https://wiki.urbandead.com/api.php?action=feedcontributions&user=Daman453&feedformat=atomThe Urban Dead Wiki - User contributions [en]2024-03-29T12:28:24ZUser contributionsMediaWiki 1.37.1https://wiki.urbandead.com/index.php?title=User:Bango_Skank/An_Expanding_and_Superior_Malton&diff=2397520User:Bango Skank/An Expanding and Superior Malton2020-03-14T16:28:36Z<p>Daman453: /* Part 1 */</p>
<hr />
<div>{{Chronicle}}<br />
=An Expanding and Superior Malton=<br />
<br />
==Part 1==<br />
<br />
"Malton seems to be doing pretty well, I suppose. I mean, don't get me wrong, I don't think it's going to be listed on 'Lifestyles of the Rich and Famous' anytime soon, but, you have to admit, it does have its perks." Janice winced slightly, realizing that her remarks, while meant to be a little mean, might have overstepped the line.<br />
<br />
Samual lowered the newspaper he had been reading and raised an eyebrow at Janice, who had, he beleived, just uttered the dumbest statement ever made. Shaking his head slightly, Samual returned his eyes back to the headline he had been reading over and over with disdain: "Blackmore Building Sold, 14 businesses, 300 Workers Evicted".<br />
<br />
"Oh, yeah. Just great," Samual murmurred, not really caring if Janice had heard him or not.<br />
<br />
His sarcasm wasn't lost. "Come on. I know you're in a pissy mood now, but with the extra income I'll be making, everything will work out fine." Janice stood up, clearing plates from the kitchen table and moving them to the sink.<br />
<br />
Samual read on.<br />
<br />
:::''After nearly seven months of discussions, The Blackmore Building has been officially purchased by a consortium of hospitals, known as the Better Living Researchers. The association, which includes St. Jude's, St. Luke's and Aldabert General hospitals, began pooling their resources in September 2004 in an attempt at create better communication amoung scientists in the area.<br />
<br />
:::''Deciding to invest in a solidified location, Better Living Reasearchers started negotiations for the Blackmore Building in December 2004. Since then, BLR has been in a bitter court battle against the tenets of the building, who had refused to vacate. However, seven months later, a group of concerned citizens, including angry tenets and the Malton Historical Society, agreed in a general forum to leave the building.<br />
<br />
:::''"We've come to the conclusion that, while the Blackmore Building has an impressive past, Malton would be better served with a large, organized corporation like the Better Living Researchers," said Michael Roman, who was elected amoung tenets and the Hisorical Society as a leader and representative during negotiations. "BLR is offering a great opportunity to skilled doctors in the area, and is drawing new and greater amounts of money and intelligent minds. I think everyone should welcome BLR as our new neighbor; I know I will."<br />
<br />
Samual gritted his teeth. ''Yeah, I bet you fucking will,'' he said to himself. Samual had long ties to the building; his grandfather, Albert Senns, had opened a contracting business at Blackmore more than 80 years ago. Since then, the business had been passed down to Samual's dad, James Senns, then to Samual, and now he had to watch some with nearly a century of history and hard work be pulled away from the place it began.<br />
<br />
''Hell, my grandfather helped '''build''' the fucking building.'' Samual milled over this thought for a few moments and returned to the paper.<br />
<br />
:::''While off the record, an insider, giving annonymously, told the Maltonian that the Blackmore Building had been sold for nearly 40 million dollars. If this is true, this single transaction represents nearly 20% of all property sold in the local area in the past five years. It would easily be the single most expensive piece of property in the immediate area.<br />
<br />
Samual stopped; he couldn't take anymore. <br />
<br />
Of course Roman wanted to welcome BLR with open arms. Samual was sure they had lined Romans pockets so well that he wouldn't be able to walk to the bank laughing; he would probably be panting and out of breath. During the negotiations, Samual's and other businesses in the building had been the dissenting voice, but after seven months, only a handful remained and were easily outvoiced, and in the end, outvoted, by the others. Samual had come to the conclusion that nearly everyone had been paid off in some way, but just how much, he couldn't imagine. The mere thought of so many dollars for his family history made his blood boil.<br />
<br />
Janice leaned over his shoulder, snatching away the newspaper and taking the final few dishes. She rubbed her cheek to his, and gave him a playful peck.<br />
<br />
"Listen, I know how important to you, and I'm not saying it's right." She paused for a second, treading carefully. "But this is going to really set us up in the long run. I understand that you're angry, and you have every right to be. BLR is a huge company with lots of opportunities. If they continue at the pace they're going, we could even move out of Malton. Who says that you couldn't start another Senns business somewhere else?"<br />
<br />
And while Samual had always talked late at night and in cofidence to Janice that he wanted to move out of Malton and start something from the ground up, his pride was too damaged by seven months of bitter feelings about the entire deal.<br />
<br />
He had nearly given up in the end. Outspoken people who disagreed with him slowly turned into annonymous phone calls in the middle of the night and hushed voices about how he was ruining the deal for the rest of the tenents. When the old owner, Willian Gefney, had come to speak to him one day, he had made it obvious that Samual should tone it down and give up, or consequences would be dire. After that, Samual had only tried to save the building, he claimed, for the sake of remembering his family's roots. His pride was the only thing that kept him in the fight.<br />
<br />
And of course, he had never mentioned it to Janice.<br />
<br />
Gefney was a bastard, and a money-hungry businessman. Not much better than Roman.<br />
<br />
In the end, he had to admit, BLR was going to bring money into the area. The deal was especially sweet, however ironic, since Janice had been recruited by them and she was expected to make well over six figures. He knew the building wasn't in fantastic shape, and the Senns business could always live on in another form outside of the Blackmore Building. <br />
<br />
Getting out from under Gefney would be nice, because Samual had never seen eye to eye with him on many things, and he had felt very apprehensive around the man ever since their "encounter".<br />
<br />
Strange that BLR was willing to spend 40 million plus on Blackmore, Senns family ties or no. They were even bringing in government contractors, rumor had it. It might be possible for Samual to get a piece of the action, and it couldn't hurt to boost Janice's and his reputation since everyone knew Samual was a dissenting voice on the transaction.<br />
<br />
Samual lightened and turned to Janice, giving her a wink. "Well, I could always start 'Senns Construction: Proud builders in Hawaii since 2005.'"<br />
<br />
She gave him a wry smile and leaned over to kiss him again. Samual stood and wrapped his arms around her, glad that after all the mayhem, things would probably turn out all right.<br />
<br />
Janice broke the embrace, leaned down and picked up a courier-style bag. She slung the bag over her shoulder and asked him, "So I'll see you tonight then?"<br />
<br />
Samual nodded, and walked her to the door. They stood in the portal for a moment, embraced again, and Samual whispered, "I love you."<br />
<br />
"I love you, too," Janice returned. She rounded in the doorway and made her way towards the car in the driveway.<br />
<br />
"I'm proud of you, too," Samual called after her as she opened the door.<br />
<br />
Janice slid into the seat and called out the open window. "Wish me luck!" With that, the car came to life and she pulled away.<br />
<br />
"Good luck," Samual said to himself. <br />
<br />
Turning back towards the kitchen, Samual started his own day's work: issuig pink slips to the 19 workers who didn't have a business to report to, and organizing the tear down and romoval of the things at the Senns Construction office.</div>Daman453https://wiki.urbandead.com/index.php?title=User_talk:Daman453&diff=2397519User talk:Daman4532020-03-14T16:21:59Z<p>Daman453: </p>
<hr />
<div>==Welcome & Signing==<br />
Hi Dama453! I noticed nobody had yet welcomed you to UDWiki yet — so welcome on behalf of [[Project Welcome]]! If you have questions or need any help, feel free to get in touch at [[User talk:Bob Moncrief|my talk page]] anytime.<br />
<br />
And one note — when updating DangerReports, it's important to use the correct signature formatting. Just type <nowiki>~~~~</nowiki> (four tildes) or click the [[File:Sign.png]] button at the top of the edit window; doing either will insert your signature.<br />
<br />
Thanks, and have a great day! {{User:Bob Moncrief/Sig}} 15:27, 30 November 2017 (UTC)<br />
<br />
I've messed up.. so fucking sorry --[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 04:06, 13 March 2020 (UTC)<br />
:It's all good! I think I've fixed the problem at [[User:DangerReport/The Stagg Building]]. For future reference, you can sign by deleting everything after the equals sign in the "|user=" line, and then type the four tildes. {{User:Bob Moncrief/Sig}} 04:26, 13 March 2020 (UTC)<br />
<br />
Phew, thanks <3</div>Daman453https://wiki.urbandead.com/index.php?title=User_talk:Daman453&diff=2397296User talk:Daman4532020-03-13T04:06:15Z<p>Daman453: /* Welcome & Signing */</p>
<hr />
<div>==Welcome & Signing==<br />
Hi Dama453! I noticed nobody had yet welcomed you to UDWiki yet — so welcome on behalf of [[Project Welcome]]! If you have questions or need any help, feel free to get in touch at [[User talk:Bob Moncrief|my talk page]] anytime.<br />
<br />
And one note — when updating DangerReports, it's important to use the correct signature formatting. Just type <nowiki>~~~~</nowiki> (four tildes) or click the [[File:Sign.png]] button at the top of the edit window; doing either will insert your signature.<br />
<br />
Thanks, and have a great day! {{User:Bob Moncrief/Sig}} 15:27, 30 November 2017 (UTC)<br />
<br />
I've messed up.. so fucking sorry --[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 04:06, 13 March 2020 (UTC)</div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/The_Stagg_Building&diff=2397295User:DangerReport/The Stagg Building2020-03-13T03:59:30Z<p>Daman453: </p>
<hr />
<div>{{{{{template|BuildingStatus}}}<br />
|building=The Stagg Building|xy=(26,47)<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
<br />
|status=safe<br />
|comment=Lights on.<br />
|user=--[[User:--[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 03:59, 13 March 2020 (UTC)] 24:00, 12 March 2020<br />
<br />
<!--Do not edit below this line!--><br />
}}<noinclude><br />
{{UpdateDR|Necrotech}}<br />
<br />
[[Category:NecroTech Building Danger Levels|Stagg Building]]<br />
[[Category:Lukinswood Danger Levels|Stagg Building]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/The_Stagg_Building&diff=2397294User:DangerReport/The Stagg Building2020-03-13T03:54:32Z<p>Daman453: </p>
<hr />
<div>{{{{{template|BuildingStatus}}}<br />
|building=The Stagg Building|xy=(26,47)<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
<br />
|status=safe<br />
|comment="The building is active and a gen is running"<br />
|user={{User:[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 03:54, 13 March 2020 (UTC)}} 23:50, 12 March 2020 (UTC)<br />
<br />
<!--Do not edit below this line!--><br />
}}<noinclude><br />
{{UpdateDR|Necrotech}}<br />
<br />
[[Category:NecroTech Building Danger Levels|Stagg Building]]<br />
[[Category:Lukinswood Danger Levels|Stagg Building]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/The_Stagg_Building&diff=2397293User:DangerReport/The Stagg Building2020-03-13T03:53:46Z<p>Daman453: </p>
<hr />
<div>{{{{{template|BuildingStatus}}}<br />
|building=The Stagg Building|xy=(26,47)<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
<br />
|status=safe<br />
|comment="The building is active and a gen is running"<br />
|user={{User:Daman453}} 23:50, 12 March 2020 (UTC)<br />
<br />
<!--Do not edit below this line!--><br />
}}<noinclude><br />
{{UpdateDR|Necrotech}}<br />
<br />
[[Category:NecroTech Building Danger Levels|Stagg Building]]<br />
[[Category:Lukinswood Danger Levels|Stagg Building]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:Daman453&diff=2397292User:Daman4532020-03-13T03:52:44Z<p>Daman453: </p>
<hr />
<div>Daman453</div>Daman453https://wiki.urbandead.com/index.php?title=The_Daubeney_Building&diff=2378881The Daubeney Building2019-06-03T14:14:12Z<p>Daman453: /* Current Events */</p>
<hr />
<div>{{User:DangerReport/The Daubeney Building}}<br />
{{Locationblock|<br />
suburb=East Becktown|<br />
coordinates=26,35|<br />
location_type=NecroTech|<br />
NW_location=[[Spirod Row]]|NW_color=Street|<br />
N_location=[[Warehouse 26,34|a warehouse]]|N_color=Warehouse|<br />
NE_location=[[Moseley Library]]|NE_color=Library|<br />
W_location=[[the Percival Building]]|W_color=Building|<br />
This_location=the Daubeney Building|location_color=NecroTech|<br />
E_location=[[Dinmead Lane]]|E_color=Street|<br />
SW_location=[[Carritt Grove Railway Station]]|SW_color=Railway Station|<br />
S_location=[[Warehouse 26,36|a warehouse]]|S_color=Warehouse|<br />
SE_location=[[St. Elisabeth's Hospital (East Becktown)|St. Elisabeth's Hospital]]|SE_color=Hospital}}<br />
<br />
[[Image:MaltonNecroTech.jpg]]__NOTOC__<br><br><br />
<br />
''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.''<br />
<br />
<br />
===Description===<br />
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Daubeney Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[East Becktown]]. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of all cranial implant research and production for [[NecroTech]] within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of four NecroTech facilities found in the suburb. Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br><br />
<br />
===Mandate===<br />
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.<br />
<br />
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Daubeney Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within East Becktown.<br><br><br />
<br />
===Barricade Policy===<br />
This building's barricade policy is contested, with many scattered survivors and a handful of dedicated zombies both claiming jurisdiction and unable to reach compromise.<br><br><br />
According to local survivors, this building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the [[Free Running]] skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a [[zombie spy]]/[[death cultist]] and be judged accordingly.<br><br>According to local zombies, this building should have its Doors Wide Open (DWO) at all times. This is in accordance with the ruin plans set forth by the [[Daubeney Resident Zambahz]], who routinely monitor the barricade level for this building. This building is meant to serve as a home for the zombies that lair here and any other undead that stop by, and thus requires the [[Ransack]] skill to be properly maintained. Zombies who find the building's barricades above their assigned level are asked to assist in destroying them in order to help ensure the comfort of all the zombies wishing to enter the building. Any survivor found attacking zombies, raising barricades, loitering on the premises or trampling the flowers may be directly "eaten" by any zombies present at that time. If this happens the killed survivor must present interesting death rattles and sway amicably in the building with the other zombies or be labeled a [[Mrh Cow]] and be mocked accordingly.<br><br><br />
<br />
===NecroNet Reports===<br />
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Daubeney Building. As a cautious reminder, only those zombies tagged with the [[DNA_Extractor#DNA_Extractor|DNA Extractor]] will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. [[Brain Rot]]).<br />
<br />
{{User:NTScan/The Daubeney Building}}<br />
<br />
==Current Events==<br />
'''June 2019 -''' Daman453 here, i'm currently attacking the NT building. Reviveal must be restored in East Becktown. If you will not allow this, i would be able to just unruin the building, but not cade it. All zombies in the NT building are not to be revived. Anyway, even if you disagree, this is just for fun. Let's have a good time!<br />
<br />
'''June 2016 -''' Johnny Threefingers of the EBD visits the Daubeney and manages to have a short conversation, without being eaten. He calls the inhabitants eloquent and friendly... if they're not hungry.<br />
<br />
'''May 2016''' Kaiden Inshabel talks to the [[Daubeney Resident Zambahz]] on behalf of the [[East Becktown Defenders]], and manages to create some form of peace treaty between the two groups.<br />
<br />
'''5 March 2011''' You are inside the Daubeney Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been extremely heavily barricaded. A portable generator has been set up here. It only has a little fuel left. Somebody has spraypainted EBC onto a wall.<br />
<small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:LurkingAdjudant|LurkingAdjudant]] ([[User talk:LurkingAdjudant|talk]] • [[Special:Contributions/LurkingAdjudant|contribs]]) 00:22, 6 March 2011 (UTC).</small><br />
<br />
'''4 July 2010''' You are inside the Daubeney Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been heavily barricaded.<br />
A portable generator has been set up here. It is running.<br />
<small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:Wild Eagle|Wild Eagle]] ([[User talk:Wild Eagle|talk]] • [[Special:Contributions/Wild Eagle|contribs]]) 15:10, 4 July 2010 (UTC).</small><br />
<br />
'''6/2/2009''' You are inside the Daubeney Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The laboratories have been ruined, with broken equipment smashed to the floor. A thin layer of dust covers the debris. The doors to the street have been secured.A portable generator has been set up here. It is running.Somebody has spraypainted Home of the Daubeney Resident Zambahz. OUR HOUSE! onto a wall.There are two zombies here.--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 01:56, 3 June 2009 (BST)<br />
<br />
'''January 29th, 2009''' Building status is unstable and seems set to remain so for the foreseeable future. Survivors in the area repeatedly repair and rebarricade the NT as a matter of principle, but maintain a weak meat shield if any. [[Daubeney_Resident_Zambahz|A few local zombies]] see the building as their lair and continually strive for access to the interior. Not a safe place for anybody, but perhaps good for some laughs or a few XP on either side. --[[User:Mold|Jantrit]] 00:25, 29 January 2009 (UTC)<br />
<br />
<br style="clear: both" /><br />
<br />
----<br />
<br />
[[Category:East Becktown|Daubeney Building, the]]<br />
[[Category:Necrotech Buildings|Daubeney Building, the]]</div>Daman453https://wiki.urbandead.com/index.php?title=The_Daubeney_Building&diff=2378880The Daubeney Building2019-06-03T14:13:33Z<p>Daman453: /* Current Events */</p>
<hr />
<div>{{User:DangerReport/The Daubeney Building}}<br />
{{Locationblock|<br />
suburb=East Becktown|<br />
coordinates=26,35|<br />
location_type=NecroTech|<br />
NW_location=[[Spirod Row]]|NW_color=Street|<br />
N_location=[[Warehouse 26,34|a warehouse]]|N_color=Warehouse|<br />
NE_location=[[Moseley Library]]|NE_color=Library|<br />
W_location=[[the Percival Building]]|W_color=Building|<br />
This_location=the Daubeney Building|location_color=NecroTech|<br />
E_location=[[Dinmead Lane]]|E_color=Street|<br />
SW_location=[[Carritt Grove Railway Station]]|SW_color=Railway Station|<br />
S_location=[[Warehouse 26,36|a warehouse]]|S_color=Warehouse|<br />
SE_location=[[St. Elisabeth's Hospital (East Becktown)|St. Elisabeth's Hospital]]|SE_color=Hospital}}<br />
<br />
[[Image:MaltonNecroTech.jpg]]__NOTOC__<br><br><br />
<br />
''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.''<br />
<br />
<br />
===Description===<br />
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Daubeney Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[East Becktown]]. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of all cranial implant research and production for [[NecroTech]] within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of four NecroTech facilities found in the suburb. Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br><br />
<br />
===Mandate===<br />
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.<br />
<br />
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Daubeney Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within East Becktown.<br><br><br />
<br />
===Barricade Policy===<br />
This building's barricade policy is contested, with many scattered survivors and a handful of dedicated zombies both claiming jurisdiction and unable to reach compromise.<br><br><br />
According to local survivors, this building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the [[Free Running]] skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a [[zombie spy]]/[[death cultist]] and be judged accordingly.<br><br>According to local zombies, this building should have its Doors Wide Open (DWO) at all times. This is in accordance with the ruin plans set forth by the [[Daubeney Resident Zambahz]], who routinely monitor the barricade level for this building. This building is meant to serve as a home for the zombies that lair here and any other undead that stop by, and thus requires the [[Ransack]] skill to be properly maintained. Zombies who find the building's barricades above their assigned level are asked to assist in destroying them in order to help ensure the comfort of all the zombies wishing to enter the building. Any survivor found attacking zombies, raising barricades, loitering on the premises or trampling the flowers may be directly "eaten" by any zombies present at that time. If this happens the killed survivor must present interesting death rattles and sway amicably in the building with the other zombies or be labeled a [[Mrh Cow]] and be mocked accordingly.<br><br><br />
<br />
===NecroNet Reports===<br />
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Daubeney Building. As a cautious reminder, only those zombies tagged with the [[DNA_Extractor#DNA_Extractor|DNA Extractor]] will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. [[Brain Rot]]).<br />
<br />
{{User:NTScan/The Daubeney Building}}<br />
<br />
==Current Events==<br />
'''June 2019 -''' Daman453 here, i'm currently attacking the NT building. Reviveal must be restored in East Becktown. If you will not allow this, i would be able to just unruin the building, but not cade it. All zombies in the NT building are not to be revived. Anyway, even if you disagree, this is just for fun. Let's have a good time!<br />
'''June 2016 -''' Johnny Threefingers of the EBD visits the Daubeney and manages to have a short conversation, without being eaten. He calls the inhabitants eloquent and friendly... if they're not hungry.<br />
<br />
'''May 2016''' Kaiden Inshabel talks to the [[Daubeney Resident Zambahz]] on behalf of the [[East Becktown Defenders]], and manages to create some form of peace treaty between the two groups.<br />
<br />
'''5 March 2011''' You are inside the Daubeney Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been extremely heavily barricaded. A portable generator has been set up here. It only has a little fuel left. Somebody has spraypainted EBC onto a wall.<br />
<small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:LurkingAdjudant|LurkingAdjudant]] ([[User talk:LurkingAdjudant|talk]] • [[Special:Contributions/LurkingAdjudant|contribs]]) 00:22, 6 March 2011 (UTC).</small><br />
<br />
'''4 July 2010''' You are inside the Daubeney Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been heavily barricaded.<br />
A portable generator has been set up here. It is running.<br />
<small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:Wild Eagle|Wild Eagle]] ([[User talk:Wild Eagle|talk]] • [[Special:Contributions/Wild Eagle|contribs]]) 15:10, 4 July 2010 (UTC).</small><br />
<br />
'''6/2/2009''' You are inside the Daubeney Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The laboratories have been ruined, with broken equipment smashed to the floor. A thin layer of dust covers the debris. The doors to the street have been secured.A portable generator has been set up here. It is running.Somebody has spraypainted Home of the Daubeney Resident Zambahz. OUR HOUSE! onto a wall.There are two zombies here.--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 01:56, 3 June 2009 (BST)<br />
<br />
'''January 29th, 2009''' Building status is unstable and seems set to remain so for the foreseeable future. Survivors in the area repeatedly repair and rebarricade the NT as a matter of principle, but maintain a weak meat shield if any. [[Daubeney_Resident_Zambahz|A few local zombies]] see the building as their lair and continually strive for access to the interior. Not a safe place for anybody, but perhaps good for some laughs or a few XP on either side. --[[User:Mold|Jantrit]] 00:25, 29 January 2009 (UTC)<br />
<br />
<br style="clear: both" /><br />
<br />
----<br />
<br />
[[Category:East Becktown|Daubeney Building, the]]<br />
[[Category:Necrotech Buildings|Daubeney Building, the]]</div>Daman453https://wiki.urbandead.com/index.php?title=The_Usher_Building&diff=2352485The Usher Building2018-05-08T03:35:51Z<p>Daman453: /* Current Events */</p>
<hr />
<div>{{User:DangerReport/The Usher Building}}<br />
{{Locationblock|<br />
location_name=The Usher Building|<br />
suburb=Heytown|<br />
coordinates=78,36|<br />
location_type=Necrotech|<br />
NW_location=[[Mester Square]]|NW_color=street|<br />
N_location=[[Club Swabey (Heytown)|Club Swabey]]|N_color=club|<br />
NE_location=[[Nuttycombe Auto Repair]]|NE_color=Auto Repair|<br />
W_location=[[the Steeds Building]]|W_color=building|<br />
This_location=the Usher Building|location_color=NecroTech|<br />
E_location=[[the Godson Arms]]|E_color=Arms|<br />
SW_location=[[the Tudgay Museum]]|SW_color=Museum|<br />
S_location=[[Warehouse 78,37|a warehouse]]|S_color=warehouse|<br />
SE_location=[[the Craske Museum]]|SE_color=Museum}}<br />
<br />
[[Image:MaltonNecroTech.jpg]]__NOTOC__<br><br><br />
<br />
''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.''<br />
<br />
===Description===<br />
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Usher Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Heytown]]. It is one of the key buildings of the "Craske Triangle". Staff at this building commonly revive zombies at nearby revive points including Mester Square (77,35) and the cemetery in southwest Spracklingbank (80,34). Standing outside survivors can see that it is a large yellow-stone building with a collapsed roof. As the only NecroTech facility in all of Heytown, the building holds significant tactical advantages to survivors, should they be able to hold it against any zombie incursions. Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br><br />
<br />
===Mandate===<br />
NecroTech staff continue to follow Directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. They have been charged with governing local revivification zones and seeing to the restoration of life to all zombies located therein.<br />
<br />
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. Standard protocol dictates that all staff be equipped with a standard issue DNA Extractor to tag any zombies they come across during field research.<br><br><br />
<br />
===Barricade Policy===<br />
This building must be kept at (EXHB) barricaded at all times. This barricade level has been set forth by local survivor groups as part of a strategic barricade policy that is enforced by locals. This building's purpose is to supply all survivors with a steady flow of revive needles as well as a safe place to rest. Visitors are requested to keep the barricades at Extremely Heavily Barricaded at all times and if they have some fuel to spare refill the generator (hard to do our experiments in the dark).<br><br><br />
<br />
===NecroNet Reports===<br />
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Usher Building. As a cautious reminder, only those zombies tagged with the [[DNA_Extractor#DNA_Extractor|DNA Extractor]] will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. [[Brain Rot]]).<br />
<br />
{{User:NTScan/The Usher Building}}<br />
<br />
<br><br><br />
<br />
==Current Events==<br />
Please check the newly created [[Building Information Center/Heytown|Heytown Building Information Center]] for more information<br />
<br />
'''May 7th, 2009''' The Fall of the House of Usher, or [http://iwrecords.urbandead.info/05-07-09_2000hrs_PUBLIC/IN_78-36_Slaughter_At_Us_5da-280-450.html the Usher Slaughter]. Whatever the name is, the building was gone, fell to a horde of fifty hungry zombies from the [[Dead Bunnies]] and [[Undeadites]]. -- [[User:Kittithaj|Kittithaj]] 21:25, 7 May 2009 (BST)<br />
<br />
'''August 15th, 2008''' It has been rebarricaded to VHB and the lone zed inside has been neutralized. [[User:Jorin Sparhawk|Jorin Sparhawk]] 14:39, 15 August 2008 (BST)<br />
<br style="clear: both" /><br />
<br />
'''May 7th, 2018''' You may think you are safe, but i will stand and destroy this building, i feed on your revive points, i eat your humans. I ask not to be revived but you revive me. A Scourge zombie never forgets. --[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 03:35, 8 May 2018 (UTC)<br />
<br />
----<br />
[[Category:Heytown|Usher Building, The]]<br />
[[Category:Necrotech Buildings|Usher Building, The]]</div>Daman453https://wiki.urbandead.com/index.php?title=The_Usher_Building&diff=2352484The Usher Building2018-05-08T03:35:28Z<p>Daman453: </p>
<hr />
<div>{{User:DangerReport/The Usher Building}}<br />
{{Locationblock|<br />
location_name=The Usher Building|<br />
suburb=Heytown|<br />
coordinates=78,36|<br />
location_type=Necrotech|<br />
NW_location=[[Mester Square]]|NW_color=street|<br />
N_location=[[Club Swabey (Heytown)|Club Swabey]]|N_color=club|<br />
NE_location=[[Nuttycombe Auto Repair]]|NE_color=Auto Repair|<br />
W_location=[[the Steeds Building]]|W_color=building|<br />
This_location=the Usher Building|location_color=NecroTech|<br />
E_location=[[the Godson Arms]]|E_color=Arms|<br />
SW_location=[[the Tudgay Museum]]|SW_color=Museum|<br />
S_location=[[Warehouse 78,37|a warehouse]]|S_color=warehouse|<br />
SE_location=[[the Craske Museum]]|SE_color=Museum}}<br />
<br />
[[Image:MaltonNecroTech.jpg]]__NOTOC__<br><br><br />
<br />
''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.''<br />
<br />
===Description===<br />
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Usher Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Heytown]]. It is one of the key buildings of the "Craske Triangle". Staff at this building commonly revive zombies at nearby revive points including Mester Square (77,35) and the cemetery in southwest Spracklingbank (80,34). Standing outside survivors can see that it is a large yellow-stone building with a collapsed roof. As the only NecroTech facility in all of Heytown, the building holds significant tactical advantages to survivors, should they be able to hold it against any zombie incursions. Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br><br />
<br />
===Mandate===<br />
NecroTech staff continue to follow Directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. They have been charged with governing local revivification zones and seeing to the restoration of life to all zombies located therein.<br />
<br />
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. Standard protocol dictates that all staff be equipped with a standard issue DNA Extractor to tag any zombies they come across during field research.<br><br><br />
<br />
===Barricade Policy===<br />
This building must be kept at (EXHB) barricaded at all times. This barricade level has been set forth by local survivor groups as part of a strategic barricade policy that is enforced by locals. This building's purpose is to supply all survivors with a steady flow of revive needles as well as a safe place to rest. Visitors are requested to keep the barricades at Extremely Heavily Barricaded at all times and if they have some fuel to spare refill the generator (hard to do our experiments in the dark).<br><br><br />
<br />
===NecroNet Reports===<br />
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Usher Building. As a cautious reminder, only those zombies tagged with the [[DNA_Extractor#DNA_Extractor|DNA Extractor]] will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. [[Brain Rot]]).<br />
<br />
{{User:NTScan/The Usher Building}}<br />
<br />
<br><br><br />
<br />
==Current Events==<br />
Please check the newly created [[Building Information Center/Heytown|Heytown Building Information Center]] for more information<br />
<br />
'''May 7th, 2009''' The Fall of the House of Usher, or [http://iwrecords.urbandead.info/05-07-09_2000hrs_PUBLIC/IN_78-36_Slaughter_At_Us_5da-280-450.html the Usher Slaughter]. Whatever the name is, the building was gone, fell to a horde of fifty hungry zombies from the [[Dead Bunnies]] and [[Undeadites]]. -- [[User:Kittithaj|Kittithaj]] 21:25, 7 May 2009 (BST)<br />
<br />
'''August 15th, 2008''' It has been rebarricaded to VHB and the lone zed inside has been neutralized. [[User:Jorin Sparhawk|Jorin Sparhawk]] 14:39, 15 August 2008 (BST)<br />
<br style="clear: both" /><br />
<br />
'''May 7th, 2018''' You may think you are safe, but i will stand and destroy this building, i feed on your revive points, i eat your humans. I ask not to be revive but you revive me. A Scourge zombie never forgets. --[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 03:35, 8 May 2018 (UTC)<br />
<br />
----<br />
[[Category:Heytown|Usher Building, The]]<br />
[[Category:Necrotech Buildings|Usher Building, The]]</div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/Fort_Creedy&diff=2351023User:DangerReport/Fort Creedy2018-03-24T03:49:53Z<p>Daman453: </p>
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<div>{{{{{template|BuildingStatus}}}<br />
|building=Fort Creedy|xy=[78,47] - [80,49]<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
<br />
|status=in zombie hands<br />
|comment=The Scourge and other zombie groups has ruined the fort. Was tasty! Catch you later Human's!<br />
|user=--[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 03:49, 24 March 2018 (UTC)<br />
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{{UpdateDR|Fort}}<br />
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[[Category:Fort Danger Levels|Fort Creedy]]<br />
[[Category:Peppardville Danger Levels|Fort Creedy]]<br />
[[Category:Pitneybank Danger Levels|Fort Creedy]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/Fort_Creedy&diff=2351022User:DangerReport/Fort Creedy2018-03-24T03:49:31Z<p>Daman453: </p>
<hr />
<div>{{{{{template|BuildingStatus}}}<br />
|building=Fort Creedy|xy=[78,47] - [80,49]<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
<br />
|status=in zombie hands<br />
|comment=The Scourge and other zombie groups has ruined the forts. Was tasty! Catch you later Human's!<br />
|user=--[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 03:49, 24 March 2018 (UTC)<br />
<!--Do not edit below this line!--><br />
}}<noinclude><br />
{{UpdateDR|Fort}}<br />
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[[Category:Fort Danger Levels|Fort Creedy]]<br />
[[Category:Peppardville Danger Levels|Fort Creedy]]<br />
[[Category:Pitneybank Danger Levels|Fort Creedy]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/Fort_Creedy&diff=2350964User:DangerReport/Fort Creedy2018-03-22T16:39:42Z<p>Daman453: </p>
<hr />
<div>{{{{{template|BuildingStatus}}}<br />
|building=Fort Creedy|xy=[78,47] - [80,49]<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
<br />
|status=ransacked<br />
|comment=Infirmary, Armory, Gatehouse, one of the Barracks, all ruined. The Scourge and other zombie groups has breached the fort! A glorious day!<br />
|user=--[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 16:39, 22 March 2018 (UTC)<br />
<!--Do not edit below this line!--><br />
}}<noinclude><br />
{{UpdateDR|Fort}}<br />
<br />
[[Category:Fort Danger Levels|Fort Creedy]]<br />
[[Category:Peppardville Danger Levels|Fort Creedy]]<br />
[[Category:Pitneybank Danger Levels|Fort Creedy]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/Fort_Creedy&diff=2350932User:DangerReport/Fort Creedy2018-03-21T15:14:13Z<p>Daman453: </p>
<hr />
<div>{{{{{template|BuildingStatus}}}<br />
|building=Fort Creedy|xy=[78,47] - [80,49]<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
<br />
|status=under attack<br />
|comment=There might be 44 bodys under us, but we are 32 strong! Give us the gatehouse! Join the zombie hoard today!<br />
|user=--[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 15:14, 21 March 2018 (UTC)<br />
<!--Do not edit below this line!--><br />
}}<noinclude><br />
{{UpdateDR|Fort}}<br />
<br />
[[Category:Fort Danger Levels|Fort Creedy]]<br />
[[Category:Peppardville Danger Levels|Fort Creedy]]<br />
[[Category:Pitneybank Danger Levels|Fort Creedy]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:Daman453&diff=2350909User:Daman4532018-03-19T16:48:40Z<p>Daman453: Created page with "Just a Scourge Member. Updating our havoc caused on the humans!"</p>
<hr />
<div>Just a Scourge Member. Updating our havoc caused on the humans!</div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/Fort_Creedy&diff=2350843User:DangerReport/Fort Creedy2018-03-19T05:48:27Z<p>Daman453: </p>
<hr />
<div>{{{{{template|BuildingStatus}}}<br />
|building=Fort Creedy|xy=[78,47] - [80,49]<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
<br />
|status=under attack<br />
|comment=21 zombies outside gatehouse, The Scourge will have the tasty dinner soon!<br />
|user=--[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 05:48, 19 March 2018 (UTC)<br />
<br />
<!--Do not edit below this line!--><br />
}}<noinclude><br />
{{UpdateDR|Fort}}<br />
<br />
[[Category:Fort Danger Levels|Fort Creedy]]<br />
[[Category:Peppardville Danger Levels|Fort Creedy]]<br />
[[Category:Pitneybank Danger Levels|Fort Creedy]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/Fort_Creedy&diff=2350842User:DangerReport/Fort Creedy2018-03-19T05:48:04Z<p>Daman453: </p>
<hr />
<div>{{{{{template|BuildingStatus}}}<br />
|building=Fort Creedy|xy=[78,47] - [80,49]<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
<br />
|status=under siege<br />
|comment=21 zombies outside gatehouse, The Scourge will have the tasty dinner soon!<br />
|user=--[[User:Daman453|Daman453]] ([[User talk:Daman453|talk]]) 05:48, 19 March 2018 (UTC)<br />
<br />
<!--Do not edit below this line!--><br />
}}<noinclude><br />
{{UpdateDR|Fort}}<br />
<br />
[[Category:Fort Danger Levels|Fort Creedy]]<br />
[[Category:Peppardville Danger Levels|Fort Creedy]]<br />
[[Category:Pitneybank Danger Levels|Fort Creedy]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/Borrer_Street_Police_Department&diff=2340858User:DangerReport/Borrer Street Police Department2017-11-19T23:01:42Z<p>Daman453: </p>
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<div>{{{{{template|BuildingStatus}}}<br />
|building=Borrer Street Police Department|xy=(53,27)<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
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|status=ruined<br />
|comment=Ruined by the Scourge! <br />
|user=[[User:Daman453]] 2017-11-19<br />
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<!--Do not edit below this line!--><br />
}}<br />
<noinclude><br />
{{UpdateDR}}<br />
<br />
[[Category:Police Department Danger Levels|Borrer Street Police Department]]<br />
[[Category:Shearbank Danger Levels|Borrer Street Police Department]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/The_Eford_Motel&diff=2340857User:DangerReport/The Eford Motel2017-11-19T23:00:47Z<p>Daman453: </p>
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<div>{{{{{template|BuildingStatus}}}<br />
|building=The Eford Motel|xy=(54,28)<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
<br />
|status=ruined<br />
|comment=Ruined by the Scourge! <br />
|user={{User:Daman453}} 2017-11-19<br />
<br />
<!--Do not edit below this line!--><br />
}}<br />
<noinclude><br />
{{UpdateDR}}<br />
<br />
[[Category:Hotel Danger Levels|Eford Motel]]<br />
[[Category:Shearbank Danger Levels|Eford Motel]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/The_Eford_Motel&diff=2340856User:DangerReport/The Eford Motel2017-11-19T23:00:32Z<p>Daman453: </p>
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<div>{{{{{template|BuildingStatus}}}<br />
|building=The Eford Motel|xy=(54,28)<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
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|status=safe<br />
|comment=Ruined by the Scourge! <br />
|user={{User:Daman453}} 2017-11-19<br />
<br />
<!--Do not edit below this line!--><br />
}}<br />
<noinclude><br />
{{UpdateDR}}<br />
<br />
[[Category:Hotel Danger Levels|Eford Motel]]<br />
[[Category:Shearbank Danger Levels|Eford Motel]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/Kirby_Boulevard_Police_Department&diff=2340855User:DangerReport/Kirby Boulevard Police Department2017-11-19T22:58:23Z<p>Daman453: </p>
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<div>{{{{{template|BuildingStatus}}}<br />
|building=Kirby Boulevard Police Department|xy=(62,29)<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
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|status=ruined<br />
|comment=Ruined by the Scourge! <br />
|user=[[Daman453]] 2017-11-19<br />
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}}<noinclude><br />
{{UpdateDR}}<br />
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[[Category:Police Department Danger Levels|Kirby Boulevard Police Department]]<br />
[[Category:Huntley Heights Danger Levels|Kirby Boulevard Police Department]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/The_Nisbet_Building&diff=2340854User:DangerReport/The Nisbet Building2017-11-19T22:50:21Z<p>Daman453: </p>
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<div>{{{{{template|BuildingStatus}}}<br />
|building=The Nisbet Building|xy=(55,28)<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
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|status=ruined<br />
|comment="The Scourge has ruined the building"<br />
|user=--<span style="font-size:90%">[[User:Daman453]] 2017-11-19<br />
<!--Do not edit below this line!--><br />
}}<br />
<noinclude><br />
{{UpdateDR|Necrotech}}<br />
<br />
[[Category:NecroTech Building Danger Levels|Nisbet Building]]<br />
[[Category:Shearbank Danger Levels|Nisbet Building]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=User:DangerReport/Bale_Mall&diff=2340853User:DangerReport/Bale Mall2017-11-19T22:47:49Z<p>Daman453: </p>
<hr />
<div>{{{{{template|BuildingStatus}}}<br />
|building=Bale Mall|xy=[43,9] - [44,10]<br />
<!--Do not edit above this line! Please use a NPOV when updating the report.--><br />
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|status=ruined<br />
|comment=The scourge has taken over the mall!<br />
|user={{User:Daman453}} 2017-11-19 <br />
<br />
}}<br />
<noinclude><br />
{{UpdateDR|Mall}}<br />
<br />
[[Category:Mall Danger Levels|Bale Mall]]<br />
[[Category:East Boundwood Danger Levels|Bale Mall]]<br />
[[Category:Yagoton Danger Levels|Bale Mall]]<br />
</noinclude></div>Daman453https://wiki.urbandead.com/index.php?title=The_Pilling_Building&diff=2340728The Pilling Building2017-11-10T19:55:49Z<p>Daman453: /* Current Events */</p>
<hr />
<div>{{User:DangerReport/The_Pilling_Building}}<br />
{{Locationblock|<br />
suburb=Roywood|<br />
coordinates=8, 10|<br />
location_type=NecroTech|<br />
NW_location=[[the Troakes Monument]]|NW_color=Monument|<br />
N_location=[[Snook Alley Railway Station]]|N_color=Railway Station|<br />
NE_location=[[Whitesides Row]]|NE_color=Street|<br />
W_location=[[Nositer Crescent]]|W_color=Street|<br />
This_location=[[the Pilling Building]]|location_color=NecroTech|<br />
E_location=[[Applegate Alley (Royville)|Applegate Alley]]|E_color=Street|<br />
SW_location=[[Murtaugh Towers]]|SW_color=Tower|<br />
S_location=[[Lowndes Square]]|S_color=Street|<br />
SE_location=[[Club Santler]]|SE_color=Club|}}<br />
<br />
[[Image:MaltonNecroTech.jpg]]__NOTOC__<br><br><br />
<br />
''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.''<br />
<br />
<br />
===Description===<br />
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Pilling Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Roywood]]. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for [[NecroTech]] within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of four NecroTech facilities found in the suburb. Its sister building is [[the Pask Building]] located at coordinates 7,8 in [[Dakerstown]], as they were both simultaneously built by the same construction company.[[Image:Office_Building1.JPG|right|frame|An architect's early artwork depicting the design of the Pask and Pilling Buildings.]]<br />
<br />
Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br><br />
<br />
===Mandate===<br />
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.<br />
<br />
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Pilling Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Roywood.<br><br><br />
<br />
===Barricade Policy===<br />
This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the [[Free Running]] skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a [[zombie spy]]/[[death cultist]] and be judged accordingly.<br><br><br />
<br />
===NecroNet Reports===<br />
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Pilling Building. As a cautious reminder, only those zombies tagged with the [[DNA_Extractor#DNA_Extractor|DNA Extractor]] will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. [[Brain Rot]]).<br />
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{{User:NTScan/The Pilling Building}}<br />
<br />
==Current Events==<br />
'''Fri/Nov/2017''' Building stable, no zombie threats. No gas and no power Daman453<br />
<br />
'''9/1/2009''' You are inside the Pilling Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been lightly barricaded.A portable generator has been set up here. It is running. --[[:Dr Mycroft Chris|Dr Mycroft Chris]] 10:01, 1 September 2009 (BST)<br />
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[[Category:Roywood|Pilling Building, the]] <br />
[[Category:Necrotech Buildings|Pilling Building, the]]</div>Daman453https://wiki.urbandead.com/index.php?title=The_Pilling_Building&diff=2340727The Pilling Building2017-11-10T19:52:46Z<p>Daman453: /* Current Events */</p>
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<div>{{User:DangerReport/The_Pilling_Building}}<br />
{{Locationblock|<br />
suburb=Roywood|<br />
coordinates=8, 10|<br />
location_type=NecroTech|<br />
NW_location=[[the Troakes Monument]]|NW_color=Monument|<br />
N_location=[[Snook Alley Railway Station]]|N_color=Railway Station|<br />
NE_location=[[Whitesides Row]]|NE_color=Street|<br />
W_location=[[Nositer Crescent]]|W_color=Street|<br />
This_location=[[the Pilling Building]]|location_color=NecroTech|<br />
E_location=[[Applegate Alley (Royville)|Applegate Alley]]|E_color=Street|<br />
SW_location=[[Murtaugh Towers]]|SW_color=Tower|<br />
S_location=[[Lowndes Square]]|S_color=Street|<br />
SE_location=[[Club Santler]]|SE_color=Club|}}<br />
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[[Image:MaltonNecroTech.jpg]]__NOTOC__<br><br><br />
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''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.''<br />
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===Description===<br />
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Pilling Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Roywood]]. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for [[NecroTech]] within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of four NecroTech facilities found in the suburb. Its sister building is [[the Pask Building]] located at coordinates 7,8 in [[Dakerstown]], as they were both simultaneously built by the same construction company.[[Image:Office_Building1.JPG|right|frame|An architect's early artwork depicting the design of the Pask and Pilling Buildings.]]<br />
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Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br><br />
<br />
===Mandate===<br />
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.<br />
<br />
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Pilling Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Roywood.<br><br><br />
<br />
===Barricade Policy===<br />
This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the [[Free Running]] skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a [[zombie spy]]/[[death cultist]] and be judged accordingly.<br><br><br />
<br />
===NecroNet Reports===<br />
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Pilling Building. As a cautious reminder, only those zombies tagged with the [[DNA_Extractor#DNA_Extractor|DNA Extractor]] will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. [[Brain Rot]]).<br />
<br />
{{User:NTScan/The Pilling Building}}<br />
<br />
==Current Events==<br />
'''Fri/Nov/2017''' Building stable, no zombie threats. No gas and no power.<br />
<br />
'''9/1/2009''' You are inside the Pilling Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been lightly barricaded.A portable generator has been set up here. It is running. --[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 10:01, 1 September 2009 (BST)<br />
<br />
<br />
<br style="clear: both" /><br />
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<br />
[[Category:Roywood|Pilling Building, the]] <br />
[[Category:Necrotech Buildings|Pilling Building, the]]</div>Daman453