leave your tickle stick at home. --[[User:marrion barry|marrion barry]] 14:28, 9 September 2008 (EST - God's true timezone cause he don't like French Mimes, they creep him out)<br />
<br />
:::Did you enjoy your big damn death in the mall Marrion? I know I did. It was a real Rex plosion! A little Boyd spoke to us and told us to kill :D--[[User:Psychotic Pantomime|Psychotic Pantomime]] 07:55, 19 September 2008 (BST)<br />
::::Of course you know, this means I'm going to have to arrest you. Now where did I leave my handcuffs.... --[[User:Alymon|Alymon]] 22:07, 19 September 2008 (BST)<br />
::::: Can we play good cop / bad cop? Or you can ''try'' to arrest me and I can pretend to run away --[[User:Psychotic Pantomime|Psychotic Pantomime]] 21:02, 21 September 2008 (BST)<br />
::::::That sounds amazing erotic, except it would be better if you were dead, were a female ... umm, you know, nevermind.--[[User:Matt Aries|Matt Aries]] 12:13, 22 September 2008 (BST)<br />
:::::::I think I've seen this movie. Zombie Strippers, right? Good times. --[[User:CharlieFandango|CharlieFandango]] 8:53, 22 September 2008 (EST)<br />
::::::::Ummm..I AM a female..DOH. And I didn't know you were necro-kinky Matt..you bad boy.--[[User:Psychotic Pantomime|Psychotic Pantomime]] 22:47, 22 September 2008 (BST)<br />
:::::::::I was talkin' too the other girl/guy ... can't tell it's a PAT I guess. Necrokinky? Is that like that Karmasutra thing?--[[User:Matt Aries|Matt Aries]] 12:54, 23 September 2008 (BST)<br />
::OH..my bad! (''Spanks Alymon for being a PAT'') Sorry Matt. --[[User:Psychotic Pantomime|Psychotic Pantomime]] 21:33, 23 September 2008 (BST)<br />
:::I'm not familiar with the term "PAT". What do you mean by this? --[[User:Alymon|Alymon]] 16:39, 3 October 2008 (BST)<br />
:::: Ever watch Saturday Night live? An SNL character "Pat", an obnoxious busybody of undeterminable sex. [http://us.imdb.com/media/rm3139737600/tt0110169 look here] No one can ever get a straight answer from "Pat" as to what gender they are. Matt was explaining that Alymon was a name that isnt clear whether you are male or female so we used the reference "Pat". --[[User:Psychotic Pantomime|Psychotic Pantomime]] 05:38, 9 October 2008 (BST)<br />
<br />
== Someone called? ==<br />
I got a message saying a few 'old friends' are looking for me. --{{User:Ashley Valentine/sig}} 13:59, 13 September 2008 (BST)<br />
: Greetings Ash, please drop a [mailto:contactlod@gmail.com '''E-Mail'''] so we can relay info on our forum. I and another have been looking for you for a while. Hope to hear from you soon. --[[User:Matt Aries|Matt Aries]] 18:20, 13 September 2008 (BST)<br />
:: Wow, Ash :D Remember the THC days? We are a familiar face and would like to re-connect with you.--[[User:Psychotic Pantomime|Psychotic Pantomime]] 18:31, 13 September 2008 (BST)<br />
:::Haha, yeah I remember back then xD. That was about a year ago, if not more. Funny times, funny times. Anyway, I've dropped an email to that address and I'm sure I'll speak to you guys on your forums --{{User:Ashley Valentine/sig}} 21:10, 14 September 2008 (BST)<br />
<br />
== Just to let you know... ==<br />
<br />
[http://www.urbandead.com/profile.cgi?id=352975 Johnathan 117] is not a member The Saints, he was a member of a now defunct group of the same name and is not even currently active in game, so if he is on your KOS list because of his affiliation to us then you can remove him. If you don't mind me asking, where did you hear he was a member of our group? --[[User:Lynch|Lynch]] 21:53, 19 September 2008 (BST)<br />
::Do you mind signing your comment so we know who we are talking to. Thanks --[[User:Psychotic Pantomime|Psychotic Pantomime]] 07:47, 19 September 2008 (BST)<br />
::: It's simple, [[User:Lynch|Lynch]]. I check every name in game I run across and add them to my list if they are from a known group. His group says The Saints so he is added as such and will be treated as such until that is altered. --[[User:Matt Aries|Matt Aries]] 09:44, 19 September 2008 (BST)<br />
::::Sorry for not signing my original comment, 'twas simply a mistake. Here's another one for your list then - [http://urbandead.com/profile.cgi?id=924105 DracosterIX]. Please do treat him as if he were a real Saint as well ;) --[[User:Lynch|Lynch]] 21:53, 19 September 2008 (BST)<br />
:::::Added to the list as well thank you.--[[User:Matt Aries|Matt Aries]] 11:08, 20 September 2008 (BST)<br />
<br />
== OMG, Killed? ==<br />
Apparently you killed me, but I can't remember. Do you keep screenshots? And I notice I'm not on your KOS list, so I assume it wasa random kill, right?<br />
<br />
:We could tell you, if you had signed your post, and we knew who you were. *noobs!* "sigh" This is probably why we killed you. LOL *covers you in sweet syrup and lets loose the killer bees!*--[[User:Psychotic Pantomime|Psychotic Pantomime]] 00:31, 28 September 2008 (BST)<br />
:: Damnit! I swear I signed it! Oh well, guess it was about midnight. [[User:Yonnua Koponen|Yonnua Koponen]] 14:05, 28 September 2008 (BST)<br />
::: If you can give us a rough date and who, we can provide a screenshot of such. Without that that is way too much work for us as we have a mountain of kills to our name already. As for the KoS list we have that is for Bounty Hunters and those that have killed us. --[[User:Matt Aries|Matt Aries]] 08:42, 30 September 2008 (BST)<br />
:::: Name is Yonnua Koponen, but I don't have the date. I didn't even know you had. Don't worry about it, it isn't important. [[User:Yonnua Koponen|Yonnua Koponen]] 16:32, 30 September 2008 (BST)<br />
::::: No promises but if I come across it I will link it to your page --[[User:Matt Aries|Matt Aries]] 11:21, 3 October 2008 (BST)<br />
:::::: Thanks. [[User:Yonnua Koponen|Yonnua Koponen]] 14:17, 4 October 2008 (BST)<br />
:::::: I remember killing you, in Dulston, because you killed me first, and you are a bounty hunter ^^ at least, you did report my death to the UD Rogues Gallery. I still have the links to my murders of you. (Ps: Matt, Yonnua was my 3rd kill in my graduation.) [[User:Perzeus|Perzeus]]<br />
<br />
== The Skorpions ==<br />
<br />
Hey hipsters! Just lookin' for some people to help us smash some nerds. Drop us a line on the forums, we're givin' the Creedy Defense Force the word from the bird:<br />
<br />
http://z10.invisionfree.com/Skorpions_Galbriath/index.php?act=idx<br />
<br />
--[[User:PFC|PFC]] 01:24, 9 October 2008 (BST)<br />
:Nice of you to drop by. We have plenty going on right now for Oct. but I am looking for lots of "something" to kill in Nov. :D Its been awhile since we got together with others for a good ol murder spree. Matt Aries has been contacting our new and potential allies. I will send him on by to say hello.I always like to support new PK groups..let your numbers rise like the stink of dead bodies! The Darkness lives in all of us! [http://ca.youtube.com/watch?v=ht6Zmv6RmDE&feature=related Bird Word!] --[[User:Psychotic Pantomime|Psychotic Pantomime]] 05:55, 9 October 2008 (BST)<br />
::I have signed up to your forum and will contact you soon.--[[User:Matt Aries|Matt Aries]] 09:45, 11 October 2008 (BST)<br />
<br />
== Shadows of Hell ==<br />
Being members of the PKA as well there isn't a reason for us to say no to a personal alliance as well. So we are all for it. --[[User:Hells Fargo|Hells Fargo]] 11:34, 15 October 2008 (BST)<br />
: I have already applied to your forum, and in such have already posted for a alliance. --[[User:Matt Aries|Matt Aries]] 12:05, 16 October 2008 (BST)<br />
<br />
== regarding Adam Selene ==<br />
<br />
Adam Selene is no longer a member of The Saints, and currently a PKing member of Red Rum. If his entry on your KOS list is a result of Group Affiliation, it is worth revision.<br />
{{User:Hardcore Rockabilly/sig}}<br />
:Thanks for that heads up on Adam Selene. I will remove him from the KOS list. We haven't reviewed the list for a bit. Many players switch groups often and its hard to keep up at times. I appreciate you informing us of his group changes.--[[User:Psychotic Pantomime|Psychotic Pantomime]] 10:09, 7 December 2008 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Talk:Legends_of_Darkness&diff=1356684Talk:Legends of Darkness2009-01-07T21:14:39Z<p>An unlucky guy: </p>
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| style="padding:5px; background-color:#000000" |<br />
||<center><span>[[Image:LoDbanner.gif|846px]]</span></center><br />
<center><font color=#DDEEDD>[[Legends of Darkness|<font color="#00FF00">'''Home'''</font>]] - [[LoD Recruitment|<font color="#00FF00">'''Recruitment'''</font>]] - [[LoD Kills|<font color="#00FF00">'''Our Kills'''</font>]] - [[Talk:Legends of Darkness|<font color="#00FF00">'''Speak to Us'''</font>]] - [[LoD KoS List|<font color="#00FF00">'''Kill On Sight List'''</font>]] - [[LoD Policies|<font color="#00FF00">'''Policies'''</font>]]</font></center><br />
|}<br />
[[Category:Legends of Darkness]]<br />
<br />
==Former [[blood cult|Blood Cultist]]==<br />
<br />
hey guys, i was wondering if you'd accept me onto your forums for something i'd like to discuss with you. please do, i remeber all those fun times we had --[[User:An unlucky guy|Three Dog]] 21:14, 7 January 2009 (UTC)<br />
<br />
== DoEM Alliance ==<br />
Good day, Good day!<br />
This is Maria Fontain Co-founder and Co-Leader of the DoEM, we received an alliance proposal from you guys awhile back and we responded that when our group sorts some stuff out we'd contact you! we'll here we are, if you're still interested in an alliance then so are we!--[[User:Jade|Maria Fontain]] 11:58, 19 December 2008 (UTC)<br />
<br />
<br />
==Free Kills==<br />
<br />
Mudford Plaza Police Department. 6 people, plus me. I await the touch of darkness. I am John 'Gallows'.<br />
--[[User:Bloodghast|Bloodghast]] 19:42, 08 December 2008 (EST)<br />
<br />
<br />
<br />
== Join The Darkness ==<br />
<br />
'''The Captain is in:''' Cleanoff is here and I am willing to help in the butchery of others. I will be affiliated loosely like a gaping whore hatchet wound with your crew. My involvement will be quite substantial though. Keep me posted and where to start.<br />
:Ahhh my good Captain we talk again. I know you have registered to the forum, and should be allowed to view allied areas of such. In there you will get all the information you need, as to where we are going, what we are striking, and as well as who else will be there. Feel free to drop by, and have a look for yourself. If you like, feel free to post as well. --[[User:Matt Aries|Matt Aries]] 11:16, 20 August 2008 (BST)<br />
:: Thats my brother in blood letting...I know I have said this before, but the Captain is a brilliant asset, even if he wont join the team...Id bet he would set an apprentice record for finishing in 1 day :P [[User:Spacer one/Athair bas|NEX]]<br />
<br />
== Extinction ==<br />
<br />
<br />
i am grahame3 from extinction and i speak on behalf of Extinction that we graciously accept your invitation of being allies, we are currently fighting in Quarlesbank as we speak and any help would be greatly appreciated. in return we offer support providing it is local to the NW of Malton, feel free to post on our forum http://extinction101.proboards100.com/index.cgi, happy killings--[[User:Grahame3|Grahame3]] 17:24, 6 August 2008 (BST)<br />
: Excellent to have you as a ally, I am sure we of Legends of Darkness shall be in the area eventually to assist in your efforts we may even come as the living impaired --[[User:Matt Aries|Matt Aries]] 11:16, 20 August 2008 (BST)<br />
:: I'd like to formally thank the members of Extinction for accepting our gracious request for an alliance. No matter how they fall, by lead or dead, the DEM and DA will perish over and over again! Dulston was a glorious success!--[[User:Psychotic Pantomime|Psychotic Pantomime]] 18:55, 3 September 2008 (BST)<br />
<br />
==PKA==<br />
I would formally like to invite the Legends of Darkness to join a clique of murderers known as the [[PKA]].<br />
<br />
Our forums:<br />
http://z7.invisionfree.com/Pker_Alliance/index.php?act=idx<br />
<br />
We thank you for your precious time.<br />
<br />
{{User:Secruss/Sig}}07:47, 1 July 2008 (BST)<br />
::Since we became members of PKA, the spread of Darkness has gathered momentum! Many have seen the power of this dead light.Thanks for the invitation Secruss, it was an honor to have you visit our little part of the world here. Feel free to enter the shadows of our forum anytime. I extend an open invitation to you and your brethren.--[[User:Psychotic Pantomime|Psychotic Pantomime]] 19:01, 3 September 2008 (BST)<br />
<br />
==ALLIANCE==<br />
<br />
Hi, im ball cancer from the blood cult, i was talkin to Athair Bas and he offered a alliance with you guys, you seem pretty cool. come to our forums at http://khornebloodcult.proboards58.com/index.cgi --[[User:Ball cancer|Ball cancer]] 05:57, 21 August 2008 (BST)<br />
:'''MORE BLOOD FOR THE BLOOD GOD! LET THE SKULLS OF THE UNBELIEVERS ADORN HIS THRONE!''' --[[User:Matt Aries|Matt Aries]] 09:53, 21 August 2008 (BST)<br />
:: OH THE BLOOD! It runs in rivers and spells DEM AND DA as it passes through the forest of hell. A spanking of intense proportions awaits them. Psychotic Pantomime is pleased with our newest ally "Blood Cult" '''*throws a few cold beers and a jar of peanut butter at Ball Cancer*''' Enjoy my friend, I had to take that out of the cold dead hands of a DA member in Dulston. The enjoyment is much sweeter knowing that. :D --[[User:Psychotic Pantomime|Psychotic Pantomime]] 19:10, 3 September 2008 (BST)<br />
<br />
==Invitation==<br />
<br />
Please join us in participating in Malton's First Player Killer Olympic Games!<br />
<br />
Check out the wiki page: [[Red_Rum/PK_Olympics|HERE]]<br />
--[[User:Squid Boy|Squid Boy]] 18:08, 26 August 2008 (BST)<br />
: LoD are definitely in for this, if screen shots are allowed as well as IWitness, seeing as all our members do not use IWitness. --[[User:Matt Aries|Matt Aries]] 13:15, 30 August 2008 (BST)<br />
:: Ah good times! We are there! My congratulations for creating such an interesting and well planned idea out. We are looking forward to all the fun and games of the Pk Olympics. I have created a special mission that surrounds this whole idea. Fun fun fun :D Thats what [[LoD]] is about.You can hear us partying all through Malton at night..after the screams die down of course. '''*evil grin*'''--[[User:Psychotic Pantomime|Psychotic Pantomime]] 19:15, 3 September 2008 (BST)<br />
<br />
== Hmmm.. ==<br />
<br />
First off, thank you for providing a template for those citizens of Malton who have experienced your graces. I will apply it to the appropriate page once I finish my own wiki work, having been preoccupied with group pages.<br />
<br />
However, your execution of my Malton Emergency Medical Service alt was, well, rather lacking in style. of the two members who participated in the reduction of my AP, none of you managed to say anything witty at all... in fact, you didn't say anything. As a long-standing member of the Player Killer community, former Spartan, Columbine Kid, Saint, and currently Rummer-for-hire, I've come to expect a modicum of grace in the act of PKing.<br />
<br />
For a member of the Player Killer Alliance, and a group which claims to endeavor to make kills as fun as possible, maybe you should work on your form. --[[User:Hardcore Rockabilly|Hardcore Rockabilly]] 23:09, 6 September 2008 (BST)<br />
:May I ask the name of said member that took you down in cold blood without even a ''"What in the world is that?"'' '''BANG!''', so we may tourture him/her with idol threats of being forced to join DEM Academy. As a side note if you are looking for a complete list let me know since I have been slacking on my work here with updates.--[[User:Matt Aries|Matt Aries]] 14:07, 7 September 2008 (BST)<br />
<br />
::'''Theres actually a funny story that goes along with that''' If you are talking about LaSantaDeVita. I had rev'd a member, done some searching, came back saw you there at 30HP. I had 12AP, 3 shells, 6 shots. So, I was curious to see if I could actually kill you in a dark room with that. You were more of a lab rat than anything. I got you down to 2HP, which is pretty good. Then left standing orders to have you finished. Well, Athair used you as target practice for flares as fun. We were both AP'd and so we did not use AP to talk that time. I know it's a let down. You were not blessed by me. Fear not! I will shmooze you to giggles next time we meet. --[[User:Psychotic Pantomime|Psychotic Pantomime]] 18:09, 7 September 2008 (BST)<br />
<br />
==[[Big Damn Heroes]]==<br />
Let it be known, that any encroachment into territory under the watch of BDH by any PKers will be met with fierce resistance. If your members leave the area, no further harm will come to them.--[[User:Alymon|Alymon]] 18:53, 9 September 2008 (BST)<br />
*If you just ''have'' to stop by, would you mind stopping off and picking up a pizza? Pineapple and Ham please. We're showing a Lucio Fulci triple feature next week at Merryweather Cinema, but some damned zombies ate Lou, me favorite pizza guy. Fucli just ain't the same without pizza. --[[CharlieFandango|CharlieFandango]] 14:28, 9 September 2008 (EST - God's true timezone, btw)<br />
*Also there is a children's party at 1pm on Saturday at the theatre and the kids are requesting some mimes. So show up around noon so you can don your creepy white face paint and tight tights. After your performance you can stay around to watch Pee Wee's Big Adventure on the big screen. Please leave your tickle stick at home. --[[User:marrion barry|marrion barry]] 14:28, 9 September 2008 (EST - God's true timezone cause he don't like French Mimes, they creep him out)<br />
<br />
:::Did you enjoy your big damn death in the mall Marrion? I know I did. It was a real Rex plosion! A little Boyd spoke to us and told us to kill :D--[[User:Psychotic Pantomime|Psychotic Pantomime]] 07:55, 19 September 2008 (BST)<br />
::::Of course you know, this means I'm going to have to arrest you. Now where did I leave my handcuffs.... --[[User:Alymon|Alymon]] 22:07, 19 September 2008 (BST)<br />
::::: Can we play good cop / bad cop? Or you can ''try'' to arrest me and I can pretend to run away --[[User:Psychotic Pantomime|Psychotic Pantomime]] 21:02, 21 September 2008 (BST)<br />
::::::That sounds amazing erotic, except it would be better if you were dead, were a female ... umm, you know, nevermind.--[[User:Matt Aries|Matt Aries]] 12:13, 22 September 2008 (BST)<br />
:::::::I think I've seen this movie. Zombie Strippers, right? Good times. --[[User:CharlieFandango|CharlieFandango]] 8:53, 22 September 2008 (EST)<br />
::::::::Ummm..I AM a female..DOH. And I didn't know you were necro-kinky Matt..you bad boy.--[[User:Psychotic Pantomime|Psychotic Pantomime]] 22:47, 22 September 2008 (BST)<br />
:::::::::I was talkin' too the other girl/guy ... can't tell it's a PAT I guess. Necrokinky? Is that like that Karmasutra thing?--[[User:Matt Aries|Matt Aries]] 12:54, 23 September 2008 (BST)<br />
::OH..my bad! (''Spanks Alymon for being a PAT'') Sorry Matt. --[[User:Psychotic Pantomime|Psychotic Pantomime]] 21:33, 23 September 2008 (BST)<br />
:::I'm not familiar with the term "PAT". What do you mean by this? --[[User:Alymon|Alymon]] 16:39, 3 October 2008 (BST)<br />
:::: Ever watch Saturday Night live? An SNL character "Pat", an obnoxious busybody of undeterminable sex. [http://us.imdb.com/media/rm3139737600/tt0110169 look here] No one can ever get a straight answer from "Pat" as to what gender they are. Matt was explaining that Alymon was a name that isnt clear whether you are male or female so we used the reference "Pat". --[[User:Psychotic Pantomime|Psychotic Pantomime]] 05:38, 9 October 2008 (BST)<br />
<br />
== Someone called? ==<br />
I got a message saying a few 'old friends' are looking for me. --{{User:Ashley Valentine/sig}} 13:59, 13 September 2008 (BST)<br />
: Greetings Ash, please drop a [mailto:contactlod@gmail.com '''E-Mail'''] so we can relay info on our forum. I and another have been looking for you for a while. Hope to hear from you soon. --[[User:Matt Aries|Matt Aries]] 18:20, 13 September 2008 (BST)<br />
:: Wow, Ash :D Remember the THC days? We are a familiar face and would like to re-connect with you.--[[User:Psychotic Pantomime|Psychotic Pantomime]] 18:31, 13 September 2008 (BST)<br />
:::Haha, yeah I remember back then xD. That was about a year ago, if not more. Funny times, funny times. Anyway, I've dropped an email to that address and I'm sure I'll speak to you guys on your forums --{{User:Ashley Valentine/sig}} 21:10, 14 September 2008 (BST)<br />
<br />
== Just to let you know... ==<br />
<br />
[http://www.urbandead.com/profile.cgi?id=352975 Johnathan 117] is not a member The Saints, he was a member of a now defunct group of the same name and is not even currently active in game, so if he is on your KOS list because of his affiliation to us then you can remove him. If you don't mind me asking, where did you hear he was a member of our group? --[[User:Lynch|Lynch]] 21:53, 19 September 2008 (BST)<br />
::Do you mind signing your comment so we know who we are talking to. Thanks --[[User:Psychotic Pantomime|Psychotic Pantomime]] 07:47, 19 September 2008 (BST)<br />
::: It's simple, [[User:Lynch|Lynch]]. I check every name in game I run across and add them to my list if they are from a known group. His group says The Saints so he is added as such and will be treated as such until that is altered. --[[User:Matt Aries|Matt Aries]] 09:44, 19 September 2008 (BST)<br />
::::Sorry for not signing my original comment, 'twas simply a mistake. Here's another one for your list then - [http://urbandead.com/profile.cgi?id=924105 DracosterIX]. Please do treat him as if he were a real Saint as well ;) --[[User:Lynch|Lynch]] 21:53, 19 September 2008 (BST)<br />
:::::Added to the list as well thank you.--[[User:Matt Aries|Matt Aries]] 11:08, 20 September 2008 (BST)<br />
<br />
== OMG, Killed? ==<br />
Apparently you killed me, but I can't remember. Do you keep screenshots? And I notice I'm not on your KOS list, so I assume it wasa random kill, right?<br />
<br />
:We could tell you, if you had signed your post, and we knew who you were. *noobs!* "sigh" This is probably why we killed you. LOL *covers you in sweet syrup and lets loose the killer bees!*--[[User:Psychotic Pantomime|Psychotic Pantomime]] 00:31, 28 September 2008 (BST)<br />
:: Damnit! I swear I signed it! Oh well, guess it was about midnight. [[User:Yonnua Koponen|Yonnua Koponen]] 14:05, 28 September 2008 (BST)<br />
::: If you can give us a rough date and who, we can provide a screenshot of such. Without that that is way too much work for us as we have a mountain of kills to our name already. As for the KoS list we have that is for Bounty Hunters and those that have killed us. --[[User:Matt Aries|Matt Aries]] 08:42, 30 September 2008 (BST)<br />
:::: Name is Yonnua Koponen, but I don't have the date. I didn't even know you had. Don't worry about it, it isn't important. [[User:Yonnua Koponen|Yonnua Koponen]] 16:32, 30 September 2008 (BST)<br />
::::: No promises but if I come across it I will link it to your page --[[User:Matt Aries|Matt Aries]] 11:21, 3 October 2008 (BST)<br />
:::::: Thanks. [[User:Yonnua Koponen|Yonnua Koponen]] 14:17, 4 October 2008 (BST)<br />
:::::: I remember killing you, in Dulston, because you killed me first, and you are a bounty hunter ^^ at least, you did report my death to the UD Rogues Gallery. I still have the links to my murders of you. (Ps: Matt, Yonnua was my 3rd kill in my graduation.) [[User:Perzeus|Perzeus]]<br />
<br />
== The Skorpions ==<br />
<br />
Hey hipsters! Just lookin' for some people to help us smash some nerds. Drop us a line on the forums, we're givin' the Creedy Defense Force the word from the bird:<br />
<br />
http://z10.invisionfree.com/Skorpions_Galbriath/index.php?act=idx<br />
<br />
--[[User:PFC|PFC]] 01:24, 9 October 2008 (BST)<br />
:Nice of you to drop by. We have plenty going on right now for Oct. but I am looking for lots of "something" to kill in Nov. :D Its been awhile since we got together with others for a good ol murder spree. Matt Aries has been contacting our new and potential allies. I will send him on by to say hello.I always like to support new PK groups..let your numbers rise like the stink of dead bodies! The Darkness lives in all of us! [http://ca.youtube.com/watch?v=ht6Zmv6RmDE&feature=related Bird Word!] --[[User:Psychotic Pantomime|Psychotic Pantomime]] 05:55, 9 October 2008 (BST)<br />
::I have signed up to your forum and will contact you soon.--[[User:Matt Aries|Matt Aries]] 09:45, 11 October 2008 (BST)<br />
<br />
== Shadows of Hell ==<br />
Being members of the PKA as well there isn't a reason for us to say no to a personal alliance as well. So we are all for it. --[[User:Hells Fargo|Hells Fargo]] 11:34, 15 October 2008 (BST)<br />
: I have already applied to your forum, and in such have already posted for a alliance. --[[User:Matt Aries|Matt Aries]] 12:05, 16 October 2008 (BST)<br />
<br />
== regarding Adam Selene ==<br />
<br />
Adam Selene is no longer a member of The Saints, and currently a PKing member of Red Rum. If his entry on your KOS list is a result of Group Affiliation, it is worth revision.<br />
{{User:Hardcore Rockabilly/sig}}<br />
:Thanks for that heads up on Adam Selene. I will remove him from the KOS list. We haven't reviewed the list for a bit. Many players switch groups often and its hard to keep up at times. I appreciate you informing us of his group changes.--[[User:Psychotic Pantomime|Psychotic Pantomime]] 10:09, 7 December 2008 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Talk:Monroeville&diff=1354306Talk:Monroeville2009-01-04T11:37:55Z<p>An unlucky guy: /* oh dear sir, */</p>
<hr />
<div>==Groups==<br />
I want to make a zombie group called the South Monroeville Zombie Union. Is there anything big you have to do to make a group, or any rules as to how high a level you need to be able to create a group?<br />
--[[User:Zombie President|Zombie President]]<br />
:Short answer: no. You just say, "I want to make a group," and then you have made one. --[[User:Pdeq|<span style="color: green">Pdeq</span>]]<sup><span style="color: blue">[[User_talk:Pdeq|Talk]][[Signature Race|*]]</span></sup> 17:27, 16 July 2008 (BST)<br />
So can I just go ahead and edit the monroeville zombie groups page? --[[User:Zombie President|Zombie President]]<br />
::I think it's wiser if you create the group page first before adding it. --{{User:Axe Hack/Sig}} 20:32, 18 July 2008 (BST)<br />
<br />
==Danger Map of Monroeville Sectors==<br />
Is it right to make it? I think this information is VERY useful for zeds, and survivors aren't interested in the existence of this map... -- [[User:pheen|pheen]] 19:48 Saturday, 12 July 2008 (GMT)<br />
<br />
: Yes. As a survivor I know it would have been very useful to me when I was escaping the wave of zeds chasing us after taking Archway Mall. Also, ask yourself why we have a Danger Map for Malton - that must help the zeds there too, right? --[[User:BetterLuck|BetterLuck]] 00:47, 13 July 2008 (BST)<br />
<br />
: Wait wait wait, there ARE unruined places in monroeville? Havent seen any in last 4 or 5 days... --[[User:KiT|KiT]] 02:59, 13 July 2008 (BST)<br />
::There are. Mah zambah bashing some --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 08:06, 23 July 2008 (BST)<br />
<br />
:I will second that, I haven't found an UNRUINED area. Matter of fact, new alts are landing smack in the middle of random ruined areas with nowhere to run/hide/stockup. I think this is the end of M'ville Survivors Union...--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 03:10, 23 July 2008 (BST)<br />
<br />
== CALL TO ARMS ==<br />
<br />
ALL SURVIVORS CHECK MY PROFILE PAGE--[[User:Grahame3|Grahame3]] 12:38, 9 July 2008 (BST) LETS DO THIS!!--[[User:Grahame3|Grahame3]] 12:38, 9 July 2008 (BST)<br />
<br />
: Ummm, lol? --[[User:KiT|KiT]] 01:20, 11 July 2008 (BST)<br />
<br />
:I LIKE CAPS TOO! IMA EAT YO BRAINZ THO. --[[User:Bullgod|Bullgod]] 00:13, 12 July 2008 (BST)<br />
<br />
==Infections==<br />
Would anyone support the idea of making infection incurable? This game needs to be shaken up, bad. The virus should mutate!--[[User:DigUpHerBones|DigUpHerBones]] 01:01, 22 May 2008 (BST)<br />
<br />
Would it make any difference now? I mean its not like there are many zombies left and unless one of the hordes is just waiting to stand up and pounce all at once there is little chance of it making a difference. That said, if it was implemented and anyone does get a chance to use it you are giving that zed a 1 hit kill meaning utter devestation.--[[User:Honestmistake|Honestmistake]] 14:10, 22 May 2008 (BST)<br />
<br />
==PK War==<br />
A war is brewing between those with the Headshot skill and those without. The person standing right next to you could be your enemy. Kill or be killed.--[[User:DigUpHerBones|DigUpHerBones]] 00:17, 10 May 2008 (BST)<br />
:brewing? ive been PKing people for the past week, im fully leveled and murdering is just fun.--[[User:Bullgod|Bullgod]] 00:50, 10 May 2008 (BST)<br />
<br />
==Hunting cabins== <br />
with what little z's there are left in monroeville realizing that now they too can only die once, alot of them seem to have taken to hiding in the wilderness or the "green" zones that don't have any buildings. this ,means that as a result we actually have to go into these open areas and search them out, in these areas the z's are at the advantage being that they don't depend on loot to survive. random buildings are being fortified along the tree lines and are being used as bases for which we can venture into the wild and find what xp we have left.if you desire to start a cabin make sure that you have it marked with graffiti.i started one in mcdivett towers at 385,67 and so far iv managed at least one kill a day.just a thought but we really are running out of things to shoot at......<br />
-hellbilly slap.<br />
<br />
==New Headshot policy==<br />
Lots of rumors flying now that you can stand after a headshot, and are just unable to move. This obvious would be a major game point, and probably is not true, but can anyone say anything to this effect? [[User:AnonBorgTech001|AnonBorgTech001]] 02:29, 30 March 2008 (BST)<br />
:I was one of those tagged by the new rules yesterday before the announcement happened. There is no button to stand up on the screen of the player who has been hit with the new headshot. http://iwrecords.urbandead.info/03-28-08_1700hrs_PUBLIC/OUT_359-66_Dead_a5e-6ef-13c.html<br />
:-- {{User:Iscariot/Signature}} 04:00, 30 March 2008 (BST)<br />
:I've been headshot without instadeath. While I wasn't paralyzed, it did wiped out all my zombie skills. I got headshot again and then I permadied. So even when it doesn't kill you, it isn't like the skill doesn't have bite. [[User:Homoerotic Bob|Homoerotic Bob]] 9:29, 29 March 2008<br />
::Proof please. I was hit by a headshot a week ago and only had the same effects as a Malton headshot. After the announcement the results are well know and proof is supplied above. -- {{User:Iscariot/Signature}} 04:34, 30 March 2008 (BST)<br />
:No, you can't stand up.[http://iwrecords.urbandead.info/03-30-08_0500hrs_PUBLIC/OUT_363-9_can_f08-866-6e6.html] --'''<span style="color: red; background-color:{{{3|transparent}}}">[[User:Bartholomew Kuma|Violent-kun]]</span>''' 05:34, 30 March 2008 (BST)<br />
consider this confirmed. My zed got headshot a day or two after the borders closed, and now stand up button. -- {{User:Jack13/sig}} 21:15, 31 March 2008 (BST)<br />
:Well then, I am sick of surwhiners. After days of running away and hiding as a zombie, some rogue zk got me. Monroeville did have some future until this totally screwed change in the headshot rules. As long as people are so totally unable to play dual role, this system is condemned to become boring. I will have fun with other games. cheers, fellow feral zeds without any chance to have an interesting game anymore -- [[User:falk|falk]] 20:00, 15 April 2008 (CET)<br />
<br />
==Really bad search stats?==<br />
I occasionally search malls, have bargain hunting and am able to search specific stores. For some reason, I find a LOT less ammo and supplies than in Malton. Have the #'s been tweeked for this map in terms of search results? Thanks to all replies and anyone else noticing this.<br />
:I definitely noticed it at first. It seems like it may have improved recently, though. Or maybe I just lowered my expectations. Hard to say without actual data to back it up. - {{User:Headshot_Hal/Sig}} 19:42, 24 March 2008 (UTC)<br />
::It's rumored that search stats adjust automatically to keep a balance between survivors and zombies. If that's true, then the search odds may be down in Monroeville (I rarely see any zombies), and have would have been high lately in Malton due to The Dead's presence, which would make the Monroeville search odds look even lower by comparison. -{{User:Ornithopter/sig}} 18:34, 12 April 2008 (BST)<br />
<br />
==Museums defunct/bugged?==<br />
I've spent alot of AP seaching different museums (total of about 60AP) and couldnt find any single piece of art. I also havent seen any decorations inside any building... this makes me assume that Monroeville museums are bugged, making them impossible to loot. Can anyone confirm this? if yes, i think we should report it as a bug... simply surviving is currently extremely boring in Monroeville, and i hate exp-grinding... collecting pieces of art was one of the few fun things to do there... --[[User:KiT|KiT]] 23:19, 9 March 2008 (UTC)<br />
:Not all [[Types of Museums]] contain lootable pieces. What types you were searcing in? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 09:40, 10 March 2008 (UTC)<br />
:: I've been doing alot of museum looting back in Malton, and i took small part in adding museum data to the UD wiki, so i know pretty much everything about them. The ones i've been searching in Monroeville were sculpture, painting and tapestry museums. --[[User:KiT|KiT]] 10:58, 10 March 2008 (UTC)<br />
:::Evidently those damned puppet museums no longer provide masks as clothing, damn them! --[[User:VI|VI]] 15:33, 10 March 2008 (UTC)<br />
::::I think you may be right - i spent probably 40 AP in a couple of different museums and nothing. i thought i was unlucky, but maybe it is actually a bug. [[bug_reports]]?--[[User:Lardass|Lardass]] 22:47, 11 March 2008 (UTC)<br />
:::::I noticed that too. I spent something like 70 ap in a Cubist sculpture museum, and I didn't find a single statue. The Monroeville museums are definitely sterile... --[[User:Gaetano Bresci|Gaetano Bresci]] 00:02, 9 June 2008 (BST)<br />
:this bug is finally fixed. should have report it to [[Bug_Reports#Museums_in_Monroeville_empty.3F|Bug Reports]] from the beginning :/ --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:00, 14 June 2008 (BST)<br />
<br />
==AUTOMAPPING==<br />
<br />
Alex DeWitt of the [[DEM]] has made an [[AutoMapper|AutoMapping]] extension - please download it and check the current results [http://ud-malton.info/monroeville_map.html here] (note that the map is updated from the results every five minutes and you may have to allow '''ud-malton.info''' to install [http://ud-malton.info/ the addon] before it works) --[[user:xensyria|xensyria]]<sup>[[User talk:xensyria|T]]</sup> 06:20, 27 February 2008 (UTC)<br />
:Sounds good. --{{User:Pdeq/sig}} 07:41, 27 February 2008 (UTC)<br />
::It appears someone found how your plugin works and is vandalising it :P There is an arrow pointing left, and 'a road to malton' outside the city borders. While i did smiled for a second, a hope this doesnt break the map in the end. --{{User:Hagnat/sig}} 19:32, 28 February 2008 (UTC)<br />
:::Seems to be gone now? Hopefully they fixed this security loophole too. The map looks nearly complete by now. --{{User:Pdeq/sig}} 06:01, 29 February 2008 (UTC)<br />
::::I think I did. Though it is a bit annoying to have to bother just to get a damn map maid for everyone to use. <_< I've also been occasionally scanning the db for anomalies and removing anything that wasn't entered correctly or is obvious vandalism. Once we have the city mapped I'll close down the automapper, do a final scan and then we can just fix any remaining anomalies as they get reported. Hopefully someone will get a detailed version of the map available soon. I've contacted a few people, and will be quite happy to export the data to anyone who wants to tackle the project. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]-[[DEM]]</sup> 22:33, 29 February 2008 (UTC)<br />
:::::[[User:Duke Garland|Duke]] is making a nice detailed [[User:Duke Garland/Monroe|map]], which I believe includes the automap data. It would be nice if the automap would collect suburb info, as it is turning out to be a real pain to figure out suburb boundaries. --{{User:Pdeq/sig}} 22:38, 29 February 2008 (UTC)<br />
::::::Yup, i parsed automapper too, but it wasn't my only source. actually at a time i had more info then automapper (not sure how it is now, though, 24 hours passed). About suburb info - automapper '''does''' collect it. I even already have some of it, though not yet in DB. We'll get to it eventually :) --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:01, 29 February 2008 (UTC)<br />
:::::::It does? That would be really helpful to get for the [[Talk:Monroeville/Schematic Map | Schematic Map]], even if you are not yet ready to include it only your big detailed one. --{{User:Pdeq/sig}} 23:04, 29 February 2008 (UTC)<br />
<br />
==So, time to map.==<br />
huh, this is great! I suppose there might be a few new things in this!<br />
<br />
:To whoever is out there trying to make a map for Monroeville... I have [[Monroeville/map|listed]] all buildings i have seen it with my scout alt... there is several buildings from central and south monroville listed in this table. --{{User:Hagnat/sig}} 13:44, 25 February 2008 (UTC)<br />
::Its a big place... I am still in central and after travelling pretty much straight south for a good 10 blocks i still don't recognize any of that! (Doc T Bone!) --[[User:Honestmistake|Honestmistake]] 14:11, 25 February 2008 (UTC)<br />
:::which means we will need to create new templates for monroeville, because the old ones won't be able to hold this much information. --{{User:Hagnat/sig}} 14:15, 25 February 2008 (UTC)<br />
::::Wow, so S-Mville is at least 46 squares high? If its quadratic and all five(?) suburbs are equally large than its bigger than the original map...<br />
<br />
Indeed a new template is needed. Voluntaring to do such a thing, once we know the size of each suburb.<br />
<br />
I have started mapping efforts on the West Mville discussion site...<br />
--[[User:Theokrat|Theokrat]] 17:30, 25 February 2008 (UTC)<br />
<br />
<br />
Look, if i understood it right, there are 5 zones (not suburbs) in Monroeville, and they are arranged sort of this way:<br />
<br />
{| border="1"<br />
|-<br />
| | [[North Monroeville]]<br />
| | [[Central Monroeville]]<br />
|-<br />
| | [[West Monroeville]]<br />
| | [[South Monroeville]]<br />
|-<br />
| colspan="2" | [[Outside the City]]<br />
|-<br />
|}<br />
<br />
Am i right or wrong ? If this is the way the burb is arranged, a template can be created for this :P --{{User:Hagnat/sig}} 17:57, 25 February 2008 (UTC)<br />
<br />
Might very well be. But how big are the suburbs themselves? Surely not 10x10 --[[User:Theokrat|Theokrat]] 18:08, 25 February 2008 (UTC)<br />
<br />
: Someone ought to go as SE until they hit the corner; that will tell us how large the city is. (Assuming it's square) --[[User:VI|VI]] 18:37, 25 February 2008 (UTC)<br />
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:: It does not seem to be that easy. [[West Monroeville]] has a start of their map on the discussion site and you can already see the messy borders... --[[User:Theokrat|Theokrat]] 22:07, 25 February 2008 (UTC)<br />
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From the looks of the co ordinates, it looks likely to be [300, 0]-[399,99] - although how the suburbs fit into this I can't say - they're certainly larger than 10x10 that's for sure, and I can confirm that Central goes to the Eastern border.<br />
<br />
There's a call for USING GPS CO ORDINATES here too! While most people won't have a GPS unit yet, look at the html source, or use an extension to let you know without having to get one! Without this the mapping efforts aren't going to move as far as fast I can - [[Till Death Do Us Part]] is committed to getting this place mapped ;) --[[user:Marilyn Valentine|Marilyn Valentine]]<sup>[[User talk:Marilyn Valentine|T]][[Till Death Do Us Part|DDUP]]</sup> 18:52, 25 February 2008 (UTC)<br />
<br />
I spawned in West Munroeville and found South Munroeville just 2 blocks to the south, I then travelled East on the West/South border logging all buildings. I found that West Monroeville ended and Central Munroeville and South Munroeville were bordered by the same line. <br />
My impression is that Munroeville looks like a sandwich with large North and South zones on top and bottom with West, Central, and East in between. --[[User:Goldrush|Goldrush]] 19:07, 25 February 2008 (UTC)<br />
<br />
<br />
[[User:Karek/ProjDev/PD13MVMPPT06|This]] is what I have so far, black blocks are unknown, the left starting is arbitrary, not an actual border, same with number of black blocks. --<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 19:10, 25 February 2008 (UTC)<br />
<br />
:What does forest do? --[[User:VI|VI]] 19:21, 25 February 2008 (UTC)<br />
::They're just empty blocks, same with Fields and Clearings. Although who knows, they might have something to find.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 19:33, 25 February 2008 (UTC)<br />
<br />
For anyone map-making, I walked [[User:Funt_Solo/projects/|some of Central Monroeville]] and stuck it into a horribly broken table. --<span style="font-size:90%">[[User:Funt Solo|Funt Solo]]</span> <sup style="font-size:70%">[[Mod_Conspiracy|QT]]</sup> [[Image:Scotland flag.JPG|18px]] 22:48, 25 February 2008 (UTC)<br />
<br />
Check the Wikipedia entry for Monroeville,PA: "Monroeville is the city upon which one of two maps is based in the HTML/text-based MMORPG created by Kevan Davis - Urban Dead. This map was released as part of the promotional campaign for the UK release of George A. Romero's 2008 film, Diary of the Dead. The virtual version of the city bears close resemblance to its real-world counterpart." --[[User:Sensodyne|Sensodyne]] 22:21, 16 March 2008 (UTC)<br />
:Sensodyne, who do you think added that to en.wikipedia? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 22:53, 16 March 2008 (UTC)<br />
<br />
==Known Suburbs==<br />
:''discussion moved to [[Talk:Monroeville/Schematic Map]]''<br />
<br />
==Welcome to Monroeville==<br />
HAPPY BIRTHDAY MONROEVILLE--[[User:Fingerlessbob|Fingerlessbob]] 09:44, 25 February 2008 (UTC)<br />
<br />
==Monroeville Suburbs==<br />
From what I've seen in my wanderings, there are far fewer suburbs in Monroeville - I've only noticed North Monroeville, South Monroeville and Central Monroeville. Has anyone else come across anything different?<br />
<br />
Additionally, any plans for mapping out Monroeville? {{User:Sheana/Sig}} 11:06, 25 February 2008 (UTC)<br />
:I plan on it.I've already started actually, in West Monroe. Though I'll get to the main mapping after I gather some supplies.--{{User:Suicidalangel/Sig}} 11:17, 25 February 2008 (UTC)<br />
::Good stuff. I've taken quite a few iwitnesses in North and South Monroeville, and I'm working on a super-barebones wiki page for North Monroeville. {{User:Sheana/Sig}} 11:26, 25 February 2008 (UTC)<br />
::: I've found Oak Hill, which is west across the fields and wastelands from West Monroeville, starts at 340-1 and continues West. Will update later, mapping now.--[[User:DonTickles|DonTickles]] 20:47, 25 February 2008 (UTC)<br />
:::: NW edge is 300-1, quarantine on the north and west sides there, so I'm pretty sure thats the most NW spot on the map, will start moving south tomorrow. Oak Hill is 40 blocks wide. --[[User:DonTickles|DonTickles]] 03:32, 26 February 2008 (UTC)<br />
<br />
How large are the suburbs? Are they the standard 10 by 10 blocks or are they larger/smaller? By the looks of the data that we have so far they are not the standard square shape. If this is the case then when we are mapping the area we'll obviously need to use something other then the standard suburb template. I'll start mapping what I find tomorrow. - [[User:Jedaz|Jedaz]] '''- <span style="font-size:85%; color: #639">11:59/25/02/2008</span>'''<br />
: I'm in West MV and set out north for at least 12 squares and was still in the same suburb. Took that long to find a Z and shoot it a few times, then go back and hide in my PD. --[[User:Co fragment|Co fragment]] 13:13, 25 February 2008 (UTC)<br />
<br />
There don't seem to be many zombies (or many surivors for that matter).--[[User:Warlord zephyr|Warlord zephyr]] 13:45, 25 February 2008 (UTC)<br />
<br />
Thats what it was like in the early days of the last outbreak... expect it to snowball as more folk crawl out of their homes to explore and more dead begin to rise. TBH I am surprised I have seen anyone (esp the 2 survivors AP'd out in the street!) --[[User:Honestmistake|Honestmistake]] 14:04, 25 February 2008 (UTC)<br />
<br />
:I have seen plenty of people already... there is a building with ~10 survivors in central monroeville. While i was scouting i saw a "horde" of 3 zombies and was attacked by an active zombie, who couldnt follow me inside a building once i closed it's doors. I am enjoying monroville so far. --{{User:Hagnat/sig}} 14:09, 25 February 2008 (UTC)<br />
<br />
: The PD I'm in has nine survivors in it; I haven't checked out the PD or hospital next door, but I suspect they are the same. --[[User:VI|VI]] 14:35, 25 February 2008 (UTC)<br />
<br />
Spent all my AP heading north, I'm still in central, and I'm at the border of the map. Does this not sound right? I've been desperate to get any kind of camera, so I'd really really like it if someone gave me some advice on how to get to North Monroeville.--{{User:Normal Phobic/Sig}} 14:52, 25 February 2008 (UTC)<br />
:Head west. --{{User:Hagnat/sig}} 14:54, 25 February 2008 (UTC)<br />
::Thanks mate. Say, does anyone know if we can get our malton characters into Monroeville? Because I noticed that we can't use names that are in use in Malton. Methinks that we need to figure somthing out. I've a zombie by the western border, so I'll have to check it out.--{{User:Normal Phobic/Sig}} 14:59, 25 February 2008 (UTC)<br />
<br />
:::Importing Maltonians... GODS I hope not. I am enjoying the thrill of everything being new, it actually makes the game more fun than its been for months.--[[User:Honestmistake|Honestmistake]] 15:25, 25 February 2008 (UTC)<br />
::::That, and the fact that all the 'caded buildings are at low...Now, where are the other zombies? I can't be the ONLY one can I?!? :D --{{User:Suicidalangel/Sig}} 15:32, 25 February 2008 (UTC)<br />
:::::I swear, as soon as 1 zombies gets Memories of Life, all the harmans are screwed. >:) --{{User:Suicidalangel/Sig}} 15:40, 25 February 2008 (UTC)<br />
::::::Race you, my zombie alt already got half way there so with luck I might be in by tommorow night :) --[[User:Honestmistake|Honestmistake]] 15:44, 25 February 2008 (UTC)<br />
:::::::No fair, I just started! I've resorted to ZKing to get the XP. The only guy I've seen so far was active. :'( --{{User:Suicidalangel/Sig}} 15:45, 25 February 2008 (UTC)<br />
::::::::So, any other Central Zombies? We could make a nice little horde...Monroe Maulers?--{{User:Suicidalangel/Sig}} 15:53, 25 February 2008 (UTC)<br />
:::::::::Zambah Manbag is in the west but I will try to get my bearings and head central. And I only started today too.... Think it only went live after 9am so quit ya whingin ;)--[[User:Honestmistake|Honestmistake]] 16:49, 25 February 2008 (UTC)<br />
::::::::::Yeah? Well, umm....Screw you! I can't think of a good comeback. We shall rule Central Monroeville, with an iron (green colored) fist!--{{User:Suicidalangel/Sig}} 17:19, 25 February 2008 (UTC)<br />
:::::::::::BWAHAHA!!! --[[User:BoboTalkClown|BoboTalkClown]] 20:49, 25 February 2008 (UTC)<br />
So, any news of an "East Monroeville"? --[[User:VI|VI]] 16:39, 25 February 2008 (UTC)<br />
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<br />
The suburbs are massive, there are over 22 vert blocks in South Monroeville alone.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:33, 25 February 2008 (UTC)<br />
<br />
Arggg, the mega doors of steel and the "I don't know how to push a desk in front of a door" is REALLY annoying. -- [[User:BoboTalkClown|BoboTalkClown]] 20:48, 25 February 2008 (UTC)<br />
<br />
Keep an eye out for Newtown, which may or may not be an accessible suburb. --[[User:Hungrygrok|Hungrygrok]] 21:31, 25 February 2008 (UTC)<br />
<br />
== Hectic ==<br />
<br />
This city is hectos. Get onto the map guys!--{{User:J3D/ciggy}} 12:09, 25 February 2008 (UTC)<br />
<br />
== Video Cameras? Items? ==<br />
<br />
Anyone found a video camera through searching? (if so, where?) or any new items?--[[User:Co fragment|Co fragment]] 13:16, 25 February 2008 (UTC)<br />
<br />
The best place to go right about now due to the lack of construction is a warehouse. Try to get some length of pipe. We need to think logically about the video camera, where are they most likely to be? Probably schools and malls. People of monroeville, head for the mall!--[[User:Warlord zephyr|Warlord zephyr]] 13:43, 25 February 2008 (UTC)<br />
: Ill say it again. Dont Barricade until you get construction. Early zeds cant open doors but they can smash barricades. You should be safe until they get memories of life just by closing the door :) --13:58, 25 February 2008 (UTC)<br />
::Damn, you let the secret out! actually... barricading automatically closes the doors ... so there is no harm in sticking a pipe in the door ... except maybe that it advertises that someone ''was'' (is?) there ... And I actually started up as a consumer, just to get a spiffy video camera and be true to the source material... ;P What I wonder is what can we do, if anything, with the video clips? Can we edit / arrange them? Or is it just "whomever has the most at the end of the day wins?" Anyway, I need to start following all the advice I give newbies for levelling ... As a consumer, wonderful ... who didn't I just take a friggin' fireman??? ;P BTW anyone find the mall yet? There HAS to be a mall.......... with a fountain. --[[User:WanYao|WanYao]] 14:46, 25 February 2008 (UTC)<br />
<br />
This is in the FAQ: <br />
<br />
''How do video diaries work?''<br />
<br />
''Characters on the limited-edition Monroeville map have access to video cameras, which can be used to record diaries of the locations and events they encounter. The "Consumer" class starts with a camera; others must loot them from shopping malls.''<br />
<br />
''By clicking on the camera's button in your inventory, your character will attempt to film anything interesting in their environment, such as a landmark or a zombie horde. Your character will also film notable events automatically, even if they occur while you are logged out.''<br />
<br />
''All the clips you take are collected on your "Diary" page, which is linked a button under the map. You can share this URL with other people, if you want to show off your work.''<br />
<br />
''Players in the United Kingdom will be able to enter their video diaries into a competion, with a number of Romero DVD box sets and goodie packs up for grabs. Watch this space for further details.''<br />
<br />
Get 'em in Malls ... And, yeah, there are apparently 30 clips... Collect 'em all and you could be a winnah! ;) [[User:WanYao|WanYao]] 14:56, 25 February 2008 (UTC)<br />
<br />
: I'm pretty sure I got a camera when I started as a consumer. --[[User:Mikelietz|Mikelietz]] 23:42, 25 February 2008 (UTC)<br />
::Confirmed consumers start with them. --[[User:Alphonse Burr|Alphonse Burr]] 03:36, 26 February 2008 (UTC)<br />
<br />
== Romerology ==<br />
<br />
I realise that this is all just talk at present until we find out otherwise, but as there's no Necrotech/revivifying, what else may be more Romero-like?<br />
- Zombies that die permanently from headshots?<br />
- Infections are incurable and lead to zombification?<br />
- No "Lurching Gait"?<br />
I hope so...--[[User:Co fragment|Co fragment]] 15:58, 25 February 2008 (UTC)<br />
<br />
Please let "free running" be nerfed! --[[User:Honestmistake|Honestmistake]] 17:03, 25 February 2008 (UTC)<br />
:Oh lord no, without syringes running actually matters, not exactly gonna be many big sieges.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:46, 25 February 2008 (UTC)<br />
::As much as I hate to say, I agree with karek. Survivors need ninja skillz. --[[User:BoboTalkClown|BoboTalkClown]] 20:46, 25 February 2008 (UTC)<br />
:::I was thinking make it cost 2AP or have a constant risk of injury rather than remove it. --[[User:Honestmistake|Honestmistake]] 09:29, 27 February 2008 (UTC)<br />
Infections are curable. Proven by yours truly. 08:00, 26 February 2008 (UTC)<br />
<br />
BTW free running is a skill that anyone (not fat people) can learn, it is basically running and jumping (and if you can't do that for any reason other than disablity i fart in your general direction). So no, do not nerf the runners.--[[User:Numenorian|Numenorian]] 19:53, 27 February 2008 (UTC)<br />
<br />
I am realy upset that zombies dont die perminatly. They did in the movies (remmember Jay Leno from the new dawn of the dead?) this game is going to get super mega crazy unbalanced as zombies cant die. the syringes just kept it even in the full game. An alternative also would be to have the zombies leg/arms get destroyed if attacked so they cant walk, claw, or grab survivors, I think that would make the game more romero-like. [[User:Irongunner|Irongunner]] 12:31, 14 March 2008 (UTC)<br />
:Key problem with that is that in the films dead people get up as zombies and start chewing their former friends legs off. Here most of em just start a new survivor! I think the whole idea of this server is to have the zombies win or at least herd the survivors into ever smaller strongholds!--[[User:Honestmistake|Honestmistake]] 13:30, 14 March 2008 (UTC)<br />
<br />
== First Kill ==<br />
<br />
0_o I started as a Private, entered the first building and killed someone within 30 AP and 3 pistol clips. ^_^ --[[User:Finis Valorum|Luke Skywalker]] 17:35, 25 February 2008 (UTC)<br />
:Great. PKing is what will nerv this map.--[[User:Theokrat|Theokrat]] 17:45, 25 February 2008 (UTC)<br />
::Luke, I hope you like playing as a zed, because that's what you're gonna be doing. --[[User:VI|VI]] 17:47, 25 February 2008 (UTC)<br />
<br />
RED WINE VINEGAR !!! --[[User:WanYao|WanYao]] 18:25, 25 February 2008 (UTC)<br />
:Awesome. Monroeville will really become hell on earth, humans killing each other, zombies killing humans. In the end, the zeds win. Just like in Romero movies. [[User:FreakyM|FreakyM]] 08:01, 26 February 2008 (UTC)<br />
<br />
No Lurching Gait? Did you watch the same "Land of the Dead" I did? Those zombies crossed a LONG distance, pretty fast. Sure, they didn't break into a run, but they could hike like a trained soldier. {{User:Swiers/Sig}} 08:35, 26 February 2008 (UTC)<br />
<br />
Retardy PKers, it is a nuisance in malton as you can get revived, but in monroeville? No way, your not PKing your cheating.--[[User:Numenorian|Numenorian]] 19:55, 27 February 2008 (UTC)<br />
:Cheating? Would you care to direct me to the rule that says "Thou shalt not kill other trenchies" as written by The Maker Kevan? -- [[User:Iscariot|Iscariot]] 22:20, 27 February 2008 (UTC)<br />
::This game is pure PKing because there's not even 1 NPC in this game. --'''<span style="color: red; background-color:{{{3|transparent}}}">[[User:Bartholomew Kuma|Violent-kun]]</span>''' 13:14, 29 February 2008 (UTC)<br />
:::Why do you have a variable in your sig when it's not a template call Violent-kun? And also, please, let's not debate the validity of killing survivors here, [[PKing|there's already a page]] and this one is getting rather crowded.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 13:53, 29 February 2008 (UTC)<br />
<br />
Hooray for murder!!! --{{User:Secruss/Sig}}22:12, 27 February 2008 (UTC)<br />
<br />
<br />
The main flaw of this game is that you can not fight each other directly. Against the Zombies its ok, since the humans can cade and the Zeds can bring them down. So you got some form of competition. Against PKers in Malton its ok too, although one can not defend either, you can seek a revenge. In Monroeville however its plainly stupid. You kill a man in his sleep and brag about it. I am convinced this could be a very cool map, hide and seek against the Zombies, a good player might survive some time. But against PKers the best player in the world cant do a thing and where is the fun in obtaining a level 11 survivor against all odds in this city and then see him being killed by a random unpreventable act? PKing will kill this map. --[[User:Theokrat|Theokrat]] 13:41, 29 February 2008 (UTC)<br />
:Yup. Zombies were never a threat, due to the "no one has memories of life" business, the fact that they're just getting leeched for XP by survivors (and with no Ankle Grab either) and the size of the map. The zombies didn't even have anything to hit except the occasional retard standing outside, and now barricades. A lot of zombie players decided to start out as PKs, just to get flak jackets, body building, etc, and have it a lot easier to kill people. The whole setup openly encourages faggotry. Congratulations, Boonage, you managed to click a button a few times. And sorry Kevan- you failed to take human nature into account when making this one. [[User:Slicer|Slicer]] 17:10, 10 March 2008 (UTC)<br />
:If you don't like the concept don't play. And pking wasn't popular enough in the first place to ever be a real threat, remember pkers die more often than anyone in the first place and this is a you die you're zombie for good map.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 15:41, 1 March 2008 (UTC)<br />
::As i said- in Malton no problem. Even got a PKer alt over there as well. Its a fair game, one can defend against them by being a good group or one can sweep away the inconvenience. In Monroeville its different, its just a very arbitrary way to die permanently and you could not have done anything about it. About much fun as a shooter where you can be hit randomly by lightning and cant stand up... veeery amusing--[[User:Theokrat|Theokrat]] 18:53, 5 March 2008 (UTC)<br />
:::while it may be true that PKers get killed more often than anyone else its also true that there is no defence against them. In Monroeville a griefer type pker can just start a new alt and after a day or 2 loading up he is ready to blast away... hell if he is a fireman he can probably max his axe skill in those 2 days and then just keep chopping and running until he gets unlucky which could well be weeks! So for almost no investment that one asshat can create a dozen axe weilding psycho's to rotate through and kill probably 5 or 6 people a day just for kicks. A seriously retarded moron could even start IP switching and do this as much as they like... if that happens it will kill this game outright!--[[User:Honestmistake|Honestmistake]] 11:11, 6 March 2008 (UTC)<br />
::::There's a defense against them, one that's always been there but is usually ignored in favor of PKer lists, know what it is? Ignore them. When it's boring ''most'' people stop doing it.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 11:17, 6 March 2008 (UTC)<br />
:::::Mostly i do ignore them, in malton i PK more than i get PKed but in monroeville it isn't that simple... death means something which is why i won't be PKing there. It's too easy and too damaging to the victim for me to get a kick doing it! --[[User:Honestmistake|Honestmistake]] 12:07, 6 March 2008 (UTC)<br />
::::::Also there's not that much of a reason behind Pker lists in MV: every entry on it only needs to be taken care of once. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 12:39, 6 March 2008 (UTC)<br />
:::::Yeah. Ignore being killed. Just continue as if nothing happened. Stand up, go to the next revive poi.... Oh wait... --[[User:Theokrat|Theokrat]] 17:37, 6 March 2008 (UTC)<br />
::::::Stop whining. Don't give ppl reasons 2 kill u n they wont kill u. Can u dig that?--[[User_talk:Finis Valorum|Luke Skywalker]] 16:44, 9 March 2008 (UTC)<br />
Would be very interesting to find out if John Locke was right on the state of nature stuff in his Two Treatises. Is it really in man's nature to live in peace with each other to avoid conflict? --[[User:Aeon17x|Aeon17x]] 15:51, 1 March 2008 (UTC)<br />
:No.--[[User_talk:Finis Valorum|Luke Skywalker]] 16:44, 9 March 2008 (UTC)<br />
::Hey Finis, why the signature change?--[[User:Sexylegsread|MichaelRead]] 11:55, 10 March 2008 (UTC)<br />
:::0_o Who's Finis? ^_^ --[[User_talk:Finis Valorum|Luke Skywalker]] 07:50, 20 March 2008 (UTC)<br />
:See, now THIS is the problem. Players can no longer create charictors in Monroeville, but PKers have already created masses of charictors, that sit idle in barricaded buildings waiting to be activated. Any honest players have condemned themselves to a major disadvantage and almost certain death by NOT createing masses of reinforcements for themselves. Any Zed charictors are now forced into hideing to avoid a certain headshot, or simply refuse to stand up for fear of one. PKers CERTAINLY do not seek a "reason to kill u". Philosophical debate of the nature of man does not really apply, as you are peacefully playing a game on your computer, not "pking" the family in the next house over from you. Unless the pker has only one charictor in monroeville, he isnt even risking life and limb to pk you in the first place. --[[User:Pestilence|&#91;]Destilence]] 07:22, 20 April 2008 (BST)<br />
<br />
Well, there it is. My only Monroeville character is dead, by PK. Not by some assinine PKer out for thrills, either. At least, he gave his little farewell speech before the killing blow, where he apologized for having to do it, but that Monroeville just needs more zombies to be fun. And then he offered up a hospital full of inactives for my newly zombified self to munch on. I logged in today, having skipped yesterday to spend my day off with my daughter, and upon reading the circumstances surrounding my death, became ill. I didn't even go down fighting zeds. I spent so much time caring for my own police station full of inactives (who I treated like houseplants), and hunting down zeds, traversing the map, that I really don't know what to do with myself now. Being a zombie was fun in Malton, because I could always come back from it. And I knew the risk, being Monroeville, but having experienced being PK'd there, in such a trivial way... it's sickening. It's really, physically sickening. I find myself, now, wishing I could start over, but I never created any alts in Monroeville. And Malton just isn't the same. I'm re-thinking the idea of permanent death. If anything, let the Romero zombies die with a headshot so their souls can go to be reborn as new survivors. The inactives in Monroeville already serve as supporting canon for new lvl 1 humans to be roaming about. Bring them out of hospitals. Patients waking up to the "everything changed" world. --[[User:Klokkwork|Pete Barnes]] 11:58, 08 May 2008 (PDT)<br />
<br />
== IP Hits ==<br />
Does anyone noticed if ip hits count for both cities or separate for each one ? I made two characters this morning in MV and i am wondering if i will be able to move my malton alts. :P --{{User:Hagnat/sig}} 18:14, 25 February 2008 (UTC)<br />
<br />
The hits are added, so you will not be able to use more alts than up to now, even if they are in seperate cities.I know because i just hit my limit.--[[User:Theokrat|Theokrat]] 18:18, 25 February 2008 (UTC)<br />
<br />
I can confirm that 2 :P.--[[User:Finis Valorum|Finis Valorum]]<br />
<br />
:Well... there goes my ips for today... it's been ages since i last saw that screen :) now i'll have to wait for me to go back home to play my malton characters :P --{{User:Hagnat/sig}} 18:32, 25 February 2008 (UTC)<br />
<br />
Guess I won't be making any characters... [[User:Civver|Civver]] 20:27, 25 February 2008 (UTC)<br />
<br />
Confermed, they count for both... --[[User:BoboTalkClown|BoboTalkClown]] 20:42, 25 February 2008 (UTC)<br />
<br />
== Suggestions for n00bs ==<br />
<br />
Anyone got any? It's important to help survivors al lot more than zombies for this map!<br />
<br />
My suggestion is start as a Doctor or Scout. The doc will allow kwik XP gain, while scout allow easier movement. --[[User:BoboTalkClown|BoboTalkClown]] 20:45, 25 February 2008 (UTC)<br />
<br />
:Free Runing is pretty useless right now, as most buildings are not caded and most users are creating barricading plans that goes to VSB++ tops... --{{User:Hagnat/sig}} 20:51, 25 February 2008 (UTC)<br />
<br />
::I didn't know anyone could get construction that fast. I STILL haven't gotten any XP, because I can't find any zeds! --[[User:Chaosvolt|volt]] 03:31, 26 February 2008 (UTC)<br />
<br />
::I suggest they stop sleeping under the stars. I cannot count how many people I spotted just hanging out waiting to "get their dead on". --[[User:Goldrush|Goldrush]] 21:02, 25 February 2008 (UTC)<br />
:::Meh, go Doctor, then those people help you.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:12, 25 February 2008 (UTC)<br />
<br />
::::And if you're a zombie, kill your brothers. at least until you get memories of life. --{{User:Rosslessness/Sig}} 21:30, 25 February 2008 (UTC)<br />
<br />
No DNA Tagging- that means the fastest and most reliable source of XP is gone. Stick with a doctor.. and get a Flak ASAP.<br />
Preferably Body Building too. I will.. because once I take my final dive out of a window, I can't come back for those. [[User:FreakyM|FreakyM]] 08:03, 26 February 2008 (UTC)<br />
:Doctors == Most important class in game. Now that NecroTech Employees are gone, and they can level almost as fast, well, only a third as fast but, it's not time of day dependent and actually benefits the greater cause of the Player Group, extracting was actually detrimental to the greater cause due to it's possible effect on revives.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 08:22, 26 February 2008 (UTC)<br />
<br />
<br />
: Since nobody possess the skills to barricade, I found that a consumer can easily access useful items by finding a shopping mall. I'm getting Ammo'd up right now. I'll get my trenchy on and shoot some free-range zeds for XP and be a XP'ing up right away. --[[User:Goldrush|Goldrush]] 19:45, 26 February 2008 (UTC)<br />
<br />
going back to what goldrush said, idiots sleep rough in this game, i counted about 20 people sleeping OUTSIDE the mall in the surrounding area, this is why the west has lots of zombies.--[[User:Numenorian|Numenorian]] 19:58, 27 February 2008 (UTC)<br />
: Can we call it Monroemas? All you can eat streets! --{{User:Rosslessness/Sig}} 20:01, 27 February 2008 (UTC)<br />
::We've been calling it Diary-mas or DotD-mas on IRC. -- [[User:Iscariot|Iscariot]] 00:08, 29 February 2008 (UTC)<br />
:::OK Diary-mas it is. --{{User:Rosslessness/Sig}} 17:00, 3 March 2008 (UTC)<br />
<br />
== Monroeville wiki - Sysops nightmare ==<br />
<br />
The Monroeville game is not the same as the Malton game. The UD wiki is currently Malton specific. I think it would be helpful if ALL Munroeville content be created as subpages of the Munroeville main page. I would also like to see the wiki navigation page have a "Malton Main Page" link as well as a "Monroeville Main Page" link for easier navigation. --[[User:Goldrush|Goldrush]] 21:10, 25 February 2008 (UTC)<br />
:Monroeville might not be permanent, we don't know yet.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:13, 25 February 2008 (UTC)<br />
::Since I can only guess as to Kevan's motivations, I would assume that Monroeville has a limited shelf life by it's very design. <br />
<br />
::-Allow a bunch of people to all start out at the very beginning.<br />
<br />
::-Close the game to new membership at some point.<br />
<br />
::-No revives for undead.<br />
<br />
::-Make Headshot permanent.<br />
<br />
::-See who prevails.<br />
<br />
::-Profit. --[[User:Goldrush|Goldrush]] 21:21, 25 February 2008 (UTC)<br />
<br />
::Actually, even if it wasnt permanent... i dont find it a nightmare to work with Monroeville info... it's still early, and only a few pages were created about this city. We can define the pattern they are going to follow now... for example, i am linking buildings with <nowiki>[[buildingname (monroeville)|buildingname]]</nowiki>... if everyone did the same, it would be easy to know from which city the article is speaking about... --{{User:Hagnat/sig}} 21:24, 25 February 2008 (UTC)<br />
<br />
:::IS headshot permament? I didnt see that mentioned anywhere. What are peoples thoughts on categories? For suburb pages and the like? Is it it all going to be lumped in category monroeville/subsection. --{{User:Rosslessness/Sig}} 21:29, 25 February 2008 (UTC)<br />
<br />
::::Ross, we gotta fork as much as we can right now before all the American players hop and create after school/work tonight; likewise we need to get the map templates figured out ASAP. Otherwise we'll have a cleanup to do, which will be a disaster. --[[User:Hungrygrok|Hungrygrok]] 21:40, 25 February 2008 (UTC)<br />
<br />
::::I doubt it is, losing your account would be a horrible game mechanic. As for the Monroeville thing, all I meant was there's no need to put it on the Main Page until we know how long it's gonna be here(beyond the three weeks that it's definitely gonna be here that is)--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 22:23, 25 February 2008 (UTC)<br />
<br />
:True --{{User:Rosslessness/Sig}} 21:41, 25 February 2008 (UTC)<br />
<br />
First problem ive found. Hospitals in central M. all redirecting to hospitals in Malton. I ll have a look at them --{{User:Rosslessness/Sig}} 21:42, 25 February 2008 (UTC)<br />
:Pages for buildings in Monroeville have yet to be made as far as I know but, in that case, a Disambig could be set up.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 22:23, 25 February 2008 (UTC)<br />
<br />
How about a Monroeville namespace? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 08:46, 26 February 2008 (UTC)<br />
<br />
We need something. Pages like [[Colliver grove police dept|this]] should have a different look to Urban Dean locations pages, and preferably have a different type of name, and be categorised as Monroeville Locations or something. This is supposed to be the Urban Dead wiki, not the Urban Dead and Monroeville wiki <small>-- [[User:Boxy|boxy]] <sup>[[User talk:Boxy|talk]] • [[UDWiki:Image Categorisation|i]]</sup> 09:47 26 February 2008 (BST)</small><br />
:Locations pages can wait, so can maps, what's more important is getting the information about the unique things that were introduced in the update up, specifically Cameras, New Location Types, and a Basic city level map(suburbs in relation to each other). A page already exists for the video [[diaries]].--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 09:57, 26 February 2008 (UTC)<br />
::But they're not waiting, people are creating them. As to basic info pages, they too need to be visually different, at a glance, to Urban Dead pages. If you get sent to a section half way down the page, you need to know that you if you are reading Monroeville information or UD information <small>-- [[User:Boxy|boxy]] <sup>[[User talk:Boxy|talk]] • [[UDWiki:Image Categorisation|i]]</sup> 10:07 26 February 2008 (BST)</small><br />
:::Modified version of {{tl|Tactics}} might work somewhat.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 23:29, 26 February 2008 (UTC)<br />
::::On second thought that sucks, a Div based background color scheme might work though, such as Malton exclusive pages being light blue and Munroeville exclusive pages being light green, then we can just make prominent section comments in articles that switch between, such as ''This [[Help:Section|Section]] only applies to the [[City]] of [[Munroeville]], things found here may not work outside of that [[City]].'' Then just make that into a template with the city name being a variable that can be set to Malton or Monroeville.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 13:56, 29 February 2008 (UTC)<br />
:::::Sorry, been busy lately. Yeah, that could work, although I'd be inclined to leave Malton specific pages as the default (it'd be a huge job to put it on them all now anyway) and background the Monroeville ones <small>-- [[User:Boxy|boxy]] <sup>[[User talk:Boxy|talk]] • [[UDWiki:Image Categorisation|i]]</sup> 21:58 29 February 2008 (BST)</small><br />
<br />
So, now that we have a fair number of Monroeville pages in existence, what are people's thoughts on this? Do you like the (1) Monroeville namespace idea with Monroeville/page name, (2) the idea of Page Name (Monroeville), or (3) some kind of Monroeville template on each page?<br />
<br />
Personally, I think 1 or 2 are working well. --{{User:Pdeq/sig}} 23:19, 8 March 2008 (UTC)<br />
<br />
28th March 2008<br />
<br />
* ''Monroeville is now locked down in full quarantine - no new characters can be created there, characters will no longer idle out, all idle characters have been reactivated, and zombies in the city can now be killed permanently by removing the head or destroying the brain using the "Headshot" skill. ''<br />
:Heh. Welcome to '''Highlander TV series 2:''' ''Monroeville'' [[User:Midnight Reviver|Midnight Reviver]] 13:38, 28 March 2008 (UTC)<br />
<br />
== Stats page ==<br />
<br />
I think figures related to Monroeville are simply added to those related to Malton on the stats page.<br />
<br />
I looked at the stats page early this morning - it was 45% survivors, 55% zombies at that moment. When I looked at it about 3 or 4 hours after the update it was 48% survivors, 52% zombies. As of now it is 49-51. Unless survivors are being revived on a massive scale in Malton that reflects the inflow of survivor characters in Monroeville. -- {{User:JohnRubin/sig}} 21:11, 25 February 2008 (UTC)<br />
<br />
Wouldn't the Monroeville groups appear too then?--[[User:Shine Treehugerinski|Shine Treehugerinski]] 05:57, 19 June 2008 (BST)<br />
<br />
:nope, they are excluded.--[[User:Bullgod|Bullgod]] 07:18, 19 June 2008 (BST)<br />
<br />
== Teh Junkyards... ==<br />
<br />
...they're already with holes in fences :) --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 22:15, 25 February 2008 (UTC)<br />
<br />
That represents the supposed NPC activity going on in oak.... well, that other suburb in the far west, I noticed that too, when we break open the first EHB PD we could find an answer.--[[User:Numenorian|Numenorian]] 20:00, 27 February 2008 (UTC)<br />
<br />
I read when wandering through a feild: You notice tire tracks going through the med mud (or somthing to that extent)--[[User:Warlord zephyr|Warlord zephyr]] 20:02, 28 February 2008 (UTC)<br />
<br />
==Suggestion==<br />
[[Suggestion:20070710 Second City|My Suggestion]]. Eat shit everyone who voted it kill and spam. --[[User:Saromu|Sonny Corleone]] <sup>[[ The Ridleybank Resistance Front|RRF]] [[DORIS]] [[Caiger Resistance Front|CRF]] [[Militant Order of Barhah|MOB]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 05:13, 26 February 2008 (UTC)<br />
:Surely I couldn't have voted keep for a suggestion!?--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 05:22, 26 February 2008 (UTC)<br />
::Aww... Sonny is so proud... --{{User:The Surgeon General/sig}} 05:26, 26 February 2008 (UTC)<br />
:Hey Sonny, where's the part where you said "No NT building in the new city?" Oh, you didn't. But you did say "same classes as in Malton", which there ain't (no NT class) and "New set of IP limits", which there (as yet) is not. I voted kill based on the lag it would cause (which it DOES cause) and the fact that you offered nothing significantly new compared to Malton- which Monroeville does, by not allowing revives. In fact, its so novel as to basically be a different game. Which is what I asked for in my vote...<br>But really, I'm just giving yah shit. Congrats on the foresight, influence, or dumb luck you had there, whichever it was. {{User:Swiers/Sig}} 08:31, 26 February 2008 (UTC)<br />
::Meh, first thing that popped into my head when I saw the update was that suggestion.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 08:35, 26 February 2008 (UTC)<br />
<br />
[[Suggestion:20071218_New_Server_-_Hardcore_Mode|this]] also was influencing except Sonnies --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 08:48, 26 February 2008 (UTC)<br />
:Ah, I thought I'd seen something like that. Its equally close, though equally off in the details. Seems Monroeville is a blend of the two suggestions. {{User:Swiers/Sig}} 15:45, 26 February 2008 (UTC)<br />
<br />
I have an announcement to make. I can see the future and I knew this was going to happen, which is why I created the suggestion. I am sorry for keeping my skill to myself and my own gain. I couldn't help but want to see a future with people eating shit. Now eat shit.<br />
<br />
P.S. All I need left is my M1 Abrams and Telepathy Suggestion implemented. --[[User:Saromu|Sonny Corleone]] <sup>[[ The Ridleybank Resistance Front|RRF]] [[DORIS]] [[Caiger Resistance Front|CRF]] [[Militant Order of Barhah|MOB]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 23:21, 26 February 2008 (UTC)<br />
:Can we at least cook it and serve it in a taco shell, with some lettuce and hot sauce?--{{User:Suicidalangel/Sig}} 23:55, 26 February 2008 (UTC)<br />
::No, wait, I remember now. You only said eat shit to the kill/spam voters. Nevermind then. Raw shit for them. :) --{{User:Suicidalangel/Sig}} 00:49, 27 February 2008 (UTC)<br />
I didn't vote, but... I recommend you limit it to horse shit, as dog, cow, or people poop is just plain disgusting. Horse poop tastes like oats, or so I hear. --[[User:Ms.Panes|Ms.Panes]] 07:00, 19 March 2008 (UTC)<br />
<br />
== Mapping 2 ==<br />
<br />
So for the West we got a fairly good picture, its a 30 blocks in east-west and 45 blocks in north-south.<br />
There seems to be nothing more in the north as it starts with the y coordinate 1, the 0 line shows as Quarantaine Zone.<br />
Further to the west is Oak Hill.<br />
<br />
At the West page it was suggested to devide the suburb into 6 15x15 blocks for mapping, like this:<br />
<br />
{| style="border: 1px solid black; text-align: center; font-size: 75%; width: 300px; height: 200px; margin: auto; line-height: 100%;"<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Northwest (NW) of West Monroeville<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Northeast (NE) of West Monroeville <br />
|-<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Central West (CW) of West Monroeville<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Central East (CE) of West Monroeville<br />
|-<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Southwest (SW) of West Monroeville<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Southeast (SE) of West Monroeville<br />
|-<br />
|}<br />
<br />
I have written a small template for these parts and called it "subdivision" [[Template:Subdivision_map]]. An example is:<br />
{{Subdivision_map|suburb=[[West Monroeville|West]]|subdivision=NW|<br />
NW_Subdivision=Quarantine Zone|<br />
N_Subdivision=Quarantine Zone|<br />
NE_Subdivision=Quarantine Zone|<br />
W_Subdivision=[[Oak Hill]]|<br />
E_Subdivision=NE of West Monroeville|<br />
SW_Subdivision=[[Oak Hill]]?|<br />
S_Subdivision=CW of West Monroeville|<br />
SE_Subdivision=CE of West Monroeville|<br />
<br />
location1_1=wasteland (340,1)|location1_1color=wasteland|<br />
location1_2=a field|location1_2color=field|<br />
location1_3=a field|location1_3color=field|<br />
location1_4=Crawford Plaza Railway Station|location1_4color=Railway Station|<br />
location1_5=Humstone Drive|location1_5color=street|<br />
location1_6=The Holderman Building|location1_6color=Building|<br />
location1_7=Edwards Walk|location1_7color=street|<br />
location1_8=Depew Walk|location1_8color=street|<br />
location1_9=DeVaney Road|location1_9color=street|<br />
location1_10=The Laymon Building|location1_10color=Building|<br />
location1_11=The Raisden Hotel|location1_11color=Hotel|<br />
location1_12=Conway Square|location1_12color=street|<br />
location1_13=Curry Road Fire Station|location1_13color=Fire Station|<br />
location1_14=a warehouse|location1_14color=warehouse|<br />
location1_15=The McComb Bar (354,1)|location1_15color=arms|<br />
<br />
location2_1=wasteland|location2_1color=wasteland|<br />
location2_2=a field|location2_2color=field|<br />
location2_3=a field|location2_3color=field|<br />
location2_4=wasteland|location2_4color=wasteland|<br />
location2_5=Watson Boulevard|location2_5color=street|<br />
location2_6=Gaines Drive|location2_6color=street|<br />
location2_7=The Baker Building|location2_7color=Building|<br />
location2_8=The Griffon Motel|location2_8color=Motel|<br />
location2_9=The Shrout Bar|location2_9color=arms|<br />
location2_10=Walser Crescent|location2_10color=street|<br />
location2_11=a factory|location2_11color=factory|<br />
location2_12=Masters Walk|location2_12color=street|<br />
location2_13=Worsham Cinema|location2_13color=Cinema|<br />
location2_14=Kolmer Walk|location2_14color=street|<br />
location2_15=The Coonfield Hotel|location2_15color=Hotel|<br />
<br />
location3_1=a field|location3_1color=field|<br />
location3_2=a field|location3_2color=field|<br />
location3_3=a field|location3_3color=field|<br />
location3_4=Dupuy Towers|location3_4color=Tower|<br />
location3_5=Van Pelt Avenue Police Department|location3_5color=Police Dept|<br />
location3_6=Perce Library|location3_6color=Library|<br />
location3_7=Sessions Drive Railway Station|location3_7color=Railway Station|<br />
location3_8=Greenwell Street Fire Station|location3_8color=Fire Station|<br />
location3_9=McCool Square|location3_9color=street|<br />
location3_10=Hauck Street|location3_10color=street|<br />
location3_11=Louder Cinema|location3_11color=Cinema|<br />
location3_12=Perdue Street|location3_12color=street|<br />
location3_13=wasteland|location3_13color=wasteland|<br />
location3_14=The Manchester Building|location3_14color=Building|<br />
location3_15=Atkinson Way|location3_15color=street|<br />
<br />
location4_1=???|location4_1color=|<br />
location4_2=a field|location4_2color=field|<br />
location4_3=a field|location4_3color=field|<br />
location4_4=Cain Avenue|location4_4color=street|<br />
location4_5=Studley Lane|location4_5color=street|<br />
location4_6=Buckner Mansion|location4_6color=Mansion|<br />
location4_7=Buckner Mansion|location4_7color=Mansion|<br />
location4_8=The Bracken Building|location4_8color=Building|<br />
location4_9=Terhune Drive Railway Station|location4_9color=Railway Station|<br />
location4_10=Byers Row|location4_10color=street|<br />
location4_11=wasteland|location4_11color=wasteland|<br />
location4_12=Metzger Walk|location4_12color=street|<br />
location4_13=The Bowell Museum|location4_13color=Museum|<br />
location4_14=Childs Walk|location4_14color=street|<br />
location4_15=Harragard Avenue|location4_15color=street|<br />
<br />
location5_1=???|location5_1color=|<br />
location5_2=???|location5_2color=|<br />
location5_3=???|location5_3color=|<br />
location5_4=???|location5_4color=|<br />
location5_5=???|location5_5color=|<br />
location5_6=a garden|location5_6color=park|<br />
location5_7=Buckner Mansion|location5_7color=Mansion|<br />
location5_8=McPheeters Alley|location5_8color=street|<br />
location5_9=???|location5_9color=|<br />
location5_10=???|location5_10color=|<br />
location5_11=St. Ulrich's Hospital|location5_11color=Hospital|<br />
location5_12=???|location5_12color=|<br />
location5_13=???|location5_13color=|<br />
location5_14=???|location5_14color=|<br />
location5_15=???|location5_15color=|<br />
<br />
location6_1=???|location6_1color=|<br />
location6_2=???|location6_2color=|<br />
location6_3=???|location6_3color=|<br />
location6_4=???|location6_4color=|<br />
location6_5=???|location6_5color=|<br />
location6_6=???|location6_6color=|<br />
location6_7=???|location6_7color=|<br />
location6_8=???|location6_8color=|<br />
location6_9=???|location6_9color=|<br />
location6_10=???|location6_10color=|<br />
location6_11=???|location6_11color=|<br />
location6_12=???|location6_12color=|<br />
location6_13=???|location6_13color=|<br />
location6_14=???|location6_14color=|<br />
location6_15=Smail Way School|location6_15color=School|<br />
<br />
location7_1=???|location7_1color=|<br />
location7_2=???|location7_2color=|<br />
location7_3=???|location7_3color=|<br />
location7_4=???|location7_4color=|<br />
location7_5=???|location7_5color=|<br />
location7_6=???|location7_6color=|<br />
location7_7=???|location7_7color=|<br />
location7_8=???|location7_8color=|<br />
location7_9=???|location7_9color=|<br />
location7_10=???|location7_10color=|<br />
location7_11=???|location7_11color=|<br />
location7_12=???|location7_12color=|<br />
location7_13=???|location7_13color=|<br />
location7_14=???|location7_14color=|<br />
location7_15=The Wood Hotel|location7_15color=Hotel|<br />
<br />
location8_1=???|location8_1color=|<br />
location8_2=???|location8_2color=|<br />
location8_3=???|location8_3color=|<br />
location8_4=???|location8_4color=|<br />
location8_5=???|location8_5color=|<br />
location8_6=???|location8_6color=|<br />
location8_7=???|location8_7color=|<br />
location8_8=???|location8_8color=|<br />
location8_9=???|location8_9color=|<br />
location8_10=???|location8_10color=|<br />
location8_11=???|location8_11color=|<br />
location8_12=???|location8_12color=|<br />
location8_13=???|location8_13color=|<br />
location8_14=???|location8_14color=|<br />
location8_15=Heberer Walk|location8_15color=street|<br />
<br />
location9_1=???|location9_1color=|<br />
location9_2=???|location9_2color=|<br />
location9_3=???|location9_3color=|<br />
location9_4=???|location9_4color=|<br />
location9_5=???|location9_5color=|<br />
location9_6=???|location9_6color=|<br />
location9_7=???|location9_7color=|<br />
location9_8=???|location9_8color=|<br />
location9_9=???|location9_9color=|<br />
location9_10=???|location9_10color=|<br />
location9_11=???|location9_11color=|<br />
location9_12=???|location9_12color=|<br />
location9_13=???|location9_13color=|<br />
location9_14=???|location9_14color=|<br />
location9_15=Toney Park|location9_15color=Park|<br />
<br />
location10_1=???|location10_1color=|<br />
location10_2=???|location10_2color=|<br />
location10_3=???|location10_3color=|<br />
location10_4=???|location10_4color=|<br />
location10_5=???|location10_5color=|<br />
location10_6=???|location10_6color=|<br />
location10_7=???|location10_7color=|<br />
location10_8=???|location10_8color=|<br />
location10_9=???|location10_9color=|<br />
location10_10=???|location10_10color=|<br />
location10_11=Lampton Walk Police Department|location10_11color=Police Dept|<br />
location10_12=???|location10_12color=|<br />
location10_13=???|location10_13color=|<br />
location10_14=???|location10_14color=|<br />
location10_15=The Mayer Motel|location10_15color=Motel|<br />
<br />
location11_1=???|location11_1color=|<br />
location11_2=???|location11_2color=|<br />
location11_3=???|location11_3color=|<br />
location11_4=???|location11_4color=|<br />
location11_5=???|location11_5color=|<br />
location11_6=???|location11_6color=|<br />
location11_7=???|location11_7color=|<br />
location11_8=???|location11_8color=|<br />
location11_9=???|location11_9color=|<br />
location11_10=???|location11_10color=|<br />
location11_11=???|location11_11color=|<br />
location11_12=???|location11_12color=|<br />
location11_13=???|location11_13color=|<br />
location11_14=???|location11_14color=|<br />
location11_15=Club McCord|location11_15color=Club|<br />
<br />
location12_1=???|location12_1color=|<br />
location12_2=???|location12_2color=|<br />
location12_3=???|location12_3color=|<br />
location12_4=???|location12_4color=|<br />
location12_5=???|location12_5color=|<br />
location12_6=???|location12_6color=|<br />
location12_7=???|location12_7color=|<br />
location12_8=???|location12_8color=|<br />
location12_9=???|location12_9color=|<br />
location12_10=???|location12_10color=|<br />
location12_11=???|location12_11color=|<br />
location12_12=???|location12_12color=|<br />
location12_13=???|location12_13color=|<br />
location12_14=???|location12_14color=|<br />
location12_15=???|location12_15color=|<br />
<br />
location13_1=???|location13_1color=|<br />
location13_2=???|location13_2color=|<br />
location13_3=???|location13_3color=|<br />
location13_4=???|location13_4color=|<br />
location13_5=???|location13_5color=|<br />
location13_6=???|location13_6color=|<br />
location13_7=???|location13_7color=|<br />
location13_8=???|location13_8color=|<br />
location13_9=???|location13_9color=|<br />
location13_10=???|location13_10color=|<br />
location13_11=???|location13_11color=|<br />
location13_12=???|location13_12color=|<br />
location13_13=???|location13_13color=|<br />
location13_14=???|location13_14color=|<br />
location13_15=???|location13_15color=|<br />
<br />
location14_1=???|location14_1color=|<br />
location14_2=???|location14_2color=|<br />
location14_3=???|location14_3color=|<br />
location14_4=???|location14_4color=|<br />
location14_5=???|location14_5color=|<br />
location14_6=???|location14_6color=|<br />
location14_7=???|location14_7color=|<br />
location14_8=???|location14_8color=|<br />
location14_9=???|location14_9color=|<br />
location14_10=???|location14_10color=|<br />
location14_11=???|location14_11color=|<br />
location14_12=???|location14_12color=|<br />
location14_13=???|location14_13color=|<br />
location14_14=???|location14_14color=|<br />
location14_15=???|location14_15color=|<br />
<br />
location15_1=???(340,15)|location15_1color=|<br />
location15_2=???|location15_2color=|<br />
location15_3=???|location15_3color=|<br />
location15_4=???|location15_4color=|<br />
location15_5=???|location15_5color=|<br />
location15_6=???|location15_6color=|<br />
location15_7=???|location15_7color=|<br />
location15_8=???|location15_8color=|<br />
location15_9=???|location15_9color=|<br />
location15_10=???|location15_10color=|<br />
location15_11=???|location15_11color=|<br />
location15_12=???|location15_12color=|<br />
location15_13=???|location15_13color=|<br />
location15_14=???|location15_14color=|<br />
location15_15=???(354,15)|location15_15color=|<br />
}}<br />
<br />
<br />
I hope the other suburbs can be put into such subdivisions as well. If so, feel free to use the temp. Or change it, should you spot a flaw.<br />
<br />
--[[User:Theokrat|Theokrat]] 11:44, 26 February 2008 (UTC)<br />
<br />
===Just wondering?===<br />
<br />
Are many folk waking up to find themselves in either Oak Hill or Newtown or does what little info we have come from folk who have trekked their way over to those neighbourhoods? [[User:Honestmistake|T-Bone]] 14:05, 26 February 2008 (UTC)<br />
: It looks like we have to trek there, which is what I'm doing now (although that tactic is probably going to backfire, as it means I have no XP engine) --[[User:Hungrygrok|Hungrygrok]] 18:19, 26 February 2008 (UTC)<br />
<br />
<br />
==First Memories Of Life==<br />
I've spotted the first zombie who can open doors in West Monroeville, at the Reavis Building. --[[User:Hungrygrok|Hungrygrok]] 18:35, 26 February 2008 (UTC)<br />
:No profile link? My zombie has 96 XP... one bite away. I'm standing next to a survivor, just waiting for AP. But I think I'm gonna go for Neck Lurch, rather than MOL. Without a combat buff (aside from Vigor), you generally can't kill a survivor with less than 50 AP. {{User:Swiers/Sig}} 18:56, 26 February 2008 (UTC)<br />
<br />
<br />
==PETITION ADVOCATING PERMANENCE!==<br />
<br />
:''moved to [[Petition to Keep Monroeville]]''<br />
<br />
<br />
<br />
== Standing up after a headshot? ==<br />
<br />
''Zombie who got themselves killed, even with headshot, can still stand up and carry on playing.''<br />
:Where is this information coming? Did Kevan mention that somewhere? -- {{User:JohnRubin/sig}} 17:09, 27 February 2008 (UTC)<br />
::We should not overinterpret this new thingy. All we got is a new map, which happens not to include an NT. Since its mentioned that all other rules apply- including the ability to buy NT skills- why would one assume any other? --[[User:Theokrat|Theokrat]] 17:29, 27 February 2008 (UTC)<br />
<br />
Someone mentions that they have "proved" infection can be cured... like to know how :) --[[User:Honestmistake|Honestmistake]] 17:15, 27 February 2008 (UTC)<br />
:They were joking. No one can have infection yet, it's a level 3 skill at earliest and it's impossible for a zombie to have made level 3 on day 2, when that was said.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:20, 27 February 2008 (UTC)<br />
<br />
Any news on whether or not Headshot has been tested in Monroeville? --[[User:Goldrush|Goldrush]] 14:25, 18 March 2008 (UTC)<br />
:I've seen a few survivors with it, and nobody has said they CAN'T stand up as a zombie. {{User:Swiers/Sig}} 17:12, 18 March 2008 (UTC)<br />
<br />
== Radio Frequency ==<br />
It has been suggested that the frequency 27.00 MHz be used for all survivors, but it seems strange to me, since no survivors can broadcast in this bandwidth without the skill Radio Operation. So, I suggest 28.01 MHz for survivors, at least until such time as people can start getting some EXP. --[[User:Rubin|Rubin]] 19:24, 27 February 2008 (UTC)<br />
<br />
By whom? This may be some sort of communication with the outside world.--[[User:Numenorian|Numenorian]] 20:04, 27 February 2008 (UTC)<br />
<br />
It's on the frontpage of the Monroeville wiki. I don't think communication with the outside world is too important at the moment. [[User:Rubin|Rubin]] 21:27, 27 February 2008 (UTC)<br />
<br />
I agree with Rubin for a survivor frequency that we can actually use. Can someone please add this 28.01 MHz on the article page? Thanks! [[User:Littlefaith|Littlefaith]] 23:36, 29 February 2008 (UTC)<br />
<br />
:I'd like to note that this frequency is receiving MASSIVE amounts of spam (or legitimate use). I suggest we have more than one frequency. --[[User:AlexanderRM|AlexanderRM]] 23:29, 22 March 2008 (UTC)<br />
<br />
Every single radio I've found is found set at 27.53. Anybody else seeing the same thing? [[User:Asheets|Asheets]] 22:36, 28 March 2008 (UTC)<br />
<br />
Radios still seem to be operating at 28.01. 28.02 & 28.03--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 03:06, 23 July 2008 (BST)<br />
<br />
== Video Camera page ==<br />
Felt we could really do with a page collecting all the info on [[Video Camera]]s. Now added. --[[User:Co fragment|Co fragment]] 20:58, 27 February 2008 (UTC)<br />
<br />
==Woodlands Fog of War?==<br />
The description when in a woodlands square says that you can't see out. I assume that means you wouldn't see anyone in an an adjoining woodlands square, but haven't yet been able to test the theory. --<span style="font-size:90%">[[User:Funt Solo|Funt Solo]]</span> <sup style="font-size:70%">[[Mod_Conspiracy|QT]]</sup> [[Image:Scotland flag.JPG|18px]] 21:04, 27 February 2008 (UTC)<br />
:You can't see anyone on a woodlands square unless you are on that square too. --<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:58, 27 February 2008 (UTC)<br />
<br />
What a wonderful game of Hide & Seek could be had. {{User:HeroSV/Signature}}<br />
<br />
You can, i think, see people from the woods if they are in a clearing, but the people in the clearing cannot see anyone in the woods, Funny huh? Could have a massive horde of zombies wandering around in the woods and noone would relise :D.--[[User:Warlord zephyr|Warlord zephyr]] 20:04, 28 February 2008 (UTC)<br />
:Confirmed, you can see people in a clearing if you are standing in woods. And, yes, a horde could hide in a wood. --<span style="font-size:90%">[[User:Funt Solo|Funt Solo]]</span> <sup style="font-size:70%">[[Mod_Conspiracy|QT]]</sup> [[Image:Scotland flag.JPG|18px]] 20:26, 28 February 2008 (UTC)<br />
<br />
That's a good addition. Really good for zombie ambushes and surprise attacks.--[[User:Wee Sonny MacGregor|Wee Sonny MacGregor]] 16:19, 15 March 2008 (UTC)<br />
<br />
== A Fort ==<br />
Anyone found a fort already ? If there is no fort in Monroeville than it would be two kinds of buildings that there isnt in this new city :\ --{{User:Hagnat/sig}} 22:33, 27 February 2008 (UTC)<br />
: But many new buildings. Farm houses, swimming pools, stables, barns, a university etc.--{{User:Rosslessness/Sig}} 22:37, 27 February 2008 (UTC)<br />
::Well, with the addition of: <br />
* a wooden barn<br />
* a yard<br />
* a barn<br />
* Hospital of<br />
* a swimming pool<br />
* a farmhouse<br />
* some stables<br />
* woodland<br />
* a field<br />
* a road<br />
* a clearing<br />
* a garden<br />
* a garden<br />
* a golf course<br />
* a cornfield<br />
* dormitory<br />
...who cares about Forts? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:54, 27 February 2008 (UTC)<br />
<br />
:there dosen't appear to be a Zoo or Power stations either. --{{User:Blobdude/Sig}} 01:18, 28 February 2008 (UTC)<br />
::Colfax Power Station, 339-56 --{{User:Hagnat/sig}} 02:33, 28 February 2008 (UTC)<br />
:::Oops, hadn't seen that, still no Zoo though. --{{User:Blobdude/Sig}} 02:36, 28 February 2008 (UTC)<br />
<br />
NT's, Forts, Zoos, and Cathedral... four are the kinds of previously available buldings MV doesnt have... while i open hearted welcome the new ones (specially the golf course), i sure miss the other ones. --{{User:Hagnat/sig}} 11:26, 29 February 2008 (UTC)<br />
<br />
==Grab it while you can==<br />
{{Charterer}}<br />
<br />
With all the mapping activity going on, I figured a template for such a thing would be nice to have, especially once all the maps are complete. [[User:Jordan Salafack|Jordan Salafack]] 03:46, 28 February 2008 (UTC)<br />
<br />
:i'm deeply against it because the maps on wiki have shitload of typos/errors. doesn't deserve templates *grumbles* --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 13:28, 28 February 2008 (UTC)<br />
<br />
== Tagging ==<br />
<br />
my survivor alt doesn't seem to be getting XP for tagging schools, police stations or monuments like one would expect. can any one confirm this happening to them? --[[User:Bullgod|Bullgod]] 04:26, 28 February 2008 (UTC)<br />
:...I'm guessing you don't have the tagging skill? [[User:Jordan Salafack|Jordan Salafack]] 04:30, 28 February 2008 (UTC)<br />
::...man, it really has been a while since i started a new human alt. im out of touch with the harmans, my main alt hasn't been revived more than once in the past year. XD --[[User:Bullgod|Bullgod]] 05:23, 28 February 2008 (UTC)<br />
<br />
== Characters? ==<br />
<br />
Does anyone know what'll happen to out Monroeville characters? Because it'd be great if they were moved (Inventories still fully intact) to Malton when this fantastic map is removed--{{User:Normal Phobic/Sig}} 14:42, 28 February 2008 (UTC)<br />
<br />
<br />
-When this server is deleted or reset the characters will be deleted.--[[User:Dirk triggerfinger|Dirk triggerfinger]] 16:11, 28 February 2008 (GMT)<br />
<br />
If you donate money for iphits on a monroeville character you get a message, that hints about transferral. Ill dig it out.--{{User:Rosslessness/Sig}} 16:28, 28 February 2008 (UTC)<br />
<br />
"Thanks for your donation, your patience and for supporting the game! The<br />
character you specified is no longer subject to the IP-limits - if<br />
we implement any other rewards for donations in the future, you'll be<br />
given them retroactively.<br />
<br />
Given that this donation was for a Monroeville character: we'll either be<br />
offering an evacuation to Malton when that city closes down, or will let<br />
you transfer the donation flag to a Malton character, when that time<br />
comes.<br />
<br />
Regards,<br />
<br />
Kevan" Hows that? --{{User:Rosslessness/Sig}} 22:09, 28 February 2008 (UTC)<br />
<br />
== A Random Thought ==<br />
<br />
Me and the rest of the [[Monroeville Many]] Have been attacking randoms outside for a couple of days now. Today we tried eating 3 people who have been at the same location for three days, theres a lot of them about, its like yahoomas. <br />
<br />
So heres my question.<br />
<br />
Because level 1 zombies find it hard to gain xp, especially on their own, could kevan have created a raft of accounts and left them randomly around MV to give zeds a quick xp boost?<br />
--{{User:Rosslessness/Sig}} 20:19, 28 February 2008 (UTC)<br />
<br />
:im thinking its more along the lines of people giving it a try and not liking it for whatever reason. it only looks like this because so many joined in one day and there were no zombies waiting here to finish them off the moment they left. --[[User:Bullgod|Bullgod]] 22:02, 28 February 2008 (UTC)<br />
<br />
:I doubt it, I've seen names I recognize among those. Not to mention that in Malton the same thing has been happening. It's more than likely [[Firefighter|Axemen]] aping out in the streets hitting zombies, which is, you know, good for everyone as the zombies can't really kill them for a few days, the healers get to heal them, and they get to save the movement AP.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 22:19, 28 February 2008 (UTC)<br />
<br />
::How well advertised is this PR thing? Ive only heard via in game adverts. Anyone seen it anywhere else?--{{User:Rosslessness/Sig}} 22:22, 28 February 2008 (UTC)<br />
:::I know some gaming site mentioned it in passing in an article.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 22:59, 28 February 2008 (UTC)<br />
<br />
:No, I have some survivor accounts who sleep outside sometimes, because the care more about exploring than dying. Especially in regions with lots of woodland or fields, where buildings are hard to come by. Still, not many zombies spotted yet. --{{User:Pdeq/sig}} 22:27, 29 February 2008 (UTC)<br />
<br />
== maps again ==<br />
<br />
Haggie you've been an ding-dong-toucher by removing other links from the page and leaving only automapper as if it's the only egg in the nest. However it's not anywhere close to good. just check what it has for locations: x = 332 and y = 24; x = 305 and y = 33; x = 346 and y = 52; Anyway, my project of parsing automapper into my united wiki-map is almost over --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 22:10, 28 February 2008 (UTC)<br />
<br />
:Anyway, i've made a huge update to my united map: [[User:Duke_Garland/Monroe|top half]], [[User:Duke_Garland/Monroe2|bottom half]] --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 00:10, 29 February 2008 (UTC)<br />
::Neither map seems to contain info on where suburb borders are. This would be really helpful information to have. --{{User:Pdeq/sig}} 04:41, 29 February 2008 (UTC)<br />
:::It wasn't present in the data i was parsing. i know that it is important, but i scheduled it for a bit... later... As i wrote on most of the specific pages, my current goal is to parse the map for separate wiki-pages in the format they'll want it to have. Thus we of course, need to decide on this format --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 08:55, 29 February 2008 (UTC)<br />
<br />
== stats, e and the endgame! ==<br />
<br />
Are any stats being produced on this game, it would be quite interesting to track zombie vs human population numbers.<br />
<br />
*Z is the number of zombies<br />
:*Nz is the number of new zombies<br />
:*Dz is the number of dropout zeds<br />
*H is the number of humans<br />
:*Nh is the number of new humans<br />
:*Dh is the number of dropout humanas<br />
*K is a number to represent how hard it is to kill humans<br />
<br />
<br />
dZ/dt = KZ + Nz - Dz <br />
<br />
<br />
dH/dt = -KZ + Nh - Dh<br />
<br />
<br />
K(z,h,t) is a complex function but im assuming 1) during the major part of the game it fairly constant 2) it <br />
<br />
varies much slower than Z or H as it depends on them<br />
<br />
Nh - Dh << H & Nz- Dz << Z<br />
<br />
given this the major part of the game ( apart from the start and the end where K is harder to caculate (but i reckon its bell shaped (hard untill zombies get skills to open doors & until there are enough zombies to kill somebody once in, then fairly constant until it gets hard to find survivors)<br />
<br />
<br />
Z = Ih.e^kzt<br />
<br />
<br />
H = Ih.e^-kzt<br />
<br />
where Ih is the number of people that join humans at the start. Iz << Ih so that term is ignored.<br />
<br />
Other theories welcome (but they'll be wrong :P)--[[User:Rioting pacifist|Rioting pacifist]] 14:31, 29 February 2008 (UTC)<br />
:I don't think assigning something like K will work, difficulty in killing survivors is based on a few things but, the biggest one is how they play and act. It might be better just to have it like the normal Malton stats and just watch it trend.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 14:42, 29 February 2008 (UTC)<br />
<br />
:You will need too much. Z and H, ok. But then there is k, the humans killed per day, and k(H,Z). Then you would need the new sign up rate for both and the drop out rate. Both affected by k, which in turn was a function of H and Z. Not all killed humans will continue as Zombies, many might sign up a new or just drop the map. In turn the number of active Zombie players will drop if the probability to find a survivor is too low.--[[User:Theokrat|Theokrat]] 15:06, 29 February 2008 (UTC)<br />
<br />
== Mall Information Center ==<br />
<br />
:''This was moved here from [[Mall Information Center]] because it is not decided yet where to have such info and if style of it's presentation should differ from Malton items''<br />
<br />
{{User:DangerReport/Monroeville Mall}}<br />
{{User:DangerReport/Miracle Mile Mall}}<br />
{{User:DangerReport/Archway Mall}}<br />
{{User:DangerReport/Drummond Mall}}<br />
{{User:DangerReport/Spearing Mall}}<br />
{{User:DangerReport/Spaulding Mall}}<br />
{{User:DangerReport/Weaver Mall}}<br />
<br />
:P.S. malls in MV spotted so far: Archway Mall, Miracle Mile Mall, Drummond Mall, Monroeville Mall, Spaulding Mall, Spearing Mall, Weaver Mall --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 22:33, 29 February 2008 (UTC)<br />
::Noticed those, but didn't notice this discussion before I added unknown danger report templates for the other 3 malls. The malls are important in Monroesville because of the cameras, though, so the wiki pages should be as fleshed out as possible if they're going to provide relevant information. Making a whole new template would probably be a little too time consuming of a process with the competition timeframe and questions of permanence. --[[User:Riseabove|Riseabove]] 17:59, 3 March 2008 (UTC)<br />
<br />
:: If you do a seperate page, why not call it Monroeville Mall Information Centre?--[[User:Co fragment|Co fragment]] 10:35, 1 March 2008 (UTC)<br />
<br />
::Because other options are to call it [[Mall Information Centre (Monroeville)]] and [[Monroeville/Mall Information Centre]]. Anyway, the more questionous issue is wether malton danger report templates could serve well for monroeville. So far they are pretty useless as survivors are safe by just closing doors, statuses don't have significent meaning. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 17:31, 1 March 2008 (UTC)<br />
:::If it is done remove that spelling inconsistency. --<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 18:07, 1 March 2008 (UTC)<br />
Are you sure you guys want to advertise safe places to the zombies ? This can't be good in the long term... --{{User:Hagnat/sig}}<br />
::::Seems nearly ANYWHERE is "safe" in reguards to zombie presance. Monroeville seems in need of a seporate rateing, indicateing the activity levels of PKers rather then zombies. Spearing mall is under pker siege, but is "safe" from zeds. --[[User:Pestilence|&#91;]Destilence]] 07:57, 20 April 2008 (BST)<br />
<br />
== Suburb borders ==<br />
<br />
With the map nearly complete, the final thing I could use some help with is confirmation on the suburb borders. Unfortunately the suburb for a location from the automapper is only reliable for the center square. We know 'Outside the city' is not a regular rectangle, but I think that is the only one that isn't. So if we can get the borders for everything else, I'll add them to the [http://www.ud-malton.info/monroeville_map.html map] ASAP. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]-[[DEM]]</sup> 22:45, 29 February 2008 (UTC)<br />
<br />
{|border="1"<br />
|-<br />
!|Suburb||From (x,y)|| To (x,y)<br />
|-<br />
|Oak Hill|| (1,1) || (339, 46)<br />
|-<br />
|Newtown|| ||<br />
|-<br />
|South Monroeville|| ||<br />
|-<br />
|Outside the city|| ||<br />
|-<br />
|West Monroeville|| ||<br />
|-<br />
|Central Monroeville|| ||<br />
|-<br />
|}<br />
<br />
<br />
:See [[Talk:Monroeville/Schematic Map]] for our current info on suburb borders. It's still in the works, and we're working on getting numbers. --{{User:Pdeq/sig}} 22:52, 29 February 2008 (UTC) See [[Oak Hill]] for info on its borders. Your info does not look correct. --{{User:Pdeq/sig}} 22:54, 29 February 2008 (UTC)<br />
<br />
::Borders are not linear rectangles, mind. So you can make a coverage rectangle (SELECT min(x), max(x), min(y), max(y) FROM `monroeville` WHERE suburb = "Oak Hill") and it would still have "Outside the city" elbow the way in. Central Monroeville is indeed a rectangle, though, i think... --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:17, 29 February 2008 (UTC)<br />
<br />
:::With the exception of Outside of the City, I have yet to see any data that says that they aren't rectangular burbs, although I don't have a lot of data to go on. --{{User:Pdeq/sig}} 23:27, 29 February 2008 (UTC)<br />
<br />
::::I totally agree with you, "Outside" is the filler and rectangular shapes might not intersect. Also, can we omit the term "suburb"? I prefer "zone" or "part of the city" more. They're not suburbs, like, you know, [[suburb]]s... --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:31, 29 February 2008 (UTC)<br />
:::::Aye... ever since the number of 'burbs' was accounted to seven i started calling 'em ''"zones"''... they are too big to be qualified the same as Malton burbs... i believe in the future we might name a few sections of each zone differently, for the sake of organization... --{{User:Hagnat/sig}} 01:12, 1 March 2008 (UTC)<br />
::::::I agree that we need a different name for them. This will also require new templates for those that already have the word "suburb" built into them. But how do we choose what to call them? Zones, regions, areas, sections? --{{User:Pdeq/sig}} 01:35, 1 March 2008 (UTC)<br />
:::::::Its easy enough to change the template not to display the word "suburb" in it. Oh and West Monroeville already knows named sections, for now they are called Subdivisions. --[[User:Theokrat|Theokrat]] 09:58, 1 March 2008 (UTC)<br />
::::::::Something a little less Ambiguous might be better, such as naming them based off of the terrain so it's somewhat obvious ingame when you enter a new one.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 18:11, 1 March 2008 (UTC)<br />
:::::::::On the "suburbs/zones are rectangles" issue, my records show (''maybe'' erroneously, so feel free to check) that crossing from 390-95 to 391-96 took one from "Outside the city" back into South Monroeville, and the 391-98 to 390-98 traversal goes back again. Checking the now quite complete maps that have been built up, it might relate to the spur of urban area that slides down the lower right-hand border of the map. My Zombie (a civilian that had taken up cartography out in the 'wilds' but was viciously killed) is too far away to reconfirm this detail, but is currently tracking the borders and might get back to that point before the whole place is deleted. ;) --[[User:As-to|As-to]] 02:56, 3 March 2008 (UTC)<br />
::::::::::Again, see [[Talk:Monroeville/Schematic Map]] for such discussion, but it seems pretty certain now that only Outside the City is of a nonrectangular shape. --{{User:Pdeq/sig}} 03:38, 3 March 2008 (UTC)<br />
:::::::::::Ah yes, I ''thought'' I'd said something about this already, but couldn't find it. Apologies for the repeat info. (Noting that the eastern-edge spur of South M-ville I reported doesn't yet appear on any of those maps, that I notice. E&OE.) --[[User:As-to|As-to]] 17:50, 3 March 2008 (UTC)<br />
<br />
==Mobile phone mast==<br />
<br />
Has anyone found a mobile phone mast yet? I can't get a signal in West Monroeville.--[[User:Felix Weiss|Felix Weiss]] 14:29, 3 March 2008 (UTC)<br />
:yes. The [[Monroeville Many]] found its generator Very Tasty. --{{User:Rosslessness/Sig}} 16:57, 3 March 2008 (UTC)<br />
«XX.YYMHz: "The Daily Building (325, 14) has a celltower. Just FYI...." (8 minutes ago)» FYI. There were others - I remember hearing about them. --[[User:Pt da silva|Pt da silva]] 18:35, 8 April 2008 (BST)<br />
<br />
In Newtown, the mast is at - The Mayer Building [313, 82] --[[User:Cshuler|shu]] 20:49, 13 April 2008 (BST)<br />
<br />
== a bit about advertising in general ==<br />
<br />
Well, i've just seen [http://www.filmstalker.co.uk/archives/2008/02/play_romeros_diary_of_the_dead.html here], [http://adweek.blogs.com/adfreak/2008/02/the-dead-are-ri.html here] and possibly in a ton of other places a prove that with whole "game advertising movie and vice versa" there'll be extra tons of newbs coming from all directions... --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:44, 3 March 2008 (UTC)<br />
<br />
== Lag ==<br />
<br />
Does anyone else hope this city is either canceled because of the lag or that Kevan gets a new server for the Monroeville? --{{User:Secruss/Sig}}00:33, 4 March 2008 (UTC)<br />
:Only time I see lag is during the IP reset.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 04:38, 4 March 2008 (UTC)<br />
:Depends from when you are playing (i.e. how many other players are on at the same time). In my morning (deep night for americans) there's no lag at all... --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 09:05, 4 March 2008 (UTC)<br />
<br />
== Hit rate ==<br />
<br />
does anybody else notice the very low hit rate? am i getting hit by cross-city anti zerging messures? i managed 1 hit in 25 attacks today with a knife that should get 1 in 5, and this is the 2nd day ive wasted for only one hit.<br />
:That's common, it's taken from a sample space of infinity, not to mention that any zombie player will tell you you were lucky to get even the 1 hit. That and hits tend to come and go in streaks, strangeness in the RNG is strange.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 01:59, 7 March 2008 (UTC)<br />
::When your hit rate is as low as 20%, streaks like that happen. With low hit rates, you tend to feel like you either have awful luck or better than average luck, with less middle ground. Its statistically normal to have long miss streaks mixed with shorter but outstanding hit streaks when you've got low hit rates. {{User:Swiers/Sig}} 03:06, 7 March 2008 (UTC)<br />
<br />
== Suburbs? Rather regions ==<br />
<br />
Seriously, word "suburb" doesn't fit. Something more apropriate should be decided on and placed into article and everywhere else --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 16:03, 8 March 2008 (UTC)<br />
:This came up before somewhere, but I can't find it now. I like "regions". --{{User:Pdeq/sig}} 02:31, 12 March 2008 (UTC)<br />
<br />
I've finished with full maps, revamped region's pages and removed maltonish junk from the [[Template:Suburb Monroeville|template]] --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:42, 22 March 2008 (UTC)<br />
<br />
== NecroTech Skills ==<br />
<br />
NecroTech skills are available to purchase now, but I haven't seen any news on it yet. I would hope Kevan wouldn't dupe us into spending XP on skills that we wouldn't be able to use, so NT Buildings may spring up pretty soon here! --[[User:Fifth Element|Fifth Element]] 06:48, 9 March 2008 (UTC)<br />
:Nope, NT buildings won't spring up. It's just that there's no any difference in how database operates malton and monroeville characters, thus these skills are displayed. this maybe should be brought to [[Bug Reports]] --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 09:28, 9 March 2008 (UTC)<br />
Maybe syringes can be found outside? (Very rarely) I know all sorts of items have been found [[Search_Odds/Outside|outside]] in Malton. --[[User:Toejam|Toejam]] 09:52, 10 March 2008 (UTC)<br />
<P>I hope so! Even if there's a tiny chance of being revived, it would give us some hope. The danger of having one life is exciting, but maybe after the film finishes in the cinema revives could be possible?--[[User:Felix Weiss|Felix Weiss]] 12:22, 10 March 2008 (UTC)</P><br />
:Revives suck they ruin the fun of the game.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 05:56, 12 March 2008 (UTC)<br />
::seconded, revives = Malton; Monroeville = no revives --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 07:01, 12 March 2008 (UTC)<br />
<P>I agree it's been fun, something new. But maybe later, if the city isn't destroyed, NecroTech could set up base. They could still make it pretty challenging to make dying something you don't want to happen. Maybe there could be one big NecroTech centre, or just a few sparsely dotted around the map?</P>--[[User:Felix Weiss|Felix Weiss]] 12:05, 13 March 2008 (UTC)<br />
:::I would prefer to see a permanent loss of (survivor)HP every time you get revived, maybe 5 each time so you can only get so many before your screwed? --[[User:Honestmistake|Honestmistake]] 12:09, 13 March 2008 (UTC)<br />
::::you can take it to [[Talk:Suggestions]] --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:07, 13 March 2008 (UTC)<br />
:::::I have thrown it into discussion on the talk page a few times and its not recieved much support. Of course if this was a variant introduced only for Monroeville it might get a better reception? No revives for the films run time is a very good plan, but if the game goes on beyond that time its going to be impossible for the survivors to... well, survive :) On the whole I think as a mechanic something along these lines would work best if brought into the game right from the start; but as a way to extend the lifespan of Monroeville without turning it into Malton 2 I reckon it would give the game an extra 6 months lifespan. --[[User:Honestmistake|Honestmistake]] 14:59, 13 March 2008 (UTC)<br />
::::::It will take quite a long time before "''its going to be impossible for the survivors to... well, survive :)''" and i wouldn't like to talk / don't think it's worth to talk about "what we do with it next" before we, at least, see the thing coming clearly --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 15:50, 13 March 2008 (UTC)<br />
:::::::It'll be easier for survivors to survive given time, not the other way around.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:39, 13 March 2008 (UTC)<br />
::::::::with no revives every survivor that dies will be replaced by a lvl1 horde snack or not replaced at all. As survivors become very scarce those left will indeed have the advantage in that they will be hard to find but if caught they are gone and everywhere will be EHB or ruined making surviving nigh on impossible unless some sort of revive is possible. --[[User:Honestmistake|Honestmistake]] 22:05, 13 March 2008 (UTC)<br />
:::::::::once again, let's see how it goes first. talk about this in 3 months, ok? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 22:18, 13 March 2008 (UTC)<br />
<br />
== PKer list ==<br />
<br />
NOTE:MORTARION RAVENWING[http://www.urbandead.com/profile.cgi?id=1201258] IS A PKER. HE KILLED EVERYONE IN MATTHIAS--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 05:08, 5 June 2008 (BST)<br />
<br />
[[Image:RavenwingPKER.jpg|500px]]<br />
<br />
<br />
DedBird[http://www.urbandead.com/profile.cgi?id=1152363] pk'd Mike Alner--[[User:Dr Mycroft Chris|Dr Mycroft Chris]]<br />
:DedBird is DEAD! Thanks, whoever you are--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 05:58, 5 June 2008 (BST)<br />
<br />
[[Image:DedBird.jpg|500px]]<br />
<br />
<br />
King of swords; attempted PK in newtown. http://urbandead.com/profile.cgi?id=1154353 {{Unsigned|Warlord zephyr|16:33, 12 March 2008}}<br />
:1. Sign your posts.<br />
:2. This isn't the place for this.<br />
:3. Provide actual proof if you are going to start a PK list, not just the profile of a user.<br />
:4. ''Attempted'' PKing? Are you a moron?<br />
:-- [[User:Iscariot|Iscariot]] 17:48, 12 March 2008 (UTC)<br />
::Sheesh, the Swords guy has 10XP and is a private... he probably just emptied his gun for xp cos he couldn't find a zombie! Post your own profile and I am sure someone will be along soon to show you how its done ;) --[[User:Honestmistake|Honestmistake]] 18:51, 12 March 2008 (UTC)<br />
:::lol. attempted murder and he wants execution.--{{User:J3D/ciggy}} 03:50, 13 March 2008 (UTC)<br />
:::: God damned idiot Zephyr. I tell you, once things get a little less zeddy in Malton I'm going to put a few well-deserved bullets in that under-used brain of yours. --{{user:VI/signature}} 02:59, 15 March 2008 (UTC)<br />
:although it isn't done properly in this instant, it would be good for someone to set up a Monroeville-specific PK list. does one exist yet? - [[User:Joebot|Joebot]] 17:35, March 26 2008<br />
<br />
== Tangling Grasp? ==<br />
<br />
Is it just me or Tangling Grasp does not work properly? I get the "You maul.. blah-blah-blah.. and grab hold of them" message all right. But any subsequent attacks give either the "You attack and miss" message or "You maul... blah-blah-blah.. and grab hold of them" message again. This makes me wonder if it is just messages or Tangling Grasp does not work as it should. -- {{User:JohnRubin/sig}} 08:43, 14 March 2008 (UTC)<br />
:I got that but i think i was fighting over the twitching (soon to be) corpse with another zombie. Everytime another attacks it breaks the grasp... at least i think it does?--[[User:Honestmistake|Honestmistake]] 10:26, 15 March 2008 (UTC)<br />
::It works, but you lose your grip if another zed attacks. Believe me it working. poor squirming harmans, Mwah ha ha ha!--{{User:Rosslessness/Sig}} 10:28, 15 March 2008 (UTC)<br />
<br />
== Newspapger wiki section thing ==<br />
<br />
I deleted it because it was stupid, unhelpful, and unused. -- {{user:VI/signature}} 12:23, 19 March 2008 (UTC)<br />
<br />
Um, it's not. It really helped Duke Garland with... something.--[[User:CWisGood|CWisGood]] 12:25, 19 March 2008 (UTC)<br />
:trust in the duke.--{{User:J3D/ciggy}} 13:21, 19 March 2008 (UTC)<br />
::Sorry, VI, but you're totally wrong. It is (1)genuine flavor (2) awesome flavor (3)useful flavor. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 16:14, 19 March 2008 (UTC)<br />
:::I think it'd be better placed on the newspapers page than the city page. -- [[User:Iscariot|Iscariot]] 00:04, 20 March 2008 (UTC)<br />
Now that the diary competition is over - newspaper headlines gave hints on clips locations --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:37, 20 March 2008 (UTC)<br />
Specifically, the Parkdale clip. More subtly, the farming subsidies might refer to the wooden barn. --[[User:CWisGood|CWisGood]] 14:39, 20 March 2008 (UTC)<br />
<br />
::: That may be so, but since it doesn't state this on the wiki, it remains utterly useless. Especially now that the competition is over. If anything, the Monroeville page (and the newspaper page) ought to state that newspapers in Monroeville contained hints for clip locations. Just having random newspaper contents on a random part of the monroeville page with no real explanation is pointless. --[[User:VI|VI]] 16:29, 25 March 2008 (UTC)<br />
<br />
== Monroeville's Last Day? ==<br />
Kevan said that this map is going to last for 3 weeks and it's already been 3 weeks and 3 days since Monroeville started. --'''<span style="color: red; background-color:{{{3|transparent}}}">[[User:Bartholomew Kuma|Violent-kun]]</span>''' 11:55, 20 March 2008 (UTC)<br />
:I'm pretty sure he said something about it being roughly 3 weeks before he estimated zombies would win (don't quote me on that...), and I think he said it would last longer if players liked it . {{User:Devolution Studios/sig}} 12:02, 20 March 2008 (UTC)<br />
:He said the minimum amount of time it would last is three weeks.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 12:09, 20 March 2008 (UTC)<br />
::I knew it was something like that. {{User:Devolution Studios/sig}} 12:16, 20 March 2008 (UTC)<br />
::: The video clip competition part of it has just ended. I guess the Monroeville map is now on borrowed time, the question is how much of it there'll be. [[User:Moyes|Moyes]]<sup>[[User talk:Moyes|T ]]</sup><sup>[[Reformed Pennville Militia|RPM]]</sup> 12:25, 20 March 2008 (UTC)<br />
Jeez, people, relax and wait for K to deal with competition first. I'm sure he'll make an anouncement about MV future after that --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:36, 20 March 2008 (UTC)<br />
<br />
== Edge of quarantine zone ==<br />
<br />
I didn't notice this before. When you're on the edge of the map there is an extra sentence in description.<br />
<br />
{{udspan|You have reached the impassable edge of the quarantine zone, with layers of razorwire, low fencing and concrete-slab walls blocking your way.}}<br />
<br />
Was it there from Monroeville beginning? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 19:30, 24 March 2008 (UTC)<br />
<br />
:Yes, it was always like that. Additionally I think (I may be wrong) that Monroeville players always see a 3x3 [[minimap]] because the "edge blocks" are actually unenterable locations. Whether this was done for aesthetic reasons, for easier coding, on a whim, or for some plot related purpose (such as evventually allowing travel in / through those blocks as in a "breakout" scenario) is unknown. {{User:Swiers/Sig}} 23:29, 24 March 2008 (UTC)<br />
::I know, i started near the border myself. I just somehow totally missed the notice o_O --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 19:50, 25 March 2008 (UTC)<br />
:::It must have some significance, as it wasn't always like this. I started a few hours after Monroeville first opened, and when I reached the border it was just a normal 2x3 map like in Malton. {{User:Jordan Salafack/sig}} 19:33, 30 March 2008 (BST)<br />
<br />
Sometimes characters start from blocks entitled 'the border', actually. You can move out of those blocks freely though, and gameplay is normal after that. --[[User:CWisGood|CWisGood]] 17:00, 25 March 2008 (UTC)<br />
:Interesting. I have a strong feeling that those border blocks [[News#25th_March_2008|will be moving]] soon. The mechanic you mention could maybe allow the city to be "shrunken" to "eliminate the threat"... {{User:Swiers/Sig}} 17:40, 25 March 2008 (UTC)<br />
::Nah, that's just flavor. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 19:50, 25 March 2008 (UTC)<br />
<br />
== Statistics ==<br />
Is there a statistics page for Monroeville like there is for Malton? It'd be interesting to watch how the numbers of survivors and zombies change now that headshots kill zombies permanently, and sign-ups are closed. One side WILL eventually win, now we just have to wait and see who it's going to be. It's one thing to watch them change in a game where zombies can stand up, get revivified, and more people can join either side as they begin... It's another thing to watch them change as the total numbers of players drop. --[[User:OMGWTFLOL|OMGWTFLOL]] 14:45, 28 March 2008 (UTC)<br />
<br />
==M'ville Now So Pro-Survivor==<br />
The humans have had their chance to create a massive meat shield army of potential ZERGS just stand there and and diddle their own mothers while they use EXP-ed up HEADSHOT characters to kill off the high level zombies. Now zombies have to eat through hundreds of meatshields to ransack anything. Then all they have to do is save 1 guy w/ headshot to kill an entire horde. A level 1 human just has to stand there to stop us, a zombie must be level THREE to ransack. Real nice. I guess we just saw how Malton will end too. Also, is Infection permanent yet? If you're playing by 'Romero Rules' it should be non-curable. Kevan just nuked zombies[[User:Ignatz|Ignatz]] 15:52, 28 March 2008 (UTC)<br />
:Wow, spaz much? Ever consider looking at survivor profiles before you eat them? Pick the guys with headshot and kill them first! [http://maps.urbandead.info/udwidget/ UDwidget] can make that absurdly easy if you use the "expand profiles" feature. And yeah, there's a CHANCE survivors will win- its just a game, and isn't a game if yah can't loose. I'm just kinda bummed I didn't make a survivor myself... {{User:Swiers/Sig}} 17:40, 28 March 2008 (UTC)<br />
::It does make zombie sieges a thing of the past i feel. No longer will the odd zed attempt to enter a mall. --{{User:Rosslessness/Sig}} 18:11, 28 March 2008 (UTC)<br />
::It's an over reaction but not by much considering how absurdly easy it is to headshot someone.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 13:02, 29 March 2008 (UTC)<br />
<br />
Headshot being game over for zeds is bad news when you consider how easy it is for harmanz to do. Perhaps it being a % thing instead of a certainty might have made a big difference but I still think Monroeville is waay better than Malton! Oh and uncurable infection would destroy the game so think before you whinge eh guys!--[[User:Honestmistake|Honestmistake]] 22:09, 29 March 2008 (UTC)<br />
<br />
If infection is made uncurable, then headshot should have an even higher chance. If you REALLY want it to be "realistic" then why are survivors shooting zombies 5-10 times before they get a headshot? In actual zombie movies, once they discover that shooting a zombie in the head takes them down permanently, that's all anyone does, or at least tries to do. Translating that over to the game, even a zombie with 50(60) HP could be headshot, especially if someone is highly trained with guns. Now, you may say that's extremely cheap, but if you're also saying infection should be permanent (another zombie movie rule) then why not have that in there? I mean, one zombie could break into a place with 50 people and go one by one infecting as many as they can. That's not how "real" zombies do things. They don't think strategically like players would. The "real" zombies would go after the first living thing they see and try to kill it and eat its flesh. And it's very unlikely that it would be able to bite 50 people without getting shot in the head by one of them. Just because it may be a zombie movie rule doesn't mean that it would translate fairly into a game where the zombies think like people.--[[User:OMGWTFLOL|OMGWTFLOL]] 13:42, 30 March 2008 (BST)<br />
:sadly because of the way urban dead is played this would never be achievable. ''Those people who are killed by this things stand up and kill, the people they kill get up and kill.'' They don't. You can't force all people to play Dual Nature. --{{User:Rosslessness/Sig}} 14:39, 30 March 2008 (BST)<br />
::I agree that infection should be incurable in monroeville due to the massive numerical odds agenst the zeds. Sure, the zombie could INFECT several people, but that is not certain death if the survivor maintains proper medical treatment. Besides, when is the last time you so much as SAW a zombie in monroeville let alone been attacked by one. makeing infection incureable would give the zombies a fighting chance. P.S. I highly doubt anyone being attacked by THE LIVEING DEAD would be able to maintain the composure required to make a headshot in under 5 rounds. These are regular people, either American (we americans prefer to shoot at least 5 times to be sure) or from uk, where regular civilians have less training in/access to firearms. --[[User:Pestilence|&#91;]Destilence]] 08:10, 20 April 2008 (BST)<br />
::I feel that survivors shouldn't buy headshot unless they really hate some zombie player, or are dedicated enough to "the cause that they would ruin anthor player's fun. [http://www.urbandead.com/profile.cgi?id=1201851 If you see me, feel free to say hello!]--[[User:Dedling|Dedling]] 02:37, 22 April 2008 (BST)<br />
<br />
::I think that before we suggest massively nerfing survivors, we should remember that, first of all, zombies can just stay lying down and be completely impossible to kill (you might think that this seems rather pointless, but they can stand up when monroeville is reopened and they have a somewhat higher chance of surviving), and second, even if the survivors "win", there are still PKers who can turn them into zombies. You really can't ever eliminate every PKer in the game (without killing every survivor) since they're indistinguishable from a normal survivor, unless you've seen them kill someone.<br />
So, really, buffing zombies would make it incredibly unfair unless you make the zombies subject to the same things. Which, actually, would be kinda nice- I was thinking about how all the zombie movies are from the survivors point of view, and how that affects the game, but sadly, I just don't have the time to write it all out. --[[User:AlexanderRM|AlexanderRM]] 23:08, 12 June 2008 (BST)<br />
<br />
== Your body may eventually be shipped to Malton . ==<br />
<br />
''"Your body may eventually be shipped to Malton for research, when Monroeville has been cleared."''<br />
Maybe a hint that Monroeville characters may restart in Malton? Eh? Eh? {{User:Jordan Salafack/sig}} 03:48, 29 March 2008 (UTC)<br />
<br />
== Template ==<br />
<br />
{{Monroeville}}<br />
<pre>{{Monroeville}}</pre><br />
--{{User:Secruss/Sig}}03:14, 30 March 2008 (BST)<br />
<br />
== Monroeville Endgame Scenario ==<br />
<br />
As the Monroeville lockdown continues, survivors are converted to zeds, and zeds are converted to fertilizer, the size of the map represents a problem.<br />
<br />
If the whole of Monroeville is 98 x 98 squares, there are 9604 squares in total. When the human and zed numbers drop below a certain number it's going to be really difficult to find targets. Sure some humans will PK their fellow survivors, but in the end, small parties of zeds and humans searching about for each other will become extremely tedious.<br />
<br />
I don't know if Kevan has considered much in the way of options, but I think that slowly tightening the quarantine boundary is the only answer. Unoccupied spaces will be fenced off each day and the net tightens around those that remain.--[[User:Goldrush|Goldrush]] 17:28, 2 April 2008 (BST)<br />
<br />
:I would agree. If you look at [[Talk:Monroeville#Edge_of_quarantine_zone]] that's exactly what I was theorizing as the reason for the border working the way it does in Monroeville, rather than working exactly as it does in Malton. {{User:Swiers/Sig}} 00:05, 3 April 2008 (BST)<br />
<br />
== Status Page? ==<br />
<br />
Does Monroeville have a status page to see things like zombie/human ratio? [[User:TheUncleBob|TheUncleBob]]<br />
:Not that I know of. I asked Kevan for one, and made a (perr accepted) suggestion for one, but so far, no dice. I suspect he may be trying to keep suspense up so that the outcome of the current "end game" is harder to predict. One thing you can see is Monroeville's total population, as parenthetical note on Malton's stats page. And its dropping pretty fast... {{User:Swiers/Sig}} 03:10, 3 April 2008 (BST)<br />
:Unfortunatly no, not as of current.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 03:10, 3 April 2008 (BST)<br />
::It will probably below 10000 or 1 player per square tomorrow. I'm going to miss it. Listening to 80.01 as people moan they cant find zombies whilst at the same time trying desperately to avoid the PK teams. Its just like the zombie holocaust we all wanted. --{{User:Rosslessness/Sig}} 14:44, 7 April 2008 (BST)<br />
:::Well I am down to 2 survivors now. Both my zeds got headshot and my earlier harmanz all got P'Ked! Sadly I suspect that the main winners have been the zergers filling the streets with "dead" characters to farm and use as shields. --[[User:Honestmistake|Honestmistake]] 09:55, 8 April 2008 (BST)<br />
::::Well, us at the [[Monroeville Many]] are still coordinating strikes everyday, thing is we struggle to find high level characters and all the low levelers are only good for biting when our HP get low. --{{User:Rosslessness/Sig}} 12:17, 8 April 2008 (BST)<br />
:::::I just noticed this on the stats Page: Characters in Monroeville (population 10025) are not included anywhere in this stats page.) Unfortunately no other information could be found other than this at this moment in time. {{User:Acoustic_Pie/Sig}} 17:52, 12 April 2008 (BST)<br />
::::::Giveing away the numbers would be cheating. How else are you zombies suposed to survive unless the human population continues to think you don't exist anymore? --[[User:Pestilence|&#91;]Destilence]] 08:15, 20 April 2008 (BST)<br />
:::::::Seriously, if you zombies to exist, will you attack some people or something? I've been wandering for days with about 45 FAKs. I've found two zombies (both at full health, I couldn't even heal them) and haven't found a single person to heal. I'd really, really love to know what the human:zombie ratio is... [[User:TheUncleBob|TheUncleBob]] 05:32, 21 April 2008 (BST)<br />
::::::::&infin; or nan, depending on how you handle division by zero. {{User:Swiers/Sig}} 04:41, 22 April 2008 (BST)<br />
:::::::::Seb, you're overestimating. Zombies appear on daily basis from humans killing each other --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 21:03, 22 April 2008 (BST)<br />
::::::::::or they would if they ever stood up, sadly most never bother. Mind you unless they have a few hundred XP banked I don't really blame them as they will be headshot long before getting to do anything fun or usefull anyway! --[[User:Honestmistake|Honestmistake]] 09:37, 1 May 2008 (BST)<br />
:::::::::Duke- overestimating? Its called hyperbole. I'd bet the actual ratio is under .1, perhaps under .05 ; that means less than 9% standing zombies, maybe less than 5%. {{User:Swiers/Sig}} 15:56, 1 May 2008 (BST)<br />
:::::::::Even at the height of the zombie population in Monroeville it was obvious it was less than a third of the survivor population, at the very most maybe 2/3rds. I'd be surprised if it ever got much higher than that and I'd also be surprised if it was higher than 800 users players as zombies now, not only is it basically impossible for them to play it's completely pointless because in a game where they need horde mechanics to do anything they can't maintain a horde, new zombies are rare, old zombies mostly permakilled or quit.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 16:35, 1 May 2008 (BST)<br />
::::::::::I think Karek is right, even if there are still zombies about they are not enough of a presence to be a threat, unless the dead are planning on standing up en-masse i think monroeville is pretty much done. Shame really because it was a lot of fun at the start. --[[User:Honestmistake|Honestmistake]] 21:18, 1 May 2008 (BST)<br />
:::::::::::If they had started out at level 5, then it would have probably been more balanced. The problem is that survivors who die tend to give up. Just look at [http://wiki.urbandead.com/index.php?title=Central_Monroeville&diff=prev&oldid=1125088 this post]. Survivors turned zombies are more worried about PKers than just playing as a zombie. --{{User:Akule/sig}} 21:47, 1 May 2008 (BST)<br />
:I want the new Monroeville danger map to be filled. Even if it's all orange (thinking positively here since sleeping corpses outnumber the zombie & human population combined), it would still be nice to see. [[User:Bystander|Bystander]] 15:50, 14 July 2008 (BST)<br />
<br />
== PKers ==<br />
<br />
i have decided to make a list of PKers after being killed by one.<br />
<br />
Alex Yea (newtown)<br />
<br />
: Hello Surwhiner,<br />
: First: Get your Sig at least halfway right.<br />
: Second: Your list will have one item - ther person that killed you. <br />
: Third: Please elaborate why you don't even seem to consider playing a zombie.<br />
: Fourth: Why do you not complain about zombies in this zombie apocalypse game .... Probably because you haven't seen one for ages.<br />
: I congratulate the PKer. They are the only ones who keep the game running.{{User:Falk/Falk}} 20:00, 5 May 2008 (CET)<br />
<br />
Painfully dumb now that pk's pretty much control everything. Get killed, turn into a zed, walk no more than 10 blocks only to see no one outside and then come back and your headshot, even if you want to play as a zed its now virtually impossible. This is going to take forever. <br />
{{User: Poperah}} 13:00, 5 may 2008(MT)<br />
:Sounds like it was shorter for '''you'''! ;) --{{User:Akule/sig}} 00:57, 6 May 2008 (BST)<br />
::I think MV is a testing ground to see if Kevan can weed out PKers. I suppose that's one solution; turn all PKers into Zombies. Haven't heard anyone reporting on ZKers. [[User:Bystander|Bystander]] 15:45, 14 July 2008 (BST)<br />
<br />
== Zombies are overpowered in monroeville ==<br />
<br />
This is exactly why zombies are so overpowered. If you are a survivor in monroeville and get killed (turned into a zombie), what do you do? You stay lying low! OVERPOWERED. I want to be able to headshot you stupid zombies but noooooo you go and hide by not standing up! Nerf Zombies! --{{User:Gardenator/sig}} 20:00, 20 May 2008 (BST)<br />
<br />
there are no zombies in MV any more you tard, their all dead. nerfing them is a retarded idea, if you wanted a fair game sleep outside in the open like they have to, then it would have been fair. without the ability to stand up this game is just a zombie shooting gallery, and your all out of targets. now go PK like every one else is.--[[User:Bullgod|Bullgod]] 23:17, 20 May 2008 (BST)<br />
:Troll reply with full release, eh? Habby ending! {{User:Swiers/Sig}} 09:24, 21 May 2008 (BST)<br />
<br />
You should be able to double kill things and make it twice as expensive to stand up dead. Also this one time a zombie came into my house and I shot him and then his zombie friend almost killed me. Nurf zombies! So you could double kill survivors in MV and they would be permanently dead! Also I think survivors should be given more weapons cause they don't have enough! --{{User:Gardenator/sig}} 00:50, 21 May 2008 (BST)<br />
<br />
This whole city sucks, [[Malton]] FTW!--{{User:J3D/ciggy}} 07:58, 21 May 2008 (BST)<br />
<br />
<br />
Hooray for sarcasm!--[[User:Survivor Josh|Survivor Josh]] 18:55, 10 June 2008 (BST)<br />
<br />
== Badges ==<br />
<br />
...are out. check profiles. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 09:49, 1 June 2008 (BST)<br />
:i love it, if i wasn't trying to keep the identity of my PKer a secret id be showing it off to everyone. XD --[[User:Bullgod|Bullgod]] 11:52, 1 June 2008 (BST)<br />
<br />
What does "undamaged corpse" mean? [http://www.urbandead.com/profile.cgi?id=1151851 The Big Daddy] has that one, but he was headshptted and can't stand up- that hardly seems "undamaged"! {{User:Swiers/Sig}} 00:12, 2 June 2008 (BST)<br />
:it was fixed --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 07:52, 5 June 2008 (BST)<br />
<br />
Does anyone else find it rather odd that the badges for what you were at the end of the quarantine are out, even though the quarantine (I think this means the "tightened borders" thing) hasn't ended yet?<br />
I actually have a character who got the badge for surviving the quarantine, but hasn't actually survived it. --[[User:AlexanderRM|AlexanderRM]] 23:16, 12 June 2008 (BST)<br />
<br />
Along in the update there was slight change of texts. They now say "first quarantine" instead of just "quarantine" --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:05, 14 June 2008 (BST)<br />
<br />
Eh. I'm killing anyone else with the first quarantine survivor badges, just to let you know. ;) --{{User:Akule/sig}} 21:18, 25 June 2008 (BST)<br />
<br />
I'm wondering is there a lucky player out there to have some sort of a "standing zombie" badge, or is it only corpses? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 17:59, 19 August 2008 (BST)<br />
<br />
==Combat Odds==<br />
<br />
Anyone else notice that the combat odds seem nerfed somehow? I just shot 30 times at a zombie with 30% chance of hitting, and only hit him once. I should have on average gotten about 10 shots in, the probability of only one shot hitting is insanely low, if not almost impossible. My previous encounter with a zombie was almost equally bad. I only have one character in monroeville, so no zerging measures could have effected this. Anyone else notice this or did I just have amazingly bad luck?[[User:Madxhatter|Madxhatter]] 22:42, 18 June 2008 (BST)<br />
<br />
:yeah, i noted that too - i was shooting at a zeddie in a dark building (32.5%) emptied 3 clips at him and didn't hit once. i chalked it up to really bad luck, but maybe something is up. --[[User:Lardass|Lardass]] 17:29, 23 June 2008 (BST)<br />
<br />
== The Marshall Bars ==<br />
<br />
I just noticed there are 2 buildings called "The Marshall Bar." Maybe it's a chain.<br />
:i can check the database for all cases when building names are the same (not including obvios "a factory = a factory", of course), if anyone really needs it --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:09, 26 June 2008 (BST)<br />
<br />
== LOOK HERE ==<br />
<br />
Lit factory in Central Monroeville at 381-1. I'm already there, so please come and help me get this thing down! --[[User:Trar|Trar]] 08:31, 4 July 2008 (BST)<br />
<br />
== Gameover? ==<br />
Looking through the map it appears the majority of the city is ruined. Might soon be the entire city. Less than 1000 survivors left. The Endgame may be here. --[[User:Rogue|Rogue]] 05:58, 25 July 2008 (BST)<br />
<br />
:i agree. so stop making it harder on yourselves, stand out in the street where we can get you. ^_^ --[[User:Bullgod|Bullgod]] 22:55, 25 July 2008 (BST)<br />
<br />
== Quarantine Speculation? ==<br />
<br />
Is the quarantine going to be reinstated? I'm assuming that Kevan is busy elsewhere because if he wanted to kill Monroeville he could just delete it. If he wanted to wind it down into a zombie victory he could just close new signups and not restore perma-headshot. If he wanted to wind it down into a highlander style survivor victory he could close new logins and restore prema-headshot*.<br />
<br />
So I'm assuming he isn't around to watch the store or he would have picked an option by now.<br />
<br />
* I don't think the survivors could recover at this point. And it would take years for a highlander victory as the last quarantine showed - it was all PK all the time and the population dropped only slowly.<br />
<br />
<br />
*Kevan hasn't posted to the wiki since the 9th - so it's safe to assume that he is indeed busy elsewhere (a life? who needs that?) i think any way he chooses the endgame would be welcome, the unknown of the current is irritating, i see basically 2 options <br />
::1) pro survivor (small chance for zeddies) restore perma headshot, enable headshot for all survivors - when all standing zeds are gone, game over, should take a month or two - depending on how well survivors work together. zeddies got a chance if they can kill all remaining humans - this would probably take a very long time. but in terms of ending monroeville quickly, this option has the best chance of a 'real' ending quickly.<br />
::2) pro zed (no chance for survivors) disable new characters - no changes otherwise; zeddies win, kill all humans, this will take a long time depending on how long the game keeps zeddies interested & how long humans try to hide. <br />
<br />
:but, i'm just hoping for something & soon --[[User:Lardass|Lardass]] 01:11, 27 July 2008 (BST)<br />
<br />
i don't think he needs to do either. the human numbers are dropping each day (its under 900 now, a few days ago it was over 1000), if he just leaves it as is the population will dwindle to a number that will not be able to protect itself. there will only be a few new level ones being dumped into the zombie infested streets. when that happens closing it would be fine, but he really doesn't need to do anything to see it go one way or another.--[[User:Bullgod|Bullgod]] 07:12, 27 July 2008 (BST)<br />
<br />
:If the end game is defined as 0 of one group or the other, it's not going to happen as is - zeds will probably never be able to eliminate all the humans (at least not with the number of zeds currently playing in monroeville) it's just too easy for humans to hide in ruined buildings - as long as they keep moving a small number should be able to hide indefinitely - the chances of a solo zed finding a human with enough AP to kill them is very low; and if the human wakes up and moves it starts all over again. the end of the first quarrantine shows that the opposite is not true, all the zeds would be eliminated fairly quickly as they have nowhere to hide - if you remove the ability for PK'ed folks to rise the zed population should be at or near 0 in a month or two.--[[User:Lardass|Lardass]] 23:36, 27 July 2008 (BST)<br />
::Apart from approx 50 survivors dying a day, you overlook the fact that zombies are hordelike by nature. Skills like feeding groan means that humans get very few chances to survive in the long term. --{{User:Rosslessness/Sig}} 00:01, 28 July 2008 (BST)<br />
:::No, I'm well aware of how zeds operate, I've got an RRF member that folloed Petrosjko years ago - but basically between dark buildings and the fact that endlessly searching ruined buildings for the last 50 humans will quickly grow boring for most zeds I'm fairly confident that the number of humans will never hit 0 before the zeds give up (see the x-mas trees for an example) - that the number of zeds would hit 0 i think was proven by the end of the last outbreak & perma-headshot. also, since feeding groan would only attract zeds from one square away if there were only one human in the building, it's already nearly irrelevant in moneroeville.--[[User:Lardass|Lardass]] 00:45, 28 July 2008 (BST)<br />
::::still when human numbers drop below 100 im betting thats enough of an end game for Kevan to just close the boarders and let the remaining humans die. restored headshot or not it wouldn't take long. if you need evidence of that since my last post the humans lost another 100, your now only 799 strong, and that number will continue to fall. i think you underestimate organized zombie groups. so long as one survivor remains we will dedicate our days to hunting him down.--[[User:Bullgod|Bullgod]] 01:10, 28 July 2008 (BST)<br />
:::::Statistics dude - you can't extrapolate trends based on current rates of reduction - the rate will steadily reduce, reaching 0 would take essentially forever... if kevan is willing to consider 100 humans the end, then yes, that's probably achievable - if it's 0, than no, i don't think that is achievable - unless it's zeds - i think they can be completely eliminated, as buildings can be barricaded and repaired; zeds have actually worked against themselves by ruining things as they can no longer use human scouts (throw away characters) to find survivor.--[[User:Lardass|Lardass]] 02:39, 28 July 2008 (BST)<br />
::::::Most buildings in Monroeville are 30+ AP to repair currently, and that number is only going up. Repairing Monroeville as a whole is never going to happen. There aren't many survivors left with construction and toolboxes now, and most of the level 1's that are flooding in are dead before they get there. As for eliminiating every last survivor, I don't think it'll happen either. Most zombies will get bored eventually of searching for humans and finding nothing. As survivor numbers get lower, more zombies will go hungry and get bored of it. I'd like to see borders closed. I'm tired of seeing level 1 harmanz, they're alts of people who died and somehow think it won't just happen again. Zombies have already won in Monroeville, close the borders, end new account creation, and let harman numbers drop below 100. I'd be very interested to see how many of the ~780 standing harmanz are level 1, how many have construction, and how many have headshot. --[[User:Jasonjason|Jasonjason]] 02:58, 28 July 2008 (BST)<br />
:::::::Well, it's not like not having construction or a tool box is a permanent thing :) --[[User:Lardass|Lardass]] 14:59, 28 July 2008 (BST)<br />
::::::::Of course not, but I'd guess that under 10% of standing survivors in MV have both construction and a toolbox. I've been cade-strafing in MV lately. It's slow work, due to the high repair cost on the ruins, and it brings in practically no XP. There aren't many people doing it, because most people are spending their AP trying to level up, or trying not to get eaten. --[[User:Jasonjason|Jasonjason]] 19:01, 28 July 2008 (BST)<br />
<br />
Following on from that, i think that survivors are paying for their earlier successes. Before the first quarantine you really didnt need to work coop as the zeds were too weak and disorganised to mount an attack you couldnt walk away from. After headshot it got worse. The monroevile mentality was too much about looking after yourself and distrusting everyone as a pk'er to work out defensive positions, now its beyond saving. Unless headshot came back? Its probably at the right level now. --{{User:Rosslessness/Sig}} 19:28, 28 July 2008 (BST)<br />
:I don't really think that it's a matter of tactics. Zombies are immortal in Monroeville, survivors lose all their skills when they die. How could any group, no matter how extensively they metagame, overcome that kind of advantage? You end up with scattered level 1 characters trying to level up in a ruined city while high level zombie hordes hunt them. --[[User:Jon Pyre|Jon Pyre]] 17:23, 30 July 2008 (BST)<br />
<br />
::I think it would be possible for survivor numbers to even up with zombies. Except that would overlook Zombies metagaming too. If zombie players didn't meta-game, they'd eventually have a similar splintered mentality that survivors originally had.<br />
::But that's all moot at this time in the game. Zombie numbers were low and they kept the meta-game going and they survived (irony?). Now survivor numbers are low and they are using the same strategies to survive. If the borders were closed and headshot was perma-kill again, then... actually, I don't know what would happen. I guess it would be a gamble as to when humans will start distrusting one another again. [[User:Bystander|Bystander]] 21:37, 30 July 2008 (BST)<br />
<br />
== Remove the danger map? ==<br />
<br />
I think it should go - the whole of Monroeville is very dangerous (probably, I've not seen everywhere - but i doubt there is more than 2 or three unruined buildings in the whole map); it's pointless, out of date and misleading to all.--[[User:Lardass|Lardass]] 01:27, 3 August 2008 (BST)<br />
:i totally agree. i don't understand why the hell it was put there in the first place --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 10:21, 3 August 2008 (BST)<br />
<br />
The quarantine is up. There's less than 200 survivor players left and it's doubtful that they would find this map any useful. It's highly doubtful that it is useful for zombie players either. i take the responsibility to take it down now. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 18:01, 19 August 2008 (BST)<br />
<br />
== Quanratine is up. Zombification is permenant. Headshots are not. Idiling is still in effect. ==<br />
<br />
Just a quick reminder. Also asking if this information should be put on the Monroeville main page to signify the end of Monroeville. [[User:Bystander|Bystander]] 22:23, 20 August 2008 (BST)<br />
:well its definitely news...--[[User:Bullgod|Bullgod]] 06:47, 21 August 2008 (BST)<br />
<br />
I hope my life is not shortened by posting this but to all you zeds out there please ask kev for headshot to come back. Don't you want at least some challenge. binlaggin.<br />
:no we do not. we zombies lost the last quarantine, its you humans turn now. die with a little dignity.--[[User:Bullgod|Bullgod]] 20:08, 21 August 2008 (BST)<br />
::He has a point. Kevin is closing down Monroeville, and Survivors are going to lose. You can't really say it isn't fair after having the zombies so beaten after the first quarantine. Whining to Kevin is not going to make him bring back Headshot and re-open Monroeville.{{User:Techercizer/Sig}} 20:14, 21 August 2008 (BST)<br />
<br />
kevan a few of us have idled for the time being but we would like to come back could you please consider permanent head shot to give us a fighting chance instead of leaving us for zombie snacks--[[User:Binlaggin|Binlaggin]] 10:50, 18 September 2008 (BST)<br />
<br />
== The Monroeville 100 ==<br />
<br />
Exactly 6 months have passed since Monroeville was opened. A large number of zombies are standing but only 110 survivors are still alive and active. Not counting ~10 survivors who came out of the idle zone very recently, the remaining 100 are accounted for. I have their profiles saved and was planning to release a list of survivor names today but I decided not to intrude on the survivors privacy without consulting with them first. <br />
<br />
Note that only the names would be made public, the profiles will be kept secret. This is just a way of giving props to all the active Monroeville survivors (which include the 30 pre-quarantine survivors, the post-quarantine survivors, as well as the characters created in the last day of registration). If anyone has any ideas for alternate ways to present this list (or thinks it's outright dumb) please post here. A note of interest is that the headshotter population has barely dropped in the past 6 weeks. --[[User:Calem|Calem]] 12:15, 25 August 2008 (BST)<br />
:The problem with that is that there are tools that allow you to find profiles from just names. Speaking as the leader of a zombie horde, it would be fantastic information to know, why not give us a hint? Whos the most successful single character in Monroeville? WHo's got the most stored XP? --{{User:Rosslessness/Sig}} 12:20, 25 August 2008 (BST)<br />
::But I thought you were the second in command? JK, thanks for the heads up and hats off to you. Yah, that's too bad since some people need some kind of closure in this game before moving on. Most stored XP? This one survivor has 3k! It doesn't come close to a zed I saw with 7.5k though. Most successful... I guess it depends on how you define that.--[[User:Calem|Calem]] 12:36, 25 August 2008 (BST)<br />
:::Acting custodian leader, the mighty pie has been idled out for a while now. Which is sad.--{{User:Rosslessness/Sig}} 18:33, 25 August 2008 (BST)<br />
:i don't see how giving out their profiles would help undead to find them. and what difference it could have when undead do find them. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 13:08, 25 August 2008 (BST)<br />
:Sounds like a great idea to me. It's been a tough game and would be nice to give them something to recognize their achievement. [[User:CoopVancer|CoopVancer]] 17:15, 25 August 2008 (BST)<br />
::Other than a good clawing. --{{User:Rosslessness/Sig}} 18:33, 25 August 2008 (BST)<br />
:::Which I'm sure they've all had plenty of already by now. ;-) [[User:CoopVancer|CoopVancer]] 18:51, 25 August 2008 (BST)<br />
::::I don't know how much the list could really hurt us. I am pretty sure the hordes have a reasonable idea of who we are....maybe I am wrong. Any other survivor care to comment? [[User:AmIDead|AmIDead]] 19:22, 25 August 2008 BST<br />
:::::I don't know how it could hurt us either, but if it's an opt-in list each person can make their own call. [[User:CoopVancer|CoopVancer]] 23:34, 25 August 2008 (BST)<br />
::::::Thanks for the input everyone. I decided to make it public, but I did alter the names somewhat. Now I just gotta figure out how to add it to this page.--[[User:Calem|Calem]] 18:37, 26 August 2008 (BST)<br />
<br />
I am very interested in reading this ty Calem --[[User:Binlaggin|Binlaggin]] 21:35, 30 August 2008 (BST)<br />
:Yeah. I want to see the monroeville 95! --{{User:Rosslessness/Sig}} 22:10, 30 August 2008 (BST)<br />
:Yeah I want to see the monroeville 89! --{{User:Rosslessness/Sig}} 10:57, 31 August 2008 (BST)<br />
::It'll be 88 when the server checks its stats next, I just got another one in [[Walk The Earth|Walk The Earth's]] old prowling grounds. -- {{User:Iscariot/Signature}} 23:49, 31 August 2008 (BST)<br />
:::Could you guys figure out who I am on the list? I bet not with how cleverly it was disguised....[[User:AmIDead|AmIDead]] 18:59, 2 September 2008 BST<br />
::::Sorry for not hiding your nick cleverly AmIDead. Like I've posted elsewhere, I have no problem changing it, just let me know please. Besides, the whole idea was to give props to people without giving a surefire way to find your profile. Of course, since the zeds had your profile even before the list was published, that's all irrelevant. --[[User:Calem|Calem]] 07:45, 3 September 2008 (BST)<br />
<br />
== Monroeville is dead..... ==<br />
<br />
The headline says it all......--[[User:Jerrel Yokotory|Jerrel Yokotory]] 20:18, 16 December 2008 (UTC)<br />
<br />
== oh dear sir, ==<br />
<br />
i prove you to be dead wrong(no pun intended)[[User:Kazypoo1|Kazypoo1]] 21:40, 16 December 2008 (UTC)<br />
<br />
Yeah right, if there was any 1 alive there I would have eaten them by now......--[[User:Jerrel Yokotory|Jerrel Yokotory]] 18:01, 17 December 2008 (UTC)<br />
<br />
not to mention the stats......--[[User:Jerrel Yokotory|Jerrel Yokotory]] 18:03, 17 December 2008 (UTC)<br />
<br />
umm yeah, the stats, there are 27 alive and i'm one of them, so yeah there are people alive, apparently your zombie senses suck, as well as your ability to catch us --[[User:An unlucky guy|Three Dog]] 21:41, 30 December 2008 (UTC)<br />
<br />
Hey guys!!! I just checked with my monroeville character bldude4 which I haven't logged in in months!!! He's still alive! Lv6, and undisturbed at his final stand! All my friends are dead though... >.< Where are all the other survivors? I wanna catch up on news! --[[User:Bldude | Bldude]] 14:11, 30 December 2008 (UTC)<br />
<br />
Oh goddamit, I just repaired a factory for a radio... Now I gotta wait 4 days for my AP to recover! XD --[[User:Bldude | Bldude]] 14:11, 30 December 2008 (UTC)<br />
<br />
As I previously mentioned on Kevan's talk page '''six months ago''' when he prematurely declared you 'unstoppable', you haven't won and I am getting quite sick of beating you zeds. And for the record, if headshot came back we'd wipe you out in a month or two.--[[User:Babe's Ghost|Babe&#39;s Ghost]] 06:58, 31 December 2008 (UTC)<br />
:It's an interesting challenge. Ask KEvan if he'll do it! --{{User:Rosslessness/Sig}} 11:44, 31 December 2008 (UTC) <br />
<br />
<br />
Hey bldude I'm not dead I hung out with you and Yoseph up and till you idled out. I agree if we got headshot back we more than likely will be able to wipe out what's left of the zombies in Monrowville--[[User:ZIPO|ZIPO]] 10:08, 31 December 2008 (UTC)<br />
<br />
Hey ZIPO, I remember you, strange I wasn't killed during the time I was out....There was a zombie in the same building I was in. O_O Looks like he idled out with me. Where are all the other survivors? Newtown is empty, West Monroeville is dead, and Oak Hill is Deader...Moving on... --[[User:Bldude|Bldude]] ??:22, 31 December 2008 (UTC)<br />
<br />
Erge...<br />
I get tired of eating my zed friends<br />
where are you humans at!!!!--[[User:Jerrel Yokotory|Jerrel Yokotory]] 23:14, 1 January 2009 (UTC)<br />
<br />
Jerrel, are you kidding! I was idle for HALF a year! When I woke up, there were half a dozen zombies sleeping with me! You guys had half a year to eat me! For the record where are you? I need some more XP. --[[User:Bldude|Bldude]] 1:02, 2 January 2009 (UTC)<br />
<br />
: if kevan brought back headshot, the game would quickly turn from you being then hunters, to you being the hunted, those of us that are left have proven ourselfs to be too hard for you to kill, we have so much spare ap... this seems a geart idea, someone get kevan to bring it back! --[[User:An unlucky guy|Three Dog]] 11:37, 4 January 2009 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:Kevan&diff=1353974User talk:Kevan2009-01-03T19:42:25Z<p>An unlucky guy: /* Monroeville Airlift */</p>
<hr />
<div>If you want to report a bug, put it up on the [[Bug Reports]] page for review.<br />
<br />
If you've got a question about the Wiki, use the [[Wiki Questions]] and another user will see it and answer it.<br />
<br />
If you want to discuss game balance or the future of the game, try a [[Unofficial UD Forums|discussion forum]].<br />
<br />
If you'd like to respond to someone who's posted here, you should do so on their talk page.<br />
<br />
If you're from the future, there are a [[User Talk:Kevan/Archive|couple]] of [[User Talk:Kevan/Archive2|archives]].<br />
<br />
If you'd like to speak to an operator, please hold.<br />
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==Monroeville Airlift==<br />
Hi Kevan,<br />
I am one of the few remaining survivors in Monroeville. With the Christmas update being implemented, I was curious to know if I set up a Christmas tree and some lights in a building for a few days, would a Helicopter come by and take my character to Malton? I don't want to do something in vain that could end up killing my character that has survived for ten months... <br />
--[[User:Evildiehard|Evildiehard]] 06:18, 30 December 2008 (UTC)<br />
<br />
:hey Evildiehard, i'm The Last Unlucky Guy, we were in harvey's group together, i like that idea, can i get in on it too? Getting my character out of Monroeville would be great, i've grown too attached to him and if i got killed, especially after going solo, and survivng for this time, it would really suck :( --[[User:An unlucky guy|Three Dog]] 19:41, 3 January 2009 (UTC)<br />
<br />
==clothing suggestions==<br />
<br />
Hi, long time no see. I've got another question about clothing. I see that you haven't implemented any new clothing for almost a year and the pages in question are receiving little to no traffic. Are you still in need of new Clothing ideas [[Clothes/Suggestions|Suggestions]] or can I close the page and move everything into their relevant archives?--<small><span style="border: 2px solid #DDD">[[User:Vista|'''<span style="background-color: Ivory; color:Black">&nbsp;Vista&nbsp;</span>''']][[User_talk:Vista|<span style="background-color: #DDD; color: Ivory ">&nbsp;T&nbsp;</span>]]</span></small> 00:35, 28 November 2008 (UTC)<br />
<br />
== Will donate for awesome clothing ==<br />
<br />
Basically, I was just wondering that if I donated $50AU or something, that maybe you might code in some blood-proof clothing, just for moi? I mean, it's a decent chunk of funds as all... --{{User:Medico/sig}} 01:30, 26 October 2008 (BST)<br />
<br />
== Broken Wiki page ==<br />
http://wiki.urbandead.com/index.php?title=5th_of_November%2F2008&diff=1271116&oldid=1270525<br />
<br />
The page I want is the last edit that I made for if, and I have no idea what went wrong. Someone directed me here... --<font face="arial black"><span style="background-color:#000000; border: 1px solid red">[[User:Haliman111|<span style="color:White">/\'''Haliman'''/\</span>]]</span></font><sup> [[User_talk:Haliman111|T]] | [[Project Wiki Patrol|P!]] | [[Project Welcome|W!]] </sup> 00:44, 11 September 2008 (BST)<br />
<br />
<br />
==Iwitness typo==<br />
<br />
Got really bored, and noticed there was a typo.<br />
<br />
"What does it mean if a record is PUBLIC or PRIVATE?<br />
<br />
Public records are just that- anybody can (if they take the time to look) find them and look at the information they contain. Private records are hidden in directories whose contents are not open to the public view, and the random number string appended to the end of the file name makes it impossible for anybody to find them through luck or accident. "Private" records are in fact so hard to locate that if you don't record their location, '''you'll never them again'''. That's OK when you just want to share a quick secret with some friends in a private chat room or secure forum, though- just copy the link and paste it somewhere you and you friends can find it, but others will not see it!<br />
User accounts do provide a way to retrieve all of the private records a user creates while logged into that account, so while still quite private, they are not going to vanish. User accounts also potentially allow for other levels of security; all of these are essentially private records that only certain people can see, or which do not display all of the details of the record in order to protect the privacy and safety of "innocent bystanders". <br />
<br />
http://www.urbandead.info/iwitness/iwitness_FAQ.php#security<br />
<br />
--<font face="arial black"><span style="background-color:#000000; border: 1px solid red">[[User:Haliman111|<span style="color:White">/\'''Haliman'''/\</span>]]</span> <sup>[[User_talk:Haliman111|<span style="color:Blue">T</span>]] | [[Project Wiki Patrol|P!]] | [[Project Welcome|W!]]</sup></font> 15:38, 1 September 2008 (BST)<br />
:Check your talk page, {{usr|Haliman111}}. {{User:Swiers/Sig}} 01:36, 2 September 2008 (BST)<br />
<br />
== Suicide Repair ==<br />
Most of the time it isn't easy to let a building reach the higher levels of decay and takes the effort of multiply zombie players. Lately as more buildings reach higher level of decay we see a raise in suicide repairs. Where survivors just spent all their AP and more to repair a long time ruined building and prepare to get eaten and revived. If suicide repairing was not what you where going for with the implemention of decay, please consider changes like: <br />
<br />
a)Make it impossible to spent more AP on repairing than are left to this character, and probably setting a cap at 45AP as a maximum for decay. <br />
<br />
or b)Repair only removes some part of the decay level and not all at once. Probably like tearing down barricades.<br />
--[[User:Experiment211|Experiment211]] 21:15, 13 July 2008 (BST)<br />
:I second option B. Option A could be exploited by people who wait until they have 2 or 3 AP left before running in to repair for 1 or 2 AP. B makes a lot of sense, I think. --[[User:Drugsanimudongs|Drugsanimudongs]] 17:14, 15 November 2008 (UTC)<br />
::Errr... I read your suggestion wrong, Experiment211. Ignore my exploit theory! I still support B, though.<br />
<br />
== Database error on the wiki ==<br />
<br />
I have been getting the following message after making edits: <br />
<br />
<pre><br />
A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was:<br />
<br />
(SQL query hidden)<br />
<br />
from within function "SearchMySQL4::update". MySQL returned error "1062: Duplicate entry '20534' for key 1 (localhost)".<br />
Retrieved from "http://wiki.urbandead.com/index.php/Category_talk:Historical_Groups"<br />
</pre> <br />
<br />
The edits seem to be working, however. This bug just took place twice on the Historical Groups Talk/Voting page. --[[User:WanYao|WanYao]] 11:13, 25 July 2008 (BST)<br />
:I just got one on the same page. --{{User:A Helpful Little Gnome/Sig}} 15:51, 25 July 2008 (BST)<br />
::Ditto. -- {{User:Iscariot/Signature}} 21:06, 25 July 2008 (BST)<br />
<br />
Happened to me too today.--[[User:Gamestriker4|Gamestriker4]] 21:57, 25 July 2008 (BST)<br />
<br />
<pre><br />
Database error<br />
<br />
A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was:<br />
(SQL query hidden)<br />
from within function "". MySQL returned error "1194: Table 'searchindex' is marked as crashed and should be repaired (localhost)".<br />
</pre><br />
Is also appearing when searching brain rot in the Suggestions and Talk Suggestions namespaces.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 19:02, 26 July 2008 (BST)<br />
:Erg. I've had some server trouble lately, I'll take a look at it. --[[User:Kevan|Kevan]] 12:21, 27 July 2008 (BST)<br />
::Yesterday it was still doing this... It's rare as of late, it seems-- it was happening with almost every edit for a bit there -- but it *did* happen yesterday again.... --[[User:WanYao|WanYao]]<br />
:::Just hit the same after searching for brain in images. --{{User:Rosslessness/Sig}} 15:21, 3 August 2008 (BST)<br />
<br />
I've repaired the database, it should be okay now. Let me know if any error messages still creep through, though. --[[User:Kevan|Kevan]] 10:54, 4 August 2008 (BST)<br />
<br />
==A Little Idea for Group Affiliations==<br />
<br />
I've had an idea and would like to submit it for your consideration. Would it be possible to add in the option of a URL link added to a player's group affiliation, a la the current system with the 'Real Name' links? This would be very useful for players looking to join a group and for groups looking to recruit players, especially zombie groups who lack the ability to spray-paint places without death-culting. Whilst the RN link is used by some, myself included, for recruitment, more likely than not the majority will simply not bother clicking it after the first few times they have done that on a profile have taken them to YouTube songs or Rick-rolls. A link under the group affiliation would draw more desirable attention. <br />
<br />
There are two ways in which I could see this working: The first is to have the group affiliation act in the same way as the Real Life link, with the player choosing the URL; the second would be to have the GA act as the list of confirmed groups on the stats page does: An automatic link to the wiki page of said confirmed group. My personal belief is that the latter would be the superior option, so as to avoid abuse via unsavoury links which would undermine trust in the system (this is of course going under the assumption that you have a system which makes the links appear automatically on the stats page, rather than having to add them all in yourself of course).<br />
<br />
Just my thought for the early morning. <br />
<br />
Regards. --[[User:The Hierophant|Papa Moloch]] 04:37, 4 August 2008 (BST)<br />
:Please make your suggestions here: [[:Category:Current Suggestions]]. Seriously Moloch, you have been around long enough to know how suggestions are handled. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 04:40, 4 August 2008 (BST)<br />
::FWIW, my personal version of 'ActOnProfile' already modifies the group name to be a link to the wiki page for that group. Its pretty handy, even if just to find out the group has no page. A fancier GM script could easily determine if the page actually exists, and not make it a link if it doesn't, which would be nice. Server side code could likely do the same thing better. {{User:Swiers/Sig}} 05:02, 4 August 2008 (BST)<br />
<br />
== Copyright question ==<br />
<br />
after playing Urban dead I had an idea making it into a warcraft 3 map and before I release 1: may I release a map made by maps and the same idea of urban dead and with its name/s 2: are there any requires you want? for example I could advertise for the site every 5 mins(I can have the map do that for me)I have all ready given credit to Urban dead and if you want I can give direct credit to you also<small>—The preceding {{wikipedia|Wikipedia:Sign_your_posts_on_talk_pages|unsigned}} comment was added by [[User:Undeadpope|Undeadpope]] ([[User talk:Undeadpope|talk]] • [[Special:Contributions/Undeadpope|contribs]]) 23:42, 6 August 2008.</small><br />
:l2english.--{{User:J3D/ciggy}} 11:34, 7 August 2008 (BST)<br />
:If it's clearly presented as an unofficial fan project, and isn't making any money, then I wouldn't have a problem with it. --[[User:Kevan|Kevan]] 11:51, 7 August 2008 (BST)<br />
<br />
==IP hits and construction==<br />
<br />
If I repair a badly damaged building (15ap etc.) Is that one IP hit or 15? --{{User:Rosslessness/Sig}} 10:32, 9 August 2008 (BST)<br />
:It'd be one. it's a measure of how many times you refresh the map page not ap. The only exception (as far as i'm aware) is syringe manufacture which is 20.--{{User:J3D/ciggy}} 03:53, 10 August 2008 (BST)<br />
::I thought i was getting more than my regular action. --{{User:Rosslessness/Sig}} 11:32, 10 August 2008 (BST)<br />
:::Is that confirmed or just a guess?--<span style="cursor:crosshair">Kooks</span> 22:50, 13 October 2008 (BST)<br />
::::It's certainly incorrect. I repaired a building costing 134ap and still had more than enough IP hits to play my other characters.--{{User:J3D/ciggy}} 00:11, 14 October 2008 (BST)<br />
<br />
==Monroeville and headshot==<br />
<br />
All the high level survivors I know (about 30) have been holding out for the return of perma-death headshot with the quarantine. I see the quarantine is back, but everything still says that headshot is not permanent. Is this the case? If you're not bringing it back then you might as well close down the server or at least tell us officially. Because as currently constituted only one side can win, and though we could probably prolong things indefinitely I fail to see the point.<br />
--[[User:Babe's Ghost|Babe&#39;s Ghost]] 03:59, 17 August 2008 (BST)<br />
:I couldn't agree more with this post. Staying alive as a member of an organized group in Monroeville is possible but it takes a large amount of coordination and effort. I fail to see the "game" part of current Monroeville on the survivor side, something permanent headshot would bring to the table. If balance is an issue, I'm sure the zombie side would love to have non-curable Infectious Bite. --[[User:Calem|Calem]] 10:09, 17 August 2008 (BST)<br />
::The evidence of the most recent opening of Monroeville suggests that it takes about 6 weeks for the city to go from totally survivor-dominated to totally destroyed with the survivors on the run and hiding in the wreckage. Therefore, it seems to me that the most fun and interesting way to do it would be to run Monroeville in cycles. Every five to six weeks or so switch the rules to give one side or the other the advantage. So, having now had an extened Zombie Friendly period of time, you allow the Survivors to have their turn for a month and a half with closed borders and "permanent" (until the next cycle) headshot. Then re-open it to new admissions with the usual "Zombies stand back up" rules for a month and a half, then close it again and so on and so forth. That way, both sides always have something to look forward to and there's always something to plan for. Frankly, this solution still favors the Zombies somewhat in that a dead Survivor still never gets a chance to come back to life, but its significantly more fair than the current situation where Survivors can never repair a building for more than a couple of days before getting buried under a tide of zombies. While that may accurately reflect the desperate conditions of the later Dead movies and some of the supporting fiction, its not much fun to be a Survivor under these circumstances, and this is a game. --[[User:jng2058|jng2058]] 12:54, 17 August 2008 (BST)<br />
:::Agreed. Right now Monroeville is only a game of attrition with an inevitable (tedious) end. Maybe that's in keeping with Romero's cannon, but it puts survivors in an unwinnable position and leaves the zombies without enough challenge to stave off boredom. If the game's going to be left open, then since zombies are in the advantage right now (by 4:1) why not restore headshot and see what happens? [[User:CoopVancer|CoopVancer]] 21:34, 17 August 2008 (BST)<br />
:::: Actually Coop- if you think about it- zombie take over isn't necessary canon in the zombie/post-apoc genre nor Romero canon, but merely an outcome of the core theme. What destroys the humans isn't the zombies, which are fairly weak, but their failure to overcome their individual self interest and cooperate. Restoring headshot would work now consistent with the canon. Headshot is something survivors learn with experience. At present, most of the survivors, don't have the XP to have headshot. <br />
::::: So I guess this is down to a test of wills then? Of humanity? How long can humans survive before break down, succumb to anarchy, or make a mistake and get eaten? '''We will not.''' Survivors will not descend into madness. We will survive under these horrible conditions! '''We will be ever vigilant!''' ''(until an emergency comes up in real life, then we're pretty much zombie-food)'' [[User:Bystander|Bystander]] 22:30, 20 August 2008 (BST)<br />
:::::: Bystander, I recommend the buddy system. Give someone in your group your PW so they can move you in an emergency.--[[User:Babe's Ghost|Babe&#39;s Ghost]] 00:01, 21 August 2008 (BST)<br />
:Yes, your reading is correct that perma-headshot isn't returning.--[[User:Kevan|Kevan]] 16:59, 18 August 2008 (BST)<br />
<br />
== Will there be any type of reward for x number of survivors remaining? ==<br />
<br />
I'm just going to say the only reason to ask this is because what the point of trying to survive if the hoard of zombies will eventually take over all? All i want to know is there anything that actually would give hope to the survivors?<br />
<br />
:Yeah, it would be nice if the last 100 survivors were transported to Malton with text like "NAME survived the second Monroeville quarantine." or "NAME was one of the last 100 to die in Monroeville." on their profile page. --[[User:BetterLuck|BetterLuck]] 23:23, 18 August 2008 (BST)<br />
<br />
::I hope something happens that's good at least for survivors, now they outnumber us way too much now--[[User:Kazypoo1|Kazypoo1]] 15:44, 19 August 2008 (BST)<br />
<br />
== Monroeville Characters ==<br />
<br />
I was just wondering if you had any plans for allowing players to have their Monroeville character's account moved to Malton. I just want to know because I happen to really like my MV character from an RP perspective and would like to play as him in a city that isn't completely ruined and dead... or at least use his name for a character in Malton.--[[User:William Told|William Told]] 03:08, 21 August 2008 (BST)<br />
:No - you can transfer donation flags, but not characters. If you want to roleplay the same character in Malton, just create a new account with a slightly different name. --[[User:Kevan|Kevan]] 09:33, 21 August 2008 (BST)<br />
How do you transfer donation flags from a Monroeville character to a Malton one? Thanks. --[[User:Alias81|Alias81]] 13:10, 1 September 2008 (BST)<br />
:Just go to your "settings" page and enter a name. I've now added this to the [http://urbandead.com/faq.html#monroedonate FAQ]. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)<br />
<br />
== Don't fucking jimmy me, jules. ==<br />
<br />
# (diff) (hist) . . User:Vigeous/Group Pages; 18:25 . . (-2) . . Vigeous (Talk | contribs) (→Folie à Famille - )<br />
# (diff) (hist) . . Category talk:Historical Groups; 17:01 . . (+319) . . WanYao (Talk | contribs) (→Drunken Dead - )<br />
<br />
I swear that 84 minutes almost pushed me over the brink...--{{User:J3D/ciggy}} 09:34, 21 August 2008 (BST)<br />
:Yeah, it looks like the wiki backups are pushing the server over the brink as well, from sheer weight of data, to the point of actually overheating the machine. I'm going to have to do another archive-history purge, as it's been a long time since the last one. --[[User:Kevan|Kevan]] 10:24, 21 August 2008 (BST)<br />
::NOOOOOO! Not the memories! Take anything but the memories! --{{User:J3D/ciggy}} 10:30, 21 August 2008 (BST)<br />
:::What about all teh lulz?!?!?!?!? Jed! ACTIVATE LULZ PRESERVATION PROCEDURES. CODE RED!--{{User:Nallan/sig}} 10:44, 21 August 2008 (BST)<br />
::::OMG DID YOU SAY <big><big><big><big><font color="red">CODE RED?!?!?!?!</font></big></big></big></big>--{{User:J3D/ciggy}} 10:47, 21 August 2008 (BST)<br />
:::::Good man. You'll do me proud yet. btw Kevan we just bought UD shirts so hopefully that means you don't have to go ahead with this "purging" business...--{{User:Nallan/sig}} 10:48, 21 August 2008 (BST)<br />
::::::Yeah i've thrown my best days into UD and my best money too. The least you could do is buy more server space so that a purge need never happen again. What if we need to check back over to see who made an edit? Or find long lost lulz? I mean [[2 Cool]] have a variety of quality projects using that space. [[ALiM]], [[ELiM]], [[Great Fire of 1912]], [[Sir Dick Longman]], [[Suburb Nicknames]], [[Colloquialisms]] and [[Malton Girl on Girl Parade]] all spring to mind. Of course there are many many more worthy pages created in the name of [[Kevanism|Kevan]], this is just a tasty sampling.--{{User:J3D/ciggy}} 10:53, 21 August 2008 (BST)<br />
:::::::Stop blatantly spamming your endless vomit pile of useless wiki projects.--{{User:Sexylegsread/sig}} 11:02, 21 August 2008 (BST)<br />
:::::::Quality projects using the ''page history'' space? If there's something good in there that's been deleted for wiki policy reasons, can't you host it somewhere else where people will actually find it? --[[User:Kevan|Kevan]] 11:07, 21 August 2008 (BST)<br />
::::::::Well if there is that's what we'll do. By the way - whilst I'm here, can I get your thoughts on [[ALiM|this page]]. Totally just out of interest and not fishing for an endorsement to stick in the first sentence of the article... And did you purposely give some of the locations amusing names or was it all the result of some cosmic event?--{{User:Nallan/sig}} 11:22, 21 August 2008 (BST)<br />
:::::::::Also thanks for the recognition that they are in fact quality. And yes page history contains lols and should be kept for this reason. For example [[User:J3D/lol@finis|this particular work]] would never have been possible if page histories weren't kept. [[Save Page Histories]], i think i smell a 2C wikiproject coming on...--{{User:J3D/ciggy}} 11:32, 21 August 2008 (BST)<br />
::::::::::Ah that smell. I know her well.--{{User:Nallan/sig}} 11:33, 21 August 2008 (BST)<br />
<br />
Just wondering if there's a time-frame for this, there's an administrative Archive of Two we need to finish up before it happens, shouldn't take more than a few hours each.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 16:59, 21 August 2008 (BST)<br />
:Turns out that it might just be the A/VB talk archives.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:03, 21 August 2008 (BST)<br />
::What in the name of all things holy is an archive history purge? Do i need to be in the brace position? --{{User:Rosslessness/Sig}} 17:11, 21 August 2008 (BST)<br />
:::Look at the contribs of an older member, like myself. Ive ben around and posting since october 2005. you will see pretty much nothingb that old. A history purge is just that, a deletion of all revisions older than a certain age from the database. Its one of the reasons we make archive pages. Histories can get seriously huge, especially on larger, more active pages. For examples of the biggest, try A/VB and Talk:Suggestions --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 18:02, 21 August 2008 (BST)<br />
::::Cheers Grimbo. --{{User:Rosslessness/Sig}} 18:06, 21 August 2008 (BST)<br />
:::::Couldn't Kev just get rid of the bigs one then? Talk suggestions is a particularly useless page...--{{User:J3D/ciggy}} 07:08, 22 August 2008 (BST)<br />
:It'll be some time during September, and it'll be clearing out to a specific date (probably everything over a year old). If you need me to hold off while some admin archives are made, let me know. --[[User:Kevan|Kevan]] 17:37, 27 August 2008 (BST)<br />
::I believe we finally got them all done.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 01:17, 2 September 2008 (BST)<br />
:::Thanks. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)<br />
<br />
# (diff) (hist) . . m Talk:Undeadites; 18:20 . . (-629) . . Creeping Crud (Talk | contribs)<br />
# (diff) (hist) . . The Drifters; 17:02 . . (0) . . Robot clean (Talk | contribs)<br />
Maybe we do need to lose some of our precious memories...--{{User:J3D/ciggy}} 09:48, 5 September 2008 (BST)<br />
<br />
== Is barricading affected in dark buildings? ==<br />
<br />
Would you be able to resolve [http://wiki.urbandead.com/index.php/Talk:Dark#barricading_success_is_also_affected_by_dark this question], please? (i.e. is there an effect in dark buildings on barricading success?) --[[User:WanYao|WanYao]] 12:05, 27 August 2008 (BST)<br />
:As Midi said, you should try doing your own research on this inquiry first. It seems like you haven't even checked by yourself. --[[User:Aeon17x|Aeon17x]] 14:21, 27 August 2008 (BST)<br />
::It's based on chance - sorta hard to get solid evidence when it could just be called "bad luck". Sometimes you have to go to the source to find out if you're just having a shitty day or if it's some game mechanic that's actually stopping you from hitting all those zeds at the local RP... I mean... er...--{{User:Nallan/sig}} 14:53, 27 August 2008 (BST)<br />
:::Aeon, I ''did'' "check for myself"... As in. I've experienced it numerous times in-game... Then I went to Brainstock, asked around for a second opinion, and got one... But that wasn't good enough for you people... So I decided to ask Kevan, himself -- especially since Nallan kind of has a point, and since it's not easy to find the conditions to conduct the experiment... In any event, I managed to find a place to try it: I posted the results on the Darkness talk page. However, a quick word, yea or nay, from the designer really would be appreciated... Now... none of this "discussion" was necessary, not here, stop spamming this page, sheeesh. --[[User:WanYao|WanYao]] 23:14, 27 August 2008 (BST)<br />
::::You typed more than the first three comments combined. And you complain about spamming? --[[User:Aeon17x|Aeon17x]] 01:31, 28 August 2008 (BST)<br />
:Yes, there is an effect. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)<br />
<br />
== theres 98 survivors in monroeville what now? ==<br />
<br />
what is going to happen now? is there anything left for the survivors other than to just run or make a last stand? is there anything for staying alive till the end. --[[User:Kazypoo1|Kazypoo1]] 19:13, 27 August 2008 (BST)<br />
<br />
Stay alive I guess. --[[User:Federationtrooper|Federationtrooper]] 22:49, 27 August 2008 (BST)<br />
:umm the count jumped UP TO 100, what just happened? --[[User:Kazypoo1|Kazypoo1]] 03:50, 28 August 2008 (BST)<br />
::And it's 101 now. --[[User:Aeon17x|Aeon17x]] 05:44, 28 August 2008 (BST)<br />
:::Idled characters standing up, most likely. Hellooooo. --[[User:WanYao|WanYao]] 06:11, 28 August 2008 (BST)<br />
::::Yes, idlers. So, will all characters be deleted completely? Should we make a last stand? What will happen to the accounts? Will there be permaneny links to the diaries, that can still be obtained after the accounts are deleted? Knowing the basic plan will help us figure out what we should be doing.--[[User:Kolechovski|Kolechovski]] 20:37, 28 August 2008 (BST)<br />
:::::If I recall correctly, at some point the game will be shut down. I mean ''shut down''. At which point Kevan has said that any donations on MV alts will be transferable to Malton. He has hinted that he might allow MV alts to be moved to Malton once it's shut right down -- although I haven't noticed anything like this in a while, maybe he's changed his mind? I dunno... My advice, personally is to wait and see... Possibly Kevan doesn't even know yet how he'll wrap it up. --[[User:WanYao|WanYao]] 22:44, 28 August 2008 (BST)<br />
::::::I'm [http://wiki.urbandead.com/index.php/User_talk:Kevan#Monroeville_Characters pretty sure] that MV characters won't be transferable to Malton.--[[User:William Told|William Told]] 01:49, 31 August 2008 (BST)<br />
:::::::Okay, but what will happen to the actual accounts though? What would happen if I tried to login with it after the map ends? Will the diary be preserved?--[[User:Kolechovski|Kolechovski]] 20:59, 2 September 2008 (BST)<br />
:::::Aren't they (donation tags) already transferable? i'm pretty sure they should be. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 21:02, 2 September 2008 (BST)<br />
<br />
Donations are transferrable, and accounts aren't - it was always going to be one or the other, and donations seemed more appropriate. Profiles and diaries will be kept in perpetuity. And given how little difference there is between shutting the city down entirely and leaving it open for zombies to mill aimlessly around in, I might just leave it open. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)<br />
:Fair enough? Any chance of us active zeds getting another tag in our profiles? Ive noticed those survivors still active have got one. --{{User:Rosslessness/Sig}} 18:49, 5 September 2008 (BST)<br />
<br />
For what? --[[User:Deadblast|Deadblast]] 19:36, 5 September 2008 (BST)<br />
:It looks like this [[http://urbandead.com/profile.cgi?id=1147825]], one like ''blah was an active zombie one month into the 2nd quarantine. '' --{{User:Rosslessness/Sig}} 19:49, 5 September 2008 (BST)<br />
<br />
Again, I ask, "For what?" For staying active? --[[User:Deadblast|Deadblast]] 23:35, 5 September 2008 (BST)<br />
:Sorry. yep.--{{User:Rosslessness/Sig}} 21:29, 8 September 2008 (BST)<br />
::You knew when you signed up that it was not going to be a permanent map. And you knew the basic rules of the game, as well. You ''knew''... Now, deal with it. --[[User:WanYao|WanYao]] 21:57, 8 September 2008 (BST)<br />
<br />
== FAQs addition? ==<br />
<br />
I don't know why you haven't gotten around to it, but here you can even find a pretyped one to add. It's a quick, simple addition...<br />
<br />
http://wiki.urbandead.com/index.php/Talk:Suggestions#Add_encumbrance_section_to_the_FAQs<br />
<br />
Also, I'm not trying to bother you, but could you check the bugs page and try to deal with some of those issues? I noticed my moved-outside reports already in the known bugs section, and that sounds like a creepy one that's been happening to a number of people. I also see a number of other bugs commonly happening, with no hint of what's going on. Thanks.<br />
--[[User:Kolechovski|Kolechovski]] 20:44, 28 August 2008 (BST)<br />
:Once again...[[PR_UI:_Sub_Pages#Tips_about_encumbrance|dupe]]. --{{User:Axe Hack/Sig}} 19:28, 30 August 2008 (BST)<br />
::That's why I wondered why he hasn't gottena round to it yet. It's been around a while, and it seems pretty needed.--[[User:Kolechovski|Kolechovski]] 21:04, 2 September 2008 (BST)<br />
<br />
== Enough is enough ==<br />
<br />
I know you don't want to deal with this kind of stuff... yeah yeah yeah... But please just ''look'' at [http://zombies.dementiastudios.org/boards/index.php?topic=12.180 this post]. Just quickly... <br />
<br />
Enough is enough, already. '''Please''' ban open proxies from accessing Urban Dead, because this is just too common -- and if anything is going to kill this game and the community it's zerging. There is a massive level of frustration over zerging, though honestly it's not brought up because people are fatalistic, figuring you're not going to do anything about it. But there are people willing and able to assist with the coding, with helping to set this up, you just need to say "Yes" to getting the ball rolling. Please consider it, consider ''something''... Because it's a serious problem ((that is, the use of proxies). And, unfortunately -- unless there is something huge we are all missing -- it's a problem that your abuse detection algorithms just can't deal with... --[[User:WanYao|WanYao]] 12:55, 31 August 2008 (BST)<br />
:Just to add... This guy in the post I linked to likely had his alts banned, and just kept making more and more to replace them... which, if true, shows that algorithm works against ''"normal" multi-abusers.'' But when you're dealing with proxies, you can completely circumvent those algorithms. And that's the problem... Active players usually encounter at least a couple ''obvious'' "zerg teams" every week... And a lot more less obvious but suspicious ones... It's very frustrating for those who try to play "by the book"... And while we generally just "shrug and bear it", still... I'm not going to bother you with this anymore now, but I really felt it was high time to bring this your attention, and to speak out for the many people who are so frustrated by the prevalence of zerging in Urban Dead. Thanks for your attention. --[[User:WanYao|WanYao]] 13:17, 31 August 2008 (BST)<br />
<br />
I'm going to take the liberty of seconding the above on behalf of both the [[Ridleybank Resistance Front]] and [[Columbine Kids]], two fair-playing teams that I lead who encounter zerg teams weekly. Whether something comes of this or not, I just want to add our voices. --[[User:The Hierophant|Papa Moloch]] 18:38, 1 September 2008 (BST)<br />
<br />
Ha. The only topic on the page not address by Kev on Sept 3. Come on man an least a reply saying you cbf would be nice...--{{User:J3D/ciggy}} 05:03, 5 September 2008 (BST)<br />
<br />
:Sure, I'll take a look at any ideas or technologies people have got. I'm not aware of any silver bullets that don't also turn up false-positives for people on weird ISPs or who have a misleadingly-configured home network, but would be happy to be proven wrong. --[[User:Kevan|Kevan]] 11:29, 5 September 2008 (BST)<br />
::Interesting Tangent: Speaking of silver bullets, i recently found out that all that stuff from days yonder referring to silver bullets and there use in banishing monsters is actually ambiguous as to if it's talking about actual silver, or mercury (which was known as quicksilver at the time). so yeah, you may in fact be unaware of any mercury bullets. Just keep that in mind when banishing foes.--{{User:J3D/ciggy}} 12:36, 5 September 2008 (BST)<br />
<br />
There was a discussion on Beerhah.com about this... Where some people were attempting to seriously address the issue and then come to you with some solutions. Sadly, interest seemed to wane once Finis Valorum apparently left the game... However, I am going to copy what was probably the most relevant and hopefully most useful post in that discussion. As you'll see, the solution was not an algorithm and/or set of "suspicious" IPs, etc. -- which I gather was you were talking about above? Rather, the main idea it was using a list of known proxies and simply banning them. I actually think the wiki sysops have a pretty long list of banned proxies, for a start perhaps that could be used... <br />
<br />
And, no solution is going to perfect. There will ''always'' be holes, always ways around whatever measures you impliment. As the post I'll copy discusses. That, I think, is pretty well understood. However, the point is to make it as difficult as possible for people to cheat. Open proxies are just ''too easy'' to find and use... Now, I don't know if paying for a proxy list is going to be effective, or a waste of money, considering how much these things change, apparently -- that's something someone with the right knowledge would have to decide. Anyway, I'm place the text of the post on [[User talk:WanYao| my Talk page]] for you to look at. Thanks for your time. --[[User:WanYao|WanYao]] 13:21, 5 September 2008 (BST)<br />
<br />
Sadly, we've got no follow up response yet... Kevan, are you listening? Just as another case in point, look at this... yeah I ''know'' what you say... But just look... I think you need to... I don't want to be a "bitch" about this... But I am really, really hoping we can find some way to address the zerging issue, and this requires a dialogue with you... <br />
<br />
http://iwrecords.urbandead.info/09-12-08_2000hrs_PRIVATE/IN_7-1__644-f97-77b.html<br />
http://iwrecords.urbandead.info/09-12-08_2000hrs_PRIVATE/IN_8-1__0c7-19c-2b9.html<br />
<br />
LOLz at my insane typos notwithstanding (i meant "flayed alive") .... This is sadly typical... We see this stuff all the time: here, 4 alts, at least, 2 each in adjacent buildings, from someone with a whole slew of "mithra" alts, many more than these 4, many of them previously spotted together -- this guy is familiar to us... We've presented some ideas for dealing with zergs like this, there is a discussion on the [[AZM]] Talk page... Will you work on this? --[[User:WanYao|WanYao]] 21:08, 12 September 2008 (BST)<br />
<br />
Kevan, please do this: community appointed UD moderators. These trusted moderators will ban obvious zerging reported by players. To investigate zerging only basic information is needed: history of when the zergs all logged in, and how long they've been around each other. 95% of zergers are stupid and lazy and will be caught this way. No permanent bans, just temporary ones. Enough to make the zergers life difficult. --[[User:Rupert|Rupert]] 19:05, 12 November 2008 (UTC)<br />
:COMMUNITY appointed? You're joking, right? --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 21:09, 12 November 2008 (UTC)<br />
<br />
I'm kind of new, so forgive me if this is stupid... Am I correct in assuming that a lot of these zerg characters are level 1, or to a lesser degree level 2 that seldom level up or even gain XP but are used as scouts. If that's the case then I would think that any ''real'' account is going to gain XP and level up within reasonable time periods. If that's the case then would purging level 1 & 2 characters that don't level in say a month get rid of a lot of zergs? Or is there a legitimate reason for accounts within these parameters? --[[User:Mvario|mvario]] 01:59, 10 December 2008 (UTC)<br />
:Most zergs (despite the name) do infact end up leveling up, check out all the [[GTFO]] zergs for an example. The one's that do stay at lvl 1 and 2 are throw aways that won't be used again anyway, so deleting them wouldn't have any effect except to free up the account name to be used by another player. And that is something Kevan has said he doesn't want as it would cause confusion. Also lol @ my post up there ^ from Sept 5.--{{User:J3D/ciggy}} 08:48, 10 December 2008 (UTC)<br />
<br />
== Last Major Change to this page? ==<br />
<br />
When was the last major change to this page made, the one where months pf posts were cleared off and the number of topics reset to 0 (I assume 0)?. What about the Suggestions Development Page, where the Overflow section used to be? I'm trying to find certain old stuff, and I need to know those important dates to do so...thanks.--[[User:Kolechovski|Kolechovski]] 21:07, 2 September 2008 (BST)<br />
<br />
<br />
[[http://wiki.urbandead.com/index.php?title=User_talk:Kevan&diff=prev&oldid=1241305]]This? You can chust check yourself by looking in the history tab at the top of each page. --{{User:Rosslessness/Sig}} 21:27, 2 September 2008 (BST)<br />
<br />
:That link's no good.--[[User:Kolechovski|Kolechovski]] 21:00, 6 November 2008 (UTC)<br />
::There was a history purge so links to old edits don't work. However purges aside he's right, if you need to find an old version of the page use the history tab at the top.--{{User:J3D/ciggy}} 08:51, 10 December 2008 (UTC)<br />
<br />
== Dear Kevan: ==<br />
<br />
<span style="color: #800000; font-family: Times"><center>You may try to tear down our barricades, devour our friends and allies, destroy our home... But we ''will'' prevail. Your efforts will be met with the stalwart defense that Barrville has maintained for these three years, and with our community at our sides, you must eventually accept defeat. You will go down, Kevan... and we'll put you there. And we'll do it oldschool; With our fists, With our boots, with lead pipes...<BR>And yes, with Axes. We shall not be put down.<BR>'''We Are AXES HIGH'''<br />
<br />
E Cinerebus, Gloriam --[[User:Hardcore Rockabilly|Hardcore Rockabilly]] 16:13, 5 September 2008 (BST)</center></span><br />
<br />
:'''''HAHAHAHAHAHAHA!!!!!!''''' [[User:The man|The man]] 20:31, 13 September 2008 (BST)<br />
<br />
:Okay, I actually thought it was quite the honour to be eaten by Kevan... but none the less worthy of an overtly trenchy and overdramatic comment. - --[[User:Hardcore Rockabilly|Hardcore Rockabilly]] 20:46, 23 September 2008 (BST)<br />
==Database errors==<br />
We are getting some infrequent, but still painfully annoying database errors. Last night when i was trying to edit [[A/VD]] i couldnt because of them, and we lost two current revisions on a page [http://wiki.urbandead.com/index.php?title=User%3ASpacer_one%2FAthair_bas&diff=1270526&oldid=1270400 here] to them as well. Can you please take a look and find out whats going on? --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 21:51, 10 September 2008 (BST)<br />
:Noted. --[[User:Kevan|Kevan]] 10:43, 11 September 2008 (BST)<br />
:It looks like we lost a handful of page revisions during the history purge; I'll look at restoring them this afternoon. --[[User:Kevan|Kevan]] 14:08, 11 September 2008 (BST)<br />
::Okay, fixed, the handful of pages that were affected are stable now. --[[User:Kevan|Kevan]] 23:25, 11 September 2008 (BST)<br />
<br />
==About the proxy issues...==<br />
this site: http://www.gmodtop100.com/ had a similar iddue which involved everyone giving themselves votes using proxyies from proxy.org Recently the website restted all the lists and when I tried to give hits to my gmod clan, I discovered that by some sort of meckanism they had managed to block proxies from being able to vote. I know they hadn't simply banned them because even my top secret proxy was blocked and I had never used it to access the website before. Maybe if you could get in contact with this "Pulsar effect" guy we could finally end this. [[User:The man|The man]] 20:31, 13 September 2008 (BST)<br />
:It's really not as simple as some people seem to think. Web-based CGI or PHP proxies, or even SOCKS/HTTP proxies, are merely the tip of the iceberg – anyone with any decent technical expertise or friends with same can bypass any proxy list you care to come up with. Sure, it might be helpful, but it won't be a silver bullet, as Kevan alluded to above. Either way, we'll need to continue with [[ZHU|community-based]] [[GTFO|solutions]], as well as any additional technological measures that may be implemented. And remember... {{cquote||It may well be doubted whether human ingenuity can construct an enigma... which human ingenuity may not, by proper application, resolve.''|Edgar Allen Poe}}{{User:Revenant/Sig}} 07:09, 15 September 2008 (BST)<br />
::And...{{cquote||Some things are not problems to be solved, they are facts to be coped with.''|Anonymous}} --[[User:Tselita|Tselita]] 17:23, 20 September 2008 (BST)<br />
<br />
==Future history wipes==<br />
Would it be possible leave a few more months worth of page histories next time a wipe is done? It's making it very hard to evaluate and track deletion requests, vandal histories and the like when histories just weeks old are missing, making it especially difficult to determine who should have "ownership rights" of group pages. Loosing histories will always be a problem, but the problem can be lessened significantly if you could keep it to older edits <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[UDWiki:Image Categorisation|i]]</sup> 16:56 20 September 2008 (BST)</small><br />
:Or a portion of the oldest edits on a page(like the first 5 if possible).--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 02:42, 22 September 2008 (BST)<br />
::And maybe a backup for the suburb danger status, using that sql code i sent you last time... heh... too bad i only found out about this wipe weeks after it occured, or i would have asked you to make the backup before the wipe. Bugger. --[[User:Hagnat|People's Commissar Hagnat]] <sup>[[User talk:Hagnat|talk]]</sup> 03:14, 22 September 2008 (BST)<br />
<br />
== I'm wishing for headshot.... ==<br />
<br />
maybe for those left in monroeville should have something, like headshot, cause look at whats left... [[User:Kazypoo1|Kazypoo1]] 19:53, 4 October 2008 (BST)<br />
:The problem with that is to use headshot, you need to interact with zombies. A lot of the zeds left metagame, and all you'd do is draw others to your location. So yes. Bring it back. --{{User:Rosslessness/Sig}} 19:33, 5 October 2008 (BST)<br />
::I agree, running from zeds is getting old. I imagine they must be pretty bored as well. If not perma-death, how about headshot drops AP to zero. Otherwise we'll continue this war of attrition. Also shouldn't we get new badges? It would be cool if we had an incentive to keep playing besides making the zeds look impotent.--[[User:Babe's Ghost|Babe&#39;s Ghost]] 01:02, 29 October 2008 (UTC)<br />
<br />
== ALiM's Birthday Party ==<br />
<br />
You've been cordially invited to attend ALiM's birthday party at [[Club Head]] at 10am GMT on the 18th of October. Festivities will last for a full 24 hours. See [[Talk:Amusing_Locations_in_Malton#ALiM_PARTY.21.21.21|here]] for more details, oh divine master.--{{User:Nallan/sig}} 02:15, 7 October 2008 (BST)<br />
<br />
== Misconduct ==<br />
I figure you are already aware of whats going on [http://wiki.urbandead.com/index.php/UDWiki:Administration/Misconduct#User:Grim_s| Here] but figured you should be formally informed. The final decision of the community has not been reached, but the general consensus will at the very least include the Bureaucrat status being removed from Grim. More may or not follow depending upon deliberations. Thank You. [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]][[AZM]] [[Coalition for Fair Tactics|''CFT'']]</sup> 05:25, 7 October 2008 (BST)<br />
:You have provided no evidence of misconduct. This is absolutely ridiculous. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 11:18, 7 October 2008 (BST)<br />
::Grim pipe down, everyone knows what you think and we also happen to know what Conn thinks. I can appreciate you're pissed off but can you not write the same boring ass one line all over the place, at least i nice tl;dr wall for old times sake ;) --{{User:J3D/ciggy}} 11:33, 7 October 2008 (BST)<br />
:::Its not a boring arse line. Its a simple fact. All accusations of abusing the status of sysop as abadge of authority to force ones wishes on the community '''must''' come with '''clear evidence''' over a '''substancial period of time'''. So far no such evidence has been presented, and all my requests that it be have been soundly ignored by all concerned. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 11:36, 7 October 2008 (BST)<br />
::::Conveniently all such evidence was wiped by Kev yestermonth, so i guess it falls down to your word against his/theirs. --{{User:J3D/ciggy}} 11:39, 7 October 2008 (BST)<br />
:::::Evidence already posted would still be present, easily visible to all who try a basic search. In any case, as [[user:Revenant]] has said, this is a [http://en.wikipedia.org/wiki/Kangaroo_Court Kangaroo Court], nothing more nothing less. My defense, which is logically sound, has been ignored, except where people have cherry picked points to troll. Saddam Hussein got a fairer trial than i am. In any case, without evidence, you cannot convict. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 11:40, 7 October 2008 (BST)<br />
::::::<nowiki>*</nowiki>shrug*, shouldn't have declined my sysopship... ;) --{{User:J3D/ciggy}} 11:43, 7 October 2008 (BST)<br />
:::::::You were unfit for the job, and your subsequent tantrum proved as much to even the most jaded of eyes. My job isnt to make friends, or to be popular, or to do what people want, its to do what the rules and guidelines of this wiki state is correct, and to make the best decisions for the wiki in places where the guidelines do not cover. I am the only person to have ever lived up to that responsibility. No one else has, though karek comes damned close. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 11:47, 7 October 2008 (BST)<br />
::::::::oh come on, it was a joke! I thought even in your current state you should have picked it up. Feel free to slur away, hope it makes you feel better, xoxo. --{{User:J3D/ciggy}} 11:51, 7 October 2008 (BST)<br />
:::::::::Im sorry, but one seldom finds entertainment when one is the victim of such obvious and gross injustice where one cannot do anything about it. I apologise. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 11:54, 7 October 2008 (BST)<br />
::::::::::apology accepted, we shall see how it plays out...now, to leave kevan's talk page so he doesn't get pissed off and cancel my accounts!--{{User:J3D/ciggy}} 11:59, 7 October 2008 (BST)<br />
:Yes, this page was already on my watchlist. --[[User:Kevan|Kevan]] 11:37, 7 October 2008 (BST)<br />
::You gonna have a vote? --{{User:J3D/ciggy}} 11:39, 7 October 2008 (BST)<br />
<br />
Contrary to Conndraka's first post, this is not a community decision at all. It is in fact a decision made by a small group of sysops. I trust the subtle difference and obvious deceit on Conndraka's part is not lost on you. -- {{User:Iscariot/Signature}} 14:59, 7 October 2008 (BST)<br />
<br />
There being no official method or process of notification...[http://wiki.urbandead.com/index.php/UDWiki:Administration/Misconduct#Final_Ruling| Here] is the result. Note the community "petition" that is also currently attached to the position. There being no "Policy" in this manner, the impeachment of a sysop by the community is a nebulous proposal at best. [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]][[AZM]] [[Coalition for Fair Tactics|''CFT'']]</sup> 06:00, 9 October 2008 (BST)<br />
:So that was you that thought that it would be a good idea to try to drive someone to vandalism as a last resort at neutrality? If it wasn't whoever added that petition should themselves be vandal escalated for misusing an administrative page to further a personal fight. Precedent matters.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 09:13, 11 October 2008 (BST)<br />
::Just for the record it was me who added the "petition" it was not intended to be used as evidence against Grim it and i thought it was pretty clear that I was asking for the communities opinion on wether Grim should face a vote. more than 1 person thought not.... apparently my intention was not clear enough and it turned into a petition while i was off-line. Should Grim have lost his Crat status? Probably... should he have lost it for the misconduct case? Absolutely not!--[[User:Honestmistake|Honestmistake]] 14:15, 11 October 2008 (BST)<br />
<br />
== Bug, "zerg flag", or what? ==<br />
<br />
[http://www.urbandead.com/profile.cgi?id=951980 This alt] has recently tried searching for FAKs in a powered Mall with *no* success. 'Tis far more than bad luck... All other actions seem to working just fine, and I really can't see how a zerg flag could have been activated, even accidentally. Is this a bug, some unannounced change, or has a zerg flag somehow been activated? Anyone else had anything similar happen? But if it is a bug, then I'll report it normally... Thanks. --[[User:WanYao|WanYao]] 05:09, 9 October 2008 (BST)<br />
:Unannounced change, although you shouldn't be getting ''zero'' success. If it keeps up, report it as a bug and we'll get some more data on it. --[[User:Kevan|Kevan]] 12:17, 9 October 2008 (BST)<br />
::Can you post these things as news? not only are we in a news drought, but it'll send the mall rats scurrying to the TRPs...--{{User:J3D/ciggy}} 12:25, 9 October 2008 (BST)<br />
:::It seems a bit cheap to announce search tweaks as fully-fledged "game updates". There are some proper updates on the way. --[[User:Kevan|Kevan]] 12:27, 9 October 2008 (BST)<br />
::::Perhaps, but it makes a difference. And considering it was suggested through the wiki suggestion system it'd a tip of the hat to the crowd over there (regardless of whether or not you actually saw that ;) ), i look forward to new updates :D something pro zombie perhaps? Things have quietened down in Malty as of late...btw kudos on the ruin update, she added a whole new dimension to the game.--{{User:J3D/ciggy}} 12:31, 9 October 2008 (BST)<br />
:::::Oh good. I thought this was just me. I have been getting reduced search rates EVERYwhere. (Hospitals, Malls, NT buildings.) Quite a few days I've spend 18~23 AP in these buildings over a period of about 10~12 minutes and have found nothing at all. Recently I've used a mall-searcher and spent 20 AP in Caiger NW and have found nothing in any store. It woulda been nice to see this as an official update. [[User:Pakopako|Pakopako]] 14:35, 9 October 2008 (BST)<br />
::::::Yay! Updates are ace. :D -- {{User:Krazy_Monkey/sig}} 17:47, 9 October 2008 (BST)<br />
:::::::Yes, please announce it or something. I was sad to find just 2 FAKs with 20 APs in a lightened mall with bargain hunting. Its just very less. First i thougt, it was bad luck, but others said the same too. Maybe a small view, what has been changed would be nice. --[[User:Paradoxin|Paradoxin]] 17:53, 9 October 2008 (BST)<br />
:::::::'''My search-statistics:'''<br />
:::::::'''Where:''' lightened Mall, searched in the Drugstore<br />
:::::::'''Skill:''' Shopping+Bargain Hunting<br />
:::::::'''APs:''' 38 / 47<br />
:::::::'''Found nothing:''' 30 / 36<br />
:::::::'''Found a FAK:''' 8 / 11<br />
:::::::'''Rate:''' 21,06% / 23,4%<br />
:::::::--[[User:Paradoxin|Paradoxin]] 18:18, 9 October 2008 (BST)<br />
<br />
Assuming there are no more break-ins at my safehouse, I'll post some data tomorrow. [[User:Linkthewindow|<span style="color: DodgerBlue">Linkthewindow]]</span> <sup>[[User talk:Linkthewindow|<span style="color: DarkRed">Talk]] </span> </sup> 04:26, 10 October 2008 (BST)<br />
<br />
Thanks for the reply, Kevan... No, you're right, haven't had a lot of time to play lately, but I tested it further and I did finally find some FAKs... And for everyone else... I believe I know ''exactly'' why Kevan implemented this. And it pleases me, personally, very much. :) Meanwhile, this wasn't a game-mechanic change, just a search rate nerf... Thus, I think it's cool it was left for us to discover on our own, and not as an announcement... Even if I had to resort to the cheap method of asking the big guy himself... ;) Though I did suspect it might be a search rate nerf, I just didn't ''dare'' to believe'' :D ... Thanks, Kevan, cool change... --[[User:WanYao|WanYao]] 07:01, 10 October 2008 (BST)<br />
:Oh... FTR limited data... but searching for guns in a mall ''seems'' the same as always... and syringe rates have been quite low for some time now... just to clear up statement made above about everything sucking... --[[User:WanYao|WanYao]] 07:05, 10 October 2008 (BST)<br />
<br />
You know, there's a [[Search Odds|better place]] than Kevan's talk page to dump this data... --[[User:Midianian|Midianian]]<small><sup>&#124;[[User talk:Midianian|T]]&#124;[[Talk:Suggestions|T:S]]&#124;[[:Category:Recently Closed Suggestions|C:RCS]]&#124;</sup></small> 18:17, 10 October 2008 (BST)<br />
<br />
==Coup II==<br />
I have regularly spoken to you of the abuses of adminsistrator and the flaws of the system. I have begged, and pleaded for you to become involved in fixing these problems. You have told me to do it myself. Tow/three days ago i notified you of my intent to stage a coup on this wiki and enforce a better way, at the very least as a trial run. I also informed you that you could call it off simply by telling me "no". Since you havent responded, and circumstances have cospired to make such an option impossible in the immediate future due to the very corruption that has taken root, i have been forced to go ahead earlier than i would have liked. I merely ask that you adopt a wait and see attitude towards what i am trying to do. This is my last throw of the dice. My last ditch attempt to make this a better place before i take my leave of this community forever. I apologise for the manner in which i had to bring it about however. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 10:26, 9 October 2008 (BST)<br />
:Hello Grim. I read your email as a bold request for ''permission'' to single-handedly institute "sweeping reforms" and selective sysop demotions. I didn't realise you were threatening to actually abuse bureaucrat powers and go ahead regardless, if I didn't respond quickly enough.<br />
:Yes, whenever you email me asking that I force through a change that you personally want implemented, I suggest that you take it through the proper channels - usually a policy discussion, to at least get some community feedback first. I don't see why you couldn't have done that here. --[[User:Kevan|Kevan]] 12:17, 9 October 2008 (BST)<br />
<br />
==Coup==<br />
Could you please re-sysop all the people that Grim just demoted, please, and remove his bureaucrat status to avoid it happening again? <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[UDWiki:Image Categorisation|i]]</sup> 10:24 9 October 2008 (BST)</small><br />
:Already onto it. --[[User:Kevan|Kevan]] 10:24, 9 October 2008 (BST)<br />
::Thanks <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[UDWiki:Image Categorisation|i]]</sup> 10:28 9 October 2008 (BST)</small><br />
:::sooo....where do we go from here? --{{User:J3D/ciggy}} 11:31, 9 October 2008 (BST)<br />
::::[[Suburb Nicknames#West Becktown|PUSSY TOWN]]!--{{User:Nallan/sig}} 11:33, 9 October 2008 (BST)<br />
<br />
Shouldn't grim also have been demoted ? He can still do lots of damage with his sysop powers --[[User:Hagnat|People's Commissar Hagnat]] <sup>[[User talk:Hagnat|talk]]</sup> 13:41, 9 October 2008 (BST)<br />
:Given the "effective immediately i am seizing executive power" tone of his bureaucrat abuse, and the fact that he claims to have left the wiki permanently, temporarily revoking his sysop powers seems fair enough, if only as a security issue. I'll reverse it should the [[Misconduct#User:Grim_s|new misconduct case]] decide in his favour. --[[User:Kevan|Kevan]] 14:34, 9 October 2008 (BST)<br />
<br />
Hm... I think I may create a new subpage on my userspace containing as much of this stuff as I can. It will be interesting to read through and spot the points at which Grim became more and more frantic. --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 14:27, 9 October 2008 (BST)<br />
<br />
::First Katthew, now grim. There is no place for common sense is there? Maybe i'm not in possession of all the facts; all I see is one frustrated person finally snapping, after years spent as one of the very few sysops to actually work to make this a better place - rather than feather his own nest. The wiki has finally moved from being a source of information to some kind of passive-aggressive, UD version of Facebook. I'd rather have one person capable of making a mature decisions, unafraid to step on a few toes and deflate a few egos, than a gaggle of preening children. Disappointing. --[[User:Keith Drudgely|Keith Drudgely]] 17:58, 12 October 2008 (BST)<br />
:::Grim was anything but "mature". Just saying. --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 20:56, 12 October 2008 (BST)<br />
::::you should talk, cyberbob... actually, i do think grim was someone who worked hard for the wiki... and he'd dealt with idiocy for so long, he did snap... however, if only he'd handled things better over the long haul... le sigh... for what it's worth, the drama has pretty much caused me to quit the game, too... pathetic how seriously some people (myself included) take all this sometimes... and interesting how easy it is to walk away when the bad taste gets to be too much, and how little you miss UD when you do... --[[User:WanYao|WanYao]] 10:36, 13 October 2008 (BST)<br />
:::::Biiig difference between being immature by choice and being immature by impulse, Wan. Also, WTF is with you and ellipses? --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 11:18, 13 October 2008 (BST)<br />
:::::~2 years till the next sysop snaps. I can understand where Grim was coming from though. It's very frustrating when people constantly attack you for no perceived reason, and eventually you *have* to snap, no one can sustain continued harassment. Grims misconduct case showed this, sysops calling for Grims demotion over something so minor was ridiculous. Unfortunately once a group of users has decided to attack you there's nowhere safe on the wiki, and eventually you are forced to leave until things cool off, which can be a long while, and difficult to do if you are a regular. - [[User:Jedaz|Jedaz]] '''- [[Signature Race|<span style="font-size:85%; color: #639">11:35/13/10/2008</span>]]'''<br />
::::::OR you could simply cease the unneccessary causticness that brought on all that ire and start acting with some degree of restraint rather than taking the easy route and trying to lay the blame on others. --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 11:52, 13 October 2008 (BST)<br />
:::::::Cyberbob's right, just because you weren't a victim of Grim's monster rampage doesn't mean it didn't happen. You should try to understand Jedaz, people didn't just rise against Grim for fun. We aren't idiots. If we were mindless idiots we would be playing Halo 3 and NFL 2009 instead of UD. {{User:DanceDanceRevolution/sig}} 11:58, 13 October 2008 (BST)<br />
::::::::It's called Madden you culturally ignorant fuck. Nah you're allllright. --{{User:J3D/ciggy}} 12:02, 13 October 2008 (BST)<br />
:::::::::How dare you be here and not on IRC. You left me alone with those barbarians. >=[ {{User:DanceDanceRevolution/sig}} 12:13, 13 October 2008 (BST)<br />
::::::::::sorry sorry! I was spose to go to bed 21 minutes ago...hows a week tonight for you? --{{User:J3D/ciggy}} 12:19, 13 October 2008 (BST)<br />
::::::::@Cyberbob - What kind of restraint are you talking about? Restraint of language? I don't see anyone else restraining themselves. Restraint of Sysop powers? Well there wern't any successful misconduct cases about misuse. If you are talking about restraining yourself once you've snapped then you must be laughing. Don't get me wrong, Grims attitude didn't help the situation, but people making a mountain out of a molehill doesn't going to help either.<br />
::::::::@DDR - What has Grim done since June to have this "uprising" occur? Personally I didn't see Grim do anything outside of his regular behaviour (ignoring this most recent case), and the community has known about his behaviour for a long time and still elected him! Would the community still have rised up if this didn't occur? If not then it's just an angry mob and it would have cooled down eventually, where as an uprising would still have occured.<br />
::::::::Anyway, if either of you wish to continue this conversation I'ld suggest we move this to my [[User_talk:Jedaz|talk page]] rather then clog up Kevans. - [[User:Jedaz|Jedaz]] '''- [[Signature Race|<span style="font-size:85%; color: #639">00:34/14/10/2008</span>]]'''<br />
:::::::::My point, Jedaz, was that if Grim was at all socially intelligent he would have realised that people weren't going to take his shit forever. If he wanted to prevent an explosion of the sort we saw he should've taken steps to improve his self-control. Blaming his completely unreasonable hissy fit (ZOMG IM GONNA LOSE MAI CRAT STATUS ALL MUST DIE) on the completely understandable reactions of everyone else is ridiculous. You need to take off the "I got yo back brotha!" goggles (you think I don't remember the circumstances of your demotion?) and take a step back to look at things realistically. --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 06:37, 14 October 2008 (BST)<br />
::::::::::I supose you have a point. But I don't think you fully understand the reason I chose to be demoted (if you did then you wouldn't have brought it up). My point is if you don't have the support of the team you are working in then of course you are going to find it tough and eventually you are either going to quit or break. Nobody seems to care that it can actually get to this point. - [[User:Jedaz|Jedaz]] '''- [[Signature Race|<span style="font-size:85%; color: #639">02:20/16/10/2008</span>]]'''<br />
:::::::::Cyberbob's right. Do you actually have a personal history with Grimsky? He has been planning this entire explosion for a very long time. He probably stretched out the time of the case so it could build up to a bigger explosion. He deliberately did this for his own ego. And yet you don't think he was unfit to be at the position he was at? Why argue with us more? Ask the entire community which demanded what we demand right now. I don't want to disrupt Kevan (I know your reading hun =]) So I'll stop here, no need to pursue justification. {{User:DanceDanceRevolution/sig}} 10:40, 14 October 2008 (BST)<br />
::::::::::it was very calculated, there was a reason he chased away the other competent sysops, and crats, and meatpuppeted his crat "election". He was planning this "coup" for a while and was no lapse in judgement.--{{User:AnimeSucks/Sig}} 22:30, 14 October 2008 (BST)<br />
:::::::::::I miss all of the good stuff. I believe what Anime is referring to is discussed [[UDWiki:Administration/Arbitration/Grimch_vs._Conndraka#Opinions/arguments/refutations/insults|here]], with a now dead reference to [[UDWiki_talk:Administration/Policy_Discussion/Sysop_Sub_Groups:The_Cheesy_Version#"With_less_than_10_active_sysops"|the original conversation here]]. You know, where he admits to hounding sysops such as Vista and Hagnat to get them to quit their positions. Coincidentally, after he got Hagnat to quit, he got elected as a Bureaucrat. No, obviously no long term plan in place.<br />
:::::::::::{{quote|Grim_s|Making a new sysop subclass wont solve this problem, all it will do is bloat the numbers of idiot sysops, which i have spent the last 18 months whittling away at.}}<br />
:::::::::::Whoops. I guess it ''was'' a long term plan to get into power after all, huh? [[Image:Haw.gif]] --{{User:Akule/sig}} 22:52, 14 October 2008 (BST)<br />
::::::::::::No way to prove this but on IRC Grim would often criticize my "hissy fits" of pissing people off for lulz and then brag about how he could do it better. I think AS remembers it, he often hung out in #udwiki. My point, he planned this. That wasn't impulse. Impulse is "DELETE FUCKING EVERYTHING!!!" --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 23:07, 14 October 2008 (BST)<br />
:::::::::::::Maybe they are talking about on a geological timetable. Or perhaps some people need to [http://www.merriam-webster.com/dictionary/impulse%5B2%5D read more]. I do find it amusing that [[:Template:Grim Doom|this template]], which was meant as a joke, is closer to the truth than people like to believe. --{{User:Akule/sig}} 23:29, 14 October 2008 (BST)<br />
:::::::::::He made [[User:Grim_s/Sandbox/Thingamajig|these notes on attempting to scrap the system]] back in July, which included the idea that my veto power was a "problem" and should be revoked. --[[User:Kevan|Kevan]] 23:51, 14 October 2008 (BST)<br />
::::::::::::That's kind of why I am confused how what [[User:Amazing|Amazing]] did was worse than this. There is a huge history of edits of Grim chasing users off of the wiki in order to attain the power he craved ([[UDWiki:Administration/Arbitration/Grimch_vs._Conndraka#Opinions/arguments/refutations/insults|'''by his own admission''']]), then kicks off the rest of the sysop team to implement his changes when he is threatened, yet he doesn't receive the same punishment. --{{User:Akule/sig}} 00:15, 15 October 2008 (BST)<br />
::::::::::::::You're confusing yourself, because the Amazing and Grim situations are totally different. Amazing wasn't a sysop when he earned his permban through the established VB escalation system, and it was also a long, long time ago. Most of the sysops ruling on Grims case had nothing to do with the wikigate farce. Careful what you wish for, Akule, [[Witch Burners]] arn't that picky, as you well know <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 12:35 15 October 2008 (BST)</small><br />
:::::::::::::::Oh, okay, so talking with Kevan about how Grim probably should have been permabanned for chasing away several good sysops, plotting to remove Kevan's veto power, and overthrowing the other sysops results with veiled threats of forcing me off the wiki from you. Gotcha. So, when are you going to [http://wiki.urbandead.com/index.php?title=UDWiki_talk:Administration/Policy_Discussion/Amnesty&diff=next&oldid=1295384 "waah"] Kevan like you did Hagnat and the others? --{{User:Akule/sig}} 22:17, 15 October 2008 (BST)<br />
::::::::::::::::I'm not threatening to force you off the wiki, Akule. I'm trying to point out that if witch burners always got their way, Grim would be out, but so would you, long ago due to copyright-gate. And why the hell would I Wah Keven, you clown... you're the one doing the waaaaahing <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 12:26 16 October 2008 (BST)</small><br />
:::::::::::::It's cos deep down (very deep, in some cases) we've all got a soft spot for ol' grimchy.--{{User:J3D/ciggy}} 07:12, 15 October 2008 (BST)<br />
::::::::::::::And the winner of the Speak For Yourself award goes to.... --{{User:AnimeSucks/Sig}} 08:53, 15 October 2008 (BST)<br />
:::::::::::::::Ooo! ooo! I'm a shoo in for this one! Pick me! Pick me! --{{User:J3D/ciggy}} 08:58, 15 October 2008 (BST)<br />
::::::::::::::Umm...Boxy? How is what Grim did similar to the Witch Burners? Our goal is to remove those who create mass amounts of drama on the wiki through vandalism, arby's, and other crap. We are the vigilantes that work where the sysops can't. Grim would have been a target of ours if we weren't so afraid of him banning us after labeling him a target. --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 22:25, 15 October 2008 (BST)<br />
:::::::::::::::Well, I was referring to the way Grim has become a targeted witch, actually, but he did use similar tactics, now you mention it <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 12:26 16 October 2008 (BST)</small><br />
::::::::::::::::The problem Grim saw with Kevan's veto power was that Kevan's refusal to participate in the wiki and the absence of the threat of the use of that power was in and of itself damaging to the wiki and led to a lot of the crap that annoys all of us. It wasn't that Kevan had veto power but that Kevan wasn't willing to give that power any weight. You'd probably know that if you ever spoke to Grim outside of arguments.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 04:24, 16 October 2008 (BST)<br />
:::::::::::::::::I did. Usually it was go back to an argument, mostly over stupid shit. Mentioning you like Star Wars would result in a vicious attack on why TIE Fighters can't make noise in space. I for one don't give a shit. Grim loved to create trouble over stupid shit. --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 18:23, 16 October 2008 (BST)<br />
:::::::::::::::::::That wasn't directed at you Sonny.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 02:54, 17 October 2008 (BST)<br />
::::::::::::::::::BUT GODDSDAMMIT TIE FIGHTERS CAN'T MAKE A NOISE IN SPACE!!!!!!--[[User:Honestmistake|Honestmistake]] 18:28, 16 October 2008 (BST)<br />
:::::::::::::::::::fcuk u tehy can 2!!1!!!1one! --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 18:30, 16 October 2008 (BST)<br />
:::::::::::::::::::: obviously the whole star war universe takes place in a particle rich nebula that allows for both the transmission of sound and the really spectacular explosions...DUH! [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]][[AZM]] [[Coalition for Fair Tactics|''CFT'']]</sup> 02:07, 17 October 2008 (BST)<br />
<br />
Well at least we don't have Real Gamer ruling the wiki.Grim did make a joke about a coup earlier in 2008 around the time the the dead did their rampage I believe.And by the way, according to the History Channel,if you were in space,the Death Star firing and destroying a planet is as less loud than you clicking your computer's mouse.--[[User:Gamestriker4|Gamestriker4]] 21:33, 29 October 2008 (UTC)<br />
<br />
== Coup Misconduct Resolution ==<br />
[[UDWiki:Administration/Misconduct#Resolution.2FFinal_Ruling| Resolution]] of the Misconduct case due to the coup, Just an FYI for official notification. [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]][[AZM]] [[Coalition for Fair Tactics|''CFT'']]</sup> 16:27, 12 October 2008 (BST)<br />
<br />
== HP? ==<br />
Just stood up after a revive... Found myself at 20 instead of 30. another one of these unannounced changes? [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]][[AZM]] [[Coalition for Fair Tactics|''CFT'']]</sup> 21:07, 12 October 2008 (BST)<br />
:That would be a bug. Report it if it happens again. --[[User:Kevan|Kevan]] 20:24, 14 October 2008 (BST)<br />
<br />
I like the NT scan tweak. Very classy. --{{User:Rosslessness/Sig}} 20:22, 14 October 2008 (BST)<br />
<br />
== Grammar ==<br />
<br />
You try to add some corrugated iron to the barricade, but can't find a place for them.<br />
<br />
"Them" should be "it", or "corrugated iron" should be plural, so maybe "corrugated iron rods".<br />
<br />
Hope this is in the right place, and I know you probably don't care that much about small gramatical errors but someone needs to point them out!<br />
<br />
Feel free to downsize the image..I would but I need to run! {{User:Lemonhead7t7/Sig}} 12:24, 15 October 2008 (BST)<br />
<br />
[[Image:Grammar.JPG|left|thumb|100px]]<br />
<br />
<br />
[[Grammatical Errors in Urban Dead]]. --[[User:Midianian|Midianian]]<small><sup>&#124;[[User talk:Midianian|T]]&#124;[[Talk:Suggestions|T:S]]&#124;[[:Category:Recently Closed Suggestions|C:RCS]]&#124;</sup></small> 12:34, 15 October 2008 (BST)<br />
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<br />
<br />
== Update ==<br />
I don't do this much and am actually on the side of criticizing updates as too much for false problems but this recent update has been something that has been long in the waiting. Thank You, this might actually get me playing my characters again.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 04:37, 16 October 2008 (BST)<br />
<br />
I'll go along with that. Admittedly I'm far more easily-pleased than Karek and never stopped actively playing, but still, thanks for a great update. --[[User:The Hierophant|Papa Moloch]] 02:27, 17 October 2008 (BST).<br />
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== Privacy Policy ==<br />
Hi kevan, is there any chance of a Privacy Policy being written up regarding players IP's and emails. --[[User:Thekooks|Kooks]] 18:58, 17 October 2008 (BST)<br />
:[[UDWiki:Privacy policy]] has been in the footer for a couple of years now. --[[User:Kevan|Kevan]] 23:13, 17 October 2008 (BST)<br />
::Sorry I did not make it clear, I meant in regards to the game, not the wiki.--[[User:Thekooks|Kooks]] 10:39, 18 October 2008 (BST)<br />
<br />
== Streetwalkin' cheetah with a heartful of napalm ==<br />
<br />
A ruffian headbutted me for 1 damage today, as a human. Is this a new addition or am I slow? I basically came here to ask, Kevan, how does one headbutt? Is it a random occurance that may happen instead of excecuting the punch command? Just curious. {{User:DanceDanceRevolution/sig}} 11:22, 18 October 2008 (BST)<br />
:Heh. That would have been me, non? Headbutt works via ?actions, i simply installed a greasemonkey script that allows me to perform said action in harman form without using the ?action. Sometimes young ddr, the only way to fight fire is well, with fire ;) . --{{User:J3D/ciggy}} 12:50, 18 October 2008 (BST)<br />
::That would be biting with a mask while alive I assume. 'cause you can bite while alive but, for 1 damage.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 13:49, 18 October 2008 (BST)<br />
:::Sounds like the shooting while a zombie cheat to me. That hasn't been fixed yet, has it? <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 14:27 18 October 2008 (BST)</small><br />
::::That was fixed just before April 1 this year, I remember because Red Rums April Fools plans were ruined.--[[User:Thekooks|Kooks]] 17:06, 18 October 2008 (BST)<br />
::::The only reason the shooting cheat got fixed was because enough people decided to whine about such a minor thing. No one really cares about this one and it's been known for a long long time. That being said the damage is reduced when trying to perform zombie actions while living, it's always punch damage and I think punch rates too.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:58, 18 October 2008 (BST)<br />
:::::Nah no mask, just 1 damage.--{{User:J3D/ciggy}} 23:55, 18 October 2008 (BST)<br />
::I wish to lay claim to be the first person to be headbutted for 1 damage by a harman. Then I'll be positively famous. {{User:DanceDanceRevolution/sig}} 00:52, 19 October 2008 (BST)<br />
:::You aren't. Unfortunately i'm not original, i got the script that allows me to do this off viktor, first person i know of who got headbutted was Fiffy i think, check with Anime, he'll know! --{{User:J3D/ciggy}} 01:06, 19 October 2008 (BST)<br />
:Take it to [[Talk:Actions via "question marks"]], thanks kids... no need to bother Kevan with this. Basically all these attacks work as a punch with different flavour: they're all 25% to hit, 1 damage. And you're very late to the party, I know I and others have been doing this for 6 months or more. Pretty much from around the time ActOnProfile came out. <tt>;)</tt> {{User:Revenant/Sig}} 03:34, 19 October 2008 (BST)<br />
::And unlike shooting while a zombie...the damage able to be inflicted by this is minimal. I've been bitten by a harman before. It was hilarious. ;) --[[User:Jen|Jen]] 04:15, 19 October 2008 (BST)<br />
:::Aha! That sneaky gorilla's secret is revealed! At last the world makes sense again. --[[User:William Told|William Told]] 05:09, 19 October 2008 (BST)<br />
<br />
/topic. {{User:DanceDanceRevolution/sig}} 06:31, 19 October 2008 (BST)<br />
<br />
== so wait... new map? whats for monroeville? ==<br />
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2 questions....headshot on this map or?<br />
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and monroeville is at 260 poeple so im kinda wondering if theres anything left for it....<br />
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[[User:Kazypoo1|Kazypoo1]] 10:22, 28 October 2008 (UTC)<br />
:First question, the first one to level 10'll find out. Question 2, get over it, there's been nothing there for ages...new city thyme :D --{{User:J3D/ciggy}} 10:24, 28 October 2008 (UTC)<br />
:Kazypoo1, Monroeville ''did'' die quite a while ago, in case you didn't notice... I thought it said 'permanent zombification' somewhere, and it only lasts a month, so I'm assuming its perma headshot. {{User:DanceDanceRevolution/sig}} 10:30, 28 October 2008 (UTC)<br />
::No, headshot doesn't mean permadeath in Borehamwood. --[[User:Kevan|Kevan]] 10:35, 28 October 2008 (UTC)<br />
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<br />
Hello Kevan, quick question: The stats page currently displays the Monroeville numbers as {{udspan|(1023 standing survivors, 707 standing zombies, 43896 accounts created)}}. I take it this is Borehamwood numbers mixing with the old of Monroeville. So will we get separate stats for Borehamwood? - [[User:Whitehouse]] 14:44, 28 October 2008 (UTC)<br />
:So. That's basically 950 survivors against 200 zombies at the moment? Still I liked getting the rage. It was fun. --{{User:Rosslessness/Sig}} 14:46, 28 October 2008 (UTC)<br />
:Good point. Fixed. --[[User:Kevan|Kevan]] 22:45, 28 October 2008 (UTC)<br />
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With the new locations such as railway line(s) and petrol station(s), what do they bring to the game? Is their any new weapons/items? --[[User:Alcatraz311|Alcatraz311]] 15:00, 28 October 2008 (UTC)<br />
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Was this why the server went down last night by any chance? =P -- {{User:Krazy_Monkey/sig}} 22:30, 28 October 2008 (UTC)<br />
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== Publicity of Big Brother house location ==<br />
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Greetings. I, amongst others, would like to know your opinion on publicity of the Big Brother house location on the wiki. Should it stay hidden or be revealed? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[User:Duke Garland/BHW|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 13:37, 2 November 2008 (UTC)<br />
:Unless Kevan comes out and says otherwise, this is no different than any other location in the game. Removing it is in no way different to a group of trenchies removing [[Giddings Mall]] from the map in case [[MOB]] comes to visit. Information is free. Censorship is bad.<br />
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:This wiki is a game resource, not a vehicle for censorship so that certain players can increase their chances of winning a DVD.<br />
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:Also this information has already been disseminated to public UD forums and is available through public iwitnesses. -- {{User:Iscariot/Signature}} 13:41, 2 November 2008 (UTC)<br />
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:Had this talk with the Big Man before, and he said he has no problem with it. Actually, he imagined its coordinates would have been posted in a matter of hours on the wiki, and also broadcasted through radio and stuff like that. --[[User:Hagnat|People's Commissar Hagnat]] <sup>[[User talk:Hagnat|talk]]</sup> 13:51, 2 November 2008 (UTC)<br />
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:It's up to players how much information they share or conceal; I don't mind either way, in this case. --[[User:Kevan|Kevan]] 17:15, 2 November 2008 (UTC)<br />
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Wow... as if we don't get enough of the BB franchise on the idiot box, now we get huge BB eye's looking at us as we attack a mall in Malton? <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 13:59 2 November 2008 (BST)</small><br />
:They'd only be there because someone chose to spraypaint them, but the graphic shouldn't have been showing up outside Borehamwood. This is now fixed. --[[User:Kevan|Kevan]] 17:15, 2 November 2008 (UTC)<br />
::OK, thanks. I have a particular hatred of the bastardisation of the original "big brother" concept that involves housemates <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 10:56 3 November 2008 (BST)</small><br />
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== Questions about your character ==<br />
<br />
I assume this UD ID is yours, correct, UD ID-11? Well, I'd like to welcome you to West Grayside, though I don't appreciate the eating of so many brains. Also, I don't appreciate the Ninja Zombie status you seem to give yourself. we all know the military covers up things, but covering up their own skills? I scanned your zombie, listed as pre-death class Military, but you lack any military skills! So is just a sick joke, or is it a bug? Picture of scan here:<br />
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http://img440.imageshack.us/my.php?image=classyw6.png<br />
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Thanks for checking.--[[User:Kolechovski|Kolechovski]] 21:11, 6 November 2008 (UTC)<br />
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:Damn, that's a pretty smart catch! Bub is pretty famous among organized zombie players, and most folks know him for not having any human skills, but I never knew he was a "military class" character, as I've never seen the "living" version of his profile.<br>I doubt its a bug; G. Romeroe's "Bub" character was military. {{User:Swiers/Sig}} 22:13, 6 November 2008 (UTC)<br />
::How did he get Military without any skills? .......... Oh wait.... Mad haxors skill... :P --{{User:Haliman111/sig}} 22:20, 6 November 2008 (UTC)<br />
:::Bweing god of Urban dead helped as well; being able to defy the laws of logic and the 4rth dimension and whatnot. Wait whats his human account?--[[User:Jakezing|Jakezing]] 03:53, 21 November 2008 (UTC)<br />
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== Mediawiki Update ==<br />
<br />
Hi, just wondering if there any chance of getting wiki software updated? The latest version is v1.13 and there are several useful new features, including: <br />
*Expiry dates on page protections<br />
*Finer control over permissions and permission assignment (e.g. Assigning the ability to remove only certain groups)<br />
*Ability to merge page histories<br />
*AJAX-based page watching and a bunch of usability improvements (User information when viewing a deleted revision, predefined deletion reasons, useful links in various places, etc.)<br />
It's not urgent or anything, but it would be nice if you could put it on your busy to-do list :D.--{{User:The General/sig}} 14:19, 12 November 2008 (UTC)<br />
:That sounds pretty cool. =) Can we get it for Christmas? Means you'd only have to get us one present between us this year, saving you quite a lot of money. =p -- {{User:Krazy_Monkey/sig}} 18:16, 12 November 2008 (UTC)<br />
:Image undeletion is enabled by default as well-useful for when sysops accidentally delete a useful image {{User:Linkthewindow/Sig}} 07:31, 16 November 2008 (UTC)<br />
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==Black Holes of Borehamwood==<br />
Evening. There's a couple of squares in [[Borehamwood]] that are seemingly unscoutable. Namely deep river sections. Can you confirm there's nothing mysterious and shiny hiding in the depths, islands and the like? --{{User:Rosslessness/Sig}} 20:22, 18 November 2008 (UTC)<br />
:I'd just like to also say thank you for the charcoal briquettes barricade message. Brought a smile to my face.--{{User:Rosslessness/Sig}} 17:19, 20 November 2008 (UTC)<br />
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== Amazing ==<br />
I'v always owndered for these 2 years; what in the hell DID amazing do anyways? What grim did is easy to see because of the publicity and recentism of it but what EXACTLY did amazing do?--[[User:Jakezing|Jakezing]] 04:36, 21 November 2008 (UTC)<br />
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== Amount of characters in a broadcast ==<br />
I was wondering, Since I started the [[Galaxy News Radio]] i've found that the very small amount of characters you can use is at best, a thorn in my side, couldn't it be possible to make the transmission amount of characters the same as for speaking, it makes perfect sense really --[[User:An unlucky guy|Three Dog]] 21:35, 22 November 2008 (UTC)<br />
:If you want to make a suggestion for an in game feature, take it by [[Developing Suggestions]] and get some constructive criticism before putting it up for voting. Although as far as i'm aware the character cap exists to limit spamming of radio channels.--{{User:J3D/ciggy}} 05:49, 23 November 2008 (UTC)<br />
::Actually it's probably more of a necessary thing like the 50 people limit in normal speak is. Radio can't share that limiter because that would eliminate it's whole purpose so the only other ways to limit it is to put an upper end on how much you can say per day per channel.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 06:21, 23 November 2008 (UTC)<br />
:::It's a possibility, but since character limits (as far as i'm aware) predates the need for limiting talking to 50 it seems odd.--{{User:J3D/ciggy}} 06:37, 23 November 2008 (UTC)<br />
Okie i'll take this to the development pages, thanks for the feed back though guys {{unsigned|An unlucky guy|11:00, November 23, 2008}}<br />
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==Dead Set Competition== <br />
Can I assume that the prizes and all went off without a hitch so I can update the competition as a Past event? --{{User:Rosslessness/Sig}} 17:59, 3 December 2008 (UTC)<br />
:Yes, the winners have been selected and contacted, and talking to the cameras in the diary room no longer has any effect. --[[User:Kevan|Kevan]] 11:18, 5 December 2008 (UTC)<br />
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==Trade?==<br />
Sorry to bother you but I was wondering why survivors can't trade. This could lead to more eaisly avalible equipment, I think there would be a limit thou. Generators couldn't be traded etc. I think that it might help the humans in a bunch of Unbalanced claims. Players could not trade to same Ip address characters would stop cheating and it could lead to characters traveling round Malton selling there wares which would be fun to see. My regards it's a great game and I've got a bunch of my freinds playing now too. Thanks from me and them [[User:Athur birling]]<br />
:Heya. If you want to make a suggestion for an addition to the game you should go [[suggestions|here]]. In the meantime check out [[Frequently_Suggested#Giving_or_Trading_Items|this]] which explains why trading is generally seen as a bad idea. Anyway, welcome to the totally awesome UD wiki!--{{User:J3D/ciggy}} 00:50, 7 December 2008 (UTC)<br />
::The [http://www.urbandead.com/faq.html#trade FAQ] does hint at trading, but he also says it will take lots of thought. I imagine the coding would be nightmarish too. {{User:Linkthewindow/Sig}} 06:17, 7 December 2008 (UTC)<br />
:::you know what link? you're alllllllllllllllllright.--{{User:J3D/ciggy}} 17:07, 7 December 2008 (UTC)<br />
<br />
Thanks {{unsigned|Athur birling}}<br />
<br />
==Making a list? Checking it Twice?==<br />
<br />
We getting a chrimbo update? --{{User:Rosslessness/Sig}} 17:53, 16 December 2008 (UTC)<br />
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== Snow? ==<br />
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Are you hiding it under your cap? Or NO SNOW FOR MALTON WINTER 08'? I miss mah flakie friends! --[[User:Sockpuppie|Jelly Otter]] 21:19, 17 December 2008 (UTC)<br />
<br />
:[http://www.tshirthell.com/shirts/products/a841/a841.gif Al Gore was right]. -- {{User:Iscariot/Signature}} 21:27, 17 December 2008 (UTC)<br />
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::I'd like to put in another vote for snow! I missed the fog this year at Halloween and the snow really added some nice flavour in my opinion. --[[User:Queen Mum|Queen Mum]] 00:57, 18 December 2008 (UTC)<br />
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:::Need moar snow. --{{User:Haliman111/sig}} 04:08, 22 December 2008 (UTC)<br />
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== what, no more newspapers? ==<br />
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they don't seem to be showing up in hospitals anymore. got rid of them, eh? any chance of them coming back, i love smacking people with 'em! :) --[[User:WanYao|WanYao]] 03:14, 22 December 2008 (UTC)<br />
:They should be somewhere else maybe? It was annoying with them in hospies. Luckily all ma guys have them already :) --{{User:J3D/ciggy}} 04:06, 22 December 2008 (UTC)<br />
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== I can't smash Xmas lights??? ==<br />
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Those darned Whos! I hate them!! But seriously, the option to smash christmas lights in a ruined building is not available. This is blatant discrimination against zombie scrooges. I protest! --[[User:WanYao|WanYao]] 13:02, 28 December 2008 (UTC)<br />
:My apologies. I figured it out. :) --[[User:WanYao|WanYao]] 13:15, 28 December 2008 (UTC)<br />
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== Hi ==<br />
<br />
Hi, I'm a big fan. I finally found your talk page and I have a question, can you reinstall headshots in Monroeville as the humans think they can take down us zeds........--[[User:Jerrel Yokotory|Jerrel Yokotory]] 23:25, 1 January 2009 (UTC)<br />
:Leaving nice messages for Kevan is fine, however we have a system for suggesting improvements. Please go to [[Developing_Suggestions|Developing Suggestions]] and suggest it there. --[[User:Thekooks|Kooks]] 19:31, 3 January 2009 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:Kevan&diff=1353973User talk:Kevan2009-01-03T19:41:27Z<p>An unlucky guy: /* Monroeville Airlift */</p>
<hr />
<div>If you want to report a bug, put it up on the [[Bug Reports]] page for review.<br />
<br />
If you've got a question about the Wiki, use the [[Wiki Questions]] and another user will see it and answer it.<br />
<br />
If you want to discuss game balance or the future of the game, try a [[Unofficial UD Forums|discussion forum]].<br />
<br />
If you'd like to respond to someone who's posted here, you should do so on their talk page.<br />
<br />
If you're from the future, there are a [[User Talk:Kevan/Archive|couple]] of [[User Talk:Kevan/Archive2|archives]].<br />
<br />
If you'd like to speak to an operator, please hold.<br />
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==Monroeville Airlift==<br />
Hi Kevan,<br />
I am one of the few remaining survivors in Monroeville. With the Christmas update being implemented, I was curious to know if I set up a Christmas tree and some lights in a building for a few days, would a Helicopter come by and take my character to Malton? I don't want to do something in vain that could end up killing my character that has survived for ten months... <br />
--[[User:Evildiehard|Evildiehard]] 06:18, 30 December 2008 (UTC)<br />
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:hey Evildiehard, i'm The Last Unlucky Guy, we were in harvey's group together, i like that idea, can i get in on it too? Getting my character out of Monroeville would be great, i've grown too attached to him and i got killed, especially after going solo, it would really suck :( --[[User:An unlucky guy|Three Dog]] 19:41, 3 January 2009 (UTC)<br />
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==clothing suggestions==<br />
<br />
Hi, long time no see. I've got another question about clothing. I see that you haven't implemented any new clothing for almost a year and the pages in question are receiving little to no traffic. Are you still in need of new Clothing ideas [[Clothes/Suggestions|Suggestions]] or can I close the page and move everything into their relevant archives?--<small><span style="border: 2px solid #DDD">[[User:Vista|'''<span style="background-color: Ivory; color:Black">&nbsp;Vista&nbsp;</span>''']][[User_talk:Vista|<span style="background-color: #DDD; color: Ivory ">&nbsp;T&nbsp;</span>]]</span></small> 00:35, 28 November 2008 (UTC)<br />
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== Will donate for awesome clothing ==<br />
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Basically, I was just wondering that if I donated $50AU or something, that maybe you might code in some blood-proof clothing, just for moi? I mean, it's a decent chunk of funds as all... --{{User:Medico/sig}} 01:30, 26 October 2008 (BST)<br />
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== Broken Wiki page ==<br />
http://wiki.urbandead.com/index.php?title=5th_of_November%2F2008&diff=1271116&oldid=1270525<br />
<br />
The page I want is the last edit that I made for if, and I have no idea what went wrong. Someone directed me here... --<font face="arial black"><span style="background-color:#000000; border: 1px solid red">[[User:Haliman111|<span style="color:White">/\'''Haliman'''/\</span>]]</span></font><sup> [[User_talk:Haliman111|T]] | [[Project Wiki Patrol|P!]] | [[Project Welcome|W!]] </sup> 00:44, 11 September 2008 (BST)<br />
<br />
<br />
==Iwitness typo==<br />
<br />
Got really bored, and noticed there was a typo.<br />
<br />
"What does it mean if a record is PUBLIC or PRIVATE?<br />
<br />
Public records are just that- anybody can (if they take the time to look) find them and look at the information they contain. Private records are hidden in directories whose contents are not open to the public view, and the random number string appended to the end of the file name makes it impossible for anybody to find them through luck or accident. "Private" records are in fact so hard to locate that if you don't record their location, '''you'll never them again'''. That's OK when you just want to share a quick secret with some friends in a private chat room or secure forum, though- just copy the link and paste it somewhere you and you friends can find it, but others will not see it!<br />
User accounts do provide a way to retrieve all of the private records a user creates while logged into that account, so while still quite private, they are not going to vanish. User accounts also potentially allow for other levels of security; all of these are essentially private records that only certain people can see, or which do not display all of the details of the record in order to protect the privacy and safety of "innocent bystanders". <br />
<br />
http://www.urbandead.info/iwitness/iwitness_FAQ.php#security<br />
<br />
--<font face="arial black"><span style="background-color:#000000; border: 1px solid red">[[User:Haliman111|<span style="color:White">/\'''Haliman'''/\</span>]]</span> <sup>[[User_talk:Haliman111|<span style="color:Blue">T</span>]] | [[Project Wiki Patrol|P!]] | [[Project Welcome|W!]]</sup></font> 15:38, 1 September 2008 (BST)<br />
:Check your talk page, {{usr|Haliman111}}. {{User:Swiers/Sig}} 01:36, 2 September 2008 (BST)<br />
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== Suicide Repair ==<br />
Most of the time it isn't easy to let a building reach the higher levels of decay and takes the effort of multiply zombie players. Lately as more buildings reach higher level of decay we see a raise in suicide repairs. Where survivors just spent all their AP and more to repair a long time ruined building and prepare to get eaten and revived. If suicide repairing was not what you where going for with the implemention of decay, please consider changes like: <br />
<br />
a)Make it impossible to spent more AP on repairing than are left to this character, and probably setting a cap at 45AP as a maximum for decay. <br />
<br />
or b)Repair only removes some part of the decay level and not all at once. Probably like tearing down barricades.<br />
--[[User:Experiment211|Experiment211]] 21:15, 13 July 2008 (BST)<br />
:I second option B. Option A could be exploited by people who wait until they have 2 or 3 AP left before running in to repair for 1 or 2 AP. B makes a lot of sense, I think. --[[User:Drugsanimudongs|Drugsanimudongs]] 17:14, 15 November 2008 (UTC)<br />
::Errr... I read your suggestion wrong, Experiment211. Ignore my exploit theory! I still support B, though.<br />
<br />
== Database error on the wiki ==<br />
<br />
I have been getting the following message after making edits: <br />
<br />
<pre><br />
A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was:<br />
<br />
(SQL query hidden)<br />
<br />
from within function "SearchMySQL4::update". MySQL returned error "1062: Duplicate entry '20534' for key 1 (localhost)".<br />
Retrieved from "http://wiki.urbandead.com/index.php/Category_talk:Historical_Groups"<br />
</pre> <br />
<br />
The edits seem to be working, however. This bug just took place twice on the Historical Groups Talk/Voting page. --[[User:WanYao|WanYao]] 11:13, 25 July 2008 (BST)<br />
:I just got one on the same page. --{{User:A Helpful Little Gnome/Sig}} 15:51, 25 July 2008 (BST)<br />
::Ditto. -- {{User:Iscariot/Signature}} 21:06, 25 July 2008 (BST)<br />
<br />
Happened to me too today.--[[User:Gamestriker4|Gamestriker4]] 21:57, 25 July 2008 (BST)<br />
<br />
<pre><br />
Database error<br />
<br />
A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was:<br />
(SQL query hidden)<br />
from within function "". MySQL returned error "1194: Table 'searchindex' is marked as crashed and should be repaired (localhost)".<br />
</pre><br />
Is also appearing when searching brain rot in the Suggestions and Talk Suggestions namespaces.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 19:02, 26 July 2008 (BST)<br />
:Erg. I've had some server trouble lately, I'll take a look at it. --[[User:Kevan|Kevan]] 12:21, 27 July 2008 (BST)<br />
::Yesterday it was still doing this... It's rare as of late, it seems-- it was happening with almost every edit for a bit there -- but it *did* happen yesterday again.... --[[User:WanYao|WanYao]]<br />
:::Just hit the same after searching for brain in images. --{{User:Rosslessness/Sig}} 15:21, 3 August 2008 (BST)<br />
<br />
I've repaired the database, it should be okay now. Let me know if any error messages still creep through, though. --[[User:Kevan|Kevan]] 10:54, 4 August 2008 (BST)<br />
<br />
==A Little Idea for Group Affiliations==<br />
<br />
I've had an idea and would like to submit it for your consideration. Would it be possible to add in the option of a URL link added to a player's group affiliation, a la the current system with the 'Real Name' links? This would be very useful for players looking to join a group and for groups looking to recruit players, especially zombie groups who lack the ability to spray-paint places without death-culting. Whilst the RN link is used by some, myself included, for recruitment, more likely than not the majority will simply not bother clicking it after the first few times they have done that on a profile have taken them to YouTube songs or Rick-rolls. A link under the group affiliation would draw more desirable attention. <br />
<br />
There are two ways in which I could see this working: The first is to have the group affiliation act in the same way as the Real Life link, with the player choosing the URL; the second would be to have the GA act as the list of confirmed groups on the stats page does: An automatic link to the wiki page of said confirmed group. My personal belief is that the latter would be the superior option, so as to avoid abuse via unsavoury links which would undermine trust in the system (this is of course going under the assumption that you have a system which makes the links appear automatically on the stats page, rather than having to add them all in yourself of course).<br />
<br />
Just my thought for the early morning. <br />
<br />
Regards. --[[User:The Hierophant|Papa Moloch]] 04:37, 4 August 2008 (BST)<br />
:Please make your suggestions here: [[:Category:Current Suggestions]]. Seriously Moloch, you have been around long enough to know how suggestions are handled. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 04:40, 4 August 2008 (BST)<br />
::FWIW, my personal version of 'ActOnProfile' already modifies the group name to be a link to the wiki page for that group. Its pretty handy, even if just to find out the group has no page. A fancier GM script could easily determine if the page actually exists, and not make it a link if it doesn't, which would be nice. Server side code could likely do the same thing better. {{User:Swiers/Sig}} 05:02, 4 August 2008 (BST)<br />
<br />
== Copyright question ==<br />
<br />
after playing Urban dead I had an idea making it into a warcraft 3 map and before I release 1: may I release a map made by maps and the same idea of urban dead and with its name/s 2: are there any requires you want? for example I could advertise for the site every 5 mins(I can have the map do that for me)I have all ready given credit to Urban dead and if you want I can give direct credit to you also<small>—The preceding {{wikipedia|Wikipedia:Sign_your_posts_on_talk_pages|unsigned}} comment was added by [[User:Undeadpope|Undeadpope]] ([[User talk:Undeadpope|talk]] • [[Special:Contributions/Undeadpope|contribs]]) 23:42, 6 August 2008.</small><br />
:l2english.--{{User:J3D/ciggy}} 11:34, 7 August 2008 (BST)<br />
:If it's clearly presented as an unofficial fan project, and isn't making any money, then I wouldn't have a problem with it. --[[User:Kevan|Kevan]] 11:51, 7 August 2008 (BST)<br />
<br />
==IP hits and construction==<br />
<br />
If I repair a badly damaged building (15ap etc.) Is that one IP hit or 15? --{{User:Rosslessness/Sig}} 10:32, 9 August 2008 (BST)<br />
:It'd be one. it's a measure of how many times you refresh the map page not ap. The only exception (as far as i'm aware) is syringe manufacture which is 20.--{{User:J3D/ciggy}} 03:53, 10 August 2008 (BST)<br />
::I thought i was getting more than my regular action. --{{User:Rosslessness/Sig}} 11:32, 10 August 2008 (BST)<br />
:::Is that confirmed or just a guess?--<span style="cursor:crosshair">Kooks</span> 22:50, 13 October 2008 (BST)<br />
::::It's certainly incorrect. I repaired a building costing 134ap and still had more than enough IP hits to play my other characters.--{{User:J3D/ciggy}} 00:11, 14 October 2008 (BST)<br />
<br />
==Monroeville and headshot==<br />
<br />
All the high level survivors I know (about 30) have been holding out for the return of perma-death headshot with the quarantine. I see the quarantine is back, but everything still says that headshot is not permanent. Is this the case? If you're not bringing it back then you might as well close down the server or at least tell us officially. Because as currently constituted only one side can win, and though we could probably prolong things indefinitely I fail to see the point.<br />
--[[User:Babe's Ghost|Babe&#39;s Ghost]] 03:59, 17 August 2008 (BST)<br />
:I couldn't agree more with this post. Staying alive as a member of an organized group in Monroeville is possible but it takes a large amount of coordination and effort. I fail to see the "game" part of current Monroeville on the survivor side, something permanent headshot would bring to the table. If balance is an issue, I'm sure the zombie side would love to have non-curable Infectious Bite. --[[User:Calem|Calem]] 10:09, 17 August 2008 (BST)<br />
::The evidence of the most recent opening of Monroeville suggests that it takes about 6 weeks for the city to go from totally survivor-dominated to totally destroyed with the survivors on the run and hiding in the wreckage. Therefore, it seems to me that the most fun and interesting way to do it would be to run Monroeville in cycles. Every five to six weeks or so switch the rules to give one side or the other the advantage. So, having now had an extened Zombie Friendly period of time, you allow the Survivors to have their turn for a month and a half with closed borders and "permanent" (until the next cycle) headshot. Then re-open it to new admissions with the usual "Zombies stand back up" rules for a month and a half, then close it again and so on and so forth. That way, both sides always have something to look forward to and there's always something to plan for. Frankly, this solution still favors the Zombies somewhat in that a dead Survivor still never gets a chance to come back to life, but its significantly more fair than the current situation where Survivors can never repair a building for more than a couple of days before getting buried under a tide of zombies. While that may accurately reflect the desperate conditions of the later Dead movies and some of the supporting fiction, its not much fun to be a Survivor under these circumstances, and this is a game. --[[User:jng2058|jng2058]] 12:54, 17 August 2008 (BST)<br />
:::Agreed. Right now Monroeville is only a game of attrition with an inevitable (tedious) end. Maybe that's in keeping with Romero's cannon, but it puts survivors in an unwinnable position and leaves the zombies without enough challenge to stave off boredom. If the game's going to be left open, then since zombies are in the advantage right now (by 4:1) why not restore headshot and see what happens? [[User:CoopVancer|CoopVancer]] 21:34, 17 August 2008 (BST)<br />
:::: Actually Coop- if you think about it- zombie take over isn't necessary canon in the zombie/post-apoc genre nor Romero canon, but merely an outcome of the core theme. What destroys the humans isn't the zombies, which are fairly weak, but their failure to overcome their individual self interest and cooperate. Restoring headshot would work now consistent with the canon. Headshot is something survivors learn with experience. At present, most of the survivors, don't have the XP to have headshot. <br />
::::: So I guess this is down to a test of wills then? Of humanity? How long can humans survive before break down, succumb to anarchy, or make a mistake and get eaten? '''We will not.''' Survivors will not descend into madness. We will survive under these horrible conditions! '''We will be ever vigilant!''' ''(until an emergency comes up in real life, then we're pretty much zombie-food)'' [[User:Bystander|Bystander]] 22:30, 20 August 2008 (BST)<br />
:::::: Bystander, I recommend the buddy system. Give someone in your group your PW so they can move you in an emergency.--[[User:Babe's Ghost|Babe&#39;s Ghost]] 00:01, 21 August 2008 (BST)<br />
:Yes, your reading is correct that perma-headshot isn't returning.--[[User:Kevan|Kevan]] 16:59, 18 August 2008 (BST)<br />
<br />
== Will there be any type of reward for x number of survivors remaining? ==<br />
<br />
I'm just going to say the only reason to ask this is because what the point of trying to survive if the hoard of zombies will eventually take over all? All i want to know is there anything that actually would give hope to the survivors?<br />
<br />
:Yeah, it would be nice if the last 100 survivors were transported to Malton with text like "NAME survived the second Monroeville quarantine." or "NAME was one of the last 100 to die in Monroeville." on their profile page. --[[User:BetterLuck|BetterLuck]] 23:23, 18 August 2008 (BST)<br />
<br />
::I hope something happens that's good at least for survivors, now they outnumber us way too much now--[[User:Kazypoo1|Kazypoo1]] 15:44, 19 August 2008 (BST)<br />
<br />
== Monroeville Characters ==<br />
<br />
I was just wondering if you had any plans for allowing players to have their Monroeville character's account moved to Malton. I just want to know because I happen to really like my MV character from an RP perspective and would like to play as him in a city that isn't completely ruined and dead... or at least use his name for a character in Malton.--[[User:William Told|William Told]] 03:08, 21 August 2008 (BST)<br />
:No - you can transfer donation flags, but not characters. If you want to roleplay the same character in Malton, just create a new account with a slightly different name. --[[User:Kevan|Kevan]] 09:33, 21 August 2008 (BST)<br />
How do you transfer donation flags from a Monroeville character to a Malton one? Thanks. --[[User:Alias81|Alias81]] 13:10, 1 September 2008 (BST)<br />
:Just go to your "settings" page and enter a name. I've now added this to the [http://urbandead.com/faq.html#monroedonate FAQ]. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)<br />
<br />
== Don't fucking jimmy me, jules. ==<br />
<br />
# (diff) (hist) . . User:Vigeous/Group Pages; 18:25 . . (-2) . . Vigeous (Talk | contribs) (→Folie à Famille - )<br />
# (diff) (hist) . . Category talk:Historical Groups; 17:01 . . (+319) . . WanYao (Talk | contribs) (→Drunken Dead - )<br />
<br />
I swear that 84 minutes almost pushed me over the brink...--{{User:J3D/ciggy}} 09:34, 21 August 2008 (BST)<br />
:Yeah, it looks like the wiki backups are pushing the server over the brink as well, from sheer weight of data, to the point of actually overheating the machine. I'm going to have to do another archive-history purge, as it's been a long time since the last one. --[[User:Kevan|Kevan]] 10:24, 21 August 2008 (BST)<br />
::NOOOOOO! Not the memories! Take anything but the memories! --{{User:J3D/ciggy}} 10:30, 21 August 2008 (BST)<br />
:::What about all teh lulz?!?!?!?!? Jed! ACTIVATE LULZ PRESERVATION PROCEDURES. CODE RED!--{{User:Nallan/sig}} 10:44, 21 August 2008 (BST)<br />
::::OMG DID YOU SAY <big><big><big><big><font color="red">CODE RED?!?!?!?!</font></big></big></big></big>--{{User:J3D/ciggy}} 10:47, 21 August 2008 (BST)<br />
:::::Good man. You'll do me proud yet. btw Kevan we just bought UD shirts so hopefully that means you don't have to go ahead with this "purging" business...--{{User:Nallan/sig}} 10:48, 21 August 2008 (BST)<br />
::::::Yeah i've thrown my best days into UD and my best money too. The least you could do is buy more server space so that a purge need never happen again. What if we need to check back over to see who made an edit? Or find long lost lulz? I mean [[2 Cool]] have a variety of quality projects using that space. [[ALiM]], [[ELiM]], [[Great Fire of 1912]], [[Sir Dick Longman]], [[Suburb Nicknames]], [[Colloquialisms]] and [[Malton Girl on Girl Parade]] all spring to mind. Of course there are many many more worthy pages created in the name of [[Kevanism|Kevan]], this is just a tasty sampling.--{{User:J3D/ciggy}} 10:53, 21 August 2008 (BST)<br />
:::::::Stop blatantly spamming your endless vomit pile of useless wiki projects.--{{User:Sexylegsread/sig}} 11:02, 21 August 2008 (BST)<br />
:::::::Quality projects using the ''page history'' space? If there's something good in there that's been deleted for wiki policy reasons, can't you host it somewhere else where people will actually find it? --[[User:Kevan|Kevan]] 11:07, 21 August 2008 (BST)<br />
::::::::Well if there is that's what we'll do. By the way - whilst I'm here, can I get your thoughts on [[ALiM|this page]]. Totally just out of interest and not fishing for an endorsement to stick in the first sentence of the article... And did you purposely give some of the locations amusing names or was it all the result of some cosmic event?--{{User:Nallan/sig}} 11:22, 21 August 2008 (BST)<br />
:::::::::Also thanks for the recognition that they are in fact quality. And yes page history contains lols and should be kept for this reason. For example [[User:J3D/lol@finis|this particular work]] would never have been possible if page histories weren't kept. [[Save Page Histories]], i think i smell a 2C wikiproject coming on...--{{User:J3D/ciggy}} 11:32, 21 August 2008 (BST)<br />
::::::::::Ah that smell. I know her well.--{{User:Nallan/sig}} 11:33, 21 August 2008 (BST)<br />
<br />
Just wondering if there's a time-frame for this, there's an administrative Archive of Two we need to finish up before it happens, shouldn't take more than a few hours each.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 16:59, 21 August 2008 (BST)<br />
:Turns out that it might just be the A/VB talk archives.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:03, 21 August 2008 (BST)<br />
::What in the name of all things holy is an archive history purge? Do i need to be in the brace position? --{{User:Rosslessness/Sig}} 17:11, 21 August 2008 (BST)<br />
:::Look at the contribs of an older member, like myself. Ive ben around and posting since october 2005. you will see pretty much nothingb that old. A history purge is just that, a deletion of all revisions older than a certain age from the database. Its one of the reasons we make archive pages. Histories can get seriously huge, especially on larger, more active pages. For examples of the biggest, try A/VB and Talk:Suggestions --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 18:02, 21 August 2008 (BST)<br />
::::Cheers Grimbo. --{{User:Rosslessness/Sig}} 18:06, 21 August 2008 (BST)<br />
:::::Couldn't Kev just get rid of the bigs one then? Talk suggestions is a particularly useless page...--{{User:J3D/ciggy}} 07:08, 22 August 2008 (BST)<br />
:It'll be some time during September, and it'll be clearing out to a specific date (probably everything over a year old). If you need me to hold off while some admin archives are made, let me know. --[[User:Kevan|Kevan]] 17:37, 27 August 2008 (BST)<br />
::I believe we finally got them all done.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 01:17, 2 September 2008 (BST)<br />
:::Thanks. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)<br />
<br />
# (diff) (hist) . . m Talk:Undeadites; 18:20 . . (-629) . . Creeping Crud (Talk | contribs)<br />
# (diff) (hist) . . The Drifters; 17:02 . . (0) . . Robot clean (Talk | contribs)<br />
Maybe we do need to lose some of our precious memories...--{{User:J3D/ciggy}} 09:48, 5 September 2008 (BST)<br />
<br />
== Is barricading affected in dark buildings? ==<br />
<br />
Would you be able to resolve [http://wiki.urbandead.com/index.php/Talk:Dark#barricading_success_is_also_affected_by_dark this question], please? (i.e. is there an effect in dark buildings on barricading success?) --[[User:WanYao|WanYao]] 12:05, 27 August 2008 (BST)<br />
:As Midi said, you should try doing your own research on this inquiry first. It seems like you haven't even checked by yourself. --[[User:Aeon17x|Aeon17x]] 14:21, 27 August 2008 (BST)<br />
::It's based on chance - sorta hard to get solid evidence when it could just be called "bad luck". Sometimes you have to go to the source to find out if you're just having a shitty day or if it's some game mechanic that's actually stopping you from hitting all those zeds at the local RP... I mean... er...--{{User:Nallan/sig}} 14:53, 27 August 2008 (BST)<br />
:::Aeon, I ''did'' "check for myself"... As in. I've experienced it numerous times in-game... Then I went to Brainstock, asked around for a second opinion, and got one... But that wasn't good enough for you people... So I decided to ask Kevan, himself -- especially since Nallan kind of has a point, and since it's not easy to find the conditions to conduct the experiment... In any event, I managed to find a place to try it: I posted the results on the Darkness talk page. However, a quick word, yea or nay, from the designer really would be appreciated... Now... none of this "discussion" was necessary, not here, stop spamming this page, sheeesh. --[[User:WanYao|WanYao]] 23:14, 27 August 2008 (BST)<br />
::::You typed more than the first three comments combined. And you complain about spamming? --[[User:Aeon17x|Aeon17x]] 01:31, 28 August 2008 (BST)<br />
:Yes, there is an effect. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)<br />
<br />
== theres 98 survivors in monroeville what now? ==<br />
<br />
what is going to happen now? is there anything left for the survivors other than to just run or make a last stand? is there anything for staying alive till the end. --[[User:Kazypoo1|Kazypoo1]] 19:13, 27 August 2008 (BST)<br />
<br />
Stay alive I guess. --[[User:Federationtrooper|Federationtrooper]] 22:49, 27 August 2008 (BST)<br />
:umm the count jumped UP TO 100, what just happened? --[[User:Kazypoo1|Kazypoo1]] 03:50, 28 August 2008 (BST)<br />
::And it's 101 now. --[[User:Aeon17x|Aeon17x]] 05:44, 28 August 2008 (BST)<br />
:::Idled characters standing up, most likely. Hellooooo. --[[User:WanYao|WanYao]] 06:11, 28 August 2008 (BST)<br />
::::Yes, idlers. So, will all characters be deleted completely? Should we make a last stand? What will happen to the accounts? Will there be permaneny links to the diaries, that can still be obtained after the accounts are deleted? Knowing the basic plan will help us figure out what we should be doing.--[[User:Kolechovski|Kolechovski]] 20:37, 28 August 2008 (BST)<br />
:::::If I recall correctly, at some point the game will be shut down. I mean ''shut down''. At which point Kevan has said that any donations on MV alts will be transferable to Malton. He has hinted that he might allow MV alts to be moved to Malton once it's shut right down -- although I haven't noticed anything like this in a while, maybe he's changed his mind? I dunno... My advice, personally is to wait and see... Possibly Kevan doesn't even know yet how he'll wrap it up. --[[User:WanYao|WanYao]] 22:44, 28 August 2008 (BST)<br />
::::::I'm [http://wiki.urbandead.com/index.php/User_talk:Kevan#Monroeville_Characters pretty sure] that MV characters won't be transferable to Malton.--[[User:William Told|William Told]] 01:49, 31 August 2008 (BST)<br />
:::::::Okay, but what will happen to the actual accounts though? What would happen if I tried to login with it after the map ends? Will the diary be preserved?--[[User:Kolechovski|Kolechovski]] 20:59, 2 September 2008 (BST)<br />
:::::Aren't they (donation tags) already transferable? i'm pretty sure they should be. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 21:02, 2 September 2008 (BST)<br />
<br />
Donations are transferrable, and accounts aren't - it was always going to be one or the other, and donations seemed more appropriate. Profiles and diaries will be kept in perpetuity. And given how little difference there is between shutting the city down entirely and leaving it open for zombies to mill aimlessly around in, I might just leave it open. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)<br />
:Fair enough? Any chance of us active zeds getting another tag in our profiles? Ive noticed those survivors still active have got one. --{{User:Rosslessness/Sig}} 18:49, 5 September 2008 (BST)<br />
<br />
For what? --[[User:Deadblast|Deadblast]] 19:36, 5 September 2008 (BST)<br />
:It looks like this [[http://urbandead.com/profile.cgi?id=1147825]], one like ''blah was an active zombie one month into the 2nd quarantine. '' --{{User:Rosslessness/Sig}} 19:49, 5 September 2008 (BST)<br />
<br />
Again, I ask, "For what?" For staying active? --[[User:Deadblast|Deadblast]] 23:35, 5 September 2008 (BST)<br />
:Sorry. yep.--{{User:Rosslessness/Sig}} 21:29, 8 September 2008 (BST)<br />
::You knew when you signed up that it was not going to be a permanent map. And you knew the basic rules of the game, as well. You ''knew''... Now, deal with it. --[[User:WanYao|WanYao]] 21:57, 8 September 2008 (BST)<br />
<br />
== FAQs addition? ==<br />
<br />
I don't know why you haven't gotten around to it, but here you can even find a pretyped one to add. It's a quick, simple addition...<br />
<br />
http://wiki.urbandead.com/index.php/Talk:Suggestions#Add_encumbrance_section_to_the_FAQs<br />
<br />
Also, I'm not trying to bother you, but could you check the bugs page and try to deal with some of those issues? I noticed my moved-outside reports already in the known bugs section, and that sounds like a creepy one that's been happening to a number of people. I also see a number of other bugs commonly happening, with no hint of what's going on. Thanks.<br />
--[[User:Kolechovski|Kolechovski]] 20:44, 28 August 2008 (BST)<br />
:Once again...[[PR_UI:_Sub_Pages#Tips_about_encumbrance|dupe]]. --{{User:Axe Hack/Sig}} 19:28, 30 August 2008 (BST)<br />
::That's why I wondered why he hasn't gottena round to it yet. It's been around a while, and it seems pretty needed.--[[User:Kolechovski|Kolechovski]] 21:04, 2 September 2008 (BST)<br />
<br />
== Enough is enough ==<br />
<br />
I know you don't want to deal with this kind of stuff... yeah yeah yeah... But please just ''look'' at [http://zombies.dementiastudios.org/boards/index.php?topic=12.180 this post]. Just quickly... <br />
<br />
Enough is enough, already. '''Please''' ban open proxies from accessing Urban Dead, because this is just too common -- and if anything is going to kill this game and the community it's zerging. There is a massive level of frustration over zerging, though honestly it's not brought up because people are fatalistic, figuring you're not going to do anything about it. But there are people willing and able to assist with the coding, with helping to set this up, you just need to say "Yes" to getting the ball rolling. Please consider it, consider ''something''... Because it's a serious problem ((that is, the use of proxies). And, unfortunately -- unless there is something huge we are all missing -- it's a problem that your abuse detection algorithms just can't deal with... --[[User:WanYao|WanYao]] 12:55, 31 August 2008 (BST)<br />
:Just to add... This guy in the post I linked to likely had his alts banned, and just kept making more and more to replace them... which, if true, shows that algorithm works against ''"normal" multi-abusers.'' But when you're dealing with proxies, you can completely circumvent those algorithms. And that's the problem... Active players usually encounter at least a couple ''obvious'' "zerg teams" every week... And a lot more less obvious but suspicious ones... It's very frustrating for those who try to play "by the book"... And while we generally just "shrug and bear it", still... I'm not going to bother you with this anymore now, but I really felt it was high time to bring this your attention, and to speak out for the many people who are so frustrated by the prevalence of zerging in Urban Dead. Thanks for your attention. --[[User:WanYao|WanYao]] 13:17, 31 August 2008 (BST)<br />
<br />
I'm going to take the liberty of seconding the above on behalf of both the [[Ridleybank Resistance Front]] and [[Columbine Kids]], two fair-playing teams that I lead who encounter zerg teams weekly. Whether something comes of this or not, I just want to add our voices. --[[User:The Hierophant|Papa Moloch]] 18:38, 1 September 2008 (BST)<br />
<br />
Ha. The only topic on the page not address by Kev on Sept 3. Come on man an least a reply saying you cbf would be nice...--{{User:J3D/ciggy}} 05:03, 5 September 2008 (BST)<br />
<br />
:Sure, I'll take a look at any ideas or technologies people have got. I'm not aware of any silver bullets that don't also turn up false-positives for people on weird ISPs or who have a misleadingly-configured home network, but would be happy to be proven wrong. --[[User:Kevan|Kevan]] 11:29, 5 September 2008 (BST)<br />
::Interesting Tangent: Speaking of silver bullets, i recently found out that all that stuff from days yonder referring to silver bullets and there use in banishing monsters is actually ambiguous as to if it's talking about actual silver, or mercury (which was known as quicksilver at the time). so yeah, you may in fact be unaware of any mercury bullets. Just keep that in mind when banishing foes.--{{User:J3D/ciggy}} 12:36, 5 September 2008 (BST)<br />
<br />
There was a discussion on Beerhah.com about this... Where some people were attempting to seriously address the issue and then come to you with some solutions. Sadly, interest seemed to wane once Finis Valorum apparently left the game... However, I am going to copy what was probably the most relevant and hopefully most useful post in that discussion. As you'll see, the solution was not an algorithm and/or set of "suspicious" IPs, etc. -- which I gather was you were talking about above? Rather, the main idea it was using a list of known proxies and simply banning them. I actually think the wiki sysops have a pretty long list of banned proxies, for a start perhaps that could be used... <br />
<br />
And, no solution is going to perfect. There will ''always'' be holes, always ways around whatever measures you impliment. As the post I'll copy discusses. That, I think, is pretty well understood. However, the point is to make it as difficult as possible for people to cheat. Open proxies are just ''too easy'' to find and use... Now, I don't know if paying for a proxy list is going to be effective, or a waste of money, considering how much these things change, apparently -- that's something someone with the right knowledge would have to decide. Anyway, I'm place the text of the post on [[User talk:WanYao| my Talk page]] for you to look at. Thanks for your time. --[[User:WanYao|WanYao]] 13:21, 5 September 2008 (BST)<br />
<br />
Sadly, we've got no follow up response yet... Kevan, are you listening? Just as another case in point, look at this... yeah I ''know'' what you say... But just look... I think you need to... I don't want to be a "bitch" about this... But I am really, really hoping we can find some way to address the zerging issue, and this requires a dialogue with you... <br />
<br />
http://iwrecords.urbandead.info/09-12-08_2000hrs_PRIVATE/IN_7-1__644-f97-77b.html<br />
http://iwrecords.urbandead.info/09-12-08_2000hrs_PRIVATE/IN_8-1__0c7-19c-2b9.html<br />
<br />
LOLz at my insane typos notwithstanding (i meant "flayed alive") .... This is sadly typical... We see this stuff all the time: here, 4 alts, at least, 2 each in adjacent buildings, from someone with a whole slew of "mithra" alts, many more than these 4, many of them previously spotted together -- this guy is familiar to us... We've presented some ideas for dealing with zergs like this, there is a discussion on the [[AZM]] Talk page... Will you work on this? --[[User:WanYao|WanYao]] 21:08, 12 September 2008 (BST)<br />
<br />
Kevan, please do this: community appointed UD moderators. These trusted moderators will ban obvious zerging reported by players. To investigate zerging only basic information is needed: history of when the zergs all logged in, and how long they've been around each other. 95% of zergers are stupid and lazy and will be caught this way. No permanent bans, just temporary ones. Enough to make the zergers life difficult. --[[User:Rupert|Rupert]] 19:05, 12 November 2008 (UTC)<br />
:COMMUNITY appointed? You're joking, right? --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 21:09, 12 November 2008 (UTC)<br />
<br />
I'm kind of new, so forgive me if this is stupid... Am I correct in assuming that a lot of these zerg characters are level 1, or to a lesser degree level 2 that seldom level up or even gain XP but are used as scouts. If that's the case then I would think that any ''real'' account is going to gain XP and level up within reasonable time periods. If that's the case then would purging level 1 & 2 characters that don't level in say a month get rid of a lot of zergs? Or is there a legitimate reason for accounts within these parameters? --[[User:Mvario|mvario]] 01:59, 10 December 2008 (UTC)<br />
:Most zergs (despite the name) do infact end up leveling up, check out all the [[GTFO]] zergs for an example. The one's that do stay at lvl 1 and 2 are throw aways that won't be used again anyway, so deleting them wouldn't have any effect except to free up the account name to be used by another player. And that is something Kevan has said he doesn't want as it would cause confusion. Also lol @ my post up there ^ from Sept 5.--{{User:J3D/ciggy}} 08:48, 10 December 2008 (UTC)<br />
<br />
== Last Major Change to this page? ==<br />
<br />
When was the last major change to this page made, the one where months pf posts were cleared off and the number of topics reset to 0 (I assume 0)?. What about the Suggestions Development Page, where the Overflow section used to be? I'm trying to find certain old stuff, and I need to know those important dates to do so...thanks.--[[User:Kolechovski|Kolechovski]] 21:07, 2 September 2008 (BST)<br />
<br />
<br />
[[http://wiki.urbandead.com/index.php?title=User_talk:Kevan&diff=prev&oldid=1241305]]This? You can chust check yourself by looking in the history tab at the top of each page. --{{User:Rosslessness/Sig}} 21:27, 2 September 2008 (BST)<br />
<br />
:That link's no good.--[[User:Kolechovski|Kolechovski]] 21:00, 6 November 2008 (UTC)<br />
::There was a history purge so links to old edits don't work. However purges aside he's right, if you need to find an old version of the page use the history tab at the top.--{{User:J3D/ciggy}} 08:51, 10 December 2008 (UTC)<br />
<br />
== Dear Kevan: ==<br />
<br />
<span style="color: #800000; font-family: Times"><center>You may try to tear down our barricades, devour our friends and allies, destroy our home... But we ''will'' prevail. Your efforts will be met with the stalwart defense that Barrville has maintained for these three years, and with our community at our sides, you must eventually accept defeat. You will go down, Kevan... and we'll put you there. And we'll do it oldschool; With our fists, With our boots, with lead pipes...<BR>And yes, with Axes. We shall not be put down.<BR>'''We Are AXES HIGH'''<br />
<br />
E Cinerebus, Gloriam --[[User:Hardcore Rockabilly|Hardcore Rockabilly]] 16:13, 5 September 2008 (BST)</center></span><br />
<br />
:'''''HAHAHAHAHAHAHA!!!!!!''''' [[User:The man|The man]] 20:31, 13 September 2008 (BST)<br />
<br />
:Okay, I actually thought it was quite the honour to be eaten by Kevan... but none the less worthy of an overtly trenchy and overdramatic comment. - --[[User:Hardcore Rockabilly|Hardcore Rockabilly]] 20:46, 23 September 2008 (BST)<br />
==Database errors==<br />
We are getting some infrequent, but still painfully annoying database errors. Last night when i was trying to edit [[A/VD]] i couldnt because of them, and we lost two current revisions on a page [http://wiki.urbandead.com/index.php?title=User%3ASpacer_one%2FAthair_bas&diff=1270526&oldid=1270400 here] to them as well. Can you please take a look and find out whats going on? --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 21:51, 10 September 2008 (BST)<br />
:Noted. --[[User:Kevan|Kevan]] 10:43, 11 September 2008 (BST)<br />
:It looks like we lost a handful of page revisions during the history purge; I'll look at restoring them this afternoon. --[[User:Kevan|Kevan]] 14:08, 11 September 2008 (BST)<br />
::Okay, fixed, the handful of pages that were affected are stable now. --[[User:Kevan|Kevan]] 23:25, 11 September 2008 (BST)<br />
<br />
==About the proxy issues...==<br />
this site: http://www.gmodtop100.com/ had a similar iddue which involved everyone giving themselves votes using proxyies from proxy.org Recently the website restted all the lists and when I tried to give hits to my gmod clan, I discovered that by some sort of meckanism they had managed to block proxies from being able to vote. I know they hadn't simply banned them because even my top secret proxy was blocked and I had never used it to access the website before. Maybe if you could get in contact with this "Pulsar effect" guy we could finally end this. [[User:The man|The man]] 20:31, 13 September 2008 (BST)<br />
:It's really not as simple as some people seem to think. Web-based CGI or PHP proxies, or even SOCKS/HTTP proxies, are merely the tip of the iceberg – anyone with any decent technical expertise or friends with same can bypass any proxy list you care to come up with. Sure, it might be helpful, but it won't be a silver bullet, as Kevan alluded to above. Either way, we'll need to continue with [[ZHU|community-based]] [[GTFO|solutions]], as well as any additional technological measures that may be implemented. And remember... {{cquote||It may well be doubted whether human ingenuity can construct an enigma... which human ingenuity may not, by proper application, resolve.''|Edgar Allen Poe}}{{User:Revenant/Sig}} 07:09, 15 September 2008 (BST)<br />
::And...{{cquote||Some things are not problems to be solved, they are facts to be coped with.''|Anonymous}} --[[User:Tselita|Tselita]] 17:23, 20 September 2008 (BST)<br />
<br />
==Future history wipes==<br />
Would it be possible leave a few more months worth of page histories next time a wipe is done? It's making it very hard to evaluate and track deletion requests, vandal histories and the like when histories just weeks old are missing, making it especially difficult to determine who should have "ownership rights" of group pages. Loosing histories will always be a problem, but the problem can be lessened significantly if you could keep it to older edits <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[UDWiki:Image Categorisation|i]]</sup> 16:56 20 September 2008 (BST)</small><br />
:Or a portion of the oldest edits on a page(like the first 5 if possible).--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 02:42, 22 September 2008 (BST)<br />
::And maybe a backup for the suburb danger status, using that sql code i sent you last time... heh... too bad i only found out about this wipe weeks after it occured, or i would have asked you to make the backup before the wipe. Bugger. --[[User:Hagnat|People's Commissar Hagnat]] <sup>[[User talk:Hagnat|talk]]</sup> 03:14, 22 September 2008 (BST)<br />
<br />
== I'm wishing for headshot.... ==<br />
<br />
maybe for those left in monroeville should have something, like headshot, cause look at whats left... [[User:Kazypoo1|Kazypoo1]] 19:53, 4 October 2008 (BST)<br />
:The problem with that is to use headshot, you need to interact with zombies. A lot of the zeds left metagame, and all you'd do is draw others to your location. So yes. Bring it back. --{{User:Rosslessness/Sig}} 19:33, 5 October 2008 (BST)<br />
::I agree, running from zeds is getting old. I imagine they must be pretty bored as well. If not perma-death, how about headshot drops AP to zero. Otherwise we'll continue this war of attrition. Also shouldn't we get new badges? It would be cool if we had an incentive to keep playing besides making the zeds look impotent.--[[User:Babe's Ghost|Babe&#39;s Ghost]] 01:02, 29 October 2008 (UTC)<br />
<br />
== ALiM's Birthday Party ==<br />
<br />
You've been cordially invited to attend ALiM's birthday party at [[Club Head]] at 10am GMT on the 18th of October. Festivities will last for a full 24 hours. See [[Talk:Amusing_Locations_in_Malton#ALiM_PARTY.21.21.21|here]] for more details, oh divine master.--{{User:Nallan/sig}} 02:15, 7 October 2008 (BST)<br />
<br />
== Misconduct ==<br />
I figure you are already aware of whats going on [http://wiki.urbandead.com/index.php/UDWiki:Administration/Misconduct#User:Grim_s| Here] but figured you should be formally informed. The final decision of the community has not been reached, but the general consensus will at the very least include the Bureaucrat status being removed from Grim. More may or not follow depending upon deliberations. Thank You. [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]][[AZM]] [[Coalition for Fair Tactics|''CFT'']]</sup> 05:25, 7 October 2008 (BST)<br />
:You have provided no evidence of misconduct. This is absolutely ridiculous. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 11:18, 7 October 2008 (BST)<br />
::Grim pipe down, everyone knows what you think and we also happen to know what Conn thinks. I can appreciate you're pissed off but can you not write the same boring ass one line all over the place, at least i nice tl;dr wall for old times sake ;) --{{User:J3D/ciggy}} 11:33, 7 October 2008 (BST)<br />
:::Its not a boring arse line. Its a simple fact. All accusations of abusing the status of sysop as abadge of authority to force ones wishes on the community '''must''' come with '''clear evidence''' over a '''substancial period of time'''. So far no such evidence has been presented, and all my requests that it be have been soundly ignored by all concerned. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 11:36, 7 October 2008 (BST)<br />
::::Conveniently all such evidence was wiped by Kev yestermonth, so i guess it falls down to your word against his/theirs. --{{User:J3D/ciggy}} 11:39, 7 October 2008 (BST)<br />
:::::Evidence already posted would still be present, easily visible to all who try a basic search. In any case, as [[user:Revenant]] has said, this is a [http://en.wikipedia.org/wiki/Kangaroo_Court Kangaroo Court], nothing more nothing less. My defense, which is logically sound, has been ignored, except where people have cherry picked points to troll. Saddam Hussein got a fairer trial than i am. In any case, without evidence, you cannot convict. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 11:40, 7 October 2008 (BST)<br />
::::::<nowiki>*</nowiki>shrug*, shouldn't have declined my sysopship... ;) --{{User:J3D/ciggy}} 11:43, 7 October 2008 (BST)<br />
:::::::You were unfit for the job, and your subsequent tantrum proved as much to even the most jaded of eyes. My job isnt to make friends, or to be popular, or to do what people want, its to do what the rules and guidelines of this wiki state is correct, and to make the best decisions for the wiki in places where the guidelines do not cover. I am the only person to have ever lived up to that responsibility. No one else has, though karek comes damned close. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 11:47, 7 October 2008 (BST)<br />
::::::::oh come on, it was a joke! I thought even in your current state you should have picked it up. Feel free to slur away, hope it makes you feel better, xoxo. --{{User:J3D/ciggy}} 11:51, 7 October 2008 (BST)<br />
:::::::::Im sorry, but one seldom finds entertainment when one is the victim of such obvious and gross injustice where one cannot do anything about it. I apologise. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 11:54, 7 October 2008 (BST)<br />
::::::::::apology accepted, we shall see how it plays out...now, to leave kevan's talk page so he doesn't get pissed off and cancel my accounts!--{{User:J3D/ciggy}} 11:59, 7 October 2008 (BST)<br />
:Yes, this page was already on my watchlist. --[[User:Kevan|Kevan]] 11:37, 7 October 2008 (BST)<br />
::You gonna have a vote? --{{User:J3D/ciggy}} 11:39, 7 October 2008 (BST)<br />
<br />
Contrary to Conndraka's first post, this is not a community decision at all. It is in fact a decision made by a small group of sysops. I trust the subtle difference and obvious deceit on Conndraka's part is not lost on you. -- {{User:Iscariot/Signature}} 14:59, 7 October 2008 (BST)<br />
<br />
There being no official method or process of notification...[http://wiki.urbandead.com/index.php/UDWiki:Administration/Misconduct#Final_Ruling| Here] is the result. Note the community "petition" that is also currently attached to the position. There being no "Policy" in this manner, the impeachment of a sysop by the community is a nebulous proposal at best. [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]][[AZM]] [[Coalition for Fair Tactics|''CFT'']]</sup> 06:00, 9 October 2008 (BST)<br />
:So that was you that thought that it would be a good idea to try to drive someone to vandalism as a last resort at neutrality? If it wasn't whoever added that petition should themselves be vandal escalated for misusing an administrative page to further a personal fight. Precedent matters.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 09:13, 11 October 2008 (BST)<br />
::Just for the record it was me who added the "petition" it was not intended to be used as evidence against Grim it and i thought it was pretty clear that I was asking for the communities opinion on wether Grim should face a vote. more than 1 person thought not.... apparently my intention was not clear enough and it turned into a petition while i was off-line. Should Grim have lost his Crat status? Probably... should he have lost it for the misconduct case? Absolutely not!--[[User:Honestmistake|Honestmistake]] 14:15, 11 October 2008 (BST)<br />
<br />
== Bug, "zerg flag", or what? ==<br />
<br />
[http://www.urbandead.com/profile.cgi?id=951980 This alt] has recently tried searching for FAKs in a powered Mall with *no* success. 'Tis far more than bad luck... All other actions seem to working just fine, and I really can't see how a zerg flag could have been activated, even accidentally. Is this a bug, some unannounced change, or has a zerg flag somehow been activated? Anyone else had anything similar happen? But if it is a bug, then I'll report it normally... Thanks. --[[User:WanYao|WanYao]] 05:09, 9 October 2008 (BST)<br />
:Unannounced change, although you shouldn't be getting ''zero'' success. If it keeps up, report it as a bug and we'll get some more data on it. --[[User:Kevan|Kevan]] 12:17, 9 October 2008 (BST)<br />
::Can you post these things as news? not only are we in a news drought, but it'll send the mall rats scurrying to the TRPs...--{{User:J3D/ciggy}} 12:25, 9 October 2008 (BST)<br />
:::It seems a bit cheap to announce search tweaks as fully-fledged "game updates". There are some proper updates on the way. --[[User:Kevan|Kevan]] 12:27, 9 October 2008 (BST)<br />
::::Perhaps, but it makes a difference. And considering it was suggested through the wiki suggestion system it'd a tip of the hat to the crowd over there (regardless of whether or not you actually saw that ;) ), i look forward to new updates :D something pro zombie perhaps? Things have quietened down in Malty as of late...btw kudos on the ruin update, she added a whole new dimension to the game.--{{User:J3D/ciggy}} 12:31, 9 October 2008 (BST)<br />
:::::Oh good. I thought this was just me. I have been getting reduced search rates EVERYwhere. (Hospitals, Malls, NT buildings.) Quite a few days I've spend 18~23 AP in these buildings over a period of about 10~12 minutes and have found nothing at all. Recently I've used a mall-searcher and spent 20 AP in Caiger NW and have found nothing in any store. It woulda been nice to see this as an official update. [[User:Pakopako|Pakopako]] 14:35, 9 October 2008 (BST)<br />
::::::Yay! Updates are ace. :D -- {{User:Krazy_Monkey/sig}} 17:47, 9 October 2008 (BST)<br />
:::::::Yes, please announce it or something. I was sad to find just 2 FAKs with 20 APs in a lightened mall with bargain hunting. Its just very less. First i thougt, it was bad luck, but others said the same too. Maybe a small view, what has been changed would be nice. --[[User:Paradoxin|Paradoxin]] 17:53, 9 October 2008 (BST)<br />
:::::::'''My search-statistics:'''<br />
:::::::'''Where:''' lightened Mall, searched in the Drugstore<br />
:::::::'''Skill:''' Shopping+Bargain Hunting<br />
:::::::'''APs:''' 38 / 47<br />
:::::::'''Found nothing:''' 30 / 36<br />
:::::::'''Found a FAK:''' 8 / 11<br />
:::::::'''Rate:''' 21,06% / 23,4%<br />
:::::::--[[User:Paradoxin|Paradoxin]] 18:18, 9 October 2008 (BST)<br />
<br />
Assuming there are no more break-ins at my safehouse, I'll post some data tomorrow. [[User:Linkthewindow|<span style="color: DodgerBlue">Linkthewindow]]</span> <sup>[[User talk:Linkthewindow|<span style="color: DarkRed">Talk]] </span> </sup> 04:26, 10 October 2008 (BST)<br />
<br />
Thanks for the reply, Kevan... No, you're right, haven't had a lot of time to play lately, but I tested it further and I did finally find some FAKs... And for everyone else... I believe I know ''exactly'' why Kevan implemented this. And it pleases me, personally, very much. :) Meanwhile, this wasn't a game-mechanic change, just a search rate nerf... Thus, I think it's cool it was left for us to discover on our own, and not as an announcement... Even if I had to resort to the cheap method of asking the big guy himself... ;) Though I did suspect it might be a search rate nerf, I just didn't ''dare'' to believe'' :D ... Thanks, Kevan, cool change... --[[User:WanYao|WanYao]] 07:01, 10 October 2008 (BST)<br />
:Oh... FTR limited data... but searching for guns in a mall ''seems'' the same as always... and syringe rates have been quite low for some time now... just to clear up statement made above about everything sucking... --[[User:WanYao|WanYao]] 07:05, 10 October 2008 (BST)<br />
<br />
You know, there's a [[Search Odds|better place]] than Kevan's talk page to dump this data... --[[User:Midianian|Midianian]]<small><sup>&#124;[[User talk:Midianian|T]]&#124;[[Talk:Suggestions|T:S]]&#124;[[:Category:Recently Closed Suggestions|C:RCS]]&#124;</sup></small> 18:17, 10 October 2008 (BST)<br />
<br />
==Coup II==<br />
I have regularly spoken to you of the abuses of adminsistrator and the flaws of the system. I have begged, and pleaded for you to become involved in fixing these problems. You have told me to do it myself. Tow/three days ago i notified you of my intent to stage a coup on this wiki and enforce a better way, at the very least as a trial run. I also informed you that you could call it off simply by telling me "no". Since you havent responded, and circumstances have cospired to make such an option impossible in the immediate future due to the very corruption that has taken root, i have been forced to go ahead earlier than i would have liked. I merely ask that you adopt a wait and see attitude towards what i am trying to do. This is my last throw of the dice. My last ditch attempt to make this a better place before i take my leave of this community forever. I apologise for the manner in which i had to bring it about however. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 10:26, 9 October 2008 (BST)<br />
:Hello Grim. I read your email as a bold request for ''permission'' to single-handedly institute "sweeping reforms" and selective sysop demotions. I didn't realise you were threatening to actually abuse bureaucrat powers and go ahead regardless, if I didn't respond quickly enough.<br />
:Yes, whenever you email me asking that I force through a change that you personally want implemented, I suggest that you take it through the proper channels - usually a policy discussion, to at least get some community feedback first. I don't see why you couldn't have done that here. --[[User:Kevan|Kevan]] 12:17, 9 October 2008 (BST)<br />
<br />
==Coup==<br />
Could you please re-sysop all the people that Grim just demoted, please, and remove his bureaucrat status to avoid it happening again? <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[UDWiki:Image Categorisation|i]]</sup> 10:24 9 October 2008 (BST)</small><br />
:Already onto it. --[[User:Kevan|Kevan]] 10:24, 9 October 2008 (BST)<br />
::Thanks <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[UDWiki:Image Categorisation|i]]</sup> 10:28 9 October 2008 (BST)</small><br />
:::sooo....where do we go from here? --{{User:J3D/ciggy}} 11:31, 9 October 2008 (BST)<br />
::::[[Suburb Nicknames#West Becktown|PUSSY TOWN]]!--{{User:Nallan/sig}} 11:33, 9 October 2008 (BST)<br />
<br />
Shouldn't grim also have been demoted ? He can still do lots of damage with his sysop powers --[[User:Hagnat|People's Commissar Hagnat]] <sup>[[User talk:Hagnat|talk]]</sup> 13:41, 9 October 2008 (BST)<br />
:Given the "effective immediately i am seizing executive power" tone of his bureaucrat abuse, and the fact that he claims to have left the wiki permanently, temporarily revoking his sysop powers seems fair enough, if only as a security issue. I'll reverse it should the [[Misconduct#User:Grim_s|new misconduct case]] decide in his favour. --[[User:Kevan|Kevan]] 14:34, 9 October 2008 (BST)<br />
<br />
Hm... I think I may create a new subpage on my userspace containing as much of this stuff as I can. It will be interesting to read through and spot the points at which Grim became more and more frantic. --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 14:27, 9 October 2008 (BST)<br />
<br />
::First Katthew, now grim. There is no place for common sense is there? Maybe i'm not in possession of all the facts; all I see is one frustrated person finally snapping, after years spent as one of the very few sysops to actually work to make this a better place - rather than feather his own nest. The wiki has finally moved from being a source of information to some kind of passive-aggressive, UD version of Facebook. I'd rather have one person capable of making a mature decisions, unafraid to step on a few toes and deflate a few egos, than a gaggle of preening children. Disappointing. --[[User:Keith Drudgely|Keith Drudgely]] 17:58, 12 October 2008 (BST)<br />
:::Grim was anything but "mature". Just saying. --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 20:56, 12 October 2008 (BST)<br />
::::you should talk, cyberbob... actually, i do think grim was someone who worked hard for the wiki... and he'd dealt with idiocy for so long, he did snap... however, if only he'd handled things better over the long haul... le sigh... for what it's worth, the drama has pretty much caused me to quit the game, too... pathetic how seriously some people (myself included) take all this sometimes... and interesting how easy it is to walk away when the bad taste gets to be too much, and how little you miss UD when you do... --[[User:WanYao|WanYao]] 10:36, 13 October 2008 (BST)<br />
:::::Biiig difference between being immature by choice and being immature by impulse, Wan. Also, WTF is with you and ellipses? --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 11:18, 13 October 2008 (BST)<br />
:::::~2 years till the next sysop snaps. I can understand where Grim was coming from though. It's very frustrating when people constantly attack you for no perceived reason, and eventually you *have* to snap, no one can sustain continued harassment. Grims misconduct case showed this, sysops calling for Grims demotion over something so minor was ridiculous. Unfortunately once a group of users has decided to attack you there's nowhere safe on the wiki, and eventually you are forced to leave until things cool off, which can be a long while, and difficult to do if you are a regular. - [[User:Jedaz|Jedaz]] '''- [[Signature Race|<span style="font-size:85%; color: #639">11:35/13/10/2008</span>]]'''<br />
::::::OR you could simply cease the unneccessary causticness that brought on all that ire and start acting with some degree of restraint rather than taking the easy route and trying to lay the blame on others. --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 11:52, 13 October 2008 (BST)<br />
:::::::Cyberbob's right, just because you weren't a victim of Grim's monster rampage doesn't mean it didn't happen. You should try to understand Jedaz, people didn't just rise against Grim for fun. We aren't idiots. If we were mindless idiots we would be playing Halo 3 and NFL 2009 instead of UD. {{User:DanceDanceRevolution/sig}} 11:58, 13 October 2008 (BST)<br />
::::::::It's called Madden you culturally ignorant fuck. Nah you're allllright. --{{User:J3D/ciggy}} 12:02, 13 October 2008 (BST)<br />
:::::::::How dare you be here and not on IRC. You left me alone with those barbarians. >=[ {{User:DanceDanceRevolution/sig}} 12:13, 13 October 2008 (BST)<br />
::::::::::sorry sorry! I was spose to go to bed 21 minutes ago...hows a week tonight for you? --{{User:J3D/ciggy}} 12:19, 13 October 2008 (BST)<br />
::::::::@Cyberbob - What kind of restraint are you talking about? Restraint of language? I don't see anyone else restraining themselves. Restraint of Sysop powers? Well there wern't any successful misconduct cases about misuse. If you are talking about restraining yourself once you've snapped then you must be laughing. Don't get me wrong, Grims attitude didn't help the situation, but people making a mountain out of a molehill doesn't going to help either.<br />
::::::::@DDR - What has Grim done since June to have this "uprising" occur? Personally I didn't see Grim do anything outside of his regular behaviour (ignoring this most recent case), and the community has known about his behaviour for a long time and still elected him! Would the community still have rised up if this didn't occur? If not then it's just an angry mob and it would have cooled down eventually, where as an uprising would still have occured.<br />
::::::::Anyway, if either of you wish to continue this conversation I'ld suggest we move this to my [[User_talk:Jedaz|talk page]] rather then clog up Kevans. - [[User:Jedaz|Jedaz]] '''- [[Signature Race|<span style="font-size:85%; color: #639">00:34/14/10/2008</span>]]'''<br />
:::::::::My point, Jedaz, was that if Grim was at all socially intelligent he would have realised that people weren't going to take his shit forever. If he wanted to prevent an explosion of the sort we saw he should've taken steps to improve his self-control. Blaming his completely unreasonable hissy fit (ZOMG IM GONNA LOSE MAI CRAT STATUS ALL MUST DIE) on the completely understandable reactions of everyone else is ridiculous. You need to take off the "I got yo back brotha!" goggles (you think I don't remember the circumstances of your demotion?) and take a step back to look at things realistically. --[[User:Cyberbob240|HAHAHA DISREGARD THAT, I SUCK COCKS]] 06:37, 14 October 2008 (BST)<br />
::::::::::I supose you have a point. But I don't think you fully understand the reason I chose to be demoted (if you did then you wouldn't have brought it up). My point is if you don't have the support of the team you are working in then of course you are going to find it tough and eventually you are either going to quit or break. Nobody seems to care that it can actually get to this point. - [[User:Jedaz|Jedaz]] '''- [[Signature Race|<span style="font-size:85%; color: #639">02:20/16/10/2008</span>]]'''<br />
:::::::::Cyberbob's right. Do you actually have a personal history with Grimsky? He has been planning this entire explosion for a very long time. He probably stretched out the time of the case so it could build up to a bigger explosion. He deliberately did this for his own ego. And yet you don't think he was unfit to be at the position he was at? Why argue with us more? Ask the entire community which demanded what we demand right now. I don't want to disrupt Kevan (I know your reading hun =]) So I'll stop here, no need to pursue justification. {{User:DanceDanceRevolution/sig}} 10:40, 14 October 2008 (BST)<br />
::::::::::it was very calculated, there was a reason he chased away the other competent sysops, and crats, and meatpuppeted his crat "election". He was planning this "coup" for a while and was no lapse in judgement.--{{User:AnimeSucks/Sig}} 22:30, 14 October 2008 (BST)<br />
:::::::::::I miss all of the good stuff. I believe what Anime is referring to is discussed [[UDWiki:Administration/Arbitration/Grimch_vs._Conndraka#Opinions/arguments/refutations/insults|here]], with a now dead reference to [[UDWiki_talk:Administration/Policy_Discussion/Sysop_Sub_Groups:The_Cheesy_Version#"With_less_than_10_active_sysops"|the original conversation here]]. You know, where he admits to hounding sysops such as Vista and Hagnat to get them to quit their positions. Coincidentally, after he got Hagnat to quit, he got elected as a Bureaucrat. No, obviously no long term plan in place.<br />
:::::::::::{{quote|Grim_s|Making a new sysop subclass wont solve this problem, all it will do is bloat the numbers of idiot sysops, which i have spent the last 18 months whittling away at.}}<br />
:::::::::::Whoops. I guess it ''was'' a long term plan to get into power after all, huh? [[Image:Haw.gif]] --{{User:Akule/sig}} 22:52, 14 October 2008 (BST)<br />
::::::::::::No way to prove this but on IRC Grim would often criticize my "hissy fits" of pissing people off for lulz and then brag about how he could do it better. I think AS remembers it, he often hung out in #udwiki. My point, he planned this. That wasn't impulse. Impulse is "DELETE FUCKING EVERYTHING!!!" --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 23:07, 14 October 2008 (BST)<br />
:::::::::::::Maybe they are talking about on a geological timetable. Or perhaps some people need to [http://www.merriam-webster.com/dictionary/impulse%5B2%5D read more]. I do find it amusing that [[:Template:Grim Doom|this template]], which was meant as a joke, is closer to the truth than people like to believe. --{{User:Akule/sig}} 23:29, 14 October 2008 (BST)<br />
:::::::::::He made [[User:Grim_s/Sandbox/Thingamajig|these notes on attempting to scrap the system]] back in July, which included the idea that my veto power was a "problem" and should be revoked. --[[User:Kevan|Kevan]] 23:51, 14 October 2008 (BST)<br />
::::::::::::That's kind of why I am confused how what [[User:Amazing|Amazing]] did was worse than this. There is a huge history of edits of Grim chasing users off of the wiki in order to attain the power he craved ([[UDWiki:Administration/Arbitration/Grimch_vs._Conndraka#Opinions/arguments/refutations/insults|'''by his own admission''']]), then kicks off the rest of the sysop team to implement his changes when he is threatened, yet he doesn't receive the same punishment. --{{User:Akule/sig}} 00:15, 15 October 2008 (BST)<br />
::::::::::::::You're confusing yourself, because the Amazing and Grim situations are totally different. Amazing wasn't a sysop when he earned his permban through the established VB escalation system, and it was also a long, long time ago. Most of the sysops ruling on Grims case had nothing to do with the wikigate farce. Careful what you wish for, Akule, [[Witch Burners]] arn't that picky, as you well know <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 12:35 15 October 2008 (BST)</small><br />
:::::::::::::::Oh, okay, so talking with Kevan about how Grim probably should have been permabanned for chasing away several good sysops, plotting to remove Kevan's veto power, and overthrowing the other sysops results with veiled threats of forcing me off the wiki from you. Gotcha. So, when are you going to [http://wiki.urbandead.com/index.php?title=UDWiki_talk:Administration/Policy_Discussion/Amnesty&diff=next&oldid=1295384 "waah"] Kevan like you did Hagnat and the others? --{{User:Akule/sig}} 22:17, 15 October 2008 (BST)<br />
::::::::::::::::I'm not threatening to force you off the wiki, Akule. I'm trying to point out that if witch burners always got their way, Grim would be out, but so would you, long ago due to copyright-gate. And why the hell would I Wah Keven, you clown... you're the one doing the waaaaahing <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 12:26 16 October 2008 (BST)</small><br />
:::::::::::::It's cos deep down (very deep, in some cases) we've all got a soft spot for ol' grimchy.--{{User:J3D/ciggy}} 07:12, 15 October 2008 (BST)<br />
::::::::::::::And the winner of the Speak For Yourself award goes to.... --{{User:AnimeSucks/Sig}} 08:53, 15 October 2008 (BST)<br />
:::::::::::::::Ooo! ooo! I'm a shoo in for this one! Pick me! Pick me! --{{User:J3D/ciggy}} 08:58, 15 October 2008 (BST)<br />
::::::::::::::Umm...Boxy? How is what Grim did similar to the Witch Burners? Our goal is to remove those who create mass amounts of drama on the wiki through vandalism, arby's, and other crap. We are the vigilantes that work where the sysops can't. Grim would have been a target of ours if we weren't so afraid of him banning us after labeling him a target. --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 22:25, 15 October 2008 (BST)<br />
:::::::::::::::Well, I was referring to the way Grim has become a targeted witch, actually, but he did use similar tactics, now you mention it <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 12:26 16 October 2008 (BST)</small><br />
::::::::::::::::The problem Grim saw with Kevan's veto power was that Kevan's refusal to participate in the wiki and the absence of the threat of the use of that power was in and of itself damaging to the wiki and led to a lot of the crap that annoys all of us. It wasn't that Kevan had veto power but that Kevan wasn't willing to give that power any weight. You'd probably know that if you ever spoke to Grim outside of arguments.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 04:24, 16 October 2008 (BST)<br />
:::::::::::::::::I did. Usually it was go back to an argument, mostly over stupid shit. Mentioning you like Star Wars would result in a vicious attack on why TIE Fighters can't make noise in space. I for one don't give a shit. Grim loved to create trouble over stupid shit. --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 18:23, 16 October 2008 (BST)<br />
:::::::::::::::::::That wasn't directed at you Sonny.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 02:54, 17 October 2008 (BST)<br />
::::::::::::::::::BUT GODDSDAMMIT TIE FIGHTERS CAN'T MAKE A NOISE IN SPACE!!!!!!--[[User:Honestmistake|Honestmistake]] 18:28, 16 October 2008 (BST)<br />
:::::::::::::::::::fcuk u tehy can 2!!1!!!1one! --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 18:30, 16 October 2008 (BST)<br />
:::::::::::::::::::: obviously the whole star war universe takes place in a particle rich nebula that allows for both the transmission of sound and the really spectacular explosions...DUH! [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]][[AZM]] [[Coalition for Fair Tactics|''CFT'']]</sup> 02:07, 17 October 2008 (BST)<br />
<br />
Well at least we don't have Real Gamer ruling the wiki.Grim did make a joke about a coup earlier in 2008 around the time the the dead did their rampage I believe.And by the way, according to the History Channel,if you were in space,the Death Star firing and destroying a planet is as less loud than you clicking your computer's mouse.--[[User:Gamestriker4|Gamestriker4]] 21:33, 29 October 2008 (UTC)<br />
<br />
== Coup Misconduct Resolution ==<br />
[[UDWiki:Administration/Misconduct#Resolution.2FFinal_Ruling| Resolution]] of the Misconduct case due to the coup, Just an FYI for official notification. [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]][[AZM]] [[Coalition for Fair Tactics|''CFT'']]</sup> 16:27, 12 October 2008 (BST)<br />
<br />
== HP? ==<br />
Just stood up after a revive... Found myself at 20 instead of 30. another one of these unannounced changes? [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]][[AZM]] [[Coalition for Fair Tactics|''CFT'']]</sup> 21:07, 12 October 2008 (BST)<br />
:That would be a bug. Report it if it happens again. --[[User:Kevan|Kevan]] 20:24, 14 October 2008 (BST)<br />
<br />
I like the NT scan tweak. Very classy. --{{User:Rosslessness/Sig}} 20:22, 14 October 2008 (BST)<br />
<br />
== Grammar ==<br />
<br />
You try to add some corrugated iron to the barricade, but can't find a place for them.<br />
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"Them" should be "it", or "corrugated iron" should be plural, so maybe "corrugated iron rods".<br />
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Hope this is in the right place, and I know you probably don't care that much about small gramatical errors but someone needs to point them out!<br />
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Feel free to downsize the image..I would but I need to run! {{User:Lemonhead7t7/Sig}} 12:24, 15 October 2008 (BST)<br />
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[[Image:Grammar.JPG|left|thumb|100px]]<br />
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<br />
[[Grammatical Errors in Urban Dead]]. --[[User:Midianian|Midianian]]<small><sup>&#124;[[User talk:Midianian|T]]&#124;[[Talk:Suggestions|T:S]]&#124;[[:Category:Recently Closed Suggestions|C:RCS]]&#124;</sup></small> 12:34, 15 October 2008 (BST)<br />
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== Update ==<br />
I don't do this much and am actually on the side of criticizing updates as too much for false problems but this recent update has been something that has been long in the waiting. Thank You, this might actually get me playing my characters again.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 04:37, 16 October 2008 (BST)<br />
<br />
I'll go along with that. Admittedly I'm far more easily-pleased than Karek and never stopped actively playing, but still, thanks for a great update. --[[User:The Hierophant|Papa Moloch]] 02:27, 17 October 2008 (BST).<br />
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== Privacy Policy ==<br />
Hi kevan, is there any chance of a Privacy Policy being written up regarding players IP's and emails. --[[User:Thekooks|Kooks]] 18:58, 17 October 2008 (BST)<br />
:[[UDWiki:Privacy policy]] has been in the footer for a couple of years now. --[[User:Kevan|Kevan]] 23:13, 17 October 2008 (BST)<br />
::Sorry I did not make it clear, I meant in regards to the game, not the wiki.--[[User:Thekooks|Kooks]] 10:39, 18 October 2008 (BST)<br />
<br />
== Streetwalkin' cheetah with a heartful of napalm ==<br />
<br />
A ruffian headbutted me for 1 damage today, as a human. Is this a new addition or am I slow? I basically came here to ask, Kevan, how does one headbutt? Is it a random occurance that may happen instead of excecuting the punch command? Just curious. {{User:DanceDanceRevolution/sig}} 11:22, 18 October 2008 (BST)<br />
:Heh. That would have been me, non? Headbutt works via ?actions, i simply installed a greasemonkey script that allows me to perform said action in harman form without using the ?action. Sometimes young ddr, the only way to fight fire is well, with fire ;) . --{{User:J3D/ciggy}} 12:50, 18 October 2008 (BST)<br />
::That would be biting with a mask while alive I assume. 'cause you can bite while alive but, for 1 damage.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 13:49, 18 October 2008 (BST)<br />
:::Sounds like the shooting while a zombie cheat to me. That hasn't been fixed yet, has it? <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 14:27 18 October 2008 (BST)</small><br />
::::That was fixed just before April 1 this year, I remember because Red Rums April Fools plans were ruined.--[[User:Thekooks|Kooks]] 17:06, 18 October 2008 (BST)<br />
::::The only reason the shooting cheat got fixed was because enough people decided to whine about such a minor thing. No one really cares about this one and it's been known for a long long time. That being said the damage is reduced when trying to perform zombie actions while living, it's always punch damage and I think punch rates too.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:58, 18 October 2008 (BST)<br />
:::::Nah no mask, just 1 damage.--{{User:J3D/ciggy}} 23:55, 18 October 2008 (BST)<br />
::I wish to lay claim to be the first person to be headbutted for 1 damage by a harman. Then I'll be positively famous. {{User:DanceDanceRevolution/sig}} 00:52, 19 October 2008 (BST)<br />
:::You aren't. Unfortunately i'm not original, i got the script that allows me to do this off viktor, first person i know of who got headbutted was Fiffy i think, check with Anime, he'll know! --{{User:J3D/ciggy}} 01:06, 19 October 2008 (BST)<br />
:Take it to [[Talk:Actions via "question marks"]], thanks kids... no need to bother Kevan with this. Basically all these attacks work as a punch with different flavour: they're all 25% to hit, 1 damage. And you're very late to the party, I know I and others have been doing this for 6 months or more. Pretty much from around the time ActOnProfile came out. <tt>;)</tt> {{User:Revenant/Sig}} 03:34, 19 October 2008 (BST)<br />
::And unlike shooting while a zombie...the damage able to be inflicted by this is minimal. I've been bitten by a harman before. It was hilarious. ;) --[[User:Jen|Jen]] 04:15, 19 October 2008 (BST)<br />
:::Aha! That sneaky gorilla's secret is revealed! At last the world makes sense again. --[[User:William Told|William Told]] 05:09, 19 October 2008 (BST)<br />
<br />
/topic. {{User:DanceDanceRevolution/sig}} 06:31, 19 October 2008 (BST)<br />
<br />
== so wait... new map? whats for monroeville? ==<br />
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2 questions....headshot on this map or?<br />
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and monroeville is at 260 poeple so im kinda wondering if theres anything left for it....<br />
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[[User:Kazypoo1|Kazypoo1]] 10:22, 28 October 2008 (UTC)<br />
:First question, the first one to level 10'll find out. Question 2, get over it, there's been nothing there for ages...new city thyme :D --{{User:J3D/ciggy}} 10:24, 28 October 2008 (UTC)<br />
:Kazypoo1, Monroeville ''did'' die quite a while ago, in case you didn't notice... I thought it said 'permanent zombification' somewhere, and it only lasts a month, so I'm assuming its perma headshot. {{User:DanceDanceRevolution/sig}} 10:30, 28 October 2008 (UTC)<br />
::No, headshot doesn't mean permadeath in Borehamwood. --[[User:Kevan|Kevan]] 10:35, 28 October 2008 (UTC)<br />
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<br />
Hello Kevan, quick question: The stats page currently displays the Monroeville numbers as {{udspan|(1023 standing survivors, 707 standing zombies, 43896 accounts created)}}. I take it this is Borehamwood numbers mixing with the old of Monroeville. So will we get separate stats for Borehamwood? - [[User:Whitehouse]] 14:44, 28 October 2008 (UTC)<br />
:So. That's basically 950 survivors against 200 zombies at the moment? Still I liked getting the rage. It was fun. --{{User:Rosslessness/Sig}} 14:46, 28 October 2008 (UTC)<br />
:Good point. Fixed. --[[User:Kevan|Kevan]] 22:45, 28 October 2008 (UTC)<br />
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With the new locations such as railway line(s) and petrol station(s), what do they bring to the game? Is their any new weapons/items? --[[User:Alcatraz311|Alcatraz311]] 15:00, 28 October 2008 (UTC)<br />
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Was this why the server went down last night by any chance? =P -- {{User:Krazy_Monkey/sig}} 22:30, 28 October 2008 (UTC)<br />
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== Publicity of Big Brother house location ==<br />
<br />
Greetings. I, amongst others, would like to know your opinion on publicity of the Big Brother house location on the wiki. Should it stay hidden or be revealed? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[User:Duke Garland/BHW|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 13:37, 2 November 2008 (UTC)<br />
:Unless Kevan comes out and says otherwise, this is no different than any other location in the game. Removing it is in no way different to a group of trenchies removing [[Giddings Mall]] from the map in case [[MOB]] comes to visit. Information is free. Censorship is bad.<br />
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:This wiki is a game resource, not a vehicle for censorship so that certain players can increase their chances of winning a DVD.<br />
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:Also this information has already been disseminated to public UD forums and is available through public iwitnesses. -- {{User:Iscariot/Signature}} 13:41, 2 November 2008 (UTC)<br />
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:Had this talk with the Big Man before, and he said he has no problem with it. Actually, he imagined its coordinates would have been posted in a matter of hours on the wiki, and also broadcasted through radio and stuff like that. --[[User:Hagnat|People's Commissar Hagnat]] <sup>[[User talk:Hagnat|talk]]</sup> 13:51, 2 November 2008 (UTC)<br />
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:It's up to players how much information they share or conceal; I don't mind either way, in this case. --[[User:Kevan|Kevan]] 17:15, 2 November 2008 (UTC)<br />
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Wow... as if we don't get enough of the BB franchise on the idiot box, now we get huge BB eye's looking at us as we attack a mall in Malton? <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 13:59 2 November 2008 (BST)</small><br />
:They'd only be there because someone chose to spraypaint them, but the graphic shouldn't have been showing up outside Borehamwood. This is now fixed. --[[User:Kevan|Kevan]] 17:15, 2 November 2008 (UTC)<br />
::OK, thanks. I have a particular hatred of the bastardisation of the original "big brother" concept that involves housemates <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 10:56 3 November 2008 (BST)</small><br />
<br />
== Questions about your character ==<br />
<br />
I assume this UD ID is yours, correct, UD ID-11? Well, I'd like to welcome you to West Grayside, though I don't appreciate the eating of so many brains. Also, I don't appreciate the Ninja Zombie status you seem to give yourself. we all know the military covers up things, but covering up their own skills? I scanned your zombie, listed as pre-death class Military, but you lack any military skills! So is just a sick joke, or is it a bug? Picture of scan here:<br />
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http://img440.imageshack.us/my.php?image=classyw6.png<br />
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Thanks for checking.--[[User:Kolechovski|Kolechovski]] 21:11, 6 November 2008 (UTC)<br />
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:Damn, that's a pretty smart catch! Bub is pretty famous among organized zombie players, and most folks know him for not having any human skills, but I never knew he was a "military class" character, as I've never seen the "living" version of his profile.<br>I doubt its a bug; G. Romeroe's "Bub" character was military. {{User:Swiers/Sig}} 22:13, 6 November 2008 (UTC)<br />
::How did he get Military without any skills? .......... Oh wait.... Mad haxors skill... :P --{{User:Haliman111/sig}} 22:20, 6 November 2008 (UTC)<br />
:::Bweing god of Urban dead helped as well; being able to defy the laws of logic and the 4rth dimension and whatnot. Wait whats his human account?--[[User:Jakezing|Jakezing]] 03:53, 21 November 2008 (UTC)<br />
<br />
== Mediawiki Update ==<br />
<br />
Hi, just wondering if there any chance of getting wiki software updated? The latest version is v1.13 and there are several useful new features, including: <br />
*Expiry dates on page protections<br />
*Finer control over permissions and permission assignment (e.g. Assigning the ability to remove only certain groups)<br />
*Ability to merge page histories<br />
*AJAX-based page watching and a bunch of usability improvements (User information when viewing a deleted revision, predefined deletion reasons, useful links in various places, etc.)<br />
It's not urgent or anything, but it would be nice if you could put it on your busy to-do list :D.--{{User:The General/sig}} 14:19, 12 November 2008 (UTC)<br />
:That sounds pretty cool. =) Can we get it for Christmas? Means you'd only have to get us one present between us this year, saving you quite a lot of money. =p -- {{User:Krazy_Monkey/sig}} 18:16, 12 November 2008 (UTC)<br />
:Image undeletion is enabled by default as well-useful for when sysops accidentally delete a useful image {{User:Linkthewindow/Sig}} 07:31, 16 November 2008 (UTC)<br />
<br />
==Black Holes of Borehamwood==<br />
Evening. There's a couple of squares in [[Borehamwood]] that are seemingly unscoutable. Namely deep river sections. Can you confirm there's nothing mysterious and shiny hiding in the depths, islands and the like? --{{User:Rosslessness/Sig}} 20:22, 18 November 2008 (UTC)<br />
:I'd just like to also say thank you for the charcoal briquettes barricade message. Brought a smile to my face.--{{User:Rosslessness/Sig}} 17:19, 20 November 2008 (UTC)<br />
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== Amazing ==<br />
I'v always owndered for these 2 years; what in the hell DID amazing do anyways? What grim did is easy to see because of the publicity and recentism of it but what EXACTLY did amazing do?--[[User:Jakezing|Jakezing]] 04:36, 21 November 2008 (UTC)<br />
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<br />
== Amount of characters in a broadcast ==<br />
I was wondering, Since I started the [[Galaxy News Radio]] i've found that the very small amount of characters you can use is at best, a thorn in my side, couldn't it be possible to make the transmission amount of characters the same as for speaking, it makes perfect sense really --[[User:An unlucky guy|Three Dog]] 21:35, 22 November 2008 (UTC)<br />
:If you want to make a suggestion for an in game feature, take it by [[Developing Suggestions]] and get some constructive criticism before putting it up for voting. Although as far as i'm aware the character cap exists to limit spamming of radio channels.--{{User:J3D/ciggy}} 05:49, 23 November 2008 (UTC)<br />
::Actually it's probably more of a necessary thing like the 50 people limit in normal speak is. Radio can't share that limiter because that would eliminate it's whole purpose so the only other ways to limit it is to put an upper end on how much you can say per day per channel.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 06:21, 23 November 2008 (UTC)<br />
:::It's a possibility, but since character limits (as far as i'm aware) predates the need for limiting talking to 50 it seems odd.--{{User:J3D/ciggy}} 06:37, 23 November 2008 (UTC)<br />
Okie i'll take this to the development pages, thanks for the feed back though guys {{unsigned|An unlucky guy|11:00, November 23, 2008}}<br />
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==Dead Set Competition== <br />
Can I assume that the prizes and all went off without a hitch so I can update the competition as a Past event? --{{User:Rosslessness/Sig}} 17:59, 3 December 2008 (UTC)<br />
:Yes, the winners have been selected and contacted, and talking to the cameras in the diary room no longer has any effect. --[[User:Kevan|Kevan]] 11:18, 5 December 2008 (UTC)<br />
<br />
==Trade?==<br />
Sorry to bother you but I was wondering why survivors can't trade. This could lead to more eaisly avalible equipment, I think there would be a limit thou. Generators couldn't be traded etc. I think that it might help the humans in a bunch of Unbalanced claims. Players could not trade to same Ip address characters would stop cheating and it could lead to characters traveling round Malton selling there wares which would be fun to see. My regards it's a great game and I've got a bunch of my freinds playing now too. Thanks from me and them [[User:Athur birling]]<br />
:Heya. If you want to make a suggestion for an addition to the game you should go [[suggestions|here]]. In the meantime check out [[Frequently_Suggested#Giving_or_Trading_Items|this]] which explains why trading is generally seen as a bad idea. Anyway, welcome to the totally awesome UD wiki!--{{User:J3D/ciggy}} 00:50, 7 December 2008 (UTC)<br />
::The [http://www.urbandead.com/faq.html#trade FAQ] does hint at trading, but he also says it will take lots of thought. I imagine the coding would be nightmarish too. {{User:Linkthewindow/Sig}} 06:17, 7 December 2008 (UTC)<br />
:::you know what link? you're alllllllllllllllllright.--{{User:J3D/ciggy}} 17:07, 7 December 2008 (UTC)<br />
<br />
Thanks {{unsigned|Athur birling}}<br />
<br />
==Making a list? Checking it Twice?==<br />
<br />
We getting a chrimbo update? --{{User:Rosslessness/Sig}} 17:53, 16 December 2008 (UTC)<br />
<br />
== Snow? ==<br />
<br />
Are you hiding it under your cap? Or NO SNOW FOR MALTON WINTER 08'? I miss mah flakie friends! --[[User:Sockpuppie|Jelly Otter]] 21:19, 17 December 2008 (UTC)<br />
<br />
:[http://www.tshirthell.com/shirts/products/a841/a841.gif Al Gore was right]. -- {{User:Iscariot/Signature}} 21:27, 17 December 2008 (UTC)<br />
<br />
::I'd like to put in another vote for snow! I missed the fog this year at Halloween and the snow really added some nice flavour in my opinion. --[[User:Queen Mum|Queen Mum]] 00:57, 18 December 2008 (UTC)<br />
<br />
:::Need moar snow. --{{User:Haliman111/sig}} 04:08, 22 December 2008 (UTC)<br />
<br />
== what, no more newspapers? ==<br />
<br />
they don't seem to be showing up in hospitals anymore. got rid of them, eh? any chance of them coming back, i love smacking people with 'em! :) --[[User:WanYao|WanYao]] 03:14, 22 December 2008 (UTC)<br />
:They should be somewhere else maybe? It was annoying with them in hospies. Luckily all ma guys have them already :) --{{User:J3D/ciggy}} 04:06, 22 December 2008 (UTC)<br />
<br />
== I can't smash Xmas lights??? ==<br />
<br />
Those darned Whos! I hate them!! But seriously, the option to smash christmas lights in a ruined building is not available. This is blatant discrimination against zombie scrooges. I protest! --[[User:WanYao|WanYao]] 13:02, 28 December 2008 (UTC)<br />
:My apologies. I figured it out. :) --[[User:WanYao|WanYao]] 13:15, 28 December 2008 (UTC)<br />
<br />
== Hi ==<br />
<br />
Hi, I'm a big fan. I finally found your talk page and I have a question, can you reinstall headshots in Monroeville as the humans think they can take down us zeds........--[[User:Jerrel Yokotory|Jerrel Yokotory]] 23:25, 1 January 2009 (UTC)<br />
:Leaving nice messages for Kevan is fine, however we have a system for suggesting improvements. Please go to [[Developing_Suggestions|Developing Suggestions]] and suggest it there. --[[User:Thekooks|Kooks]] 19:31, 3 January 2009 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Talk:Monroeville&diff=1350753Talk:Monroeville2008-12-30T21:41:57Z<p>An unlucky guy: /* oh dear sir, */</p>
<hr />
<div>==Groups==<br />
I want to make a zombie group called the South Monroeville Zombie Union. Is there anything big you have to do to make a group, or any rules as to how high a level you need to be able to create a group?<br />
--[[User:Zombie President|Zombie President]]<br />
:Short answer: no. You just say, "I want to make a group," and then you have made one. --[[User:Pdeq|<span style="color: green">Pdeq</span>]]<sup><span style="color: blue">[[User_talk:Pdeq|Talk]][[Signature Race|*]]</span></sup> 17:27, 16 July 2008 (BST)<br />
So can I just go ahead and edit the monroeville zombie groups page? --[[User:Zombie President|Zombie President]]<br />
::I think it's wiser if you create the group page first before adding it. --{{User:Axe Hack/Sig}} 20:32, 18 July 2008 (BST)<br />
<br />
==Danger Map of Monroeville Sectors==<br />
Is it right to make it? I think this information is VERY useful for zeds, and survivors aren't interested in the existence of this map... -- [[User:pheen|pheen]] 19:48 Saturday, 12 July 2008 (GMT)<br />
<br />
: Yes. As a survivor I know it would have been very useful to me when I was escaping the wave of zeds chasing us after taking Archway Mall. Also, ask yourself why we have a Danger Map for Malton - that must help the zeds there too, right? --[[User:BetterLuck|BetterLuck]] 00:47, 13 July 2008 (BST)<br />
<br />
: Wait wait wait, there ARE unruined places in monroeville? Havent seen any in last 4 or 5 days... --[[User:KiT|KiT]] 02:59, 13 July 2008 (BST)<br />
::There are. Mah zambah bashing some --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 08:06, 23 July 2008 (BST)<br />
<br />
:I will second that, I haven't found an UNRUINED area. Matter of fact, new alts are landing smack in the middle of random ruined areas with nowhere to run/hide/stockup. I think this is the end of M'ville Survivors Union...--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 03:10, 23 July 2008 (BST)<br />
<br />
== CALL TO ARMS ==<br />
<br />
ALL SURVIVORS CHECK MY PROFILE PAGE--[[User:Grahame3|Grahame3]] 12:38, 9 July 2008 (BST) LETS DO THIS!!--[[User:Grahame3|Grahame3]] 12:38, 9 July 2008 (BST)<br />
<br />
: Ummm, lol? --[[User:KiT|KiT]] 01:20, 11 July 2008 (BST)<br />
<br />
:I LIKE CAPS TOO! IMA EAT YO BRAINZ THO. --[[User:Bullgod|Bullgod]] 00:13, 12 July 2008 (BST)<br />
<br />
==Infections==<br />
Would anyone support the idea of making infection incurable? This game needs to be shaken up, bad. The virus should mutate!--[[User:DigUpHerBones|DigUpHerBones]] 01:01, 22 May 2008 (BST)<br />
<br />
Would it make any difference now? I mean its not like there are many zombies left and unless one of the hordes is just waiting to stand up and pounce all at once there is little chance of it making a difference. That said, if it was implemented and anyone does get a chance to use it you are giving that zed a 1 hit kill meaning utter devestation.--[[User:Honestmistake|Honestmistake]] 14:10, 22 May 2008 (BST)<br />
<br />
==PK War==<br />
A war is brewing between those with the Headshot skill and those without. The person standing right next to you could be your enemy. Kill or be killed.--[[User:DigUpHerBones|DigUpHerBones]] 00:17, 10 May 2008 (BST)<br />
:brewing? ive been PKing people for the past week, im fully leveled and murdering is just fun.--[[User:Bullgod|Bullgod]] 00:50, 10 May 2008 (BST)<br />
<br />
==Hunting cabins== <br />
with what little z's there are left in monroeville realizing that now they too can only die once, alot of them seem to have taken to hiding in the wilderness or the "green" zones that don't have any buildings. this ,means that as a result we actually have to go into these open areas and search them out, in these areas the z's are at the advantage being that they don't depend on loot to survive. random buildings are being fortified along the tree lines and are being used as bases for which we can venture into the wild and find what xp we have left.if you desire to start a cabin make sure that you have it marked with graffiti.i started one in mcdivett towers at 385,67 and so far iv managed at least one kill a day.just a thought but we really are running out of things to shoot at......<br />
-hellbilly slap.<br />
<br />
==New Headshot policy==<br />
Lots of rumors flying now that you can stand after a headshot, and are just unable to move. This obvious would be a major game point, and probably is not true, but can anyone say anything to this effect? [[User:AnonBorgTech001|AnonBorgTech001]] 02:29, 30 March 2008 (BST)<br />
:I was one of those tagged by the new rules yesterday before the announcement happened. There is no button to stand up on the screen of the player who has been hit with the new headshot. http://iwrecords.urbandead.info/03-28-08_1700hrs_PUBLIC/OUT_359-66_Dead_a5e-6ef-13c.html<br />
:-- {{User:Iscariot/Signature}} 04:00, 30 March 2008 (BST)<br />
:I've been headshot without instadeath. While I wasn't paralyzed, it did wiped out all my zombie skills. I got headshot again and then I permadied. So even when it doesn't kill you, it isn't like the skill doesn't have bite. [[User:Homoerotic Bob|Homoerotic Bob]] 9:29, 29 March 2008<br />
::Proof please. I was hit by a headshot a week ago and only had the same effects as a Malton headshot. After the announcement the results are well know and proof is supplied above. -- {{User:Iscariot/Signature}} 04:34, 30 March 2008 (BST)<br />
:No, you can't stand up.[http://iwrecords.urbandead.info/03-30-08_0500hrs_PUBLIC/OUT_363-9_can_f08-866-6e6.html] --'''<span style="color: red; background-color:{{{3|transparent}}}">[[User:Bartholomew Kuma|Violent-kun]]</span>''' 05:34, 30 March 2008 (BST)<br />
consider this confirmed. My zed got headshot a day or two after the borders closed, and now stand up button. -- {{User:Jack13/sig}} 21:15, 31 March 2008 (BST)<br />
:Well then, I am sick of surwhiners. After days of running away and hiding as a zombie, some rogue zk got me. Monroeville did have some future until this totally screwed change in the headshot rules. As long as people are so totally unable to play dual role, this system is condemned to become boring. I will have fun with other games. cheers, fellow feral zeds without any chance to have an interesting game anymore -- [[User:falk|falk]] 20:00, 15 April 2008 (CET)<br />
<br />
==Really bad search stats?==<br />
I occasionally search malls, have bargain hunting and am able to search specific stores. For some reason, I find a LOT less ammo and supplies than in Malton. Have the #'s been tweeked for this map in terms of search results? Thanks to all replies and anyone else noticing this.<br />
:I definitely noticed it at first. It seems like it may have improved recently, though. Or maybe I just lowered my expectations. Hard to say without actual data to back it up. - {{User:Headshot_Hal/Sig}} 19:42, 24 March 2008 (UTC)<br />
::It's rumored that search stats adjust automatically to keep a balance between survivors and zombies. If that's true, then the search odds may be down in Monroeville (I rarely see any zombies), and have would have been high lately in Malton due to The Dead's presence, which would make the Monroeville search odds look even lower by comparison. -{{User:Ornithopter/sig}} 18:34, 12 April 2008 (BST)<br />
<br />
==Museums defunct/bugged?==<br />
I've spent alot of AP seaching different museums (total of about 60AP) and couldnt find any single piece of art. I also havent seen any decorations inside any building... this makes me assume that Monroeville museums are bugged, making them impossible to loot. Can anyone confirm this? if yes, i think we should report it as a bug... simply surviving is currently extremely boring in Monroeville, and i hate exp-grinding... collecting pieces of art was one of the few fun things to do there... --[[User:KiT|KiT]] 23:19, 9 March 2008 (UTC)<br />
:Not all [[Types of Museums]] contain lootable pieces. What types you were searcing in? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 09:40, 10 March 2008 (UTC)<br />
:: I've been doing alot of museum looting back in Malton, and i took small part in adding museum data to the UD wiki, so i know pretty much everything about them. The ones i've been searching in Monroeville were sculpture, painting and tapestry museums. --[[User:KiT|KiT]] 10:58, 10 March 2008 (UTC)<br />
:::Evidently those damned puppet museums no longer provide masks as clothing, damn them! --[[User:VI|VI]] 15:33, 10 March 2008 (UTC)<br />
::::I think you may be right - i spent probably 40 AP in a couple of different museums and nothing. i thought i was unlucky, but maybe it is actually a bug. [[bug_reports]]?--[[User:Lardass|Lardass]] 22:47, 11 March 2008 (UTC)<br />
:::::I noticed that too. I spent something like 70 ap in a Cubist sculpture museum, and I didn't find a single statue. The Monroeville museums are definitely sterile... --[[User:Gaetano Bresci|Gaetano Bresci]] 00:02, 9 June 2008 (BST)<br />
:this bug is finally fixed. should have report it to [[Bug_Reports#Museums_in_Monroeville_empty.3F|Bug Reports]] from the beginning :/ --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:00, 14 June 2008 (BST)<br />
<br />
==AUTOMAPPING==<br />
<br />
Alex DeWitt of the [[DEM]] has made an [[AutoMapper|AutoMapping]] extension - please download it and check the current results [http://ud-malton.info/monroeville_map.html here] (note that the map is updated from the results every five minutes and you may have to allow '''ud-malton.info''' to install [http://ud-malton.info/ the addon] before it works) --[[user:xensyria|xensyria]]<sup>[[User talk:xensyria|T]]</sup> 06:20, 27 February 2008 (UTC)<br />
:Sounds good. --{{User:Pdeq/sig}} 07:41, 27 February 2008 (UTC)<br />
::It appears someone found how your plugin works and is vandalising it :P There is an arrow pointing left, and 'a road to malton' outside the city borders. While i did smiled for a second, a hope this doesnt break the map in the end. --{{User:Hagnat/sig}} 19:32, 28 February 2008 (UTC)<br />
:::Seems to be gone now? Hopefully they fixed this security loophole too. The map looks nearly complete by now. --{{User:Pdeq/sig}} 06:01, 29 February 2008 (UTC)<br />
::::I think I did. Though it is a bit annoying to have to bother just to get a damn map maid for everyone to use. <_< I've also been occasionally scanning the db for anomalies and removing anything that wasn't entered correctly or is obvious vandalism. Once we have the city mapped I'll close down the automapper, do a final scan and then we can just fix any remaining anomalies as they get reported. Hopefully someone will get a detailed version of the map available soon. I've contacted a few people, and will be quite happy to export the data to anyone who wants to tackle the project. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]-[[DEM]]</sup> 22:33, 29 February 2008 (UTC)<br />
:::::[[User:Duke Garland|Duke]] is making a nice detailed [[User:Duke Garland/Monroe|map]], which I believe includes the automap data. It would be nice if the automap would collect suburb info, as it is turning out to be a real pain to figure out suburb boundaries. --{{User:Pdeq/sig}} 22:38, 29 February 2008 (UTC)<br />
::::::Yup, i parsed automapper too, but it wasn't my only source. actually at a time i had more info then automapper (not sure how it is now, though, 24 hours passed). About suburb info - automapper '''does''' collect it. I even already have some of it, though not yet in DB. We'll get to it eventually :) --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:01, 29 February 2008 (UTC)<br />
:::::::It does? That would be really helpful to get for the [[Talk:Monroeville/Schematic Map | Schematic Map]], even if you are not yet ready to include it only your big detailed one. --{{User:Pdeq/sig}} 23:04, 29 February 2008 (UTC)<br />
<br />
==So, time to map.==<br />
huh, this is great! I suppose there might be a few new things in this!<br />
<br />
:To whoever is out there trying to make a map for Monroeville... I have [[Monroeville/map|listed]] all buildings i have seen it with my scout alt... there is several buildings from central and south monroville listed in this table. --{{User:Hagnat/sig}} 13:44, 25 February 2008 (UTC)<br />
::Its a big place... I am still in central and after travelling pretty much straight south for a good 10 blocks i still don't recognize any of that! (Doc T Bone!) --[[User:Honestmistake|Honestmistake]] 14:11, 25 February 2008 (UTC)<br />
:::which means we will need to create new templates for monroeville, because the old ones won't be able to hold this much information. --{{User:Hagnat/sig}} 14:15, 25 February 2008 (UTC)<br />
::::Wow, so S-Mville is at least 46 squares high? If its quadratic and all five(?) suburbs are equally large than its bigger than the original map...<br />
<br />
Indeed a new template is needed. Voluntaring to do such a thing, once we know the size of each suburb.<br />
<br />
I have started mapping efforts on the West Mville discussion site...<br />
--[[User:Theokrat|Theokrat]] 17:30, 25 February 2008 (UTC)<br />
<br />
<br />
Look, if i understood it right, there are 5 zones (not suburbs) in Monroeville, and they are arranged sort of this way:<br />
<br />
{| border="1"<br />
|-<br />
| | [[North Monroeville]]<br />
| | [[Central Monroeville]]<br />
|-<br />
| | [[West Monroeville]]<br />
| | [[South Monroeville]]<br />
|-<br />
| colspan="2" | [[Outside the City]]<br />
|-<br />
|}<br />
<br />
Am i right or wrong ? If this is the way the burb is arranged, a template can be created for this :P --{{User:Hagnat/sig}} 17:57, 25 February 2008 (UTC)<br />
<br />
Might very well be. But how big are the suburbs themselves? Surely not 10x10 --[[User:Theokrat|Theokrat]] 18:08, 25 February 2008 (UTC)<br />
<br />
: Someone ought to go as SE until they hit the corner; that will tell us how large the city is. (Assuming it's square) --[[User:VI|VI]] 18:37, 25 February 2008 (UTC)<br />
<br />
:: It does not seem to be that easy. [[West Monroeville]] has a start of their map on the discussion site and you can already see the messy borders... --[[User:Theokrat|Theokrat]] 22:07, 25 February 2008 (UTC)<br />
<br />
From the looks of the co ordinates, it looks likely to be [300, 0]-[399,99] - although how the suburbs fit into this I can't say - they're certainly larger than 10x10 that's for sure, and I can confirm that Central goes to the Eastern border.<br />
<br />
There's a call for USING GPS CO ORDINATES here too! While most people won't have a GPS unit yet, look at the html source, or use an extension to let you know without having to get one! Without this the mapping efforts aren't going to move as far as fast I can - [[Till Death Do Us Part]] is committed to getting this place mapped ;) --[[user:Marilyn Valentine|Marilyn Valentine]]<sup>[[User talk:Marilyn Valentine|T]][[Till Death Do Us Part|DDUP]]</sup> 18:52, 25 February 2008 (UTC)<br />
<br />
I spawned in West Munroeville and found South Munroeville just 2 blocks to the south, I then travelled East on the West/South border logging all buildings. I found that West Monroeville ended and Central Munroeville and South Munroeville were bordered by the same line. <br />
My impression is that Munroeville looks like a sandwich with large North and South zones on top and bottom with West, Central, and East in between. --[[User:Goldrush|Goldrush]] 19:07, 25 February 2008 (UTC)<br />
<br />
<br />
[[User:Karek/ProjDev/PD13MVMPPT06|This]] is what I have so far, black blocks are unknown, the left starting is arbitrary, not an actual border, same with number of black blocks. --<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 19:10, 25 February 2008 (UTC)<br />
<br />
:What does forest do? --[[User:VI|VI]] 19:21, 25 February 2008 (UTC)<br />
::They're just empty blocks, same with Fields and Clearings. Although who knows, they might have something to find.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 19:33, 25 February 2008 (UTC)<br />
<br />
For anyone map-making, I walked [[User:Funt_Solo/projects/|some of Central Monroeville]] and stuck it into a horribly broken table. --<span style="font-size:90%">[[User:Funt Solo|Funt Solo]]</span> <sup style="font-size:70%">[[Mod_Conspiracy|QT]]</sup> [[Image:Scotland flag.JPG|18px]] 22:48, 25 February 2008 (UTC)<br />
<br />
Check the Wikipedia entry for Monroeville,PA: "Monroeville is the city upon which one of two maps is based in the HTML/text-based MMORPG created by Kevan Davis - Urban Dead. This map was released as part of the promotional campaign for the UK release of George A. Romero's 2008 film, Diary of the Dead. The virtual version of the city bears close resemblance to its real-world counterpart." --[[User:Sensodyne|Sensodyne]] 22:21, 16 March 2008 (UTC)<br />
:Sensodyne, who do you think added that to en.wikipedia? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 22:53, 16 March 2008 (UTC)<br />
<br />
==Known Suburbs==<br />
:''discussion moved to [[Talk:Monroeville/Schematic Map]]''<br />
<br />
==Welcome to Monroeville==<br />
HAPPY BIRTHDAY MONROEVILLE--[[User:Fingerlessbob|Fingerlessbob]] 09:44, 25 February 2008 (UTC)<br />
<br />
==Monroeville Suburbs==<br />
From what I've seen in my wanderings, there are far fewer suburbs in Monroeville - I've only noticed North Monroeville, South Monroeville and Central Monroeville. Has anyone else come across anything different?<br />
<br />
Additionally, any plans for mapping out Monroeville? {{User:Sheana/Sig}} 11:06, 25 February 2008 (UTC)<br />
:I plan on it.I've already started actually, in West Monroe. Though I'll get to the main mapping after I gather some supplies.--{{User:Suicidalangel/Sig}} 11:17, 25 February 2008 (UTC)<br />
::Good stuff. I've taken quite a few iwitnesses in North and South Monroeville, and I'm working on a super-barebones wiki page for North Monroeville. {{User:Sheana/Sig}} 11:26, 25 February 2008 (UTC)<br />
::: I've found Oak Hill, which is west across the fields and wastelands from West Monroeville, starts at 340-1 and continues West. Will update later, mapping now.--[[User:DonTickles|DonTickles]] 20:47, 25 February 2008 (UTC)<br />
:::: NW edge is 300-1, quarantine on the north and west sides there, so I'm pretty sure thats the most NW spot on the map, will start moving south tomorrow. Oak Hill is 40 blocks wide. --[[User:DonTickles|DonTickles]] 03:32, 26 February 2008 (UTC)<br />
<br />
How large are the suburbs? Are they the standard 10 by 10 blocks or are they larger/smaller? By the looks of the data that we have so far they are not the standard square shape. If this is the case then when we are mapping the area we'll obviously need to use something other then the standard suburb template. I'll start mapping what I find tomorrow. - [[User:Jedaz|Jedaz]] '''- <span style="font-size:85%; color: #639">11:59/25/02/2008</span>'''<br />
: I'm in West MV and set out north for at least 12 squares and was still in the same suburb. Took that long to find a Z and shoot it a few times, then go back and hide in my PD. --[[User:Co fragment|Co fragment]] 13:13, 25 February 2008 (UTC)<br />
<br />
There don't seem to be many zombies (or many surivors for that matter).--[[User:Warlord zephyr|Warlord zephyr]] 13:45, 25 February 2008 (UTC)<br />
<br />
Thats what it was like in the early days of the last outbreak... expect it to snowball as more folk crawl out of their homes to explore and more dead begin to rise. TBH I am surprised I have seen anyone (esp the 2 survivors AP'd out in the street!) --[[User:Honestmistake|Honestmistake]] 14:04, 25 February 2008 (UTC)<br />
<br />
:I have seen plenty of people already... there is a building with ~10 survivors in central monroeville. While i was scouting i saw a "horde" of 3 zombies and was attacked by an active zombie, who couldnt follow me inside a building once i closed it's doors. I am enjoying monroville so far. --{{User:Hagnat/sig}} 14:09, 25 February 2008 (UTC)<br />
<br />
: The PD I'm in has nine survivors in it; I haven't checked out the PD or hospital next door, but I suspect they are the same. --[[User:VI|VI]] 14:35, 25 February 2008 (UTC)<br />
<br />
Spent all my AP heading north, I'm still in central, and I'm at the border of the map. Does this not sound right? I've been desperate to get any kind of camera, so I'd really really like it if someone gave me some advice on how to get to North Monroeville.--{{User:Normal Phobic/Sig}} 14:52, 25 February 2008 (UTC)<br />
:Head west. --{{User:Hagnat/sig}} 14:54, 25 February 2008 (UTC)<br />
::Thanks mate. Say, does anyone know if we can get our malton characters into Monroeville? Because I noticed that we can't use names that are in use in Malton. Methinks that we need to figure somthing out. I've a zombie by the western border, so I'll have to check it out.--{{User:Normal Phobic/Sig}} 14:59, 25 February 2008 (UTC)<br />
<br />
:::Importing Maltonians... GODS I hope not. I am enjoying the thrill of everything being new, it actually makes the game more fun than its been for months.--[[User:Honestmistake|Honestmistake]] 15:25, 25 February 2008 (UTC)<br />
::::That, and the fact that all the 'caded buildings are at low...Now, where are the other zombies? I can't be the ONLY one can I?!? :D --{{User:Suicidalangel/Sig}} 15:32, 25 February 2008 (UTC)<br />
:::::I swear, as soon as 1 zombies gets Memories of Life, all the harmans are screwed. >:) --{{User:Suicidalangel/Sig}} 15:40, 25 February 2008 (UTC)<br />
::::::Race you, my zombie alt already got half way there so with luck I might be in by tommorow night :) --[[User:Honestmistake|Honestmistake]] 15:44, 25 February 2008 (UTC)<br />
:::::::No fair, I just started! I've resorted to ZKing to get the XP. The only guy I've seen so far was active. :'( --{{User:Suicidalangel/Sig}} 15:45, 25 February 2008 (UTC)<br />
::::::::So, any other Central Zombies? We could make a nice little horde...Monroe Maulers?--{{User:Suicidalangel/Sig}} 15:53, 25 February 2008 (UTC)<br />
:::::::::Zambah Manbag is in the west but I will try to get my bearings and head central. And I only started today too.... Think it only went live after 9am so quit ya whingin ;)--[[User:Honestmistake|Honestmistake]] 16:49, 25 February 2008 (UTC)<br />
::::::::::Yeah? Well, umm....Screw you! I can't think of a good comeback. We shall rule Central Monroeville, with an iron (green colored) fist!--{{User:Suicidalangel/Sig}} 17:19, 25 February 2008 (UTC)<br />
:::::::::::BWAHAHA!!! --[[User:BoboTalkClown|BoboTalkClown]] 20:49, 25 February 2008 (UTC)<br />
So, any news of an "East Monroeville"? --[[User:VI|VI]] 16:39, 25 February 2008 (UTC)<br />
<br />
<br />
The suburbs are massive, there are over 22 vert blocks in South Monroeville alone.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:33, 25 February 2008 (UTC)<br />
<br />
Arggg, the mega doors of steel and the "I don't know how to push a desk in front of a door" is REALLY annoying. -- [[User:BoboTalkClown|BoboTalkClown]] 20:48, 25 February 2008 (UTC)<br />
<br />
Keep an eye out for Newtown, which may or may not be an accessible suburb. --[[User:Hungrygrok|Hungrygrok]] 21:31, 25 February 2008 (UTC)<br />
<br />
== Hectic ==<br />
<br />
This city is hectos. Get onto the map guys!--{{User:J3D/ciggy}} 12:09, 25 February 2008 (UTC)<br />
<br />
== Video Cameras? Items? ==<br />
<br />
Anyone found a video camera through searching? (if so, where?) or any new items?--[[User:Co fragment|Co fragment]] 13:16, 25 February 2008 (UTC)<br />
<br />
The best place to go right about now due to the lack of construction is a warehouse. Try to get some length of pipe. We need to think logically about the video camera, where are they most likely to be? Probably schools and malls. People of monroeville, head for the mall!--[[User:Warlord zephyr|Warlord zephyr]] 13:43, 25 February 2008 (UTC)<br />
: Ill say it again. Dont Barricade until you get construction. Early zeds cant open doors but they can smash barricades. You should be safe until they get memories of life just by closing the door :) --13:58, 25 February 2008 (UTC)<br />
::Damn, you let the secret out! actually... barricading automatically closes the doors ... so there is no harm in sticking a pipe in the door ... except maybe that it advertises that someone ''was'' (is?) there ... And I actually started up as a consumer, just to get a spiffy video camera and be true to the source material... ;P What I wonder is what can we do, if anything, with the video clips? Can we edit / arrange them? Or is it just "whomever has the most at the end of the day wins?" Anyway, I need to start following all the advice I give newbies for levelling ... As a consumer, wonderful ... who didn't I just take a friggin' fireman??? ;P BTW anyone find the mall yet? There HAS to be a mall.......... with a fountain. --[[User:WanYao|WanYao]] 14:46, 25 February 2008 (UTC)<br />
<br />
This is in the FAQ: <br />
<br />
''How do video diaries work?''<br />
<br />
''Characters on the limited-edition Monroeville map have access to video cameras, which can be used to record diaries of the locations and events they encounter. The "Consumer" class starts with a camera; others must loot them from shopping malls.''<br />
<br />
''By clicking on the camera's button in your inventory, your character will attempt to film anything interesting in their environment, such as a landmark or a zombie horde. Your character will also film notable events automatically, even if they occur while you are logged out.''<br />
<br />
''All the clips you take are collected on your "Diary" page, which is linked a button under the map. You can share this URL with other people, if you want to show off your work.''<br />
<br />
''Players in the United Kingdom will be able to enter their video diaries into a competion, with a number of Romero DVD box sets and goodie packs up for grabs. Watch this space for further details.''<br />
<br />
Get 'em in Malls ... And, yeah, there are apparently 30 clips... Collect 'em all and you could be a winnah! ;) [[User:WanYao|WanYao]] 14:56, 25 February 2008 (UTC)<br />
<br />
: I'm pretty sure I got a camera when I started as a consumer. --[[User:Mikelietz|Mikelietz]] 23:42, 25 February 2008 (UTC)<br />
::Confirmed consumers start with them. --[[User:Alphonse Burr|Alphonse Burr]] 03:36, 26 February 2008 (UTC)<br />
<br />
== Romerology ==<br />
<br />
I realise that this is all just talk at present until we find out otherwise, but as there's no Necrotech/revivifying, what else may be more Romero-like?<br />
- Zombies that die permanently from headshots?<br />
- Infections are incurable and lead to zombification?<br />
- No "Lurching Gait"?<br />
I hope so...--[[User:Co fragment|Co fragment]] 15:58, 25 February 2008 (UTC)<br />
<br />
Please let "free running" be nerfed! --[[User:Honestmistake|Honestmistake]] 17:03, 25 February 2008 (UTC)<br />
:Oh lord no, without syringes running actually matters, not exactly gonna be many big sieges.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:46, 25 February 2008 (UTC)<br />
::As much as I hate to say, I agree with karek. Survivors need ninja skillz. --[[User:BoboTalkClown|BoboTalkClown]] 20:46, 25 February 2008 (UTC)<br />
:::I was thinking make it cost 2AP or have a constant risk of injury rather than remove it. --[[User:Honestmistake|Honestmistake]] 09:29, 27 February 2008 (UTC)<br />
Infections are curable. Proven by yours truly. 08:00, 26 February 2008 (UTC)<br />
<br />
BTW free running is a skill that anyone (not fat people) can learn, it is basically running and jumping (and if you can't do that for any reason other than disablity i fart in your general direction). So no, do not nerf the runners.--[[User:Numenorian|Numenorian]] 19:53, 27 February 2008 (UTC)<br />
<br />
I am realy upset that zombies dont die perminatly. They did in the movies (remmember Jay Leno from the new dawn of the dead?) this game is going to get super mega crazy unbalanced as zombies cant die. the syringes just kept it even in the full game. An alternative also would be to have the zombies leg/arms get destroyed if attacked so they cant walk, claw, or grab survivors, I think that would make the game more romero-like. [[User:Irongunner|Irongunner]] 12:31, 14 March 2008 (UTC)<br />
:Key problem with that is that in the films dead people get up as zombies and start chewing their former friends legs off. Here most of em just start a new survivor! I think the whole idea of this server is to have the zombies win or at least herd the survivors into ever smaller strongholds!--[[User:Honestmistake|Honestmistake]] 13:30, 14 March 2008 (UTC)<br />
<br />
== First Kill ==<br />
<br />
0_o I started as a Private, entered the first building and killed someone within 30 AP and 3 pistol clips. ^_^ --[[User:Finis Valorum|Luke Skywalker]] 17:35, 25 February 2008 (UTC)<br />
:Great. PKing is what will nerv this map.--[[User:Theokrat|Theokrat]] 17:45, 25 February 2008 (UTC)<br />
::Luke, I hope you like playing as a zed, because that's what you're gonna be doing. --[[User:VI|VI]] 17:47, 25 February 2008 (UTC)<br />
<br />
RED WINE VINEGAR !!! --[[User:WanYao|WanYao]] 18:25, 25 February 2008 (UTC)<br />
:Awesome. Monroeville will really become hell on earth, humans killing each other, zombies killing humans. In the end, the zeds win. Just like in Romero movies. [[User:FreakyM|FreakyM]] 08:01, 26 February 2008 (UTC)<br />
<br />
No Lurching Gait? Did you watch the same "Land of the Dead" I did? Those zombies crossed a LONG distance, pretty fast. Sure, they didn't break into a run, but they could hike like a trained soldier. {{User:Swiers/Sig}} 08:35, 26 February 2008 (UTC)<br />
<br />
Retardy PKers, it is a nuisance in malton as you can get revived, but in monroeville? No way, your not PKing your cheating.--[[User:Numenorian|Numenorian]] 19:55, 27 February 2008 (UTC)<br />
:Cheating? Would you care to direct me to the rule that says "Thou shalt not kill other trenchies" as written by The Maker Kevan? -- [[User:Iscariot|Iscariot]] 22:20, 27 February 2008 (UTC)<br />
::This game is pure PKing because there's not even 1 NPC in this game. --'''<span style="color: red; background-color:{{{3|transparent}}}">[[User:Bartholomew Kuma|Violent-kun]]</span>''' 13:14, 29 February 2008 (UTC)<br />
:::Why do you have a variable in your sig when it's not a template call Violent-kun? And also, please, let's not debate the validity of killing survivors here, [[PKing|there's already a page]] and this one is getting rather crowded.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 13:53, 29 February 2008 (UTC)<br />
<br />
Hooray for murder!!! --{{User:Secruss/Sig}}22:12, 27 February 2008 (UTC)<br />
<br />
<br />
The main flaw of this game is that you can not fight each other directly. Against the Zombies its ok, since the humans can cade and the Zeds can bring them down. So you got some form of competition. Against PKers in Malton its ok too, although one can not defend either, you can seek a revenge. In Monroeville however its plainly stupid. You kill a man in his sleep and brag about it. I am convinced this could be a very cool map, hide and seek against the Zombies, a good player might survive some time. But against PKers the best player in the world cant do a thing and where is the fun in obtaining a level 11 survivor against all odds in this city and then see him being killed by a random unpreventable act? PKing will kill this map. --[[User:Theokrat|Theokrat]] 13:41, 29 February 2008 (UTC)<br />
:Yup. Zombies were never a threat, due to the "no one has memories of life" business, the fact that they're just getting leeched for XP by survivors (and with no Ankle Grab either) and the size of the map. The zombies didn't even have anything to hit except the occasional retard standing outside, and now barricades. A lot of zombie players decided to start out as PKs, just to get flak jackets, body building, etc, and have it a lot easier to kill people. The whole setup openly encourages faggotry. Congratulations, Boonage, you managed to click a button a few times. And sorry Kevan- you failed to take human nature into account when making this one. [[User:Slicer|Slicer]] 17:10, 10 March 2008 (UTC)<br />
:If you don't like the concept don't play. And pking wasn't popular enough in the first place to ever be a real threat, remember pkers die more often than anyone in the first place and this is a you die you're zombie for good map.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 15:41, 1 March 2008 (UTC)<br />
::As i said- in Malton no problem. Even got a PKer alt over there as well. Its a fair game, one can defend against them by being a good group or one can sweep away the inconvenience. In Monroeville its different, its just a very arbitrary way to die permanently and you could not have done anything about it. About much fun as a shooter where you can be hit randomly by lightning and cant stand up... veeery amusing--[[User:Theokrat|Theokrat]] 18:53, 5 March 2008 (UTC)<br />
:::while it may be true that PKers get killed more often than anyone else its also true that there is no defence against them. In Monroeville a griefer type pker can just start a new alt and after a day or 2 loading up he is ready to blast away... hell if he is a fireman he can probably max his axe skill in those 2 days and then just keep chopping and running until he gets unlucky which could well be weeks! So for almost no investment that one asshat can create a dozen axe weilding psycho's to rotate through and kill probably 5 or 6 people a day just for kicks. A seriously retarded moron could even start IP switching and do this as much as they like... if that happens it will kill this game outright!--[[User:Honestmistake|Honestmistake]] 11:11, 6 March 2008 (UTC)<br />
::::There's a defense against them, one that's always been there but is usually ignored in favor of PKer lists, know what it is? Ignore them. When it's boring ''most'' people stop doing it.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 11:17, 6 March 2008 (UTC)<br />
:::::Mostly i do ignore them, in malton i PK more than i get PKed but in monroeville it isn't that simple... death means something which is why i won't be PKing there. It's too easy and too damaging to the victim for me to get a kick doing it! --[[User:Honestmistake|Honestmistake]] 12:07, 6 March 2008 (UTC)<br />
::::::Also there's not that much of a reason behind Pker lists in MV: every entry on it only needs to be taken care of once. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 12:39, 6 March 2008 (UTC)<br />
:::::Yeah. Ignore being killed. Just continue as if nothing happened. Stand up, go to the next revive poi.... Oh wait... --[[User:Theokrat|Theokrat]] 17:37, 6 March 2008 (UTC)<br />
::::::Stop whining. Don't give ppl reasons 2 kill u n they wont kill u. Can u dig that?--[[User_talk:Finis Valorum|Luke Skywalker]] 16:44, 9 March 2008 (UTC)<br />
Would be very interesting to find out if John Locke was right on the state of nature stuff in his Two Treatises. Is it really in man's nature to live in peace with each other to avoid conflict? --[[User:Aeon17x|Aeon17x]] 15:51, 1 March 2008 (UTC)<br />
:No.--[[User_talk:Finis Valorum|Luke Skywalker]] 16:44, 9 March 2008 (UTC)<br />
::Hey Finis, why the signature change?--[[User:Sexylegsread|MichaelRead]] 11:55, 10 March 2008 (UTC)<br />
:::0_o Who's Finis? ^_^ --[[User_talk:Finis Valorum|Luke Skywalker]] 07:50, 20 March 2008 (UTC)<br />
:See, now THIS is the problem. Players can no longer create charictors in Monroeville, but PKers have already created masses of charictors, that sit idle in barricaded buildings waiting to be activated. Any honest players have condemned themselves to a major disadvantage and almost certain death by NOT createing masses of reinforcements for themselves. Any Zed charictors are now forced into hideing to avoid a certain headshot, or simply refuse to stand up for fear of one. PKers CERTAINLY do not seek a "reason to kill u". Philosophical debate of the nature of man does not really apply, as you are peacefully playing a game on your computer, not "pking" the family in the next house over from you. Unless the pker has only one charictor in monroeville, he isnt even risking life and limb to pk you in the first place. --[[User:Pestilence|&#91;]Destilence]] 07:22, 20 April 2008 (BST)<br />
<br />
Well, there it is. My only Monroeville character is dead, by PK. Not by some assinine PKer out for thrills, either. At least, he gave his little farewell speech before the killing blow, where he apologized for having to do it, but that Monroeville just needs more zombies to be fun. And then he offered up a hospital full of inactives for my newly zombified self to munch on. I logged in today, having skipped yesterday to spend my day off with my daughter, and upon reading the circumstances surrounding my death, became ill. I didn't even go down fighting zeds. I spent so much time caring for my own police station full of inactives (who I treated like houseplants), and hunting down zeds, traversing the map, that I really don't know what to do with myself now. Being a zombie was fun in Malton, because I could always come back from it. And I knew the risk, being Monroeville, but having experienced being PK'd there, in such a trivial way... it's sickening. It's really, physically sickening. I find myself, now, wishing I could start over, but I never created any alts in Monroeville. And Malton just isn't the same. I'm re-thinking the idea of permanent death. If anything, let the Romero zombies die with a headshot so their souls can go to be reborn as new survivors. The inactives in Monroeville already serve as supporting canon for new lvl 1 humans to be roaming about. Bring them out of hospitals. Patients waking up to the "everything changed" world. --[[User:Klokkwork|Pete Barnes]] 11:58, 08 May 2008 (PDT)<br />
<br />
== IP Hits ==<br />
Does anyone noticed if ip hits count for both cities or separate for each one ? I made two characters this morning in MV and i am wondering if i will be able to move my malton alts. :P --{{User:Hagnat/sig}} 18:14, 25 February 2008 (UTC)<br />
<br />
The hits are added, so you will not be able to use more alts than up to now, even if they are in seperate cities.I know because i just hit my limit.--[[User:Theokrat|Theokrat]] 18:18, 25 February 2008 (UTC)<br />
<br />
I can confirm that 2 :P.--[[User:Finis Valorum|Finis Valorum]]<br />
<br />
:Well... there goes my ips for today... it's been ages since i last saw that screen :) now i'll have to wait for me to go back home to play my malton characters :P --{{User:Hagnat/sig}} 18:32, 25 February 2008 (UTC)<br />
<br />
Guess I won't be making any characters... [[User:Civver|Civver]] 20:27, 25 February 2008 (UTC)<br />
<br />
Confermed, they count for both... --[[User:BoboTalkClown|BoboTalkClown]] 20:42, 25 February 2008 (UTC)<br />
<br />
== Suggestions for n00bs ==<br />
<br />
Anyone got any? It's important to help survivors al lot more than zombies for this map!<br />
<br />
My suggestion is start as a Doctor or Scout. The doc will allow kwik XP gain, while scout allow easier movement. --[[User:BoboTalkClown|BoboTalkClown]] 20:45, 25 February 2008 (UTC)<br />
<br />
:Free Runing is pretty useless right now, as most buildings are not caded and most users are creating barricading plans that goes to VSB++ tops... --{{User:Hagnat/sig}} 20:51, 25 February 2008 (UTC)<br />
<br />
::I didn't know anyone could get construction that fast. I STILL haven't gotten any XP, because I can't find any zeds! --[[User:Chaosvolt|volt]] 03:31, 26 February 2008 (UTC)<br />
<br />
::I suggest they stop sleeping under the stars. I cannot count how many people I spotted just hanging out waiting to "get their dead on". --[[User:Goldrush|Goldrush]] 21:02, 25 February 2008 (UTC)<br />
:::Meh, go Doctor, then those people help you.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:12, 25 February 2008 (UTC)<br />
<br />
::::And if you're a zombie, kill your brothers. at least until you get memories of life. --{{User:Rosslessness/Sig}} 21:30, 25 February 2008 (UTC)<br />
<br />
No DNA Tagging- that means the fastest and most reliable source of XP is gone. Stick with a doctor.. and get a Flak ASAP.<br />
Preferably Body Building too. I will.. because once I take my final dive out of a window, I can't come back for those. [[User:FreakyM|FreakyM]] 08:03, 26 February 2008 (UTC)<br />
:Doctors == Most important class in game. Now that NecroTech Employees are gone, and they can level almost as fast, well, only a third as fast but, it's not time of day dependent and actually benefits the greater cause of the Player Group, extracting was actually detrimental to the greater cause due to it's possible effect on revives.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 08:22, 26 February 2008 (UTC)<br />
<br />
<br />
: Since nobody possess the skills to barricade, I found that a consumer can easily access useful items by finding a shopping mall. I'm getting Ammo'd up right now. I'll get my trenchy on and shoot some free-range zeds for XP and be a XP'ing up right away. --[[User:Goldrush|Goldrush]] 19:45, 26 February 2008 (UTC)<br />
<br />
going back to what goldrush said, idiots sleep rough in this game, i counted about 20 people sleeping OUTSIDE the mall in the surrounding area, this is why the west has lots of zombies.--[[User:Numenorian|Numenorian]] 19:58, 27 February 2008 (UTC)<br />
: Can we call it Monroemas? All you can eat streets! --{{User:Rosslessness/Sig}} 20:01, 27 February 2008 (UTC)<br />
::We've been calling it Diary-mas or DotD-mas on IRC. -- [[User:Iscariot|Iscariot]] 00:08, 29 February 2008 (UTC)<br />
:::OK Diary-mas it is. --{{User:Rosslessness/Sig}} 17:00, 3 March 2008 (UTC)<br />
<br />
== Monroeville wiki - Sysops nightmare ==<br />
<br />
The Monroeville game is not the same as the Malton game. The UD wiki is currently Malton specific. I think it would be helpful if ALL Munroeville content be created as subpages of the Munroeville main page. I would also like to see the wiki navigation page have a "Malton Main Page" link as well as a "Monroeville Main Page" link for easier navigation. --[[User:Goldrush|Goldrush]] 21:10, 25 February 2008 (UTC)<br />
:Monroeville might not be permanent, we don't know yet.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:13, 25 February 2008 (UTC)<br />
::Since I can only guess as to Kevan's motivations, I would assume that Monroeville has a limited shelf life by it's very design. <br />
<br />
::-Allow a bunch of people to all start out at the very beginning.<br />
<br />
::-Close the game to new membership at some point.<br />
<br />
::-No revives for undead.<br />
<br />
::-Make Headshot permanent.<br />
<br />
::-See who prevails.<br />
<br />
::-Profit. --[[User:Goldrush|Goldrush]] 21:21, 25 February 2008 (UTC)<br />
<br />
::Actually, even if it wasnt permanent... i dont find it a nightmare to work with Monroeville info... it's still early, and only a few pages were created about this city. We can define the pattern they are going to follow now... for example, i am linking buildings with <nowiki>[[buildingname (monroeville)|buildingname]]</nowiki>... if everyone did the same, it would be easy to know from which city the article is speaking about... --{{User:Hagnat/sig}} 21:24, 25 February 2008 (UTC)<br />
<br />
:::IS headshot permament? I didnt see that mentioned anywhere. What are peoples thoughts on categories? For suburb pages and the like? Is it it all going to be lumped in category monroeville/subsection. --{{User:Rosslessness/Sig}} 21:29, 25 February 2008 (UTC)<br />
<br />
::::Ross, we gotta fork as much as we can right now before all the American players hop and create after school/work tonight; likewise we need to get the map templates figured out ASAP. Otherwise we'll have a cleanup to do, which will be a disaster. --[[User:Hungrygrok|Hungrygrok]] 21:40, 25 February 2008 (UTC)<br />
<br />
::::I doubt it is, losing your account would be a horrible game mechanic. As for the Monroeville thing, all I meant was there's no need to put it on the Main Page until we know how long it's gonna be here(beyond the three weeks that it's definitely gonna be here that is)--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 22:23, 25 February 2008 (UTC)<br />
<br />
:True --{{User:Rosslessness/Sig}} 21:41, 25 February 2008 (UTC)<br />
<br />
First problem ive found. Hospitals in central M. all redirecting to hospitals in Malton. I ll have a look at them --{{User:Rosslessness/Sig}} 21:42, 25 February 2008 (UTC)<br />
:Pages for buildings in Monroeville have yet to be made as far as I know but, in that case, a Disambig could be set up.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 22:23, 25 February 2008 (UTC)<br />
<br />
How about a Monroeville namespace? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 08:46, 26 February 2008 (UTC)<br />
<br />
We need something. Pages like [[Colliver grove police dept|this]] should have a different look to Urban Dean locations pages, and preferably have a different type of name, and be categorised as Monroeville Locations or something. This is supposed to be the Urban Dead wiki, not the Urban Dead and Monroeville wiki <small>-- [[User:Boxy|boxy]] <sup>[[User talk:Boxy|talk]] • [[UDWiki:Image Categorisation|i]]</sup> 09:47 26 February 2008 (BST)</small><br />
:Locations pages can wait, so can maps, what's more important is getting the information about the unique things that were introduced in the update up, specifically Cameras, New Location Types, and a Basic city level map(suburbs in relation to each other). A page already exists for the video [[diaries]].--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 09:57, 26 February 2008 (UTC)<br />
::But they're not waiting, people are creating them. As to basic info pages, they too need to be visually different, at a glance, to Urban Dead pages. If you get sent to a section half way down the page, you need to know that you if you are reading Monroeville information or UD information <small>-- [[User:Boxy|boxy]] <sup>[[User talk:Boxy|talk]] • [[UDWiki:Image Categorisation|i]]</sup> 10:07 26 February 2008 (BST)</small><br />
:::Modified version of {{tl|Tactics}} might work somewhat.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 23:29, 26 February 2008 (UTC)<br />
::::On second thought that sucks, a Div based background color scheme might work though, such as Malton exclusive pages being light blue and Munroeville exclusive pages being light green, then we can just make prominent section comments in articles that switch between, such as ''This [[Help:Section|Section]] only applies to the [[City]] of [[Munroeville]], things found here may not work outside of that [[City]].'' Then just make that into a template with the city name being a variable that can be set to Malton or Monroeville.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 13:56, 29 February 2008 (UTC)<br />
:::::Sorry, been busy lately. Yeah, that could work, although I'd be inclined to leave Malton specific pages as the default (it'd be a huge job to put it on them all now anyway) and background the Monroeville ones <small>-- [[User:Boxy|boxy]] <sup>[[User talk:Boxy|talk]] • [[UDWiki:Image Categorisation|i]]</sup> 21:58 29 February 2008 (BST)</small><br />
<br />
So, now that we have a fair number of Monroeville pages in existence, what are people's thoughts on this? Do you like the (1) Monroeville namespace idea with Monroeville/page name, (2) the idea of Page Name (Monroeville), or (3) some kind of Monroeville template on each page?<br />
<br />
Personally, I think 1 or 2 are working well. --{{User:Pdeq/sig}} 23:19, 8 March 2008 (UTC)<br />
<br />
28th March 2008<br />
<br />
* ''Monroeville is now locked down in full quarantine - no new characters can be created there, characters will no longer idle out, all idle characters have been reactivated, and zombies in the city can now be killed permanently by removing the head or destroying the brain using the "Headshot" skill. ''<br />
:Heh. Welcome to '''Highlander TV series 2:''' ''Monroeville'' [[User:Midnight Reviver|Midnight Reviver]] 13:38, 28 March 2008 (UTC)<br />
<br />
== Stats page ==<br />
<br />
I think figures related to Monroeville are simply added to those related to Malton on the stats page.<br />
<br />
I looked at the stats page early this morning - it was 45% survivors, 55% zombies at that moment. When I looked at it about 3 or 4 hours after the update it was 48% survivors, 52% zombies. As of now it is 49-51. Unless survivors are being revived on a massive scale in Malton that reflects the inflow of survivor characters in Monroeville. -- {{User:JohnRubin/sig}} 21:11, 25 February 2008 (UTC)<br />
<br />
Wouldn't the Monroeville groups appear too then?--[[User:Shine Treehugerinski|Shine Treehugerinski]] 05:57, 19 June 2008 (BST)<br />
<br />
:nope, they are excluded.--[[User:Bullgod|Bullgod]] 07:18, 19 June 2008 (BST)<br />
<br />
== Teh Junkyards... ==<br />
<br />
...they're already with holes in fences :) --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 22:15, 25 February 2008 (UTC)<br />
<br />
That represents the supposed NPC activity going on in oak.... well, that other suburb in the far west, I noticed that too, when we break open the first EHB PD we could find an answer.--[[User:Numenorian|Numenorian]] 20:00, 27 February 2008 (UTC)<br />
<br />
I read when wandering through a feild: You notice tire tracks going through the med mud (or somthing to that extent)--[[User:Warlord zephyr|Warlord zephyr]] 20:02, 28 February 2008 (UTC)<br />
<br />
==Suggestion==<br />
[[Suggestion:20070710 Second City|My Suggestion]]. Eat shit everyone who voted it kill and spam. --[[User:Saromu|Sonny Corleone]] <sup>[[ The Ridleybank Resistance Front|RRF]] [[DORIS]] [[Caiger Resistance Front|CRF]] [[Militant Order of Barhah|MOB]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 05:13, 26 February 2008 (UTC)<br />
:Surely I couldn't have voted keep for a suggestion!?--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 05:22, 26 February 2008 (UTC)<br />
::Aww... Sonny is so proud... --{{User:The Surgeon General/sig}} 05:26, 26 February 2008 (UTC)<br />
:Hey Sonny, where's the part where you said "No NT building in the new city?" Oh, you didn't. But you did say "same classes as in Malton", which there ain't (no NT class) and "New set of IP limits", which there (as yet) is not. I voted kill based on the lag it would cause (which it DOES cause) and the fact that you offered nothing significantly new compared to Malton- which Monroeville does, by not allowing revives. In fact, its so novel as to basically be a different game. Which is what I asked for in my vote...<br>But really, I'm just giving yah shit. Congrats on the foresight, influence, or dumb luck you had there, whichever it was. {{User:Swiers/Sig}} 08:31, 26 February 2008 (UTC)<br />
::Meh, first thing that popped into my head when I saw the update was that suggestion.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 08:35, 26 February 2008 (UTC)<br />
<br />
[[Suggestion:20071218_New_Server_-_Hardcore_Mode|this]] also was influencing except Sonnies --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 08:48, 26 February 2008 (UTC)<br />
:Ah, I thought I'd seen something like that. Its equally close, though equally off in the details. Seems Monroeville is a blend of the two suggestions. {{User:Swiers/Sig}} 15:45, 26 February 2008 (UTC)<br />
<br />
I have an announcement to make. I can see the future and I knew this was going to happen, which is why I created the suggestion. I am sorry for keeping my skill to myself and my own gain. I couldn't help but want to see a future with people eating shit. Now eat shit.<br />
<br />
P.S. All I need left is my M1 Abrams and Telepathy Suggestion implemented. --[[User:Saromu|Sonny Corleone]] <sup>[[ The Ridleybank Resistance Front|RRF]] [[DORIS]] [[Caiger Resistance Front|CRF]] [[Militant Order of Barhah|MOB]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 23:21, 26 February 2008 (UTC)<br />
:Can we at least cook it and serve it in a taco shell, with some lettuce and hot sauce?--{{User:Suicidalangel/Sig}} 23:55, 26 February 2008 (UTC)<br />
::No, wait, I remember now. You only said eat shit to the kill/spam voters. Nevermind then. Raw shit for them. :) --{{User:Suicidalangel/Sig}} 00:49, 27 February 2008 (UTC)<br />
I didn't vote, but... I recommend you limit it to horse shit, as dog, cow, or people poop is just plain disgusting. Horse poop tastes like oats, or so I hear. --[[User:Ms.Panes|Ms.Panes]] 07:00, 19 March 2008 (UTC)<br />
<br />
== Mapping 2 ==<br />
<br />
So for the West we got a fairly good picture, its a 30 blocks in east-west and 45 blocks in north-south.<br />
There seems to be nothing more in the north as it starts with the y coordinate 1, the 0 line shows as Quarantaine Zone.<br />
Further to the west is Oak Hill.<br />
<br />
At the West page it was suggested to devide the suburb into 6 15x15 blocks for mapping, like this:<br />
<br />
{| style="border: 1px solid black; text-align: center; font-size: 75%; width: 300px; height: 200px; margin: auto; line-height: 100%;"<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Northwest (NW) of West Monroeville<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Northeast (NE) of West Monroeville <br />
|-<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Central West (CW) of West Monroeville<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Central East (CE) of West Monroeville<br />
|-<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Southwest (SW) of West Monroeville<br />
|style="width: 20%; height: 20%; {{{{{location1_color}}}}}"|Southeast (SE) of West Monroeville<br />
|-<br />
|}<br />
<br />
I have written a small template for these parts and called it "subdivision" [[Template:Subdivision_map]]. An example is:<br />
{{Subdivision_map|suburb=[[West Monroeville|West]]|subdivision=NW|<br />
NW_Subdivision=Quarantine Zone|<br />
N_Subdivision=Quarantine Zone|<br />
NE_Subdivision=Quarantine Zone|<br />
W_Subdivision=[[Oak Hill]]|<br />
E_Subdivision=NE of West Monroeville|<br />
SW_Subdivision=[[Oak Hill]]?|<br />
S_Subdivision=CW of West Monroeville|<br />
SE_Subdivision=CE of West Monroeville|<br />
<br />
location1_1=wasteland (340,1)|location1_1color=wasteland|<br />
location1_2=a field|location1_2color=field|<br />
location1_3=a field|location1_3color=field|<br />
location1_4=Crawford Plaza Railway Station|location1_4color=Railway Station|<br />
location1_5=Humstone Drive|location1_5color=street|<br />
location1_6=The Holderman Building|location1_6color=Building|<br />
location1_7=Edwards Walk|location1_7color=street|<br />
location1_8=Depew Walk|location1_8color=street|<br />
location1_9=DeVaney Road|location1_9color=street|<br />
location1_10=The Laymon Building|location1_10color=Building|<br />
location1_11=The Raisden Hotel|location1_11color=Hotel|<br />
location1_12=Conway Square|location1_12color=street|<br />
location1_13=Curry Road Fire Station|location1_13color=Fire Station|<br />
location1_14=a warehouse|location1_14color=warehouse|<br />
location1_15=The McComb Bar (354,1)|location1_15color=arms|<br />
<br />
location2_1=wasteland|location2_1color=wasteland|<br />
location2_2=a field|location2_2color=field|<br />
location2_3=a field|location2_3color=field|<br />
location2_4=wasteland|location2_4color=wasteland|<br />
location2_5=Watson Boulevard|location2_5color=street|<br />
location2_6=Gaines Drive|location2_6color=street|<br />
location2_7=The Baker Building|location2_7color=Building|<br />
location2_8=The Griffon Motel|location2_8color=Motel|<br />
location2_9=The Shrout Bar|location2_9color=arms|<br />
location2_10=Walser Crescent|location2_10color=street|<br />
location2_11=a factory|location2_11color=factory|<br />
location2_12=Masters Walk|location2_12color=street|<br />
location2_13=Worsham Cinema|location2_13color=Cinema|<br />
location2_14=Kolmer Walk|location2_14color=street|<br />
location2_15=The Coonfield Hotel|location2_15color=Hotel|<br />
<br />
location3_1=a field|location3_1color=field|<br />
location3_2=a field|location3_2color=field|<br />
location3_3=a field|location3_3color=field|<br />
location3_4=Dupuy Towers|location3_4color=Tower|<br />
location3_5=Van Pelt Avenue Police Department|location3_5color=Police Dept|<br />
location3_6=Perce Library|location3_6color=Library|<br />
location3_7=Sessions Drive Railway Station|location3_7color=Railway Station|<br />
location3_8=Greenwell Street Fire Station|location3_8color=Fire Station|<br />
location3_9=McCool Square|location3_9color=street|<br />
location3_10=Hauck Street|location3_10color=street|<br />
location3_11=Louder Cinema|location3_11color=Cinema|<br />
location3_12=Perdue Street|location3_12color=street|<br />
location3_13=wasteland|location3_13color=wasteland|<br />
location3_14=The Manchester Building|location3_14color=Building|<br />
location3_15=Atkinson Way|location3_15color=street|<br />
<br />
location4_1=???|location4_1color=|<br />
location4_2=a field|location4_2color=field|<br />
location4_3=a field|location4_3color=field|<br />
location4_4=Cain Avenue|location4_4color=street|<br />
location4_5=Studley Lane|location4_5color=street|<br />
location4_6=Buckner Mansion|location4_6color=Mansion|<br />
location4_7=Buckner Mansion|location4_7color=Mansion|<br />
location4_8=The Bracken Building|location4_8color=Building|<br />
location4_9=Terhune Drive Railway Station|location4_9color=Railway Station|<br />
location4_10=Byers Row|location4_10color=street|<br />
location4_11=wasteland|location4_11color=wasteland|<br />
location4_12=Metzger Walk|location4_12color=street|<br />
location4_13=The Bowell Museum|location4_13color=Museum|<br />
location4_14=Childs Walk|location4_14color=street|<br />
location4_15=Harragard Avenue|location4_15color=street|<br />
<br />
location5_1=???|location5_1color=|<br />
location5_2=???|location5_2color=|<br />
location5_3=???|location5_3color=|<br />
location5_4=???|location5_4color=|<br />
location5_5=???|location5_5color=|<br />
location5_6=a garden|location5_6color=park|<br />
location5_7=Buckner Mansion|location5_7color=Mansion|<br />
location5_8=McPheeters Alley|location5_8color=street|<br />
location5_9=???|location5_9color=|<br />
location5_10=???|location5_10color=|<br />
location5_11=St. Ulrich's Hospital|location5_11color=Hospital|<br />
location5_12=???|location5_12color=|<br />
location5_13=???|location5_13color=|<br />
location5_14=???|location5_14color=|<br />
location5_15=???|location5_15color=|<br />
<br />
location6_1=???|location6_1color=|<br />
location6_2=???|location6_2color=|<br />
location6_3=???|location6_3color=|<br />
location6_4=???|location6_4color=|<br />
location6_5=???|location6_5color=|<br />
location6_6=???|location6_6color=|<br />
location6_7=???|location6_7color=|<br />
location6_8=???|location6_8color=|<br />
location6_9=???|location6_9color=|<br />
location6_10=???|location6_10color=|<br />
location6_11=???|location6_11color=|<br />
location6_12=???|location6_12color=|<br />
location6_13=???|location6_13color=|<br />
location6_14=???|location6_14color=|<br />
location6_15=Smail Way School|location6_15color=School|<br />
<br />
location7_1=???|location7_1color=|<br />
location7_2=???|location7_2color=|<br />
location7_3=???|location7_3color=|<br />
location7_4=???|location7_4color=|<br />
location7_5=???|location7_5color=|<br />
location7_6=???|location7_6color=|<br />
location7_7=???|location7_7color=|<br />
location7_8=???|location7_8color=|<br />
location7_9=???|location7_9color=|<br />
location7_10=???|location7_10color=|<br />
location7_11=???|location7_11color=|<br />
location7_12=???|location7_12color=|<br />
location7_13=???|location7_13color=|<br />
location7_14=???|location7_14color=|<br />
location7_15=The Wood Hotel|location7_15color=Hotel|<br />
<br />
location8_1=???|location8_1color=|<br />
location8_2=???|location8_2color=|<br />
location8_3=???|location8_3color=|<br />
location8_4=???|location8_4color=|<br />
location8_5=???|location8_5color=|<br />
location8_6=???|location8_6color=|<br />
location8_7=???|location8_7color=|<br />
location8_8=???|location8_8color=|<br />
location8_9=???|location8_9color=|<br />
location8_10=???|location8_10color=|<br />
location8_11=???|location8_11color=|<br />
location8_12=???|location8_12color=|<br />
location8_13=???|location8_13color=|<br />
location8_14=???|location8_14color=|<br />
location8_15=Heberer Walk|location8_15color=street|<br />
<br />
location9_1=???|location9_1color=|<br />
location9_2=???|location9_2color=|<br />
location9_3=???|location9_3color=|<br />
location9_4=???|location9_4color=|<br />
location9_5=???|location9_5color=|<br />
location9_6=???|location9_6color=|<br />
location9_7=???|location9_7color=|<br />
location9_8=???|location9_8color=|<br />
location9_9=???|location9_9color=|<br />
location9_10=???|location9_10color=|<br />
location9_11=???|location9_11color=|<br />
location9_12=???|location9_12color=|<br />
location9_13=???|location9_13color=|<br />
location9_14=???|location9_14color=|<br />
location9_15=Toney Park|location9_15color=Park|<br />
<br />
location10_1=???|location10_1color=|<br />
location10_2=???|location10_2color=|<br />
location10_3=???|location10_3color=|<br />
location10_4=???|location10_4color=|<br />
location10_5=???|location10_5color=|<br />
location10_6=???|location10_6color=|<br />
location10_7=???|location10_7color=|<br />
location10_8=???|location10_8color=|<br />
location10_9=???|location10_9color=|<br />
location10_10=???|location10_10color=|<br />
location10_11=Lampton Walk Police Department|location10_11color=Police Dept|<br />
location10_12=???|location10_12color=|<br />
location10_13=???|location10_13color=|<br />
location10_14=???|location10_14color=|<br />
location10_15=The Mayer Motel|location10_15color=Motel|<br />
<br />
location11_1=???|location11_1color=|<br />
location11_2=???|location11_2color=|<br />
location11_3=???|location11_3color=|<br />
location11_4=???|location11_4color=|<br />
location11_5=???|location11_5color=|<br />
location11_6=???|location11_6color=|<br />
location11_7=???|location11_7color=|<br />
location11_8=???|location11_8color=|<br />
location11_9=???|location11_9color=|<br />
location11_10=???|location11_10color=|<br />
location11_11=???|location11_11color=|<br />
location11_12=???|location11_12color=|<br />
location11_13=???|location11_13color=|<br />
location11_14=???|location11_14color=|<br />
location11_15=Club McCord|location11_15color=Club|<br />
<br />
location12_1=???|location12_1color=|<br />
location12_2=???|location12_2color=|<br />
location12_3=???|location12_3color=|<br />
location12_4=???|location12_4color=|<br />
location12_5=???|location12_5color=|<br />
location12_6=???|location12_6color=|<br />
location12_7=???|location12_7color=|<br />
location12_8=???|location12_8color=|<br />
location12_9=???|location12_9color=|<br />
location12_10=???|location12_10color=|<br />
location12_11=???|location12_11color=|<br />
location12_12=???|location12_12color=|<br />
location12_13=???|location12_13color=|<br />
location12_14=???|location12_14color=|<br />
location12_15=???|location12_15color=|<br />
<br />
location13_1=???|location13_1color=|<br />
location13_2=???|location13_2color=|<br />
location13_3=???|location13_3color=|<br />
location13_4=???|location13_4color=|<br />
location13_5=???|location13_5color=|<br />
location13_6=???|location13_6color=|<br />
location13_7=???|location13_7color=|<br />
location13_8=???|location13_8color=|<br />
location13_9=???|location13_9color=|<br />
location13_10=???|location13_10color=|<br />
location13_11=???|location13_11color=|<br />
location13_12=???|location13_12color=|<br />
location13_13=???|location13_13color=|<br />
location13_14=???|location13_14color=|<br />
location13_15=???|location13_15color=|<br />
<br />
location14_1=???|location14_1color=|<br />
location14_2=???|location14_2color=|<br />
location14_3=???|location14_3color=|<br />
location14_4=???|location14_4color=|<br />
location14_5=???|location14_5color=|<br />
location14_6=???|location14_6color=|<br />
location14_7=???|location14_7color=|<br />
location14_8=???|location14_8color=|<br />
location14_9=???|location14_9color=|<br />
location14_10=???|location14_10color=|<br />
location14_11=???|location14_11color=|<br />
location14_12=???|location14_12color=|<br />
location14_13=???|location14_13color=|<br />
location14_14=???|location14_14color=|<br />
location14_15=???|location14_15color=|<br />
<br />
location15_1=???(340,15)|location15_1color=|<br />
location15_2=???|location15_2color=|<br />
location15_3=???|location15_3color=|<br />
location15_4=???|location15_4color=|<br />
location15_5=???|location15_5color=|<br />
location15_6=???|location15_6color=|<br />
location15_7=???|location15_7color=|<br />
location15_8=???|location15_8color=|<br />
location15_9=???|location15_9color=|<br />
location15_10=???|location15_10color=|<br />
location15_11=???|location15_11color=|<br />
location15_12=???|location15_12color=|<br />
location15_13=???|location15_13color=|<br />
location15_14=???|location15_14color=|<br />
location15_15=???(354,15)|location15_15color=|<br />
}}<br />
<br />
<br />
I hope the other suburbs can be put into such subdivisions as well. If so, feel free to use the temp. Or change it, should you spot a flaw.<br />
<br />
--[[User:Theokrat|Theokrat]] 11:44, 26 February 2008 (UTC)<br />
<br />
===Just wondering?===<br />
<br />
Are many folk waking up to find themselves in either Oak Hill or Newtown or does what little info we have come from folk who have trekked their way over to those neighbourhoods? [[User:Honestmistake|T-Bone]] 14:05, 26 February 2008 (UTC)<br />
: It looks like we have to trek there, which is what I'm doing now (although that tactic is probably going to backfire, as it means I have no XP engine) --[[User:Hungrygrok|Hungrygrok]] 18:19, 26 February 2008 (UTC)<br />
<br />
<br />
==First Memories Of Life==<br />
I've spotted the first zombie who can open doors in West Monroeville, at the Reavis Building. --[[User:Hungrygrok|Hungrygrok]] 18:35, 26 February 2008 (UTC)<br />
:No profile link? My zombie has 96 XP... one bite away. I'm standing next to a survivor, just waiting for AP. But I think I'm gonna go for Neck Lurch, rather than MOL. Without a combat buff (aside from Vigor), you generally can't kill a survivor with less than 50 AP. {{User:Swiers/Sig}} 18:56, 26 February 2008 (UTC)<br />
<br />
<br />
==PETITION ADVOCATING PERMANENCE!==<br />
<br />
:''moved to [[Petition to Keep Monroeville]]''<br />
<br />
<br />
<br />
== Standing up after a headshot? ==<br />
<br />
''Zombie who got themselves killed, even with headshot, can still stand up and carry on playing.''<br />
:Where is this information coming? Did Kevan mention that somewhere? -- {{User:JohnRubin/sig}} 17:09, 27 February 2008 (UTC)<br />
::We should not overinterpret this new thingy. All we got is a new map, which happens not to include an NT. Since its mentioned that all other rules apply- including the ability to buy NT skills- why would one assume any other? --[[User:Theokrat|Theokrat]] 17:29, 27 February 2008 (UTC)<br />
<br />
Someone mentions that they have "proved" infection can be cured... like to know how :) --[[User:Honestmistake|Honestmistake]] 17:15, 27 February 2008 (UTC)<br />
:They were joking. No one can have infection yet, it's a level 3 skill at earliest and it's impossible for a zombie to have made level 3 on day 2, when that was said.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:20, 27 February 2008 (UTC)<br />
<br />
Any news on whether or not Headshot has been tested in Monroeville? --[[User:Goldrush|Goldrush]] 14:25, 18 March 2008 (UTC)<br />
:I've seen a few survivors with it, and nobody has said they CAN'T stand up as a zombie. {{User:Swiers/Sig}} 17:12, 18 March 2008 (UTC)<br />
<br />
== Radio Frequency ==<br />
It has been suggested that the frequency 27.00 MHz be used for all survivors, but it seems strange to me, since no survivors can broadcast in this bandwidth without the skill Radio Operation. So, I suggest 28.01 MHz for survivors, at least until such time as people can start getting some EXP. --[[User:Rubin|Rubin]] 19:24, 27 February 2008 (UTC)<br />
<br />
By whom? This may be some sort of communication with the outside world.--[[User:Numenorian|Numenorian]] 20:04, 27 February 2008 (UTC)<br />
<br />
It's on the frontpage of the Monroeville wiki. I don't think communication with the outside world is too important at the moment. [[User:Rubin|Rubin]] 21:27, 27 February 2008 (UTC)<br />
<br />
I agree with Rubin for a survivor frequency that we can actually use. Can someone please add this 28.01 MHz on the article page? Thanks! [[User:Littlefaith|Littlefaith]] 23:36, 29 February 2008 (UTC)<br />
<br />
:I'd like to note that this frequency is receiving MASSIVE amounts of spam (or legitimate use). I suggest we have more than one frequency. --[[User:AlexanderRM|AlexanderRM]] 23:29, 22 March 2008 (UTC)<br />
<br />
Every single radio I've found is found set at 27.53. Anybody else seeing the same thing? [[User:Asheets|Asheets]] 22:36, 28 March 2008 (UTC)<br />
<br />
Radios still seem to be operating at 28.01. 28.02 & 28.03--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 03:06, 23 July 2008 (BST)<br />
<br />
== Video Camera page ==<br />
Felt we could really do with a page collecting all the info on [[Video Camera]]s. Now added. --[[User:Co fragment|Co fragment]] 20:58, 27 February 2008 (UTC)<br />
<br />
==Woodlands Fog of War?==<br />
The description when in a woodlands square says that you can't see out. I assume that means you wouldn't see anyone in an an adjoining woodlands square, but haven't yet been able to test the theory. --<span style="font-size:90%">[[User:Funt Solo|Funt Solo]]</span> <sup style="font-size:70%">[[Mod_Conspiracy|QT]]</sup> [[Image:Scotland flag.JPG|18px]] 21:04, 27 February 2008 (UTC)<br />
:You can't see anyone on a woodlands square unless you are on that square too. --<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:58, 27 February 2008 (UTC)<br />
<br />
What a wonderful game of Hide & Seek could be had. {{User:HeroSV/Signature}}<br />
<br />
You can, i think, see people from the woods if they are in a clearing, but the people in the clearing cannot see anyone in the woods, Funny huh? Could have a massive horde of zombies wandering around in the woods and noone would relise :D.--[[User:Warlord zephyr|Warlord zephyr]] 20:04, 28 February 2008 (UTC)<br />
:Confirmed, you can see people in a clearing if you are standing in woods. And, yes, a horde could hide in a wood. --<span style="font-size:90%">[[User:Funt Solo|Funt Solo]]</span> <sup style="font-size:70%">[[Mod_Conspiracy|QT]]</sup> [[Image:Scotland flag.JPG|18px]] 20:26, 28 February 2008 (UTC)<br />
<br />
That's a good addition. Really good for zombie ambushes and surprise attacks.--[[User:Wee Sonny MacGregor|Wee Sonny MacGregor]] 16:19, 15 March 2008 (UTC)<br />
<br />
== A Fort ==<br />
Anyone found a fort already ? If there is no fort in Monroeville than it would be two kinds of buildings that there isnt in this new city :\ --{{User:Hagnat/sig}} 22:33, 27 February 2008 (UTC)<br />
: But many new buildings. Farm houses, swimming pools, stables, barns, a university etc.--{{User:Rosslessness/Sig}} 22:37, 27 February 2008 (UTC)<br />
::Well, with the addition of: <br />
* a wooden barn<br />
* a yard<br />
* a barn<br />
* Hospital of<br />
* a swimming pool<br />
* a farmhouse<br />
* some stables<br />
* woodland<br />
* a field<br />
* a road<br />
* a clearing<br />
* a garden<br />
* a garden<br />
* a golf course<br />
* a cornfield<br />
* dormitory<br />
...who cares about Forts? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:54, 27 February 2008 (UTC)<br />
<br />
:there dosen't appear to be a Zoo or Power stations either. --{{User:Blobdude/Sig}} 01:18, 28 February 2008 (UTC)<br />
::Colfax Power Station, 339-56 --{{User:Hagnat/sig}} 02:33, 28 February 2008 (UTC)<br />
:::Oops, hadn't seen that, still no Zoo though. --{{User:Blobdude/Sig}} 02:36, 28 February 2008 (UTC)<br />
<br />
NT's, Forts, Zoos, and Cathedral... four are the kinds of previously available buldings MV doesnt have... while i open hearted welcome the new ones (specially the golf course), i sure miss the other ones. --{{User:Hagnat/sig}} 11:26, 29 February 2008 (UTC)<br />
<br />
==Grab it while you can==<br />
{{Charterer}}<br />
<br />
With all the mapping activity going on, I figured a template for such a thing would be nice to have, especially once all the maps are complete. [[User:Jordan Salafack|Jordan Salafack]] 03:46, 28 February 2008 (UTC)<br />
<br />
:i'm deeply against it because the maps on wiki have shitload of typos/errors. doesn't deserve templates *grumbles* --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 13:28, 28 February 2008 (UTC)<br />
<br />
== Tagging ==<br />
<br />
my survivor alt doesn't seem to be getting XP for tagging schools, police stations or monuments like one would expect. can any one confirm this happening to them? --[[User:Bullgod|Bullgod]] 04:26, 28 February 2008 (UTC)<br />
:...I'm guessing you don't have the tagging skill? [[User:Jordan Salafack|Jordan Salafack]] 04:30, 28 February 2008 (UTC)<br />
::...man, it really has been a while since i started a new human alt. im out of touch with the harmans, my main alt hasn't been revived more than once in the past year. XD --[[User:Bullgod|Bullgod]] 05:23, 28 February 2008 (UTC)<br />
<br />
== Characters? ==<br />
<br />
Does anyone know what'll happen to out Monroeville characters? Because it'd be great if they were moved (Inventories still fully intact) to Malton when this fantastic map is removed--{{User:Normal Phobic/Sig}} 14:42, 28 February 2008 (UTC)<br />
<br />
<br />
-When this server is deleted or reset the characters will be deleted.--[[User:Dirk triggerfinger|Dirk triggerfinger]] 16:11, 28 February 2008 (GMT)<br />
<br />
If you donate money for iphits on a monroeville character you get a message, that hints about transferral. Ill dig it out.--{{User:Rosslessness/Sig}} 16:28, 28 February 2008 (UTC)<br />
<br />
"Thanks for your donation, your patience and for supporting the game! The<br />
character you specified is no longer subject to the IP-limits - if<br />
we implement any other rewards for donations in the future, you'll be<br />
given them retroactively.<br />
<br />
Given that this donation was for a Monroeville character: we'll either be<br />
offering an evacuation to Malton when that city closes down, or will let<br />
you transfer the donation flag to a Malton character, when that time<br />
comes.<br />
<br />
Regards,<br />
<br />
Kevan" Hows that? --{{User:Rosslessness/Sig}} 22:09, 28 February 2008 (UTC)<br />
<br />
== A Random Thought ==<br />
<br />
Me and the rest of the [[Monroeville Many]] Have been attacking randoms outside for a couple of days now. Today we tried eating 3 people who have been at the same location for three days, theres a lot of them about, its like yahoomas. <br />
<br />
So heres my question.<br />
<br />
Because level 1 zombies find it hard to gain xp, especially on their own, could kevan have created a raft of accounts and left them randomly around MV to give zeds a quick xp boost?<br />
--{{User:Rosslessness/Sig}} 20:19, 28 February 2008 (UTC)<br />
<br />
:im thinking its more along the lines of people giving it a try and not liking it for whatever reason. it only looks like this because so many joined in one day and there were no zombies waiting here to finish them off the moment they left. --[[User:Bullgod|Bullgod]] 22:02, 28 February 2008 (UTC)<br />
<br />
:I doubt it, I've seen names I recognize among those. Not to mention that in Malton the same thing has been happening. It's more than likely [[Firefighter|Axemen]] aping out in the streets hitting zombies, which is, you know, good for everyone as the zombies can't really kill them for a few days, the healers get to heal them, and they get to save the movement AP.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 22:19, 28 February 2008 (UTC)<br />
<br />
::How well advertised is this PR thing? Ive only heard via in game adverts. Anyone seen it anywhere else?--{{User:Rosslessness/Sig}} 22:22, 28 February 2008 (UTC)<br />
:::I know some gaming site mentioned it in passing in an article.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 22:59, 28 February 2008 (UTC)<br />
<br />
:No, I have some survivor accounts who sleep outside sometimes, because the care more about exploring than dying. Especially in regions with lots of woodland or fields, where buildings are hard to come by. Still, not many zombies spotted yet. --{{User:Pdeq/sig}} 22:27, 29 February 2008 (UTC)<br />
<br />
== maps again ==<br />
<br />
Haggie you've been an ding-dong-toucher by removing other links from the page and leaving only automapper as if it's the only egg in the nest. However it's not anywhere close to good. just check what it has for locations: x = 332 and y = 24; x = 305 and y = 33; x = 346 and y = 52; Anyway, my project of parsing automapper into my united wiki-map is almost over --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 22:10, 28 February 2008 (UTC)<br />
<br />
:Anyway, i've made a huge update to my united map: [[User:Duke_Garland/Monroe|top half]], [[User:Duke_Garland/Monroe2|bottom half]] --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 00:10, 29 February 2008 (UTC)<br />
::Neither map seems to contain info on where suburb borders are. This would be really helpful information to have. --{{User:Pdeq/sig}} 04:41, 29 February 2008 (UTC)<br />
:::It wasn't present in the data i was parsing. i know that it is important, but i scheduled it for a bit... later... As i wrote on most of the specific pages, my current goal is to parse the map for separate wiki-pages in the format they'll want it to have. Thus we of course, need to decide on this format --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 08:55, 29 February 2008 (UTC)<br />
<br />
== stats, e and the endgame! ==<br />
<br />
Are any stats being produced on this game, it would be quite interesting to track zombie vs human population numbers.<br />
<br />
*Z is the number of zombies<br />
:*Nz is the number of new zombies<br />
:*Dz is the number of dropout zeds<br />
*H is the number of humans<br />
:*Nh is the number of new humans<br />
:*Dh is the number of dropout humanas<br />
*K is a number to represent how hard it is to kill humans<br />
<br />
<br />
dZ/dt = KZ + Nz - Dz <br />
<br />
<br />
dH/dt = -KZ + Nh - Dh<br />
<br />
<br />
K(z,h,t) is a complex function but im assuming 1) during the major part of the game it fairly constant 2) it <br />
<br />
varies much slower than Z or H as it depends on them<br />
<br />
Nh - Dh << H & Nz- Dz << Z<br />
<br />
given this the major part of the game ( apart from the start and the end where K is harder to caculate (but i reckon its bell shaped (hard untill zombies get skills to open doors & until there are enough zombies to kill somebody once in, then fairly constant until it gets hard to find survivors)<br />
<br />
<br />
Z = Ih.e^kzt<br />
<br />
<br />
H = Ih.e^-kzt<br />
<br />
where Ih is the number of people that join humans at the start. Iz << Ih so that term is ignored.<br />
<br />
Other theories welcome (but they'll be wrong :P)--[[User:Rioting pacifist|Rioting pacifist]] 14:31, 29 February 2008 (UTC)<br />
:I don't think assigning something like K will work, difficulty in killing survivors is based on a few things but, the biggest one is how they play and act. It might be better just to have it like the normal Malton stats and just watch it trend.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 14:42, 29 February 2008 (UTC)<br />
<br />
:You will need too much. Z and H, ok. But then there is k, the humans killed per day, and k(H,Z). Then you would need the new sign up rate for both and the drop out rate. Both affected by k, which in turn was a function of H and Z. Not all killed humans will continue as Zombies, many might sign up a new or just drop the map. In turn the number of active Zombie players will drop if the probability to find a survivor is too low.--[[User:Theokrat|Theokrat]] 15:06, 29 February 2008 (UTC)<br />
<br />
== Mall Information Center ==<br />
<br />
:''This was moved here from [[Mall Information Center]] because it is not decided yet where to have such info and if style of it's presentation should differ from Malton items''<br />
<br />
{{User:DangerReport/Monroeville Mall}}<br />
{{User:DangerReport/Miracle Mile Mall}}<br />
{{User:DangerReport/Archway Mall}}<br />
{{User:DangerReport/Drummond Mall}}<br />
{{User:DangerReport/Spearing Mall}}<br />
{{User:DangerReport/Spaulding Mall}}<br />
{{User:DangerReport/Weaver Mall}}<br />
<br />
:P.S. malls in MV spotted so far: Archway Mall, Miracle Mile Mall, Drummond Mall, Monroeville Mall, Spaulding Mall, Spearing Mall, Weaver Mall --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 22:33, 29 February 2008 (UTC)<br />
::Noticed those, but didn't notice this discussion before I added unknown danger report templates for the other 3 malls. The malls are important in Monroesville because of the cameras, though, so the wiki pages should be as fleshed out as possible if they're going to provide relevant information. Making a whole new template would probably be a little too time consuming of a process with the competition timeframe and questions of permanence. --[[User:Riseabove|Riseabove]] 17:59, 3 March 2008 (UTC)<br />
<br />
:: If you do a seperate page, why not call it Monroeville Mall Information Centre?--[[User:Co fragment|Co fragment]] 10:35, 1 March 2008 (UTC)<br />
<br />
::Because other options are to call it [[Mall Information Centre (Monroeville)]] and [[Monroeville/Mall Information Centre]]. Anyway, the more questionous issue is wether malton danger report templates could serve well for monroeville. So far they are pretty useless as survivors are safe by just closing doors, statuses don't have significent meaning. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 17:31, 1 March 2008 (UTC)<br />
:::If it is done remove that spelling inconsistency. --<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 18:07, 1 March 2008 (UTC)<br />
Are you sure you guys want to advertise safe places to the zombies ? This can't be good in the long term... --{{User:Hagnat/sig}}<br />
::::Seems nearly ANYWHERE is "safe" in reguards to zombie presance. Monroeville seems in need of a seporate rateing, indicateing the activity levels of PKers rather then zombies. Spearing mall is under pker siege, but is "safe" from zeds. --[[User:Pestilence|&#91;]Destilence]] 07:57, 20 April 2008 (BST)<br />
<br />
== Suburb borders ==<br />
<br />
With the map nearly complete, the final thing I could use some help with is confirmation on the suburb borders. Unfortunately the suburb for a location from the automapper is only reliable for the center square. We know 'Outside the city' is not a regular rectangle, but I think that is the only one that isn't. So if we can get the borders for everything else, I'll add them to the [http://www.ud-malton.info/monroeville_map.html map] ASAP. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]-[[DEM]]</sup> 22:45, 29 February 2008 (UTC)<br />
<br />
{|border="1"<br />
|-<br />
!|Suburb||From (x,y)|| To (x,y)<br />
|-<br />
|Oak Hill|| (1,1) || (339, 46)<br />
|-<br />
|Newtown|| ||<br />
|-<br />
|South Monroeville|| ||<br />
|-<br />
|Outside the city|| ||<br />
|-<br />
|West Monroeville|| ||<br />
|-<br />
|Central Monroeville|| ||<br />
|-<br />
|}<br />
<br />
<br />
:See [[Talk:Monroeville/Schematic Map]] for our current info on suburb borders. It's still in the works, and we're working on getting numbers. --{{User:Pdeq/sig}} 22:52, 29 February 2008 (UTC) See [[Oak Hill]] for info on its borders. Your info does not look correct. --{{User:Pdeq/sig}} 22:54, 29 February 2008 (UTC)<br />
<br />
::Borders are not linear rectangles, mind. So you can make a coverage rectangle (SELECT min(x), max(x), min(y), max(y) FROM `monroeville` WHERE suburb = "Oak Hill") and it would still have "Outside the city" elbow the way in. Central Monroeville is indeed a rectangle, though, i think... --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:17, 29 February 2008 (UTC)<br />
<br />
:::With the exception of Outside of the City, I have yet to see any data that says that they aren't rectangular burbs, although I don't have a lot of data to go on. --{{User:Pdeq/sig}} 23:27, 29 February 2008 (UTC)<br />
<br />
::::I totally agree with you, "Outside" is the filler and rectangular shapes might not intersect. Also, can we omit the term "suburb"? I prefer "zone" or "part of the city" more. They're not suburbs, like, you know, [[suburb]]s... --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:31, 29 February 2008 (UTC)<br />
:::::Aye... ever since the number of 'burbs' was accounted to seven i started calling 'em ''"zones"''... they are too big to be qualified the same as Malton burbs... i believe in the future we might name a few sections of each zone differently, for the sake of organization... --{{User:Hagnat/sig}} 01:12, 1 March 2008 (UTC)<br />
::::::I agree that we need a different name for them. This will also require new templates for those that already have the word "suburb" built into them. But how do we choose what to call them? Zones, regions, areas, sections? --{{User:Pdeq/sig}} 01:35, 1 March 2008 (UTC)<br />
:::::::Its easy enough to change the template not to display the word "suburb" in it. Oh and West Monroeville already knows named sections, for now they are called Subdivisions. --[[User:Theokrat|Theokrat]] 09:58, 1 March 2008 (UTC)<br />
::::::::Something a little less Ambiguous might be better, such as naming them based off of the terrain so it's somewhat obvious ingame when you enter a new one.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 18:11, 1 March 2008 (UTC)<br />
:::::::::On the "suburbs/zones are rectangles" issue, my records show (''maybe'' erroneously, so feel free to check) that crossing from 390-95 to 391-96 took one from "Outside the city" back into South Monroeville, and the 391-98 to 390-98 traversal goes back again. Checking the now quite complete maps that have been built up, it might relate to the spur of urban area that slides down the lower right-hand border of the map. My Zombie (a civilian that had taken up cartography out in the 'wilds' but was viciously killed) is too far away to reconfirm this detail, but is currently tracking the borders and might get back to that point before the whole place is deleted. ;) --[[User:As-to|As-to]] 02:56, 3 March 2008 (UTC)<br />
::::::::::Again, see [[Talk:Monroeville/Schematic Map]] for such discussion, but it seems pretty certain now that only Outside the City is of a nonrectangular shape. --{{User:Pdeq/sig}} 03:38, 3 March 2008 (UTC)<br />
:::::::::::Ah yes, I ''thought'' I'd said something about this already, but couldn't find it. Apologies for the repeat info. (Noting that the eastern-edge spur of South M-ville I reported doesn't yet appear on any of those maps, that I notice. E&OE.) --[[User:As-to|As-to]] 17:50, 3 March 2008 (UTC)<br />
<br />
==Mobile phone mast==<br />
<br />
Has anyone found a mobile phone mast yet? I can't get a signal in West Monroeville.--[[User:Felix Weiss|Felix Weiss]] 14:29, 3 March 2008 (UTC)<br />
:yes. The [[Monroeville Many]] found its generator Very Tasty. --{{User:Rosslessness/Sig}} 16:57, 3 March 2008 (UTC)<br />
«XX.YYMHz: "The Daily Building (325, 14) has a celltower. Just FYI...." (8 minutes ago)» FYI. There were others - I remember hearing about them. --[[User:Pt da silva|Pt da silva]] 18:35, 8 April 2008 (BST)<br />
<br />
In Newtown, the mast is at - The Mayer Building [313, 82] --[[User:Cshuler|shu]] 20:49, 13 April 2008 (BST)<br />
<br />
== a bit about advertising in general ==<br />
<br />
Well, i've just seen [http://www.filmstalker.co.uk/archives/2008/02/play_romeros_diary_of_the_dead.html here], [http://adweek.blogs.com/adfreak/2008/02/the-dead-are-ri.html here] and possibly in a ton of other places a prove that with whole "game advertising movie and vice versa" there'll be extra tons of newbs coming from all directions... --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:44, 3 March 2008 (UTC)<br />
<br />
== Lag ==<br />
<br />
Does anyone else hope this city is either canceled because of the lag or that Kevan gets a new server for the Monroeville? --{{User:Secruss/Sig}}00:33, 4 March 2008 (UTC)<br />
:Only time I see lag is during the IP reset.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 04:38, 4 March 2008 (UTC)<br />
:Depends from when you are playing (i.e. how many other players are on at the same time). In my morning (deep night for americans) there's no lag at all... --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 09:05, 4 March 2008 (UTC)<br />
<br />
== Hit rate ==<br />
<br />
does anybody else notice the very low hit rate? am i getting hit by cross-city anti zerging messures? i managed 1 hit in 25 attacks today with a knife that should get 1 in 5, and this is the 2nd day ive wasted for only one hit.<br />
:That's common, it's taken from a sample space of infinity, not to mention that any zombie player will tell you you were lucky to get even the 1 hit. That and hits tend to come and go in streaks, strangeness in the RNG is strange.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 01:59, 7 March 2008 (UTC)<br />
::When your hit rate is as low as 20%, streaks like that happen. With low hit rates, you tend to feel like you either have awful luck or better than average luck, with less middle ground. Its statistically normal to have long miss streaks mixed with shorter but outstanding hit streaks when you've got low hit rates. {{User:Swiers/Sig}} 03:06, 7 March 2008 (UTC)<br />
<br />
== Suburbs? Rather regions ==<br />
<br />
Seriously, word "suburb" doesn't fit. Something more apropriate should be decided on and placed into article and everywhere else --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 16:03, 8 March 2008 (UTC)<br />
:This came up before somewhere, but I can't find it now. I like "regions". --{{User:Pdeq/sig}} 02:31, 12 March 2008 (UTC)<br />
<br />
I've finished with full maps, revamped region's pages and removed maltonish junk from the [[Template:Suburb Monroeville|template]] --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:42, 22 March 2008 (UTC)<br />
<br />
== NecroTech Skills ==<br />
<br />
NecroTech skills are available to purchase now, but I haven't seen any news on it yet. I would hope Kevan wouldn't dupe us into spending XP on skills that we wouldn't be able to use, so NT Buildings may spring up pretty soon here! --[[User:Fifth Element|Fifth Element]] 06:48, 9 March 2008 (UTC)<br />
:Nope, NT buildings won't spring up. It's just that there's no any difference in how database operates malton and monroeville characters, thus these skills are displayed. this maybe should be brought to [[Bug Reports]] --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 09:28, 9 March 2008 (UTC)<br />
Maybe syringes can be found outside? (Very rarely) I know all sorts of items have been found [[Search_Odds/Outside|outside]] in Malton. --[[User:Toejam|Toejam]] 09:52, 10 March 2008 (UTC)<br />
<P>I hope so! Even if there's a tiny chance of being revived, it would give us some hope. The danger of having one life is exciting, but maybe after the film finishes in the cinema revives could be possible?--[[User:Felix Weiss|Felix Weiss]] 12:22, 10 March 2008 (UTC)</P><br />
:Revives suck they ruin the fun of the game.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 05:56, 12 March 2008 (UTC)<br />
::seconded, revives = Malton; Monroeville = no revives --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 07:01, 12 March 2008 (UTC)<br />
<P>I agree it's been fun, something new. But maybe later, if the city isn't destroyed, NecroTech could set up base. They could still make it pretty challenging to make dying something you don't want to happen. Maybe there could be one big NecroTech centre, or just a few sparsely dotted around the map?</P>--[[User:Felix Weiss|Felix Weiss]] 12:05, 13 March 2008 (UTC)<br />
:::I would prefer to see a permanent loss of (survivor)HP every time you get revived, maybe 5 each time so you can only get so many before your screwed? --[[User:Honestmistake|Honestmistake]] 12:09, 13 March 2008 (UTC)<br />
::::you can take it to [[Talk:Suggestions]] --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:07, 13 March 2008 (UTC)<br />
:::::I have thrown it into discussion on the talk page a few times and its not recieved much support. Of course if this was a variant introduced only for Monroeville it might get a better reception? No revives for the films run time is a very good plan, but if the game goes on beyond that time its going to be impossible for the survivors to... well, survive :) On the whole I think as a mechanic something along these lines would work best if brought into the game right from the start; but as a way to extend the lifespan of Monroeville without turning it into Malton 2 I reckon it would give the game an extra 6 months lifespan. --[[User:Honestmistake|Honestmistake]] 14:59, 13 March 2008 (UTC)<br />
::::::It will take quite a long time before "''its going to be impossible for the survivors to... well, survive :)''" and i wouldn't like to talk / don't think it's worth to talk about "what we do with it next" before we, at least, see the thing coming clearly --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 15:50, 13 March 2008 (UTC)<br />
:::::::It'll be easier for survivors to survive given time, not the other way around.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:39, 13 March 2008 (UTC)<br />
::::::::with no revives every survivor that dies will be replaced by a lvl1 horde snack or not replaced at all. As survivors become very scarce those left will indeed have the advantage in that they will be hard to find but if caught they are gone and everywhere will be EHB or ruined making surviving nigh on impossible unless some sort of revive is possible. --[[User:Honestmistake|Honestmistake]] 22:05, 13 March 2008 (UTC)<br />
:::::::::once again, let's see how it goes first. talk about this in 3 months, ok? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 22:18, 13 March 2008 (UTC)<br />
<br />
== PKer list ==<br />
<br />
NOTE:MORTARION RAVENWING[http://www.urbandead.com/profile.cgi?id=1201258] IS A PKER. HE KILLED EVERYONE IN MATTHIAS--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 05:08, 5 June 2008 (BST)<br />
<br />
[[Image:RavenwingPKER.jpg|500px]]<br />
<br />
<br />
DedBird[http://www.urbandead.com/profile.cgi?id=1152363] pk'd Mike Alner--[[User:Dr Mycroft Chris|Dr Mycroft Chris]]<br />
:DedBird is DEAD! Thanks, whoever you are--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 05:58, 5 June 2008 (BST)<br />
<br />
[[Image:DedBird.jpg|500px]]<br />
<br />
<br />
King of swords; attempted PK in newtown. http://urbandead.com/profile.cgi?id=1154353 {{Unsigned|Warlord zephyr|16:33, 12 March 2008}}<br />
:1. Sign your posts.<br />
:2. This isn't the place for this.<br />
:3. Provide actual proof if you are going to start a PK list, not just the profile of a user.<br />
:4. ''Attempted'' PKing? Are you a moron?<br />
:-- [[User:Iscariot|Iscariot]] 17:48, 12 March 2008 (UTC)<br />
::Sheesh, the Swords guy has 10XP and is a private... he probably just emptied his gun for xp cos he couldn't find a zombie! Post your own profile and I am sure someone will be along soon to show you how its done ;) --[[User:Honestmistake|Honestmistake]] 18:51, 12 March 2008 (UTC)<br />
:::lol. attempted murder and he wants execution.--{{User:J3D/ciggy}} 03:50, 13 March 2008 (UTC)<br />
:::: God damned idiot Zephyr. I tell you, once things get a little less zeddy in Malton I'm going to put a few well-deserved bullets in that under-used brain of yours. --{{user:VI/signature}} 02:59, 15 March 2008 (UTC)<br />
:although it isn't done properly in this instant, it would be good for someone to set up a Monroeville-specific PK list. does one exist yet? - [[User:Joebot|Joebot]] 17:35, March 26 2008<br />
<br />
== Tangling Grasp? ==<br />
<br />
Is it just me or Tangling Grasp does not work properly? I get the "You maul.. blah-blah-blah.. and grab hold of them" message all right. But any subsequent attacks give either the "You attack and miss" message or "You maul... blah-blah-blah.. and grab hold of them" message again. This makes me wonder if it is just messages or Tangling Grasp does not work as it should. -- {{User:JohnRubin/sig}} 08:43, 14 March 2008 (UTC)<br />
:I got that but i think i was fighting over the twitching (soon to be) corpse with another zombie. Everytime another attacks it breaks the grasp... at least i think it does?--[[User:Honestmistake|Honestmistake]] 10:26, 15 March 2008 (UTC)<br />
::It works, but you lose your grip if another zed attacks. Believe me it working. poor squirming harmans, Mwah ha ha ha!--{{User:Rosslessness/Sig}} 10:28, 15 March 2008 (UTC)<br />
<br />
== Newspapger wiki section thing ==<br />
<br />
I deleted it because it was stupid, unhelpful, and unused. -- {{user:VI/signature}} 12:23, 19 March 2008 (UTC)<br />
<br />
Um, it's not. It really helped Duke Garland with... something.--[[User:CWisGood|CWisGood]] 12:25, 19 March 2008 (UTC)<br />
:trust in the duke.--{{User:J3D/ciggy}} 13:21, 19 March 2008 (UTC)<br />
::Sorry, VI, but you're totally wrong. It is (1)genuine flavor (2) awesome flavor (3)useful flavor. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 16:14, 19 March 2008 (UTC)<br />
:::I think it'd be better placed on the newspapers page than the city page. -- [[User:Iscariot|Iscariot]] 00:04, 20 March 2008 (UTC)<br />
Now that the diary competition is over - newspaper headlines gave hints on clips locations --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:37, 20 March 2008 (UTC)<br />
Specifically, the Parkdale clip. More subtly, the farming subsidies might refer to the wooden barn. --[[User:CWisGood|CWisGood]] 14:39, 20 March 2008 (UTC)<br />
<br />
::: That may be so, but since it doesn't state this on the wiki, it remains utterly useless. Especially now that the competition is over. If anything, the Monroeville page (and the newspaper page) ought to state that newspapers in Monroeville contained hints for clip locations. Just having random newspaper contents on a random part of the monroeville page with no real explanation is pointless. --[[User:VI|VI]] 16:29, 25 March 2008 (UTC)<br />
<br />
== Monroeville's Last Day? ==<br />
Kevan said that this map is going to last for 3 weeks and it's already been 3 weeks and 3 days since Monroeville started. --'''<span style="color: red; background-color:{{{3|transparent}}}">[[User:Bartholomew Kuma|Violent-kun]]</span>''' 11:55, 20 March 2008 (UTC)<br />
:I'm pretty sure he said something about it being roughly 3 weeks before he estimated zombies would win (don't quote me on that...), and I think he said it would last longer if players liked it . {{User:Devolution Studios/sig}} 12:02, 20 March 2008 (UTC)<br />
:He said the minimum amount of time it would last is three weeks.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 12:09, 20 March 2008 (UTC)<br />
::I knew it was something like that. {{User:Devolution Studios/sig}} 12:16, 20 March 2008 (UTC)<br />
::: The video clip competition part of it has just ended. I guess the Monroeville map is now on borrowed time, the question is how much of it there'll be. [[User:Moyes|Moyes]]<sup>[[User talk:Moyes|T ]]</sup><sup>[[Reformed Pennville Militia|RPM]]</sup> 12:25, 20 March 2008 (UTC)<br />
Jeez, people, relax and wait for K to deal with competition first. I'm sure he'll make an anouncement about MV future after that --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:36, 20 March 2008 (UTC)<br />
<br />
== Edge of quarantine zone ==<br />
<br />
I didn't notice this before. When you're on the edge of the map there is an extra sentence in description.<br />
<br />
{{udspan|You have reached the impassable edge of the quarantine zone, with layers of razorwire, low fencing and concrete-slab walls blocking your way.}}<br />
<br />
Was it there from Monroeville beginning? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 19:30, 24 March 2008 (UTC)<br />
<br />
:Yes, it was always like that. Additionally I think (I may be wrong) that Monroeville players always see a 3x3 [[minimap]] because the "edge blocks" are actually unenterable locations. Whether this was done for aesthetic reasons, for easier coding, on a whim, or for some plot related purpose (such as evventually allowing travel in / through those blocks as in a "breakout" scenario) is unknown. {{User:Swiers/Sig}} 23:29, 24 March 2008 (UTC)<br />
::I know, i started near the border myself. I just somehow totally missed the notice o_O --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 19:50, 25 March 2008 (UTC)<br />
:::It must have some significance, as it wasn't always like this. I started a few hours after Monroeville first opened, and when I reached the border it was just a normal 2x3 map like in Malton. {{User:Jordan Salafack/sig}} 19:33, 30 March 2008 (BST)<br />
<br />
Sometimes characters start from blocks entitled 'the border', actually. You can move out of those blocks freely though, and gameplay is normal after that. --[[User:CWisGood|CWisGood]] 17:00, 25 March 2008 (UTC)<br />
:Interesting. I have a strong feeling that those border blocks [[News#25th_March_2008|will be moving]] soon. The mechanic you mention could maybe allow the city to be "shrunken" to "eliminate the threat"... {{User:Swiers/Sig}} 17:40, 25 March 2008 (UTC)<br />
::Nah, that's just flavor. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 19:50, 25 March 2008 (UTC)<br />
<br />
== Statistics ==<br />
Is there a statistics page for Monroeville like there is for Malton? It'd be interesting to watch how the numbers of survivors and zombies change now that headshots kill zombies permanently, and sign-ups are closed. One side WILL eventually win, now we just have to wait and see who it's going to be. It's one thing to watch them change in a game where zombies can stand up, get revivified, and more people can join either side as they begin... It's another thing to watch them change as the total numbers of players drop. --[[User:OMGWTFLOL|OMGWTFLOL]] 14:45, 28 March 2008 (UTC)<br />
<br />
==M'ville Now So Pro-Survivor==<br />
The humans have had their chance to create a massive meat shield army of potential ZERGS just stand there and and diddle their own mothers while they use EXP-ed up HEADSHOT characters to kill off the high level zombies. Now zombies have to eat through hundreds of meatshields to ransack anything. Then all they have to do is save 1 guy w/ headshot to kill an entire horde. A level 1 human just has to stand there to stop us, a zombie must be level THREE to ransack. Real nice. I guess we just saw how Malton will end too. Also, is Infection permanent yet? If you're playing by 'Romero Rules' it should be non-curable. Kevan just nuked zombies[[User:Ignatz|Ignatz]] 15:52, 28 March 2008 (UTC)<br />
:Wow, spaz much? Ever consider looking at survivor profiles before you eat them? Pick the guys with headshot and kill them first! [http://maps.urbandead.info/udwidget/ UDwidget] can make that absurdly easy if you use the "expand profiles" feature. And yeah, there's a CHANCE survivors will win- its just a game, and isn't a game if yah can't loose. I'm just kinda bummed I didn't make a survivor myself... {{User:Swiers/Sig}} 17:40, 28 March 2008 (UTC)<br />
::It does make zombie sieges a thing of the past i feel. No longer will the odd zed attempt to enter a mall. --{{User:Rosslessness/Sig}} 18:11, 28 March 2008 (UTC)<br />
::It's an over reaction but not by much considering how absurdly easy it is to headshot someone.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 13:02, 29 March 2008 (UTC)<br />
<br />
Headshot being game over for zeds is bad news when you consider how easy it is for harmanz to do. Perhaps it being a % thing instead of a certainty might have made a big difference but I still think Monroeville is waay better than Malton! Oh and uncurable infection would destroy the game so think before you whinge eh guys!--[[User:Honestmistake|Honestmistake]] 22:09, 29 March 2008 (UTC)<br />
<br />
If infection is made uncurable, then headshot should have an even higher chance. If you REALLY want it to be "realistic" then why are survivors shooting zombies 5-10 times before they get a headshot? In actual zombie movies, once they discover that shooting a zombie in the head takes them down permanently, that's all anyone does, or at least tries to do. Translating that over to the game, even a zombie with 50(60) HP could be headshot, especially if someone is highly trained with guns. Now, you may say that's extremely cheap, but if you're also saying infection should be permanent (another zombie movie rule) then why not have that in there? I mean, one zombie could break into a place with 50 people and go one by one infecting as many as they can. That's not how "real" zombies do things. They don't think strategically like players would. The "real" zombies would go after the first living thing they see and try to kill it and eat its flesh. And it's very unlikely that it would be able to bite 50 people without getting shot in the head by one of them. Just because it may be a zombie movie rule doesn't mean that it would translate fairly into a game where the zombies think like people.--[[User:OMGWTFLOL|OMGWTFLOL]] 13:42, 30 March 2008 (BST)<br />
:sadly because of the way urban dead is played this would never be achievable. ''Those people who are killed by this things stand up and kill, the people they kill get up and kill.'' They don't. You can't force all people to play Dual Nature. --{{User:Rosslessness/Sig}} 14:39, 30 March 2008 (BST)<br />
::I agree that infection should be incurable in monroeville due to the massive numerical odds agenst the zeds. Sure, the zombie could INFECT several people, but that is not certain death if the survivor maintains proper medical treatment. Besides, when is the last time you so much as SAW a zombie in monroeville let alone been attacked by one. makeing infection incureable would give the zombies a fighting chance. P.S. I highly doubt anyone being attacked by THE LIVEING DEAD would be able to maintain the composure required to make a headshot in under 5 rounds. These are regular people, either American (we americans prefer to shoot at least 5 times to be sure) or from uk, where regular civilians have less training in/access to firearms. --[[User:Pestilence|&#91;]Destilence]] 08:10, 20 April 2008 (BST)<br />
::I feel that survivors shouldn't buy headshot unless they really hate some zombie player, or are dedicated enough to "the cause that they would ruin anthor player's fun. [http://www.urbandead.com/profile.cgi?id=1201851 If you see me, feel free to say hello!]--[[User:Dedling|Dedling]] 02:37, 22 April 2008 (BST)<br />
<br />
::I think that before we suggest massively nerfing survivors, we should remember that, first of all, zombies can just stay lying down and be completely impossible to kill (you might think that this seems rather pointless, but they can stand up when monroeville is reopened and they have a somewhat higher chance of surviving), and second, even if the survivors "win", there are still PKers who can turn them into zombies. You really can't ever eliminate every PKer in the game (without killing every survivor) since they're indistinguishable from a normal survivor, unless you've seen them kill someone.<br />
So, really, buffing zombies would make it incredibly unfair unless you make the zombies subject to the same things. Which, actually, would be kinda nice- I was thinking about how all the zombie movies are from the survivors point of view, and how that affects the game, but sadly, I just don't have the time to write it all out. --[[User:AlexanderRM|AlexanderRM]] 23:08, 12 June 2008 (BST)<br />
<br />
== Your body may eventually be shipped to Malton . ==<br />
<br />
''"Your body may eventually be shipped to Malton for research, when Monroeville has been cleared."''<br />
Maybe a hint that Monroeville characters may restart in Malton? Eh? Eh? {{User:Jordan Salafack/sig}} 03:48, 29 March 2008 (UTC)<br />
<br />
== Template ==<br />
<br />
{{Monroeville}}<br />
<pre>{{Monroeville}}</pre><br />
--{{User:Secruss/Sig}}03:14, 30 March 2008 (BST)<br />
<br />
== Monroeville Endgame Scenario ==<br />
<br />
As the Monroeville lockdown continues, survivors are converted to zeds, and zeds are converted to fertilizer, the size of the map represents a problem.<br />
<br />
If the whole of Monroeville is 98 x 98 squares, there are 9604 squares in total. When the human and zed numbers drop below a certain number it's going to be really difficult to find targets. Sure some humans will PK their fellow survivors, but in the end, small parties of zeds and humans searching about for each other will become extremely tedious.<br />
<br />
I don't know if Kevan has considered much in the way of options, but I think that slowly tightening the quarantine boundary is the only answer. Unoccupied spaces will be fenced off each day and the net tightens around those that remain.--[[User:Goldrush|Goldrush]] 17:28, 2 April 2008 (BST)<br />
<br />
:I would agree. If you look at [[Talk:Monroeville#Edge_of_quarantine_zone]] that's exactly what I was theorizing as the reason for the border working the way it does in Monroeville, rather than working exactly as it does in Malton. {{User:Swiers/Sig}} 00:05, 3 April 2008 (BST)<br />
<br />
== Status Page? ==<br />
<br />
Does Monroeville have a status page to see things like zombie/human ratio? [[User:TheUncleBob|TheUncleBob]]<br />
:Not that I know of. I asked Kevan for one, and made a (perr accepted) suggestion for one, but so far, no dice. I suspect he may be trying to keep suspense up so that the outcome of the current "end game" is harder to predict. One thing you can see is Monroeville's total population, as parenthetical note on Malton's stats page. And its dropping pretty fast... {{User:Swiers/Sig}} 03:10, 3 April 2008 (BST)<br />
:Unfortunatly no, not as of current.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 03:10, 3 April 2008 (BST)<br />
::It will probably below 10000 or 1 player per square tomorrow. I'm going to miss it. Listening to 80.01 as people moan they cant find zombies whilst at the same time trying desperately to avoid the PK teams. Its just like the zombie holocaust we all wanted. --{{User:Rosslessness/Sig}} 14:44, 7 April 2008 (BST)<br />
:::Well I am down to 2 survivors now. Both my zeds got headshot and my earlier harmanz all got P'Ked! Sadly I suspect that the main winners have been the zergers filling the streets with "dead" characters to farm and use as shields. --[[User:Honestmistake|Honestmistake]] 09:55, 8 April 2008 (BST)<br />
::::Well, us at the [[Monroeville Many]] are still coordinating strikes everyday, thing is we struggle to find high level characters and all the low levelers are only good for biting when our HP get low. --{{User:Rosslessness/Sig}} 12:17, 8 April 2008 (BST)<br />
:::::I just noticed this on the stats Page: Characters in Monroeville (population 10025) are not included anywhere in this stats page.) Unfortunately no other information could be found other than this at this moment in time. {{User:Acoustic_Pie/Sig}} 17:52, 12 April 2008 (BST)<br />
::::::Giveing away the numbers would be cheating. How else are you zombies suposed to survive unless the human population continues to think you don't exist anymore? --[[User:Pestilence|&#91;]Destilence]] 08:15, 20 April 2008 (BST)<br />
:::::::Seriously, if you zombies to exist, will you attack some people or something? I've been wandering for days with about 45 FAKs. I've found two zombies (both at full health, I couldn't even heal them) and haven't found a single person to heal. I'd really, really love to know what the human:zombie ratio is... [[User:TheUncleBob|TheUncleBob]] 05:32, 21 April 2008 (BST)<br />
::::::::&infin; or nan, depending on how you handle division by zero. {{User:Swiers/Sig}} 04:41, 22 April 2008 (BST)<br />
:::::::::Seb, you're overestimating. Zombies appear on daily basis from humans killing each other --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 21:03, 22 April 2008 (BST)<br />
::::::::::or they would if they ever stood up, sadly most never bother. Mind you unless they have a few hundred XP banked I don't really blame them as they will be headshot long before getting to do anything fun or usefull anyway! --[[User:Honestmistake|Honestmistake]] 09:37, 1 May 2008 (BST)<br />
:::::::::Duke- overestimating? Its called hyperbole. I'd bet the actual ratio is under .1, perhaps under .05 ; that means less than 9% standing zombies, maybe less than 5%. {{User:Swiers/Sig}} 15:56, 1 May 2008 (BST)<br />
:::::::::Even at the height of the zombie population in Monroeville it was obvious it was less than a third of the survivor population, at the very most maybe 2/3rds. I'd be surprised if it ever got much higher than that and I'd also be surprised if it was higher than 800 users players as zombies now, not only is it basically impossible for them to play it's completely pointless because in a game where they need horde mechanics to do anything they can't maintain a horde, new zombies are rare, old zombies mostly permakilled or quit.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 16:35, 1 May 2008 (BST)<br />
::::::::::I think Karek is right, even if there are still zombies about they are not enough of a presence to be a threat, unless the dead are planning on standing up en-masse i think monroeville is pretty much done. Shame really because it was a lot of fun at the start. --[[User:Honestmistake|Honestmistake]] 21:18, 1 May 2008 (BST)<br />
:::::::::::If they had started out at level 5, then it would have probably been more balanced. The problem is that survivors who die tend to give up. Just look at [http://wiki.urbandead.com/index.php?title=Central_Monroeville&diff=prev&oldid=1125088 this post]. Survivors turned zombies are more worried about PKers than just playing as a zombie. --{{User:Akule/sig}} 21:47, 1 May 2008 (BST)<br />
:I want the new Monroeville danger map to be filled. Even if it's all orange (thinking positively here since sleeping corpses outnumber the zombie & human population combined), it would still be nice to see. [[User:Bystander|Bystander]] 15:50, 14 July 2008 (BST)<br />
<br />
== PKers ==<br />
<br />
i have decided to make a list of PKers after being killed by one.<br />
<br />
Alex Yea (newtown)<br />
<br />
: Hello Surwhiner,<br />
: First: Get your Sig at least halfway right.<br />
: Second: Your list will have one item - ther person that killed you. <br />
: Third: Please elaborate why you don't even seem to consider playing a zombie.<br />
: Fourth: Why do you not complain about zombies in this zombie apocalypse game .... Probably because you haven't seen one for ages.<br />
: I congratulate the PKer. They are the only ones who keep the game running.{{User:Falk/Falk}} 20:00, 5 May 2008 (CET)<br />
<br />
Painfully dumb now that pk's pretty much control everything. Get killed, turn into a zed, walk no more than 10 blocks only to see no one outside and then come back and your headshot, even if you want to play as a zed its now virtually impossible. This is going to take forever. <br />
{{User: Poperah}} 13:00, 5 may 2008(MT)<br />
:Sounds like it was shorter for '''you'''! ;) --{{User:Akule/sig}} 00:57, 6 May 2008 (BST)<br />
::I think MV is a testing ground to see if Kevan can weed out PKers. I suppose that's one solution; turn all PKers into Zombies. Haven't heard anyone reporting on ZKers. [[User:Bystander|Bystander]] 15:45, 14 July 2008 (BST)<br />
<br />
== Zombies are overpowered in monroeville ==<br />
<br />
This is exactly why zombies are so overpowered. If you are a survivor in monroeville and get killed (turned into a zombie), what do you do? You stay lying low! OVERPOWERED. I want to be able to headshot you stupid zombies but noooooo you go and hide by not standing up! Nerf Zombies! --{{User:Gardenator/sig}} 20:00, 20 May 2008 (BST)<br />
<br />
there are no zombies in MV any more you tard, their all dead. nerfing them is a retarded idea, if you wanted a fair game sleep outside in the open like they have to, then it would have been fair. without the ability to stand up this game is just a zombie shooting gallery, and your all out of targets. now go PK like every one else is.--[[User:Bullgod|Bullgod]] 23:17, 20 May 2008 (BST)<br />
:Troll reply with full release, eh? Habby ending! {{User:Swiers/Sig}} 09:24, 21 May 2008 (BST)<br />
<br />
You should be able to double kill things and make it twice as expensive to stand up dead. Also this one time a zombie came into my house and I shot him and then his zombie friend almost killed me. Nurf zombies! So you could double kill survivors in MV and they would be permanently dead! Also I think survivors should be given more weapons cause they don't have enough! --{{User:Gardenator/sig}} 00:50, 21 May 2008 (BST)<br />
<br />
This whole city sucks, [[Malton]] FTW!--{{User:J3D/ciggy}} 07:58, 21 May 2008 (BST)<br />
<br />
<br />
Hooray for sarcasm!--[[User:Survivor Josh|Survivor Josh]] 18:55, 10 June 2008 (BST)<br />
<br />
== Badges ==<br />
<br />
...are out. check profiles. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 09:49, 1 June 2008 (BST)<br />
:i love it, if i wasn't trying to keep the identity of my PKer a secret id be showing it off to everyone. XD --[[User:Bullgod|Bullgod]] 11:52, 1 June 2008 (BST)<br />
<br />
What does "undamaged corpse" mean? [http://www.urbandead.com/profile.cgi?id=1151851 The Big Daddy] has that one, but he was headshptted and can't stand up- that hardly seems "undamaged"! {{User:Swiers/Sig}} 00:12, 2 June 2008 (BST)<br />
:it was fixed --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 07:52, 5 June 2008 (BST)<br />
<br />
Does anyone else find it rather odd that the badges for what you were at the end of the quarantine are out, even though the quarantine (I think this means the "tightened borders" thing) hasn't ended yet?<br />
I actually have a character who got the badge for surviving the quarantine, but hasn't actually survived it. --[[User:AlexanderRM|AlexanderRM]] 23:16, 12 June 2008 (BST)<br />
<br />
Along in the update there was slight change of texts. They now say "first quarantine" instead of just "quarantine" --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:05, 14 June 2008 (BST)<br />
<br />
Eh. I'm killing anyone else with the first quarantine survivor badges, just to let you know. ;) --{{User:Akule/sig}} 21:18, 25 June 2008 (BST)<br />
<br />
I'm wondering is there a lucky player out there to have some sort of a "standing zombie" badge, or is it only corpses? --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 17:59, 19 August 2008 (BST)<br />
<br />
==Combat Odds==<br />
<br />
Anyone else notice that the combat odds seem nerfed somehow? I just shot 30 times at a zombie with 30% chance of hitting, and only hit him once. I should have on average gotten about 10 shots in, the probability of only one shot hitting is insanely low, if not almost impossible. My previous encounter with a zombie was almost equally bad. I only have one character in monroeville, so no zerging measures could have effected this. Anyone else notice this or did I just have amazingly bad luck?[[User:Madxhatter|Madxhatter]] 22:42, 18 June 2008 (BST)<br />
<br />
:yeah, i noted that too - i was shooting at a zeddie in a dark building (32.5%) emptied 3 clips at him and didn't hit once. i chalked it up to really bad luck, but maybe something is up. --[[User:Lardass|Lardass]] 17:29, 23 June 2008 (BST)<br />
<br />
== The Marshall Bars ==<br />
<br />
I just noticed there are 2 buildings called "The Marshall Bar." Maybe it's a chain.<br />
:i can check the database for all cases when building names are the same (not including obvios "a factory = a factory", of course), if anyone really needs it --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 23:09, 26 June 2008 (BST)<br />
<br />
== LOOK HERE ==<br />
<br />
Lit factory in Central Monroeville at 381-1. I'm already there, so please come and help me get this thing down! --[[User:Trar|Trar]] 08:31, 4 July 2008 (BST)<br />
<br />
== Gameover? ==<br />
Looking through the map it appears the majority of the city is ruined. Might soon be the entire city. Less than 1000 survivors left. The Endgame may be here. --[[User:Rogue|Rogue]] 05:58, 25 July 2008 (BST)<br />
<br />
:i agree. so stop making it harder on yourselves, stand out in the street where we can get you. ^_^ --[[User:Bullgod|Bullgod]] 22:55, 25 July 2008 (BST)<br />
<br />
== Quarantine Speculation? ==<br />
<br />
Is the quarantine going to be reinstated? I'm assuming that Kevan is busy elsewhere because if he wanted to kill Monroeville he could just delete it. If he wanted to wind it down into a zombie victory he could just close new signups and not restore perma-headshot. If he wanted to wind it down into a highlander style survivor victory he could close new logins and restore prema-headshot*.<br />
<br />
So I'm assuming he isn't around to watch the store or he would have picked an option by now.<br />
<br />
* I don't think the survivors could recover at this point. And it would take years for a highlander victory as the last quarantine showed - it was all PK all the time and the population dropped only slowly.<br />
<br />
<br />
*Kevan hasn't posted to the wiki since the 9th - so it's safe to assume that he is indeed busy elsewhere (a life? who needs that?) i think any way he chooses the endgame would be welcome, the unknown of the current is irritating, i see basically 2 options <br />
::1) pro survivor (small chance for zeddies) restore perma headshot, enable headshot for all survivors - when all standing zeds are gone, game over, should take a month or two - depending on how well survivors work together. zeddies got a chance if they can kill all remaining humans - this would probably take a very long time. but in terms of ending monroeville quickly, this option has the best chance of a 'real' ending quickly.<br />
::2) pro zed (no chance for survivors) disable new characters - no changes otherwise; zeddies win, kill all humans, this will take a long time depending on how long the game keeps zeddies interested & how long humans try to hide. <br />
<br />
:but, i'm just hoping for something & soon --[[User:Lardass|Lardass]] 01:11, 27 July 2008 (BST)<br />
<br />
i don't think he needs to do either. the human numbers are dropping each day (its under 900 now, a few days ago it was over 1000), if he just leaves it as is the population will dwindle to a number that will not be able to protect itself. there will only be a few new level ones being dumped into the zombie infested streets. when that happens closing it would be fine, but he really doesn't need to do anything to see it go one way or another.--[[User:Bullgod|Bullgod]] 07:12, 27 July 2008 (BST)<br />
<br />
:If the end game is defined as 0 of one group or the other, it's not going to happen as is - zeds will probably never be able to eliminate all the humans (at least not with the number of zeds currently playing in monroeville) it's just too easy for humans to hide in ruined buildings - as long as they keep moving a small number should be able to hide indefinitely - the chances of a solo zed finding a human with enough AP to kill them is very low; and if the human wakes up and moves it starts all over again. the end of the first quarrantine shows that the opposite is not true, all the zeds would be eliminated fairly quickly as they have nowhere to hide - if you remove the ability for PK'ed folks to rise the zed population should be at or near 0 in a month or two.--[[User:Lardass|Lardass]] 23:36, 27 July 2008 (BST)<br />
::Apart from approx 50 survivors dying a day, you overlook the fact that zombies are hordelike by nature. Skills like feeding groan means that humans get very few chances to survive in the long term. --{{User:Rosslessness/Sig}} 00:01, 28 July 2008 (BST)<br />
:::No, I'm well aware of how zeds operate, I've got an RRF member that folloed Petrosjko years ago - but basically between dark buildings and the fact that endlessly searching ruined buildings for the last 50 humans will quickly grow boring for most zeds I'm fairly confident that the number of humans will never hit 0 before the zeds give up (see the x-mas trees for an example) - that the number of zeds would hit 0 i think was proven by the end of the last outbreak & perma-headshot. also, since feeding groan would only attract zeds from one square away if there were only one human in the building, it's already nearly irrelevant in moneroeville.--[[User:Lardass|Lardass]] 00:45, 28 July 2008 (BST)<br />
::::still when human numbers drop below 100 im betting thats enough of an end game for Kevan to just close the boarders and let the remaining humans die. restored headshot or not it wouldn't take long. if you need evidence of that since my last post the humans lost another 100, your now only 799 strong, and that number will continue to fall. i think you underestimate organized zombie groups. so long as one survivor remains we will dedicate our days to hunting him down.--[[User:Bullgod|Bullgod]] 01:10, 28 July 2008 (BST)<br />
:::::Statistics dude - you can't extrapolate trends based on current rates of reduction - the rate will steadily reduce, reaching 0 would take essentially forever... if kevan is willing to consider 100 humans the end, then yes, that's probably achievable - if it's 0, than no, i don't think that is achievable - unless it's zeds - i think they can be completely eliminated, as buildings can be barricaded and repaired; zeds have actually worked against themselves by ruining things as they can no longer use human scouts (throw away characters) to find survivor.--[[User:Lardass|Lardass]] 02:39, 28 July 2008 (BST)<br />
::::::Most buildings in Monroeville are 30+ AP to repair currently, and that number is only going up. Repairing Monroeville as a whole is never going to happen. There aren't many survivors left with construction and toolboxes now, and most of the level 1's that are flooding in are dead before they get there. As for eliminiating every last survivor, I don't think it'll happen either. Most zombies will get bored eventually of searching for humans and finding nothing. As survivor numbers get lower, more zombies will go hungry and get bored of it. I'd like to see borders closed. I'm tired of seeing level 1 harmanz, they're alts of people who died and somehow think it won't just happen again. Zombies have already won in Monroeville, close the borders, end new account creation, and let harman numbers drop below 100. I'd be very interested to see how many of the ~780 standing harmanz are level 1, how many have construction, and how many have headshot. --[[User:Jasonjason|Jasonjason]] 02:58, 28 July 2008 (BST)<br />
:::::::Well, it's not like not having construction or a tool box is a permanent thing :) --[[User:Lardass|Lardass]] 14:59, 28 July 2008 (BST)<br />
::::::::Of course not, but I'd guess that under 10% of standing survivors in MV have both construction and a toolbox. I've been cade-strafing in MV lately. It's slow work, due to the high repair cost on the ruins, and it brings in practically no XP. There aren't many people doing it, because most people are spending their AP trying to level up, or trying not to get eaten. --[[User:Jasonjason|Jasonjason]] 19:01, 28 July 2008 (BST)<br />
<br />
Following on from that, i think that survivors are paying for their earlier successes. Before the first quarantine you really didnt need to work coop as the zeds were too weak and disorganised to mount an attack you couldnt walk away from. After headshot it got worse. The monroevile mentality was too much about looking after yourself and distrusting everyone as a pk'er to work out defensive positions, now its beyond saving. Unless headshot came back? Its probably at the right level now. --{{User:Rosslessness/Sig}} 19:28, 28 July 2008 (BST)<br />
:I don't really think that it's a matter of tactics. Zombies are immortal in Monroeville, survivors lose all their skills when they die. How could any group, no matter how extensively they metagame, overcome that kind of advantage? You end up with scattered level 1 characters trying to level up in a ruined city while high level zombie hordes hunt them. --[[User:Jon Pyre|Jon Pyre]] 17:23, 30 July 2008 (BST)<br />
<br />
::I think it would be possible for survivor numbers to even up with zombies. Except that would overlook Zombies metagaming too. If zombie players didn't meta-game, they'd eventually have a similar splintered mentality that survivors originally had.<br />
::But that's all moot at this time in the game. Zombie numbers were low and they kept the meta-game going and they survived (irony?). Now survivor numbers are low and they are using the same strategies to survive. If the borders were closed and headshot was perma-kill again, then... actually, I don't know what would happen. I guess it would be a gamble as to when humans will start distrusting one another again. [[User:Bystander|Bystander]] 21:37, 30 July 2008 (BST)<br />
<br />
== Remove the danger map? ==<br />
<br />
I think it should go - the whole of Monroeville is very dangerous (probably, I've not seen everywhere - but i doubt there is more than 2 or three unruined buildings in the whole map); it's pointless, out of date and misleading to all.--[[User:Lardass|Lardass]] 01:27, 3 August 2008 (BST)<br />
:i totally agree. i don't understand why the hell it was put there in the first place --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 10:21, 3 August 2008 (BST)<br />
<br />
The quarantine is up. There's less than 200 survivor players left and it's doubtful that they would find this map any useful. It's highly doubtful that it is useful for zombie players either. i take the responsibility to take it down now. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 18:01, 19 August 2008 (BST)<br />
<br />
== Quanratine is up. Zombification is permenant. Headshots are not. Idiling is still in effect. ==<br />
<br />
Just a quick reminder. Also asking if this information should be put on the Monroeville main page to signify the end of Monroeville. [[User:Bystander|Bystander]] 22:23, 20 August 2008 (BST)<br />
:well its definitely news...--[[User:Bullgod|Bullgod]] 06:47, 21 August 2008 (BST)<br />
<br />
I hope my life is not shortened by posting this but to all you zeds out there please ask kev for headshot to come back. Don't you want at least some challenge. binlaggin.<br />
:no we do not. we zombies lost the last quarantine, its you humans turn now. die with a little dignity.--[[User:Bullgod|Bullgod]] 20:08, 21 August 2008 (BST)<br />
::He has a point. Kevin is closing down Monroeville, and Survivors are going to lose. You can't really say it isn't fair after having the zombies so beaten after the first quarantine. Whining to Kevin is not going to make him bring back Headshot and re-open Monroeville.{{User:Techercizer/Sig}} 20:14, 21 August 2008 (BST)<br />
<br />
kevan a few of us have idled for the time being but we would like to come back could you please consider permanent head shot to give us a fighting chance instead of leaving us for zombie snacks--[[User:Binlaggin|Binlaggin]] 10:50, 18 September 2008 (BST)<br />
<br />
== The Monroeville 100 ==<br />
<br />
Exactly 6 months have passed since Monroeville was opened. A large number of zombies are standing but only 110 survivors are still alive and active. Not counting ~10 survivors who came out of the idle zone very recently, the remaining 100 are accounted for. I have their profiles saved and was planning to release a list of survivor names today but I decided not to intrude on the survivors privacy without consulting with them first. <br />
<br />
Note that only the names would be made public, the profiles will be kept secret. This is just a way of giving props to all the active Monroeville survivors (which include the 30 pre-quarantine survivors, the post-quarantine survivors, as well as the characters created in the last day of registration). If anyone has any ideas for alternate ways to present this list (or thinks it's outright dumb) please post here. A note of interest is that the headshotter population has barely dropped in the past 6 weeks. --[[User:Calem|Calem]] 12:15, 25 August 2008 (BST)<br />
:The problem with that is that there are tools that allow you to find profiles from just names. Speaking as the leader of a zombie horde, it would be fantastic information to know, why not give us a hint? Whos the most successful single character in Monroeville? WHo's got the most stored XP? --{{User:Rosslessness/Sig}} 12:20, 25 August 2008 (BST)<br />
::But I thought you were the second in command? JK, thanks for the heads up and hats off to you. Yah, that's too bad since some people need some kind of closure in this game before moving on. Most stored XP? This one survivor has 3k! It doesn't come close to a zed I saw with 7.5k though. Most successful... I guess it depends on how you define that.--[[User:Calem|Calem]] 12:36, 25 August 2008 (BST)<br />
:::Acting custodian leader, the mighty pie has been idled out for a while now. Which is sad.--{{User:Rosslessness/Sig}} 18:33, 25 August 2008 (BST)<br />
:i don't see how giving out their profiles would help undead to find them. and what difference it could have when undead do find them. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 13:08, 25 August 2008 (BST)<br />
:Sounds like a great idea to me. It's been a tough game and would be nice to give them something to recognize their achievement. [[User:CoopVancer|CoopVancer]] 17:15, 25 August 2008 (BST)<br />
::Other than a good clawing. --{{User:Rosslessness/Sig}} 18:33, 25 August 2008 (BST)<br />
:::Which I'm sure they've all had plenty of already by now. ;-) [[User:CoopVancer|CoopVancer]] 18:51, 25 August 2008 (BST)<br />
::::I don't know how much the list could really hurt us. I am pretty sure the hordes have a reasonable idea of who we are....maybe I am wrong. Any other survivor care to comment? [[User:AmIDead|AmIDead]] 19:22, 25 August 2008 BST<br />
:::::I don't know how it could hurt us either, but if it's an opt-in list each person can make their own call. [[User:CoopVancer|CoopVancer]] 23:34, 25 August 2008 (BST)<br />
::::::Thanks for the input everyone. I decided to make it public, but I did alter the names somewhat. Now I just gotta figure out how to add it to this page.--[[User:Calem|Calem]] 18:37, 26 August 2008 (BST)<br />
<br />
I am very interested in reading this ty Calem --[[User:Binlaggin|Binlaggin]] 21:35, 30 August 2008 (BST)<br />
:Yeah. I want to see the monroeville 95! --{{User:Rosslessness/Sig}} 22:10, 30 August 2008 (BST)<br />
:Yeah I want to see the monroeville 89! --{{User:Rosslessness/Sig}} 10:57, 31 August 2008 (BST)<br />
::It'll be 88 when the server checks its stats next, I just got another one in [[Walk The Earth|Walk The Earth's]] old prowling grounds. -- {{User:Iscariot/Signature}} 23:49, 31 August 2008 (BST)<br />
:::Could you guys figure out who I am on the list? I bet not with how cleverly it was disguised....[[User:AmIDead|AmIDead]] 18:59, 2 September 2008 BST<br />
::::Sorry for not hiding your nick cleverly AmIDead. Like I've posted elsewhere, I have no problem changing it, just let me know please. Besides, the whole idea was to give props to people without giving a surefire way to find your profile. Of course, since the zeds had your profile even before the list was published, that's all irrelevant. --[[User:Calem|Calem]] 07:45, 3 September 2008 (BST)<br />
<br />
== Monroeville is dead..... ==<br />
<br />
The headline says it all......--[[User:Jerrel Yokotory|Jerrel Yokotory]] 20:18, 16 December 2008 (UTC)<br />
<br />
== oh dear sir, ==<br />
<br />
i prove you to be dead wrong(no pun intended)[[User:Kazypoo1|Kazypoo1]] 21:40, 16 December 2008 (UTC)<br />
<br />
Yeah right, if there was any 1 alive there I would have eaten them by now......--[[User:Jerrel Yokotory|Jerrel Yokotory]] 18:01, 17 December 2008 (UTC)<br />
<br />
not to mention the stats......--[[User:Jerrel Yokotory|Jerrel Yokotory]] 18:03, 17 December 2008 (UTC)<br />
<br />
umm yeah, the stats, there are 27 alive and i'm one of them, so yeah there are people alive, apparently your zombie senses suck, as well as your ability to catch us --[[User:An unlucky guy|Three Dog]] 21:41, 30 December 2008 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:Federationtrooper&diff=1348408User talk:Federationtrooper2008-12-28T21:04:58Z<p>An unlucky guy: /* Editing */</p>
<hr />
<div>==Editing==<br />
Please, don't [http://wiki.urbandead.com/index.php?title=User%3AAn_unlucky_guy&diff=1348270&oldid=1348075 edit] [[User:An unlucky guy|pages that aren't yours]]. If you want to contact an user, write on his talk page. Also, if you want my advice, posting here your location isn't a smart move, since everyone can read it. Even zombies :P Cheers --{{User:Janus Abernathy/Sig}} 18:16, 28 December 2008 (UTC)<br />
<br />
:don't worry about him editing my page it's ok.<br />
<br />
Fed! join GNR's (my) Forum! make an account and i'll PM where we are, stay alive dude<br />
<br />
Gnr's forum ~ http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx --[[User:An unlucky guy|Three Dog]] 21:04, 28 December 2008 (UTC)<br />
<br />
== Welcome to our Wiki ==<br />
{{Welcomenewbie}}<br />
<br />
--{{:User:Airborne88/sig}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:Federationtrooper&diff=1348406User talk:Federationtrooper2008-12-28T21:04:35Z<p>An unlucky guy: /* Editing */</p>
<hr />
<div>==Editing==<br />
Please, don't [http://wiki.urbandead.com/index.php?title=User%3AAn_unlucky_guy&diff=1348270&oldid=1348075 edit] [[User:An unlucky guy|pages that aren't yours]]. If you want to contact an user, write on his talk page. Also, if you want my advice, posting here your location isn't a smart move, since everyone can read it. Even zombies :P Cheers --{{User:Janus Abernathy/Sig}} 18:16, 28 December 2008 (UTC)<br />
<br />
don't worry about him editing my page it's ok.<br />
<br />
Fed! join GNR's (my) Forum! make an account and i'll PM where we are, stay alive dude<br />
<br />
Gnr's forum ~ http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx<br />
<br />
== Welcome to our Wiki ==<br />
{{Welcomenewbie}}<br />
<br />
--{{:User:Airborne88/sig}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1348075User:An unlucky guy2008-12-28T13:11:45Z<p>An unlucky guy: /* Monroeville */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from zombie and pk'er alike<br />
<br />
'''Olikunmissile1'''<br />
<br />
A reformed death cultist, ex-member of the [[blood cult]]. He has a bounty on his head but does not want trouble, leave him alone and he'll leave you alone. Currently a force for good he is with [[FOXHOUND]].<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
He's run off into the distance, away from his group to make his fortune in the abandoned city, he took off from the remaining survivors, never to look back, maybe never to see them again.<br />
<br />
He keeps a journal with him, he's going to record what he finds out in the wastes, for as long as he can.<br />
<br />
'''Monroeville Journal'''<br />
<br />
<u>Day 1</u>: Christmas Day<br />
<br />
I ran from the guys today, said my short goodbyes and took off running, most of them were sleeping, wonder if Santa brought them something nice... Who know's if they'll even notice i'm gone? I never really did much for them, just did as I was told, we'll that's done now, i'm on my own, alone... i'm just going to keep running... I found somewhere to sleep for the night, the surrounding area looks safe, i'll sleep lightly tonight, no one watching the entrance like i'm used to.<br />
<br />
Merry Christmas me! So much for watching the 'cades, i've found a whole crate of beer! I'll be drinking myself half to death tonight! I see myself ringing in the New Year here too... although i may have to find more beer... That's all i'm recording for today, tomorrow i'll write in again... should i make it through the night.<br />
<br />
<u>Day 3</u>: Yesterday I happened upon a suburb lit up! i stayed the night and met the locals, we drank and for one night, all my troubles were gone. Today I awoke to a groaning noise, the Zombies had broken in, 6 OF THEM! I jumped next door to find the guy who did all the repairing had been killed. Sheer instinct took over and I ran for it, I kept running too. found an old building to sleep in. About 5 mins after, someone from the group had followed me, I guess I have a friend for the time being.<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
{{foxhound}}<br />
{{Cowtipper}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1348072User:An unlucky guy2008-12-28T13:10:51Z<p>An unlucky guy: /* Monroeville */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from zombie and pk'er alike<br />
<br />
'''Olikunmissile1'''<br />
<br />
A reformed death cultist, ex-member of the [[blood cult]]. He has a bounty on his head but does not want trouble, leave him alone and he'll leave you alone. Currently a force for good he is with [[FOXHOUND]].<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
He's run off into the distance, away from his group to make his fortune in the abandoned city, he took off from the remaining survivors, never to look back, maybe never to see them again.<br />
<br />
He keeps a journal with him, he's going to record what he finds out in the wastes, for as long as he can.<br />
<br />
'''Monroeville Journal'''<br />
<br />
Day 1: Christmas Day<br />
<br />
I ran from the guys today, said my short goodbyes and took off running, most of them were sleeping, wonder if Santa brought them something nice... Who know's if they'll even notice i'm gone? I never really did much for them, just did as I was told, we'll that's done now, i'm on my own, alone... i'm just going to keep running... I found somewhere to sleep for the night, the surrounding area looks safe, i'll sleep lightly tonight, no one watching the entrance like i'm used to.<br />
<br />
Merry Christmas me! So much for watching the 'cades, i've found a whole crate of beer! I'll be drinking myself half to death tonight! I see myself ringing in the New Year here too... although i may have to find more beer... That's all i'm recording for today, tomorrow i'll write in again... should i make it through the night.<br />
<br />
Day 3: Yesterday I happened upon a suburb lit up! i stayed the night and met the locals, we drank and for one night, all my troubles were gone. Today I awoke to a groaning noise, the Zombies had broken in, 6 OF THEM! I jumped next door to find the guy who did all the repairing had been killed. Sheer instinct took over and I ran for it, I kept running too. found an old building to sleep in. About 5 mins after, someone from the group had followed me, I guess I have a friend for the time being.<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
{{foxhound}}<br />
{{Cowtipper}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=The_Monroeville_100&diff=1348051The Monroeville 1002008-12-28T12:57:22Z<p>An unlucky guy: /* Active level 1 survivors */</p>
<hr />
<div>'''The Monroeville 100''' is the last surviving population in [[Monroeville]] as of August 25, 2008. That is 6 months after Monroeville was opened to registration and 10 days after it was closed. <br />
This list includes the active Monroeville survivors (from the 29 pre-quarantine survivors to the post-quarantine survivors, as well as the characters created in the last day of registration but not the characters that were idle before then). The names have been slightly modified (at least for the time being, full profile links could be provided at a later date) to protect the innocent. Well played. The fate of The Monroeville 100 survivors who aren't part of the living, active population anymore will be added after their names.<br />
<br />
Update: As of September 25, a full month after the creation of this list, only 46 of the original 100 survivors can be counted among the active living. Some have idled out, even more fell to the zombies, and a few took their own lifes. Only 9 pre-quarantine survivors remain.<br />
<br />
Update 2: As of December 3, 33 of the original 100 are active and alive. The active zombie count has been dropping steadily, so much so that eventually it will be possible to compile a Monroeville Z100 list.<br />
<br />
<br />
==First quarantine survivors== <br />
<br />
Juicy Jones<br />
:''Idled out, early Sep.''<br />
<br />
Arthur Watley<br />
:''Idled out, mid Sep.''<br />
<br />
Irish Mafia<br />
:''Idled out, mid Sep., and thanks anonymous for his leadership, and binlaggin for his pk operations''<br />
<br />
Binlaggin<br />
:''Idled out, mid Sep., and promises to head shot dude ferguson if it comes back, and thanks irish mafia for his loyalty in the jihad.''<br />
<br />
Officer Jackson<br />
:''Idled out, mid Sep., and says sayonara to Little Daddy'' <br />
<br />
kmkg2 <br />
:''Idled out, early Sep.''<br />
<br />
Susan Powters <br />
:''Fell while defending her comrades from the [[Monroeville Many]], late Aug.''<br />
<br />
Juan Jose <br />
:''Fell while defending his comrades from the [[Monroeville Many]], late Aug.''<br />
<br />
Thomas D.<br />
:''Fell while hiding in the fields south-east the City''<br />
<br />
ZIPO271<br />
:''Idled out, mid Sep., Returned late Oct.''<br />
<br />
Patrice Hermenault<br />
:''Idled out, mid Dec.''<br />
<br />
Old Man Tyree<br />
<br />
Kate Ferguson<br />
:''Idled out, early Dec.''<br />
<br />
Brad Heisler<br />
:''Idled out, late Dec.''<br />
<br />
Jennifer White<br />
<br />
Evildiehard5<br />
<br />
AmIDead2<br />
:''Fell to the zeds while protecting his companions.''<br />
<br />
Ikotae Farewell<br />
:''Eaten while sleeping in a psychiatric hospital''<br />
<br />
Xarx3s<br />
:''Eaten while sleeping next to a newly repaired Archway Mall''<br />
<br />
tavol<br />
:''Idled out, late Dec.''<br />
<br />
Federation Trooper<br />
:''Logged back in Late Dec.''<br />
<br />
imagination<br />
:''Idled out, late Sep.''<br />
<br />
Scooby Dooby Doo<br />
:''Idled out, late Sep.''<br />
<br />
SullenScout<br />
:''Idled out, mid Sep.''<br />
<br />
Vegas Torpedo<br />
:''Idled out, late Sep.''<br />
<br />
Anon <br />
:''Idled out, late Aug.''<br />
<br />
Anon <br />
:''Idled out, early Sep.''<br />
<br />
Anon <br />
:''Idled out, early Sep.''<br />
<br />
Anon <br />
:''Idled out, early Sep.''<br />
<br />
Anon <br />
:''Idled out, early Sep.''<br />
<br />
==Active survivors, levels 2+==<br />
Hamilton Hambone<br />
:''Idled out, mid Sep.''<br />
<br />
Baern White<br />
:''Idled out, mid Sep. Returned late Oct.''<br />
<br />
Bastion<br />
:''Idled out, mid Sep.''<br />
<br />
Agent Marshall<br />
:''A victim of human sacrifice.''<br />
<br />
Johnny Felkir<br />
:''Eaten while taking an afternoon nap in Oak Hill, late Sep.''<br />
<br />
Murgas <br />
:''Idled out, early Sep.''<br />
<br />
Eien Hikari <br />
:''Idled out, early Sep.''<br />
<br />
Doctor dunno <br />
:''Idled out, early Sep.''<br />
<br />
Choperdeaxe<br />
:''Idled out, mid Sep.''<br />
<br />
Dacin<br />
:''Idled out, early Dec.''<br />
<br />
Doc Hunter<br />
:''Logged back in Late Dec.''<br />
<br />
Gina Glock<br />
:''Threw herself out of a window in Oak Hill, late Aug.''<br />
<br />
Lone Marine<br />
:''Idled out, late Sep.''<br />
<br />
Nikola Laszlo<br />
<br />
Orchestral Maneuvers<br />
:''Idled out, late Dec.''<br />
<br />
Saveourscuba<br />
<br />
Seeth<br />
<br />
Slip of the Tongue<br />
:''Idled out, late Dec.''<br />
<br />
The last unlucky guy<br />
<br />
Umbrella Scout<br />
:''He ran out of AP. Eaten alive.''<br />
<br />
Sir Coop Vancer <br />
:''Threw himself out of a window, late Aug.''<br />
<br />
Ms Valla Vance <br />
:''Threw herself out of a window, late Aug.''<br />
<br />
Jerrithian <br />
:''Eaten by ferals, late Aug., the last of his group to fall.''<br />
<br />
Cr ocket<br />
:''Unknown.''<br />
<br />
John Rutherford<br />
:''Idled out, early Dec.''<br />
<br />
Steven 0t<br />
:''Eaten during the XMAS junkyard massacre.''<br />
<br />
SOSniaq<br />
:''Idled out, late Dec.''<br />
<br />
Foster Vaughn<br />
<br />
Novaterra<br />
:''Idled out, early Dec.''<br />
<br />
Michael Barter<br />
<br />
Dead Guy Ale<br />
:''Got Caught Sleeping at [[Hamilton Mansion (Monroeville)|Hamilton Mansion]] and found himself on the Menu'' <br />
<br />
:''Eaten by a member of the [[Monroeville Many]] 11/10/08.''<br />
<br />
Matt Barbet<br />
<br />
DeGreiff<br />
<br />
Sgt dont wanna die: <br />
:''died late Sept while leading the way in an attempt to set up a new safe house for his comrades. Outside a factory in west Monroeville is a mural to him [353-31] "Somebody has spraypainted A mural to Sgt Dont Wanna Die...we'll miss you onto a wall." He was known to be one of the last ones out of a safehouse leaving spraypainted messages akin to Super Mario's princess is in another castle or "Just missed us" messages, for the Monroeville many and the Cornfed Undead."<br />
<br />
Theleastcaress2<br />
:''Idled out, late Dec.''<br />
<br />
AllenDay<br />
:''Idled out, early Dec.''<br />
<br />
Sheila Vaughn<br />
<br />
Anal War<br />
:''Idled out, early Dec.''<br />
<br />
Eddycharles<br />
<br />
Roland de Gilead<br />
:''Idled out, late Dec.''<br />
<br />
Umbrella Recon<br />
<br />
Kazypoo<br />
<br />
Deyo two<br />
:''Idled out, early Dec.''<br />
<br />
Harvey Cushing<br />
<br />
Frank Horta<br />
:''Cause unknown, late Aug.''<br />
<br />
Scared & Generic <br />
:''Went out to search for survivors, never came back. Promised not to involve anyone else with bringing justice to Irish Mafia and plucky surv2. Went missing late Aug.''<br />
<br />
Lenore Draven<br />
:''She hurled herself out of a motel window, shocked by the sight of her dear friend RJ Turner becoming a zombie.''<br />
<br />
Devil May Care <br />
:''Tired of listening to the many voices inside his head, he laid down to rest. Unfortunately the undead were waiting. Late Aug.''<br />
<br />
Larry Grim <br />
:''Cause unknown, late Aug.''<br />
<br />
RJ Turner<br />
:''Fell to the zeds while protecting his companions.''<br />
<br />
Red December <br />
:''Eaten by ferals, late Aug.''<br />
<br />
Harold P. Ness <br />
:''Threw himself at a horde''<br />
<br />
Last man in<br />
<br />
==Active level 1 survivors==<br />
<br />
F el MM<br />
<br />
Sonde <br />
:''Eaten during the XMAS junkyard massacre.''<br />
<br />
The lucky guy<br />
<br />
:''Repaired a building, was so tired he had to take a nap, free lunch for the hungry Zombies.''<br />
<br />
Desi dewinder<br />
:''Idled out, early Dec.''<br />
<br />
Lost dreamer<br />
:''Returned from idling, Nov. Back to idling, Dec.''<br />
<br />
Megadeth Metal<br />
:''Idled out, early Dec.''<br />
<br />
Olympiad<br />
:''Idled out, early Dec.''<br />
<br />
Jane Alk<br />
<br />
Plucky surv2<br />
:''Idled out, mid Sep.''<br />
<br />
Ristora<br />
:''Idled out, mid Sep.''<br />
<br />
Kakigoori<br />
:''Idled out, mid Sep.''<br />
<br />
Sarah Harding<br />
:''Eaten during the XMAS junkyard massacre.''<br />
<br />
Sgt Persian <br />
:''Eaten by ferals, early Sep.''<br />
<br />
Adolphy <br />
:''Eaten by ferals, early Sep.''<br />
<br />
Boyscout Z<br />
:''Cause unknown''<br />
<br />
Reticle<br />
:''Eaten by ferals, late Aug.''<br />
<br />
Granma Jones<br />
:''Shot to death, late Aug.'' Allah lol<br />
<br />
<br />
<br />
[[Category:Monroeville]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=UDWiki:Open_Discussion/Does_Griefing_Exist%3F&diff=1346532UDWiki:Open Discussion/Does Griefing Exist?2008-12-26T13:04:49Z<p>An unlucky guy: /* PKers */</p>
<hr />
<div>== Does [[Griefing]] exist? ==<br />
<br />
Some people don't think there really is such a thing as griefing. It is all part of how someone plays the game. This page is merely an explanation of the "griefer" viewpoint regarding the in-game role-playing aspects.<br />
<br />
===[[GK]]ers===<br />
<br />
A person or group like the [[GKers|degenerates]] smash generators over and over. They gain no benefit from this but they do make life harder for everyone else until a new one is set up.<br />
<br />
[[User:Teksura#Main_Account_Teksura|Teksura]]:"In my experience with people who smash generators, they mostly seem to be fanatical people who simply wish to turn off that big flashing neon sigh that says 'Food inside' that is a generator. Some believe that the zombies will not come if there was no generator. In the minds of these people, they are saving peoples lives." --[[user:Teksura|Teksura]]<sup>[[User_talk:Teksura|Talk]]</sup> 08:44, 16 January 2007 (UTC)<br />
<br />
[[User:Jonathan|Jonathan]]:"This is a very poor excuse. Generator is needed for many in-game life-saving options, the main one being providing a network of communication to warn other outposts of break-ins. They are also destroying other people lives.<br />
This excuse is so blatantly forged that pretending it to be valid is already griefing." --[[User:Jonathan|Jonathan]] 16:40, 16 December 2006 (BST)<br />
<br />
[[User:simon hollows|Simon Hollows]] Also, it's quite common that in a large area, messengers will go around, tagging buildings with whether they should have generators up or not, so that "decoy" buildings can be activated. Destroying generators only harms survivors, unless they are using the decoy strategy.<br />
<br />
===[[Headshot]]===<br />
<br />
<br />
Headshot has its reasons as well. That 5 AP you take from that zombie is 5 AP that the zombie will not be able to use against another person or maybe even you!<br />
<br />
[[User:Teksura#Teia|Teia]]:"I have been headshot many times, I can not count how many harmans escaped my wrath because I was a few AP short of finishing the job. The only thing that truly ends a horde attack is when the horde is out of AP. Because a Harman headshot, I ran out sooner." --[[User:Teksura|Teksura]] 04:32, 17 May 2006 (BST)<br />
<br />
[[User:Jonathan|Jonathan]]:"This is a game-play complain with no role-play reason. Moreover, you are considering griefing something which is a part of the basic concept of the game: this game is about human versus zombies - the Headshot skill is merely part of the arsenal conceived by the author which is available to survivors to stop or slow down zombies.<br />
According to your flawed logic, the implementation of weapons or other ways to attack zombies should be considered griefing as well - after all when you are dead you need to waste 10/1 AP in order to keep playing." --[[User:Jonathan|Jonathan]] 16:40, 16 December 2006 (BST)<br />
<br />
===[[PK]]ers=== <br />
<br />
Even the PKing Griefers have a reason for PKing the same person over and over. <br />
<br />
[[User:Teksura#Dreak|Dreak]]:"A PKer could be nothing more then someone who is frantic and sees others as a threat for no good reason. A PKer who sees the same person over and over may become paranoid that this person is following them and lash out at the "stalker" for fear that the person may attack them. Remember, crazy people will do things that we don't understand because it makes sense to them." --[[User:Teksura|Teksura]] 04:32, 17 May 2006 (BST)<br />
<br />
[[User:Simon Hollows|Simon Hollows]]: However, this is mostly not the case. I have never died by zombie attack-always by a PK'er, while resting in a safehouse, usually alone. PK'ing is done simply for fun most of the time, or to clear out the humans in an area so that zombies can break inside without worrying about re-barricades. If not for those two reasons, then simply for EXP, which could be attained in other ways. Case in point-The Maine Building, an NT building near Fort Creedy was plagued by a PK'er who only did so for 'fun', or so he claimed, and also attacked generators, to prevent revive syringe manufacture.<br />
<br />
[[User:BillyClubThorton|Billy Club Thorton]]: There are many reasons to PK, beyond simple entertainment or gathering exp. For example, some characters choose to be PKers because of an perceived [http://www.urbandead.com/stats.html imbalance between survivors and zombies.] Others consider it as part of the [[Roleplaying]] they engage in. Still others will only PK players whom they perceive as incompetent, such as survivors sleeping outside. Many PKers do it simply for fun, or as an alternative to the zombie/survivor classes. Regardless of the reasons, PKing is '''not''' [[griefing]] because although the action hurts other players, it benefits the PKer because of they gain experience and fulfill whatever role they see themselves playing in [[Malton]].<br />
<br />
--[[User:Rbrx|Rbrx]] 22:10, 13 January 2008 (UTC) in my experience, pking is evolving, from painful to annoying. it started off that pkers would come into buildings, do as much damage as they could, then run away into the anonimus crowds. now however, my message screen is filled with reports of being shot repeatedly, then being brought back to full hp, over and over again.<br />
<br />
[[User:An unlucky guy|Olikunmissile1]]: I used to PK, the reason why? I was bored, making peoples lives a living hell is so very satisfying, and i used to hunt 2 people, Notpidgeon and Shredder Rhodes, want to know why again? Notpidgeon reported me to '''[http://ud-malton.info/PK_list.cgi Rogues Gallery]''' and i wanted him to pay for squealing on me. Sherdder Rhodes for shooting back at me... out of the countless hundreds i killed he was the only one to shoot back, so i made him hurt for it. pkers do what they do out of bordom or being assholes, or maybe both.<br />
<br />
===De-caders===<br />
<br />
Those who smash barricades have an explainable in-game excuse as well.<br />
<br />
[[User:Teksura#Main_Account_Teksura|Teksura]]:"I woke up not long ago and was shocked to find that someone was taking a crowbar to the barricades of my safehouse. I asked him what he was doing and he panicked. He tried to get away but I cornered him and made him talk while my shotgun was pointed at his head. He stated that he was trying to get the zombies to attack this safehouse. When I asked him why he said it was to make where he was staying a less attractive target to them. He then welcomed me to join him in his safehouse if I helped lower the barricades in this one. Apparently, this man was trying to sacrifice others to save his own hide. He knew the zombies had to eat someone, so why not make them eat someone else?" --[[User:Teksura|Teksura]] 04:32, 17 May 2006 (BST)<br />
<br />
It is also possible that a user inside a barricaded building may think that they are trapped inside and smash the barricades, and with no other option that to lower the barricades to a managable level. - [[User:Waluigi_Freak_99|Waluigi Freak 99]]<br />
<br />
[[user:Simon Hollows|Simon Hollows]] However, in most cases I have seen, the De-cading is done by someone with free running, who will simply de-cade the building, then run to the next safe house, doing the same to it. This defies Teksura's logic, in that the person had no permanent safe house (I chased him through several buildings) but was simply doing this to 'help the zeds out' or so he claimed.<br />
<br />
===[[Revive point]] hunters===<br />
<br />
People who hunt at marked revive points also can have a reason for doing that.<br />
<br />
[[User:Teksura#Dreak|Dreak]]:"I was doing some revives at a marked revive point a few days ago. This guy came up and started shooting every zombie he could. I told him to stop and that this was a revive point but he wouldn't quit. I had to follow him back to his safehouse to ask why he did that. He told me that reviving zombies was hopeless. They would stand up with a human body, but their soul would still be gone and they would be an even greater danger to us all. This person believed that you could revive the body but the mind would stay that of a zombie, they believed that there was no hope for the undead because the spirit was already gone and in God's hands. To this person, someone who was revived is nothing more then a zombie pretending to still be alive." --[[User:Teksura|Teksura]] 04:32, 17 May 2006 (BST)<br />
<br />
[[User:Courtjester801#Tuck23|Tuck23]]: "Occasionally revive point griefing will be due to a vendetta; perhaps the person being attacked or killed was in response to a combat revive, pk, or previous griefing. Griefers oftentimes end up back at the revive points, so they are naturally good and solid hunting grounds for revenge." --[[User:Courtjester801|Tuck23]] 02:08, 15 December 2006 (MST)<br />
<br />
[[User:Simon Hollows|Simon Hollows]] However, In my personal experience, most revive point hunting is done due to need for either EXP, or the fact that the zombies there usually do not fight back. The people being revived line up at revive points, simply because they ''do not'' want to be zombies any longer. And this contradicts Teksura's example, for someone who deliberately tries to cure themself of undeath implies that they have a soul, simply by doing that.<br />
<br />
===[[ZK]]ers===<br />
<br />
A ZKer is not really hurting anyone unless they do it at a revive point. Even then this is explainable. A ZKer is nothing more then a very confused zombie. Even worse then ZKing at a revive point would be simply wounding the first one until they have 3 HP, then you need only wait for someone with headshot to come along and finish the job; still explainable as the zombie being confused, however they figured out that they were munching on something that was already dead.<br />
<br />
[[User:Teksura#Teia|Teia]]:"I was a zombie outside a mall. One zombie seemed a little strange, he didn't seem to be able to tell the difference between a harman and a fellow zombie. He started biting me thinking I was a harman. Soon I was unable to stand and fell dead, however this was a good thing for me because it meant I would not get headshot." --[[User:Teksura|Teksura]] 04:32, 17 May 2006 (BST)<br />
<br />
[[User:Jonathan|Jonathan]]:"Also it's not strange for zombies to behave in unpredictable, irrational ways - after all their brain has been damaged, isn't it? What is strange, is that zombies behave in organized, military-like coordinated actions which exploit game rules to their best. But I guess there is nothing to do about this, being human players after all... don't really think I can force them to behave stupidly ^^ --[[User:Jonathan|Jonathan]] 16:40, 16 December 2006 (BST)<br />
<br />
[[User:Cpl Chook Halping|dtbr]]:"This could be explained by zombies retaining scraps of residual memory: Military personnel are highly trained, and this knowledge may reach the level of instinct, depending on experience. Long-time civilian survivors may also experience this. Maybe for those for whom survival is a way of life, it remains so even in death. --[[User:Cpl Chook Halping|dtbr]] 20:07, 14 March 2007 (BST)<br />
<br />
[[User:Roger Thirnell|Roger Thirnell]] Memories of Life gives a role-playing reason to Zk. Indeed, all zombies with memories of life and appropriately adapted digestive systems should Zk! --[[User:Roger Thirnell|Roger Thirnell]] 07:53, 5 August 2007 (BST)<br />
<br />
--[[User:Pharo2i2|Pharo2i2]] 22:25, 4 November 2007 (UTC) Technically, zombies aprrove of this because:<br />
*It can restore HP<br />
and * It means they canavoid a headshotter by lying down, while regaining AP by waiting. Also many "Hive Mind" zombies let "Younger" Zombies gain XP this way to gain skills usefull in eating harmanz.<br />
<br />
--[[User:Sterling Bershadsky|Sterling Bershadsky]] 21:25, 12 November 2007 (UTC) Of course, if you're a newb zombie who doesn't have Ankle Grab yet, you're going to be pissed off if you get killed because you're going to lose a full 10 AP!<br />
<br />
--[[User:Nimbalo|Nimbalo]] 21:14, 13 December 2007 (UTC) I would have to say I would disagree with the statement that zombies are "stupid." In order to be stupid, one must be able to think. Zombies do not think, at least, not in my books. They congregate in hordes, implying that they are some kind of autonomous collective. They do not think, therefore they cannot be intelligent or stupid. Furthermore, stating that survivors, after death, retain "scraps of residual memory" is flawed. When was the last time you saw a zombified military man in a zombie flick march? Salute? Refuse to much on his CO? I know I haven't. Personally, I believe the "Memories of Life" skill was just a way to allow zombies into buildings, forgoing the more logical explanation of bashing down doors. ZKing does ''not'' fir in with any zombie lore. Zombies act as one being, so infighting would be impossible. PKing ''is'' logical in this context, as people are individuals, and are free to do what they will. I also cannot comprehend what Roger Thirnell is stating. Why should zombies with Memories of Life ZK? Memories of life is a skill to allow zombies to eat all the cowardly harmanz hiding behind their strangely invincible doors.<br />
<br />
--[[User:Few|Few]] 12:41, 16 February 2008 (EST) As a low-level character (10AP to stand), waiting 60 hours on the revive list, while in a cemetary & official RP, it's very frustrating to have a level 41 ZK character come and wipe out everyone! If that's not griefing...<br />
[http://iwrecords.urbandead.info/02-16-08_1600hrs_PUBLIC/OUT_34-65_ZK_f07-428-80e.html Proof: undead assalter7 - Level 41 Zombie ZK'er]<br />
<br />
--[[User:Doctorgun|Doctorgun]] 04:56, 24 August 2008 (BST) As an alt my zombie is a rampant ZKer. Why? because I was a level 1 zed in an area that had fallen into zed hands and it was the easiest thing to do. I do NOT, however, attack RP because of the the sacred ground policy. I am now level 8 and have all the skills needed to make life hell for harmans. so I moved and while I still ZK it is only because of slim pickings. nothing else. most zeds ZK because of the easy XP and the rarity of said XP in the lower levels.<br />
<br />
[[Category:Design|Does Griefing Exist?]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1346170User:An unlucky guy2008-12-25T21:51:05Z<p>An unlucky guy: /* Monroeville */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from zombie and pk'er alike<br />
<br />
'''Olikunmissile1'''<br />
<br />
A reformed death cultist, ex-member of the [[blood cult]]. He has a bounty on his head but does not want trouble, leave him alone and he'll leave you alone. Currently a force for good he is with [[FOXHOUND]].<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
He's run off into the distance, away from his group to make his fortune in the abandoned city, he took off from the remaining survivors, never to look back, maybe never to see them again.<br />
<br />
He keeps a journal with him, he's going to record what he finds out in the wastes, for as long as he can.<br />
<br />
'''Monroeville Journal'''<br />
<br />
Day 1: Christmas Day<br />
<br />
I ran from the guys today, said my short goodbyes and took off running, most of them were sleeping, wonder if Santa brought them something nice... Who know's if they'll even notice i'm gone? I never really did much for them, just did as I was told, we'll that's done now, i'm on my own, alone... i'm just going to keep running... I found somewhere to sleep for the night, the surrounding area looks safe, i'll sleep lightly tonight, no one watching the entrance like i'm used to.<br />
<br />
Merry Christmas me! So much for watching the 'cades, i've found a whole crate of beer! I'll be drinking myself half to death tonight! I see myself ringing in the New Year here too... although i may have to find more beer... That's all i'm recording for today, tomorrow i'll write in again... should i make it through the night.<br />
<br />
'''The Lucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
{{foxhound}}<br />
{{Cowtipper}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=South_Monroeville&diff=1346146South Monroeville2008-12-25T20:40:51Z<p>An unlucky guy: /* Christmas Day, 2008 */</p>
<hr />
<div>{{Suburb_Monroeville|region=south|<br />
suburb_groups = <br />
{{SuburbGroups|<br />
survivor_groups =<p></p><br />
*[[image:monpolicelogo.gif|25px]] [[Monroeville Police Department|The Monroeville Police Department]]<br />
*[[Image:Division_2.jpg|25px]] [[S.Q.U.A.D]]<br />
*[[Colliver Grove Scouts]]<br />
*[[Red rev net]]<br />
*[[Jessup Boulevard Defence Corps]]<br />
*[[Riot Control]]<br />
*[[St. Hilary’s Defense Force]]<br />
*[[image:Cop.jpg|25px]] [[Porter Police Department]]<br />
*[[ZRNT]]<br />
*[[Image:Wct6 icon.jpg]] [[White Cell Team 06]]<br />
|<br />
zombie_groups =<p></p><br />
*[[Image:Dresden_ruins.jpg|25px]] [[Walk The Earth]]<br />
*[[Image:MMlogo.PNG|Monroeville Many|25px]] [[Monroeville Many]]<br />
|<br />
hostile_groups =<p></p><br />
}}<br />
}}<br />
{{NPOV}}<br />
'''South Monroeville''' is a region of [[Monroeville]]. It is located to the south of [[West Monroeville|West]] and [[Central Monroeville]], stretches to the east limits of the map. It is not completely rectangular, it has a part that reachs southern border on the east edge. To the west and south of it is [[Outside the City]]<br />
<br />
'''Please note there is no proposed barricade plan for South Monroeville'''.<br />
==Resource Buildings==<br />
{| style="font-size:85%;border-spacing:6px" width = 500px<br />
|-<br />
| style="{{Template:Fire Station}};padding:3px 6px;vertical-align:top;width:50%"|<br />
'''Fire Stations'''<br />
*Allhands Boulevard Fire Station [347,72]<br />
*Bartley Boulevard Fire Station [350,48]<br />
*Baylor Road Fire Station [376,64]<br />
*Benedict Row Fire Station [351,72]<br />
*Blackstone Walk Fire Station [348,74]<br />
*Briggs Road Fire Station [359,53]<br />
*Brooks Road Fire Station [357,63]<br />
*Burke Place Fire Station [397,83]<br />
*Chenoweth Walk Fire Station [373,61]<br />
*Cregor Boulevard Fire Station [374,67]<br />
*Done Road Fire Station [384,50]<br />
*Drollinger Square Fire Station [382,67]<br />
*Dunlevy Lane Fire Station [368,51]<br />
*Emshwiller Avenue Fire Station [389,55]<br />
*Fertich Drive Fire Station [383,59]<br />
*Glentzer Avenue Fire Station [398,74]<br />
*Greenleaf Street Fire Station [345,47]<br />
*Hibbs Drive Fire Station [394,58]<br />
*Hupe Walk Fire Station [380,65]<br />
*Kahn Avenue Fire Station [394,67]<br />
*Kalllbfleisch Street Fire Station [376,56]<br />
*Lamb Street Fire Station [374,62]<br />
*Lyon Street Fire Station [388,65]<br />
*Magel Row Fire Station [391,73]<br />
*Maghee Lane Fire Station [369,69]<br />
*Moro Boulevard Fire Station [382,66]<br />
*Noland Walk Fire Station [361,66]<br />
*Ott Row Fire Station [352,73]<br />
*Peacock Avenue Fire Station [396,49]<br />
*Richey Street Fire Station [372,78]<br />
*Roney Avenue Fire Station [353,57]<br />
*Rupert Street Fire Station [363,49]<br />
*Sharp Street Fire Station [383,52]<br />
*Shelburne Plaza Fire Station [374,58]<br />
*Smail Street Fire Station [359,66]<br />
*Stucky Way Fire Station [369,55]<br />
*Tomlinson Crescent Fire Station [371,69]<br />
*Work Grove Fire Station [398,48]<br />
*Young Place Fire Station [370,54]<br />
| style="{{Template:Hospital}};padding:3px 6px;vertical-align:top;width:50%"|<br />
'''Hospitals'''<br />
*Aloysius General Hospital [368,56]<br />
*Anastasius General Hospital [351,60]<br />
*Anastasius General Hospital [387,48]<br />
*Barbara General Hospital [344,73]<br />
*Cuthbert General Hospital [365,79]<br />
*Cuthbert General Hospital [375,55]<br />
*Eligius General Hospital [348,56]<br />
*Eugene General Hospital [370,60]<br />
*Eugene General Hospital [398,78]<br />
*Hugh General Hospital [389,52]<br />
*Nikolai General Hospital [348,60]<br />
*Philip General Hospital [390,67]<br />
*Philip General Hospital [394,72]<br />
*St Ansgar's Hospital [375,48]<br />
*St Basil's Hospital [398,57]<br />
*St Eutychian's Hospital [372,53]<br />
*St Helena's Hospital [389,70]<br />
*St Helier's Hospital [376,54]<br />
*St Hilary's Hospital [385,55]<br />
*St Hilary's Hospital [387,58]<br />
*St Joachim's Hospital [393,56]<br />
*St Joseph's Hospital [343,77]<br />
*St Julius's Hospital [381,56]<br />
*St Paulinus's Hospital [345,60]<br />
*St Pontian's Hospital [396,70]<br />
*St Timothy's Hospital [370,58]<br />
*St Wilfrid's Hospital [374,50]<br />
*St William's Hospital [357,73]<br />
*St Wolfeius's Hospital [349,49]<br />
*St Wolfeius's Hospital [368,72]<br />
*Teresa General Hospital [359,60]<br />
*Theophan General Hospital [374,55]<br />
*Thomas General Hospital [396,79]<br />
*Titus General Hospital [379,55]<br />
*Tydfil General Hospital [361,65]<br />
*Urban General Hospital [395,83]<br />
*Vincent General Hospital [367,48]<br />
|-<br />
| rowspan = 2 style="{{Template:Police Station}};;padding:3px 6px;vertical-align:top;width:50%"|<br />
'''Police Departments'''<br />
*Bartholemew Crescent Police Dept [351,50]<br />
*Besser Street Police Dept [371,79]<br />
*Bird Square Police Dept [368,76]<br />
*Clifford Grove Police Dept [355,54]<br />
*Cloud Street Police Dept [356,51]<br />
*Colliver Grove Police Dept [363,50]<br />
*Daugherty Crescent Police Dept [350,50]<br />
*Dennis Alley Police Dept [357,52]<br />
*Donica Alley Police Dept [350,71]<br />
*Downing Grove Police Dept [348,73]<br />
*Fite Alley Police Dept [348,52]<br />
*Geary Plaza Police Dept [355,74]<br />
*Hager Crescent Police Dept [350,55]<br />
*Irick Place Police Dept [350,59]<br />
*Jessup Boulevard Police Dept [342,48]<br />
*Kidder Row Police Dept [347,75]<br />
*Lairy Row Police Dept [346,60]<br />
*McClary Plaza Police Dept [348,57]<br />
*Nehrbas Crescent Police Dept [360,73]<br />
*Nenneker Place Police Dept [387,52]<br />
*Offutt Crescent Police Dept [352,59]<br />
*Parker Place Police Dept [351,54]<br />
*Partridge Row Police Dept [356,52]<br />
*Pettigrew Row Police Dept [348,49]<br />
*Porter Place Police Dept [356,67]<br />
*Reed Place Police Dept [369,51]<br />
*Rubsam Boulevard Police Dept [382,63]<br />
*Rudolph Row Police Dept [395,58]<br />
*Sanford Lane Police Dept [382,54]<br />
*Smoot Boulevard Police Dept [379,58]<br />
*Stieler Lane Police Dept [361,54]<br />
*Stratford Drive Police Dept [395,74]<br />
*Strong Row Police Dept [369,67]<br />
*Stroup Row Police Dept [351,52]<br />
*Tidrick Walk Police Dept [371,71]<br />
*Van Riper Street Police Dept [393,69]<br />
*Vizard Drive Police Dept [385,60]<br />
*Wishard Avenue Police Dept [389,50]<br />
*Worsham Avenue Police Dept [377,62]<br />
*Zeliak Way Police Dept [375,54]<br />
| style="{{Mall}};padding:3px 6px;vertical-align:top"|<br />
'''Malls'''<br />
*[[Spaulding Mall]] [355,68][356,68][357,68][355,69][357,69]<br />
*[[Spearing Mall]] [334,72][334,73][335,72][335,73]<br />
|-<br />
| style="background-color:Honeydew;padding:3px 6px;vertical-align:top" |<br />
'''Bulletin Boards'''<br/><br />
|}<br />
<br />
==Suburb Map==<br />
[[South Monroeville/Map|Full Map]]<br />
<br />
==Recent News==<br />
<br />
''Remember to keep news entries [http://en.wikipedia.org/wiki/NPOV NPOV] for this Suburb page.''<br />
<br />
''Don't be a nobody - sign your posts!''<br />
<br />
===Christmas Day, 2008===<br />
<br />
The last unlucky guy reporting to you... having just feld from the remainder of the monroeville 100 i'm seeking my fortune in the ruins of this city. Found a building and repaired it, barricaded it, i'm now scouring the surrounding area, there's nothing around... no zombies and so far... no fortune, tonight i'll drink myself half to death on some old wine i've found and set out tomorrow to explore a little deeper into the zone... maybe i'll find something of value. Monroeville's first S.T.A.L.K.E.R, --[[User:An unlucky guy|Three Dog]] 20:39, 25 December 2008 (UTC) (the REAL Three Dog, leader of [[Galaxy News Radio]] in borehamwood, unlike the guy who posted before me, just wanted to express my anger at someone posing to be me)<br />
<br />
P.S - Keep out with my journey by reading my journel, it's on my character page, under monroeville<br />
<br />
===December 5<sup>th</sup>===<br />
Three Dog here for Radio news.....The Area of South Monroeville is quite a size compared to the others how ever Center Monroeville has the most buildings by far if there is any survivors here keep up your survival and try and keep talk going to help moral of the city if not then send them to me and i will do my best to say there is survivors..... This is Three Dog when your listening to wasteland radio and we are here for you.......And now some music *puts on I Don't Want to Set the World On Fire.*<br />
<br />
==October 2008==<br />
Ummm... That's a lie, I'm at [[Hamilton Mansion (Monroeville)|Hamilton Mansion]] And there is a Human [http://urbandead.com/profile.cgi?id=1281854 Dead Guy Ale] Hiding here. I've just chewed on him quite a bit, and he's hurting bad, but i ran out of AP before i could finish him off, so needless to say there are still survivors running around, you just have to look really hard for them!--[[User:Happykook|Happykook]] 15:26, 11 October 2008 (BST)<br />
<br />
Dead Guy Ale lived up to his name.--{{User:Rosslessness/Sig}} 23:37, 11 October 2008 (BST)<br />
<br />
'''**WARNING**'''<br />
PROCEED WITH CAUTION!<br />
Monroeville has been abandoned. There are no more survivors in Monroeville. Only hungry zeds. . . <br />
--[[User:Bulwer Lytton|Bulwer Lytton]] Oct 2, 2008.<br />
<br />
==August 2008==<br />
A small pocket of survivors has been spotted holding out in a a junkyard @ co-ordinates [358,63]. They are trying to keep a low profile by avoiding the use of generators, radios, or lights, but dispite their best efforts, they have attracted the attention a a few wandering zeds...--[[User:Happykook|Happykook]] 14:48, 30 August 2008 (BST)<br />
:Above mentioned information is now [[Monroeville Many|irrelevant]]. ''Burp''. --{{User:Rosslessness/Sig}} 16:14, 30 August 2008 (BST)<br />
::[[Walk The Earth]] can confirm the above news by our respected colleagues at the [[Monroeville Many]]. First [http://iwrecords.urbandead.info/08-30-08_1500hrs_PUBLIC/IN_358-63_Buffet_eb1-0cf-450.html there were harmans]....and then [http://iwrecords.urbandead.info/08-30-08_1600hrs_PUBLIC/IN_358-63_Gone_80f-873-c61.html the harmans were gone]. -- {{User:Iscariot/Signature}} 16:28, 30 August 2008 (BST)<br />
<br />
<br />
===July 2008===<br />
<br />
<br />
====July 27<sup>th</sup>====<br />
Haha my friends your SERIOUSLY COOL scientist is still alive an' kicking in S.M and has been for the last 9 days. I do however feel that, without spotting another survivor for a while now, that my days as a survivor are coming to an end. Especially as the entirety of Monroeville is now pretty much coated in Z's --[[User:SERIOUSLY COOL|SERIOUSLY COOL]] 14:36, 27 July 2008 (GMT)<br />
<br />
====July 24<sup>th</sup>====<br />
A scouting party of my undead characters yields bad info if you are a survivor. No one alive is there if they are they are very well hidden, i went through buildings and everything, nothing but more zeds, in my oppinion, south monroeville belongs to the undead now. --[[User:An unlucky guy|An unlucky Guy]] 09:03, 24 July 2008 (BST)<br />
<br />
====July 18<sup>th</sup>====<br />
As far as I can see most of the northern half of south monroeville is in ruins, not a single survivor anywhere, zeds all over the place. No barricaded buildings in sight. [[User:Madxhatter|Madxhatter]] 13:16, 18 July 2008 (BST)<br />
<br />
====July 16<sup>th</sup>====<br />
Zed numbers in the southeast parts are beginning to rise, with break-ins becoming a more frequent and former defenders being turned to the dead side. Khan FD is in the most need of help right now. <br />
Grab your axe and split some dead heads! --[[User:Damien Bowie|Damien Bowie]] 15:00, 16 July 2008<br />
<br />
====July 7<sup>th</sup>====<br />
The southeast parts of this suburb seems to be full of both ruins and powered, EHB buildings. Zed activity seems to be fairly small. --[[User:Zuman|Zuman]] 17:01, 7 July 2008 (BST)<br />
<br />
====July 6<sup>th</sup>====<br />
I visited Spaulding Mall at a haste today. It could see no survivors inside nor outside, just some zeds. Due to food shortage they seems to spread out a lot. The few survivors i have seen seems to hide alone in ruined buildings. --[[User:Zuman|Zuman]] 16:20, 6 July 2008 (BST)<br />
<br />
===June 2008===<br />
<br />
====June 30<sup>th</sup>====<br />
Aloysius General Hospital [368,56] has fallen. 10 zeds inside with approximately 3 survivors. [[User:Donkey Juice|Donkey Juice]]<br />
<br />
====June 27<sup>th</sup>====<br />
Spearing Mall partly repaired, 4 zombies in the SW corner. Nearest hospital to the east is repaired with 1 survivor inside (me). [[User:Snipingkid|Snipingkid]] 23:58, 27 June 2008 (BST)<br />
====June 25<sup>th</sup>====<br />
Zombies all over the West side of the area, many building have been ruined. Zombies everywhere.[[User:Tarison|Tarison]] 16:50, 25 June 2008 (BST)<br />
<br />
====June 22<sup>nd</sup>====<br />
[[Spaulding Mall]] is currently undead central. Zombies have taken the mall and are spreading out to attack nearby targets.--{{User:Rosslessness/Sig}} 12:27, 22 June 2008 (BST)<br />
<br />
====June 7<sup>th</sup>====<br />
I thought the quarantine was just about over, I thought hunting PKers was the only thing left. Then I made it into the vicinity of Moro Blvd Fire Station. I stopped an attack on a PD just north of the station, killing 3-4 zeds, and now am running low on ammo for the first time in my experience in Monroeville. There are several ruined buildings, and zombies inhabiting them. I doubt this is a major threat to the human presence, but since most folks are not being too active, I know these guys have made short work of several groups of hibernating survivors. - ZapThyCat, 21:14 (PST) 6/7/08<br />
<br />
===May 2008===<br />
<br />
====May 29<sup>th</sup>====<br />
Osteonecrosis is a PK'er and should be shoot on site profile link = http://urbandead.com/profile.cgi?id=1153843 he PK'ed my only character last night while i slept and by the looks of it did so to another player as there is another zombie with me now [it's not him]<br />
<br />
====May 5<sup>th</sup>====<br />
Survivors are warned that sleeping alone in buildings around Spauding Mall may attract the attention of PKers (or paranoid survivors needing experience). At least one case of mistaken identity has resulted in the death of an innocent person. Jance Rand was reported to be at the scene of the most recent incident. It is currently unknown whether an investigation is underway by the PPD.--[[User:MrTea|MrTea]] 15:16, 5 May 2008 (BST)<br />
<br />
===April 2008===<br />
<br />
====April 17<sup>th</sup>====<br />
Che Danson Is a known PK'er in south Monroeville. Other players are fairly warned that He should be hunted down for killing his fellow humans.<br />
<br />
:Zedelef in the southeastern corner of South Monroeville is a PK'er scum and should be killed on sight.<br />
<br />
====April 16<sup>th</sup>====<br />
24 dead bodies and one live Zed outside Tydfil General Hospital [361,65]. The place seems quiet, but with so many bodies in the street the zombies may just be preparing to rise again... [[User:Alpha 0ne|Alpha 0ne]] 16:32, 16 April 2008 (BST)<br />
<br />
====April 4<sup>th</sup>====<br />
There is nothing here in the south every thing that was a walking corpse is no longer standing. We are in a small hospital to the south east of this section and haven't seen much in the way of zeds, all we can do is sit back and read or find a mall for a radio or practice first aid. ‘cause that’s all we can do since there is no more zeds just body's and we are starting to get bored here. Very soon people are going to turn on each other and i don't like where its going to lead.<br />
<br />
:Contrary to popular, non-proven, opinion, there are zombies in South Monroeville. Walk The Earth are still very active. -- {{User:Iscariot/Signature}} 18:17, 4 April 2008 (BST)<br />
<br />
:Then show your *ss's up already, we want some rotting flesh to shoot at.--[[User:J. inman|J. inman]] 02:51, 10 April 2008 (BST)<br />
--[[User:Macross36|Macross36]] 22:10, 17 April 2008 (BST)--[[User:Macross36|Macross36]] 22:10, 17 April 2008 (BST)<br />
--[[User:Macross36|Macross36]] 22:11, 17 April 2008 (BST)--[[User:Macross36|Macross36]] 22:11, 17 April 2008 (BST)<br />
<br />
===March 2008===<br />
<br />
====March 31<sup>st</sup>====<br />
The streets are empty and quiet. --[[User:Flub|Flub]] 14:09, 31 March 2008 (BST)<br />
:: Turns out members of the Monroeville resistance front were at the battle for smail street fire station , at least one of their horde was headshot , encouraging a fast retreat .--[[User:Flub|Flub]] 14:09, 31 March 2008 (BST)<br />
<br />
====March 29<sup>th</sup>====<br />
Where have all the zeds gone??? I have actually seen zeds run away from me today. Has the game changes been for better or worse ? In other news ... the battle at smails street fire station has finally ended with 29 bodies outside . We at PPD salute human and zed alike for a great showdown.<br />
<br />
====March 28<sup>th</sup>====<br />
The battle for Smail street’s fire station continues, zombie numbers are a little lower than yesterday. With HEAD SHOT NOW PERMANANTLY KILLING ZEDS. Major attacks from both sides could be on the cards across the city . On other news Monroeville police Dept is having problems with a founding leader PK'ed last night. Seems the worst for Monroeville is yet to come...--[[User:Flub|Flub]] 12:34, 28 March 2008 (UTC)<br />
<br />
====March 27<sup>th</sup>====<br />
Smail Street Fire Station [359,66] is a location seeing many zed break ins recently. roughly 11 zeds inside with survivors make raids to whittle down numbers . Sadly it seems each break in whittles down survivor numbers too. On the bright side Porter Police Dept has opened communication with Monroeville Police Dept , lets hope these become fruitful.--[[User:Flub|Flub]] 11:01, 27 March 2008 (UTC)<br />
<br />
====March 26<sup>th</sup>====<br />
Porter Place Police Dept now has the wiki page. Look at the list of police stations!(Seems all you living there have been moaning like zeds for one for so long) . Please can those living there help fill in the page stubs, as I’m not skilled enough yet and don’t want to wreck what little is there . 9 square cords and safety level etc.--[[User:Flub|Flub]] 00:05, 26 March 2008 (UTC)<br />
<br />
::On the 26th march a small yet organized zed attack came to Spaulding mall. Thankfully early warning by radio caught their approach . They were swiftly taken down. --[[User:Flub|Flub]] 11:04, 27 March 2008 (UTC)<br />
<br />
====March 24<sup>th</sup>====<br />
Today reports came in of the following buildings being attacked , survivor casualties and zombie numbers unknown. Inrick Place Police Dept[350,59].Anastasius General Hospital [351,60].Offutt Cresent Police Dept[352,59].Scouts connected to PPD must only state it is organized groups only if they personally encounter zeds with group sigs. Look at the PPD wiki page for more info. Happy Easter to all survivor groups including WTE.--[[User:Flub|Flub]] 13:49, 24 March 2008 (UTC)<br />
<br />
====March 23<sup>rd</sup>====<br />
Jessup Boulevard Police Dept [342,48] ,which is in the NW of south Monroeville has been attacked , casualty numbers unconfirmed as of yet. Keep alert citizens of Monroeville !--[[User:Flub|Flub]] 11:12, 23 March 2008 (UTC)<br />
<br />
====March 22<sup>nd</sup>====<br />
WTE have seemed to have left the Mall area. Reports have come in of Police stations speculated as favored targets of zombie groups . PPD have received news that a few police stations in the NW area have seen zed activity. Meanwhile continued heavy cading blocks out low level players across Monroeville.--[[User:Flub|Flub]] 16:28, 22 March 2008 (UTC)<br />
<br />
====March 19<sup>th</sup>====<br />
Porter Police Department as finally arrived . Members take a look at the page and help with construction of said page.--[[User:Flub|Flub]] 17:32, 18 March 2008 (UTC)<br />
::Members break page twice, have to be rescued by zombies. -- [[User:Iscariot|Iscariot]] 21:27, 19 March 2008 (UTC)<br />
<br />
====March 11<sup>th</sup>====<br />
The zeds are getting smarter. Staying in a building with no barricades is no longer safe. [[User:king crizzo|King Crizzo]] 12:20, 11 March 2008<br />
<br />
====March 4<sup>th</sup>====<br />
The entire place is extremely quiet. There might be 10 zombies in all of South Monroeville; numbers are greatly biased toward the survivor side, most of whom are resting in well-fortified and powered resource buildings. [[User:Alpha 0ne|Alpha 0ne]] 02:23, 4 March 2008 (UTC)<br />
<br />
<br />
<br />
[[Category:Monroeville]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=South_Monroeville&diff=1346145South Monroeville2008-12-25T20:40:16Z<p>An unlucky guy: /* Christmas Day, 2008 */</p>
<hr />
<div>{{Suburb_Monroeville|region=south|<br />
suburb_groups = <br />
{{SuburbGroups|<br />
survivor_groups =<p></p><br />
*[[image:monpolicelogo.gif|25px]] [[Monroeville Police Department|The Monroeville Police Department]]<br />
*[[Image:Division_2.jpg|25px]] [[S.Q.U.A.D]]<br />
*[[Colliver Grove Scouts]]<br />
*[[Red rev net]]<br />
*[[Jessup Boulevard Defence Corps]]<br />
*[[Riot Control]]<br />
*[[St. Hilary’s Defense Force]]<br />
*[[image:Cop.jpg|25px]] [[Porter Police Department]]<br />
*[[ZRNT]]<br />
*[[Image:Wct6 icon.jpg]] [[White Cell Team 06]]<br />
|<br />
zombie_groups =<p></p><br />
*[[Image:Dresden_ruins.jpg|25px]] [[Walk The Earth]]<br />
*[[Image:MMlogo.PNG|Monroeville Many|25px]] [[Monroeville Many]]<br />
|<br />
hostile_groups =<p></p><br />
}}<br />
}}<br />
{{NPOV}}<br />
'''South Monroeville''' is a region of [[Monroeville]]. It is located to the south of [[West Monroeville|West]] and [[Central Monroeville]], stretches to the east limits of the map. It is not completely rectangular, it has a part that reachs southern border on the east edge. To the west and south of it is [[Outside the City]]<br />
<br />
'''Please note there is no proposed barricade plan for South Monroeville'''.<br />
==Resource Buildings==<br />
{| style="font-size:85%;border-spacing:6px" width = 500px<br />
|-<br />
| style="{{Template:Fire Station}};padding:3px 6px;vertical-align:top;width:50%"|<br />
'''Fire Stations'''<br />
*Allhands Boulevard Fire Station [347,72]<br />
*Bartley Boulevard Fire Station [350,48]<br />
*Baylor Road Fire Station [376,64]<br />
*Benedict Row Fire Station [351,72]<br />
*Blackstone Walk Fire Station [348,74]<br />
*Briggs Road Fire Station [359,53]<br />
*Brooks Road Fire Station [357,63]<br />
*Burke Place Fire Station [397,83]<br />
*Chenoweth Walk Fire Station [373,61]<br />
*Cregor Boulevard Fire Station [374,67]<br />
*Done Road Fire Station [384,50]<br />
*Drollinger Square Fire Station [382,67]<br />
*Dunlevy Lane Fire Station [368,51]<br />
*Emshwiller Avenue Fire Station [389,55]<br />
*Fertich Drive Fire Station [383,59]<br />
*Glentzer Avenue Fire Station [398,74]<br />
*Greenleaf Street Fire Station [345,47]<br />
*Hibbs Drive Fire Station [394,58]<br />
*Hupe Walk Fire Station [380,65]<br />
*Kahn Avenue Fire Station [394,67]<br />
*Kalllbfleisch Street Fire Station [376,56]<br />
*Lamb Street Fire Station [374,62]<br />
*Lyon Street Fire Station [388,65]<br />
*Magel Row Fire Station [391,73]<br />
*Maghee Lane Fire Station [369,69]<br />
*Moro Boulevard Fire Station [382,66]<br />
*Noland Walk Fire Station [361,66]<br />
*Ott Row Fire Station [352,73]<br />
*Peacock Avenue Fire Station [396,49]<br />
*Richey Street Fire Station [372,78]<br />
*Roney Avenue Fire Station [353,57]<br />
*Rupert Street Fire Station [363,49]<br />
*Sharp Street Fire Station [383,52]<br />
*Shelburne Plaza Fire Station [374,58]<br />
*Smail Street Fire Station [359,66]<br />
*Stucky Way Fire Station [369,55]<br />
*Tomlinson Crescent Fire Station [371,69]<br />
*Work Grove Fire Station [398,48]<br />
*Young Place Fire Station [370,54]<br />
| style="{{Template:Hospital}};padding:3px 6px;vertical-align:top;width:50%"|<br />
'''Hospitals'''<br />
*Aloysius General Hospital [368,56]<br />
*Anastasius General Hospital [351,60]<br />
*Anastasius General Hospital [387,48]<br />
*Barbara General Hospital [344,73]<br />
*Cuthbert General Hospital [365,79]<br />
*Cuthbert General Hospital [375,55]<br />
*Eligius General Hospital [348,56]<br />
*Eugene General Hospital [370,60]<br />
*Eugene General Hospital [398,78]<br />
*Hugh General Hospital [389,52]<br />
*Nikolai General Hospital [348,60]<br />
*Philip General Hospital [390,67]<br />
*Philip General Hospital [394,72]<br />
*St Ansgar's Hospital [375,48]<br />
*St Basil's Hospital [398,57]<br />
*St Eutychian's Hospital [372,53]<br />
*St Helena's Hospital [389,70]<br />
*St Helier's Hospital [376,54]<br />
*St Hilary's Hospital [385,55]<br />
*St Hilary's Hospital [387,58]<br />
*St Joachim's Hospital [393,56]<br />
*St Joseph's Hospital [343,77]<br />
*St Julius's Hospital [381,56]<br />
*St Paulinus's Hospital [345,60]<br />
*St Pontian's Hospital [396,70]<br />
*St Timothy's Hospital [370,58]<br />
*St Wilfrid's Hospital [374,50]<br />
*St William's Hospital [357,73]<br />
*St Wolfeius's Hospital [349,49]<br />
*St Wolfeius's Hospital [368,72]<br />
*Teresa General Hospital [359,60]<br />
*Theophan General Hospital [374,55]<br />
*Thomas General Hospital [396,79]<br />
*Titus General Hospital [379,55]<br />
*Tydfil General Hospital [361,65]<br />
*Urban General Hospital [395,83]<br />
*Vincent General Hospital [367,48]<br />
|-<br />
| rowspan = 2 style="{{Template:Police Station}};;padding:3px 6px;vertical-align:top;width:50%"|<br />
'''Police Departments'''<br />
*Bartholemew Crescent Police Dept [351,50]<br />
*Besser Street Police Dept [371,79]<br />
*Bird Square Police Dept [368,76]<br />
*Clifford Grove Police Dept [355,54]<br />
*Cloud Street Police Dept [356,51]<br />
*Colliver Grove Police Dept [363,50]<br />
*Daugherty Crescent Police Dept [350,50]<br />
*Dennis Alley Police Dept [357,52]<br />
*Donica Alley Police Dept [350,71]<br />
*Downing Grove Police Dept [348,73]<br />
*Fite Alley Police Dept [348,52]<br />
*Geary Plaza Police Dept [355,74]<br />
*Hager Crescent Police Dept [350,55]<br />
*Irick Place Police Dept [350,59]<br />
*Jessup Boulevard Police Dept [342,48]<br />
*Kidder Row Police Dept [347,75]<br />
*Lairy Row Police Dept [346,60]<br />
*McClary Plaza Police Dept [348,57]<br />
*Nehrbas Crescent Police Dept [360,73]<br />
*Nenneker Place Police Dept [387,52]<br />
*Offutt Crescent Police Dept [352,59]<br />
*Parker Place Police Dept [351,54]<br />
*Partridge Row Police Dept [356,52]<br />
*Pettigrew Row Police Dept [348,49]<br />
*Porter Place Police Dept [356,67]<br />
*Reed Place Police Dept [369,51]<br />
*Rubsam Boulevard Police Dept [382,63]<br />
*Rudolph Row Police Dept [395,58]<br />
*Sanford Lane Police Dept [382,54]<br />
*Smoot Boulevard Police Dept [379,58]<br />
*Stieler Lane Police Dept [361,54]<br />
*Stratford Drive Police Dept [395,74]<br />
*Strong Row Police Dept [369,67]<br />
*Stroup Row Police Dept [351,52]<br />
*Tidrick Walk Police Dept [371,71]<br />
*Van Riper Street Police Dept [393,69]<br />
*Vizard Drive Police Dept [385,60]<br />
*Wishard Avenue Police Dept [389,50]<br />
*Worsham Avenue Police Dept [377,62]<br />
*Zeliak Way Police Dept [375,54]<br />
| style="{{Mall}};padding:3px 6px;vertical-align:top"|<br />
'''Malls'''<br />
*[[Spaulding Mall]] [355,68][356,68][357,68][355,69][357,69]<br />
*[[Spearing Mall]] [334,72][334,73][335,72][335,73]<br />
|-<br />
| style="background-color:Honeydew;padding:3px 6px;vertical-align:top" |<br />
'''Bulletin Boards'''<br/><br />
|}<br />
<br />
==Suburb Map==<br />
[[South Monroeville/Map|Full Map]]<br />
<br />
==Recent News==<br />
<br />
''Remember to keep news entries [http://en.wikipedia.org/wiki/NPOV NPOV] for this Suburb page.''<br />
<br />
''Don't be a nobody - sign your posts!''<br />
<br />
===Christmas Day, 2008===<br />
<br />
The last unlucky guy reporting to you... having just feld from the remainder of the monroeville 100 i'm seeking my fortune in the ruins of this city. Found a building and repaired it, barricaded it, i'm now scouring the surrounding area, there's nothing around... no zombies and so far... no fortune, tonight i'll drink myself half to death on some old wine i've found and set out tomorrow to explore a little deeper into the zone... maybe i'll find something of value. Monroeville's first S.T.A.L.K.E.R, --[[User:An unlucky guy|Three Dog]] 20:39, 25 December 2008 (UTC) (the REAL Three Dog, leader of [Galaxy News Radio] in borehamwood, unlike the guy who posted before me, just wanted to express my anger at someone posing to be me)<br />
<br />
P.S - Keep out with my journey by reading my journel, it's on my character page, under monroeville<br />
<br />
===December 5<sup>th</sup>===<br />
Three Dog here for Radio news.....The Area of South Monroeville is quite a size compared to the others how ever Center Monroeville has the most buildings by far if there is any survivors here keep up your survival and try and keep talk going to help moral of the city if not then send them to me and i will do my best to say there is survivors..... This is Three Dog when your listening to wasteland radio and we are here for you.......And now some music *puts on I Don't Want to Set the World On Fire.*<br />
<br />
==October 2008==<br />
Ummm... That's a lie, I'm at [[Hamilton Mansion (Monroeville)|Hamilton Mansion]] And there is a Human [http://urbandead.com/profile.cgi?id=1281854 Dead Guy Ale] Hiding here. I've just chewed on him quite a bit, and he's hurting bad, but i ran out of AP before i could finish him off, so needless to say there are still survivors running around, you just have to look really hard for them!--[[User:Happykook|Happykook]] 15:26, 11 October 2008 (BST)<br />
<br />
Dead Guy Ale lived up to his name.--{{User:Rosslessness/Sig}} 23:37, 11 October 2008 (BST)<br />
<br />
'''**WARNING**'''<br />
PROCEED WITH CAUTION!<br />
Monroeville has been abandoned. There are no more survivors in Monroeville. Only hungry zeds. . . <br />
--[[User:Bulwer Lytton|Bulwer Lytton]] Oct 2, 2008.<br />
<br />
==August 2008==<br />
A small pocket of survivors has been spotted holding out in a a junkyard @ co-ordinates [358,63]. They are trying to keep a low profile by avoiding the use of generators, radios, or lights, but dispite their best efforts, they have attracted the attention a a few wandering zeds...--[[User:Happykook|Happykook]] 14:48, 30 August 2008 (BST)<br />
:Above mentioned information is now [[Monroeville Many|irrelevant]]. ''Burp''. --{{User:Rosslessness/Sig}} 16:14, 30 August 2008 (BST)<br />
::[[Walk The Earth]] can confirm the above news by our respected colleagues at the [[Monroeville Many]]. First [http://iwrecords.urbandead.info/08-30-08_1500hrs_PUBLIC/IN_358-63_Buffet_eb1-0cf-450.html there were harmans]....and then [http://iwrecords.urbandead.info/08-30-08_1600hrs_PUBLIC/IN_358-63_Gone_80f-873-c61.html the harmans were gone]. -- {{User:Iscariot/Signature}} 16:28, 30 August 2008 (BST)<br />
<br />
<br />
===July 2008===<br />
<br />
<br />
====July 27<sup>th</sup>====<br />
Haha my friends your SERIOUSLY COOL scientist is still alive an' kicking in S.M and has been for the last 9 days. I do however feel that, without spotting another survivor for a while now, that my days as a survivor are coming to an end. Especially as the entirety of Monroeville is now pretty much coated in Z's --[[User:SERIOUSLY COOL|SERIOUSLY COOL]] 14:36, 27 July 2008 (GMT)<br />
<br />
====July 24<sup>th</sup>====<br />
A scouting party of my undead characters yields bad info if you are a survivor. No one alive is there if they are they are very well hidden, i went through buildings and everything, nothing but more zeds, in my oppinion, south monroeville belongs to the undead now. --[[User:An unlucky guy|An unlucky Guy]] 09:03, 24 July 2008 (BST)<br />
<br />
====July 18<sup>th</sup>====<br />
As far as I can see most of the northern half of south monroeville is in ruins, not a single survivor anywhere, zeds all over the place. No barricaded buildings in sight. [[User:Madxhatter|Madxhatter]] 13:16, 18 July 2008 (BST)<br />
<br />
====July 16<sup>th</sup>====<br />
Zed numbers in the southeast parts are beginning to rise, with break-ins becoming a more frequent and former defenders being turned to the dead side. Khan FD is in the most need of help right now. <br />
Grab your axe and split some dead heads! --[[User:Damien Bowie|Damien Bowie]] 15:00, 16 July 2008<br />
<br />
====July 7<sup>th</sup>====<br />
The southeast parts of this suburb seems to be full of both ruins and powered, EHB buildings. Zed activity seems to be fairly small. --[[User:Zuman|Zuman]] 17:01, 7 July 2008 (BST)<br />
<br />
====July 6<sup>th</sup>====<br />
I visited Spaulding Mall at a haste today. It could see no survivors inside nor outside, just some zeds. Due to food shortage they seems to spread out a lot. The few survivors i have seen seems to hide alone in ruined buildings. --[[User:Zuman|Zuman]] 16:20, 6 July 2008 (BST)<br />
<br />
===June 2008===<br />
<br />
====June 30<sup>th</sup>====<br />
Aloysius General Hospital [368,56] has fallen. 10 zeds inside with approximately 3 survivors. [[User:Donkey Juice|Donkey Juice]]<br />
<br />
====June 27<sup>th</sup>====<br />
Spearing Mall partly repaired, 4 zombies in the SW corner. Nearest hospital to the east is repaired with 1 survivor inside (me). [[User:Snipingkid|Snipingkid]] 23:58, 27 June 2008 (BST)<br />
====June 25<sup>th</sup>====<br />
Zombies all over the West side of the area, many building have been ruined. Zombies everywhere.[[User:Tarison|Tarison]] 16:50, 25 June 2008 (BST)<br />
<br />
====June 22<sup>nd</sup>====<br />
[[Spaulding Mall]] is currently undead central. Zombies have taken the mall and are spreading out to attack nearby targets.--{{User:Rosslessness/Sig}} 12:27, 22 June 2008 (BST)<br />
<br />
====June 7<sup>th</sup>====<br />
I thought the quarantine was just about over, I thought hunting PKers was the only thing left. Then I made it into the vicinity of Moro Blvd Fire Station. I stopped an attack on a PD just north of the station, killing 3-4 zeds, and now am running low on ammo for the first time in my experience in Monroeville. There are several ruined buildings, and zombies inhabiting them. I doubt this is a major threat to the human presence, but since most folks are not being too active, I know these guys have made short work of several groups of hibernating survivors. - ZapThyCat, 21:14 (PST) 6/7/08<br />
<br />
===May 2008===<br />
<br />
====May 29<sup>th</sup>====<br />
Osteonecrosis is a PK'er and should be shoot on site profile link = http://urbandead.com/profile.cgi?id=1153843 he PK'ed my only character last night while i slept and by the looks of it did so to another player as there is another zombie with me now [it's not him]<br />
<br />
====May 5<sup>th</sup>====<br />
Survivors are warned that sleeping alone in buildings around Spauding Mall may attract the attention of PKers (or paranoid survivors needing experience). At least one case of mistaken identity has resulted in the death of an innocent person. Jance Rand was reported to be at the scene of the most recent incident. It is currently unknown whether an investigation is underway by the PPD.--[[User:MrTea|MrTea]] 15:16, 5 May 2008 (BST)<br />
<br />
===April 2008===<br />
<br />
====April 17<sup>th</sup>====<br />
Che Danson Is a known PK'er in south Monroeville. Other players are fairly warned that He should be hunted down for killing his fellow humans.<br />
<br />
:Zedelef in the southeastern corner of South Monroeville is a PK'er scum and should be killed on sight.<br />
<br />
====April 16<sup>th</sup>====<br />
24 dead bodies and one live Zed outside Tydfil General Hospital [361,65]. The place seems quiet, but with so many bodies in the street the zombies may just be preparing to rise again... [[User:Alpha 0ne|Alpha 0ne]] 16:32, 16 April 2008 (BST)<br />
<br />
====April 4<sup>th</sup>====<br />
There is nothing here in the south every thing that was a walking corpse is no longer standing. We are in a small hospital to the south east of this section and haven't seen much in the way of zeds, all we can do is sit back and read or find a mall for a radio or practice first aid. ‘cause that’s all we can do since there is no more zeds just body's and we are starting to get bored here. Very soon people are going to turn on each other and i don't like where its going to lead.<br />
<br />
:Contrary to popular, non-proven, opinion, there are zombies in South Monroeville. Walk The Earth are still very active. -- {{User:Iscariot/Signature}} 18:17, 4 April 2008 (BST)<br />
<br />
:Then show your *ss's up already, we want some rotting flesh to shoot at.--[[User:J. inman|J. inman]] 02:51, 10 April 2008 (BST)<br />
--[[User:Macross36|Macross36]] 22:10, 17 April 2008 (BST)--[[User:Macross36|Macross36]] 22:10, 17 April 2008 (BST)<br />
--[[User:Macross36|Macross36]] 22:11, 17 April 2008 (BST)--[[User:Macross36|Macross36]] 22:11, 17 April 2008 (BST)<br />
<br />
===March 2008===<br />
<br />
====March 31<sup>st</sup>====<br />
The streets are empty and quiet. --[[User:Flub|Flub]] 14:09, 31 March 2008 (BST)<br />
:: Turns out members of the Monroeville resistance front were at the battle for smail street fire station , at least one of their horde was headshot , encouraging a fast retreat .--[[User:Flub|Flub]] 14:09, 31 March 2008 (BST)<br />
<br />
====March 29<sup>th</sup>====<br />
Where have all the zeds gone??? I have actually seen zeds run away from me today. Has the game changes been for better or worse ? In other news ... the battle at smails street fire station has finally ended with 29 bodies outside . We at PPD salute human and zed alike for a great showdown.<br />
<br />
====March 28<sup>th</sup>====<br />
The battle for Smail street’s fire station continues, zombie numbers are a little lower than yesterday. With HEAD SHOT NOW PERMANANTLY KILLING ZEDS. Major attacks from both sides could be on the cards across the city . On other news Monroeville police Dept is having problems with a founding leader PK'ed last night. Seems the worst for Monroeville is yet to come...--[[User:Flub|Flub]] 12:34, 28 March 2008 (UTC)<br />
<br />
====March 27<sup>th</sup>====<br />
Smail Street Fire Station [359,66] is a location seeing many zed break ins recently. roughly 11 zeds inside with survivors make raids to whittle down numbers . Sadly it seems each break in whittles down survivor numbers too. On the bright side Porter Police Dept has opened communication with Monroeville Police Dept , lets hope these become fruitful.--[[User:Flub|Flub]] 11:01, 27 March 2008 (UTC)<br />
<br />
====March 26<sup>th</sup>====<br />
Porter Place Police Dept now has the wiki page. Look at the list of police stations!(Seems all you living there have been moaning like zeds for one for so long) . Please can those living there help fill in the page stubs, as I’m not skilled enough yet and don’t want to wreck what little is there . 9 square cords and safety level etc.--[[User:Flub|Flub]] 00:05, 26 March 2008 (UTC)<br />
<br />
::On the 26th march a small yet organized zed attack came to Spaulding mall. Thankfully early warning by radio caught their approach . They were swiftly taken down. --[[User:Flub|Flub]] 11:04, 27 March 2008 (UTC)<br />
<br />
====March 24<sup>th</sup>====<br />
Today reports came in of the following buildings being attacked , survivor casualties and zombie numbers unknown. Inrick Place Police Dept[350,59].Anastasius General Hospital [351,60].Offutt Cresent Police Dept[352,59].Scouts connected to PPD must only state it is organized groups only if they personally encounter zeds with group sigs. Look at the PPD wiki page for more info. Happy Easter to all survivor groups including WTE.--[[User:Flub|Flub]] 13:49, 24 March 2008 (UTC)<br />
<br />
====March 23<sup>rd</sup>====<br />
Jessup Boulevard Police Dept [342,48] ,which is in the NW of south Monroeville has been attacked , casualty numbers unconfirmed as of yet. Keep alert citizens of Monroeville !--[[User:Flub|Flub]] 11:12, 23 March 2008 (UTC)<br />
<br />
====March 22<sup>nd</sup>====<br />
WTE have seemed to have left the Mall area. Reports have come in of Police stations speculated as favored targets of zombie groups . PPD have received news that a few police stations in the NW area have seen zed activity. Meanwhile continued heavy cading blocks out low level players across Monroeville.--[[User:Flub|Flub]] 16:28, 22 March 2008 (UTC)<br />
<br />
====March 19<sup>th</sup>====<br />
Porter Police Department as finally arrived . Members take a look at the page and help with construction of said page.--[[User:Flub|Flub]] 17:32, 18 March 2008 (UTC)<br />
::Members break page twice, have to be rescued by zombies. -- [[User:Iscariot|Iscariot]] 21:27, 19 March 2008 (UTC)<br />
<br />
====March 11<sup>th</sup>====<br />
The zeds are getting smarter. Staying in a building with no barricades is no longer safe. [[User:king crizzo|King Crizzo]] 12:20, 11 March 2008<br />
<br />
====March 4<sup>th</sup>====<br />
The entire place is extremely quiet. There might be 10 zombies in all of South Monroeville; numbers are greatly biased toward the survivor side, most of whom are resting in well-fortified and powered resource buildings. [[User:Alpha 0ne|Alpha 0ne]] 02:23, 4 March 2008 (UTC)<br />
<br />
<br />
<br />
[[Category:Monroeville]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=South_Monroeville&diff=1346144South Monroeville2008-12-25T20:39:27Z<p>An unlucky guy: /* Recent News */</p>
<hr />
<div>{{Suburb_Monroeville|region=south|<br />
suburb_groups = <br />
{{SuburbGroups|<br />
survivor_groups =<p></p><br />
*[[image:monpolicelogo.gif|25px]] [[Monroeville Police Department|The Monroeville Police Department]]<br />
*[[Image:Division_2.jpg|25px]] [[S.Q.U.A.D]]<br />
*[[Colliver Grove Scouts]]<br />
*[[Red rev net]]<br />
*[[Jessup Boulevard Defence Corps]]<br />
*[[Riot Control]]<br />
*[[St. Hilary’s Defense Force]]<br />
*[[image:Cop.jpg|25px]] [[Porter Police Department]]<br />
*[[ZRNT]]<br />
*[[Image:Wct6 icon.jpg]] [[White Cell Team 06]]<br />
|<br />
zombie_groups =<p></p><br />
*[[Image:Dresden_ruins.jpg|25px]] [[Walk The Earth]]<br />
*[[Image:MMlogo.PNG|Monroeville Many|25px]] [[Monroeville Many]]<br />
|<br />
hostile_groups =<p></p><br />
}}<br />
}}<br />
{{NPOV}}<br />
'''South Monroeville''' is a region of [[Monroeville]]. It is located to the south of [[West Monroeville|West]] and [[Central Monroeville]], stretches to the east limits of the map. It is not completely rectangular, it has a part that reachs southern border on the east edge. To the west and south of it is [[Outside the City]]<br />
<br />
'''Please note there is no proposed barricade plan for South Monroeville'''.<br />
==Resource Buildings==<br />
{| style="font-size:85%;border-spacing:6px" width = 500px<br />
|-<br />
| style="{{Template:Fire Station}};padding:3px 6px;vertical-align:top;width:50%"|<br />
'''Fire Stations'''<br />
*Allhands Boulevard Fire Station [347,72]<br />
*Bartley Boulevard Fire Station [350,48]<br />
*Baylor Road Fire Station [376,64]<br />
*Benedict Row Fire Station [351,72]<br />
*Blackstone Walk Fire Station [348,74]<br />
*Briggs Road Fire Station [359,53]<br />
*Brooks Road Fire Station [357,63]<br />
*Burke Place Fire Station [397,83]<br />
*Chenoweth Walk Fire Station [373,61]<br />
*Cregor Boulevard Fire Station [374,67]<br />
*Done Road Fire Station [384,50]<br />
*Drollinger Square Fire Station [382,67]<br />
*Dunlevy Lane Fire Station [368,51]<br />
*Emshwiller Avenue Fire Station [389,55]<br />
*Fertich Drive Fire Station [383,59]<br />
*Glentzer Avenue Fire Station [398,74]<br />
*Greenleaf Street Fire Station [345,47]<br />
*Hibbs Drive Fire Station [394,58]<br />
*Hupe Walk Fire Station [380,65]<br />
*Kahn Avenue Fire Station [394,67]<br />
*Kalllbfleisch Street Fire Station [376,56]<br />
*Lamb Street Fire Station [374,62]<br />
*Lyon Street Fire Station [388,65]<br />
*Magel Row Fire Station [391,73]<br />
*Maghee Lane Fire Station [369,69]<br />
*Moro Boulevard Fire Station [382,66]<br />
*Noland Walk Fire Station [361,66]<br />
*Ott Row Fire Station [352,73]<br />
*Peacock Avenue Fire Station [396,49]<br />
*Richey Street Fire Station [372,78]<br />
*Roney Avenue Fire Station [353,57]<br />
*Rupert Street Fire Station [363,49]<br />
*Sharp Street Fire Station [383,52]<br />
*Shelburne Plaza Fire Station [374,58]<br />
*Smail Street Fire Station [359,66]<br />
*Stucky Way Fire Station [369,55]<br />
*Tomlinson Crescent Fire Station [371,69]<br />
*Work Grove Fire Station [398,48]<br />
*Young Place Fire Station [370,54]<br />
| style="{{Template:Hospital}};padding:3px 6px;vertical-align:top;width:50%"|<br />
'''Hospitals'''<br />
*Aloysius General Hospital [368,56]<br />
*Anastasius General Hospital [351,60]<br />
*Anastasius General Hospital [387,48]<br />
*Barbara General Hospital [344,73]<br />
*Cuthbert General Hospital [365,79]<br />
*Cuthbert General Hospital [375,55]<br />
*Eligius General Hospital [348,56]<br />
*Eugene General Hospital [370,60]<br />
*Eugene General Hospital [398,78]<br />
*Hugh General Hospital [389,52]<br />
*Nikolai General Hospital [348,60]<br />
*Philip General Hospital [390,67]<br />
*Philip General Hospital [394,72]<br />
*St Ansgar's Hospital [375,48]<br />
*St Basil's Hospital [398,57]<br />
*St Eutychian's Hospital [372,53]<br />
*St Helena's Hospital [389,70]<br />
*St Helier's Hospital [376,54]<br />
*St Hilary's Hospital [385,55]<br />
*St Hilary's Hospital [387,58]<br />
*St Joachim's Hospital [393,56]<br />
*St Joseph's Hospital [343,77]<br />
*St Julius's Hospital [381,56]<br />
*St Paulinus's Hospital [345,60]<br />
*St Pontian's Hospital [396,70]<br />
*St Timothy's Hospital [370,58]<br />
*St Wilfrid's Hospital [374,50]<br />
*St William's Hospital [357,73]<br />
*St Wolfeius's Hospital [349,49]<br />
*St Wolfeius's Hospital [368,72]<br />
*Teresa General Hospital [359,60]<br />
*Theophan General Hospital [374,55]<br />
*Thomas General Hospital [396,79]<br />
*Titus General Hospital [379,55]<br />
*Tydfil General Hospital [361,65]<br />
*Urban General Hospital [395,83]<br />
*Vincent General Hospital [367,48]<br />
|-<br />
| rowspan = 2 style="{{Template:Police Station}};;padding:3px 6px;vertical-align:top;width:50%"|<br />
'''Police Departments'''<br />
*Bartholemew Crescent Police Dept [351,50]<br />
*Besser Street Police Dept [371,79]<br />
*Bird Square Police Dept [368,76]<br />
*Clifford Grove Police Dept [355,54]<br />
*Cloud Street Police Dept [356,51]<br />
*Colliver Grove Police Dept [363,50]<br />
*Daugherty Crescent Police Dept [350,50]<br />
*Dennis Alley Police Dept [357,52]<br />
*Donica Alley Police Dept [350,71]<br />
*Downing Grove Police Dept [348,73]<br />
*Fite Alley Police Dept [348,52]<br />
*Geary Plaza Police Dept [355,74]<br />
*Hager Crescent Police Dept [350,55]<br />
*Irick Place Police Dept [350,59]<br />
*Jessup Boulevard Police Dept [342,48]<br />
*Kidder Row Police Dept [347,75]<br />
*Lairy Row Police Dept [346,60]<br />
*McClary Plaza Police Dept [348,57]<br />
*Nehrbas Crescent Police Dept [360,73]<br />
*Nenneker Place Police Dept [387,52]<br />
*Offutt Crescent Police Dept [352,59]<br />
*Parker Place Police Dept [351,54]<br />
*Partridge Row Police Dept [356,52]<br />
*Pettigrew Row Police Dept [348,49]<br />
*Porter Place Police Dept [356,67]<br />
*Reed Place Police Dept [369,51]<br />
*Rubsam Boulevard Police Dept [382,63]<br />
*Rudolph Row Police Dept [395,58]<br />
*Sanford Lane Police Dept [382,54]<br />
*Smoot Boulevard Police Dept [379,58]<br />
*Stieler Lane Police Dept [361,54]<br />
*Stratford Drive Police Dept [395,74]<br />
*Strong Row Police Dept [369,67]<br />
*Stroup Row Police Dept [351,52]<br />
*Tidrick Walk Police Dept [371,71]<br />
*Van Riper Street Police Dept [393,69]<br />
*Vizard Drive Police Dept [385,60]<br />
*Wishard Avenue Police Dept [389,50]<br />
*Worsham Avenue Police Dept [377,62]<br />
*Zeliak Way Police Dept [375,54]<br />
| style="{{Mall}};padding:3px 6px;vertical-align:top"|<br />
'''Malls'''<br />
*[[Spaulding Mall]] [355,68][356,68][357,68][355,69][357,69]<br />
*[[Spearing Mall]] [334,72][334,73][335,72][335,73]<br />
|-<br />
| style="background-color:Honeydew;padding:3px 6px;vertical-align:top" |<br />
'''Bulletin Boards'''<br/><br />
|}<br />
<br />
==Suburb Map==<br />
[[South Monroeville/Map|Full Map]]<br />
<br />
==Recent News==<br />
<br />
''Remember to keep news entries [http://en.wikipedia.org/wiki/NPOV NPOV] for this Suburb page.''<br />
<br />
''Don't be a nobody - sign your posts!''<br />
<br />
===Christmas Day, 2008===<br />
<br />
The last unlucky guy reporting to you... having just feld from the remainder of the monroeville 100 i'm seeking my fortune in the ruins of this city. Found a building and repaired it, barricaded it, i'm now scouring the surrounding area, there's nothing around... no zombies and so far... no fortune, tonight i'll drink myself half to death on some old wine i've found and set out tomorrow to explore a little deeper into the zone... maybe i'll find something of value. Monroeville's first S.T.A.L.K.E.R, --[[User:An unlucky guy|Three Dog]] 20:39, 25 December 2008 (UTC) (the REAL Three Dog, leader of [Galaxy News Radio[ in borehamwood, unlike the guy who posted before me, just wanted to express my anger at someone posing to be me)<br />
<br />
P.S - Keep out with my journey by reading my journel<br />
<br />
===December 5<sup>th</sup>===<br />
Three Dog here for Radio news.....The Area of South Monroeville is quite a size compared to the others how ever Center Monroeville has the most buildings by far if there is any survivors here keep up your survival and try and keep talk going to help moral of the city if not then send them to me and i will do my best to say there is survivors..... This is Three Dog when your listening to wasteland radio and we are here for you.......And now some music *puts on I Don't Want to Set the World On Fire.*<br />
<br />
==October 2008==<br />
Ummm... That's a lie, I'm at [[Hamilton Mansion (Monroeville)|Hamilton Mansion]] And there is a Human [http://urbandead.com/profile.cgi?id=1281854 Dead Guy Ale] Hiding here. I've just chewed on him quite a bit, and he's hurting bad, but i ran out of AP before i could finish him off, so needless to say there are still survivors running around, you just have to look really hard for them!--[[User:Happykook|Happykook]] 15:26, 11 October 2008 (BST)<br />
<br />
Dead Guy Ale lived up to his name.--{{User:Rosslessness/Sig}} 23:37, 11 October 2008 (BST)<br />
<br />
'''**WARNING**'''<br />
PROCEED WITH CAUTION!<br />
Monroeville has been abandoned. There are no more survivors in Monroeville. Only hungry zeds. . . <br />
--[[User:Bulwer Lytton|Bulwer Lytton]] Oct 2, 2008.<br />
<br />
==August 2008==<br />
A small pocket of survivors has been spotted holding out in a a junkyard @ co-ordinates [358,63]. They are trying to keep a low profile by avoiding the use of generators, radios, or lights, but dispite their best efforts, they have attracted the attention a a few wandering zeds...--[[User:Happykook|Happykook]] 14:48, 30 August 2008 (BST)<br />
:Above mentioned information is now [[Monroeville Many|irrelevant]]. ''Burp''. --{{User:Rosslessness/Sig}} 16:14, 30 August 2008 (BST)<br />
::[[Walk The Earth]] can confirm the above news by our respected colleagues at the [[Monroeville Many]]. First [http://iwrecords.urbandead.info/08-30-08_1500hrs_PUBLIC/IN_358-63_Buffet_eb1-0cf-450.html there were harmans]....and then [http://iwrecords.urbandead.info/08-30-08_1600hrs_PUBLIC/IN_358-63_Gone_80f-873-c61.html the harmans were gone]. -- {{User:Iscariot/Signature}} 16:28, 30 August 2008 (BST)<br />
<br />
<br />
===July 2008===<br />
<br />
<br />
====July 27<sup>th</sup>====<br />
Haha my friends your SERIOUSLY COOL scientist is still alive an' kicking in S.M and has been for the last 9 days. I do however feel that, without spotting another survivor for a while now, that my days as a survivor are coming to an end. Especially as the entirety of Monroeville is now pretty much coated in Z's --[[User:SERIOUSLY COOL|SERIOUSLY COOL]] 14:36, 27 July 2008 (GMT)<br />
<br />
====July 24<sup>th</sup>====<br />
A scouting party of my undead characters yields bad info if you are a survivor. No one alive is there if they are they are very well hidden, i went through buildings and everything, nothing but more zeds, in my oppinion, south monroeville belongs to the undead now. --[[User:An unlucky guy|An unlucky Guy]] 09:03, 24 July 2008 (BST)<br />
<br />
====July 18<sup>th</sup>====<br />
As far as I can see most of the northern half of south monroeville is in ruins, not a single survivor anywhere, zeds all over the place. No barricaded buildings in sight. [[User:Madxhatter|Madxhatter]] 13:16, 18 July 2008 (BST)<br />
<br />
====July 16<sup>th</sup>====<br />
Zed numbers in the southeast parts are beginning to rise, with break-ins becoming a more frequent and former defenders being turned to the dead side. Khan FD is in the most need of help right now. <br />
Grab your axe and split some dead heads! --[[User:Damien Bowie|Damien Bowie]] 15:00, 16 July 2008<br />
<br />
====July 7<sup>th</sup>====<br />
The southeast parts of this suburb seems to be full of both ruins and powered, EHB buildings. Zed activity seems to be fairly small. --[[User:Zuman|Zuman]] 17:01, 7 July 2008 (BST)<br />
<br />
====July 6<sup>th</sup>====<br />
I visited Spaulding Mall at a haste today. It could see no survivors inside nor outside, just some zeds. Due to food shortage they seems to spread out a lot. The few survivors i have seen seems to hide alone in ruined buildings. --[[User:Zuman|Zuman]] 16:20, 6 July 2008 (BST)<br />
<br />
===June 2008===<br />
<br />
====June 30<sup>th</sup>====<br />
Aloysius General Hospital [368,56] has fallen. 10 zeds inside with approximately 3 survivors. [[User:Donkey Juice|Donkey Juice]]<br />
<br />
====June 27<sup>th</sup>====<br />
Spearing Mall partly repaired, 4 zombies in the SW corner. Nearest hospital to the east is repaired with 1 survivor inside (me). [[User:Snipingkid|Snipingkid]] 23:58, 27 June 2008 (BST)<br />
====June 25<sup>th</sup>====<br />
Zombies all over the West side of the area, many building have been ruined. Zombies everywhere.[[User:Tarison|Tarison]] 16:50, 25 June 2008 (BST)<br />
<br />
====June 22<sup>nd</sup>====<br />
[[Spaulding Mall]] is currently undead central. Zombies have taken the mall and are spreading out to attack nearby targets.--{{User:Rosslessness/Sig}} 12:27, 22 June 2008 (BST)<br />
<br />
====June 7<sup>th</sup>====<br />
I thought the quarantine was just about over, I thought hunting PKers was the only thing left. Then I made it into the vicinity of Moro Blvd Fire Station. I stopped an attack on a PD just north of the station, killing 3-4 zeds, and now am running low on ammo for the first time in my experience in Monroeville. There are several ruined buildings, and zombies inhabiting them. I doubt this is a major threat to the human presence, but since most folks are not being too active, I know these guys have made short work of several groups of hibernating survivors. - ZapThyCat, 21:14 (PST) 6/7/08<br />
<br />
===May 2008===<br />
<br />
====May 29<sup>th</sup>====<br />
Osteonecrosis is a PK'er and should be shoot on site profile link = http://urbandead.com/profile.cgi?id=1153843 he PK'ed my only character last night while i slept and by the looks of it did so to another player as there is another zombie with me now [it's not him]<br />
<br />
====May 5<sup>th</sup>====<br />
Survivors are warned that sleeping alone in buildings around Spauding Mall may attract the attention of PKers (or paranoid survivors needing experience). At least one case of mistaken identity has resulted in the death of an innocent person. Jance Rand was reported to be at the scene of the most recent incident. It is currently unknown whether an investigation is underway by the PPD.--[[User:MrTea|MrTea]] 15:16, 5 May 2008 (BST)<br />
<br />
===April 2008===<br />
<br />
====April 17<sup>th</sup>====<br />
Che Danson Is a known PK'er in south Monroeville. Other players are fairly warned that He should be hunted down for killing his fellow humans.<br />
<br />
:Zedelef in the southeastern corner of South Monroeville is a PK'er scum and should be killed on sight.<br />
<br />
====April 16<sup>th</sup>====<br />
24 dead bodies and one live Zed outside Tydfil General Hospital [361,65]. The place seems quiet, but with so many bodies in the street the zombies may just be preparing to rise again... [[User:Alpha 0ne|Alpha 0ne]] 16:32, 16 April 2008 (BST)<br />
<br />
====April 4<sup>th</sup>====<br />
There is nothing here in the south every thing that was a walking corpse is no longer standing. We are in a small hospital to the south east of this section and haven't seen much in the way of zeds, all we can do is sit back and read or find a mall for a radio or practice first aid. ‘cause that’s all we can do since there is no more zeds just body's and we are starting to get bored here. Very soon people are going to turn on each other and i don't like where its going to lead.<br />
<br />
:Contrary to popular, non-proven, opinion, there are zombies in South Monroeville. Walk The Earth are still very active. -- {{User:Iscariot/Signature}} 18:17, 4 April 2008 (BST)<br />
<br />
:Then show your *ss's up already, we want some rotting flesh to shoot at.--[[User:J. inman|J. inman]] 02:51, 10 April 2008 (BST)<br />
--[[User:Macross36|Macross36]] 22:10, 17 April 2008 (BST)--[[User:Macross36|Macross36]] 22:10, 17 April 2008 (BST)<br />
--[[User:Macross36|Macross36]] 22:11, 17 April 2008 (BST)--[[User:Macross36|Macross36]] 22:11, 17 April 2008 (BST)<br />
<br />
===March 2008===<br />
<br />
====March 31<sup>st</sup>====<br />
The streets are empty and quiet. --[[User:Flub|Flub]] 14:09, 31 March 2008 (BST)<br />
:: Turns out members of the Monroeville resistance front were at the battle for smail street fire station , at least one of their horde was headshot , encouraging a fast retreat .--[[User:Flub|Flub]] 14:09, 31 March 2008 (BST)<br />
<br />
====March 29<sup>th</sup>====<br />
Where have all the zeds gone??? I have actually seen zeds run away from me today. Has the game changes been for better or worse ? In other news ... the battle at smails street fire station has finally ended with 29 bodies outside . We at PPD salute human and zed alike for a great showdown.<br />
<br />
====March 28<sup>th</sup>====<br />
The battle for Smail street’s fire station continues, zombie numbers are a little lower than yesterday. With HEAD SHOT NOW PERMANANTLY KILLING ZEDS. Major attacks from both sides could be on the cards across the city . On other news Monroeville police Dept is having problems with a founding leader PK'ed last night. Seems the worst for Monroeville is yet to come...--[[User:Flub|Flub]] 12:34, 28 March 2008 (UTC)<br />
<br />
====March 27<sup>th</sup>====<br />
Smail Street Fire Station [359,66] is a location seeing many zed break ins recently. roughly 11 zeds inside with survivors make raids to whittle down numbers . Sadly it seems each break in whittles down survivor numbers too. On the bright side Porter Police Dept has opened communication with Monroeville Police Dept , lets hope these become fruitful.--[[User:Flub|Flub]] 11:01, 27 March 2008 (UTC)<br />
<br />
====March 26<sup>th</sup>====<br />
Porter Place Police Dept now has the wiki page. Look at the list of police stations!(Seems all you living there have been moaning like zeds for one for so long) . Please can those living there help fill in the page stubs, as I’m not skilled enough yet and don’t want to wreck what little is there . 9 square cords and safety level etc.--[[User:Flub|Flub]] 00:05, 26 March 2008 (UTC)<br />
<br />
::On the 26th march a small yet organized zed attack came to Spaulding mall. Thankfully early warning by radio caught their approach . They were swiftly taken down. --[[User:Flub|Flub]] 11:04, 27 March 2008 (UTC)<br />
<br />
====March 24<sup>th</sup>====<br />
Today reports came in of the following buildings being attacked , survivor casualties and zombie numbers unknown. Inrick Place Police Dept[350,59].Anastasius General Hospital [351,60].Offutt Cresent Police Dept[352,59].Scouts connected to PPD must only state it is organized groups only if they personally encounter zeds with group sigs. Look at the PPD wiki page for more info. Happy Easter to all survivor groups including WTE.--[[User:Flub|Flub]] 13:49, 24 March 2008 (UTC)<br />
<br />
====March 23<sup>rd</sup>====<br />
Jessup Boulevard Police Dept [342,48] ,which is in the NW of south Monroeville has been attacked , casualty numbers unconfirmed as of yet. Keep alert citizens of Monroeville !--[[User:Flub|Flub]] 11:12, 23 March 2008 (UTC)<br />
<br />
====March 22<sup>nd</sup>====<br />
WTE have seemed to have left the Mall area. Reports have come in of Police stations speculated as favored targets of zombie groups . PPD have received news that a few police stations in the NW area have seen zed activity. Meanwhile continued heavy cading blocks out low level players across Monroeville.--[[User:Flub|Flub]] 16:28, 22 March 2008 (UTC)<br />
<br />
====March 19<sup>th</sup>====<br />
Porter Police Department as finally arrived . Members take a look at the page and help with construction of said page.--[[User:Flub|Flub]] 17:32, 18 March 2008 (UTC)<br />
::Members break page twice, have to be rescued by zombies. -- [[User:Iscariot|Iscariot]] 21:27, 19 March 2008 (UTC)<br />
<br />
====March 11<sup>th</sup>====<br />
The zeds are getting smarter. Staying in a building with no barricades is no longer safe. [[User:king crizzo|King Crizzo]] 12:20, 11 March 2008<br />
<br />
====March 4<sup>th</sup>====<br />
The entire place is extremely quiet. There might be 10 zombies in all of South Monroeville; numbers are greatly biased toward the survivor side, most of whom are resting in well-fortified and powered resource buildings. [[User:Alpha 0ne|Alpha 0ne]] 02:23, 4 March 2008 (UTC)<br />
<br />
<br />
<br />
[[Category:Monroeville]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1346080User:An unlucky guy2008-12-25T17:44:06Z<p>An unlucky guy: /* Monroeville */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from zombie and pk'er alike<br />
<br />
'''Olikunmissile1'''<br />
<br />
A reformed death cultist, ex-member of the [[blood cult]]. He has a bounty on his head but does not want trouble, leave him alone and he'll leave you alone. Currently a force for good he is with [[FOXHOUND]].<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
He's run off into the distance, away from his group to make his fortune in the abandoned city, he took off from the remaining survivors, never to look back, maybe never to see them again.<br />
<br />
He keeps a journal with him, he's going to record what he finds out in the wastes, for as long as he can.<br />
<br />
'''Monroeville Journal'''<br />
<br />
Day 1:<br />
<br />
I ran from the guys today, said my short goodbyes and took off running, most of them were sleeping, who know's if they'll even notice i'm gone? I never really did much for them, just did as I was told, we'll that's done now, i'm on my own, alone... i'm just going to keep running... I found somewhere to sleep for the night, the surrounding area looks safe, i'll sleep lightly tonight, no one watching the entrance like i'm used to.<br />
<br />
'''The Lucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
{{foxhound}}<br />
{{Cowtipper}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1345772User:An unlucky guy2008-12-25T01:28:13Z<p>An unlucky guy: /* Causes */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from zombie and pk'er alike<br />
<br />
'''Olikunmissile1'''<br />
<br />
A reformed death cultist, ex-member of the [[blood cult]]. He has a bounty on his head but does not want trouble, leave him alone and he'll leave you alone. Currently a force for good he is with [[FOXHOUND]].<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
come and bite me zombies!<br />
<br />
'''The Lucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
{{foxhound}}<br />
{{Cowtipper}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1338077User:An unlucky guy2008-12-16T02:18:34Z<p>An unlucky guy: /* Causes */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from zombie and pk'er alike<br />
<br />
'''Olikunmissile1'''<br />
<br />
A reformed death cultist, ex-member of the [[blood cult]]. He has a bounty on his head but does not want trouble, leave him alone and he'll leave you alone. Currently a force for good he is with [[FOXHOUND]].<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
come and bite me zombies!<br />
<br />
'''The Lucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
{{foxhound}}</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1338068User:An unlucky guy2008-12-16T02:06:42Z<p>An unlucky guy: /* Malton */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from zombie and pk'er alike<br />
<br />
'''Olikunmissile1'''<br />
<br />
A reformed death cultist, ex-member of the [[blood cult]]. He has a bounty on his head but does not want trouble, leave him alone and he'll leave you alone. Currently a force for good he is with [[FOXHOUND]].<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
come and bite me zombies!<br />
<br />
'''The Lucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude></div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio&diff=1338059Galaxy News Radio2008-12-16T01:59:25Z<p>An unlucky guy: /* Our Staff */</p>
<hr />
<div>Galaxy News Radio - Bringing you the News no matter how bad it hurts.<br><br />
<br />
<br />
{{Groupbox|<br />
group_name=Galaxy News Radio|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=G.N.R|<br />
group_membership=5|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx}}<br />
=== Galaxy News Radio, Fighting the Good Fight ===<br />
<br />
We're here to help spread the word of the good fight, you with us, or against us?<br />
It all happened when I thought that the people of our city are falling apart, fighting each other not fighting together, there are people out there struggling to survive, scraping by just barely, no long term plan in place, just run and hide and keep running, these people need hope. Hope to survive. You all can help us, we all can help each other when you fight the good fight, it does not mean you have to be heroic, every one is a hero in the good fight, even the smallest roles can sometimes be the most important. Just healing a fellow survivor or re-building the barricades in a building to buy the folks in there more time, think about it then let us know if you're on the side of the good fight.<br />
<br />
<br />
== Our Aims ==<br />
<br />
We aim to bring the people together to fight the good fight. We also aim to put on one great radio show for all you folks listing in, we'll be reporting local and city wide news along with some high quality music!<br />
<br />
We'll be reporting at 9pm or as close as we possibly can, every night!<br />
<br />
And let's not forget SURVIVE!<br />
<br />
{{RadioFreq|freq=28.06|coords=Where the music takes us&hellip;}}<br />
<br />
== Our Operations ==<br />
<br />
Creating our defense plan.<br />
<br />
Putting on one hell of a radio show!<br />
<br />
== Groups helping fight the good fight ==<br />
<br />
*[[Image:Logo2.PNG|25px]] [[Big Survivors Little Survivor]]<br />
<br />
*[[Image:Mpd.png|15px]] The [[Parkhouse Irregulars]] at [[Parkhouse Walk Police Station]]<br />
<br />
* [[Image:Borehamwood Research Facility.png|25px]] [[Borehamwood Research Facility]]<br />
<br />
{{BorehamwoodResearchFacilitySmall}}<br />
<br />
These guys are out there fighting the good fight, if you see them in the street give them a big thanks, or even better, some ammo<br />
<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''G.N.R agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
<br />
== Our Staff ==<br />
<br />
Monty Cobra - Three Dog's latest vessel... the DJ is BACK!<br />
<br />
Three Dog - Died bringing you the new, no matter how bad it hurts!<br />
<br />
A Lucky Guy - Died Defending Three Dog<br />
<br />
The Nervous Guy - Died Defending Three Dog<br />
<br />
fireandice09 - Died Defending Three Dog<br />
<br />
Spartan2801 - MIA<br />
<br />
Temore Bags - Died Defending Three Dog<br />
<br />
Mongomery Osbert II - Died Defending Three Dog<br />
<br />
Circus Midget - Scout/Reporter<br />
<br />
== Updates ==<br />
<br />
''Here's how we're shaping up.''<br />
<br />
Currently setting up a defense plan, getting ready for our time to shine... we'll see you all very soon...<br />
<br />
== [[Talk:Galaxy News Radio/Requests|Song Requests?]] ==<br />
<br />
Something you want to hear on the air? leave it with us [[Talk:Galaxy News Radio/Requests|here]]! (your name too please)<br />
<br />
== [[Talk:Galaxy News Radio/Report|You have a story?]] ==<br />
<br />
You got something that needs to be heard? something you wanna tell the people? leave it [[Talk:Galaxy News Radio/Report|here]] and we'll try to report on it!<br />
<br />
== [[Galaxy News Radio/Archives|Archives]] ==<br />
<br />
For your reading leisure find our archives [[Galaxy News Radio/Archives|here]]<br />
<br />
== Show your love! ==<br />
<br />
A massive thanks goes out to [[User:G-Man|G-Man]] for making G.N.R a template, those of you out there that listen to our shows, let us know, add this template to your pages<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
<br />
[[Category:Borehamwood Survivor Groups]] [[Category:Human Groups]]<br />
[[Category:Borehamwood Groups]]<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio&diff=1338057Galaxy News Radio2008-12-16T01:57:35Z<p>An unlucky guy: /* Our Operations */</p>
<hr />
<div>Galaxy News Radio - Bringing you the News no matter how bad it hurts.<br><br />
<br />
<br />
{{Groupbox|<br />
group_name=Galaxy News Radio|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=G.N.R|<br />
group_membership=5|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx}}<br />
=== Galaxy News Radio, Fighting the Good Fight ===<br />
<br />
We're here to help spread the word of the good fight, you with us, or against us?<br />
It all happened when I thought that the people of our city are falling apart, fighting each other not fighting together, there are people out there struggling to survive, scraping by just barely, no long term plan in place, just run and hide and keep running, these people need hope. Hope to survive. You all can help us, we all can help each other when you fight the good fight, it does not mean you have to be heroic, every one is a hero in the good fight, even the smallest roles can sometimes be the most important. Just healing a fellow survivor or re-building the barricades in a building to buy the folks in there more time, think about it then let us know if you're on the side of the good fight.<br />
<br />
<br />
== Our Aims ==<br />
<br />
We aim to bring the people together to fight the good fight. We also aim to put on one great radio show for all you folks listing in, we'll be reporting local and city wide news along with some high quality music!<br />
<br />
We'll be reporting at 9pm or as close as we possibly can, every night!<br />
<br />
And let's not forget SURVIVE!<br />
<br />
{{RadioFreq|freq=28.06|coords=Where the music takes us&hellip;}}<br />
<br />
== Our Operations ==<br />
<br />
Creating our defense plan.<br />
<br />
Putting on one hell of a radio show!<br />
<br />
== Groups helping fight the good fight ==<br />
<br />
*[[Image:Logo2.PNG|25px]] [[Big Survivors Little Survivor]]<br />
<br />
*[[Image:Mpd.png|15px]] The [[Parkhouse Irregulars]] at [[Parkhouse Walk Police Station]]<br />
<br />
* [[Image:Borehamwood Research Facility.png|25px]] [[Borehamwood Research Facility]]<br />
<br />
{{BorehamwoodResearchFacilitySmall}}<br />
<br />
These guys are out there fighting the good fight, if you see them in the street give them a big thanks, or even better, some ammo<br />
<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''G.N.R agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
<br />
== Our Staff ==<br />
<br />
Three Dogg - Disk and Broadcast Extraordinaire<br />
<br />
A Lucky Guy - Died Defending Three Dog<br />
<br />
The Nervous Guy - Three Dog's Personal Bodyguard<br />
<br />
fireandice09 - Scout/Reporter<br />
<br />
Spartan2801 - MIA<br />
<br />
Temore Bags - Scout/Reporter<br />
<br />
Mongomery Osbert II<br />
<br />
Circus Midget - Scout/Reporter<br />
<br />
== Updates ==<br />
<br />
''Here's how we're shaping up.''<br />
<br />
Currently setting up a defense plan, getting ready for our time to shine... we'll see you all very soon...<br />
<br />
== [[Talk:Galaxy News Radio/Requests|Song Requests?]] ==<br />
<br />
Something you want to hear on the air? leave it with us [[Talk:Galaxy News Radio/Requests|here]]! (your name too please)<br />
<br />
== [[Talk:Galaxy News Radio/Report|You have a story?]] ==<br />
<br />
You got something that needs to be heard? something you wanna tell the people? leave it [[Talk:Galaxy News Radio/Report|here]] and we'll try to report on it!<br />
<br />
== [[Galaxy News Radio/Archives|Archives]] ==<br />
<br />
For your reading leisure find our archives [[Galaxy News Radio/Archives|here]]<br />
<br />
== Show your love! ==<br />
<br />
A massive thanks goes out to [[User:G-Man|G-Man]] for making G.N.R a template, those of you out there that listen to our shows, let us know, add this template to your pages<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
<br />
[[Category:Borehamwood Survivor Groups]] [[Category:Human Groups]]<br />
[[Category:Borehamwood Groups]]<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio&diff=1338056Galaxy News Radio2008-12-16T01:56:39Z<p>An unlucky guy: /* Updates */</p>
<hr />
<div>Galaxy News Radio - Bringing you the News no matter how bad it hurts.<br><br />
<br />
<br />
{{Groupbox|<br />
group_name=Galaxy News Radio|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=G.N.R|<br />
group_membership=5|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx}}<br />
=== Galaxy News Radio, Fighting the Good Fight ===<br />
<br />
We're here to help spread the word of the good fight, you with us, or against us?<br />
It all happened when I thought that the people of our city are falling apart, fighting each other not fighting together, there are people out there struggling to survive, scraping by just barely, no long term plan in place, just run and hide and keep running, these people need hope. Hope to survive. You all can help us, we all can help each other when you fight the good fight, it does not mean you have to be heroic, every one is a hero in the good fight, even the smallest roles can sometimes be the most important. Just healing a fellow survivor or re-building the barricades in a building to buy the folks in there more time, think about it then let us know if you're on the side of the good fight.<br />
<br />
<br />
== Our Aims ==<br />
<br />
We aim to bring the people together to fight the good fight. We also aim to put on one great radio show for all you folks listing in, we'll be reporting local and city wide news along with some high quality music!<br />
<br />
We'll be reporting at 9pm or as close as we possibly can, every night!<br />
<br />
And let's not forget SURVIVE!<br />
<br />
{{RadioFreq|freq=28.06|coords=Where the music takes us&hellip;}}<br />
<br />
== Our Operations ==<br />
<br />
Helping set up the defense and possible Evac of NWBH.<br />
<br />
Putting on one hell of a radio show!<br />
<br />
== Groups helping fight the good fight ==<br />
<br />
*[[Image:Logo2.PNG|25px]] [[Big Survivors Little Survivor]]<br />
<br />
*[[Image:Mpd.png|15px]] The [[Parkhouse Irregulars]] at [[Parkhouse Walk Police Station]]<br />
<br />
* [[Image:Borehamwood Research Facility.png|25px]] [[Borehamwood Research Facility]]<br />
<br />
{{BorehamwoodResearchFacilitySmall}}<br />
<br />
These guys are out there fighting the good fight, if you see them in the street give them a big thanks, or even better, some ammo<br />
<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''G.N.R agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
<br />
== Our Staff ==<br />
<br />
Three Dogg - Disk and Broadcast Extraordinaire<br />
<br />
A Lucky Guy - Died Defending Three Dog<br />
<br />
The Nervous Guy - Three Dog's Personal Bodyguard<br />
<br />
fireandice09 - Scout/Reporter<br />
<br />
Spartan2801 - MIA<br />
<br />
Temore Bags - Scout/Reporter<br />
<br />
Mongomery Osbert II<br />
<br />
Circus Midget - Scout/Reporter<br />
<br />
== Updates ==<br />
<br />
''Here's how we're shaping up.''<br />
<br />
Currently setting up a defense plan, getting ready for our time to shine... we'll see you all very soon...<br />
<br />
== [[Talk:Galaxy News Radio/Requests|Song Requests?]] ==<br />
<br />
Something you want to hear on the air? leave it with us [[Talk:Galaxy News Radio/Requests|here]]! (your name too please)<br />
<br />
== [[Talk:Galaxy News Radio/Report|You have a story?]] ==<br />
<br />
You got something that needs to be heard? something you wanna tell the people? leave it [[Talk:Galaxy News Radio/Report|here]] and we'll try to report on it!<br />
<br />
== [[Galaxy News Radio/Archives|Archives]] ==<br />
<br />
For your reading leisure find our archives [[Galaxy News Radio/Archives|here]]<br />
<br />
== Show your love! ==<br />
<br />
A massive thanks goes out to [[User:G-Man|G-Man]] for making G.N.R a template, those of you out there that listen to our shows, let us know, add this template to your pages<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
<br />
[[Category:Borehamwood Survivor Groups]] [[Category:Human Groups]]<br />
[[Category:Borehamwood Groups]]<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User:An_unlucky_guy&diff=1338055User:An unlucky guy2008-12-16T01:55:16Z<p>An unlucky guy: /* Causes */</p>
<hr />
<div>Well here's my user page and a little bit about each of my many characters across all three of our maps.<br />
I'd like to point out i have never taken part and highly disagree with Zerging, my characters are always more than 2 suburbs away from each other at all times.<br />
<br />
=Malton=<br />
<br />
'''Olikunmissile'''<br />
<br />
A level 21 survivor helping keep one of our great city's mansion (lord pitman's) safe from zombie and pk'er alike<br />
<br />
'''Olikunmissile1'''<br />
<br />
A level 41 death cultist, member of the [[blood cult]] who is out to get you, he's a murderer, driven insane by the zombies, he sees all as an enemy, if you stay away from him he won't get you.<br />
<br />
'''Nineel'''<br />
<br />
Zombie - that's all that needs to be said here<br />
<br />
=Monroeville=<br />
<br />
i have had many, many characters in M-ville, so i'll list the one's that are still alive today.<br />
<br />
'''The Last Unlucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
come and bite me zombies!<br />
<br />
'''The Lucky Guy'''<br />
<br />
"This user is still active one month into the second quarantine"<br />
<br />
=Borehamwood=<br />
<br />
'''Three Dog'''<br />
<br />
Disk master at [[Galaxy News Radio|GNR]]<br />
<br />
=Causes=<br />
{{MaltonUprising|This user}}<br />
{{SupportGNR}}<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude></div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio&diff=1338053Galaxy News Radio2008-12-16T01:54:10Z<p>An unlucky guy: /* Groups helping fight the good fight */</p>
<hr />
<div>Galaxy News Radio - Bringing you the News no matter how bad it hurts.<br><br />
<br />
<br />
{{Groupbox|<br />
group_name=Galaxy News Radio|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=G.N.R|<br />
group_membership=5|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx}}<br />
=== Galaxy News Radio, Fighting the Good Fight ===<br />
<br />
We're here to help spread the word of the good fight, you with us, or against us?<br />
It all happened when I thought that the people of our city are falling apart, fighting each other not fighting together, there are people out there struggling to survive, scraping by just barely, no long term plan in place, just run and hide and keep running, these people need hope. Hope to survive. You all can help us, we all can help each other when you fight the good fight, it does not mean you have to be heroic, every one is a hero in the good fight, even the smallest roles can sometimes be the most important. Just healing a fellow survivor or re-building the barricades in a building to buy the folks in there more time, think about it then let us know if you're on the side of the good fight.<br />
<br />
<br />
== Our Aims ==<br />
<br />
We aim to bring the people together to fight the good fight. We also aim to put on one great radio show for all you folks listing in, we'll be reporting local and city wide news along with some high quality music!<br />
<br />
We'll be reporting at 9pm or as close as we possibly can, every night!<br />
<br />
And let's not forget SURVIVE!<br />
<br />
{{RadioFreq|freq=28.06|coords=Where the music takes us&hellip;}}<br />
<br />
== Our Operations ==<br />
<br />
Helping set up the defense and possible Evac of NWBH.<br />
<br />
Putting on one hell of a radio show!<br />
<br />
== Groups helping fight the good fight ==<br />
<br />
*[[Image:Logo2.PNG|25px]] [[Big Survivors Little Survivor]]<br />
<br />
*[[Image:Mpd.png|15px]] The [[Parkhouse Irregulars]] at [[Parkhouse Walk Police Station]]<br />
<br />
* [[Image:Borehamwood Research Facility.png|25px]] [[Borehamwood Research Facility]]<br />
<br />
{{BorehamwoodResearchFacilitySmall}}<br />
<br />
These guys are out there fighting the good fight, if you see them in the street give them a big thanks, or even better, some ammo<br />
<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''G.N.R agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
<br />
== Our Staff ==<br />
<br />
Three Dogg - Disk and Broadcast Extraordinaire<br />
<br />
A Lucky Guy - Died Defending Three Dog<br />
<br />
The Nervous Guy - Three Dog's Personal Bodyguard<br />
<br />
fireandice09 - Scout/Reporter<br />
<br />
Spartan2801 - MIA<br />
<br />
Temore Bags - Scout/Reporter<br />
<br />
Mongomery Osbert II<br />
<br />
Circus Midget - Scout/Reporter<br />
<br />
== Updates ==<br />
<br />
''Here's how we're shaping up.''<br />
<br />
Three Dog was PK'd, however Three Dogg was ready to take on the batton!<br />
<br />
We have a forum! Drop in!<br />
<br />
http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx<br />
<br />
== [[Talk:Galaxy News Radio/Requests|Song Requests?]] ==<br />
<br />
Something you want to hear on the air? leave it with us [[Talk:Galaxy News Radio/Requests|here]]! (your name too please)<br />
<br />
== [[Talk:Galaxy News Radio/Report|You have a story?]] ==<br />
<br />
You got something that needs to be heard? something you wanna tell the people? leave it [[Talk:Galaxy News Radio/Report|here]] and we'll try to report on it!<br />
<br />
== [[Galaxy News Radio/Archives|Archives]] ==<br />
<br />
For your reading leisure find our archives [[Galaxy News Radio/Archives|here]]<br />
<br />
== Show your love! ==<br />
<br />
A massive thanks goes out to [[User:G-Man|G-Man]] for making G.N.R a template, those of you out there that listen to our shows, let us know, add this template to your pages<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
<br />
[[Category:Borehamwood Survivor Groups]] [[Category:Human Groups]]<br />
[[Category:Borehamwood Groups]]<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio&diff=1338052Galaxy News Radio2008-12-16T01:53:49Z<p>An unlucky guy: /* Groups helping fight the good fight */</p>
<hr />
<div>Galaxy News Radio - Bringing you the News no matter how bad it hurts.<br><br />
<br />
<br />
{{Groupbox|<br />
group_name=Galaxy News Radio|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=G.N.R|<br />
group_membership=5|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx}}<br />
=== Galaxy News Radio, Fighting the Good Fight ===<br />
<br />
We're here to help spread the word of the good fight, you with us, or against us?<br />
It all happened when I thought that the people of our city are falling apart, fighting each other not fighting together, there are people out there struggling to survive, scraping by just barely, no long term plan in place, just run and hide and keep running, these people need hope. Hope to survive. You all can help us, we all can help each other when you fight the good fight, it does not mean you have to be heroic, every one is a hero in the good fight, even the smallest roles can sometimes be the most important. Just healing a fellow survivor or re-building the barricades in a building to buy the folks in there more time, think about it then let us know if you're on the side of the good fight.<br />
<br />
<br />
== Our Aims ==<br />
<br />
We aim to bring the people together to fight the good fight. We also aim to put on one great radio show for all you folks listing in, we'll be reporting local and city wide news along with some high quality music!<br />
<br />
We'll be reporting at 9pm or as close as we possibly can, every night!<br />
<br />
And let's not forget SURVIVE!<br />
<br />
{{RadioFreq|freq=28.06|coords=Where the music takes us&hellip;}}<br />
<br />
== Our Operations ==<br />
<br />
Helping set up the defense and possible Evac of NWBH.<br />
<br />
Putting on one hell of a radio show!<br />
<br />
== Groups helping fight the good fight ==<br />
<br />
*[[Image:Logo2.PNG|25px]] [[Big Survivors Little Survivor]]<br />
<br />
*[[Image:Mpd.png|15px]] The [[Parkhouse Irregulars]] at [[Parkhouse Walk Police Station]]<br />
<br />
* [[Image:Borehamwood Research Facility.png|25px]] [[Borehamwood Research Facility]]<br />
<br />
{{BorehamwoodResearchFacilitySmall}}<br />
<br />
These guys are out there fighting the good fight, if you see them in the street give them a big thanks, or even better, some ammo<br />
<br />
{| align=center style="border: solid black 2px; margin: auto; text-align: center; width: 450px"<br />
|rowspan=2|[[Image:Doood.jpg|85px]]||style="background-color: black; color: white; width: 100%"|'''N00dles: The Comic'''<br />
|-<br />
| <font color="orange">'''This user agrees that 9 out of 10 wiki pages, need moar [[n00dles]].'''</font><br />
|}<noinclude>[[Category:Group Templates|{{PAGENAME}}]]</noinclude><br />
<br />
== Our Staff ==<br />
<br />
Three Dogg - Disk and Broadcast Extraordinaire<br />
<br />
A Lucky Guy - Died Defending Three Dog<br />
<br />
The Nervous Guy - Three Dog's Personal Bodyguard<br />
<br />
fireandice09 - Scout/Reporter<br />
<br />
Spartan2801 - MIA<br />
<br />
Temore Bags - Scout/Reporter<br />
<br />
Mongomery Osbert II<br />
<br />
Circus Midget - Scout/Reporter<br />
<br />
== Updates ==<br />
<br />
''Here's how we're shaping up.''<br />
<br />
Three Dog was PK'd, however Three Dogg was ready to take on the batton!<br />
<br />
We have a forum! Drop in!<br />
<br />
http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx<br />
<br />
== [[Talk:Galaxy News Radio/Requests|Song Requests?]] ==<br />
<br />
Something you want to hear on the air? leave it with us [[Talk:Galaxy News Radio/Requests|here]]! (your name too please)<br />
<br />
== [[Talk:Galaxy News Radio/Report|You have a story?]] ==<br />
<br />
You got something that needs to be heard? something you wanna tell the people? leave it [[Talk:Galaxy News Radio/Report|here]] and we'll try to report on it!<br />
<br />
== [[Galaxy News Radio/Archives|Archives]] ==<br />
<br />
For your reading leisure find our archives [[Galaxy News Radio/Archives|here]]<br />
<br />
== Show your love! ==<br />
<br />
A massive thanks goes out to [[User:G-Man|G-Man]] for making G.N.R a template, those of you out there that listen to our shows, let us know, add this template to your pages<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
<br />
[[Category:Borehamwood Survivor Groups]] [[Category:Human Groups]]<br />
[[Category:Borehamwood Groups]]<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:An_unlucky_guy&diff=1338050User talk:An unlucky guy2008-12-16T01:51:19Z<p>An unlucky guy: /* Removing content */</p>
<hr />
<div>== Removing content ==<br />
Please don't [http://wiki.urbandead.com/index.php?title=Game_Over&diff=prev&oldid=1334633 edit] and/or [http://wiki.urbandead.com/index.php?title=Game_Over&diff=next&oldid=1334633 blank] pages that aren't "yours". You could be reported on Vandal Banning for this.<br />
--{{User:Janus Abernathy/Sig}} 15:58, 11 December 2008 (UTC)<br />
:[[User:We Cell|We Cell]] will probably receive a warning, even if he reverted his edit to your page and made his apologies. I'm sorry for what happened to your group in UD, you were a cool one. But behaving like a vandal on the wiki won't help you :| --{{User:Janus Abernathy/Sig}} 16:16, 11 December 2008 (UTC)<br />
::Agreed, but surely you can understand how upset he is given that a month and a half's worth of his work was just destroyed by someone who has almost certainly been breaking the rules by using multiple accounts to PK people and nothing has been done about it. --[[User:Comite|Comite]] 16:23, 11 December 2008 (UTC)<br />
thanks for the back up, but really, i admit i broke the broke the rules by destroying his page, so if there are consequences i'll accept them --[[User:An unlucky guy|Three Dog]] 16:27, 11 December 2008 (UTC)<br />
:::He wrote [http://wiki.urbandead.com/index.php?title=Talk:Galaxy_News_Radio&diff=cur&oldid=1334654 this] on your group's talk page and [[User_talk:We_Cell|this on his talk page]].<br />
:::Again, I'm really sorry for what happened to your group. I don't know about the Game Over zerging anyway. --{{User:Janus Abernathy/Sig}} 16:30, 11 December 2008 (UTC)<br />
<br />
Consider yourself officially warned for the behaviour discussed above. Future incidents may see your editing privileges removed <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 11:30 12 December 2008 (BST)</small><br />
:Ummm, Hagnat already let both him and We Cell off without warnings. See the bottom of the talk page. --[[User:Comite|Comite]] 21:06, 15 December 2008 (UTC)<br />
::Yes, but then [[User:Boxy|Boxy]] [[UDWiki:Administration/Vandal_Banning#User:An_unlucky_guy|warned them both]]. --{{User:Janus Abernathy/Sig}} 21:10, 15 December 2008 (UTC)<br />
:::Yeah, great to know that we can take sysop decisions as final, then. --[[User:Comite|Comite]] 21:13, 15 December 2008 (UTC)<br />
::::guys guys guys... did my talk page become a discussion page or something? xD --[[User:An unlucky guy|Three Dog]] 01:51, 16 December 2008 (UTC)<br />
<br />
== borehamwwod communication ==<br />
<br />
== Meddleing ==<br />
<br />
I did some meddleing in your affairs, and set-up a different news-reporting format on your page[[Talk:Galaxy News Radio/Report|here.]] Getting rid of it is merely some simple deleting if you don't want it, as it could spell a bit more work to maintain.--[[User:G-Man|G-Man]] 04:42, 16 November 2008 (UTC)<br />
:It should govern itself (make sure to check both pages whenever one is updated), the only thing I haven't accomplished was a direct link to the suburb itself which I wanted to place in the attached image...--[[User:G-Man|G-Man]] 02:14, 17 November 2008 (UTC)<br />
<br />
==Template==<br />
Template for your troubles in the good fight (plus I just don't feel like working on my cade plan right now and this was a good diversion). Set up a category as well, and I can send you any news from the NE. Keep it anonymous, im a fan of GNR in Fallout 3 and im glad to see it here handled as it is, so im not in it for the radio time, im in it for the success of the station. If you want the template changed just give me a shout and i'll deal with it.--[[User:G-Man|G-Man]] 06:41, 10 November 2008 (UTC)<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
==Communications==<br />
<br />
Just set up on http://www.beerhah.com come say hi. --{{User:Rosslessness/Sig}} 23:01, 7 November 2008 (UTC)<br />
<br />
== Welcome! ==<br />
<br />
I realized that you didn't have this template yet and are eligible for it, but judging by the amount of [[Special:Contributions/An unlucky guy|your contributions,]] you get this template instead! Welcome to the UD wiki. If you have any problems, post a comment on my talk page. <br />
<br />
{{Welcomenewbie?}}<br />
<br />
{{User:Linkthewindow/Sig}} 04:45, 16 November 2008 (UTC)<br />
<br />
== Ive left a request! ==<br />
<br />
Any chance of a broadcast?<br />
<br />
== Administration ==<br />
<br />
please, do not edit other people group pages... if you have problems with users being vandal you should report them, not act like them. We cell seemed not to know the rules about group page ownership, so i let him go sans warnings. You are ok to go as well, but next time try to talk to people first before editing their stuff. --[[User:Hagnat|People's Commissar Hagnat]] <sup>[[User talk:Hagnat|talk]] [[Special:Listusers/sysop|mod]]</sup> 17:34, 11 December 2008 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:An_unlucky_guy&diff=1338049User talk:An unlucky guy2008-12-16T01:51:05Z<p>An unlucky guy: /* Removing content */</p>
<hr />
<div>== Removing content ==<br />
Please don't [http://wiki.urbandead.com/index.php?title=Game_Over&diff=prev&oldid=1334633 edit] and/or [http://wiki.urbandead.com/index.php?title=Game_Over&diff=next&oldid=1334633 blank] pages that aren't "yours". You could be reported on Vandal Banning for this.<br />
--{{User:Janus Abernathy/Sig}} 15:58, 11 December 2008 (UTC)<br />
:[[User:We Cell|We Cell]] will probably receive a warning, even if he reverted his edit to your page and made his apologies. I'm sorry for what happened to your group in UD, you were a cool one. But behaving like a vandal on the wiki won't help you :| --{{User:Janus Abernathy/Sig}} 16:16, 11 December 2008 (UTC)<br />
::Agreed, but surely you can understand how upset he is given that a month and a half's worth of his work was just destroyed by someone who has almost certainly been breaking the rules by using multiple accounts to PK people and nothing has been done about it. --[[User:Comite|Comite]] 16:23, 11 December 2008 (UTC)<br />
thanks for the back up, but really, i admit i broke the broke the rules by destroying his page, so if there are consequences i'll accept them --[[User:An unlucky guy|Three Dog]] 16:27, 11 December 2008 (UTC)<br />
:::He wrote [http://wiki.urbandead.com/index.php?title=Talk:Galaxy_News_Radio&diff=cur&oldid=1334654 this] on your group's talk page and [[User_talk:We_Cell|this on his talk page]].<br />
:::Again, I'm really sorry for what happened to your group. I don't know about the Game Over zerging anyway. --{{User:Janus Abernathy/Sig}} 16:30, 11 December 2008 (UTC)<br />
<br />
Consider yourself officially warned for the behaviour discussed above. Future incidents may see your editing privileges removed <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 11:30 12 December 2008 (BST)</small><br />
:Ummm, Hagnat already let both him and We Cell off without warnings. See the bottom of the talk page. --[[User:Comite|Comite]] 21:06, 15 December 2008 (UTC)<br />
::Yes, but then [[User:Boxy|Boxy]] [[UDWiki:Administration/Vandal_Banning#User:An_unlucky_guy|warned them both]]. --{{User:Janus Abernathy/Sig}} 21:10, 15 December 2008 (UTC)<br />
:::Yeah, great to know that we can take sysop decisions as final, then. --[[User:Comite|Comite]] 21:13, 15 December 2008 (UTC)<br />
::::guys guys guys... did my talk page become a discussion page or something? xD<br />
<br />
== borehamwwod communication ==<br />
<br />
== Meddleing ==<br />
<br />
I did some meddleing in your affairs, and set-up a different news-reporting format on your page[[Talk:Galaxy News Radio/Report|here.]] Getting rid of it is merely some simple deleting if you don't want it, as it could spell a bit more work to maintain.--[[User:G-Man|G-Man]] 04:42, 16 November 2008 (UTC)<br />
:It should govern itself (make sure to check both pages whenever one is updated), the only thing I haven't accomplished was a direct link to the suburb itself which I wanted to place in the attached image...--[[User:G-Man|G-Man]] 02:14, 17 November 2008 (UTC)<br />
<br />
==Template==<br />
Template for your troubles in the good fight (plus I just don't feel like working on my cade plan right now and this was a good diversion). Set up a category as well, and I can send you any news from the NE. Keep it anonymous, im a fan of GNR in Fallout 3 and im glad to see it here handled as it is, so im not in it for the radio time, im in it for the success of the station. If you want the template changed just give me a shout and i'll deal with it.--[[User:G-Man|G-Man]] 06:41, 10 November 2008 (UTC)<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
==Communications==<br />
<br />
Just set up on http://www.beerhah.com come say hi. --{{User:Rosslessness/Sig}} 23:01, 7 November 2008 (UTC)<br />
<br />
== Welcome! ==<br />
<br />
I realized that you didn't have this template yet and are eligible for it, but judging by the amount of [[Special:Contributions/An unlucky guy|your contributions,]] you get this template instead! Welcome to the UD wiki. If you have any problems, post a comment on my talk page. <br />
<br />
{{Welcomenewbie?}}<br />
<br />
{{User:Linkthewindow/Sig}} 04:45, 16 November 2008 (UTC)<br />
<br />
== Ive left a request! ==<br />
<br />
Any chance of a broadcast?<br />
<br />
== Administration ==<br />
<br />
please, do not edit other people group pages... if you have problems with users being vandal you should report them, not act like them. We cell seemed not to know the rules about group page ownership, so i let him go sans warnings. You are ok to go as well, but next time try to talk to people first before editing their stuff. --[[User:Hagnat|People's Commissar Hagnat]] <sup>[[User talk:Hagnat|talk]] [[Special:Listusers/sysop|mod]]</sup> 17:34, 11 December 2008 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:Janus_Abernathy&diff=1334685User talk:Janus Abernathy2008-12-11T16:35:42Z<p>An unlucky guy: /* well */</p>
<hr />
<div><div align=center><br />
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|<br />
[[User:Janus Abernathy|Janus Abernathy]] | [[User talk:Janus Abernathy|Talk]] | [[User:Janus Abernathy/Characters|Characters]] | [[Anti-zombie squad|Anti-zombie squad]]<br />
|}<br />
</div align=center><br />
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{| style="border: 2px solid darkgrey; border-spacing: 0; font-size: 100%; margin: 3em 3em; width: 89%"<br />
|colspan=2 style="background: #007BA7; color: black; font-size: 120%; text-align: center"|'''TALK'''<br />
|-<br />
|style="text-align: center; background: black;" colspan="2"|<br />
|- style="background: #F0F8FF;"<br />
<br />
|colspan=2 style="text-align: left; width: 12em; margin: 3em 3em; vertical-align:top; border-top:solid 1px grey"|<br />
<br />
==Please, new posts [http://wiki.urbandead.com/index.php?title=User_talk:Janus_Abernathy&action=edit&section=new at the bottom.]==<br />
<br />
==Hi==<br />
--{{User:Axe Hack/Sig}} 19:06, 22 March 2008 (UTC)<br />
<br />
==[[Chancelwood]]==<br />
<br />
Please keep suburb news NPOV. It is not a place to discuss strategy, cheer for a group, or request for help. I have removed the POV part of your news. --{{User:Pdeq/sig}} 22:47, 23 April 2008 (BST)<br />
<br />
Currently 49 outside Haslock NT, there are plenty of buildings still standing, the suburb isn't even moderately infested with zombies yet, so I've set back the danger level to moderate. It will most likely increase to Dangerous over the next short time, but it certainly isn't anywhere near very dangerous so try not to be so reactionary ;) --[[User:TouchingVirus|TouchingVirus]] 17:32, 28 November 2008 (UTC)<br />
: I completely understand the dangerous danger level having reviewed the burb, it's cool :) --[[User:TouchingVirus|TouchingVirus]] 19:45, 28 November 2008 (UTC)<br />
<br />
==[[User:Eric bessette|Eric bessette]]==<br />
Janus im so very glad to hear this, we need to start to rebuild and recruit. im in the process now. West Grayside is flling apart, im attempting to hold it together.--[[User:Eric bessette|Eric bessette]] 02:49, 6 September 2008 (BST)<br />
<br />
Unfortunatly those 3 have become inactive, and we are not on the recruiting page because we dont have ten members. once we get ten active members we will be on there--[[User:Eric bessette|Eric bessette]] 04:53, 1 November 2008 (UTC)<br />
<br />
==[[User:Zombykiller|Bhuwannabe]]==<br />
<br />
Janus I will go out and look for safehouses in neighbouring Suburbs wanna help? Im doing Kempsterbank As soon as i get full AP *TOMORROW*--[[User:Zombykiller|bhuwannabe]] 01:55, 9 October 2008 (BST)<br />
::Bhuwannabe, I answered you in the AZS page :) -[[user:Janus Abernathy|Janus Abernathy]] 9 Oct, 15.16 (UTC+2)<br />
<br />
==[[User:Forensic_hoffman|Forensic_hoffman]]==<br />
<br />
what!? im not on your allies list--[[User:Forensic hoffman|Forensic hoffman]] 23:41, 21 October 2008 (BST)<br />
:My bad. Now you're in :) --[[User:Janus Abernathy|Janus Abernathy]] 12:38, 22 October 2008 (BST)<br />
thanks miss abernathy--[[User:Forensic hoffman|Forensic hoffman]] 19:59, 22 October 2008 (BST)<br />
<br />
btw! from what my story says, what kind of person do you think i am?--[[User:Forensic hoffman|Forensic hoffman]] 22:09, 22 October 2008 (BST)<br />
:Uhm.. a man who's loyal to his friends and allies? ;) --[[User:Janus Abernathy|Janus Abernathy]] 13:58, 23 October 2008 (BST)<br />
<br />
==Thanks!==<br />
<br />
Are you travelling NE? --{{User:Rosslessness/Sig}} 15:29, 28 October 2008 (UTC)<br />
:If you find a survivor you can get lurching gait for free. --{{User:Rosslessness/Sig}} 15:42, 28 October 2008 (UTC)<br />
<br />
==Gab==<br />
<br />
Hey man. I saw you had some trouble in West Grayside. I'm currently in the area myself, and I had trouble finding a safehouse in the suburb nextdoor - watch your backs guys!<br />
Peace {{Unsigned|Gabcd86| 23:22, 7 November 2008}}<br />
<br />
==[[User:Soldier|Soldier UDW]]==<br />
<br />
'''11/09/08:''' Intresting idea about the alliance, in fact the alliance will have a name of its own: The [[Zombie Emergency Management Agency]]. It will be a club with multiple groups and I will think both of the AZS and the SZES will become famous. I will give you my answer soon, all I need is the Approval of Eric Bessette. <br />
<br />
-- 23:13, 9 November 2008 (UTC)<br />
<br />
'''11/14/08:''' I don't know what you are talking about of a forum. I haven't made any forums. So I don't even know what is Masterme120.<br />
<br />
-- 21:50, 14 November 2008 (UTC)<br />
<br />
'''11/21/08:''' Janus, I saw what you wrote in the Urban Dead Pranks article. You don't have to worry about it. I know its weird and it looks bad, but it just needs to be worked on. If you have any prank ideas feel free to write it into the article. You're covered if you editted it wrong.<br />
<br />
-- 22:29, 21 November 2008 (UTC)<br />
<br />
'''12/03/08:''' Oh, I haven't checked my Talk Page lately. Okay, I will add him on the List.<br />
<br />
-- 01:14, 4 December 2008 (UTC)<br />
<br />
==[[User:Saromu|Sonny Corleone]]==<br />
You're A Homo.<br />
Stop defending being gay. Its a sin and a one way ticket to hell, and the wrath of DORIS. --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 06:16, 21 November 2008 (UTC)<br />
<br />
==[[User:Three Dog|Three Dog]]==<br />
<br />
Very nice tip thank you, and if you have any reports of areas let me know and i will broadcast them into there rightful areas. There needs to be someone to put on some music. --[[User:Three Dog|Three Dog]] 03:24, 5 December 2008 (UTC)<br />
<br />
==well==<br />
<br />
If they have done it to the galaxy news radio page then removed my complaint at vandalizing i considered it only fair, and if i get banned, who cares? this game's gone to hell since kevan over powered the zombies and malton is in the shitter<br />
<br />
--[[User:An unlucky guy|Three Dog]] 16:03, 11 December 2008 (UTC)<br />
<br />
:no he did not apologize and what happened to my group has nothing to do with why i got him back<br />
:i got him back for what he did then removing my complaint<br />
:i consider my act just and if i'm to be banned for it, i am not really bothered<br />
:EDIT: oops forgot to sign my post, sorry about the double alert --[[User:An unlucky guy|Three Dog]] 16:29, 11 :<br />
:December 2008 (UTC)<br />
<br />
::eh, Zerging has always been a problem for UD, and i'm not denying the fact i killed his page and removed his ::comments from my own page, i'll wait for the moderators or admins to contact me and i won't deny anything i've done.</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:Janus_Abernathy&diff=1334683User talk:Janus Abernathy2008-12-11T16:29:05Z<p>An unlucky guy: /* well */</p>
<hr />
<div><div align=center><br />
{| style="background: WHITE; border: 2px solid RED;border-spacing: 0px; clear: both; font-style: italic; margin-bottom: 25px; text-align: center; width: 6 px"<br />
|<br />
[[User:Janus Abernathy|Janus Abernathy]] | [[User talk:Janus Abernathy|Talk]] | [[User:Janus Abernathy/Characters|Characters]] | [[Anti-zombie squad|Anti-zombie squad]]<br />
|}<br />
</div align=center><br />
<br />
{| style="border: 2px solid darkgrey; border-spacing: 0; font-size: 100%; margin: 3em 3em; width: 89%"<br />
|colspan=2 style="background: #007BA7; color: black; font-size: 120%; text-align: center"|'''TALK'''<br />
|-<br />
|style="text-align: center; background: black;" colspan="2"|<br />
|- style="background: #F0F8FF;"<br />
<br />
|colspan=2 style="text-align: left; width: 12em; margin: 3em 3em; vertical-align:top; border-top:solid 1px grey"|<br />
<br />
==Please, new posts [http://wiki.urbandead.com/index.php?title=User_talk:Janus_Abernathy&action=edit&section=new at the bottom.]==<br />
<br />
==Hi==<br />
--{{User:Axe Hack/Sig}} 19:06, 22 March 2008 (UTC)<br />
<br />
==[[Chancelwood]]==<br />
<br />
Please keep suburb news NPOV. It is not a place to discuss strategy, cheer for a group, or request for help. I have removed the POV part of your news. --{{User:Pdeq/sig}} 22:47, 23 April 2008 (BST)<br />
<br />
Currently 49 outside Haslock NT, there are plenty of buildings still standing, the suburb isn't even moderately infested with zombies yet, so I've set back the danger level to moderate. It will most likely increase to Dangerous over the next short time, but it certainly isn't anywhere near very dangerous so try not to be so reactionary ;) --[[User:TouchingVirus|TouchingVirus]] 17:32, 28 November 2008 (UTC)<br />
: I completely understand the dangerous danger level having reviewed the burb, it's cool :) --[[User:TouchingVirus|TouchingVirus]] 19:45, 28 November 2008 (UTC)<br />
<br />
==[[User:Eric bessette|Eric bessette]]==<br />
Janus im so very glad to hear this, we need to start to rebuild and recruit. im in the process now. West Grayside is flling apart, im attempting to hold it together.--[[User:Eric bessette|Eric bessette]] 02:49, 6 September 2008 (BST)<br />
<br />
Unfortunatly those 3 have become inactive, and we are not on the recruiting page because we dont have ten members. once we get ten active members we will be on there--[[User:Eric bessette|Eric bessette]] 04:53, 1 November 2008 (UTC)<br />
<br />
==[[User:Zombykiller|Bhuwannabe]]==<br />
<br />
Janus I will go out and look for safehouses in neighbouring Suburbs wanna help? Im doing Kempsterbank As soon as i get full AP *TOMORROW*--[[User:Zombykiller|bhuwannabe]] 01:55, 9 October 2008 (BST)<br />
::Bhuwannabe, I answered you in the AZS page :) -[[user:Janus Abernathy|Janus Abernathy]] 9 Oct, 15.16 (UTC+2)<br />
<br />
==[[User:Forensic_hoffman|Forensic_hoffman]]==<br />
<br />
what!? im not on your allies list--[[User:Forensic hoffman|Forensic hoffman]] 23:41, 21 October 2008 (BST)<br />
:My bad. Now you're in :) --[[User:Janus Abernathy|Janus Abernathy]] 12:38, 22 October 2008 (BST)<br />
thanks miss abernathy--[[User:Forensic hoffman|Forensic hoffman]] 19:59, 22 October 2008 (BST)<br />
<br />
btw! from what my story says, what kind of person do you think i am?--[[User:Forensic hoffman|Forensic hoffman]] 22:09, 22 October 2008 (BST)<br />
:Uhm.. a man who's loyal to his friends and allies? ;) --[[User:Janus Abernathy|Janus Abernathy]] 13:58, 23 October 2008 (BST)<br />
<br />
==Thanks!==<br />
<br />
Are you travelling NE? --{{User:Rosslessness/Sig}} 15:29, 28 October 2008 (UTC)<br />
:If you find a survivor you can get lurching gait for free. --{{User:Rosslessness/Sig}} 15:42, 28 October 2008 (UTC)<br />
<br />
==Gab==<br />
<br />
Hey man. I saw you had some trouble in West Grayside. I'm currently in the area myself, and I had trouble finding a safehouse in the suburb nextdoor - watch your backs guys!<br />
Peace {{Unsigned|Gabcd86| 23:22, 7 November 2008}}<br />
<br />
==[[User:Soldier|Soldier UDW]]==<br />
<br />
'''11/09/08:''' Intresting idea about the alliance, in fact the alliance will have a name of its own: The [[Zombie Emergency Management Agency]]. It will be a club with multiple groups and I will think both of the AZS and the SZES will become famous. I will give you my answer soon, all I need is the Approval of Eric Bessette. <br />
<br />
-- 23:13, 9 November 2008 (UTC)<br />
<br />
'''11/14/08:''' I don't know what you are talking about of a forum. I haven't made any forums. So I don't even know what is Masterme120.<br />
<br />
-- 21:50, 14 November 2008 (UTC)<br />
<br />
'''11/21/08:''' Janus, I saw what you wrote in the Urban Dead Pranks article. You don't have to worry about it. I know its weird and it looks bad, but it just needs to be worked on. If you have any prank ideas feel free to write it into the article. You're covered if you editted it wrong.<br />
<br />
-- 22:29, 21 November 2008 (UTC)<br />
<br />
'''12/03/08:''' Oh, I haven't checked my Talk Page lately. Okay, I will add him on the List.<br />
<br />
-- 01:14, 4 December 2008 (UTC)<br />
<br />
==[[User:Saromu|Sonny Corleone]]==<br />
You're A Homo.<br />
Stop defending being gay. Its a sin and a one way ticket to hell, and the wrath of DORIS. --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 06:16, 21 November 2008 (UTC)<br />
<br />
==[[User:Three Dog|Three Dog]]==<br />
<br />
Very nice tip thank you, and if you have any reports of areas let me know and i will broadcast them into there rightful areas. There needs to be someone to put on some music. --[[User:Three Dog|Three Dog]] 03:24, 5 December 2008 (UTC)<br />
<br />
==well==<br />
<br />
If they have done it to the galaxy news radio page then removed my complaint at vandalizing i considered it only fair, and if i get banned, who cares? this game's gone to hell since kevan over powered the zombies and malton is in the shitter<br />
<br />
--[[User:An unlucky guy|Three Dog]] 16:03, 11 December 2008 (UTC)<br />
<br />
no he did not apologize and what happened to my group has nothing to do with why i got him back<br />
<br />
i got him back for what he did then removing my complaint<br />
<br />
i consider my act just and if i'm to be banned for it, i am not really bothered<br />
<br />
EDIT: oops forgot to sign my post, sorry about the double alert --[[User:An unlucky guy|Three Dog]] 16:29, 11 December 2008 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:An_unlucky_guy&diff=1334682User talk:An unlucky guy2008-12-11T16:27:53Z<p>An unlucky guy: /* Removing content */</p>
<hr />
<div>== Removing content ==<br />
Please don't [http://wiki.urbandead.com/index.php?title=Game_Over&diff=prev&oldid=1334633 edit] and/or [http://wiki.urbandead.com/index.php?title=Game_Over&diff=next&oldid=1334633 blank] pages that aren't "yours". You could be reported on Vandal Banning for this.<br />
--{{User:Janus Abernathy/Sig}} 15:58, 11 December 2008 (UTC)<br />
:[[User:We Cell|We Cell]] will probably receive a warning, even if he reverted his edit to your page and made his apologies. I'm sorry for what happened to your group in UD, you were a cool one. But behaving like a vandal on the wiki won't help you :| --{{User:Janus Abernathy/Sig}} 16:16, 11 December 2008 (UTC)<br />
::Agreed, but surely you can understand how upset he is given that a month and a half's worth of his work was just destroyed by someone who has almost certainly been breaking the rules by using multiple accounts to PK people and nothing has been done about it. --[[User:Comite|Comite]] 16:23, 11 December 2008 (UTC)<br />
thanks for the back up, but really, i admit i broke the broke the rules by destroying his page, so if there are consequences i'll accept them --[[User:An unlucky guy|Three Dog]] 16:27, 11 December 2008 (UTC)<br />
<br />
== borehamwwod communication ==<br />
<br />
== Meddleing ==<br />
<br />
I did some meddleing in your affairs, and set-up a different news-reporting format on your page[[Talk:Galaxy News Radio/Report|here.]] Getting rid of it is merely some simple deleting if you don't want it, as it could spell a bit more work to maintain.--[[User:G-Man|G-Man]] 04:42, 16 November 2008 (UTC)<br />
:It should govern itself (make sure to check both pages whenever one is updated), the only thing I haven't accomplished was a direct link to the suburb itself which I wanted to place in the attached image...--[[User:G-Man|G-Man]] 02:14, 17 November 2008 (UTC)<br />
::Agreed, but you have to understand how he is naturally upset. This "We Cell" guy is obviously cheating by using multiple accounts to PK people, as any IP check would likely confirm, and yet he gets away with ruining a month and a half's worth of work from GNR. It's pretty frustrating to watch much less be on the receiving end of. --[[User:Comite|Comite]] 16:23, 11 December 2008 (UTC)<br />
<br />
==Template==<br />
Template for your troubles in the good fight (plus I just don't feel like working on my cade plan right now and this was a good diversion). Set up a category as well, and I can send you any news from the NE. Keep it anonymous, im a fan of GNR in Fallout 3 and im glad to see it here handled as it is, so im not in it for the radio time, im in it for the success of the station. If you want the template changed just give me a shout and i'll deal with it.--[[User:G-Man|G-Man]] 06:41, 10 November 2008 (UTC)<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
==Communications==<br />
<br />
Just set up on http://www.beerhah.com come say hi. --{{User:Rosslessness/Sig}} 23:01, 7 November 2008 (UTC)<br />
<br />
== Welcome! ==<br />
<br />
I realized that you didn't have this template yet and are eligible for it, but judging by the amount of [[Special:Contributions/An unlucky guy|your contributions,]] you get this template instead! Welcome to the UD wiki. If you have any problems, post a comment on my talk page. <br />
<br />
{{Welcomenewbie?}}<br />
<br />
{{User:Linkthewindow/Sig}} 04:45, 16 November 2008 (UTC)<br />
<br />
== Ive left a request! ==<br />
<br />
Any chance of a broadcast?</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:Janus_Abernathy&diff=1334677User talk:Janus Abernathy2008-12-11T16:19:57Z<p>An unlucky guy: /* well */</p>
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|<br />
[[User:Janus Abernathy|Janus Abernathy]] | [[User talk:Janus Abernathy|Talk]] | [[User:Janus Abernathy/Characters|Characters]] | [[Anti-zombie squad|Anti-zombie squad]]<br />
|}<br />
</div align=center><br />
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{| style="border: 2px solid darkgrey; border-spacing: 0; font-size: 100%; margin: 3em 3em; width: 89%"<br />
|colspan=2 style="background: #007BA7; color: black; font-size: 120%; text-align: center"|'''TALK'''<br />
|-<br />
|style="text-align: center; background: black;" colspan="2"|<br />
|- style="background: #F0F8FF;"<br />
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|colspan=2 style="text-align: left; width: 12em; margin: 3em 3em; vertical-align:top; border-top:solid 1px grey"|<br />
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==Please, new posts [http://wiki.urbandead.com/index.php?title=User_talk:Janus_Abernathy&action=edit&section=new at the bottom.]==<br />
<br />
==Hi==<br />
--{{User:Axe Hack/Sig}} 19:06, 22 March 2008 (UTC)<br />
<br />
==[[Chancelwood]]==<br />
<br />
Please keep suburb news NPOV. It is not a place to discuss strategy, cheer for a group, or request for help. I have removed the POV part of your news. --{{User:Pdeq/sig}} 22:47, 23 April 2008 (BST)<br />
<br />
Currently 49 outside Haslock NT, there are plenty of buildings still standing, the suburb isn't even moderately infested with zombies yet, so I've set back the danger level to moderate. It will most likely increase to Dangerous over the next short time, but it certainly isn't anywhere near very dangerous so try not to be so reactionary ;) --[[User:TouchingVirus|TouchingVirus]] 17:32, 28 November 2008 (UTC)<br />
: I completely understand the dangerous danger level having reviewed the burb, it's cool :) --[[User:TouchingVirus|TouchingVirus]] 19:45, 28 November 2008 (UTC)<br />
<br />
==[[User:Eric bessette|Eric bessette]]==<br />
Janus im so very glad to hear this, we need to start to rebuild and recruit. im in the process now. West Grayside is flling apart, im attempting to hold it together.--[[User:Eric bessette|Eric bessette]] 02:49, 6 September 2008 (BST)<br />
<br />
Unfortunatly those 3 have become inactive, and we are not on the recruiting page because we dont have ten members. once we get ten active members we will be on there--[[User:Eric bessette|Eric bessette]] 04:53, 1 November 2008 (UTC)<br />
<br />
==[[User:Zombykiller|Bhuwannabe]]==<br />
<br />
Janus I will go out and look for safehouses in neighbouring Suburbs wanna help? Im doing Kempsterbank As soon as i get full AP *TOMORROW*--[[User:Zombykiller|bhuwannabe]] 01:55, 9 October 2008 (BST)<br />
::Bhuwannabe, I answered you in the AZS page :) -[[user:Janus Abernathy|Janus Abernathy]] 9 Oct, 15.16 (UTC+2)<br />
<br />
==[[User:Forensic_hoffman|Forensic_hoffman]]==<br />
<br />
what!? im not on your allies list--[[User:Forensic hoffman|Forensic hoffman]] 23:41, 21 October 2008 (BST)<br />
:My bad. Now you're in :) --[[User:Janus Abernathy|Janus Abernathy]] 12:38, 22 October 2008 (BST)<br />
thanks miss abernathy--[[User:Forensic hoffman|Forensic hoffman]] 19:59, 22 October 2008 (BST)<br />
<br />
btw! from what my story says, what kind of person do you think i am?--[[User:Forensic hoffman|Forensic hoffman]] 22:09, 22 October 2008 (BST)<br />
:Uhm.. a man who's loyal to his friends and allies? ;) --[[User:Janus Abernathy|Janus Abernathy]] 13:58, 23 October 2008 (BST)<br />
<br />
==Thanks!==<br />
<br />
Are you travelling NE? --{{User:Rosslessness/Sig}} 15:29, 28 October 2008 (UTC)<br />
:If you find a survivor you can get lurching gait for free. --{{User:Rosslessness/Sig}} 15:42, 28 October 2008 (UTC)<br />
<br />
==Gab==<br />
<br />
Hey man. I saw you had some trouble in West Grayside. I'm currently in the area myself, and I had trouble finding a safehouse in the suburb nextdoor - watch your backs guys!<br />
Peace {{Unsigned|Gabcd86| 23:22, 7 November 2008}}<br />
<br />
==[[User:Soldier|Soldier UDW]]==<br />
<br />
'''11/09/08:''' Intresting idea about the alliance, in fact the alliance will have a name of its own: The [[Zombie Emergency Management Agency]]. It will be a club with multiple groups and I will think both of the AZS and the SZES will become famous. I will give you my answer soon, all I need is the Approval of Eric Bessette. <br />
<br />
-- 23:13, 9 November 2008 (UTC)<br />
<br />
'''11/14/08:''' I don't know what you are talking about of a forum. I haven't made any forums. So I don't even know what is Masterme120.<br />
<br />
-- 21:50, 14 November 2008 (UTC)<br />
<br />
'''11/21/08:''' Janus, I saw what you wrote in the Urban Dead Pranks article. You don't have to worry about it. I know its weird and it looks bad, but it just needs to be worked on. If you have any prank ideas feel free to write it into the article. You're covered if you editted it wrong.<br />
<br />
-- 22:29, 21 November 2008 (UTC)<br />
<br />
'''12/03/08:''' Oh, I haven't checked my Talk Page lately. Okay, I will add him on the List.<br />
<br />
-- 01:14, 4 December 2008 (UTC)<br />
<br />
==[[User:Saromu|Sonny Corleone]]==<br />
You're A Homo.<br />
Stop defending being gay. Its a sin and a one way ticket to hell, and the wrath of DORIS. --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 06:16, 21 November 2008 (UTC)<br />
<br />
==[[User:Three Dog|Three Dog]]==<br />
<br />
Very nice tip thank you, and if you have any reports of areas let me know and i will broadcast them into there rightful areas. There needs to be someone to put on some music. --[[User:Three Dog|Three Dog]] 03:24, 5 December 2008 (UTC)<br />
<br />
==well==<br />
<br />
If they have done it to the galaxy news radio page then removed my complaint at vandalizing i considered it only fair, and if i get banned, who cares? this game's gone to hell since kevan over powered the zombies and malton is in the shitter<br />
<br />
--[[User:An unlucky guy|Three Dog]] 16:03, 11 December 2008 (UTC)<br />
<br />
no he did apologize and what happened to my group has nothing to do with why i got him back<br />
<br />
i got him back for what he did then removing my complaint<br />
<br />
i consider my act just and if i'm to be banned for it, i am not really bothered</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Talk:Galaxy_News_Radio&diff=1334668Talk:Galaxy News Radio2008-12-11T16:05:44Z<p>An unlucky guy: /* Game Over */</p>
<hr />
<div>== [[Talk:Galaxy News Radio/Requests|Requests]] ==<br />
<br />
If any of you wish to leave us some requests please place them [[Talk:Galaxy News Radio/Requests|here]]! many thanks for listening and many thanks for being a part of our hopefully great show!<br />
<br />
==[[Big Survivors Little Survivor]]==<br />
Welcomes you to [[Borehamwood]]. Just extending the hand of friendship from another survivor group and offering our services both on wiki and in game if you need anything just ask.<br />
<br />
--{{User:Rosslessness/Sig}} 23:10, 2 November 2008 (UTC)<br />
:What's your frequency? As we're in the same suburb it might be useful if we tune into your broadcasts. --{{User:Rosslessness/Sig}} 17:13, 3 November 2008 (UTC)<br />
::I think you can get them by searching a powered police department, like in monroeville, i could be wrong. Mind if we add a link to your group on our page? And sign your posts! --{{User:Rosslessness/Sig}} 19:03, 3 November 2008 (UTC)<br />
<br />
As i don't know your exact location, i cant send you a transmitter. be advised that all powered fire stations and police stations should have one set up, just click search once, and it appears! --{{User:Rosslessness/Sig}} 18:44, 4 November 2008 (UTC)<br />
<br />
Parkhouse Walk Police Station [539,29] and Preller Grove Police Station [540,27] are both VSB and powered. Theres one zombie. (His ID was on the radio, but i missed it) hiding in Club Haggie [540,29] if we can barricade him in, he will really struggle to get out in the dark. --{{User:Rosslessness/Sig}} 18:35, 12 November 2008 (UTC)<br />
<br />
==Parkhouse Walk PD Says Hello==<br />
We've put together a pretty good little knot of survivors in the southern half of NW BHW. We're broadcasting on 28.06, and if you want to drop us a line when you get up and running, we'd love to hear from you. How's your catalog look? We've got a bunch of requests. --{{User:Saburai}} 4 November 2008 (UTC)<br />
<br />
:Awesome to hear from you, stay safe out there and if you get a spare radio please send it our way! --[[User:An unlucky guy|An unlucky Guy]] 18:01, 4 November 2008 (UTC)<br />
<br />
Hey, GNR: Why don't you guys just set up shop in a vacant fire station? That would net you a transmitter and you would also help restore the suburb by getting some infrastructure moving. Barrington Court is right next to Parkhouse PD, and that way we'd have access to each other in an emergency. I haven't been inside Barrington, but I'm under the impression that they all have transmitters. --[[User:Saburai|Saburai]] 18:54, 5 November 2008 (UTC)<br />
<br />
:Job done! we're safe and have set up shop there! we're gonna broadcast on 28.06!<br />
<br />
Awesome! Coming to us live from the Olde Fire House! You'll make us famous, GNR!--[[User:Saburai|Saburai]] 00:39, 6 November 2008 (UTC)<br />
<br />
:hehe with any luck! if you or the gang in the PD have any requests we'd love to hear from you! --[[User:An unlucky guy|An unlucky Guy]] 00:42, 6 November 2008 (UTC)<br />
<br />
I kicked off your new home on the wiki: http://wiki.urbandead.com/index.php/Barrington_Court_Fire_Station<br />
--[[User:Saburai|Saburai]] 23:36, 6 November 2008 (UTC)<br />
<br />
==[[Borehamwood Research Facility]]==<br />
<br />
Glad to see yet another group deicated to the good fight. Hello from the B.R.F. and give us a shout if you ever come to the NE, we'll see if we can get a place set up.--[[User:G-Man|G-Man]] 11:50, 7 November 2008 (UTC)<br />
<br />
==Plan Zero==<br />
<br />
Good evening,<br />
<br />
My name's Zakutu. I'm the de facto head of Plan Zero, an active survivor group of about 10 members, spin-off of The Fortress. After a two-week organisation fase we're looking to find allies among the Borehamwood survivor groups. Will the Galaxy consider an alliance?<br />
<br />
Questions, please ask. [[User:Zakutu|Zakutu]] 22:14, 21 November 2008 (UTC)<br />
<br />
== Distress call from the Tregidga Row police ==<br />
I'm sending this to every group in the Northwest: Hell has come to North Borehamwood, our headquarters was destroyed and our group was annihilated, with most of us dead or missing. The attack took us completely by surprise; there were only a few zeds, but they were extremely organized, it was a massacre. I must warn you that the undead's trail of destruction we surely reach the northwest in a week or two, maybe less. We are regrouping on the outskirts of the North, and we ask for your aid, we need a safe place to sleep and rearm. Thank you.--[[User:Wootle|Wootle]] 20:04, 5 December 2008 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio&diff=1334667Galaxy News Radio2008-12-11T16:05:25Z<p>An unlucky guy: </p>
<hr />
<div>Galaxy News Radio - Bringing you the News no matter how bad it hurts.<br><br />
<br />
<br />
{{Groupbox|<br />
group_name=Galaxy News Radio|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=G.N.R|<br />
group_membership=5|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx}}<br />
=== Galaxy News Radio, Fighting the Good Fight ===<br />
<br />
We're here to help spread the word of the good fight, you with us, or against us?<br />
It all happened when I thought that the people of our city are falling apart, fighting each other not fighting together, there are people out there struggling to survive, scraping by just barely, no long term plan in place, just run and hide and keep running, these people need hope. Hope to survive. You all can help us, we all can help each other when you fight the good fight, it does not mean you have to be heroic, every one is a hero in the good fight, even the smallest roles can sometimes be the most important. Just healing a fellow survivor or re-building the barricades in a building to buy the folks in there more time, think about it then let us know if you're on the side of the good fight.<br />
<br />
<br />
== Our Aims ==<br />
<br />
We aim to bring the people together to fight the good fight. We also aim to put on one great radio show for all you folks listing in, we'll be reporting local and city wide news along with some high quality music!<br />
<br />
We'll be reporting at 9pm or as close as we possibly can, every night!<br />
<br />
And let's not forget SURVIVE!<br />
<br />
{{RadioFreq|freq=28.06|coords=Where the music takes us&hellip;}}<br />
<br />
== Our Operations ==<br />
<br />
Helping set up the defense and possible Evac of NWBH.<br />
<br />
Putting on one hell of a radio show!<br />
<br />
== Groups helping fight the good fight ==<br />
<br />
*[[Image:Logo2.PNG|25px]] [[Big Survivors Little Survivor]]<br />
<br />
*[[Image:Mpd.png|15px]] The [[Parkhouse Irregulars]] at [[Parkhouse Walk Police Station]]<br />
<br />
* [[Image:Borehamwood Research Facility.png|25px]] [[Borehamwood Research Facility]]<br />
<br />
{{BorehamwoodResearchFacilitySmall}}<br />
<br />
These guys are out there fighting the good fight, if you see them in the street give them a big thanks, or even better, some ammo<br />
<br />
== Our Staff ==<br />
<br />
Three Dogg - Disk and Broadcast Extraordinaire - KIA by [[Game Over]]<br />
<br />
A Lucky Guy - Died Defending Three Dog<br />
<br />
The Nervous Guy - Three Dog's Personal Bodyguard - KIA by Game Over<br />
<br />
fireandice09 - Scout/Reporter- KIA by Game Over<br />
<br />
Spartan2801 - MIA<br />
<br />
Temore Bags - Scout/Reporter - KIA by Game Over<br />
<br />
Mongomery Osbert II - KIA<br />
<br />
Circus Midget - Scout/Reporter<br />
<br />
== Updates ==<br />
<br />
''Here's how we're shaping up.''<br />
<br />
Three Dog was PK'd, however Three Dogg was ready to take on the batton!<br />
<br />
We have a forum! Drop in!<br />
<br />
http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx<br />
<br />
== [[Talk:Galaxy News Radio/Requests|Song Requests?]] ==<br />
<br />
Something you want to hear on the air? leave it with us [[Talk:Galaxy News Radio/Requests|here]]! (your name too please)<br />
<br />
== [[Talk:Galaxy News Radio/Report|You have a story?]] ==<br />
<br />
You got something that needs to be heard? something you wanna tell the people? leave it [[Talk:Galaxy News Radio/Report|here]] and we'll try to report on it!<br />
<br />
== [[Galaxy News Radio/Archives|Archives]] ==<br />
<br />
For your reading leisure find our archives [[Galaxy News Radio/Archives|here]]<br />
<br />
== Show your love! ==<br />
<br />
A massive thanks goes out to [[User:G-Man|G-Man]] for making G.N.R a template, those of you out there that listen to our shows, let us know, add this template to your pages<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
<br />
[[Category:Borehamwood Survivor Groups]] [[Category:Human Groups]]<br />
[[Category:Borehamwood Groups]]<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=User_talk:Janus_Abernathy&diff=1334665User talk:Janus Abernathy2008-12-11T16:03:39Z<p>An unlucky guy: </p>
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|<br />
[[User:Janus Abernathy|Janus Abernathy]] | [[User talk:Janus Abernathy|Talk]] | [[User:Janus Abernathy/Characters|Characters]] | [[Anti-zombie squad|Anti-zombie squad]]<br />
|}<br />
</div align=center><br />
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{| style="border: 2px solid darkgrey; border-spacing: 0; font-size: 100%; margin: 3em 3em; width: 89%"<br />
|colspan=2 style="background: #007BA7; color: black; font-size: 120%; text-align: center"|'''TALK'''<br />
|-<br />
|style="text-align: center; background: black;" colspan="2"|<br />
|- style="background: #F0F8FF;"<br />
<br />
|colspan=2 style="text-align: left; width: 12em; margin: 3em 3em; vertical-align:top; border-top:solid 1px grey"|<br />
<br />
==Please, new posts [http://wiki.urbandead.com/index.php?title=User_talk:Janus_Abernathy&action=edit&section=new at the bottom.]==<br />
<br />
==well==<br />
<br />
If they have done it to the galaxy news radio page then removed my complaint at vandalizing i considered it only fair, and if i get banned, who cares? this game's gone to hell since kevan over powered the zombies and malton is in the shitter<br />
<br />
--[[User:An unlucky guy|Three Dog]] 16:03, 11 December 2008 (UTC)<br />
<br />
==Hi==<br />
--{{User:Axe Hack/Sig}} 19:06, 22 March 2008 (UTC)<br />
<br />
==[[Chancelwood]]==<br />
<br />
Please keep suburb news NPOV. It is not a place to discuss strategy, cheer for a group, or request for help. I have removed the POV part of your news. --{{User:Pdeq/sig}} 22:47, 23 April 2008 (BST)<br />
<br />
Currently 49 outside Haslock NT, there are plenty of buildings still standing, the suburb isn't even moderately infested with zombies yet, so I've set back the danger level to moderate. It will most likely increase to Dangerous over the next short time, but it certainly isn't anywhere near very dangerous so try not to be so reactionary ;) --[[User:TouchingVirus|TouchingVirus]] 17:32, 28 November 2008 (UTC)<br />
: I completely understand the dangerous danger level having reviewed the burb, it's cool :) --[[User:TouchingVirus|TouchingVirus]] 19:45, 28 November 2008 (UTC)<br />
<br />
==[[User:Eric bessette|Eric bessette]]==<br />
Janus im so very glad to hear this, we need to start to rebuild and recruit. im in the process now. West Grayside is flling apart, im attempting to hold it together.--[[User:Eric bessette|Eric bessette]] 02:49, 6 September 2008 (BST)<br />
<br />
Unfortunatly those 3 have become inactive, and we are not on the recruiting page because we dont have ten members. once we get ten active members we will be on there--[[User:Eric bessette|Eric bessette]] 04:53, 1 November 2008 (UTC)<br />
<br />
==[[User:Zombykiller|Bhuwannabe]]==<br />
<br />
Janus I will go out and look for safehouses in neighbouring Suburbs wanna help? Im doing Kempsterbank As soon as i get full AP *TOMORROW*--[[User:Zombykiller|bhuwannabe]] 01:55, 9 October 2008 (BST)<br />
::Bhuwannabe, I answered you in the AZS page :) -[[user:Janus Abernathy|Janus Abernathy]] 9 Oct, 15.16 (UTC+2)<br />
<br />
==[[User:Forensic_hoffman|Forensic_hoffman]]==<br />
<br />
what!? im not on your allies list--[[User:Forensic hoffman|Forensic hoffman]] 23:41, 21 October 2008 (BST)<br />
:My bad. Now you're in :) --[[User:Janus Abernathy|Janus Abernathy]] 12:38, 22 October 2008 (BST)<br />
thanks miss abernathy--[[User:Forensic hoffman|Forensic hoffman]] 19:59, 22 October 2008 (BST)<br />
<br />
btw! from what my story says, what kind of person do you think i am?--[[User:Forensic hoffman|Forensic hoffman]] 22:09, 22 October 2008 (BST)<br />
:Uhm.. a man who's loyal to his friends and allies? ;) --[[User:Janus Abernathy|Janus Abernathy]] 13:58, 23 October 2008 (BST)<br />
<br />
==Thanks!==<br />
<br />
Are you travelling NE? --{{User:Rosslessness/Sig}} 15:29, 28 October 2008 (UTC)<br />
:If you find a survivor you can get lurching gait for free. --{{User:Rosslessness/Sig}} 15:42, 28 October 2008 (UTC)<br />
<br />
==Gab==<br />
<br />
Hey man. I saw you had some trouble in West Grayside. I'm currently in the area myself, and I had trouble finding a safehouse in the suburb nextdoor - watch your backs guys!<br />
Peace {{Unsigned|Gabcd86| 23:22, 7 November 2008}}<br />
<br />
==[[User:Soldier|Soldier UDW]]==<br />
<br />
'''11/09/08:''' Intresting idea about the alliance, in fact the alliance will have a name of its own: The [[Zombie Emergency Management Agency]]. It will be a club with multiple groups and I will think both of the AZS and the SZES will become famous. I will give you my answer soon, all I need is the Approval of Eric Bessette. <br />
<br />
-- 23:13, 9 November 2008 (UTC)<br />
<br />
'''11/14/08:''' I don't know what you are talking about of a forum. I haven't made any forums. So I don't even know what is Masterme120.<br />
<br />
-- 21:50, 14 November 2008 (UTC)<br />
<br />
'''11/21/08:''' Janus, I saw what you wrote in the Urban Dead Pranks article. You don't have to worry about it. I know its weird and it looks bad, but it just needs to be worked on. If you have any prank ideas feel free to write it into the article. You're covered if you editted it wrong.<br />
<br />
-- 22:29, 21 November 2008 (UTC)<br />
<br />
'''12/03/08:''' Oh, I haven't checked my Talk Page lately. Okay, I will add him on the List.<br />
<br />
-- 01:14, 4 December 2008 (UTC)<br />
<br />
==[[User:Saromu|Sonny Corleone]]==<br />
You're A Homo.<br />
Stop defending being gay. Its a sin and a one way ticket to hell, and the wrath of DORIS. --[[User:Saromu|Sonny Corleone]] <sup>[[DORIS]] [[MSD]] [http://www.youtube.com/watch?v=91a8pHj7V9k pr0n]</sup> 06:16, 21 November 2008 (UTC)<br />
<br />
==[[User:Three Dog|Three Dog]]==<br />
<br />
Very nice tip thank you, and if you have any reports of areas let me know and i will broadcast them into there rightful areas. There needs to be someone to put on some music. --[[User:Three Dog|Three Dog]] 03:24, 5 December 2008 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Talk:Galaxy_News_Radio&diff=1334638Talk:Galaxy News Radio2008-12-11T15:53:32Z<p>An unlucky guy: /* Game Over */</p>
<hr />
<div>== [[Talk:Galaxy News Radio/Requests|Requests]] ==<br />
<br />
If any of you wish to leave us some requests please place them [[Talk:Galaxy News Radio/Requests|here]]! many thanks for listening and many thanks for being a part of our hopefully great show!<br />
<br />
==[[Big Survivors Little Survivor]]==<br />
Welcomes you to [[Borehamwood]]. Just extending the hand of friendship from another survivor group and offering our services both on wiki and in game if you need anything just ask.<br />
<br />
--{{User:Rosslessness/Sig}} 23:10, 2 November 2008 (UTC)<br />
:What's your frequency? As we're in the same suburb it might be useful if we tune into your broadcasts. --{{User:Rosslessness/Sig}} 17:13, 3 November 2008 (UTC)<br />
::I think you can get them by searching a powered police department, like in monroeville, i could be wrong. Mind if we add a link to your group on our page? And sign your posts! --{{User:Rosslessness/Sig}} 19:03, 3 November 2008 (UTC)<br />
<br />
As i don't know your exact location, i cant send you a transmitter. be advised that all powered fire stations and police stations should have one set up, just click search once, and it appears! --{{User:Rosslessness/Sig}} 18:44, 4 November 2008 (UTC)<br />
<br />
Parkhouse Walk Police Station [539,29] and Preller Grove Police Station [540,27] are both VSB and powered. Theres one zombie. (His ID was on the radio, but i missed it) hiding in Club Haggie [540,29] if we can barricade him in, he will really struggle to get out in the dark. --{{User:Rosslessness/Sig}} 18:35, 12 November 2008 (UTC)<br />
<br />
==Parkhouse Walk PD Says Hello==<br />
We've put together a pretty good little knot of survivors in the southern half of NW BHW. We're broadcasting on 28.06, and if you want to drop us a line when you get up and running, we'd love to hear from you. How's your catalog look? We've got a bunch of requests. --{{User:Saburai}} 4 November 2008 (UTC)<br />
<br />
:Awesome to hear from you, stay safe out there and if you get a spare radio please send it our way! --[[User:An unlucky guy|An unlucky Guy]] 18:01, 4 November 2008 (UTC)<br />
<br />
Hey, GNR: Why don't you guys just set up shop in a vacant fire station? That would net you a transmitter and you would also help restore the suburb by getting some infrastructure moving. Barrington Court is right next to Parkhouse PD, and that way we'd have access to each other in an emergency. I haven't been inside Barrington, but I'm under the impression that they all have transmitters. --[[User:Saburai|Saburai]] 18:54, 5 November 2008 (UTC)<br />
<br />
:Job done! we're safe and have set up shop there! we're gonna broadcast on 28.06!<br />
<br />
Awesome! Coming to us live from the Olde Fire House! You'll make us famous, GNR!--[[User:Saburai|Saburai]] 00:39, 6 November 2008 (UTC)<br />
<br />
:hehe with any luck! if you or the gang in the PD have any requests we'd love to hear from you! --[[User:An unlucky guy|An unlucky Guy]] 00:42, 6 November 2008 (UTC)<br />
<br />
I kicked off your new home on the wiki: http://wiki.urbandead.com/index.php/Barrington_Court_Fire_Station<br />
--[[User:Saburai|Saburai]] 23:36, 6 November 2008 (UTC)<br />
<br />
==[[Borehamwood Research Facility]]==<br />
<br />
Glad to see yet another group deicated to the good fight. Hello from the B.R.F. and give us a shout if you ever come to the NE, we'll see if we can get a place set up.--[[User:G-Man|G-Man]] 11:50, 7 November 2008 (UTC)<br />
<br />
==Plan Zero==<br />
<br />
Good evening,<br />
<br />
My name's Zakutu. I'm the de facto head of Plan Zero, an active survivor group of about 10 members, spin-off of The Fortress. After a two-week organisation fase we're looking to find allies among the Borehamwood survivor groups. Will the Galaxy consider an alliance?<br />
<br />
Questions, please ask. [[User:Zakutu|Zakutu]] 22:14, 21 November 2008 (UTC)<br />
<br />
== Distress call from the Tregidga Row police ==<br />
I'm sending this to every group in the Northwest: Hell has come to North Borehamwood, our headquarters was destroyed and our group was annihilated, with most of us dead or missing. The attack took us completely by surprise; there were only a few zeds, but they were extremely organized, it was a massacre. I must warn you that the undead's trail of destruction we surely reach the northwest in a week or two, maybe less. We are regrouping on the outskirts of the North, and we ask for your aid, we need a safe place to sleep and rearm. Thank you.--[[User:Wootle|Wootle]] 20:04, 5 December 2008 (UTC)</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio&diff=1334635Galaxy News Radio2008-12-11T15:50:52Z<p>An unlucky guy: </p>
<hr />
<div>Galaxy News Radio - Bringing you the News no matter how bad it hurts.<br><br />
<br />
{{Groupbox|<br />
group_name=Galaxy News Radio|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=G.N.R|<br />
group_membership=5|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx}}<br />
=== Galaxy News Radio, Fighting the Good Fight ===<br />
<br />
We're here to help spread the word of the good fight, you with us, or against us?<br />
It all happened when I thought that the people of our city are falling apart, fighting each other not fighting together, there are people out there struggling to survive, scraping by just barely, no long term plan in place, just run and hide and keep running, these people need hope. Hope to survive. You all can help us, we all can help each other when you fight the good fight, it does not mean you have to be heroic, every one is a hero in the good fight, even the smallest roles can sometimes be the most important. Just healing a fellow survivor or re-building the barricades in a building to buy the folks in there more time, think about it then let us know if you're on the side of the good fight.<br />
<br />
<br />
== Our Aims ==<br />
<br />
We aim to bring the people together to fight the good fight. We also aim to put on one great radio show for all you folks listing in, we'll be reporting local and city wide news along with some high quality music!<br />
<br />
We'll be reporting at 9pm or as close as we possibly can, every night!<br />
<br />
And let's not forget SURVIVE!<br />
<br />
{{RadioFreq|freq=28.06|coords=Where the music takes us&hellip;}}<br />
<br />
== Our Operations ==<br />
<br />
Helping set up the defense and possible Evac of NWBH.<br />
<br />
Putting on one hell of a radio show!<br />
<br />
== Groups helping fight the good fight ==<br />
<br />
*[[Image:Logo2.PNG|25px]] [[Big Survivors Little Survivor]]<br />
<br />
*[[Image:Mpd.png|15px]] The [[Parkhouse Irregulars]] at [[Parkhouse Walk Police Station]]<br />
<br />
* [[Image:Borehamwood Research Facility.png|25px]] [[Borehamwood Research Facility]]<br />
<br />
{{BorehamwoodResearchFacilitySmall}}<br />
<br />
These guys are out there fighting the good fight, if you see them in the street give them a big thanks, or even better, some ammo<br />
<br />
== Our Staff ==<br />
<br />
Three Dogg - Disk and Broadcast Extraordinaire - KIA by [[Game Over]]<br />
<br />
A Lucky Guy - Died Defending Three Dog<br />
<br />
The Nervous Guy - Three Dog's Personal Bodyguard - KIA by Game Over<br />
<br />
fireandice09 - Scout/Reporter- KIA by Game Over<br />
<br />
Spartan2801 - MIA<br />
<br />
Temore Bags - Scout/Reporter - KIA by Game Over<br />
<br />
Mongomery Osbert II - KIA<br />
<br />
Circus Midget - Scout/Reporter<br />
<br />
== Updates ==<br />
<br />
''Here's how we're shaping up.''<br />
<br />
Three Dog was PK'd, however Three Dogg was ready to take on the batton!<br />
<br />
We have a forum! Drop in!<br />
<br />
http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx<br />
<br />
== [[Talk:Galaxy News Radio/Requests|Song Requests?]] ==<br />
<br />
Something you want to hear on the air? leave it with us [[Talk:Galaxy News Radio/Requests|here]]! (your name too please)<br />
<br />
== [[Talk:Galaxy News Radio/Report|You have a story?]] ==<br />
<br />
You got something that needs to be heard? something you wanna tell the people? leave it [[Talk:Galaxy News Radio/Report|here]] and we'll try to report on it!<br />
<br />
== [[Galaxy News Radio/Archives|Archives]] ==<br />
<br />
For your reading leisure find our archives [[Galaxy News Radio/Archives|here]]<br />
<br />
== Show your love! ==<br />
<br />
A massive thanks goes out to [[User:G-Man|G-Man]] for making G.N.R a template, those of you out there that listen to our shows, let us know, add this template to your pages<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
<br />
[[Category:Borehamwood Survivor Groups]] [[Category:Human Groups]]<br />
[[Category:Borehamwood Groups]]<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Game_Over&diff=1334634Game Over2008-12-11T15:49:47Z<p>An unlucky guy: Removing all content from page</p>
<hr />
<div></div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Game_Over&diff=1334633Game Over2008-12-11T15:49:34Z<p>An unlucky guy: /* Galaxy News Radio */</p>
<hr />
<div>{{Groupbox|<br />
group_name=Game Over|<br />
group_image= |<br />
group_abbrev=|<br />
group_membership=We Cell|<br />
group_leaders=We Cell|<br />
group_goals=Hilvl PK in BHW|<br />
group_recruit=free join|<br />
group_contact=no}}<br />
==On Us==<br />
Our members are hidden, our methods are undisclosed, our goal is strategic Pee Kay. Nothing gives more adrenaline than killing a skilled, flak-jacketed veteran in front of the entire PD. Join us! <br><br />
It is quite easy to join Game Over. Kill a highlevel (9lvl+) survivor, provide proof on the Discussion page and voila - you are a part of us!<br />
You don't even have to mention Game Over on your profile, just recognize you are a part of the movement!<br />
<br />
==List of Victims==<br />
... can be found here: [[Game_Over/List_of_victims|List_of_victims]]<br />
<br />
<br />
==Events==<br />
===Event One===<br />
On 06.11.2008 in Maule Lane Police Station just next to the [[Borehamwood Shopping Centre]] [http://www.urbandead.com/profile.cgi?id=1392508 We Cell] killed seven high-level characters within an 18-minute window. The targets were:<br />
[http://www.urbandead.com/profile.cgi?id=1386983 alkos232], <br />
[http://www.urbandead.com/profile.cgi?id=1387589 CoreDragoon], <br />
[http://www.urbandead.com/profile.cgi?id=1390476 Escultor], <br />
[http://www.urbandead.com/profile.cgi?id=1390598 Jonah Carter], <br />
[http://www.urbandead.com/profile.cgi?id=1392946 jeremey rodgers],<br />
[http://www.urbandead.com/profile.cgi?id=1390092 privatedan275],<br />
[http://www.urbandead.com/profile.cgi?id=1386880 Lily Bond]. In total, 2152 survivor experience points were wasted forever.<br />
<br><br />
[[Image:Ud2.png]]<br />
<br><br />
===Our story continues===<br />
On the next day We Cell was found to be hiding in a nearby school, and was shot to death by would-be vigilantes. Murderers!<br><br />
However, The Product, another agent of Game Over, quickly substituted him on duty. Shots were fired, this time in BHW Shipping Centre, where a L7 <br />
[http://urbandead.com/profile.cgi?id=1387448 D Silveira] was efficiently assasinated. Within 24 hours, [http://urbandead.com/profile.cgi?id=1389732 Hecklar22], [http://urbandead.com/profile.cgi?id=1389815 Deathwart] and [http://urbandead.com/profile.cgi?id=1396268 Trofflesby] were also killed by The Product. However, our hero was slain by the general public one night, sadly. Rest In Peace, The Product. Or walk the streets as a zombie, if you wish to.<br />
<br />
===Third Challenger===<br />
Our Dead, another replacement provided by our HR team, stepped in to murder some more high-levels:<br />
[http://urbandead.com/profile.cgi?id=1390220 Hades Corpus],<br />
[http://urbandead.com/profile.cgi?id=1388765 chrisecollins] and<br />
[http://urbandead.com/profile.cgi?id=1389772 DeadStalker], and proceeded to vanquish into the dark. Since We Cell, another 2753 pts of survivor XP have been eliminated from the game.<br />
Later, [http://urbandead.com/profile.cgi?id=1389329 Aizome](8), <br />
[http://urbandead.com/profile.cgi?id=1386770 Tim Nagger](8) and then <br />
[http://urbandead.com/profile.cgi?id=1387763 jemuss3](6), <br />
[http://urbandead.com/profile.cgi?id=1387352 MarcelS](8), <br />
[http://urbandead.com/profile.cgi?id=1394034 punnyor](6),<br />
[http://urbandead.com/profile.cgi?id=1391053 Officer Carmichael] (7) were eliminated. <br><br />
<br />
===Event Two===<br />
Currently New Proxy and some others are out there acting on our behalf, furthering our agenda and spreading our bright crusade. <br />
On the 17th of November, another PK event brought to you by Game Over claimed the lives of:<br />
[http://urbandead.com/profile.cgi?id=1389700 Rodrigo Valenzuela](8),<br />
[http://urbandead.com/profile.cgi?id=1390726 Orphu of Io](9),<br />
[http://urbandead.com/profile.cgi?id=1389700 mark adam](8), [http://urbandead.com/profile.cgi?id=1386745 jake death](7),<br />
[http://urbandead.com/profile.cgi?id=1390386 Sergeant Shepard](7).<br />
<br />
The next day, two more lives were claimed: [http://www.urbandead.com/profile.cgi?id=1390303 Death Wants to win] (8) and [http://urbandead.com/profile.cgi?id=1391155 Wolfie X] (11), the latter being a resident of Shute Court Police Station.<br />
<br />
===Epic Event Three===<br />
Our next well-planned hit was to be Cranton Avenue Police Station. With lists of potential targets in our minds and loaded guns in our hands, we began the slaughter that turned to be more epic than anything we have encountered before. In the midst of murders one would-be vigilante actually started acting, real-time! He started shouting and broadcasting, and little did he know that these actions would spell his inevitable death at our hands.<br><br />
Anthony Chigurh said "Thand is pk, kill him!" (6 minutes ago)<br><br />
Anthony Chigurh broadcast "Be careful with Thand, he have just killed 3 guys" from here, on 28.05 MHz. (5 minutes ago)<br><br />
Anthony Chigurh broadcast "kill hime at sight" from here, on 28.05 MHz. (5 minutes ago)<br><br />
Our members were quick to react, giving Mr. Chigurh a warm welcome by unloading their shotguns at him.<br />
Antony took his fire axe out and started to fight back, and even chased fleeing Thand to the street, but once they both were back in the building, inevitable happened:<br><br />
Thand killed Anthony Chigurh. (3 minutes ago)<br><br />
He obviously failed to heed his own warning to be careful with Thand.<br><br />
In Soviet Russia, everybody kills Antony Chigurh!<br> Another 6 people died that day, for a total of 7853 experiance points. '''26.11.2008''' NEVER FORGET!<br />
<br />
==Elstree Golf Club==<br />
The Elstree Golf Club is announcing it's grand opening!<br><br />
Designed by the Game Over team, our 18-hole course presents a truly unique golfing experience for any dedicated golfer! <br />
Membership in the Elstree Golf Club now includes golf lessons with a dummy zombie! Our certified standing <br />
zombie allows you to gain xp daily while playing golf! Comfortably situated just 10 minutes away from Elstree, <br />
the Clubhouse offers fine dining, locker rooms and banquet facilities and is open every day of the year.<br><br />
Visitors are welcome. Motorised carts are compulsory.<br><br />
For tee time reservations call toll free: 1-800-ELSTREE<br><br />
[[Image:Elstree.jpg]]<br />
<br />
==A Hero's Death==<br />
We must today honor the memory of Thand with a minute of "FFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUU".<br><br />
<br><br />
[[Image:Thand.jpg]]<br><br />
Rest in Peace, Thand.<br><br />
2008.10.28-2008.12.08<br><br />
<br />
==SAFARI==<br />
[[Image:Wanted.jpg]]<br><br />
[http://urbandead.com/profile.cgi?id=1389121 "sgt hurtado02"] is WANTED for the crimes of: murder; armed robbery of citizens, state banks and post offices; the theft of sacred objects; arson in a state prison; perjury; bigamy; deserting his wife and children; inciting prostitution; kidnapping; extortion; receiving stolen goods; selling stolen goods; passing counterfeit money, raping a virgin of the white race, statutory rape of a minor of the black race, derailing a train in order to rob the passengers AND BEING A LEVEL 18 MILITARY!</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio&diff=1333525Galaxy News Radio2008-12-09T20:53:46Z<p>An unlucky guy: </p>
<hr />
<div>Galaxy News Radio - Bringing you the News no matter how bad it hurts.<br />
<br />
{{Groupbox|<br />
group_name=Galaxy News Radio|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=G.N.R|<br />
group_membership=5|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx}}<br />
=== Galaxy News Radio, Fighting the Good Fight ===<br />
<br />
We're here to help spread the word of the good fight, you with us, or against us?<br />
It all happened when I thought that the people of our city are falling apart, fighting each other not fighting together, there are people out there struggling to survive, scraping by just barely, no long term plan in place, just run and hide and keep running, these people need hope. Hope to survive. You all can help us, we all can help each other when you fight the good fight, it does not mean you have to be heroic, every one is a hero in the good fight, even the smallest roles can sometimes be the most important. Just healing a fellow survivor or re-building the barricades in a building to buy the folks in there more time, think about it then let us know if you're on the side of the good fight.<br />
<br />
== Our Aims ==<br />
<br />
We aim to bring the people together to fight the good fight. We also aim to put on one great radio show for all you folks listing in, we'll be reporting local and city wide news along with some high quality music!<br />
<br />
We'll be reporting at 9pm or as close as we possibly can, every night!<br />
<br />
And let's not forget SURVIVE!<br />
<br />
{{RadioFreq|freq=28.06|coords=Where the music takes us&hellip;}}<br />
<br />
== Our Operations ==<br />
<br />
Helping set up the defense and possible Evac of NWBH.<br />
<br />
Putting on one hell of a radio show!<br />
<br />
== Groups helping fight the good fight ==<br />
<br />
*[[Image:Logo2.PNG|25px]] [[Big Survivors Little Survivor]]<br />
<br />
*[[Image:Mpd.png|15px]] The [[Parkhouse Irregulars]] at [[Parkhouse Walk Police Station]]<br />
<br />
* [[Image:Borehamwood Research Facility.png|25px]] [[Borehamwood Research Facility]]<br />
<br />
{{BorehamwoodResearchFacilitySmall}}<br />
<br />
These guys are out there fighting the good fight, if you see them in the street give them a big thanks, or even better, some ammo<br />
<br />
== Our Staff ==<br />
<br />
Three Dogg - Disk and Broadcast Extraordinaire<br />
<br />
A Lucky Guy - Died Defending Three Dog<br />
<br />
The Nervous Guy - Three Dog's Personal Bodyguard<br />
<br />
fireandice09 - Scout/Reporter<br />
<br />
Spartan2801 - MIA<br />
<br />
Temore Bags - Scout/Reporter<br />
<br />
Mongomery Osbert II - KIA<br />
<br />
Circus Midget - Scout/Reporter<br />
<br />
== Updates ==<br />
<br />
''Here's how we're shaping up.''<br />
<br />
Three Dog was PK'd, however Three Dogg was ready to take on the batton!<br />
<br />
We have a forum! Drop in!<br />
<br />
http://z13.invisionfree.com/Galaxy_News_Radio/index.php?act=idx<br />
<br />
== [[Talk:Galaxy News Radio/Requests|Song Requests?]] ==<br />
<br />
Something you want to hear on the air? leave it with us [[Talk:Galaxy News Radio/Requests|here]]! (your name too please)<br />
<br />
== [[Talk:Galaxy News Radio/Report|You have a story?]] ==<br />
<br />
You got something that needs to be heard? something you wanna tell the people? leave it [[Talk:Galaxy News Radio/Report|here]] and we'll try to report on it!<br />
<br />
== [[Galaxy News Radio/Archives|Archives]] ==<br />
<br />
For your reading leisure find our archives [[Galaxy News Radio/Archives|here]]<br />
<br />
== Show your love! ==<br />
<br />
A massive thanks goes out to [[User:G-Man|G-Man]] for making G.N.R a template, those of you out there that listen to our shows, let us know, add this template to your pages<br />
<br />
{{SupportGNR}}<br />
<br />
<pre>{{SupportGNR}}</pre><br />
<br />
<br />
[[Category:Borehamwood Survivor Groups]] [[Category:Human Groups]]<br />
[[Category:Borehamwood Groups]]<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio/Archives&diff=1329260Galaxy News Radio/Archives2008-12-03T22:16:53Z<p>An unlucky guy: /* December */</p>
<hr />
<div>{{Groupbox|<br />
group_name=[[Galaxy News Radio]]|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=[[Galaxy News Radio|G.N.R]]|<br />
group_membership=Still being sorted|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios}}<br />
<br />
=== ARCHIVES ===<br />
<br />
This is our little place where every radio show we put on will be placed for your viewing leisure<br />
<br />
== 2008 ==<br />
<br />
==December==<br />
<br />
'''December 3rd'''<br />
<br />
Hello out there children! Three Dog is here!<br />
Get comfy, it's gonna be a bumpy ride!<br />
http://uk.youtube.com/watch?v=4N3N1MlvVc4<br />
So then some scary news! The current building we're<br />
holed up in had a break in last night! Luckily our<br />
guards took care of our intruder it means the zombies<br />
are out there, leveled up and confident. a quick scout<br />
of our area showed 3 zeds in 10 blocks, not a nice <br />
figure, stay alert people, stay vigilent, stay alive!<br />
Look out for each other, let people know what level <br />
the barricades are when you goto sleep, heal people<br />
and kill as many zeds as you see! We here at GNR have <br />
2 Three Dog Zombies active, their contact follows.<br />
http://urbandead.com/profile.cgi?id=1397284<br />
http://urbandead.com/profile.cgi?id=1401565<br />
They are parked at the cemetary 2N of Parkhouse PD<br />
add them to your contacts list people and beat on them<br />
for free XP! They will rise whenever they are taken <br />
down and will never attack you, free XP people!<br />
they will also be attacking other zombies, if you see<br />
them at your cades, they're killing the zombies, not<br />
breaking in, speaking of which, our old friend<br />
Dr Lenoard Church is attacking the cades at Barringcourt<br />
firestation, 1N of parkhouse PD, kill him again and again!<br />
Now for some music...<br />
http://uk.youtube.com/watch?v=vnRqYMTpXHc<br />
Get on our forum people! http://tinyurl.com/5eprwk<br />
Ohhhhhhhhhhhhh yeah! Right Three Dog made the age old<br />
mistake oh hitting his IP limit! he really has gotta make<br />
it back, stay safe out there people!<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
'''December 2nd'''<br />
<br />
How's everyone doin'? That's right, Three Dog's on!<br />
Once again comming to you from the field, G.N.R<br />
is undergoing it's secret project so bare with us fans!<br />
Here ya go people, soak in this tune!<br />
http://uk.youtube.com/watch?v=sogKUx_q7ig<br />
Now then, Three Dog would like to bring up a point here,<br />
After lastnight's broadcast, Three Dog wanted people to <br />
stop PKing, Dr Lenoard Church, in a dickish move, decided<br />
to PK Three Dog's dear, dear friend, a lucky guy<br />
I would like to personally thank who killed that son <br />
of a whore, even though he wants people to stop Pking.<br />
Now he's dead, and i spit on his corpse, please people<br />
stop pking, this time? Let's see more zombies killed than <br />
people, please. Ok let's play some more music.<br />
http://uk.youtube.com/watch?v=9iSlPoQm2XY&NR=1<br />
http://uk.youtube.com/watch?v=5gjlNn0mG8Y<br />
Alrighty then, Joe how about a status report? It's been<br />
a while since Three Dog has heard from the city's <br />
Jewel of the wastes! Let ol' Three Dog know how it's goin<br />
get on our forum sometime! That goes for you and all of<br />
the Parkhouse defence force and Parkhouse Irregulars!<br />
That also goes for song requests, drop us a line on the<br />
wiki or on our forum! http://tinyurl.com/5eprwk<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
We here at GNR value all public input to the program, keeps<br />
both us going and the show alive! Drop in people!<br />
now Three Dog is gonna get back to our secret project!<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
<br />
'''December 1st'''<br />
<br />
Northwest Borehamwood! Hear me! That's right, Three Dog<br />
is back on the air waves for a full length show! Comming<br />
to you live from the nice folks at Walmsley Terrace <br />
Police Station! We here at G.N.R are still undergoing<br />
our current objective but tonight you get a full GNR <br />
show with GNR and Three Dog's appologies for having<br />
been able to keep our shows regular. But Three Dog<br />
and hopefully GNR's public will thank the stand in Dj's<br />
for their shows of excellence in our time of need. So <br />
let's give them one big THANKS for their excellence <br />
and improvisational skills! Time for a song!<br />
http://uk.youtube.com/watch?v=f4zV4pJ8MwM<br />
Hahahaha some Bowie by Three Dog's all time fave band<br />
Flight of the Conchords! Now then, time for GNR<br />
Public service message, Now we can no longer make <br />
characters, zombies will begin to rise in numbers at<br />
a corrolated rate to the number of survivors falling<br />
to the zombie scum. Now more than ever Three Dog <br />
wishes to remind you we can only survive this is<br />
togther! Kill the Pk'ers and they won't come back,<br />
they will join the zombies, making another zed.<br />
Kill a zombie and he will again and again and again<br />
forgive the Pk'er and offer amnestiy then the good<br />
fight will gain another ally. Three Dog wishes to<br />
ask all Pk'ers out there to stop killing each other<br />
and that survivors forgive them and accept them back<br />
then togther, and only togther, can we survive this.<br />
Let's play some music.<br />
http://uk.youtube.com/watch?v=YXG83p2nkHw<br />
http://uk.youtube.com/watch?v=Vo_0UXRY_rY<br />
Alright Three Dog is gonna leave now, get back<br />
to the task at hand, stay safe and fight the good fight.<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
==November ==<br />
<br />
'''November 30th'''<br />
<br />
Filled in for by another GNR members<br />
<br />
'''November 29th'''<br />
<br />
Good evening Northwest Borehamwood!<br />
Three Dog's on air! So sit back and drink in this <br />
sonic apifoniy! Ohhhhhhhhhhhhhh yeah!<br />
http://uk.youtube.com/watch?v=uvZlNQDmgdc<br />
Perhaps the oddest request Three Dog ever had... but what<br />
they hey, you name it, we play it!<br />
Now then, Three Dog wishes to appoligise for not being<br />
on air tomorrow and wishes to thank G.N.R's very own<br />
A Lucky Guy and Mongomery Osbert II for taking over for<br />
the night! Now then there is some movement in the G.N.R<br />
and we're gathering some supplies for the local area<br />
so Three Dog once again appologizes and he really has to<br />
run early, he is sorry again and tomorrow he and some of<br />
G.N.R's staff will put on an extra long live show, really<br />
Three Dog has gotta run.<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
'''November 28th'''<br />
<br />
hey folks! A lucky guy here, Three Dog asked me<br />
to fill in for him while he's unable<br />
to get to a computer, so the show won't be as excellent<br />
tonight i'm afraid, shorter too, i used my AP earlier<br />
but Three Dog told me to tell you that tomorrow he'll make<br />
an extra special show to make up for the lack of this one<br />
so with appologise aside, i'd like to welcome our new GNR<br />
members! it's such a long list now! and i don't have the AP<br />
so you'll get you offical intro tomorrow!<br />
any of you want to join up with us?<br />
get on the forum or the talk pages!<br />
http://tinyurl.com/5eprwk - Forum<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
sorry about the lack of music tonight too, wish i'd have<br />
known i was doing our show, so once again<br />
i appologise for the short show<br />
Three Dog will be back with you tomorrow at the usual time<br />
sorry again listeners<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
A lucky Guy signing off!<br />
<br />
<br />
'''November 27th'''<br />
<br />
Good evening Northwest Borehamwood! Some sad news, <br />
and some good news! This is Threee Dog The ol' body, <br />
Three Dog, was pk'ed by some very immature little boy, <br />
who obviously needs a life and a girlfriend, Dr Leonard <br />
Church, id=1394559 needs to be put down, hard! <br />
If anyone see's him, let us know or kill him yourself <br />
and post it on air! AND! Since the lame ass little boy <br />
pk'ed the old Three Dog because he thought it would shut <br />
me up!? You see, you little punk, the character you pk'ed<br />
was nothing more than a body, the mind lives on and it's<br />
the mind that will continue to bring the city it's music<br />
and it's this mind that will kick your ass if i catch you!<br />
So it's even more reason to bring you the news, no matter <br />
how bad it hurts! In honor of the old Three Dog and to<br />
welcome the new Threee Dog let's play some tunes!<br />
http://uk.youtube.com/watch?v=_fKlORAIYkk<br />
Rightio then! This is your brand new Threee Dog heading<br />
off to go gather some supplies, remeber, drop in on our<br />
forum - http://tinyurl.com/5eprwk, AND don't forget! <br />
Go kill Dr Leonard Church! Sorry it's short tonight!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 26th'''<br />
<br />
Cos one dog is too small and two dog is too little it's<br />
Three Dog! How's everyone doing? Looks like we're fighting<br />
back against all of our late nights, we're early for once!<br />
Let's warm up this chilly evening with a hot tune...<br />
http://uk.youtube.com/watch?v=z3NWcCHpe9g<br />
Haha, nice vibe to start the night off to. Now let's <br />
welcome some new people to the G.N.R Crew! Please welcome<br />
Circus Midget and Mongomery Osbert II to the G.N.R Staff!<br />
Wanna drop them a line? <br />
http://tinyurl.com/5eprwk<br />
That's the address for G.N.R's brand spanking new forum!<br />
Everyone's invited! Some come on, drop us a line, sign up<br />
and get stuck in! We want all the members we can get! Help<br />
fight the good fight and chat about it! Get on!<br />
http://uk.youtube.com/watch?v=l50Fp4l1fCk<br />
http://uk.youtube.com/watch?v=Hksil-KkebQ<br />
So rememeber folks! you have a song request? There are 3 <br />
ways to contact us, you can come and visit us in the<br />
studios, drop in on our talk pages;<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Or jump on our forum!<br />
http://tinyurl.com/5eprwk<br />
Rightio then Folks, Three Dog wants to head off and go<br />
hunt some zombie! Come chat with him on the forum!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
This JUST in!<br />
http://tiny.cc/27NBd<br />
http://urbandead.com/profile.cgi?id=1391810<br />
PK'er Just hit BSLS! <br />
He's Inside Lawrie Place Garage [539,19] <br />
if anyone fancies ending him. Three Dog want's too see him<br />
taken down and evidence on air! GO GET HIM!<br />
<br />
'''November 25th'''<br />
<br />
How's everyone doin'? That's right it's Three Dog!<br />
Tonight we have some good news! Three dog will tell you <br />
tell right after this song...<br />
http://uk.youtube.com/watch?v=WGoi1MSGu64<br />
Ok people, Three Dog would like to invite all of you <br />
to join G.N.R's PUBLIC FORUM! That's right! <br />
Three Dog understands that most of you have not got wiki<br />
accounts, so this forum should help make things much <br />
easier for communication! And in the comming days Three<br />
Dog hope to open it up for use by our allies too!<br />
http://tinyurl.com/5eprwk<br />
Get on there people! Our staff will be on there too<br />
so Three Dog hopes this will improve our communication<br />
with all the survivors out there!<br />
That now means there are 3 ways to contact G.N.R!<br />
You can come and visit us at our studios! Directions<br />
1N of Parkhouse PD, Or you can visit our talk page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
And you can now contact us on our new forum!<br />
http://tinyurl.com/5eprwk<br />
Three Dog looks forward to hearing feed back from<br />
everyone! So make an account and let ol' Three Dog<br />
know how he's doing!<br />
http://uk.youtube.com/watch?v=mDr4f1jGH04<br />
http://uk.youtube.com/watch?v=SmVAWKfJ4Go<br />
Some truly classic sounds there! <br />
Right then, Three Dog's close friend, A lucky Guy<br />
was scouring the streets yesterday, looking for some<br />
Zed to beat on, and he found nothing, no zeds<br />
anywhere near Parkhouse PD! It's pretty safe out<br />
there, but don't let your guard down, with the BBH in<br />
Green hands they're spreading out in search of food<br />
so lock up and stay alert!<br />
http://uk.youtube.com/watch?v=FfZUxPF7AMI<br />
http://uk.youtube.com/watch?v=En-cHBv7UpA<br />
Right Three Dog is gonna go play with his new<br />
forum. Please drop by! <br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
<br />
'''November 24th'''<br />
<br />
This is Three Dog! Lord and master of all I survey... Hahaha<br />
Gotacha! How's everyone doing!? Let's start with a G.N.R <br />
Weather report! It's looking cold out there now, wrap up warm<br />
and get a Genny going, it'll warm up your room and give you<br />
some light for reading or other activites...<br />
This is for einexile the meek.<br />
http://uk.youtube.com/watch?v=PqFKUI2e6J8<br />
Some news from Central Borehamwood "Area around Club Jarvie<br />
(558,37) is ruined. Mostly just dark buildings. Need some <br />
people to bring genny's and fuel to repair and cade."<br />
You heard the man people" get down there and start helping.<br />
Three Dog also has news of a new group fighting the good fight<br />
their name is Plan Zero. Their current leader is Zakutu.<br />
G.N.R is friendly with them, so should you all be. Remember<br />
Let's fight the good fight and stick togther!<br />
http://uk.youtube.com/watch?v=EVCkSMwaGGc<br />
http://uk.youtube.com/watch?v=JMDcOViViNY<br />
Remember, any requests? leave them here or drop us a line<br />
at the G.N.R Studios! 1N or Parkhouse PD!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Speaking of Parkhouse, how is Borhamwood's Jewel of the <br />
wastes, Joe doing? stop by and say hi some time, Three Dog<br />
would love to share some of our tea and stale biscuits!<br />
http://uk.youtube.com/watch?v=OCAjmuA1HDk<br />
Haha, how perfect for being trapped in this city!?<br />
Three Dog's gonna leave you all now.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 23rd'''<br />
<br />
How's everyone doing? It's Three Dog's time!<br />
Three Dog hopes you are all well and surviving out there!<br />
http://uk.youtube.com/watch?v=2ovDAF-VTPg<br />
Ok people, 1 NE of Clare General Hospital is a survivor,<br />
he's out on the streets, so far G.N.R's people have kept<br />
him at full health and the 2 zombies around him on the floor<br />
but he needs help! anyone around please help him out!<br />
Let's play the music!<br />
http://uk.youtube.com/watch?v=LXARdPb4YBs<br />
http://uk.youtube.com/watch?v=1lCzIMacsEs<br />
Great to hear from BSLS, I hope their pilgrimage down to the <br />
BBH is sucessfull, and that they return unharmed and continue<br />
fighting the good fight. Good luck out there BSLS, you'll<br />
always be welcome with the G.N.R, let Three Dog know when <br />
you're going to be back in town, Three Dog's missing ya <br />
already. Here's something for Rosslessness then!<br />
http://uk.youtube.com/watch?v=sjt0av-GWak<br />
Alright then, Three Dog appologises that tonight's broadcast<br />
has been later than usual, he's been a little busy lately.<br />
http://uk.youtube.com/watch?v=NMmj7dWmiyA<br />
That may give a hint to why Three Dog's been busy, haha!<br />
http://uk.youtube.com/watch?v=RMWXyEHoN88<br />
And a classic for you there, ah there was once a day when<br />
that sort of video was high tech! Hahaha!<br />
Right Three Dog is off now, stay safe people!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 22nd'''<br />
<br />
NORTHWEST BOREHAMWOOD, HEAR ME! Three Dog's on air!<br />
How's everyone doing on this chilly night?<br />
http://uk.youtube.com/watch?v=67J_66hdN-I<br />
Good to hear from you Joe, Glad the Reavers are<br />
fighting the good fight, Mr Longbaugh from Dowsett<br />
stopped by our studio earlier, nice to hear from them!<br />
still no news from BSLS though. In other news, G.N.R has<br />
a new reporter! Temore Bags has joined the good fight, be<br />
kind to him out there people! Let's get the music on!<br />
http://uk.youtube.com/watch?v=duwz5y4jONE<br />
http://uk.youtube.com/watch?v=Rgh_Qe-Sv_8&feature=related<br />
Listen up people, time for a G.N.R public service announcement<br />
Never forget to check the Wiki of the area you're sleeping in<br />
Players are always adding to the Wiki, so before you sleep <br />
or decide to go there for whatever, make sure it's safe<br />
but take it all with a pinch of salt, the Wiki is not always<br />
to be trusted, the link following.<br />
http://wiki.urbandead.com/index.php/Main_Page<br />
More music! <br />
http://uk.youtube.com/watch?v=6j7huh5Egew<br />
Right it's Saturday night and Three Dog has a date, so he's <br />
going to leave you some tunes and head off! Leave us a <br />
request too if you have a choice of song<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
http://uk.youtube.com/watch?v=6-4VOLeKBOw<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 21st'''<br />
<br />
Evening all! Three Dog's on air and ready to rock!<br />
Let's kick it freestyle with a very funny rap!<br />
http://uk.youtube.com/watch?v=5PsnxDQvQpw<br />
Three Dog would now like to extend a formal welcome <br />
to G.N.R's newest member! Say hello to Spartan2801!<br />
G.N.R is growing, you want to be a member? Either<br />
drop us a line on our wiki page or come to the G.N.R<br />
building!, wiki link below!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
Now Three Dog's kicking it old school!<br />
http://uk.youtube.com/watch?v=bMbtzalS3u8<br />
Now that's some crazy hair!<br />
Now then people, Three Dog is starting to worry about<br />
the guys in Big Survivors Little Survivor, anyone <br />
near their area, please go check them out and let<br />
ol' Three Dog know if they're ok or not. BSLS!<br />
If you hear me! HANGTIGHT BROTHERS!<br />
http://uk.youtube.com/watch?v=YqeTpbV9nt0<br />
Boy Gerorge, what a weirdo! Hahahahahaha!<br />
Yo Joe! Any requests from our jewel of the wastes?<br />
Met up with the Reavers yet? Don't leave Three Dog hanging!<br />
http://uk.youtube.com/watch?v=NQjHeh_quBY<br />
Tonight looks like it's music night! Going Oldies next!<br />
http://uk.youtube.com/watch?v=tdKq4By5fuo<br />
Oh yeah, Three Dog likes, more Oldies!<br />
http://uk.youtube.com/watch?v=3uorSxiH3VE<br />
MEGA retro! Ok guys, slow news day, Three Dog's gonna<br />
go get some XP! <br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 20th'''<br />
<br />
Goodevening! How's everybody doing!? Three Dog's on air!<br />
Let's kick the night off with some music! this one is for<br />
Three Dog's newest zombie fans! Maybe the power of music<br />
is enough to get the zombies and humans to make friends?<br />
Hahahahaha! This one's for you undeadites!<br />
http://uk.youtube.com/watch?v=HGC003Xz3CY<br />
Right then! Three Dog would like to welcome G.N.R's <br />
newest recruit, fireandice09, be nice to him now people!<br />
Oh yeah, Joe, our jewel of the wastes, how'd the talk<br />
go with the Reavers? Three Dog has been doing his <br />
research, Three Dog hopes they're not a reference<br />
from Firefly, those Reavers are not friendly!<br />
Reavers! Three Dog wants to hear from you! Do you <br />
have a wiki page!? Please let Three Dog know! If you're<br />
fighting the good fight we'll like you on our main page!<br />
And that's something else! Big Survivors Little Survivor,<br />
you guys still out there? how you handling yourselfs?<br />
Drop Three Dog a line sometime, it's always good to hear<br />
from fellow good fighters! Ok music!<br />
http://uk.youtube.com/watch?v=lKg4g9zMeHI<br />
http://uk.youtube.com/watch?v=tTaOvzZKRxA&feature=related<br />
A Led Zep double for you there! Who can't love Led Zep.<br />
Now a G.N.R public broadcast for your personal safety!<br />
NEVER forget to check your 'cades before you leave<br />
AND after you get back. If they're too high when you<br />
leave, you will not be able to get back in, unless you<br />
free run from an adjecent building! Also when you goto<br />
sleep, REPORT the 'cade status to everyone around!<br />
So they know when zombies are active on the 'cades<br />
or if any are around. Three Dog is gonna play you<br />
another track then head off to farm some XP.<br />
http://uk.youtube.com/watch?v=0ZkllM8znx4<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 19th'''<br />
<br />
GOOD EVENING NWBH! Three Dog's on! Get comfy!<br />
Joe it's good to hear from you! Was fearing the worst<br />
good luck with the Reavers and keep fighting the good fight!<br />
This one is for our city's jewel of the wastes!<br />
http://uk.youtube.com/watch?v=3FniHgiyaTY<br />
It's the best Three Dog could do with such an incomplete<br />
record set, GNR looted all it could during it's setup haha!<br />
Now listen up children, the all powerful Three Dog, bow wow<br />
has a story for you, that's right, it's our second installment <br />
of the Monroeville chronicles! Three Dog's got quite the story<br />
for you all now. It's about how a little group, the Monroeville<br />
Safe Haven Project, met up with the guys from U.N.I.T and <br />
continue to survive today. You see, The Last Unlucky Guy had<br />
a family, An Unlucky Guy met a fellow survivor, Sir Schmoopy<br />
togther they set up in Oak Hill, they had quite the network <br />
of Havens set up untill one day the axe just fell. When they <br />
lost contact with their network the two friends ran into the <br />
woods, where upon they found a warehouse complex, this, they<br />
thought, was going to be their last stand, however inside this<br />
complex they found u.N.I.T, fighting a losing seige. Both <br />
Sir Schmoopy and An Unlucky Guy lost their lives in the days <br />
after that, helping the U.N.I.T folks stay alive.<br />
The last Unlucky Guy joined their ranks, along with his cousin<br />
The lucky Guy, and are both alive today, thanks to the two guys<br />
Sir Schmoopy and An Unlucky Guy and all the folks in U.N.I.T.<br />
This, Three Dog hopes, will inspire all of you out there<br />
to band togther, help fight the good fight, stay with others<br />
and help them survive, togther, we are strong, divded we are<br />
weak, let's cheer things up with some music!<br />
http://uk.youtube.com/watch?v=3FniHgiyaTY<br />
http://uk.youtube.com/watch?v=LtfQg4KkR88<br />
Three Dog wishes to remind you, requests? Leave them here!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Right, Three wants to use the rest of his AP to get some xp,<br />
so he'll leave you earlier tonight, stay safe people.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 18th'''<br />
<br />
Good evening Northwest Borehamwood!<br />
Looks like Three Dog won't be getting his time off<br />
after all, not yet anyway, so strap yourself's in<br />
for Galaxy News Radio!<br />
Let's start with some music, something fitting...<br />
http://uk.youtube.com/watch?v=OCAjmuA1HDk<br />
Alrighty people, get this, Three Dog hasn't laughed<br />
quite like this in a while... <br />
My name is Scimitar007<br />
As of now, I am forming the Reavers<br />
We will wipe the scourge of the living dead from this city<br />
Oppose us, and perish<br />
Stand neutral, just stand aside.<br />
Now what is up with that guy!? Really? Oppose us? Hahaha<br />
Hey Parkhouse PD, keep an eye on those guys, just in case<br />
we have a PKer group forming there! Speaking of which<br />
Joe, how you holding up out there? Been a while since<br />
Three Dog has heard off you, stay safe and keep<br />
fighting the good fight!<br />
Some music, remember anything you want Three Dog to play?<br />
Let old Three Dog know on the talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Here's our latest request!<br />
http://uk.youtube.com/watch?v=b_1_RRkBNKc<br />
And more songs!<br />
http://uk.youtube.com/watch?v=840B27zYfOk<br />
http://uk.youtube.com/watch?v=old6xeBVIfw<br />
Great classics there, and thanks for the request!<br />
Alright then, here's the low-down on the BB house...<br />
Totally zed-ified, is the battle for the BBH over so<br />
soon? Have the people abandoned hope and the will to<br />
fight so quickly? Please, let Three Dog know of any<br />
plans to re-take it!<br />
Oh yeah zombeh killer3, no airstrikes for you, Three Dog<br />
is sorry to say, you're stuck here just like the rest of us<br />
so get comfortable, it's gonna be a long wait...<br />
But Three Dog will be on air with all of you as long <br />
as this city is undeaded and Three Dog draws breath.<br />
http://uk.youtube.com/watch?v=UYb83KM4at4<br />
Ok people, Three Dog is gonna head off now.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 17th'''<br />
<br />
Good eveining NWBH! Three Dog thinks it best to move our <br />
local broadcast time to about 9-10 PM as Three Dog<br />
is starting to struggle with his work hahaha!<br />
ok enough sillyness, on with the show!<br />
http://uk.youtube.com/watch?v=XWtHEmVjVw8<br />
Oh yeah! some crazy tuneage there!<br />
Three Dog has been out of the loop the past few days, been <br />
a little bogged down with this and that. For the next few <br />
shows Three Dog's good friend will be doing them, <br />
Three Dog needs a little time to sort things out, just<br />
letting you all know!<br />
http://uk.youtube.com/watch?v=mU2IetBZ93Y&feature=related<br />
Those of you who have seen the South Park episode where<br />
Cartman owns these fuckers, you agree with Three Dog?<br />
Rememeber, any songs you want to hear, please let <br />
Three Dog know so he can play them!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Rememeber, any news, song requests or survivor reports<br />
get onto our talk page or main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
So... any stories out there floating about?<br />
Three Dog's been in the dark apparently...<br />
hmm... more music!<br />
http://uk.youtube.com/watch?v=58CJih1iYC0<br />
Three Dog's gotta go now, keep Three Dog posted<br />
so Three Dog has something to come back to.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 16th'''<br />
<br />
NORTHWEST BOREHAM WOOD, HEAR ME!<br />
Ahahaha Three Dog here! Some crazy stuff<br />
has been going down so Three Dog is very<br />
sorry that you all went without a broadcast<br />
yesterday, maybe one day Three Dog will tell<br />
you all the story, alright, some music!<br />
http://uk.youtube.com/watch?v=Uqxo1SKB0z8<br />
MJ to start the night off, nice!<br />
Ok people! Circus Midget has left us a story<br />
to tell you people, so Three Dog is telling!<br />
The streets around this seemingly-quiet <br />
neighborhood appear to have been spared from much <br />
of the bloody mayhem plaguing the rest of the city. <br />
Every day, scouts returning from recon trips report<br />
seeing little or no zombie activity. But looks can <br />
be deceiving. Recently a horde of zeds was found <br />
skulking in the Wheddon Walk Fire Station, near the <br />
northern edge of the suburb. They were quickly <br />
dispatched, but their presence revealed thier <br />
sly ability to congregate beneath the very noses<br />
of nearby survivors. Subsequent inspections of <br />
unsecured buildings have also revealed zombies <br />
in hiding, confirming that the zombies are actively <br />
infiltrating the neighborhood. Survivors are urged <br />
to take no chances and reserve enough AP to ensure <br />
a safe return to a secured facility. Scouts conducting <br />
recon sweeps of the neighborhood are encouraged to <br />
investigate buildings with doors that are either <br />
wide open or minimally secured; zeds have been found <br />
in secured buildings, apparently gaining entry with Memories <br />
of Life. If a zombie is found in a building, its <br />
location should be reported to the nearest survivor <br />
group so it can be dealt with in a timely fashion. <br />
Anyone with Construction skills and a toolkit can help provide <br />
additional security for the community by actively barricading <br />
any building with inadequate security. Not only will it make <br />
it harder for zombies to find a secluded place to rest, it <br />
also keeps them out on the street, making them easier to <br />
find and dispose of. <br />
Thanks Midget for our first report! More music!<br />
http://uk.youtube.com/watch?v=16u0wwCfoJ4<br />
Rememeber if you wanna hear some music let us know!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
I have to leave you now children, but i WILL be back tomorrow<br />
at the right time! <br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 15th'''<br />
<br />
...<br />
<br />
'''November 14th'''<br />
<br />
Three Dog is back baby! As close to 5pm as he could be<br />
Three Dog is in a fine mood tonight, let the music flow!<br />
http://uk.youtube.com/watch?v=vGjmDTvuNLM<br />
Take a step back in time, a tune when having flares<br />
big enough to knock bins and small children flying, a time<br />
when Huggy Bear was cool and the bowl cut was in.<br />
I'm sure we can all say with the benifit of hindsight<br />
how utterly stupid we most have looked, hey! Maybe god<br />
was a little behind and he's only just seen the 70's<br />
and he's really pissed off with us, maybe it's him<br />
who sends the zombies against us for our fashion sense?<br />
On the topic of zombies, reports from the Big Brother house<br />
are sketchy at best, if anyone has some exact info on the BBh<br />
Three dog would love to hear ya, leave it on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Now let's hit a freaky, freaky tune!<br />
http://uk.youtube.com/watch?v=OWkzb5lfevc<br />
Lovin' the classics here today, The Beatles, now excellent!<br />
Reminds Three Dog of his days experimenting with Jet.<br />
Local news! All's well in the area of Parkhouse PD,<br />
the area seems clear but Three Dog is seeing more and more<br />
zombies out and around, keep aleart and safe people!<br />
Music you want to hear? lets us know on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
http://uk.youtube.com/watch?v=hcwr1nbmWLI<br />
http://uk.youtube.com/watch?v=3SnEVhJtl6Q<br />
Some back to back for the good people out there!<br />
Ok guys, Three Dog and G.N.R are out of here, back on <br />
tomorrow at 5pm!<br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
'''November 13th'''<br />
<br />
Three Dog here! One extra late broadcast for you folks!<br />
Three Dog appologizes for the late broadcasts,<br />
Starting ASAP we'll be online at 5 everynight!<br />
ok some music!<br />
http://uk.youtube.com/watch?v=uu-Xn6YTl7g<br />
Alright let's hear it for the clasics!<br />
Ok guys, The BB house has fallen! Not much of a battle<br />
Three Dog hopes survivors are able to re-claim it soon, else<br />
the zombies will get bored and start out for everyone else!<br />
Everyone stay alert and lookout for your fellow people,<br />
fight the good fight and keep 'cades high<br />
It could be the beginning of the end for Borehamwood.<br />
on a lighter note, let's have some tunes!<br />
http://uk.youtube.com/watch?v=j04tsxNJikk<br />
http://uk.youtube.com/watch?v=UtqjmuUaYXA<br />
Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh yeah!<br />
Some great music tonight! Ok now a local report<br />
Parkhouse Walk Police Station and Preller Grove Police Station<br />
are both VSB and powered. The Pesky zed at the club is down<br />
and survivors are still relativly safe here, HOWEVER<br />
check your 'cades and the area near you everynight<br />
let others know of possible dangers and check in regularly!<br />
http://uk.youtube.com/watch?v=AofzLsvTsM0<br />
http://uk.youtube.com/watch?v=f4zV4pJ8MwM<br />
Any music you want to hear? let us know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Three Dog has to leave you now, so stay safe people,<br />
be back tomorrow at 5pm we hope! <br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
'''November 12th'''<br />
<br />
Good evening Northwest Borehamwood! Three Dog is on!<br />
Another late show, Three Dog apologizes, again<br />
Alllllllllllllllllrighty then let's have some music!<br />
http://uk.youtube.com/watch?v=nh2oseTibx4<br />
Ok guys, some bad news, The BB house is seeing break-ins<br />
Someone let us all know with a distress message<br />
The battle for the Big Brother house has begun.<br />
Those of you feeling the need for some glory or fame<br />
get down there and help the survivors! Now some local news.<br />
Our police departments are seeing more zed activity,<br />
everyone! make sure your 'cades are high and no zeds are<br />
outside when you goto sleep, if there are, let people know!<br />
http://uk.youtube.com/watch?v=mpiEEl_5pmA<br />
A fitting song for our current situation. <br />
We also have news of a PKer http://i38.tinypic.com/2l84tj.jpg<br />
He's definatly not fighting the good fight, Three Dog <br />
would like to see him go down for killing one of us, KOS!<br />
Ok, Three Dog also wants the local PD's to give Three Dog<br />
a report of what's going down with them, the people need<br />
to communicate now it's all going to hell!<br />
let us know on our talk page local PD's, please.<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Another song time, we'll do a back to back!<br />
http://uk.youtube.com/watch?v=9hMrY8jysdg<br />
http://uk.youtube.com/watch?v=jMO3iLq_kAU<br />
Three Dog's back! Rememeber people, any songs you want?<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Ok people, Three Dog and G.N.R is signing out<br />
Galaxy News Radio!<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
'''November 11th'''<br />
<br />
Three Dog here! an extra special show for being so late!<br />
Three Dog is sorry to admit this is his first late show<br />
He's been a little busy lately and wants to thank<br />
The Nervous Guy for stepping in while Three Dog was busy.<br />
Alrighty then, let's start with some tunes!<br />
http://uk.youtube.com/watch?v=pY8jaGs7xJ0<br />
Another funny tune to start the night off with!<br />
ok people, got a request here from our long time listener<br />
Rosslessness, he wants you all to know there is a <br />
forum for his group, our good friends...<br />
Big Survivors Little Survivor!<br />
you can find the forum here! http://tinyurl.com/5b577g<br />
You can also get onto their wiki from our main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
Ok a song now, request by none other than Rosslessness!<br />
http://uk.youtube.com/watch?v=mKTCW4oxS6I<br />
Reminds Three Dog of his days experimenting with Jet...<br />
Still good tune there! Thanks Ross!<br />
If you have any music choices drop Three Dog a line!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Time for some music let's see what we got!<br />
http://uk.youtube.com/watch?v=abrKM1Z_te8<br />
Alright! local news! Well Parkhouse Walk was attacked<br />
Zombies never got in, it's full re-caded, also Preller<br />
Grove was taken down to Quite Strongly Barricaded<br />
G.N.R's personal 'caded, A Lucky Guy took them back<br />
up to VSB, everyone keep an eye on your 'cades!<br />
Altho gald there was no loss of life, it means we're<br />
no longer as safe as we may want to hope, stay vigilant!<br />
Alright, let's hear it for an Oldies hit!<br />
http://uk.youtube.com/watch?v=g4ktiSV2NrU&feature=related<br />
Those lyrics are something special, is Three Dog right?<br />
Ok people, another song then Three Dog has to go<br />
http://uk.youtube.com/watch?v=BnwLf88t_Wc<br />
Alright, This is G.N.R and Three Dog signing out<br />
Keep fighting the good fight!<br />
<br />
<br />
<br />
'''November 10th'''<br />
<br />
Greetings Children! This is The Nervous Guy taking over for Three Dog for the Night. Sorry about how late this edition is. Anyways here's a damn funny tune for all of ya! http://uk.youtube.com/watch?v=ovi-djkUgd0 God I love that song! Bit of news for all you Survivors out there! Factory at [538,23] (Due north of Massey Terrace FD) is now powered. <br />
Zombies hiding in Scadding Avenue School [539,23].<br />
Not sure whats happening around the city. Have to Wait for Three Dog to tell you all about that. But I can still Entertain you with music!<br />
A bit of Lazlow Bane for you!<br />
http://uk.youtube.com/watch?v=Z4P5KP6rZNw<br />
Well we're still looking for reporters to tell us whats happening in all of the other suburbs. So, If you're venturing out into the world please let us know what you see! Last songs of the night! Three Dog will be back tomorrow for all of you! Here are two songs for you all.<br />
<br />
http://uk.youtube.com/watch?v=am-w_rmWjaw<br />
<br />
http://uk.youtube.com/watch?v=XjRDcOW7Xp8<br />
<br />
Keep on Fighting the good fight!<br />
<br />
'''November 9th'''<br />
<br />
Hellooooo children! Three Dog here! 5pm and time for some fun!<br />
We'll start with a weather report!<br />
100% deadly showers with a chance of dismemberment!<br />
Time for some music.<br />
http://uk.youtube.com/watch?v=BLJ5a6aJOb8<br />
Great tune, let's hear it for the Flight of the Conchords!<br />
More news! The battle of the Big Brother House has seen some<br />
of it's first break in's, casulties but survivors recovered<br />
and continue to hold the big brother house, for those of you <br />
who don't know where it is, the all powerful Three Dog,<br />
can tell you it's in South Borehamwood. Get down there and <br />
leave a message in the diary room for your chance to enter<br />
the competition!<br />
Time for another song! <br />
http://uk.youtube.com/watch?v=oobDQ0vdm8M<br />
A classic, remeber, if there's a song you wanna hear<br />
let Three Dog know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
We're still looking for reporters and writers too!<br />
Let's play another song while we're here, this should have <br />
some of you laughing, it certainly did Three Dog<br />
http://uk.youtube.com/watch?v=R0UT2MpdWnc&feature=related<br />
Hahaha, yep, that's funny. Ok then, time for some local news<br />
There is almost no zed within the area of Parkhouse walk PD<br />
Infact, there are none! 0 zac in the immidiate area!<br />
BUT! that does not mean let your guard down, keep an eye on <br />
your barricades, keep people healthy, <br />
get xp and always be ready!<br />
Ok people, more songs! we'll play two now, <br />
tonight is music night!<br />
http://uk.youtube.com/watch?v=Vo_0UXRY_rY<br />
http://uk.youtube.com/watch?v=hxeNZOLNh4c<br />
Couldn't find the MJ one, that's a little more rock for you!<br />
Alright people, another slow news day for us here i'm afraid.<br />
Visit our talk pages, for song requests, advert requests,<br />
Story requests or just wanna leave Three Dog a message!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Galaxy News Radio! <br />
Brining you the news, no matter how much it hurts!<br />
Keep fighting the good fight people! Three Dog OUT!<br />
<br />
'''November 8th'''<br />
<br />
It's 5 pm! Guess who's here? Tt's Three Dog AROOOOOOOOOOOOO!<br />
Comming to you live from Northwest Borehamwood!<br />
Strap yourselfs down for an Explosive radio show!<br />
ALLLLLLLLLLLLLLRIGHTY then, let's start with some news!<br />
Well children, Three Dog is saddend to hear of NWBW's<br />
first break in, it happened in A Petrol Station<br />
Zombies clawed in and killed it's three sleepers.<br />
None of them saw it comming, that's three more zeds<br />
out there now, everyone keep an eye on your barricades<br />
at all times, let's not have a repeat of this.<br />
Our hearts go out to those most recently turned green.<br />
http://uk.youtube.com/watch?v=v52Igdotisk<br />
A sad, sad song...<br />
Time for some advice for any new players out there!<br />
Want good xp? get some FAKS (first aid kits), find a friend<br />
hit him with something, pistol, fire axe, get xp<br />
then heal him for 5 more xp! Don't risk it with the Ghouls<br />
find a "beating buddy" today! (make sure you don't kill him!)<br />
Another song! Some Phill Collins for Rosslessness!<br />
http://uk.youtube.com/watch?v=ftlYLcEW_I4<br />
You got any requests? let us know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
We need YOU! Join the GNR team! We need reporters and writers!<br />
Let us know on our talk page!<br />
If you're ever in any need of help, Three Dog recommends<br />
Big Survivors Little Survivor & the PArkhouse PD crew!<br />
Find them all on the wiki, links on our main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
They're out there fighting the good fight! Look out for them!<br />
and they may look out for you!<br />
SOOOOOOOOOOOOOOOOOOONG TIME!<br />
http://uk.youtube.com/watch?v=DHkmLEhFq44<br />
What a classic! Tune from... the guy who don't leave a name!<br />
Ok people, this is GNR and Three Dog signing off!<br />
Galaxy News Radio! <br />
Brining you the news, no matter how bad it hurts!<br />
Goodnight all!<br />
<br />
Three Dog's back!Got some more bad news<br />
St Birgitta's Hospital suffered a break in and cades were down, casulties reported.<br />
Anyone near by the hospital, get up there and lend a hand!<br />
ok, before Three Dog heads off, we'll play a request!<br />
http://uk.youtube.com/watch?v=Z90amWI592c<br />
Next time, leave it on our request page please, haha!<br />
Alright, Three Dog OUT!<br />
<br />
'''November 7th'''<br />
<br />
Hey Hey Hey Northwest Borehamwood!<br />
Three Dog here! It's 5pm and time for G.N.R to go live!<br />
Today we've got some newsrequests and some music to play<br />
Strap yourselfs in! Your Master of the Mic<br />
is ready to serenade the city!<br />
http://uk.youtube.com/watch?v=Gz7gajAb2ww<br />
That's for user Rosslessness from the wiki<br />
Nice choice, reminds Three Dog of the gorilla<br />
in the Cadburys advert! Anyone know of it?<br />
Leave us a message on our talk page if you do!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Also let us know if you have any requests!<br />
Ok guys, bit of news here, a short barricading message.<br />
St Birgitta's Hospital and St Aloysius's Hospital region<br />
must be vsb at all times! Also Budmead Way Police Station <br />
just over the border, coords:[544,19] needs a genny!<br />
Any and all help apprechiated! keep fighting the good fight!<br />
Song time! Another request here, followed by my choice!<br />
http://uk.youtube.com/watch?v=DKhnmUdmz74<br />
http://uk.youtube.com/watch?v=-Qae_TUTeGo<br />
Shame Three Dog couldn't find the real song video.<br />
Right then guys more news!<br />
A factory [533,16] is powered but needs barricades. <br />
A good source of gennies and fuel! Hope on it people!<br />
Alright, more music choice... perhaps the weirdest one yet!<br />
This one is for a friend of Three Dog's<br />
Who we keep can anonymous haha!<br />
http://uk.youtube.com/watch?v=KUNrbQKFBWw<br />
On second thoughts, seen her body? Three Dog gets it now!<br />
...<br />
Opps, mind was else where, sorry people!<br />
Alrighty people, we're still looking for reporters!<br />
Get in touch with us on our talk page!<br />
Ok people, Slow news day so we'll once again thank<br />
Big Survivors Little Survivor and Parkhouse walk PD<br />
for fighting the good fight! Nice job guys<br />
Stay safe out there and keep fighting the good fight!<br />
So this is Three Dog signing out!<br />
<br />
'''November 6th'''<br />
<br />
Wakey Wakey Northwest Borehamwood!<br />
It's... Guess who?! That's right! Three dog!<br />
Here to give you one hell of a radio show.<br />
Tonight we've got some special requests to play to you<br />
and a great news line up too!<br />
So strap yourself in for Three Dog's crazy sounds!<br />
http://uk.youtube.com/watch?v=8yteMugRAc0<br />
What a legendary tune! <br />
nice one to whoever requested it<br />
leave a name next time please man!<br />
OK time for some freaky deeky news!<br />
from the area of Parkhouse PD there is 0 zed activity!<br />
that is right, no zeds anywhere near Parkhouse!<br />
a tiny number of bodies litter the streets<br />
buildings are powered and barricaded,<br />
nice job to all helping fight the good fight!<br />
Ok! another request, this one from Geom<br />
http://www.youtube.com/watch?v=DcSvlp-3Q2Q<br />
you name it! we play it!<br />
alright then! next up we have to mention<br />
that we have some job openings, we need journalists!<br />
people to go out there and get us some great stories<br />
if you're interested leave a message on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
we're looking for those dedicated to getting you the news<br />
no matter how bad it hurts.<br />
Also if you're not interested in being a full time member<br />
of GNR then you can always visit our "your stories"<br />
page and leave us one on there!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
/Report<br />
ok song time!<br />
this one is for shits and giggles!<br />
http://uk.youtube.com/watch?v=o2Z6tDSb6c8<br />
That makes me laugh every time!<br />
ok so Three Dog got a story for you people!<br />
Never underestimate the power of stupid people in large numbers<br />
it's true, really, i mean, if you put a bunch of stupids<br />
in a room togther there is almost no limit to what they can do!<br />
here's the story<br />
i'm one of the last remaning characters monroeville<br />
some of you on there may know me as The Last Unlucky Guy<br />
My good friend, Lastmanin threatend to kill a guy in our group<br />
because the guy didn't obey orders<br />
and the guy in charge there "put him on trial"<br />
then set an "AP ban" so he can't use his OWN character!<br />
He made the character! He should be allowed to play him<br />
am i right? please, let me know if i am!<br />
You see we all have "password buddies"<br />
someone to move us if we're not online when something bad<br />
is going down. That totally abuses the trust of that!<br />
and then when i complain lastmanin stands up for them!?<br />
am i the only left with sense!?<br />
are they too busy survivng to know this is only a game!?<br />
Where'd the fun go guys? where did it go?<br />
But it goes to show, 50 survivors and 49 of them are stupids<br />
and they made it to the monroeville 100<br />
With that said, song time!<br />
this one is from Joe at Parkhouse walk PD<br />
http://uk.youtube.com/watch?v=5Mbhd4LGR-g<br />
and time for another song i think, let's play some back to back<br />
http://uk.youtube.com/watch?v=AtyJbIOZjS8<br />
quality tunage there from Joe!<br />
Alrighty then people!<br />
Keep fighting the good fight people!<br />
This is Galaxy News radio!<br />
Bringing you the news, no matter how bad it hurts<br />
Three Dog OUT!<br />
<br />
<br />
'''November 5th'''<br />
<br />
Borehamwood! This is Three Dog from Galaxy News Radio!<br />
Comming to you live from our shiney new station.<br />
We'd like to welcome you all to our first live in game show!<br />
We're on 28.06 MHz to save you all needing to change to hear<br />
our special show!<br />
Ok, Dun da da daaaaaan! time for a bit of news!<br />
Zombies are starting to rear their ugly mugs on our streets<br />
and it's not getting any better i'm afraid<br />
scouts show more zeds and more dead, with zed starting to<br />
get memories of life barricades are more important than ever.<br />
The guys at Parkhouse PD and Big Survivors little Survivors<br />
are helping build up the local area, cades and power<br />
nice work you guys, keep fighting the good fight!<br />
<br />
Now time for some music!<br />
http://uk.youtube.com/watch?v=q233CxlIZtk<br />
a great tune, special request from The Nervous Guy<br />
<br />
Ok guys, due to low ap after our move this will be a lil'<br />
shorter than i'd hoped so i'll leave you these messages<br />
Any song requests leave on our talk page on the wiki<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
special thanks to parkhouse PD for helping re-home us<br />
keep fighting the good fight people! Three Dog OUT!<br />
<br />
'''November 4th'''<br />
<br />
Galaxy News Radio's first broadcast <br />
<br />
Drum roll please! O.K so this is G.N.R's first offical broadcast! <br />
<br />
This is Three Dog here! Your master of the mic, Disk jockey extrodinaire! Coming to you live from our station is Northwest Borehamwood! we're sorry it has to be over the wiki and not in game, our current lack of radio transmitter puts us in an awkard situation. Due to the lack of radio transmitter Three Dog won't be able to play you some great tunes but you all can live untill we make it live. We'd also like to ask any survivors out there to let us know if they have a spare radio transmitter we could use? leave a message on our talk page if you do! <br />
<br />
Well here goes! As you all should know, our scouts around the place report barricades popping up all over the place, looks like the good fight is winning, for the time being... Running through the streets there are very few Zeds and just as few dead bodies! it's looking good out there for humankind, then again it always does in the first days, as the days turn to weeks and the weeks turn into months and as the borders lock you can sleep well knowing we'll be with you every step of the way... hopefully in game soon! <br />
<br />
Also sending out our luck to the boys from Big Survivors Little Survivor and to Parkhouse Walk PD, these guys are fighting the good fight, look out from them out there! <br />
<br />
let us know what you thought of our first show on our talk page <br />
<br />
this is Three Dog signing out! keep fighting the good fight people!<br />
<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio/Archives&diff=1328625Galaxy News Radio/Archives2008-12-02T21:51:10Z<p>An unlucky guy: /* December */</p>
<hr />
<div>{{Groupbox|<br />
group_name=[[Galaxy News Radio]]|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=[[Galaxy News Radio|G.N.R]]|<br />
group_membership=Still being sorted|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios}}<br />
<br />
=== ARCHIVES ===<br />
<br />
This is our little place where every radio show we put on will be placed for your viewing leisure<br />
<br />
== 2008 ==<br />
<br />
==December==<br />
<br />
'''December 2nd'''<br />
<br />
How's everyone doin'? That's right, Three Dog's on!<br />
Once again comming to you from the field, G.N.R<br />
is undergoing it's secret project so bare with us fans!<br />
Here ya go people, soak in this tune!<br />
http://uk.youtube.com/watch?v=sogKUx_q7ig<br />
Now then, Three Dog would like to bring up a point here,<br />
After lastnight's broadcast, Three Dog wanted people to <br />
stop PKing, Dr Lenoard Church, in a dickish move, decided<br />
to PK Three Dog's dear, dear friend, a lucky guy<br />
I would like to personally thank who killed that son <br />
of a whore, even though he wants people to stop Pking.<br />
Now he's dead, and i spit on his corpse, please people<br />
stop pking, this time? Let's see more zombies killed than <br />
people, please. Ok let's play some more music.<br />
http://uk.youtube.com/watch?v=9iSlPoQm2XY&NR=1<br />
http://uk.youtube.com/watch?v=5gjlNn0mG8Y<br />
Alrighty then, Joe how about a status report? It's been<br />
a while since Three Dog has heard from the city's <br />
Jewel of the wastes! Let ol' Three Dog know how it's goin<br />
get on our forum sometime! That goes for you and all of<br />
the Parkhouse defence force and Parkhouse Irregulars!<br />
That also goes for song requests, drop us a line on the<br />
wiki or on our forum! http://tinyurl.com/5eprwk<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
We here at GNR value all public input to the program, keeps<br />
both us going and the show alive! Drop in people!<br />
now Three Dog is gonna get back to our secret project!<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
<br />
'''December 1st'''<br />
<br />
Northwest Borehamwood! Hear me! That's right, Three Dog<br />
is back on the air waves for a full length show! Comming<br />
to you live from the nice folks at Walmsley Terrace <br />
Police Station! We here at G.N.R are still undergoing<br />
our current objective but tonight you get a full GNR <br />
show with GNR and Three Dog's appologies for having<br />
been able to keep our shows regular. But Three Dog<br />
and hopefully GNR's public will thank the stand in Dj's<br />
for their shows of excellence in our time of need. So <br />
let's give them one big THANKS for their excellence <br />
and improvisational skills! Time for a song!<br />
http://uk.youtube.com/watch?v=f4zV4pJ8MwM<br />
Hahahaha some Bowie by Three Dog's all time fave band<br />
Flight of the Conchords! Now then, time for GNR<br />
Public service message, Now we can no longer make <br />
characters, zombies will begin to rise in numbers at<br />
a corrolated rate to the number of survivors falling<br />
to the zombie scum. Now more than ever Three Dog <br />
wishes to remind you we can only survive this is<br />
togther! Kill the Pk'ers and they won't come back,<br />
they will join the zombies, making another zed.<br />
Kill a zombie and he will again and again and again<br />
forgive the Pk'er and offer amnestiy then the good<br />
fight will gain another ally. Three Dog wishes to<br />
ask all Pk'ers out there to stop killing each other<br />
and that survivors forgive them and accept them back<br />
then togther, and only togther, can we survive this.<br />
Let's play some music.<br />
http://uk.youtube.com/watch?v=YXG83p2nkHw<br />
http://uk.youtube.com/watch?v=Vo_0UXRY_rY<br />
Alright Three Dog is gonna leave now, get back<br />
to the task at hand, stay safe and fight the good fight.<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
==November ==<br />
<br />
'''November 30th'''<br />
<br />
Filled in for by another GNR members<br />
<br />
'''November 29th'''<br />
<br />
Good evening Northwest Borehamwood!<br />
Three Dog's on air! So sit back and drink in this <br />
sonic apifoniy! Ohhhhhhhhhhhhhh yeah!<br />
http://uk.youtube.com/watch?v=uvZlNQDmgdc<br />
Perhaps the oddest request Three Dog ever had... but what<br />
they hey, you name it, we play it!<br />
Now then, Three Dog wishes to appoligise for not being<br />
on air tomorrow and wishes to thank G.N.R's very own<br />
A Lucky Guy and Mongomery Osbert II for taking over for<br />
the night! Now then there is some movement in the G.N.R<br />
and we're gathering some supplies for the local area<br />
so Three Dog once again appologizes and he really has to<br />
run early, he is sorry again and tomorrow he and some of<br />
G.N.R's staff will put on an extra long live show, really<br />
Three Dog has gotta run.<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
'''November 28th'''<br />
<br />
hey folks! A lucky guy here, Three Dog asked me<br />
to fill in for him while he's unable<br />
to get to a computer, so the show won't be as excellent<br />
tonight i'm afraid, shorter too, i used my AP earlier<br />
but Three Dog told me to tell you that tomorrow he'll make<br />
an extra special show to make up for the lack of this one<br />
so with appologise aside, i'd like to welcome our new GNR<br />
members! it's such a long list now! and i don't have the AP<br />
so you'll get you offical intro tomorrow!<br />
any of you want to join up with us?<br />
get on the forum or the talk pages!<br />
http://tinyurl.com/5eprwk - Forum<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
sorry about the lack of music tonight too, wish i'd have<br />
known i was doing our show, so once again<br />
i appologise for the short show<br />
Three Dog will be back with you tomorrow at the usual time<br />
sorry again listeners<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
A lucky Guy signing off!<br />
<br />
<br />
'''November 27th'''<br />
<br />
Good evening Northwest Borehamwood! Some sad news, <br />
and some good news! This is Threee Dog The ol' body, <br />
Three Dog, was pk'ed by some very immature little boy, <br />
who obviously needs a life and a girlfriend, Dr Leonard <br />
Church, id=1394559 needs to be put down, hard! <br />
If anyone see's him, let us know or kill him yourself <br />
and post it on air! AND! Since the lame ass little boy <br />
pk'ed the old Three Dog because he thought it would shut <br />
me up!? You see, you little punk, the character you pk'ed<br />
was nothing more than a body, the mind lives on and it's<br />
the mind that will continue to bring the city it's music<br />
and it's this mind that will kick your ass if i catch you!<br />
So it's even more reason to bring you the news, no matter <br />
how bad it hurts! In honor of the old Three Dog and to<br />
welcome the new Threee Dog let's play some tunes!<br />
http://uk.youtube.com/watch?v=_fKlORAIYkk<br />
Rightio then! This is your brand new Threee Dog heading<br />
off to go gather some supplies, remeber, drop in on our<br />
forum - http://tinyurl.com/5eprwk, AND don't forget! <br />
Go kill Dr Leonard Church! Sorry it's short tonight!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 26th'''<br />
<br />
Cos one dog is too small and two dog is too little it's<br />
Three Dog! How's everyone doing? Looks like we're fighting<br />
back against all of our late nights, we're early for once!<br />
Let's warm up this chilly evening with a hot tune...<br />
http://uk.youtube.com/watch?v=z3NWcCHpe9g<br />
Haha, nice vibe to start the night off to. Now let's <br />
welcome some new people to the G.N.R Crew! Please welcome<br />
Circus Midget and Mongomery Osbert II to the G.N.R Staff!<br />
Wanna drop them a line? <br />
http://tinyurl.com/5eprwk<br />
That's the address for G.N.R's brand spanking new forum!<br />
Everyone's invited! Some come on, drop us a line, sign up<br />
and get stuck in! We want all the members we can get! Help<br />
fight the good fight and chat about it! Get on!<br />
http://uk.youtube.com/watch?v=l50Fp4l1fCk<br />
http://uk.youtube.com/watch?v=Hksil-KkebQ<br />
So rememeber folks! you have a song request? There are 3 <br />
ways to contact us, you can come and visit us in the<br />
studios, drop in on our talk pages;<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Or jump on our forum!<br />
http://tinyurl.com/5eprwk<br />
Rightio then Folks, Three Dog wants to head off and go<br />
hunt some zombie! Come chat with him on the forum!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
This JUST in!<br />
http://tiny.cc/27NBd<br />
http://urbandead.com/profile.cgi?id=1391810<br />
PK'er Just hit BSLS! <br />
He's Inside Lawrie Place Garage [539,19] <br />
if anyone fancies ending him. Three Dog want's too see him<br />
taken down and evidence on air! GO GET HIM!<br />
<br />
'''November 25th'''<br />
<br />
How's everyone doin'? That's right it's Three Dog!<br />
Tonight we have some good news! Three dog will tell you <br />
tell right after this song...<br />
http://uk.youtube.com/watch?v=WGoi1MSGu64<br />
Ok people, Three Dog would like to invite all of you <br />
to join G.N.R's PUBLIC FORUM! That's right! <br />
Three Dog understands that most of you have not got wiki<br />
accounts, so this forum should help make things much <br />
easier for communication! And in the comming days Three<br />
Dog hope to open it up for use by our allies too!<br />
http://tinyurl.com/5eprwk<br />
Get on there people! Our staff will be on there too<br />
so Three Dog hopes this will improve our communication<br />
with all the survivors out there!<br />
That now means there are 3 ways to contact G.N.R!<br />
You can come and visit us at our studios! Directions<br />
1N of Parkhouse PD, Or you can visit our talk page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
And you can now contact us on our new forum!<br />
http://tinyurl.com/5eprwk<br />
Three Dog looks forward to hearing feed back from<br />
everyone! So make an account and let ol' Three Dog<br />
know how he's doing!<br />
http://uk.youtube.com/watch?v=mDr4f1jGH04<br />
http://uk.youtube.com/watch?v=SmVAWKfJ4Go<br />
Some truly classic sounds there! <br />
Right then, Three Dog's close friend, A lucky Guy<br />
was scouring the streets yesterday, looking for some<br />
Zed to beat on, and he found nothing, no zeds<br />
anywhere near Parkhouse PD! It's pretty safe out<br />
there, but don't let your guard down, with the BBH in<br />
Green hands they're spreading out in search of food<br />
so lock up and stay alert!<br />
http://uk.youtube.com/watch?v=FfZUxPF7AMI<br />
http://uk.youtube.com/watch?v=En-cHBv7UpA<br />
Right Three Dog is gonna go play with his new<br />
forum. Please drop by! <br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
<br />
'''November 24th'''<br />
<br />
This is Three Dog! Lord and master of all I survey... Hahaha<br />
Gotacha! How's everyone doing!? Let's start with a G.N.R <br />
Weather report! It's looking cold out there now, wrap up warm<br />
and get a Genny going, it'll warm up your room and give you<br />
some light for reading or other activites...<br />
This is for einexile the meek.<br />
http://uk.youtube.com/watch?v=PqFKUI2e6J8<br />
Some news from Central Borehamwood "Area around Club Jarvie<br />
(558,37) is ruined. Mostly just dark buildings. Need some <br />
people to bring genny's and fuel to repair and cade."<br />
You heard the man people" get down there and start helping.<br />
Three Dog also has news of a new group fighting the good fight<br />
their name is Plan Zero. Their current leader is Zakutu.<br />
G.N.R is friendly with them, so should you all be. Remember<br />
Let's fight the good fight and stick togther!<br />
http://uk.youtube.com/watch?v=EVCkSMwaGGc<br />
http://uk.youtube.com/watch?v=JMDcOViViNY<br />
Remember, any requests? leave them here or drop us a line<br />
at the G.N.R Studios! 1N or Parkhouse PD!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Speaking of Parkhouse, how is Borhamwood's Jewel of the <br />
wastes, Joe doing? stop by and say hi some time, Three Dog<br />
would love to share some of our tea and stale biscuits!<br />
http://uk.youtube.com/watch?v=OCAjmuA1HDk<br />
Haha, how perfect for being trapped in this city!?<br />
Three Dog's gonna leave you all now.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 23rd'''<br />
<br />
How's everyone doing? It's Three Dog's time!<br />
Three Dog hopes you are all well and surviving out there!<br />
http://uk.youtube.com/watch?v=2ovDAF-VTPg<br />
Ok people, 1 NE of Clare General Hospital is a survivor,<br />
he's out on the streets, so far G.N.R's people have kept<br />
him at full health and the 2 zombies around him on the floor<br />
but he needs help! anyone around please help him out!<br />
Let's play the music!<br />
http://uk.youtube.com/watch?v=LXARdPb4YBs<br />
http://uk.youtube.com/watch?v=1lCzIMacsEs<br />
Great to hear from BSLS, I hope their pilgrimage down to the <br />
BBH is sucessfull, and that they return unharmed and continue<br />
fighting the good fight. Good luck out there BSLS, you'll<br />
always be welcome with the G.N.R, let Three Dog know when <br />
you're going to be back in town, Three Dog's missing ya <br />
already. Here's something for Rosslessness then!<br />
http://uk.youtube.com/watch?v=sjt0av-GWak<br />
Alright then, Three Dog appologises that tonight's broadcast<br />
has been later than usual, he's been a little busy lately.<br />
http://uk.youtube.com/watch?v=NMmj7dWmiyA<br />
That may give a hint to why Three Dog's been busy, haha!<br />
http://uk.youtube.com/watch?v=RMWXyEHoN88<br />
And a classic for you there, ah there was once a day when<br />
that sort of video was high tech! Hahaha!<br />
Right Three Dog is off now, stay safe people!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 22nd'''<br />
<br />
NORTHWEST BOREHAMWOOD, HEAR ME! Three Dog's on air!<br />
How's everyone doing on this chilly night?<br />
http://uk.youtube.com/watch?v=67J_66hdN-I<br />
Good to hear from you Joe, Glad the Reavers are<br />
fighting the good fight, Mr Longbaugh from Dowsett<br />
stopped by our studio earlier, nice to hear from them!<br />
still no news from BSLS though. In other news, G.N.R has<br />
a new reporter! Temore Bags has joined the good fight, be<br />
kind to him out there people! Let's get the music on!<br />
http://uk.youtube.com/watch?v=duwz5y4jONE<br />
http://uk.youtube.com/watch?v=Rgh_Qe-Sv_8&feature=related<br />
Listen up people, time for a G.N.R public service announcement<br />
Never forget to check the Wiki of the area you're sleeping in<br />
Players are always adding to the Wiki, so before you sleep <br />
or decide to go there for whatever, make sure it's safe<br />
but take it all with a pinch of salt, the Wiki is not always<br />
to be trusted, the link following.<br />
http://wiki.urbandead.com/index.php/Main_Page<br />
More music! <br />
http://uk.youtube.com/watch?v=6j7huh5Egew<br />
Right it's Saturday night and Three Dog has a date, so he's <br />
going to leave you some tunes and head off! Leave us a <br />
request too if you have a choice of song<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
http://uk.youtube.com/watch?v=6-4VOLeKBOw<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 21st'''<br />
<br />
Evening all! Three Dog's on air and ready to rock!<br />
Let's kick it freestyle with a very funny rap!<br />
http://uk.youtube.com/watch?v=5PsnxDQvQpw<br />
Three Dog would now like to extend a formal welcome <br />
to G.N.R's newest member! Say hello to Spartan2801!<br />
G.N.R is growing, you want to be a member? Either<br />
drop us a line on our wiki page or come to the G.N.R<br />
building!, wiki link below!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
Now Three Dog's kicking it old school!<br />
http://uk.youtube.com/watch?v=bMbtzalS3u8<br />
Now that's some crazy hair!<br />
Now then people, Three Dog is starting to worry about<br />
the guys in Big Survivors Little Survivor, anyone <br />
near their area, please go check them out and let<br />
ol' Three Dog know if they're ok or not. BSLS!<br />
If you hear me! HANGTIGHT BROTHERS!<br />
http://uk.youtube.com/watch?v=YqeTpbV9nt0<br />
Boy Gerorge, what a weirdo! Hahahahahaha!<br />
Yo Joe! Any requests from our jewel of the wastes?<br />
Met up with the Reavers yet? Don't leave Three Dog hanging!<br />
http://uk.youtube.com/watch?v=NQjHeh_quBY<br />
Tonight looks like it's music night! Going Oldies next!<br />
http://uk.youtube.com/watch?v=tdKq4By5fuo<br />
Oh yeah, Three Dog likes, more Oldies!<br />
http://uk.youtube.com/watch?v=3uorSxiH3VE<br />
MEGA retro! Ok guys, slow news day, Three Dog's gonna<br />
go get some XP! <br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 20th'''<br />
<br />
Goodevening! How's everybody doing!? Three Dog's on air!<br />
Let's kick the night off with some music! this one is for<br />
Three Dog's newest zombie fans! Maybe the power of music<br />
is enough to get the zombies and humans to make friends?<br />
Hahahahaha! This one's for you undeadites!<br />
http://uk.youtube.com/watch?v=HGC003Xz3CY<br />
Right then! Three Dog would like to welcome G.N.R's <br />
newest recruit, fireandice09, be nice to him now people!<br />
Oh yeah, Joe, our jewel of the wastes, how'd the talk<br />
go with the Reavers? Three Dog has been doing his <br />
research, Three Dog hopes they're not a reference<br />
from Firefly, those Reavers are not friendly!<br />
Reavers! Three Dog wants to hear from you! Do you <br />
have a wiki page!? Please let Three Dog know! If you're<br />
fighting the good fight we'll like you on our main page!<br />
And that's something else! Big Survivors Little Survivor,<br />
you guys still out there? how you handling yourselfs?<br />
Drop Three Dog a line sometime, it's always good to hear<br />
from fellow good fighters! Ok music!<br />
http://uk.youtube.com/watch?v=lKg4g9zMeHI<br />
http://uk.youtube.com/watch?v=tTaOvzZKRxA&feature=related<br />
A Led Zep double for you there! Who can't love Led Zep.<br />
Now a G.N.R public broadcast for your personal safety!<br />
NEVER forget to check your 'cades before you leave<br />
AND after you get back. If they're too high when you<br />
leave, you will not be able to get back in, unless you<br />
free run from an adjecent building! Also when you goto<br />
sleep, REPORT the 'cade status to everyone around!<br />
So they know when zombies are active on the 'cades<br />
or if any are around. Three Dog is gonna play you<br />
another track then head off to farm some XP.<br />
http://uk.youtube.com/watch?v=0ZkllM8znx4<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 19th'''<br />
<br />
GOOD EVENING NWBH! Three Dog's on! Get comfy!<br />
Joe it's good to hear from you! Was fearing the worst<br />
good luck with the Reavers and keep fighting the good fight!<br />
This one is for our city's jewel of the wastes!<br />
http://uk.youtube.com/watch?v=3FniHgiyaTY<br />
It's the best Three Dog could do with such an incomplete<br />
record set, GNR looted all it could during it's setup haha!<br />
Now listen up children, the all powerful Three Dog, bow wow<br />
has a story for you, that's right, it's our second installment <br />
of the Monroeville chronicles! Three Dog's got quite the story<br />
for you all now. It's about how a little group, the Monroeville<br />
Safe Haven Project, met up with the guys from U.N.I.T and <br />
continue to survive today. You see, The Last Unlucky Guy had<br />
a family, An Unlucky Guy met a fellow survivor, Sir Schmoopy<br />
togther they set up in Oak Hill, they had quite the network <br />
of Havens set up untill one day the axe just fell. When they <br />
lost contact with their network the two friends ran into the <br />
woods, where upon they found a warehouse complex, this, they<br />
thought, was going to be their last stand, however inside this<br />
complex they found u.N.I.T, fighting a losing seige. Both <br />
Sir Schmoopy and An Unlucky Guy lost their lives in the days <br />
after that, helping the U.N.I.T folks stay alive.<br />
The last Unlucky Guy joined their ranks, along with his cousin<br />
The lucky Guy, and are both alive today, thanks to the two guys<br />
Sir Schmoopy and An Unlucky Guy and all the folks in U.N.I.T.<br />
This, Three Dog hopes, will inspire all of you out there<br />
to band togther, help fight the good fight, stay with others<br />
and help them survive, togther, we are strong, divded we are<br />
weak, let's cheer things up with some music!<br />
http://uk.youtube.com/watch?v=3FniHgiyaTY<br />
http://uk.youtube.com/watch?v=LtfQg4KkR88<br />
Three Dog wishes to remind you, requests? Leave them here!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Right, Three wants to use the rest of his AP to get some xp,<br />
so he'll leave you earlier tonight, stay safe people.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 18th'''<br />
<br />
Good evening Northwest Borehamwood!<br />
Looks like Three Dog won't be getting his time off<br />
after all, not yet anyway, so strap yourself's in<br />
for Galaxy News Radio!<br />
Let's start with some music, something fitting...<br />
http://uk.youtube.com/watch?v=OCAjmuA1HDk<br />
Alrighty people, get this, Three Dog hasn't laughed<br />
quite like this in a while... <br />
My name is Scimitar007<br />
As of now, I am forming the Reavers<br />
We will wipe the scourge of the living dead from this city<br />
Oppose us, and perish<br />
Stand neutral, just stand aside.<br />
Now what is up with that guy!? Really? Oppose us? Hahaha<br />
Hey Parkhouse PD, keep an eye on those guys, just in case<br />
we have a PKer group forming there! Speaking of which<br />
Joe, how you holding up out there? Been a while since<br />
Three Dog has heard off you, stay safe and keep<br />
fighting the good fight!<br />
Some music, remember anything you want Three Dog to play?<br />
Let old Three Dog know on the talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Here's our latest request!<br />
http://uk.youtube.com/watch?v=b_1_RRkBNKc<br />
And more songs!<br />
http://uk.youtube.com/watch?v=840B27zYfOk<br />
http://uk.youtube.com/watch?v=old6xeBVIfw<br />
Great classics there, and thanks for the request!<br />
Alright then, here's the low-down on the BB house...<br />
Totally zed-ified, is the battle for the BBH over so<br />
soon? Have the people abandoned hope and the will to<br />
fight so quickly? Please, let Three Dog know of any<br />
plans to re-take it!<br />
Oh yeah zombeh killer3, no airstrikes for you, Three Dog<br />
is sorry to say, you're stuck here just like the rest of us<br />
so get comfortable, it's gonna be a long wait...<br />
But Three Dog will be on air with all of you as long <br />
as this city is undeaded and Three Dog draws breath.<br />
http://uk.youtube.com/watch?v=UYb83KM4at4<br />
Ok people, Three Dog is gonna head off now.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 17th'''<br />
<br />
Good eveining NWBH! Three Dog thinks it best to move our <br />
local broadcast time to about 9-10 PM as Three Dog<br />
is starting to struggle with his work hahaha!<br />
ok enough sillyness, on with the show!<br />
http://uk.youtube.com/watch?v=XWtHEmVjVw8<br />
Oh yeah! some crazy tuneage there!<br />
Three Dog has been out of the loop the past few days, been <br />
a little bogged down with this and that. For the next few <br />
shows Three Dog's good friend will be doing them, <br />
Three Dog needs a little time to sort things out, just<br />
letting you all know!<br />
http://uk.youtube.com/watch?v=mU2IetBZ93Y&feature=related<br />
Those of you who have seen the South Park episode where<br />
Cartman owns these fuckers, you agree with Three Dog?<br />
Rememeber, any songs you want to hear, please let <br />
Three Dog know so he can play them!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Rememeber, any news, song requests or survivor reports<br />
get onto our talk page or main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
So... any stories out there floating about?<br />
Three Dog's been in the dark apparently...<br />
hmm... more music!<br />
http://uk.youtube.com/watch?v=58CJih1iYC0<br />
Three Dog's gotta go now, keep Three Dog posted<br />
so Three Dog has something to come back to.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 16th'''<br />
<br />
NORTHWEST BOREHAM WOOD, HEAR ME!<br />
Ahahaha Three Dog here! Some crazy stuff<br />
has been going down so Three Dog is very<br />
sorry that you all went without a broadcast<br />
yesterday, maybe one day Three Dog will tell<br />
you all the story, alright, some music!<br />
http://uk.youtube.com/watch?v=Uqxo1SKB0z8<br />
MJ to start the night off, nice!<br />
Ok people! Circus Midget has left us a story<br />
to tell you people, so Three Dog is telling!<br />
The streets around this seemingly-quiet <br />
neighborhood appear to have been spared from much <br />
of the bloody mayhem plaguing the rest of the city. <br />
Every day, scouts returning from recon trips report<br />
seeing little or no zombie activity. But looks can <br />
be deceiving. Recently a horde of zeds was found <br />
skulking in the Wheddon Walk Fire Station, near the <br />
northern edge of the suburb. They were quickly <br />
dispatched, but their presence revealed thier <br />
sly ability to congregate beneath the very noses<br />
of nearby survivors. Subsequent inspections of <br />
unsecured buildings have also revealed zombies <br />
in hiding, confirming that the zombies are actively <br />
infiltrating the neighborhood. Survivors are urged <br />
to take no chances and reserve enough AP to ensure <br />
a safe return to a secured facility. Scouts conducting <br />
recon sweeps of the neighborhood are encouraged to <br />
investigate buildings with doors that are either <br />
wide open or minimally secured; zeds have been found <br />
in secured buildings, apparently gaining entry with Memories <br />
of Life. If a zombie is found in a building, its <br />
location should be reported to the nearest survivor <br />
group so it can be dealt with in a timely fashion. <br />
Anyone with Construction skills and a toolkit can help provide <br />
additional security for the community by actively barricading <br />
any building with inadequate security. Not only will it make <br />
it harder for zombies to find a secluded place to rest, it <br />
also keeps them out on the street, making them easier to <br />
find and dispose of. <br />
Thanks Midget for our first report! More music!<br />
http://uk.youtube.com/watch?v=16u0wwCfoJ4<br />
Rememeber if you wanna hear some music let us know!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
I have to leave you now children, but i WILL be back tomorrow<br />
at the right time! <br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 15th'''<br />
<br />
...<br />
<br />
'''November 14th'''<br />
<br />
Three Dog is back baby! As close to 5pm as he could be<br />
Three Dog is in a fine mood tonight, let the music flow!<br />
http://uk.youtube.com/watch?v=vGjmDTvuNLM<br />
Take a step back in time, a tune when having flares<br />
big enough to knock bins and small children flying, a time<br />
when Huggy Bear was cool and the bowl cut was in.<br />
I'm sure we can all say with the benifit of hindsight<br />
how utterly stupid we most have looked, hey! Maybe god<br />
was a little behind and he's only just seen the 70's<br />
and he's really pissed off with us, maybe it's him<br />
who sends the zombies against us for our fashion sense?<br />
On the topic of zombies, reports from the Big Brother house<br />
are sketchy at best, if anyone has some exact info on the BBh<br />
Three dog would love to hear ya, leave it on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Now let's hit a freaky, freaky tune!<br />
http://uk.youtube.com/watch?v=OWkzb5lfevc<br />
Lovin' the classics here today, The Beatles, now excellent!<br />
Reminds Three Dog of his days experimenting with Jet.<br />
Local news! All's well in the area of Parkhouse PD,<br />
the area seems clear but Three Dog is seeing more and more<br />
zombies out and around, keep aleart and safe people!<br />
Music you want to hear? lets us know on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
http://uk.youtube.com/watch?v=hcwr1nbmWLI<br />
http://uk.youtube.com/watch?v=3SnEVhJtl6Q<br />
Some back to back for the good people out there!<br />
Ok guys, Three Dog and G.N.R are out of here, back on <br />
tomorrow at 5pm!<br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
'''November 13th'''<br />
<br />
Three Dog here! One extra late broadcast for you folks!<br />
Three Dog appologizes for the late broadcasts,<br />
Starting ASAP we'll be online at 5 everynight!<br />
ok some music!<br />
http://uk.youtube.com/watch?v=uu-Xn6YTl7g<br />
Alright let's hear it for the clasics!<br />
Ok guys, The BB house has fallen! Not much of a battle<br />
Three Dog hopes survivors are able to re-claim it soon, else<br />
the zombies will get bored and start out for everyone else!<br />
Everyone stay alert and lookout for your fellow people,<br />
fight the good fight and keep 'cades high<br />
It could be the beginning of the end for Borehamwood.<br />
on a lighter note, let's have some tunes!<br />
http://uk.youtube.com/watch?v=j04tsxNJikk<br />
http://uk.youtube.com/watch?v=UtqjmuUaYXA<br />
Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh yeah!<br />
Some great music tonight! Ok now a local report<br />
Parkhouse Walk Police Station and Preller Grove Police Station<br />
are both VSB and powered. The Pesky zed at the club is down<br />
and survivors are still relativly safe here, HOWEVER<br />
check your 'cades and the area near you everynight<br />
let others know of possible dangers and check in regularly!<br />
http://uk.youtube.com/watch?v=AofzLsvTsM0<br />
http://uk.youtube.com/watch?v=f4zV4pJ8MwM<br />
Any music you want to hear? let us know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Three Dog has to leave you now, so stay safe people,<br />
be back tomorrow at 5pm we hope! <br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
'''November 12th'''<br />
<br />
Good evening Northwest Borehamwood! Three Dog is on!<br />
Another late show, Three Dog apologizes, again<br />
Alllllllllllllllllrighty then let's have some music!<br />
http://uk.youtube.com/watch?v=nh2oseTibx4<br />
Ok guys, some bad news, The BB house is seeing break-ins<br />
Someone let us all know with a distress message<br />
The battle for the Big Brother house has begun.<br />
Those of you feeling the need for some glory or fame<br />
get down there and help the survivors! Now some local news.<br />
Our police departments are seeing more zed activity,<br />
everyone! make sure your 'cades are high and no zeds are<br />
outside when you goto sleep, if there are, let people know!<br />
http://uk.youtube.com/watch?v=mpiEEl_5pmA<br />
A fitting song for our current situation. <br />
We also have news of a PKer http://i38.tinypic.com/2l84tj.jpg<br />
He's definatly not fighting the good fight, Three Dog <br />
would like to see him go down for killing one of us, KOS!<br />
Ok, Three Dog also wants the local PD's to give Three Dog<br />
a report of what's going down with them, the people need<br />
to communicate now it's all going to hell!<br />
let us know on our talk page local PD's, please.<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Another song time, we'll do a back to back!<br />
http://uk.youtube.com/watch?v=9hMrY8jysdg<br />
http://uk.youtube.com/watch?v=jMO3iLq_kAU<br />
Three Dog's back! Rememeber people, any songs you want?<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Ok people, Three Dog and G.N.R is signing out<br />
Galaxy News Radio!<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
'''November 11th'''<br />
<br />
Three Dog here! an extra special show for being so late!<br />
Three Dog is sorry to admit this is his first late show<br />
He's been a little busy lately and wants to thank<br />
The Nervous Guy for stepping in while Three Dog was busy.<br />
Alrighty then, let's start with some tunes!<br />
http://uk.youtube.com/watch?v=pY8jaGs7xJ0<br />
Another funny tune to start the night off with!<br />
ok people, got a request here from our long time listener<br />
Rosslessness, he wants you all to know there is a <br />
forum for his group, our good friends...<br />
Big Survivors Little Survivor!<br />
you can find the forum here! http://tinyurl.com/5b577g<br />
You can also get onto their wiki from our main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
Ok a song now, request by none other than Rosslessness!<br />
http://uk.youtube.com/watch?v=mKTCW4oxS6I<br />
Reminds Three Dog of his days experimenting with Jet...<br />
Still good tune there! Thanks Ross!<br />
If you have any music choices drop Three Dog a line!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Time for some music let's see what we got!<br />
http://uk.youtube.com/watch?v=abrKM1Z_te8<br />
Alright! local news! Well Parkhouse Walk was attacked<br />
Zombies never got in, it's full re-caded, also Preller<br />
Grove was taken down to Quite Strongly Barricaded<br />
G.N.R's personal 'caded, A Lucky Guy took them back<br />
up to VSB, everyone keep an eye on your 'cades!<br />
Altho gald there was no loss of life, it means we're<br />
no longer as safe as we may want to hope, stay vigilant!<br />
Alright, let's hear it for an Oldies hit!<br />
http://uk.youtube.com/watch?v=g4ktiSV2NrU&feature=related<br />
Those lyrics are something special, is Three Dog right?<br />
Ok people, another song then Three Dog has to go<br />
http://uk.youtube.com/watch?v=BnwLf88t_Wc<br />
Alright, This is G.N.R and Three Dog signing out<br />
Keep fighting the good fight!<br />
<br />
<br />
<br />
'''November 10th'''<br />
<br />
Greetings Children! This is The Nervous Guy taking over for Three Dog for the Night. Sorry about how late this edition is. Anyways here's a damn funny tune for all of ya! http://uk.youtube.com/watch?v=ovi-djkUgd0 God I love that song! Bit of news for all you Survivors out there! Factory at [538,23] (Due north of Massey Terrace FD) is now powered. <br />
Zombies hiding in Scadding Avenue School [539,23].<br />
Not sure whats happening around the city. Have to Wait for Three Dog to tell you all about that. But I can still Entertain you with music!<br />
A bit of Lazlow Bane for you!<br />
http://uk.youtube.com/watch?v=Z4P5KP6rZNw<br />
Well we're still looking for reporters to tell us whats happening in all of the other suburbs. So, If you're venturing out into the world please let us know what you see! Last songs of the night! Three Dog will be back tomorrow for all of you! Here are two songs for you all.<br />
<br />
http://uk.youtube.com/watch?v=am-w_rmWjaw<br />
<br />
http://uk.youtube.com/watch?v=XjRDcOW7Xp8<br />
<br />
Keep on Fighting the good fight!<br />
<br />
'''November 9th'''<br />
<br />
Hellooooo children! Three Dog here! 5pm and time for some fun!<br />
We'll start with a weather report!<br />
100% deadly showers with a chance of dismemberment!<br />
Time for some music.<br />
http://uk.youtube.com/watch?v=BLJ5a6aJOb8<br />
Great tune, let's hear it for the Flight of the Conchords!<br />
More news! The battle of the Big Brother House has seen some<br />
of it's first break in's, casulties but survivors recovered<br />
and continue to hold the big brother house, for those of you <br />
who don't know where it is, the all powerful Three Dog,<br />
can tell you it's in South Borehamwood. Get down there and <br />
leave a message in the diary room for your chance to enter<br />
the competition!<br />
Time for another song! <br />
http://uk.youtube.com/watch?v=oobDQ0vdm8M<br />
A classic, remeber, if there's a song you wanna hear<br />
let Three Dog know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
We're still looking for reporters and writers too!<br />
Let's play another song while we're here, this should have <br />
some of you laughing, it certainly did Three Dog<br />
http://uk.youtube.com/watch?v=R0UT2MpdWnc&feature=related<br />
Hahaha, yep, that's funny. Ok then, time for some local news<br />
There is almost no zed within the area of Parkhouse walk PD<br />
Infact, there are none! 0 zac in the immidiate area!<br />
BUT! that does not mean let your guard down, keep an eye on <br />
your barricades, keep people healthy, <br />
get xp and always be ready!<br />
Ok people, more songs! we'll play two now, <br />
tonight is music night!<br />
http://uk.youtube.com/watch?v=Vo_0UXRY_rY<br />
http://uk.youtube.com/watch?v=hxeNZOLNh4c<br />
Couldn't find the MJ one, that's a little more rock for you!<br />
Alright people, another slow news day for us here i'm afraid.<br />
Visit our talk pages, for song requests, advert requests,<br />
Story requests or just wanna leave Three Dog a message!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Galaxy News Radio! <br />
Brining you the news, no matter how much it hurts!<br />
Keep fighting the good fight people! Three Dog OUT!<br />
<br />
'''November 8th'''<br />
<br />
It's 5 pm! Guess who's here? Tt's Three Dog AROOOOOOOOOOOOO!<br />
Comming to you live from Northwest Borehamwood!<br />
Strap yourselfs down for an Explosive radio show!<br />
ALLLLLLLLLLLLLLRIGHTY then, let's start with some news!<br />
Well children, Three Dog is saddend to hear of NWBW's<br />
first break in, it happened in A Petrol Station<br />
Zombies clawed in and killed it's three sleepers.<br />
None of them saw it comming, that's three more zeds<br />
out there now, everyone keep an eye on your barricades<br />
at all times, let's not have a repeat of this.<br />
Our hearts go out to those most recently turned green.<br />
http://uk.youtube.com/watch?v=v52Igdotisk<br />
A sad, sad song...<br />
Time for some advice for any new players out there!<br />
Want good xp? get some FAKS (first aid kits), find a friend<br />
hit him with something, pistol, fire axe, get xp<br />
then heal him for 5 more xp! Don't risk it with the Ghouls<br />
find a "beating buddy" today! (make sure you don't kill him!)<br />
Another song! Some Phill Collins for Rosslessness!<br />
http://uk.youtube.com/watch?v=ftlYLcEW_I4<br />
You got any requests? let us know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
We need YOU! Join the GNR team! We need reporters and writers!<br />
Let us know on our talk page!<br />
If you're ever in any need of help, Three Dog recommends<br />
Big Survivors Little Survivor & the PArkhouse PD crew!<br />
Find them all on the wiki, links on our main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
They're out there fighting the good fight! Look out for them!<br />
and they may look out for you!<br />
SOOOOOOOOOOOOOOOOOOONG TIME!<br />
http://uk.youtube.com/watch?v=DHkmLEhFq44<br />
What a classic! Tune from... the guy who don't leave a name!<br />
Ok people, this is GNR and Three Dog signing off!<br />
Galaxy News Radio! <br />
Brining you the news, no matter how bad it hurts!<br />
Goodnight all!<br />
<br />
Three Dog's back!Got some more bad news<br />
St Birgitta's Hospital suffered a break in and cades were down, casulties reported.<br />
Anyone near by the hospital, get up there and lend a hand!<br />
ok, before Three Dog heads off, we'll play a request!<br />
http://uk.youtube.com/watch?v=Z90amWI592c<br />
Next time, leave it on our request page please, haha!<br />
Alright, Three Dog OUT!<br />
<br />
'''November 7th'''<br />
<br />
Hey Hey Hey Northwest Borehamwood!<br />
Three Dog here! It's 5pm and time for G.N.R to go live!<br />
Today we've got some newsrequests and some music to play<br />
Strap yourselfs in! Your Master of the Mic<br />
is ready to serenade the city!<br />
http://uk.youtube.com/watch?v=Gz7gajAb2ww<br />
That's for user Rosslessness from the wiki<br />
Nice choice, reminds Three Dog of the gorilla<br />
in the Cadburys advert! Anyone know of it?<br />
Leave us a message on our talk page if you do!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Also let us know if you have any requests!<br />
Ok guys, bit of news here, a short barricading message.<br />
St Birgitta's Hospital and St Aloysius's Hospital region<br />
must be vsb at all times! Also Budmead Way Police Station <br />
just over the border, coords:[544,19] needs a genny!<br />
Any and all help apprechiated! keep fighting the good fight!<br />
Song time! Another request here, followed by my choice!<br />
http://uk.youtube.com/watch?v=DKhnmUdmz74<br />
http://uk.youtube.com/watch?v=-Qae_TUTeGo<br />
Shame Three Dog couldn't find the real song video.<br />
Right then guys more news!<br />
A factory [533,16] is powered but needs barricades. <br />
A good source of gennies and fuel! Hope on it people!<br />
Alright, more music choice... perhaps the weirdest one yet!<br />
This one is for a friend of Three Dog's<br />
Who we keep can anonymous haha!<br />
http://uk.youtube.com/watch?v=KUNrbQKFBWw<br />
On second thoughts, seen her body? Three Dog gets it now!<br />
...<br />
Opps, mind was else where, sorry people!<br />
Alrighty people, we're still looking for reporters!<br />
Get in touch with us on our talk page!<br />
Ok people, Slow news day so we'll once again thank<br />
Big Survivors Little Survivor and Parkhouse walk PD<br />
for fighting the good fight! Nice job guys<br />
Stay safe out there and keep fighting the good fight!<br />
So this is Three Dog signing out!<br />
<br />
'''November 6th'''<br />
<br />
Wakey Wakey Northwest Borehamwood!<br />
It's... Guess who?! That's right! Three dog!<br />
Here to give you one hell of a radio show.<br />
Tonight we've got some special requests to play to you<br />
and a great news line up too!<br />
So strap yourself in for Three Dog's crazy sounds!<br />
http://uk.youtube.com/watch?v=8yteMugRAc0<br />
What a legendary tune! <br />
nice one to whoever requested it<br />
leave a name next time please man!<br />
OK time for some freaky deeky news!<br />
from the area of Parkhouse PD there is 0 zed activity!<br />
that is right, no zeds anywhere near Parkhouse!<br />
a tiny number of bodies litter the streets<br />
buildings are powered and barricaded,<br />
nice job to all helping fight the good fight!<br />
Ok! another request, this one from Geom<br />
http://www.youtube.com/watch?v=DcSvlp-3Q2Q<br />
you name it! we play it!<br />
alright then! next up we have to mention<br />
that we have some job openings, we need journalists!<br />
people to go out there and get us some great stories<br />
if you're interested leave a message on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
we're looking for those dedicated to getting you the news<br />
no matter how bad it hurts.<br />
Also if you're not interested in being a full time member<br />
of GNR then you can always visit our "your stories"<br />
page and leave us one on there!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
/Report<br />
ok song time!<br />
this one is for shits and giggles!<br />
http://uk.youtube.com/watch?v=o2Z6tDSb6c8<br />
That makes me laugh every time!<br />
ok so Three Dog got a story for you people!<br />
Never underestimate the power of stupid people in large numbers<br />
it's true, really, i mean, if you put a bunch of stupids<br />
in a room togther there is almost no limit to what they can do!<br />
here's the story<br />
i'm one of the last remaning characters monroeville<br />
some of you on there may know me as The Last Unlucky Guy<br />
My good friend, Lastmanin threatend to kill a guy in our group<br />
because the guy didn't obey orders<br />
and the guy in charge there "put him on trial"<br />
then set an "AP ban" so he can't use his OWN character!<br />
He made the character! He should be allowed to play him<br />
am i right? please, let me know if i am!<br />
You see we all have "password buddies"<br />
someone to move us if we're not online when something bad<br />
is going down. That totally abuses the trust of that!<br />
and then when i complain lastmanin stands up for them!?<br />
am i the only left with sense!?<br />
are they too busy survivng to know this is only a game!?<br />
Where'd the fun go guys? where did it go?<br />
But it goes to show, 50 survivors and 49 of them are stupids<br />
and they made it to the monroeville 100<br />
With that said, song time!<br />
this one is from Joe at Parkhouse walk PD<br />
http://uk.youtube.com/watch?v=5Mbhd4LGR-g<br />
and time for another song i think, let's play some back to back<br />
http://uk.youtube.com/watch?v=AtyJbIOZjS8<br />
quality tunage there from Joe!<br />
Alrighty then people!<br />
Keep fighting the good fight people!<br />
This is Galaxy News radio!<br />
Bringing you the news, no matter how bad it hurts<br />
Three Dog OUT!<br />
<br />
<br />
'''November 5th'''<br />
<br />
Borehamwood! This is Three Dog from Galaxy News Radio!<br />
Comming to you live from our shiney new station.<br />
We'd like to welcome you all to our first live in game show!<br />
We're on 28.06 MHz to save you all needing to change to hear<br />
our special show!<br />
Ok, Dun da da daaaaaan! time for a bit of news!<br />
Zombies are starting to rear their ugly mugs on our streets<br />
and it's not getting any better i'm afraid<br />
scouts show more zeds and more dead, with zed starting to<br />
get memories of life barricades are more important than ever.<br />
The guys at Parkhouse PD and Big Survivors little Survivors<br />
are helping build up the local area, cades and power<br />
nice work you guys, keep fighting the good fight!<br />
<br />
Now time for some music!<br />
http://uk.youtube.com/watch?v=q233CxlIZtk<br />
a great tune, special request from The Nervous Guy<br />
<br />
Ok guys, due to low ap after our move this will be a lil'<br />
shorter than i'd hoped so i'll leave you these messages<br />
Any song requests leave on our talk page on the wiki<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
special thanks to parkhouse PD for helping re-home us<br />
keep fighting the good fight people! Three Dog OUT!<br />
<br />
'''November 4th'''<br />
<br />
Galaxy News Radio's first broadcast <br />
<br />
Drum roll please! O.K so this is G.N.R's first offical broadcast! <br />
<br />
This is Three Dog here! Your master of the mic, Disk jockey extrodinaire! Coming to you live from our station is Northwest Borehamwood! we're sorry it has to be over the wiki and not in game, our current lack of radio transmitter puts us in an awkard situation. Due to the lack of radio transmitter Three Dog won't be able to play you some great tunes but you all can live untill we make it live. We'd also like to ask any survivors out there to let us know if they have a spare radio transmitter we could use? leave a message on our talk page if you do! <br />
<br />
Well here goes! As you all should know, our scouts around the place report barricades popping up all over the place, looks like the good fight is winning, for the time being... Running through the streets there are very few Zeds and just as few dead bodies! it's looking good out there for humankind, then again it always does in the first days, as the days turn to weeks and the weeks turn into months and as the borders lock you can sleep well knowing we'll be with you every step of the way... hopefully in game soon! <br />
<br />
Also sending out our luck to the boys from Big Survivors Little Survivor and to Parkhouse Walk PD, these guys are fighting the good fight, look out from them out there! <br />
<br />
let us know what you thought of our first show on our talk page <br />
<br />
this is Three Dog signing out! keep fighting the good fight people!<br />
<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio/Archives&diff=1327975Galaxy News Radio/Archives2008-12-01T22:59:42Z<p>An unlucky guy: /* November */</p>
<hr />
<div>{{Groupbox|<br />
group_name=[[Galaxy News Radio]]|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=[[Galaxy News Radio|G.N.R]]|<br />
group_membership=Still being sorted|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios}}<br />
<br />
=== ARCHIVES ===<br />
<br />
This is our little place where every radio show we put on will be placed for your viewing leisure<br />
<br />
== 2008 ==<br />
<br />
==December==<br />
<br />
'''December 1st'''<br />
<br />
Northwest Borehamwood! Hear me! That's right, Three Dog<br />
is back on the air waves for a full length show! Comming<br />
to you live from the nice folks at Walmsley Terrace <br />
Police Station! We here at G.N.R are still undergoing<br />
our current objective but tonight you get a full GNR <br />
show with GNR and Three Dog's appologies for having<br />
been able to keep our shows regular. But Three Dog<br />
and hopefully GNR's public will thank the stand in Dj's<br />
for their shows of excellence in our time of need. So <br />
let's give them one big THANKS for their excellence <br />
and improvisational skills! Time for a song!<br />
http://uk.youtube.com/watch?v=f4zV4pJ8MwM<br />
Hahahaha some Bowie by Three Dog's all time fave band<br />
Flight of the Conchords! Now then, time for GNR<br />
Public service message, Now we can no longer make <br />
characters, zombies will begin to rise in numbers at<br />
a corrolated rate to the number of survivors falling<br />
to the zombie scum. Now more than ever Three Dog <br />
wishes to remind you we can only survive this is<br />
togther! Kill the Pk'ers and they won't come back,<br />
they will join the zombies, making another zed.<br />
Kill a zombie and he will again and again and again<br />
forgive the Pk'er and offer amnestiy then the good<br />
fight will gain another ally. Three Dog wishes to<br />
ask all Pk'ers out there to stop killing each other<br />
and that survivors forgive them and accept them back<br />
then togther, and only togther, can we survive this.<br />
Let's play some music.<br />
http://uk.youtube.com/watch?v=YXG83p2nkHw<br />
http://uk.youtube.com/watch?v=Vo_0UXRY_rY<br />
Alright Three Dog is gonna leave now, get back<br />
to the task at hand, stay safe and fight the good fight.<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
==November ==<br />
<br />
'''November 30th'''<br />
<br />
Filled in for by another GNR members<br />
<br />
'''November 29th'''<br />
<br />
Good evening Northwest Borehamwood!<br />
Three Dog's on air! So sit back and drink in this <br />
sonic apifoniy! Ohhhhhhhhhhhhhh yeah!<br />
http://uk.youtube.com/watch?v=uvZlNQDmgdc<br />
Perhaps the oddest request Three Dog ever had... but what<br />
they hey, you name it, we play it!<br />
Now then, Three Dog wishes to appoligise for not being<br />
on air tomorrow and wishes to thank G.N.R's very own<br />
A Lucky Guy and Mongomery Osbert II for taking over for<br />
the night! Now then there is some movement in the G.N.R<br />
and we're gathering some supplies for the local area<br />
so Three Dog once again appologizes and he really has to<br />
run early, he is sorry again and tomorrow he and some of<br />
G.N.R's staff will put on an extra long live show, really<br />
Three Dog has gotta run.<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
'''November 28th'''<br />
<br />
hey folks! A lucky guy here, Three Dog asked me<br />
to fill in for him while he's unable<br />
to get to a computer, so the show won't be as excellent<br />
tonight i'm afraid, shorter too, i used my AP earlier<br />
but Three Dog told me to tell you that tomorrow he'll make<br />
an extra special show to make up for the lack of this one<br />
so with appologise aside, i'd like to welcome our new GNR<br />
members! it's such a long list now! and i don't have the AP<br />
so you'll get you offical intro tomorrow!<br />
any of you want to join up with us?<br />
get on the forum or the talk pages!<br />
http://tinyurl.com/5eprwk - Forum<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
sorry about the lack of music tonight too, wish i'd have<br />
known i was doing our show, so once again<br />
i appologise for the short show<br />
Three Dog will be back with you tomorrow at the usual time<br />
sorry again listeners<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
A lucky Guy signing off!<br />
<br />
<br />
'''November 27th'''<br />
<br />
Good evening Northwest Borehamwood! Some sad news, <br />
and some good news! This is Threee Dog The ol' body, <br />
Three Dog, was pk'ed by some very immature little boy, <br />
who obviously needs a life and a girlfriend, Dr Leonard <br />
Church, id=1394559 needs to be put down, hard! <br />
If anyone see's him, let us know or kill him yourself <br />
and post it on air! AND! Since the lame ass little boy <br />
pk'ed the old Three Dog because he thought it would shut <br />
me up!? You see, you little punk, the character you pk'ed<br />
was nothing more than a body, the mind lives on and it's<br />
the mind that will continue to bring the city it's music<br />
and it's this mind that will kick your ass if i catch you!<br />
So it's even more reason to bring you the news, no matter <br />
how bad it hurts! In honor of the old Three Dog and to<br />
welcome the new Threee Dog let's play some tunes!<br />
http://uk.youtube.com/watch?v=_fKlORAIYkk<br />
Rightio then! This is your brand new Threee Dog heading<br />
off to go gather some supplies, remeber, drop in on our<br />
forum - http://tinyurl.com/5eprwk, AND don't forget! <br />
Go kill Dr Leonard Church! Sorry it's short tonight!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 26th'''<br />
<br />
Cos one dog is too small and two dog is too little it's<br />
Three Dog! How's everyone doing? Looks like we're fighting<br />
back against all of our late nights, we're early for once!<br />
Let's warm up this chilly evening with a hot tune...<br />
http://uk.youtube.com/watch?v=z3NWcCHpe9g<br />
Haha, nice vibe to start the night off to. Now let's <br />
welcome some new people to the G.N.R Crew! Please welcome<br />
Circus Midget and Mongomery Osbert II to the G.N.R Staff!<br />
Wanna drop them a line? <br />
http://tinyurl.com/5eprwk<br />
That's the address for G.N.R's brand spanking new forum!<br />
Everyone's invited! Some come on, drop us a line, sign up<br />
and get stuck in! We want all the members we can get! Help<br />
fight the good fight and chat about it! Get on!<br />
http://uk.youtube.com/watch?v=l50Fp4l1fCk<br />
http://uk.youtube.com/watch?v=Hksil-KkebQ<br />
So rememeber folks! you have a song request? There are 3 <br />
ways to contact us, you can come and visit us in the<br />
studios, drop in on our talk pages;<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Or jump on our forum!<br />
http://tinyurl.com/5eprwk<br />
Rightio then Folks, Three Dog wants to head off and go<br />
hunt some zombie! Come chat with him on the forum!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
This JUST in!<br />
http://tiny.cc/27NBd<br />
http://urbandead.com/profile.cgi?id=1391810<br />
PK'er Just hit BSLS! <br />
He's Inside Lawrie Place Garage [539,19] <br />
if anyone fancies ending him. Three Dog want's too see him<br />
taken down and evidence on air! GO GET HIM!<br />
<br />
'''November 25th'''<br />
<br />
How's everyone doin'? That's right it's Three Dog!<br />
Tonight we have some good news! Three dog will tell you <br />
tell right after this song...<br />
http://uk.youtube.com/watch?v=WGoi1MSGu64<br />
Ok people, Three Dog would like to invite all of you <br />
to join G.N.R's PUBLIC FORUM! That's right! <br />
Three Dog understands that most of you have not got wiki<br />
accounts, so this forum should help make things much <br />
easier for communication! And in the comming days Three<br />
Dog hope to open it up for use by our allies too!<br />
http://tinyurl.com/5eprwk<br />
Get on there people! Our staff will be on there too<br />
so Three Dog hopes this will improve our communication<br />
with all the survivors out there!<br />
That now means there are 3 ways to contact G.N.R!<br />
You can come and visit us at our studios! Directions<br />
1N of Parkhouse PD, Or you can visit our talk page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
And you can now contact us on our new forum!<br />
http://tinyurl.com/5eprwk<br />
Three Dog looks forward to hearing feed back from<br />
everyone! So make an account and let ol' Three Dog<br />
know how he's doing!<br />
http://uk.youtube.com/watch?v=mDr4f1jGH04<br />
http://uk.youtube.com/watch?v=SmVAWKfJ4Go<br />
Some truly classic sounds there! <br />
Right then, Three Dog's close friend, A lucky Guy<br />
was scouring the streets yesterday, looking for some<br />
Zed to beat on, and he found nothing, no zeds<br />
anywhere near Parkhouse PD! It's pretty safe out<br />
there, but don't let your guard down, with the BBH in<br />
Green hands they're spreading out in search of food<br />
so lock up and stay alert!<br />
http://uk.youtube.com/watch?v=FfZUxPF7AMI<br />
http://uk.youtube.com/watch?v=En-cHBv7UpA<br />
Right Three Dog is gonna go play with his new<br />
forum. Please drop by! <br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
<br />
'''November 24th'''<br />
<br />
This is Three Dog! Lord and master of all I survey... Hahaha<br />
Gotacha! How's everyone doing!? Let's start with a G.N.R <br />
Weather report! It's looking cold out there now, wrap up warm<br />
and get a Genny going, it'll warm up your room and give you<br />
some light for reading or other activites...<br />
This is for einexile the meek.<br />
http://uk.youtube.com/watch?v=PqFKUI2e6J8<br />
Some news from Central Borehamwood "Area around Club Jarvie<br />
(558,37) is ruined. Mostly just dark buildings. Need some <br />
people to bring genny's and fuel to repair and cade."<br />
You heard the man people" get down there and start helping.<br />
Three Dog also has news of a new group fighting the good fight<br />
their name is Plan Zero. Their current leader is Zakutu.<br />
G.N.R is friendly with them, so should you all be. Remember<br />
Let's fight the good fight and stick togther!<br />
http://uk.youtube.com/watch?v=EVCkSMwaGGc<br />
http://uk.youtube.com/watch?v=JMDcOViViNY<br />
Remember, any requests? leave them here or drop us a line<br />
at the G.N.R Studios! 1N or Parkhouse PD!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Speaking of Parkhouse, how is Borhamwood's Jewel of the <br />
wastes, Joe doing? stop by and say hi some time, Three Dog<br />
would love to share some of our tea and stale biscuits!<br />
http://uk.youtube.com/watch?v=OCAjmuA1HDk<br />
Haha, how perfect for being trapped in this city!?<br />
Three Dog's gonna leave you all now.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 23rd'''<br />
<br />
How's everyone doing? It's Three Dog's time!<br />
Three Dog hopes you are all well and surviving out there!<br />
http://uk.youtube.com/watch?v=2ovDAF-VTPg<br />
Ok people, 1 NE of Clare General Hospital is a survivor,<br />
he's out on the streets, so far G.N.R's people have kept<br />
him at full health and the 2 zombies around him on the floor<br />
but he needs help! anyone around please help him out!<br />
Let's play the music!<br />
http://uk.youtube.com/watch?v=LXARdPb4YBs<br />
http://uk.youtube.com/watch?v=1lCzIMacsEs<br />
Great to hear from BSLS, I hope their pilgrimage down to the <br />
BBH is sucessfull, and that they return unharmed and continue<br />
fighting the good fight. Good luck out there BSLS, you'll<br />
always be welcome with the G.N.R, let Three Dog know when <br />
you're going to be back in town, Three Dog's missing ya <br />
already. Here's something for Rosslessness then!<br />
http://uk.youtube.com/watch?v=sjt0av-GWak<br />
Alright then, Three Dog appologises that tonight's broadcast<br />
has been later than usual, he's been a little busy lately.<br />
http://uk.youtube.com/watch?v=NMmj7dWmiyA<br />
That may give a hint to why Three Dog's been busy, haha!<br />
http://uk.youtube.com/watch?v=RMWXyEHoN88<br />
And a classic for you there, ah there was once a day when<br />
that sort of video was high tech! Hahaha!<br />
Right Three Dog is off now, stay safe people!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 22nd'''<br />
<br />
NORTHWEST BOREHAMWOOD, HEAR ME! Three Dog's on air!<br />
How's everyone doing on this chilly night?<br />
http://uk.youtube.com/watch?v=67J_66hdN-I<br />
Good to hear from you Joe, Glad the Reavers are<br />
fighting the good fight, Mr Longbaugh from Dowsett<br />
stopped by our studio earlier, nice to hear from them!<br />
still no news from BSLS though. In other news, G.N.R has<br />
a new reporter! Temore Bags has joined the good fight, be<br />
kind to him out there people! Let's get the music on!<br />
http://uk.youtube.com/watch?v=duwz5y4jONE<br />
http://uk.youtube.com/watch?v=Rgh_Qe-Sv_8&feature=related<br />
Listen up people, time for a G.N.R public service announcement<br />
Never forget to check the Wiki of the area you're sleeping in<br />
Players are always adding to the Wiki, so before you sleep <br />
or decide to go there for whatever, make sure it's safe<br />
but take it all with a pinch of salt, the Wiki is not always<br />
to be trusted, the link following.<br />
http://wiki.urbandead.com/index.php/Main_Page<br />
More music! <br />
http://uk.youtube.com/watch?v=6j7huh5Egew<br />
Right it's Saturday night and Three Dog has a date, so he's <br />
going to leave you some tunes and head off! Leave us a <br />
request too if you have a choice of song<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
http://uk.youtube.com/watch?v=6-4VOLeKBOw<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 21st'''<br />
<br />
Evening all! Three Dog's on air and ready to rock!<br />
Let's kick it freestyle with a very funny rap!<br />
http://uk.youtube.com/watch?v=5PsnxDQvQpw<br />
Three Dog would now like to extend a formal welcome <br />
to G.N.R's newest member! Say hello to Spartan2801!<br />
G.N.R is growing, you want to be a member? Either<br />
drop us a line on our wiki page or come to the G.N.R<br />
building!, wiki link below!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
Now Three Dog's kicking it old school!<br />
http://uk.youtube.com/watch?v=bMbtzalS3u8<br />
Now that's some crazy hair!<br />
Now then people, Three Dog is starting to worry about<br />
the guys in Big Survivors Little Survivor, anyone <br />
near their area, please go check them out and let<br />
ol' Three Dog know if they're ok or not. BSLS!<br />
If you hear me! HANGTIGHT BROTHERS!<br />
http://uk.youtube.com/watch?v=YqeTpbV9nt0<br />
Boy Gerorge, what a weirdo! Hahahahahaha!<br />
Yo Joe! Any requests from our jewel of the wastes?<br />
Met up with the Reavers yet? Don't leave Three Dog hanging!<br />
http://uk.youtube.com/watch?v=NQjHeh_quBY<br />
Tonight looks like it's music night! Going Oldies next!<br />
http://uk.youtube.com/watch?v=tdKq4By5fuo<br />
Oh yeah, Three Dog likes, more Oldies!<br />
http://uk.youtube.com/watch?v=3uorSxiH3VE<br />
MEGA retro! Ok guys, slow news day, Three Dog's gonna<br />
go get some XP! <br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 20th'''<br />
<br />
Goodevening! How's everybody doing!? Three Dog's on air!<br />
Let's kick the night off with some music! this one is for<br />
Three Dog's newest zombie fans! Maybe the power of music<br />
is enough to get the zombies and humans to make friends?<br />
Hahahahaha! This one's for you undeadites!<br />
http://uk.youtube.com/watch?v=HGC003Xz3CY<br />
Right then! Three Dog would like to welcome G.N.R's <br />
newest recruit, fireandice09, be nice to him now people!<br />
Oh yeah, Joe, our jewel of the wastes, how'd the talk<br />
go with the Reavers? Three Dog has been doing his <br />
research, Three Dog hopes they're not a reference<br />
from Firefly, those Reavers are not friendly!<br />
Reavers! Three Dog wants to hear from you! Do you <br />
have a wiki page!? Please let Three Dog know! If you're<br />
fighting the good fight we'll like you on our main page!<br />
And that's something else! Big Survivors Little Survivor,<br />
you guys still out there? how you handling yourselfs?<br />
Drop Three Dog a line sometime, it's always good to hear<br />
from fellow good fighters! Ok music!<br />
http://uk.youtube.com/watch?v=lKg4g9zMeHI<br />
http://uk.youtube.com/watch?v=tTaOvzZKRxA&feature=related<br />
A Led Zep double for you there! Who can't love Led Zep.<br />
Now a G.N.R public broadcast for your personal safety!<br />
NEVER forget to check your 'cades before you leave<br />
AND after you get back. If they're too high when you<br />
leave, you will not be able to get back in, unless you<br />
free run from an adjecent building! Also when you goto<br />
sleep, REPORT the 'cade status to everyone around!<br />
So they know when zombies are active on the 'cades<br />
or if any are around. Three Dog is gonna play you<br />
another track then head off to farm some XP.<br />
http://uk.youtube.com/watch?v=0ZkllM8znx4<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 19th'''<br />
<br />
GOOD EVENING NWBH! Three Dog's on! Get comfy!<br />
Joe it's good to hear from you! Was fearing the worst<br />
good luck with the Reavers and keep fighting the good fight!<br />
This one is for our city's jewel of the wastes!<br />
http://uk.youtube.com/watch?v=3FniHgiyaTY<br />
It's the best Three Dog could do with such an incomplete<br />
record set, GNR looted all it could during it's setup haha!<br />
Now listen up children, the all powerful Three Dog, bow wow<br />
has a story for you, that's right, it's our second installment <br />
of the Monroeville chronicles! Three Dog's got quite the story<br />
for you all now. It's about how a little group, the Monroeville<br />
Safe Haven Project, met up with the guys from U.N.I.T and <br />
continue to survive today. You see, The Last Unlucky Guy had<br />
a family, An Unlucky Guy met a fellow survivor, Sir Schmoopy<br />
togther they set up in Oak Hill, they had quite the network <br />
of Havens set up untill one day the axe just fell. When they <br />
lost contact with their network the two friends ran into the <br />
woods, where upon they found a warehouse complex, this, they<br />
thought, was going to be their last stand, however inside this<br />
complex they found u.N.I.T, fighting a losing seige. Both <br />
Sir Schmoopy and An Unlucky Guy lost their lives in the days <br />
after that, helping the U.N.I.T folks stay alive.<br />
The last Unlucky Guy joined their ranks, along with his cousin<br />
The lucky Guy, and are both alive today, thanks to the two guys<br />
Sir Schmoopy and An Unlucky Guy and all the folks in U.N.I.T.<br />
This, Three Dog hopes, will inspire all of you out there<br />
to band togther, help fight the good fight, stay with others<br />
and help them survive, togther, we are strong, divded we are<br />
weak, let's cheer things up with some music!<br />
http://uk.youtube.com/watch?v=3FniHgiyaTY<br />
http://uk.youtube.com/watch?v=LtfQg4KkR88<br />
Three Dog wishes to remind you, requests? Leave them here!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Right, Three wants to use the rest of his AP to get some xp,<br />
so he'll leave you earlier tonight, stay safe people.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 18th'''<br />
<br />
Good evening Northwest Borehamwood!<br />
Looks like Three Dog won't be getting his time off<br />
after all, not yet anyway, so strap yourself's in<br />
for Galaxy News Radio!<br />
Let's start with some music, something fitting...<br />
http://uk.youtube.com/watch?v=OCAjmuA1HDk<br />
Alrighty people, get this, Three Dog hasn't laughed<br />
quite like this in a while... <br />
My name is Scimitar007<br />
As of now, I am forming the Reavers<br />
We will wipe the scourge of the living dead from this city<br />
Oppose us, and perish<br />
Stand neutral, just stand aside.<br />
Now what is up with that guy!? Really? Oppose us? Hahaha<br />
Hey Parkhouse PD, keep an eye on those guys, just in case<br />
we have a PKer group forming there! Speaking of which<br />
Joe, how you holding up out there? Been a while since<br />
Three Dog has heard off you, stay safe and keep<br />
fighting the good fight!<br />
Some music, remember anything you want Three Dog to play?<br />
Let old Three Dog know on the talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Here's our latest request!<br />
http://uk.youtube.com/watch?v=b_1_RRkBNKc<br />
And more songs!<br />
http://uk.youtube.com/watch?v=840B27zYfOk<br />
http://uk.youtube.com/watch?v=old6xeBVIfw<br />
Great classics there, and thanks for the request!<br />
Alright then, here's the low-down on the BB house...<br />
Totally zed-ified, is the battle for the BBH over so<br />
soon? Have the people abandoned hope and the will to<br />
fight so quickly? Please, let Three Dog know of any<br />
plans to re-take it!<br />
Oh yeah zombeh killer3, no airstrikes for you, Three Dog<br />
is sorry to say, you're stuck here just like the rest of us<br />
so get comfortable, it's gonna be a long wait...<br />
But Three Dog will be on air with all of you as long <br />
as this city is undeaded and Three Dog draws breath.<br />
http://uk.youtube.com/watch?v=UYb83KM4at4<br />
Ok people, Three Dog is gonna head off now.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 17th'''<br />
<br />
Good eveining NWBH! Three Dog thinks it best to move our <br />
local broadcast time to about 9-10 PM as Three Dog<br />
is starting to struggle with his work hahaha!<br />
ok enough sillyness, on with the show!<br />
http://uk.youtube.com/watch?v=XWtHEmVjVw8<br />
Oh yeah! some crazy tuneage there!<br />
Three Dog has been out of the loop the past few days, been <br />
a little bogged down with this and that. For the next few <br />
shows Three Dog's good friend will be doing them, <br />
Three Dog needs a little time to sort things out, just<br />
letting you all know!<br />
http://uk.youtube.com/watch?v=mU2IetBZ93Y&feature=related<br />
Those of you who have seen the South Park episode where<br />
Cartman owns these fuckers, you agree with Three Dog?<br />
Rememeber, any songs you want to hear, please let <br />
Three Dog know so he can play them!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Rememeber, any news, song requests or survivor reports<br />
get onto our talk page or main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
So... any stories out there floating about?<br />
Three Dog's been in the dark apparently...<br />
hmm... more music!<br />
http://uk.youtube.com/watch?v=58CJih1iYC0<br />
Three Dog's gotta go now, keep Three Dog posted<br />
so Three Dog has something to come back to.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 16th'''<br />
<br />
NORTHWEST BOREHAM WOOD, HEAR ME!<br />
Ahahaha Three Dog here! Some crazy stuff<br />
has been going down so Three Dog is very<br />
sorry that you all went without a broadcast<br />
yesterday, maybe one day Three Dog will tell<br />
you all the story, alright, some music!<br />
http://uk.youtube.com/watch?v=Uqxo1SKB0z8<br />
MJ to start the night off, nice!<br />
Ok people! Circus Midget has left us a story<br />
to tell you people, so Three Dog is telling!<br />
The streets around this seemingly-quiet <br />
neighborhood appear to have been spared from much <br />
of the bloody mayhem plaguing the rest of the city. <br />
Every day, scouts returning from recon trips report<br />
seeing little or no zombie activity. But looks can <br />
be deceiving. Recently a horde of zeds was found <br />
skulking in the Wheddon Walk Fire Station, near the <br />
northern edge of the suburb. They were quickly <br />
dispatched, but their presence revealed thier <br />
sly ability to congregate beneath the very noses<br />
of nearby survivors. Subsequent inspections of <br />
unsecured buildings have also revealed zombies <br />
in hiding, confirming that the zombies are actively <br />
infiltrating the neighborhood. Survivors are urged <br />
to take no chances and reserve enough AP to ensure <br />
a safe return to a secured facility. Scouts conducting <br />
recon sweeps of the neighborhood are encouraged to <br />
investigate buildings with doors that are either <br />
wide open or minimally secured; zeds have been found <br />
in secured buildings, apparently gaining entry with Memories <br />
of Life. If a zombie is found in a building, its <br />
location should be reported to the nearest survivor <br />
group so it can be dealt with in a timely fashion. <br />
Anyone with Construction skills and a toolkit can help provide <br />
additional security for the community by actively barricading <br />
any building with inadequate security. Not only will it make <br />
it harder for zombies to find a secluded place to rest, it <br />
also keeps them out on the street, making them easier to <br />
find and dispose of. <br />
Thanks Midget for our first report! More music!<br />
http://uk.youtube.com/watch?v=16u0wwCfoJ4<br />
Rememeber if you wanna hear some music let us know!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
I have to leave you now children, but i WILL be back tomorrow<br />
at the right time! <br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 15th'''<br />
<br />
...<br />
<br />
'''November 14th'''<br />
<br />
Three Dog is back baby! As close to 5pm as he could be<br />
Three Dog is in a fine mood tonight, let the music flow!<br />
http://uk.youtube.com/watch?v=vGjmDTvuNLM<br />
Take a step back in time, a tune when having flares<br />
big enough to knock bins and small children flying, a time<br />
when Huggy Bear was cool and the bowl cut was in.<br />
I'm sure we can all say with the benifit of hindsight<br />
how utterly stupid we most have looked, hey! Maybe god<br />
was a little behind and he's only just seen the 70's<br />
and he's really pissed off with us, maybe it's him<br />
who sends the zombies against us for our fashion sense?<br />
On the topic of zombies, reports from the Big Brother house<br />
are sketchy at best, if anyone has some exact info on the BBh<br />
Three dog would love to hear ya, leave it on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Now let's hit a freaky, freaky tune!<br />
http://uk.youtube.com/watch?v=OWkzb5lfevc<br />
Lovin' the classics here today, The Beatles, now excellent!<br />
Reminds Three Dog of his days experimenting with Jet.<br />
Local news! All's well in the area of Parkhouse PD,<br />
the area seems clear but Three Dog is seeing more and more<br />
zombies out and around, keep aleart and safe people!<br />
Music you want to hear? lets us know on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
http://uk.youtube.com/watch?v=hcwr1nbmWLI<br />
http://uk.youtube.com/watch?v=3SnEVhJtl6Q<br />
Some back to back for the good people out there!<br />
Ok guys, Three Dog and G.N.R are out of here, back on <br />
tomorrow at 5pm!<br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
'''November 13th'''<br />
<br />
Three Dog here! One extra late broadcast for you folks!<br />
Three Dog appologizes for the late broadcasts,<br />
Starting ASAP we'll be online at 5 everynight!<br />
ok some music!<br />
http://uk.youtube.com/watch?v=uu-Xn6YTl7g<br />
Alright let's hear it for the clasics!<br />
Ok guys, The BB house has fallen! Not much of a battle<br />
Three Dog hopes survivors are able to re-claim it soon, else<br />
the zombies will get bored and start out for everyone else!<br />
Everyone stay alert and lookout for your fellow people,<br />
fight the good fight and keep 'cades high<br />
It could be the beginning of the end for Borehamwood.<br />
on a lighter note, let's have some tunes!<br />
http://uk.youtube.com/watch?v=j04tsxNJikk<br />
http://uk.youtube.com/watch?v=UtqjmuUaYXA<br />
Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh yeah!<br />
Some great music tonight! Ok now a local report<br />
Parkhouse Walk Police Station and Preller Grove Police Station<br />
are both VSB and powered. The Pesky zed at the club is down<br />
and survivors are still relativly safe here, HOWEVER<br />
check your 'cades and the area near you everynight<br />
let others know of possible dangers and check in regularly!<br />
http://uk.youtube.com/watch?v=AofzLsvTsM0<br />
http://uk.youtube.com/watch?v=f4zV4pJ8MwM<br />
Any music you want to hear? let us know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Three Dog has to leave you now, so stay safe people,<br />
be back tomorrow at 5pm we hope! <br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
'''November 12th'''<br />
<br />
Good evening Northwest Borehamwood! Three Dog is on!<br />
Another late show, Three Dog apologizes, again<br />
Alllllllllllllllllrighty then let's have some music!<br />
http://uk.youtube.com/watch?v=nh2oseTibx4<br />
Ok guys, some bad news, The BB house is seeing break-ins<br />
Someone let us all know with a distress message<br />
The battle for the Big Brother house has begun.<br />
Those of you feeling the need for some glory or fame<br />
get down there and help the survivors! Now some local news.<br />
Our police departments are seeing more zed activity,<br />
everyone! make sure your 'cades are high and no zeds are<br />
outside when you goto sleep, if there are, let people know!<br />
http://uk.youtube.com/watch?v=mpiEEl_5pmA<br />
A fitting song for our current situation. <br />
We also have news of a PKer http://i38.tinypic.com/2l84tj.jpg<br />
He's definatly not fighting the good fight, Three Dog <br />
would like to see him go down for killing one of us, KOS!<br />
Ok, Three Dog also wants the local PD's to give Three Dog<br />
a report of what's going down with them, the people need<br />
to communicate now it's all going to hell!<br />
let us know on our talk page local PD's, please.<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Another song time, we'll do a back to back!<br />
http://uk.youtube.com/watch?v=9hMrY8jysdg<br />
http://uk.youtube.com/watch?v=jMO3iLq_kAU<br />
Three Dog's back! Rememeber people, any songs you want?<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Ok people, Three Dog and G.N.R is signing out<br />
Galaxy News Radio!<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
'''November 11th'''<br />
<br />
Three Dog here! an extra special show for being so late!<br />
Three Dog is sorry to admit this is his first late show<br />
He's been a little busy lately and wants to thank<br />
The Nervous Guy for stepping in while Three Dog was busy.<br />
Alrighty then, let's start with some tunes!<br />
http://uk.youtube.com/watch?v=pY8jaGs7xJ0<br />
Another funny tune to start the night off with!<br />
ok people, got a request here from our long time listener<br />
Rosslessness, he wants you all to know there is a <br />
forum for his group, our good friends...<br />
Big Survivors Little Survivor!<br />
you can find the forum here! http://tinyurl.com/5b577g<br />
You can also get onto their wiki from our main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
Ok a song now, request by none other than Rosslessness!<br />
http://uk.youtube.com/watch?v=mKTCW4oxS6I<br />
Reminds Three Dog of his days experimenting with Jet...<br />
Still good tune there! Thanks Ross!<br />
If you have any music choices drop Three Dog a line!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Time for some music let's see what we got!<br />
http://uk.youtube.com/watch?v=abrKM1Z_te8<br />
Alright! local news! Well Parkhouse Walk was attacked<br />
Zombies never got in, it's full re-caded, also Preller<br />
Grove was taken down to Quite Strongly Barricaded<br />
G.N.R's personal 'caded, A Lucky Guy took them back<br />
up to VSB, everyone keep an eye on your 'cades!<br />
Altho gald there was no loss of life, it means we're<br />
no longer as safe as we may want to hope, stay vigilant!<br />
Alright, let's hear it for an Oldies hit!<br />
http://uk.youtube.com/watch?v=g4ktiSV2NrU&feature=related<br />
Those lyrics are something special, is Three Dog right?<br />
Ok people, another song then Three Dog has to go<br />
http://uk.youtube.com/watch?v=BnwLf88t_Wc<br />
Alright, This is G.N.R and Three Dog signing out<br />
Keep fighting the good fight!<br />
<br />
<br />
<br />
'''November 10th'''<br />
<br />
Greetings Children! This is The Nervous Guy taking over for Three Dog for the Night. Sorry about how late this edition is. Anyways here's a damn funny tune for all of ya! http://uk.youtube.com/watch?v=ovi-djkUgd0 God I love that song! Bit of news for all you Survivors out there! Factory at [538,23] (Due north of Massey Terrace FD) is now powered. <br />
Zombies hiding in Scadding Avenue School [539,23].<br />
Not sure whats happening around the city. Have to Wait for Three Dog to tell you all about that. But I can still Entertain you with music!<br />
A bit of Lazlow Bane for you!<br />
http://uk.youtube.com/watch?v=Z4P5KP6rZNw<br />
Well we're still looking for reporters to tell us whats happening in all of the other suburbs. So, If you're venturing out into the world please let us know what you see! Last songs of the night! Three Dog will be back tomorrow for all of you! Here are two songs for you all.<br />
<br />
http://uk.youtube.com/watch?v=am-w_rmWjaw<br />
<br />
http://uk.youtube.com/watch?v=XjRDcOW7Xp8<br />
<br />
Keep on Fighting the good fight!<br />
<br />
'''November 9th'''<br />
<br />
Hellooooo children! Three Dog here! 5pm and time for some fun!<br />
We'll start with a weather report!<br />
100% deadly showers with a chance of dismemberment!<br />
Time for some music.<br />
http://uk.youtube.com/watch?v=BLJ5a6aJOb8<br />
Great tune, let's hear it for the Flight of the Conchords!<br />
More news! The battle of the Big Brother House has seen some<br />
of it's first break in's, casulties but survivors recovered<br />
and continue to hold the big brother house, for those of you <br />
who don't know where it is, the all powerful Three Dog,<br />
can tell you it's in South Borehamwood. Get down there and <br />
leave a message in the diary room for your chance to enter<br />
the competition!<br />
Time for another song! <br />
http://uk.youtube.com/watch?v=oobDQ0vdm8M<br />
A classic, remeber, if there's a song you wanna hear<br />
let Three Dog know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
We're still looking for reporters and writers too!<br />
Let's play another song while we're here, this should have <br />
some of you laughing, it certainly did Three Dog<br />
http://uk.youtube.com/watch?v=R0UT2MpdWnc&feature=related<br />
Hahaha, yep, that's funny. Ok then, time for some local news<br />
There is almost no zed within the area of Parkhouse walk PD<br />
Infact, there are none! 0 zac in the immidiate area!<br />
BUT! that does not mean let your guard down, keep an eye on <br />
your barricades, keep people healthy, <br />
get xp and always be ready!<br />
Ok people, more songs! we'll play two now, <br />
tonight is music night!<br />
http://uk.youtube.com/watch?v=Vo_0UXRY_rY<br />
http://uk.youtube.com/watch?v=hxeNZOLNh4c<br />
Couldn't find the MJ one, that's a little more rock for you!<br />
Alright people, another slow news day for us here i'm afraid.<br />
Visit our talk pages, for song requests, advert requests,<br />
Story requests or just wanna leave Three Dog a message!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Galaxy News Radio! <br />
Brining you the news, no matter how much it hurts!<br />
Keep fighting the good fight people! Three Dog OUT!<br />
<br />
'''November 8th'''<br />
<br />
It's 5 pm! Guess who's here? Tt's Three Dog AROOOOOOOOOOOOO!<br />
Comming to you live from Northwest Borehamwood!<br />
Strap yourselfs down for an Explosive radio show!<br />
ALLLLLLLLLLLLLLRIGHTY then, let's start with some news!<br />
Well children, Three Dog is saddend to hear of NWBW's<br />
first break in, it happened in A Petrol Station<br />
Zombies clawed in and killed it's three sleepers.<br />
None of them saw it comming, that's three more zeds<br />
out there now, everyone keep an eye on your barricades<br />
at all times, let's not have a repeat of this.<br />
Our hearts go out to those most recently turned green.<br />
http://uk.youtube.com/watch?v=v52Igdotisk<br />
A sad, sad song...<br />
Time for some advice for any new players out there!<br />
Want good xp? get some FAKS (first aid kits), find a friend<br />
hit him with something, pistol, fire axe, get xp<br />
then heal him for 5 more xp! Don't risk it with the Ghouls<br />
find a "beating buddy" today! (make sure you don't kill him!)<br />
Another song! Some Phill Collins for Rosslessness!<br />
http://uk.youtube.com/watch?v=ftlYLcEW_I4<br />
You got any requests? let us know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
We need YOU! Join the GNR team! We need reporters and writers!<br />
Let us know on our talk page!<br />
If you're ever in any need of help, Three Dog recommends<br />
Big Survivors Little Survivor & the PArkhouse PD crew!<br />
Find them all on the wiki, links on our main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
They're out there fighting the good fight! Look out for them!<br />
and they may look out for you!<br />
SOOOOOOOOOOOOOOOOOOONG TIME!<br />
http://uk.youtube.com/watch?v=DHkmLEhFq44<br />
What a classic! Tune from... the guy who don't leave a name!<br />
Ok people, this is GNR and Three Dog signing off!<br />
Galaxy News Radio! <br />
Brining you the news, no matter how bad it hurts!<br />
Goodnight all!<br />
<br />
Three Dog's back!Got some more bad news<br />
St Birgitta's Hospital suffered a break in and cades were down, casulties reported.<br />
Anyone near by the hospital, get up there and lend a hand!<br />
ok, before Three Dog heads off, we'll play a request!<br />
http://uk.youtube.com/watch?v=Z90amWI592c<br />
Next time, leave it on our request page please, haha!<br />
Alright, Three Dog OUT!<br />
<br />
'''November 7th'''<br />
<br />
Hey Hey Hey Northwest Borehamwood!<br />
Three Dog here! It's 5pm and time for G.N.R to go live!<br />
Today we've got some newsrequests and some music to play<br />
Strap yourselfs in! Your Master of the Mic<br />
is ready to serenade the city!<br />
http://uk.youtube.com/watch?v=Gz7gajAb2ww<br />
That's for user Rosslessness from the wiki<br />
Nice choice, reminds Three Dog of the gorilla<br />
in the Cadburys advert! Anyone know of it?<br />
Leave us a message on our talk page if you do!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Also let us know if you have any requests!<br />
Ok guys, bit of news here, a short barricading message.<br />
St Birgitta's Hospital and St Aloysius's Hospital region<br />
must be vsb at all times! Also Budmead Way Police Station <br />
just over the border, coords:[544,19] needs a genny!<br />
Any and all help apprechiated! keep fighting the good fight!<br />
Song time! Another request here, followed by my choice!<br />
http://uk.youtube.com/watch?v=DKhnmUdmz74<br />
http://uk.youtube.com/watch?v=-Qae_TUTeGo<br />
Shame Three Dog couldn't find the real song video.<br />
Right then guys more news!<br />
A factory [533,16] is powered but needs barricades. <br />
A good source of gennies and fuel! Hope on it people!<br />
Alright, more music choice... perhaps the weirdest one yet!<br />
This one is for a friend of Three Dog's<br />
Who we keep can anonymous haha!<br />
http://uk.youtube.com/watch?v=KUNrbQKFBWw<br />
On second thoughts, seen her body? Three Dog gets it now!<br />
...<br />
Opps, mind was else where, sorry people!<br />
Alrighty people, we're still looking for reporters!<br />
Get in touch with us on our talk page!<br />
Ok people, Slow news day so we'll once again thank<br />
Big Survivors Little Survivor and Parkhouse walk PD<br />
for fighting the good fight! Nice job guys<br />
Stay safe out there and keep fighting the good fight!<br />
So this is Three Dog signing out!<br />
<br />
'''November 6th'''<br />
<br />
Wakey Wakey Northwest Borehamwood!<br />
It's... Guess who?! That's right! Three dog!<br />
Here to give you one hell of a radio show.<br />
Tonight we've got some special requests to play to you<br />
and a great news line up too!<br />
So strap yourself in for Three Dog's crazy sounds!<br />
http://uk.youtube.com/watch?v=8yteMugRAc0<br />
What a legendary tune! <br />
nice one to whoever requested it<br />
leave a name next time please man!<br />
OK time for some freaky deeky news!<br />
from the area of Parkhouse PD there is 0 zed activity!<br />
that is right, no zeds anywhere near Parkhouse!<br />
a tiny number of bodies litter the streets<br />
buildings are powered and barricaded,<br />
nice job to all helping fight the good fight!<br />
Ok! another request, this one from Geom<br />
http://www.youtube.com/watch?v=DcSvlp-3Q2Q<br />
you name it! we play it!<br />
alright then! next up we have to mention<br />
that we have some job openings, we need journalists!<br />
people to go out there and get us some great stories<br />
if you're interested leave a message on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
we're looking for those dedicated to getting you the news<br />
no matter how bad it hurts.<br />
Also if you're not interested in being a full time member<br />
of GNR then you can always visit our "your stories"<br />
page and leave us one on there!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
/Report<br />
ok song time!<br />
this one is for shits and giggles!<br />
http://uk.youtube.com/watch?v=o2Z6tDSb6c8<br />
That makes me laugh every time!<br />
ok so Three Dog got a story for you people!<br />
Never underestimate the power of stupid people in large numbers<br />
it's true, really, i mean, if you put a bunch of stupids<br />
in a room togther there is almost no limit to what they can do!<br />
here's the story<br />
i'm one of the last remaning characters monroeville<br />
some of you on there may know me as The Last Unlucky Guy<br />
My good friend, Lastmanin threatend to kill a guy in our group<br />
because the guy didn't obey orders<br />
and the guy in charge there "put him on trial"<br />
then set an "AP ban" so he can't use his OWN character!<br />
He made the character! He should be allowed to play him<br />
am i right? please, let me know if i am!<br />
You see we all have "password buddies"<br />
someone to move us if we're not online when something bad<br />
is going down. That totally abuses the trust of that!<br />
and then when i complain lastmanin stands up for them!?<br />
am i the only left with sense!?<br />
are they too busy survivng to know this is only a game!?<br />
Where'd the fun go guys? where did it go?<br />
But it goes to show, 50 survivors and 49 of them are stupids<br />
and they made it to the monroeville 100<br />
With that said, song time!<br />
this one is from Joe at Parkhouse walk PD<br />
http://uk.youtube.com/watch?v=5Mbhd4LGR-g<br />
and time for another song i think, let's play some back to back<br />
http://uk.youtube.com/watch?v=AtyJbIOZjS8<br />
quality tunage there from Joe!<br />
Alrighty then people!<br />
Keep fighting the good fight people!<br />
This is Galaxy News radio!<br />
Bringing you the news, no matter how bad it hurts<br />
Three Dog OUT!<br />
<br />
<br />
'''November 5th'''<br />
<br />
Borehamwood! This is Three Dog from Galaxy News Radio!<br />
Comming to you live from our shiney new station.<br />
We'd like to welcome you all to our first live in game show!<br />
We're on 28.06 MHz to save you all needing to change to hear<br />
our special show!<br />
Ok, Dun da da daaaaaan! time for a bit of news!<br />
Zombies are starting to rear their ugly mugs on our streets<br />
and it's not getting any better i'm afraid<br />
scouts show more zeds and more dead, with zed starting to<br />
get memories of life barricades are more important than ever.<br />
The guys at Parkhouse PD and Big Survivors little Survivors<br />
are helping build up the local area, cades and power<br />
nice work you guys, keep fighting the good fight!<br />
<br />
Now time for some music!<br />
http://uk.youtube.com/watch?v=q233CxlIZtk<br />
a great tune, special request from The Nervous Guy<br />
<br />
Ok guys, due to low ap after our move this will be a lil'<br />
shorter than i'd hoped so i'll leave you these messages<br />
Any song requests leave on our talk page on the wiki<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
special thanks to parkhouse PD for helping re-home us<br />
keep fighting the good fight people! Three Dog OUT!<br />
<br />
'''November 4th'''<br />
<br />
Galaxy News Radio's first broadcast <br />
<br />
Drum roll please! O.K so this is G.N.R's first offical broadcast! <br />
<br />
This is Three Dog here! Your master of the mic, Disk jockey extrodinaire! Coming to you live from our station is Northwest Borehamwood! we're sorry it has to be over the wiki and not in game, our current lack of radio transmitter puts us in an awkard situation. Due to the lack of radio transmitter Three Dog won't be able to play you some great tunes but you all can live untill we make it live. We'd also like to ask any survivors out there to let us know if they have a spare radio transmitter we could use? leave a message on our talk page if you do! <br />
<br />
Well here goes! As you all should know, our scouts around the place report barricades popping up all over the place, looks like the good fight is winning, for the time being... Running through the streets there are very few Zeds and just as few dead bodies! it's looking good out there for humankind, then again it always does in the first days, as the days turn to weeks and the weeks turn into months and as the borders lock you can sleep well knowing we'll be with you every step of the way... hopefully in game soon! <br />
<br />
Also sending out our luck to the boys from Big Survivors Little Survivor and to Parkhouse Walk PD, these guys are fighting the good fight, look out from them out there! <br />
<br />
let us know what you thought of our first show on our talk page <br />
<br />
this is Three Dog signing out! keep fighting the good fight people!<br />
<br />
[[Category:Galaxy News Radio]]</div>An unlucky guyhttps://wiki.urbandead.com/index.php?title=Galaxy_News_Radio/Archives&diff=1327973Galaxy News Radio/Archives2008-12-01T22:58:24Z<p>An unlucky guy: /* November */</p>
<hr />
<div>{{Groupbox|<br />
group_name=[[Galaxy News Radio]]|<br />
group_image=[[Image:Fallout3 standby.jpg]]|<br />
group_abbrev=[[Galaxy News Radio|G.N.R]]|<br />
group_membership=Still being sorted|<br />
group_leaders=Three Dog|<br />
group_goals=Bringing you the news, no matter how bad it hurts|<br />
group_recruit=Ask on the Discussion page|<br />
group_contact=Come talk in our personal studios}}<br />
<br />
=== ARCHIVES ===<br />
<br />
This is our little place where every radio show we put on will be placed for your viewing leisure<br />
<br />
== 2008 ==<br />
<br />
==November ==<br />
<br />
'''December 1st'''<br />
<br />
Northwest Borehamwood! Hear me! That's right, Three Dog<br />
is back on the air waves for a full length show! Comming<br />
to you live from the nice folks at Walmsley Terrace <br />
Police Station! We here at G.N.R are still undergoing<br />
our current objective but tonight you get a full GNR <br />
show with GNR and Three Dog's appologies for having<br />
been able to keep our shows regular. But Three Dog<br />
and hopefully GNR's public will thank the stand in Dj's<br />
for their shows of excellence in our time of need. So <br />
let's give them one big THANKS for their excellence <br />
and improvisational skills! Time for a song!<br />
http://uk.youtube.com/watch?v=f4zV4pJ8MwM<br />
Hahahaha some Bowie by Three Dog's all time fave band<br />
Flight of the Conchords! Now then, time for GNR<br />
Public service message, Now we can no longer make <br />
characters, zombies will begin to rise in numbers at<br />
a corrolated rate to the number of survivors falling<br />
to the zombie scum. Now more than ever Three Dog <br />
wishes to remind you we can only survive this is<br />
togther! Kill the Pk'ers and they won't come back,<br />
they will join the zombies, making another zed.<br />
Kill a zombie and he will again and again and again<br />
forgive the Pk'er and offer amnestiy then the good<br />
fight will gain another ally. Three Dog wishes to<br />
ask all Pk'ers out there to stop killing each other<br />
and that survivors forgive them and accept them back<br />
then togther, and only togther, can we survive this.<br />
Let's play some music.<br />
http://uk.youtube.com/watch?v=YXG83p2nkHw<br />
http://uk.youtube.com/watch?v=Vo_0UXRY_rY<br />
Alright Three Dog is gonna leave now, get back<br />
to the task at hand, stay safe and fight the good fight.<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
'''November 30th'''<br />
<br />
Filled in for by another GNR members<br />
<br />
'''November 29th'''<br />
<br />
Good evening Northwest Borehamwood!<br />
Three Dog's on air! So sit back and drink in this <br />
sonic apifoniy! Ohhhhhhhhhhhhhh yeah!<br />
http://uk.youtube.com/watch?v=uvZlNQDmgdc<br />
Perhaps the oddest request Three Dog ever had... but what<br />
they hey, you name it, we play it!<br />
Now then, Three Dog wishes to appoligise for not being<br />
on air tomorrow and wishes to thank G.N.R's very own<br />
A Lucky Guy and Mongomery Osbert II for taking over for<br />
the night! Now then there is some movement in the G.N.R<br />
and we're gathering some supplies for the local area<br />
so Three Dog once again appologizes and he really has to<br />
run early, he is sorry again and tomorrow he and some of<br />
G.N.R's staff will put on an extra long live show, really<br />
Three Dog has gotta run.<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
'''November 28th'''<br />
<br />
hey folks! A lucky guy here, Three Dog asked me<br />
to fill in for him while he's unable<br />
to get to a computer, so the show won't be as excellent<br />
tonight i'm afraid, shorter too, i used my AP earlier<br />
but Three Dog told me to tell you that tomorrow he'll make<br />
an extra special show to make up for the lack of this one<br />
so with appologise aside, i'd like to welcome our new GNR<br />
members! it's such a long list now! and i don't have the AP<br />
so you'll get you offical intro tomorrow!<br />
any of you want to join up with us?<br />
get on the forum or the talk pages!<br />
http://tinyurl.com/5eprwk - Forum<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
sorry about the lack of music tonight too, wish i'd have<br />
known i was doing our show, so once again<br />
i appologise for the short show<br />
Three Dog will be back with you tomorrow at the usual time<br />
sorry again listeners<br />
Galaxy News Radio<br />
Bringing you the news, no matter how bad it hurts.<br />
A lucky Guy signing off!<br />
<br />
<br />
'''November 27th'''<br />
<br />
Good evening Northwest Borehamwood! Some sad news, <br />
and some good news! This is Threee Dog The ol' body, <br />
Three Dog, was pk'ed by some very immature little boy, <br />
who obviously needs a life and a girlfriend, Dr Leonard <br />
Church, id=1394559 needs to be put down, hard! <br />
If anyone see's him, let us know or kill him yourself <br />
and post it on air! AND! Since the lame ass little boy <br />
pk'ed the old Three Dog because he thought it would shut <br />
me up!? You see, you little punk, the character you pk'ed<br />
was nothing more than a body, the mind lives on and it's<br />
the mind that will continue to bring the city it's music<br />
and it's this mind that will kick your ass if i catch you!<br />
So it's even more reason to bring you the news, no matter <br />
how bad it hurts! In honor of the old Three Dog and to<br />
welcome the new Threee Dog let's play some tunes!<br />
http://uk.youtube.com/watch?v=_fKlORAIYkk<br />
Rightio then! This is your brand new Threee Dog heading<br />
off to go gather some supplies, remeber, drop in on our<br />
forum - http://tinyurl.com/5eprwk, AND don't forget! <br />
Go kill Dr Leonard Church! Sorry it's short tonight!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 26th'''<br />
<br />
Cos one dog is too small and two dog is too little it's<br />
Three Dog! How's everyone doing? Looks like we're fighting<br />
back against all of our late nights, we're early for once!<br />
Let's warm up this chilly evening with a hot tune...<br />
http://uk.youtube.com/watch?v=z3NWcCHpe9g<br />
Haha, nice vibe to start the night off to. Now let's <br />
welcome some new people to the G.N.R Crew! Please welcome<br />
Circus Midget and Mongomery Osbert II to the G.N.R Staff!<br />
Wanna drop them a line? <br />
http://tinyurl.com/5eprwk<br />
That's the address for G.N.R's brand spanking new forum!<br />
Everyone's invited! Some come on, drop us a line, sign up<br />
and get stuck in! We want all the members we can get! Help<br />
fight the good fight and chat about it! Get on!<br />
http://uk.youtube.com/watch?v=l50Fp4l1fCk<br />
http://uk.youtube.com/watch?v=Hksil-KkebQ<br />
So rememeber folks! you have a song request? There are 3 <br />
ways to contact us, you can come and visit us in the<br />
studios, drop in on our talk pages;<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Or jump on our forum!<br />
http://tinyurl.com/5eprwk<br />
Rightio then Folks, Three Dog wants to head off and go<br />
hunt some zombie! Come chat with him on the forum!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
This JUST in!<br />
http://tiny.cc/27NBd<br />
http://urbandead.com/profile.cgi?id=1391810<br />
PK'er Just hit BSLS! <br />
He's Inside Lawrie Place Garage [539,19] <br />
if anyone fancies ending him. Three Dog want's too see him<br />
taken down and evidence on air! GO GET HIM!<br />
<br />
'''November 25th'''<br />
<br />
How's everyone doin'? That's right it's Three Dog!<br />
Tonight we have some good news! Three dog will tell you <br />
tell right after this song...<br />
http://uk.youtube.com/watch?v=WGoi1MSGu64<br />
Ok people, Three Dog would like to invite all of you <br />
to join G.N.R's PUBLIC FORUM! That's right! <br />
Three Dog understands that most of you have not got wiki<br />
accounts, so this forum should help make things much <br />
easier for communication! And in the comming days Three<br />
Dog hope to open it up for use by our allies too!<br />
http://tinyurl.com/5eprwk<br />
Get on there people! Our staff will be on there too<br />
so Three Dog hopes this will improve our communication<br />
with all the survivors out there!<br />
That now means there are 3 ways to contact G.N.R!<br />
You can come and visit us at our studios! Directions<br />
1N of Parkhouse PD, Or you can visit our talk page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
And you can now contact us on our new forum!<br />
http://tinyurl.com/5eprwk<br />
Three Dog looks forward to hearing feed back from<br />
everyone! So make an account and let ol' Three Dog<br />
know how he's doing!<br />
http://uk.youtube.com/watch?v=mDr4f1jGH04<br />
http://uk.youtube.com/watch?v=SmVAWKfJ4Go<br />
Some truly classic sounds there! <br />
Right then, Three Dog's close friend, A lucky Guy<br />
was scouring the streets yesterday, looking for some<br />
Zed to beat on, and he found nothing, no zeds<br />
anywhere near Parkhouse PD! It's pretty safe out<br />
there, but don't let your guard down, with the BBH in<br />
Green hands they're spreading out in search of food<br />
so lock up and stay alert!<br />
http://uk.youtube.com/watch?v=FfZUxPF7AMI<br />
http://uk.youtube.com/watch?v=En-cHBv7UpA<br />
Right Three Dog is gonna go play with his new<br />
forum. Please drop by! <br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
<br />
'''November 24th'''<br />
<br />
This is Three Dog! Lord and master of all I survey... Hahaha<br />
Gotacha! How's everyone doing!? Let's start with a G.N.R <br />
Weather report! It's looking cold out there now, wrap up warm<br />
and get a Genny going, it'll warm up your room and give you<br />
some light for reading or other activites...<br />
This is for einexile the meek.<br />
http://uk.youtube.com/watch?v=PqFKUI2e6J8<br />
Some news from Central Borehamwood "Area around Club Jarvie<br />
(558,37) is ruined. Mostly just dark buildings. Need some <br />
people to bring genny's and fuel to repair and cade."<br />
You heard the man people" get down there and start helping.<br />
Three Dog also has news of a new group fighting the good fight<br />
their name is Plan Zero. Their current leader is Zakutu.<br />
G.N.R is friendly with them, so should you all be. Remember<br />
Let's fight the good fight and stick togther!<br />
http://uk.youtube.com/watch?v=EVCkSMwaGGc<br />
http://uk.youtube.com/watch?v=JMDcOViViNY<br />
Remember, any requests? leave them here or drop us a line<br />
at the G.N.R Studios! 1N or Parkhouse PD!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Speaking of Parkhouse, how is Borhamwood's Jewel of the <br />
wastes, Joe doing? stop by and say hi some time, Three Dog<br />
would love to share some of our tea and stale biscuits!<br />
http://uk.youtube.com/watch?v=OCAjmuA1HDk<br />
Haha, how perfect for being trapped in this city!?<br />
Three Dog's gonna leave you all now.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 23rd'''<br />
<br />
How's everyone doing? It's Three Dog's time!<br />
Three Dog hopes you are all well and surviving out there!<br />
http://uk.youtube.com/watch?v=2ovDAF-VTPg<br />
Ok people, 1 NE of Clare General Hospital is a survivor,<br />
he's out on the streets, so far G.N.R's people have kept<br />
him at full health and the 2 zombies around him on the floor<br />
but he needs help! anyone around please help him out!<br />
Let's play the music!<br />
http://uk.youtube.com/watch?v=LXARdPb4YBs<br />
http://uk.youtube.com/watch?v=1lCzIMacsEs<br />
Great to hear from BSLS, I hope their pilgrimage down to the <br />
BBH is sucessfull, and that they return unharmed and continue<br />
fighting the good fight. Good luck out there BSLS, you'll<br />
always be welcome with the G.N.R, let Three Dog know when <br />
you're going to be back in town, Three Dog's missing ya <br />
already. Here's something for Rosslessness then!<br />
http://uk.youtube.com/watch?v=sjt0av-GWak<br />
Alright then, Three Dog appologises that tonight's broadcast<br />
has been later than usual, he's been a little busy lately.<br />
http://uk.youtube.com/watch?v=NMmj7dWmiyA<br />
That may give a hint to why Three Dog's been busy, haha!<br />
http://uk.youtube.com/watch?v=RMWXyEHoN88<br />
And a classic for you there, ah there was once a day when<br />
that sort of video was high tech! Hahaha!<br />
Right Three Dog is off now, stay safe people!<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 22nd'''<br />
<br />
NORTHWEST BOREHAMWOOD, HEAR ME! Three Dog's on air!<br />
How's everyone doing on this chilly night?<br />
http://uk.youtube.com/watch?v=67J_66hdN-I<br />
Good to hear from you Joe, Glad the Reavers are<br />
fighting the good fight, Mr Longbaugh from Dowsett<br />
stopped by our studio earlier, nice to hear from them!<br />
still no news from BSLS though. In other news, G.N.R has<br />
a new reporter! Temore Bags has joined the good fight, be<br />
kind to him out there people! Let's get the music on!<br />
http://uk.youtube.com/watch?v=duwz5y4jONE<br />
http://uk.youtube.com/watch?v=Rgh_Qe-Sv_8&feature=related<br />
Listen up people, time for a G.N.R public service announcement<br />
Never forget to check the Wiki of the area you're sleeping in<br />
Players are always adding to the Wiki, so before you sleep <br />
or decide to go there for whatever, make sure it's safe<br />
but take it all with a pinch of salt, the Wiki is not always<br />
to be trusted, the link following.<br />
http://wiki.urbandead.com/index.php/Main_Page<br />
More music! <br />
http://uk.youtube.com/watch?v=6j7huh5Egew<br />
Right it's Saturday night and Three Dog has a date, so he's <br />
going to leave you some tunes and head off! Leave us a <br />
request too if you have a choice of song<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
http://uk.youtube.com/watch?v=6-4VOLeKBOw<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 21st'''<br />
<br />
Evening all! Three Dog's on air and ready to rock!<br />
Let's kick it freestyle with a very funny rap!<br />
http://uk.youtube.com/watch?v=5PsnxDQvQpw<br />
Three Dog would now like to extend a formal welcome <br />
to G.N.R's newest member! Say hello to Spartan2801!<br />
G.N.R is growing, you want to be a member? Either<br />
drop us a line on our wiki page or come to the G.N.R<br />
building!, wiki link below!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
Now Three Dog's kicking it old school!<br />
http://uk.youtube.com/watch?v=bMbtzalS3u8<br />
Now that's some crazy hair!<br />
Now then people, Three Dog is starting to worry about<br />
the guys in Big Survivors Little Survivor, anyone <br />
near their area, please go check them out and let<br />
ol' Three Dog know if they're ok or not. BSLS!<br />
If you hear me! HANGTIGHT BROTHERS!<br />
http://uk.youtube.com/watch?v=YqeTpbV9nt0<br />
Boy Gerorge, what a weirdo! Hahahahahaha!<br />
Yo Joe! Any requests from our jewel of the wastes?<br />
Met up with the Reavers yet? Don't leave Three Dog hanging!<br />
http://uk.youtube.com/watch?v=NQjHeh_quBY<br />
Tonight looks like it's music night! Going Oldies next!<br />
http://uk.youtube.com/watch?v=tdKq4By5fuo<br />
Oh yeah, Three Dog likes, more Oldies!<br />
http://uk.youtube.com/watch?v=3uorSxiH3VE<br />
MEGA retro! Ok guys, slow news day, Three Dog's gonna<br />
go get some XP! <br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 20th'''<br />
<br />
Goodevening! How's everybody doing!? Three Dog's on air!<br />
Let's kick the night off with some music! this one is for<br />
Three Dog's newest zombie fans! Maybe the power of music<br />
is enough to get the zombies and humans to make friends?<br />
Hahahahaha! This one's for you undeadites!<br />
http://uk.youtube.com/watch?v=HGC003Xz3CY<br />
Right then! Three Dog would like to welcome G.N.R's <br />
newest recruit, fireandice09, be nice to him now people!<br />
Oh yeah, Joe, our jewel of the wastes, how'd the talk<br />
go with the Reavers? Three Dog has been doing his <br />
research, Three Dog hopes they're not a reference<br />
from Firefly, those Reavers are not friendly!<br />
Reavers! Three Dog wants to hear from you! Do you <br />
have a wiki page!? Please let Three Dog know! If you're<br />
fighting the good fight we'll like you on our main page!<br />
And that's something else! Big Survivors Little Survivor,<br />
you guys still out there? how you handling yourselfs?<br />
Drop Three Dog a line sometime, it's always good to hear<br />
from fellow good fighters! Ok music!<br />
http://uk.youtube.com/watch?v=lKg4g9zMeHI<br />
http://uk.youtube.com/watch?v=tTaOvzZKRxA&feature=related<br />
A Led Zep double for you there! Who can't love Led Zep.<br />
Now a G.N.R public broadcast for your personal safety!<br />
NEVER forget to check your 'cades before you leave<br />
AND after you get back. If they're too high when you<br />
leave, you will not be able to get back in, unless you<br />
free run from an adjecent building! Also when you goto<br />
sleep, REPORT the 'cade status to everyone around!<br />
So they know when zombies are active on the 'cades<br />
or if any are around. Three Dog is gonna play you<br />
another track then head off to farm some XP.<br />
http://uk.youtube.com/watch?v=0ZkllM8znx4<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 19th'''<br />
<br />
GOOD EVENING NWBH! Three Dog's on! Get comfy!<br />
Joe it's good to hear from you! Was fearing the worst<br />
good luck with the Reavers and keep fighting the good fight!<br />
This one is for our city's jewel of the wastes!<br />
http://uk.youtube.com/watch?v=3FniHgiyaTY<br />
It's the best Three Dog could do with such an incomplete<br />
record set, GNR looted all it could during it's setup haha!<br />
Now listen up children, the all powerful Three Dog, bow wow<br />
has a story for you, that's right, it's our second installment <br />
of the Monroeville chronicles! Three Dog's got quite the story<br />
for you all now. It's about how a little group, the Monroeville<br />
Safe Haven Project, met up with the guys from U.N.I.T and <br />
continue to survive today. You see, The Last Unlucky Guy had<br />
a family, An Unlucky Guy met a fellow survivor, Sir Schmoopy<br />
togther they set up in Oak Hill, they had quite the network <br />
of Havens set up untill one day the axe just fell. When they <br />
lost contact with their network the two friends ran into the <br />
woods, where upon they found a warehouse complex, this, they<br />
thought, was going to be their last stand, however inside this<br />
complex they found u.N.I.T, fighting a losing seige. Both <br />
Sir Schmoopy and An Unlucky Guy lost their lives in the days <br />
after that, helping the U.N.I.T folks stay alive.<br />
The last Unlucky Guy joined their ranks, along with his cousin<br />
The lucky Guy, and are both alive today, thanks to the two guys<br />
Sir Schmoopy and An Unlucky Guy and all the folks in U.N.I.T.<br />
This, Three Dog hopes, will inspire all of you out there<br />
to band togther, help fight the good fight, stay with others<br />
and help them survive, togther, we are strong, divded we are<br />
weak, let's cheer things up with some music!<br />
http://uk.youtube.com/watch?v=3FniHgiyaTY<br />
http://uk.youtube.com/watch?v=LtfQg4KkR88<br />
Three Dog wishes to remind you, requests? Leave them here!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Right, Three wants to use the rest of his AP to get some xp,<br />
so he'll leave you earlier tonight, stay safe people.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 18th'''<br />
<br />
Good evening Northwest Borehamwood!<br />
Looks like Three Dog won't be getting his time off<br />
after all, not yet anyway, so strap yourself's in<br />
for Galaxy News Radio!<br />
Let's start with some music, something fitting...<br />
http://uk.youtube.com/watch?v=OCAjmuA1HDk<br />
Alrighty people, get this, Three Dog hasn't laughed<br />
quite like this in a while... <br />
My name is Scimitar007<br />
As of now, I am forming the Reavers<br />
We will wipe the scourge of the living dead from this city<br />
Oppose us, and perish<br />
Stand neutral, just stand aside.<br />
Now what is up with that guy!? Really? Oppose us? Hahaha<br />
Hey Parkhouse PD, keep an eye on those guys, just in case<br />
we have a PKer group forming there! Speaking of which<br />
Joe, how you holding up out there? Been a while since<br />
Three Dog has heard off you, stay safe and keep<br />
fighting the good fight!<br />
Some music, remember anything you want Three Dog to play?<br />
Let old Three Dog know on the talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Here's our latest request!<br />
http://uk.youtube.com/watch?v=b_1_RRkBNKc<br />
And more songs!<br />
http://uk.youtube.com/watch?v=840B27zYfOk<br />
http://uk.youtube.com/watch?v=old6xeBVIfw<br />
Great classics there, and thanks for the request!<br />
Alright then, here's the low-down on the BB house...<br />
Totally zed-ified, is the battle for the BBH over so<br />
soon? Have the people abandoned hope and the will to<br />
fight so quickly? Please, let Three Dog know of any<br />
plans to re-take it!<br />
Oh yeah zombeh killer3, no airstrikes for you, Three Dog<br />
is sorry to say, you're stuck here just like the rest of us<br />
so get comfortable, it's gonna be a long wait...<br />
But Three Dog will be on air with all of you as long <br />
as this city is undeaded and Three Dog draws breath.<br />
http://uk.youtube.com/watch?v=UYb83KM4at4<br />
Ok people, Three Dog is gonna head off now.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 17th'''<br />
<br />
Good eveining NWBH! Three Dog thinks it best to move our <br />
local broadcast time to about 9-10 PM as Three Dog<br />
is starting to struggle with his work hahaha!<br />
ok enough sillyness, on with the show!<br />
http://uk.youtube.com/watch?v=XWtHEmVjVw8<br />
Oh yeah! some crazy tuneage there!<br />
Three Dog has been out of the loop the past few days, been <br />
a little bogged down with this and that. For the next few <br />
shows Three Dog's good friend will be doing them, <br />
Three Dog needs a little time to sort things out, just<br />
letting you all know!<br />
http://uk.youtube.com/watch?v=mU2IetBZ93Y&feature=related<br />
Those of you who have seen the South Park episode where<br />
Cartman owns these fuckers, you agree with Three Dog?<br />
Rememeber, any songs you want to hear, please let <br />
Three Dog know so he can play them!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Rememeber, any news, song requests or survivor reports<br />
get onto our talk page or main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
So... any stories out there floating about?<br />
Three Dog's been in the dark apparently...<br />
hmm... more music!<br />
http://uk.youtube.com/watch?v=58CJih1iYC0<br />
Three Dog's gotta go now, keep Three Dog posted<br />
so Three Dog has something to come back to.<br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 16th'''<br />
<br />
NORTHWEST BOREHAM WOOD, HEAR ME!<br />
Ahahaha Three Dog here! Some crazy stuff<br />
has been going down so Three Dog is very<br />
sorry that you all went without a broadcast<br />
yesterday, maybe one day Three Dog will tell<br />
you all the story, alright, some music!<br />
http://uk.youtube.com/watch?v=Uqxo1SKB0z8<br />
MJ to start the night off, nice!<br />
Ok people! Circus Midget has left us a story<br />
to tell you people, so Three Dog is telling!<br />
The streets around this seemingly-quiet <br />
neighborhood appear to have been spared from much <br />
of the bloody mayhem plaguing the rest of the city. <br />
Every day, scouts returning from recon trips report<br />
seeing little or no zombie activity. But looks can <br />
be deceiving. Recently a horde of zeds was found <br />
skulking in the Wheddon Walk Fire Station, near the <br />
northern edge of the suburb. They were quickly <br />
dispatched, but their presence revealed thier <br />
sly ability to congregate beneath the very noses<br />
of nearby survivors. Subsequent inspections of <br />
unsecured buildings have also revealed zombies <br />
in hiding, confirming that the zombies are actively <br />
infiltrating the neighborhood. Survivors are urged <br />
to take no chances and reserve enough AP to ensure <br />
a safe return to a secured facility. Scouts conducting <br />
recon sweeps of the neighborhood are encouraged to <br />
investigate buildings with doors that are either <br />
wide open or minimally secured; zeds have been found <br />
in secured buildings, apparently gaining entry with Memories <br />
of Life. If a zombie is found in a building, its <br />
location should be reported to the nearest survivor <br />
group so it can be dealt with in a timely fashion. <br />
Anyone with Construction skills and a toolkit can help provide <br />
additional security for the community by actively barricading <br />
any building with inadequate security. Not only will it make <br />
it harder for zombies to find a secluded place to rest, it <br />
also keeps them out on the street, making them easier to <br />
find and dispose of. <br />
Thanks Midget for our first report! More music!<br />
http://uk.youtube.com/watch?v=16u0wwCfoJ4<br />
Rememeber if you wanna hear some music let us know!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
I have to leave you now children, but i WILL be back tomorrow<br />
at the right time! <br />
Galaxy News Radio.<br />
Briniging you the news, no matter how bad it hurts.<br />
Good Night!<br />
<br />
'''November 15th'''<br />
<br />
...<br />
<br />
'''November 14th'''<br />
<br />
Three Dog is back baby! As close to 5pm as he could be<br />
Three Dog is in a fine mood tonight, let the music flow!<br />
http://uk.youtube.com/watch?v=vGjmDTvuNLM<br />
Take a step back in time, a tune when having flares<br />
big enough to knock bins and small children flying, a time<br />
when Huggy Bear was cool and the bowl cut was in.<br />
I'm sure we can all say with the benifit of hindsight<br />
how utterly stupid we most have looked, hey! Maybe god<br />
was a little behind and he's only just seen the 70's<br />
and he's really pissed off with us, maybe it's him<br />
who sends the zombies against us for our fashion sense?<br />
On the topic of zombies, reports from the Big Brother house<br />
are sketchy at best, if anyone has some exact info on the BBh<br />
Three dog would love to hear ya, leave it on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Now let's hit a freaky, freaky tune!<br />
http://uk.youtube.com/watch?v=OWkzb5lfevc<br />
Lovin' the classics here today, The Beatles, now excellent!<br />
Reminds Three Dog of his days experimenting with Jet.<br />
Local news! All's well in the area of Parkhouse PD,<br />
the area seems clear but Three Dog is seeing more and more<br />
zombies out and around, keep aleart and safe people!<br />
Music you want to hear? lets us know on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
http://uk.youtube.com/watch?v=hcwr1nbmWLI<br />
http://uk.youtube.com/watch?v=3SnEVhJtl6Q<br />
Some back to back for the good people out there!<br />
Ok guys, Three Dog and G.N.R are out of here, back on <br />
tomorrow at 5pm!<br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
'''November 13th'''<br />
<br />
Three Dog here! One extra late broadcast for you folks!<br />
Three Dog appologizes for the late broadcasts,<br />
Starting ASAP we'll be online at 5 everynight!<br />
ok some music!<br />
http://uk.youtube.com/watch?v=uu-Xn6YTl7g<br />
Alright let's hear it for the clasics!<br />
Ok guys, The BB house has fallen! Not much of a battle<br />
Three Dog hopes survivors are able to re-claim it soon, else<br />
the zombies will get bored and start out for everyone else!<br />
Everyone stay alert and lookout for your fellow people,<br />
fight the good fight and keep 'cades high<br />
It could be the beginning of the end for Borehamwood.<br />
on a lighter note, let's have some tunes!<br />
http://uk.youtube.com/watch?v=j04tsxNJikk<br />
http://uk.youtube.com/watch?v=UtqjmuUaYXA<br />
Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh yeah!<br />
Some great music tonight! Ok now a local report<br />
Parkhouse Walk Police Station and Preller Grove Police Station<br />
are both VSB and powered. The Pesky zed at the club is down<br />
and survivors are still relativly safe here, HOWEVER<br />
check your 'cades and the area near you everynight<br />
let others know of possible dangers and check in regularly!<br />
http://uk.youtube.com/watch?v=AofzLsvTsM0<br />
http://uk.youtube.com/watch?v=f4zV4pJ8MwM<br />
Any music you want to hear? let us know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Three Dog has to leave you now, so stay safe people,<br />
be back tomorrow at 5pm we hope! <br />
Galaxy News Radio.<br />
Bringing you the news, no matter how bad it hurts.<br />
Three Dog out!<br />
<br />
'''November 12th'''<br />
<br />
Good evening Northwest Borehamwood! Three Dog is on!<br />
Another late show, Three Dog apologizes, again<br />
Alllllllllllllllllrighty then let's have some music!<br />
http://uk.youtube.com/watch?v=nh2oseTibx4<br />
Ok guys, some bad news, The BB house is seeing break-ins<br />
Someone let us all know with a distress message<br />
The battle for the Big Brother house has begun.<br />
Those of you feeling the need for some glory or fame<br />
get down there and help the survivors! Now some local news.<br />
Our police departments are seeing more zed activity,<br />
everyone! make sure your 'cades are high and no zeds are<br />
outside when you goto sleep, if there are, let people know!<br />
http://uk.youtube.com/watch?v=mpiEEl_5pmA<br />
A fitting song for our current situation. <br />
We also have news of a PKer http://i38.tinypic.com/2l84tj.jpg<br />
He's definatly not fighting the good fight, Three Dog <br />
would like to see him go down for killing one of us, KOS!<br />
Ok, Three Dog also wants the local PD's to give Three Dog<br />
a report of what's going down with them, the people need<br />
to communicate now it's all going to hell!<br />
let us know on our talk page local PD's, please.<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Another song time, we'll do a back to back!<br />
http://uk.youtube.com/watch?v=9hMrY8jysdg<br />
http://uk.youtube.com/watch?v=jMO3iLq_kAU<br />
Three Dog's back! Rememeber people, any songs you want?<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Ok people, Three Dog and G.N.R is signing out<br />
Galaxy News Radio!<br />
Bringing you the news, no matter how bad it hurts.<br />
Goodnight!<br />
<br />
'''November 11th'''<br />
<br />
Three Dog here! an extra special show for being so late!<br />
Three Dog is sorry to admit this is his first late show<br />
He's been a little busy lately and wants to thank<br />
The Nervous Guy for stepping in while Three Dog was busy.<br />
Alrighty then, let's start with some tunes!<br />
http://uk.youtube.com/watch?v=pY8jaGs7xJ0<br />
Another funny tune to start the night off with!<br />
ok people, got a request here from our long time listener<br />
Rosslessness, he wants you all to know there is a <br />
forum for his group, our good friends...<br />
Big Survivors Little Survivor!<br />
you can find the forum here! http://tinyurl.com/5b577g<br />
You can also get onto their wiki from our main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
Ok a song now, request by none other than Rosslessness!<br />
http://uk.youtube.com/watch?v=mKTCW4oxS6I<br />
Reminds Three Dog of his days experimenting with Jet...<br />
Still good tune there! Thanks Ross!<br />
If you have any music choices drop Three Dog a line!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Time for some music let's see what we got!<br />
http://uk.youtube.com/watch?v=abrKM1Z_te8<br />
Alright! local news! Well Parkhouse Walk was attacked<br />
Zombies never got in, it's full re-caded, also Preller<br />
Grove was taken down to Quite Strongly Barricaded<br />
G.N.R's personal 'caded, A Lucky Guy took them back<br />
up to VSB, everyone keep an eye on your 'cades!<br />
Altho gald there was no loss of life, it means we're<br />
no longer as safe as we may want to hope, stay vigilant!<br />
Alright, let's hear it for an Oldies hit!<br />
http://uk.youtube.com/watch?v=g4ktiSV2NrU&feature=related<br />
Those lyrics are something special, is Three Dog right?<br />
Ok people, another song then Three Dog has to go<br />
http://uk.youtube.com/watch?v=BnwLf88t_Wc<br />
Alright, This is G.N.R and Three Dog signing out<br />
Keep fighting the good fight!<br />
<br />
<br />
<br />
'''November 10th'''<br />
<br />
Greetings Children! This is The Nervous Guy taking over for Three Dog for the Night. Sorry about how late this edition is. Anyways here's a damn funny tune for all of ya! http://uk.youtube.com/watch?v=ovi-djkUgd0 God I love that song! Bit of news for all you Survivors out there! Factory at [538,23] (Due north of Massey Terrace FD) is now powered. <br />
Zombies hiding in Scadding Avenue School [539,23].<br />
Not sure whats happening around the city. Have to Wait for Three Dog to tell you all about that. But I can still Entertain you with music!<br />
A bit of Lazlow Bane for you!<br />
http://uk.youtube.com/watch?v=Z4P5KP6rZNw<br />
Well we're still looking for reporters to tell us whats happening in all of the other suburbs. So, If you're venturing out into the world please let us know what you see! Last songs of the night! Three Dog will be back tomorrow for all of you! Here are two songs for you all.<br />
<br />
http://uk.youtube.com/watch?v=am-w_rmWjaw<br />
<br />
http://uk.youtube.com/watch?v=XjRDcOW7Xp8<br />
<br />
Keep on Fighting the good fight!<br />
<br />
'''November 9th'''<br />
<br />
Hellooooo children! Three Dog here! 5pm and time for some fun!<br />
We'll start with a weather report!<br />
100% deadly showers with a chance of dismemberment!<br />
Time for some music.<br />
http://uk.youtube.com/watch?v=BLJ5a6aJOb8<br />
Great tune, let's hear it for the Flight of the Conchords!<br />
More news! The battle of the Big Brother House has seen some<br />
of it's first break in's, casulties but survivors recovered<br />
and continue to hold the big brother house, for those of you <br />
who don't know where it is, the all powerful Three Dog,<br />
can tell you it's in South Borehamwood. Get down there and <br />
leave a message in the diary room for your chance to enter<br />
the competition!<br />
Time for another song! <br />
http://uk.youtube.com/watch?v=oobDQ0vdm8M<br />
A classic, remeber, if there's a song you wanna hear<br />
let Three Dog know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
We're still looking for reporters and writers too!<br />
Let's play another song while we're here, this should have <br />
some of you laughing, it certainly did Three Dog<br />
http://uk.youtube.com/watch?v=R0UT2MpdWnc&feature=related<br />
Hahaha, yep, that's funny. Ok then, time for some local news<br />
There is almost no zed within the area of Parkhouse walk PD<br />
Infact, there are none! 0 zac in the immidiate area!<br />
BUT! that does not mean let your guard down, keep an eye on <br />
your barricades, keep people healthy, <br />
get xp and always be ready!<br />
Ok people, more songs! we'll play two now, <br />
tonight is music night!<br />
http://uk.youtube.com/watch?v=Vo_0UXRY_rY<br />
http://uk.youtube.com/watch?v=hxeNZOLNh4c<br />
Couldn't find the MJ one, that's a little more rock for you!<br />
Alright people, another slow news day for us here i'm afraid.<br />
Visit our talk pages, for song requests, advert requests,<br />
Story requests or just wanna leave Three Dog a message!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Galaxy News Radio! <br />
Brining you the news, no matter how much it hurts!<br />
Keep fighting the good fight people! Three Dog OUT!<br />
<br />
'''November 8th'''<br />
<br />
It's 5 pm! Guess who's here? Tt's Three Dog AROOOOOOOOOOOOO!<br />
Comming to you live from Northwest Borehamwood!<br />
Strap yourselfs down for an Explosive radio show!<br />
ALLLLLLLLLLLLLLRIGHTY then, let's start with some news!<br />
Well children, Three Dog is saddend to hear of NWBW's<br />
first break in, it happened in A Petrol Station<br />
Zombies clawed in and killed it's three sleepers.<br />
None of them saw it comming, that's three more zeds<br />
out there now, everyone keep an eye on your barricades<br />
at all times, let's not have a repeat of this.<br />
Our hearts go out to those most recently turned green.<br />
http://uk.youtube.com/watch?v=v52Igdotisk<br />
A sad, sad song...<br />
Time for some advice for any new players out there!<br />
Want good xp? get some FAKS (first aid kits), find a friend<br />
hit him with something, pistol, fire axe, get xp<br />
then heal him for 5 more xp! Don't risk it with the Ghouls<br />
find a "beating buddy" today! (make sure you don't kill him!)<br />
Another song! Some Phill Collins for Rosslessness!<br />
http://uk.youtube.com/watch?v=ftlYLcEW_I4<br />
You got any requests? let us know on our talk page!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
We need YOU! Join the GNR team! We need reporters and writers!<br />
Let us know on our talk page!<br />
If you're ever in any need of help, Three Dog recommends<br />
Big Survivors Little Survivor & the PArkhouse PD crew!<br />
Find them all on the wiki, links on our main page!<br />
http://wiki.urbandead.com/index.php/Galaxy_News_Radio<br />
They're out there fighting the good fight! Look out for them!<br />
and they may look out for you!<br />
SOOOOOOOOOOOOOOOOOOONG TIME!<br />
http://uk.youtube.com/watch?v=DHkmLEhFq44<br />
What a classic! Tune from... the guy who don't leave a name!<br />
Ok people, this is GNR and Three Dog signing off!<br />
Galaxy News Radio! <br />
Brining you the news, no matter how bad it hurts!<br />
Goodnight all!<br />
<br />
Three Dog's back!Got some more bad news<br />
St Birgitta's Hospital suffered a break in and cades were down, casulties reported.<br />
Anyone near by the hospital, get up there and lend a hand!<br />
ok, before Three Dog heads off, we'll play a request!<br />
http://uk.youtube.com/watch?v=Z90amWI592c<br />
Next time, leave it on our request page please, haha!<br />
Alright, Three Dog OUT!<br />
<br />
'''November 7th'''<br />
<br />
Hey Hey Hey Northwest Borehamwood!<br />
Three Dog here! It's 5pm and time for G.N.R to go live!<br />
Today we've got some newsrequests and some music to play<br />
Strap yourselfs in! Your Master of the Mic<br />
is ready to serenade the city!<br />
http://uk.youtube.com/watch?v=Gz7gajAb2ww<br />
That's for user Rosslessness from the wiki<br />
Nice choice, reminds Three Dog of the gorilla<br />
in the Cadburys advert! Anyone know of it?<br />
Leave us a message on our talk page if you do!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
Also let us know if you have any requests!<br />
Ok guys, bit of news here, a short barricading message.<br />
St Birgitta's Hospital and St Aloysius's Hospital region<br />
must be vsb at all times! Also Budmead Way Police Station <br />
just over the border, coords:[544,19] needs a genny!<br />
Any and all help apprechiated! keep fighting the good fight!<br />
Song time! Another request here, followed by my choice!<br />
http://uk.youtube.com/watch?v=DKhnmUdmz74<br />
http://uk.youtube.com/watch?v=-Qae_TUTeGo<br />
Shame Three Dog couldn't find the real song video.<br />
Right then guys more news!<br />
A factory [533,16] is powered but needs barricades. <br />
A good source of gennies and fuel! Hope on it people!<br />
Alright, more music choice... perhaps the weirdest one yet!<br />
This one is for a friend of Three Dog's<br />
Who we keep can anonymous haha!<br />
http://uk.youtube.com/watch?v=KUNrbQKFBWw<br />
On second thoughts, seen her body? Three Dog gets it now!<br />
...<br />
Opps, mind was else where, sorry people!<br />
Alrighty people, we're still looking for reporters!<br />
Get in touch with us on our talk page!<br />
Ok people, Slow news day so we'll once again thank<br />
Big Survivors Little Survivor and Parkhouse walk PD<br />
for fighting the good fight! Nice job guys<br />
Stay safe out there and keep fighting the good fight!<br />
So this is Three Dog signing out!<br />
<br />
'''November 6th'''<br />
<br />
Wakey Wakey Northwest Borehamwood!<br />
It's... Guess who?! That's right! Three dog!<br />
Here to give you one hell of a radio show.<br />
Tonight we've got some special requests to play to you<br />
and a great news line up too!<br />
So strap yourself in for Three Dog's crazy sounds!<br />
http://uk.youtube.com/watch?v=8yteMugRAc0<br />
What a legendary tune! <br />
nice one to whoever requested it<br />
leave a name next time please man!<br />
OK time for some freaky deeky news!<br />
from the area of Parkhouse PD there is 0 zed activity!<br />
that is right, no zeds anywhere near Parkhouse!<br />
a tiny number of bodies litter the streets<br />
buildings are powered and barricaded,<br />
nice job to all helping fight the good fight!<br />
Ok! another request, this one from Geom<br />
http://www.youtube.com/watch?v=DcSvlp-3Q2Q<br />
you name it! we play it!<br />
alright then! next up we have to mention<br />
that we have some job openings, we need journalists!<br />
people to go out there and get us some great stories<br />
if you're interested leave a message on our talk page<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
we're looking for those dedicated to getting you the news<br />
no matter how bad it hurts.<br />
Also if you're not interested in being a full time member<br />
of GNR then you can always visit our "your stories"<br />
page and leave us one on there!<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
/Report<br />
ok song time!<br />
this one is for shits and giggles!<br />
http://uk.youtube.com/watch?v=o2Z6tDSb6c8<br />
That makes me laugh every time!<br />
ok so Three Dog got a story for you people!<br />
Never underestimate the power of stupid people in large numbers<br />
it's true, really, i mean, if you put a bunch of stupids<br />
in a room togther there is almost no limit to what they can do!<br />
here's the story<br />
i'm one of the last remaning characters monroeville<br />
some of you on there may know me as The Last Unlucky Guy<br />
My good friend, Lastmanin threatend to kill a guy in our group<br />
because the guy didn't obey orders<br />
and the guy in charge there "put him on trial"<br />
then set an "AP ban" so he can't use his OWN character!<br />
He made the character! He should be allowed to play him<br />
am i right? please, let me know if i am!<br />
You see we all have "password buddies"<br />
someone to move us if we're not online when something bad<br />
is going down. That totally abuses the trust of that!<br />
and then when i complain lastmanin stands up for them!?<br />
am i the only left with sense!?<br />
are they too busy survivng to know this is only a game!?<br />
Where'd the fun go guys? where did it go?<br />
But it goes to show, 50 survivors and 49 of them are stupids<br />
and they made it to the monroeville 100<br />
With that said, song time!<br />
this one is from Joe at Parkhouse walk PD<br />
http://uk.youtube.com/watch?v=5Mbhd4LGR-g<br />
and time for another song i think, let's play some back to back<br />
http://uk.youtube.com/watch?v=AtyJbIOZjS8<br />
quality tunage there from Joe!<br />
Alrighty then people!<br />
Keep fighting the good fight people!<br />
This is Galaxy News radio!<br />
Bringing you the news, no matter how bad it hurts<br />
Three Dog OUT!<br />
<br />
<br />
'''November 5th'''<br />
<br />
Borehamwood! This is Three Dog from Galaxy News Radio!<br />
Comming to you live from our shiney new station.<br />
We'd like to welcome you all to our first live in game show!<br />
We're on 28.06 MHz to save you all needing to change to hear<br />
our special show!<br />
Ok, Dun da da daaaaaan! time for a bit of news!<br />
Zombies are starting to rear their ugly mugs on our streets<br />
and it's not getting any better i'm afraid<br />
scouts show more zeds and more dead, with zed starting to<br />
get memories of life barricades are more important than ever.<br />
The guys at Parkhouse PD and Big Survivors little Survivors<br />
are helping build up the local area, cades and power<br />
nice work you guys, keep fighting the good fight!<br />
<br />
Now time for some music!<br />
http://uk.youtube.com/watch?v=q233CxlIZtk<br />
a great tune, special request from The Nervous Guy<br />
<br />
Ok guys, due to low ap after our move this will be a lil'<br />
shorter than i'd hoped so i'll leave you these messages<br />
Any song requests leave on our talk page on the wiki<br />
http://wiki.urbandead.com/index.php/Talk:Galaxy_News_Radio<br />
special thanks to parkhouse PD for helping re-home us<br />
keep fighting the good fight people! Three Dog OUT!<br />
<br />
'''November 4th'''<br />
<br />
Galaxy News Radio's first broadcast <br />
<br />
Drum roll please! O.K so this is G.N.R's first offical broadcast! <br />
<br />
This is Three Dog here! Your master of the mic, Disk jockey extrodinaire! Coming to you live from our station is Northwest Borehamwood! we're sorry it has to be over the wiki and not in game, our current lack of radio transmitter puts us in an awkard situation. Due to the lack of radio transmitter Three Dog won't be able to play you some great tunes but you all can live untill we make it live. We'd also like to ask any survivors out there to let us know if they have a spare radio transmitter we could use? leave a message on our talk page if you do! <br />
<br />
Well here goes! As you all should know, our scouts around the place report barricades popping up all over the place, looks like the good fight is winning, for the time being... Running through the streets there are very few Zeds and just as few dead bodies! it's looking good out there for humankind, then again it always does in the first days, as the days turn to weeks and the weeks turn into months and as the borders lock you can sleep well knowing we'll be with you every step of the way... hopefully in game soon! <br />
<br />
Also sending out our luck to the boys from Big Survivors Little Survivor and to Parkhouse Walk PD, these guys are fighting the good fight, look out from them out there! <br />
<br />
let us know what you thought of our first show on our talk page <br />
<br />
this is Three Dog signing out! keep fighting the good fight people!<br />
<br />
[[Category:Galaxy News Radio]]</div>An unlucky guy