https://wiki.urbandead.com/api.php?action=feedcontributions&user=Gilant&feedformat=atomThe Urban Dead Wiki - User contributions [en]2024-03-28T20:34:46ZUser contributionsMediaWiki 1.37.1https://wiki.urbandead.com/index.php?title=Template:RevivePointUpdate&diff=876144Template:RevivePointUpdate2007-10-28T17:26:39Z<p>Gilant: testing adding an id to RP for linking</p>
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<div>|- id="{{{x}}}-{{{y}}}" align="center" {{{color}}}<br />
| {{{suburb}}}<br />
| <div class="{{{status}}}" style="{{RevivePointStatus | {{{status}}} }}" width:50px; valign:middle;>{{{location}}}</div><br />
| [http://ud-malton.info/revive_requests.cgi?State=Search&X={{{x}}}&Y={{{y}}}&Distance=0 {{{x}}}, {{{y}}}]<br />
| {{{group}}}<br />
| {{{comment}}}<br />
| {{{timestamp}}}</div>Gilanthttps://wiki.urbandead.com/index.php?title=Talk:East_Becktown_Barricade_Plan&diff=699908Talk:East Becktown Barricade Plan2007-06-18T00:31:12Z<p>Gilant: /* New BP Proposal */</p>
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<div>The primary challenges facing the current barricade plan are perhaps: (1) lack of population (East Becktown survivor activity is low during the Caiger Mall siege) and (2) lack of centralized intercommunication. <br />
<br />
Anyone interested is encouraged to discuss the current East Becktown barricades here! --[[User:Tycho44|Tycho44]] 16:39, 2 March 2006 (GMT)<br />
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<hr><br />
<br />
'''The North-West East Becktown pseudo-secret Barricade Report has been moved to its own page! See [[Pikes Towers/Barricade Report|Pikes Towers Barricade Report]].''' --[[User:Tycho44|Tycho44]] 03:56, 11 March 2006 (GMT)<br />
<br />
<hr><br />
<br />
== New BP Proposal ==<br />
<br />
Here's a quick draft of a proposal for a new barricade plan for East Becktown. I'm recommending moving the RP from Dinmead to Spirod as the official RP for E.B. Dinmead has a long history I know, but I think Spriod is a much better location. It is between two NTs, making it easy to keep one EHB, as well as being right next to a VSB hospital for looking for FAKs. I've also proposed a second non-resource entryway next to the RP. I changed the Herbert Museum to EH, hopefully no one feels too strongly about that. Given the number of hospitals and NTs in E.B. it seemed to make sense to make 2 of each EH, as well as 1 of the two neighboring Auto Repair Shops. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]-[[DEM]]</sup> 01:05, 18 June 2007 (BST)<br />
<br />
[[BARBRAZ]] has set up shop at the Doggrell Hotel (25,32), and have requested that location to be left open. Is there any strong opposition to that? If not, should the Northup Place School be marked EHB to try to balance it? Should BARBRAZ be requested to set up at another location (Lush Auto Repair?)? --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]-[[DEM]]</sup> 01:31, 18 June 2007 (BST)<br />
<br />
{{BarricadePlan|x=2|y=3|suburb=East Becktown<br />
| type00=Monument | text00=the Kinsman Monument | content00=<br />
| type10=Street | text10=Sharland Walk | content10=<br />
| type20=Street | text20=Sergeant Street | content20=<br />
| type30=EH | text30=the Kening Building | content30=NT<br />
| type40=EH | text40=a factory | content40=<br />
| type50=Street | text50=Dewey Way | content50=<br />
| type60=Street | text60=a carpark | content60=<br />
| type70=EH | text70=the Darley Museum | content70=<br />
| type80=Street | text80=wasteland | content80=<br />
| type90=Street | text90=wasteland | content90=<br />
<br />
| type01=Street | text01=Colquhoun Boulevard | content01=<br />
| type11=EH | text11=the Preston Arms | content11=<br />
| type21=VSB | text21=Pikes Towers | content21=<br />
| type31=Street | text31=Willcocks Grove | content31=<br />
| type41=Street | text41=Hampton Place | content41=<br />
| type51=School | text51=Northup Place School | content51=<br />
| type61=EH | text61=Heathman Row Railway Station | content61=<br />
| type71=FS | text71=Mitchell Drive Fire Station | content71=<br />
| type81=H | text81=James General Hospital | content81=<br />
| type91=Street | text91=Greenley Place | content91=<br />
<br />
| type02=Street | text02=Riglar Grove | content02=<br />
| type12=Street | text12=Coymer Square | content12=<br />
| type22=EH | text22=a warehouse | content22=<br />
| type32=EH | text32=the Fish Building | content32=<br />
| type42=NT | text42=the Sugg Building | content42=<br />
| type52=Open | text52=the Doggrell Hotel | content52=[[BARBRAZ|*]]<br />
| type62=EH | text62=Downing Towers | content62=<br />
| type72=EH | text72=the Herbert Museum | content72=<br />
| type82=Street | text82=Bergman Walk | content82=<br />
| type92=EH | text92=a factory | content92=<br />
<br />
| type03=AutoShop | text03=Lush Auto Repair | content03=<br />
| type13=Street | text13=wasteland | content13=<br />
| type23=Street | text23=Cheal Lane | content23=<br />
| type33=Street | text33=Middleditch Crescent | content33=<br />
| type43=Street | text43=Hagerty Avenue | content43=<br />
| type53=EH | text53=Brittan Towers | content53=<br />
| type63=Street | text63=Weech Way | content63=<br />
| type73=EH | text73=St Ethelbert's Hospital | content73=H<br />
| type83=Monument | text83=the Redly Monument | content83=<br />
| type93=EH | text93=the Spinks Hotel | content93=<br />
<br />
| type04=Street | text04=wasteland | content04=<br />
| type14=Street | text14=Pudden Place | content14=<br />
| type24=VSB | text24=Club Bragge | content24=<br />
| type34=Monument | text34=the Backhouse Monument | content34=<br />
| type44=H | text44=St Eleutherius's Hospital | content44=<br />
| type54=RP | text54=Spirod Row | content54=<br />
| type64=VSB | text64=a warehouse | content64=<br />
| type74=EH | text74=Moseley Library | content74=<br />
| type84=VSB | text84=the Smail Museum | content84=<br />
| type94=Street | text94=Cosh Row | content94=<br />
<br />
| type05=Street | text05=wasteland | content05=<br />
| type15=Street | text15=McLennan Street | content15=<br />
| type25=EH | text25=Crate Auto Repair | content25=AR<br />
| type35=Street | text35=Kemball Avenue | content35=<br />
| type45=Street | text45=Davies Avenue | content45=<br />
| type55=EH | text55=the Percival Building | content55=<br />
| type65=EH | text65=the Daubeney Building | content65=NT<br />
| type75=Street | text75=Dinmead Lane | content75=<br />
| type85=EH | text85=the Barlow Museum | content85=<br />
| type95=Street | text95=Banfield Alley | content95=<br />
<br />
| type06=NT | text06=the Attwell Building | content06=<br />
| type16=Street | text16=wasteland | content16=<br />
| type26=EH | text26=a factory | content26=<br />
| type36=AutoShop | text36=Bennet Auto Repair | content36=<br />
| type46=EH | text46=the Stenhouse Arms | content46=<br />
| type56=VSB | text56=Carritt Grove Railway Station | content56=<br />
| type66=EH | text66=a warehouse | content66=<br />
| type76=H | text76=St Elisabeth's Hospital | content76=<br />
| type86=Monument | text86=the Commins Monument | content86=<br />
| type96=Street | text96=Tupp Grove | content96=<br />
<br />
| type07=EH | text07=the Samuels Hotel | content07=<br />
| type17=Street | text17=wasteland | content17=<br />
| type27=EH | text27=the Rideout Museum | content27=<br />
| type37=EH | text37=Gresley Cinema | content37=<br />
| type47=EH | text47=the Powe Arms | content47=<br />
| type57=EH | text57=the Hussey Building | content57=<br />
| type67=Street | text67=Pym Grove | content67=<br />
| type77=AutoShop | text77=Gomm Auto Repair | content77=<br />
| type87=Street | text87=Ray Alley | content87=<br />
| type97=EH | text97=a junkyard | content97=<br />
<br />
| type08=Street | text08=Coombe Park | content08=<br />
| type18=Street | text18=Templeton Park | content18=<br />
| type28=EH | text28=the Hutchinson Building | content28=<br />
| type38=EH | text38=Barbara General Hospital | content38=H<br />
| type48=School | text48=Billett Row School | content48=<br />
| type58=Street | text58=Nicholls Square | content58=<br />
| type68=Street | text68=Tikanoff Walk | content68=<br />
| type78=Street | text78=a carpark | content78=<br />
| type88=EH | text88=the Berkeley Museum | content88=<br />
| type98=Street | text98=wasteland | content98=<br />
<br />
| type09=AutoShop | text09=Cross Auto Repair | content09=<br />
| type19=Street | text19=Haslock Walk | content19=<br />
| type29=H | text29=Edward General Hospital | content29=<br />
| type39=EH | text39=Club Normandare | content39=<br />
| type49=PD | text49=Loney Row Police Dept | content49=<br />
| type59=EH | text59=a warehouse | content59=<br />
| type69=EH | text69=Bowen Towers | content69=<br />
| type79=EH | text79=the Dimond Motel | content79=<br />
| type89=FS | text89=Kirkwood Lane Fire Station | content89=<br />
| type99=Street | text99=a carpark | content99=<br />
<br />
}}</div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:Darby_o%27banon&diff=683664User talk:Darby o'banon2007-06-05T02:01:00Z<p>Gilant: /* Salutations */</p>
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<div>NE.Division Chief Fred Nerk at your service. [[User:Winston|Winston]] 15:30, 7 Oct 2005 (BST)<br />
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cleaned out chatter [[User:Darby o'banon|Darby o'banon]] 04:56, 9 Oct 2005 (BST)<br />
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Argh! Bright! Do you mind toning down the red on that box? That's seriously painful... -- [[User:Odd Starter|Odd Starter]] 04:56, 2 Nov 2005 (GMT)<br />
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What does the new forum offer that the existing ones don't? --[[User:Uborkapete|Uborkapete]] 08:28, 11 Nov 2005 (GMT)<br />
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Well Uborkapete, for starters it's a lot easier to hold real discussions using the forum format, IMHO. If the Yahoo groups messages were organized into threads, or could be otherwise catagorized or such, it might mot be necisarry. This wasn't a big deal until we started getting a rapid influx of new members and 10+ messages a day. It's easier for me to scan conversations in a forum than sort out 10-20 messages to the group.<br />
<br />
BTW Darby, I just (finally!) realized you were the groups founder. D'oh!! lol Why didn't you step up and take the Fire Chief possition?<br />
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:Not enough game whisky.. er whiskers.. I am only level 9. Really shouldn't hold a DC position. And, I would like to see this continue even if I get gacked, or grow flighty, which I have been know to do. I was hoping to see an MPD form up too. So I am really trying to generate a healthy case of modesty.. :)[[User:Darby o'banon|Darby o'banon]]<br />
<br />
== Salutations ==<br />
<br />
Just noticed you removed the old yahoo group link. Just a bit of house cleaning on your yahoo account? ;) Anyone, I hope all is well with you and yours! --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]-[[DEM]]</sup> 18:58, 2 June 2007 (BST)<br />
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:LMAO! Thanks - I did my best to keep them in accordance with the groundwork you laid out. It was your inspiration, and the type of players and activities you wanted in the MFD that has always been at the core, IMHO, of our successes. I (mostly) retired a few months ago, but still keep a bit of an eye on things. They had a serious leadership shortage recently and a lot of the command staff are fairly new at their posts. But so far so good! Let me know how it goes! --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]-[[DEM]]</sup> 03:01, 5 June 2007 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=User:Gilant/Archive&diff=594515User:Gilant/Archive2007-03-15T14:05:36Z<p>Gilant: </p>
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<div>I have made no effort to edit or organize these. I'm just cutting & pasting them from my talk page to here when the whim to clean up a bit moves me.<br />
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==Old User Talk Entries==<br />
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Great thanks.We will do our job very,very soon.Just need to confirm the hour of action. --[[User:DarthRevan|DarthRevan]] 21:33, 7 Feb 2006 (GMT)<br />
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-------------------<br />
There's some fun stuff about us all on the CotR page, ne. I'll add a comment on your MFD discussion in a bit.<br />
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Cheers,<br />
--[[User:Timothy Askins|Timothy Askins]] 07:17, 28 Oct 2005 (BST)<br />
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thank you for the fine editing. I tend to be a bit lazy about my proof reading..<br />
[[User:Darby o'banon|Darby o'banon]]<br />
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== firefighter comment ==<br />
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Sure, feel free to put it back again again - I don't care. I'll leave it for a couple of days, and if no one gets rid of it, I might. Possibly. Try and get more than 2 minutes![[User:Saxsux|Saxsux]] 21:14, 21 Nov 2005 (GMT)<br />
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see what happens when you are bored at work! ;) --[[User:Flaunted|Flaunted]] 17:50, 21 Nov 2005 (GMT)<br />
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Sorry, put it back if you want. I just had nothing better to do than look at the Recent Changes page. [[User:Saxsux|Saxsux]] 17:09, 21 Nov 2005 (GMT)<br />
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== Malton Police Department ==<br />
<br />
Inquiries here please.<br />
<br />
== Re: Image ==<br />
Gilant, you may not be aware of this, but it's actually possible to resize images in the wiki without uploading separate versions of the image. You can specify the width in pixels by using <nowiki>[[Image:Image.jpg|100px]]</nowiki>, and the site will create the smaller image in the same ratio. -- [[User:Odd Starter|Odd Starter]] <sup> [[User talk:Odd Starter|talk]] | [[Moderation|Mod]]</sup> 12:25, 18 Dec 2005 (GMT)<br />
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[[Image:SW Division.jpg|50px]]<br />
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== The Scavengers ==<br />
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Now, now, be kind. They have fragile egos.<br />
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*I'm off for for 2 weeks so look after yourself. If you go down, leave a message on one of the other members group pages. Good luck and keep up the good fight.--[[User:Celt|Celt Mac ɩreann]] 21:51, 9 Jan 2006 (GMT)<br />
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== S.T.A.R.S. ==<br />
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*Sorry for the loud post. Yes, the [[Special Tactics And Rescue Squad]] would like to become friends and allies (rather than licensed members)<br />
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== Black Berets' adaptation of the MFD Goals and Guidelines ==<br />
Just in case you're interested in our adaptation of the MFD goals and guidelines, here they are in all of their glory. Thanks again for letting us purloin your efforts. [http://wiki.urbandead.com/index.php/Black_Berets#Goals_and_Guidelines Black Berets goals and guidelines adaptation] --- [[user:ValDiva|ValDiva]] 05:24, 6 Feb 2006 (GMT)<br />
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== DEM ==<br />
In the DEM discussion page the DHPD has expressed an interest in becoming an affiliate group. Also the DEM page should be moved to the Organization category, but I'd rather you did that than I.--[[User:Torvus|Torvus]] 04:52, 8 Feb 2006 (GMT)<br />
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== Shubeck ==<br />
Yes he is, he's my 2IC. --[[User:Sgt Whiskey Swiper|Sgt Whiskey Swiper]] 06:26, 8 Feb 2006 (GMT)<br />
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== DEM revivication tool ==<br />
<br />
Hey Gilant,<br />
<br />
I'm aware of the DEM revive request tool, I have an alt in the MCDU. It's a great idea, and I tried using it for a while but it didn't work too well for me. I'd spend a lot of time running around to where people said they were--and often they had moved, so I just wasted AP. Also, the "Find requests within X blocks" feature seems to be broken. So I think I'll stick with the revive point and the talk page for the moment. Thanks for the suggestion though!<br />
<br />
Depending on how the tool is implemented, I can try to help you make it better--I'm a bit of a perl hacker myself. I wrote some [[User:Vasi/Scripts|scripts]] for automatic wiki stuff, including the new [[Revive_points#Map|revive point map]].<br />
<br />
[[User:Vasi|Vasi]] 15:46, 14 Feb 2006 (GMT)<br />
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:My email address is on my [[User:Vasi#Contact|user page]] if you'd like to send me the DEM Revive Tool code so I can help you hack. [[User:Vasi|Vasi]] 18:20, 14 Feb 2006 (GMT)<br />
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==Revive Point Mark 2==<br />
Hey man, I've been re-working the revive point so I'll need you to have a look at it and see if the DEM tool can be changed to suit. Cheers. {{User:Pillsy/Sig}} 09:03, 15 November 2006 (UTC)<br />
:No probs, I'll change id to class and I'll sort it in alphabetical order. {{User:Pillsy/Sig}} 18:39, 15 November 2006 (UTC)<br />
::Infact just looking I'm not sure what you mean ID or Class, the only class in the table is the div class in the [[Template:RevivePointUpdate]] so I'm not sure mate I'll need it explained to me a bit better or just show me what to do. Cheers mate. {{User:Pillsy/Sig}} 19:25, 15 November 2006 (UTC)<br />
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Ok, I'm looking at getting the revive point list up and running by Friday or Saturday. Just to let you know so if any testing needs doing so you can let me know of any issues. Hopefully it will all be ok this time! {{User:Pillsy/Sig}} 16:37, 29 November 2006 (UTC)<br />
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==Revive Point Update==<br />
Well It's been up for about 9 days so I'm gonna look at updating the revive point page at the end of this week, possibly on friday. I still have a few tweaks to make but its about 95% ready to be used so I'm posting this like you requested to warn you. Cheers for your input on it. {{User:Pillsy/Sig}} 10:41, 25 October 2006 (BST)<br />
:Thats one of the things I'm considering. I was thinking about using your list of revive points page but i'm unsure due to it forcing people to check another page. Might be better to leave it on one but I'll let you know my final tomorrow when I'm more awake. {{User:Pillsy/Sig}} 23:12, 25 October 2006 (BST)<br />
::Good Idea. I'll do that. {{User:Pillsy/Sig}} 09:14, 27 October 2006 (BST)<br />
:::I have responded to both the comments on my talk page and reverted the page back to normal. {{User:Pillsy/Sig}} 11:18, 29 October 2006 (UTC)<br />
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===Daranz, The Legend===<br />
Well I couldn't figure out what to do but it looks as though Daranz has become a legend and saved the day. Have a look at his idea at [[User talk:Daranz/Sandbox/RPTableEntry]] and I'm going to use [[List_of_Revivification_Points]] to make the list. Does this look any better for the parser functions the the revive request tool? {{User:Pillsy/Sig}} 16:34, 31 October 2006 (UTC)<br />
:Yeah I didn't see it at first but I was so engrossed at making it work. A little upset it didn't cause it was alot of hours to get working. Anyway, Daranz's should be fine, just one thing I need to understand, does the DEM RRT look at the actual code for the page or does it look at the text. I'll need to know if it needs the words on the page so I can change it slightly. {{User:Pillsy/Sig}} 13:47, 2 November 2006 (UTC)<br />
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==PK List==<br />
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You maintain a PK list. You "verify" other people's pking with screenshots. I hope you cross reference this to the game's back-end database to prevent the retarded from manually altering HTML and then screenshotting the result.<br />
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For the record, I use another character which someone has reported to your list; I kill 'live' players for several reasons:<br />
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1. Killing my live player.<br />
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2. Killing my zombified form at or near (1 square) a designated revive point if they are an NT capable high level player. They should DNA scan me and check my profile, otherwise I reserve the right to retribution.<br />
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3. Killing my zombified form at a designated revive point, whoever they are.<br />
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4. Killing someone else's live player in my presence.<br />
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5. Killing someone else's zombie at a revive point.<br />
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There are a lot of self-styled 'zombie hunters' at large who feel they can 'knock off' any zombie, whenever and whereever they chose.<br />
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On the basis that they are rather irritating, I reserve the right to kill them too; whenever and whereever I see fit; I will pursue this to the furthest extent possible, especially when I find my 'listed' character has been killed by some boastful tosspot who goes on to announce that said character is a PKer.<br />
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Regards,<br />
<br />
--[[User:ReeToric|ReeToric]] 17:07, 24 September 2006 (BST)<br />
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==Wiki cleaning==<br />
Being doing some cleaning up on some of our wiki pages and a few others, trying to keep information up to date, especially with the new front on Shore Hills that me and Patter are responcible for. Hopefully I've not made a mess of it. Wiki work is hard and the odd slip up is a real pain when it passes you by. Anyway Just letting you know man. Take care.<br />
--[[User:Jego|Jego]] - 02:05, 20 June 2006 (GMT)<br />
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==Territory==<br />
*Galliant Gilant. Is there something on the wiki that lets Groups mark their turf? I'm thinking something like a template or a category. <br />
**'''Newbie View''' - Ideally, it would allow a newbie to check the map and find what groups are operating in their area - closer than just the sub-urb, down to the block level. For example, the newbie is spawned at [30,30] and sees two survivor groups and one zombie group claimed territory there. They move to [29,29] and see only one survivor group claiming that territory. <br />
**'''Time Sensitive''' - If a group's territory claim timed out, like 2 weeks, then it would be deleted. Similar to how recruitment list works.<br />
**'''Keeping Score''' - Could be a point of pride for the group. I.E. Zombie Group XYZ claims 25 blocks while Survivor group FOO only claims 13 blocks. I imagine a very large group would proudly show how they have territory over 2% of Malton (200 blocks out of 10,000 total).<br />
**'''Ownership''' - This may be crossing into a game suggestion, but it would be ideal if it was simliar to ransack - where the block had to actually have a member of the group standing in order to claim ownership.<br />
**'''Empty blocks''' - It would also be useful to see empty territory that groups need to move out toward.<br />
**'''Map''' - Be cool to see a color coded map by any group or groups. Maybe some real subst magic.<br />
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These are just some thoughts - may not be practical - but I thought I'd throw them out there! --[[User:LadyAG|LadyAG]] 19:25, 25 May 2006 (BST)<br />
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==Question==<br />
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Looking around the wiki I found this [[recruitment]] page. Maybe the DEM should also make an entry there.<br />
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--[[User:William Spurlock|William Spurlock]] 13:37, 9 April 2006 (BST)<br />
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==Read or Die==<br />
<br />
Esteemed head of the DEM,<br />
<br />
Forgive my impertinence for posting on your page, but I represent [[Read Or Die]], a small but determined group of bibliophiles who are seeking your help. For RP reasons, we have identified [[Olivey Library]] as a building of symbolic and practical importance to the survival of human knowledge in Malton. To this end we are hoping to organise a grand expedition - the `Barrville Crusade' - to liberate it, and with it the suburb of Barrville. We are inviting some 75 survivor groups to take part, and believe that your groups will have a special interest in this mission because of your experience in successful barricading and security operations. We would very much value your expertise and manpower in this mission. The Barrville Crusade is scheduled for 18 April, when all participants shall converge on the suburb, capture and barricade the Olivey Library a la the Caiger Mall, and then fan out to free and fortify buildings throughout the suburb. <br />
We envisage an operation that shall eventually involve thousands of survivors from dozens of groups, in an action that shall be no less impressive than the great Caiger Mall siege of winter 2005. In practical terms - as well as being providing great fun and camaraderie for all - it will provide a great boon to survivors. The concentration of forces in around Caiger Mall provided the humans with a huge advantage: human players gained XP quickly, while zombies futilely assaulted barricades; the outlying suburbs were drained of zombies, giving inexperienced newbies room to accumulate skills safely. We believe the game needs a recreation of this situation right now: the percentage of zombies in the active Malton population has risen by 1% every day for the last 4 days (from 39% to 43%). This is unsustainable - the fewer people there are, the ever harder it will be to tackle the growing revivification deficit. We are leaving details of the crusade open, in order to draw as many zombies as possible away from the other suburbs, and ready to be slaughtered by our valiant forces. Please contact us to let us know whether or not your group would like to send some forces to help on the appropriate date. It will be an excellent opportunity to redress the growing zombie numbers, draw the RRF away from weak newbies in other suburbs (giving them time to accumulate skills), demoralise the zombies once more, and relive the glorious campaigns of old.<br />
<br />
For contact, please email either my boss sailormech@hotmail.com or me ellyg@hotmail.co.uk, or visit the ROD open forum ( http://s12.invisionfree.com/ROD_the_HQ/index.php?act=SC&c=1 ), where strategies can be discussed, concerns voiced, and any improvements suggested. Feel free to contact any allies, or non-aligned individuals, if you think they may be interested.<br />
<br />
We would be very honoured to have the assistance of volunteers from a group as great and universally respected as yours,<br />
Susan Barker http://www.urbandead.com/profile.cgi?id=293495 <br />
<br />
--[[User:Brescia|Brescia]] 22:37, 1 Apr 2006 (GMT)<br />
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==Sacred Ground==<br />
<br />
As long as you don't mean to move/remove the page that exists now, no problem! :) -- [[User:Amazing|Amazing]] 00:24, 28 March 2006 (BST)<br />
<br />
==Alliance of Giddings==<br />
<br />
Did I do something that angered the DEM, MFD, and MPD that they backed out of the AoG? I'm sad to see such a great ally leave after all our fighting together in Barrville. [[User:Saromu|Saromu]] 14:12, 2 April 2006 (BST)<br />
<br />
:No Saromu, you certainly did not. But the AoG has moved in a direction the DEM can not be a part of. No matter how benign you intent, it is against the DEM's charter to claim to control any territory. (conversation continued via PM) --[[User:Gilant|Gilant]] 16:37, 3 April 2006 (BST)<br />
<br />
<br />
==Nice Revivification Image!==<br />
--[[User:Tycho44|Tycho44]] 00:56, 15 April 2006 (BST)<br />
<br />
Actually, [[User:Kristi_of_the_Dead|Kristi of the Dead]] made the image for it. I just stuck it in a flagbox and made it a template. But I'm glad you like it! --[[User:Gilant|Gilant]] 12:34, 15 April 2006 (BST)<br />
<br />
== Revive Request / Malton Forensics Unit ==<br />
<br />
* I tried doing so a while back, but for some reason the tool told me something along the lines of it's filtering multiple requests and can't add mine or something, and no matter how many times I tried adding at that point it wouldn't let me. I'll try again. I'm currently in the cemetery [78, 26] although I can move to a closer revive point if you guys are at either of the NT buildings in Santlerville. -- [[User:Angelamaria|Angela]] 19:45, 15 April 2006 (BST)<br />
** Actually, there are at least three operational revive points in Santlerville; two next to NTs and the cemetery. Or, well, they should be operational, last I checked. I've already added a request and I will be staying at [78 26], the cemetery ([http://urbandead.com/profile.cgi?id=413909 this is me]). Thanks. :) -- [[User:Angelamaria|Angela]] 02:23, 16 April 2006 (BST)<br />
<br />
== To Serve and Protect ==<br />
<br />
About the motto change on the MPD page--someone not in the DEM changed it to the actual police motto a while back, and I changed it back wanting it to match the logo. I made up an in-character reason for it to be the other way around so he wouldn't change it back, and I rather think it wasn't a bad backstory and maybe we should keep it. Plus that way it'll match the logo image. The story goes, after the outbreak the police hierarchy (what was left of it) decided that some of the force was getting too focused on shooting zombies. It was felt that that job should be left to the military and that the police should first concentrate on keeping the laws and the peace. To make this clear and help remind the police officers, the motto of the Malton PD was changed to emphasize the service aspect. Your thoughts?--[[User:SA-TA-EK-Rumisiel|'STER]]-<font size=-3>[[User talk:SA-TA-EK-Rumisiel|Talk]]-[[Moderation|Mod]]</font> 03:09, 20 April 2006 (BST)<br />
:RE: yeah--Kev updated the wiki software a month or two back and it changed to rules on watched pages a little, I think you have to watch Talk pages separately now. Anyway, I'll put that thing on the page now.--[[User:SA-TA-EK-Rumisiel|'STER]]-<font size=-3>[[User talk:SA-TA-EK-Rumisiel|Talk]]-[[Moderation|Mod]]</font> 04:03, 20 April 2006 (BST)<br />
<br />
==PLEB hunt==<br />
Certainly seems perfectly fine to me. They can claim it's not a group page if they like, but it still gets its NPOV paragraph. Your tiny disclaimer is definitely fine.--[[User:SA-TA-EK-Rumisiel|'STER]]-<font size=-3>[[User talk:SA-TA-EK-Rumisiel|Talk]]-[[Moderation|Mod]]</font> 18:26, 29 April 2006 (BST)<br />
:Look, if we're going to impose NPoV on PKer group pages, there are a ton out there: [[http://wiki.urbandead.com/index.php/Category:PKer_Groups]]. It's pretty conspicuous that you decided to crap on our group page after crapping on our [http://zombies.desensitised.net/board/index.php?topic=8003.msg172046#msg172046 forum thread]. While you're not breaking wiki rules, it's clear you have an axe to grind. Please grind it somewhere else. Nonetheless I am leaving the disclaimer as 'STER and I have worked it out, because it makes us sound dangerous and stuff. ;) Thanks for the improvement. --[[User:John Ember|John Ember]] 19:45, 29 April 2006 (BST)<br />
<br />
<br />
<br />
==Molebank BWPD==<br />
<br />
Just noticed that you updated the notes on the revive point page for the alleged Molebank BWPD revive point. The location is heavily disputed, as many players believe that no revives are actually taking place there and repeated tagging in-game and on the wiki is being done by a griefer group (believed to be [[NARC]]). Is there a way to tag the revive point as 'in dispute'?<br />
<br />
Be advised that [[NARC]] is likely to edit/remove your comment on that page anyway. --[[User:Timid Dan|Timid Dan]] 16:40, 10 May 2006 (BST)<br />
<br />
== RevPnt Anchors ==<br />
<br />
<nowiki>====[[Suburb]], [[Location Name]]====</nowiki> would still cause duplicates - there are 2 "a cemetery"s on the list in [[Gulsonside]]. Coordinates is probably the only way to ensure each one is unique; using <nowiki>====[[Suburb]], [X, Y]====</nowiki> would give them some context.<br />
<br />
The Table of Contents could be generated if the list was moved to a new page such as [[List of Revivification Points]] , although it would involve some work to reorganise the wiki and parsing tools.<br />
-- [[User:Mettaur|Mettaur]] 12:41, 11 May 2006 (BST)<br />
<br />
==Labine50==<br />
I can '''NOT''' believe I didn't look up. I'm pretty think sometimes.<br />
<br />
== Category talk:MPD Member ==<br />
<br />
The heart of this matter is [[User:marcus arilus2|marcus arilus2]]'s botched attempt to add himself to the category. I think my nominating the redirect for speedy was a ''positively brilliant'' move &mdash; I probably should have just blanked the redirect after moving his edit to his page, but hindsight is king ain't it?<br />
<br />
I could probably add myself to the category, but I'm not really sure a deserter counts. (Constable Anton Howard, badge no. 7 something something. (Can't remember.) I gave up on UD about a two days after joining. And then got back into it. Go figure.)<br />
<br />
Anyway, sorry about getting you worried over nothing. And wasting your time by being long winded. {{User:Xoid/sig}} 14:55, 22 May 2006 (BST)<br />
<br />
:Chose this heading since it's still (mildly) on topic. About the only thing Anton has done is go on a dying spree. Whenever I've been (un?)lucky enough to get combat revived, he gets eaten by zombies the moment he finds a safehouse. At the moment he's a 10th or 11th level zombie, so before I'd consider returning him to the fight for <s>tasty harman flesh</s> the betterment of Malton, I might as well stockpile up enough XP to get some cross-class (cross-life?) skills, and an accuracy boost. The first few days of being a zombie with 10% accuracy were pure hell. I ain't going through that again if I can avoid it. :-)<br />
:PS: I was wondering how long "Barhahville" would remain renamed. I was half expecting people to go "WTF?" - but no, just a short message that I shouldn't have done it. :-p {{User:Xoid/sig}} 16:00, 22 May 2006 (BST)<br />
<br />
==MFD category==<br />
The version you have is nice, but how bout integrating it with [[Template:MFD|this template]] so that having the template on your user page automatically add that page to the category? Can a template do that? I don't even know. It just seems like it ought to be able to. EDIT: Oh, it seems you've already found the template. I assume it's impossible for a tempalte to do that then?--[[User:SA-TA-EK-Rumisiel|'STER]]-<font size=-3>[[User talk:SA-TA-EK-Rumisiel|Talk]]-[[Moderation|Mod]]</font> 19:57, 25 May 2006 (BST)<br />
:Hey, nice work! That's pretty nifty. I dunno if there's a way to fix the problem you mentioned, though--for a mod, I really don't know as much as I should about wiki-fiddling. I don't think it's a huge deal, though--it's a pretty cool trick as is. Thanks.--[[User:SA-TA-EK-Rumisiel|'STER]]-<font size=-3>[[User talk:SA-TA-EK-Rumisiel|Talk]]-[[Moderation|Mod]]</font> 21:00, 25 May 2006 (BST)<br />
::I fixed it. {{User:Xoid/sig}} 06:45, 26 May 2006 (BST)<br />
:::<s>Edit summary: (paraphrasing) "''Something went wrong with the implementation''" &hellip;huh? What was wrong with the implementation? It seemed to be working from what I could tell, "''&lt;username&gt; OR &lt;charactername&gt;"'' was just to change the name, the other aspect of it places under, say, G for Gilant, or S for SA-TA-EK-Rumisel, etc. If there was an actual bug, I'm failing to see it. {{User:Xoid/sig}} 16:57, 26 May 2006 (BST)</s><br />
:::Sorry, it was a single <code>"</code> screwing it up. {{User:Xoid/sig}} 17:29, 26 May 2006 (BST)<br />
<br />
==Rejoining the MPD==<br />
I've got about 400 XP stored up on Anton, I think that's enough to get maxed pistol, free running and something else of my choice&hellip; so, how do I go about rejoining the MPD? {{User:Xoid/sig}} 05:15, 30 May 2006 (BST)<br />
:I died and got revived by a nice bloke who XP farmed me before doing so. "I just can't see to find a vein!" (You've been hit for 3 damage) "Hey you there, yes you Mr. stinky corpse, hold him while I try and jab this needle into him." &mdash; Ah, the vagaries of unlife. {{User:Xoid/sig}} 17:58, 5 June 2006 (BST)<br />
<br />
==Boo==<br />
{{tl|BarricadePolicyBox}} &mdash; You reinvented the wheel. {{User:Xoid/sig}} 17:02, 5 June 2006 (BST)<br />
:Didn't notice that you noticed that&hellip; um, I'll shut up while I can still think straight. Do you mind if I fiddle with the "internal" workings of it? (I may not actually end up wanting to change anything, but I suspect you ''may'' have duplicated something.) {{User:Xoid/sig}} 17:14, 5 June 2006 (BST)<br />
<br />
Suggested Changes:<br />
<s>1. Adding: <code>margin: 1em auto 1em auto;</code> to the CSS of both boxes will make them automatically float in the centre, without the need for the div tag.</s> but that won't align the caption.<br />
<br />
<s>2. Removing excess white space: I know that it decreases legibility to change:<br />
<pre>| type07=TYPE | text07=TEXT | content07=</pre><br />
to:<br />
<pre>type07=TYPE|text07=TEXT|content07=|</pre><br />
but it ensures consistency with most of the templates on the wiki. There is also the problem that templates will break in some browsers when you write the template call like the first example. Since this call is likely to be implemented in roughly 100 pages, all of which are looked at relatively frequently, saving on the number of bytes the wiki has to deal with would also help reduce server load. There is also the high probability that the template will be used multiple times, as a group may wish to have one on their own page, or such.</s> I seem to be having problems getting that to work. I'll try again later.<br />
<br />
3. Placing the noincludes and includeonlys is very important. I learnt this the hard way. [http://www.uncyclopedia.org/wiki/User_talk:Xoid my Uncyclopedia talk page] has more information on why. (I could repeat it here, but it's late, and I'm sure I would stuff up somewhere.)<br />
<br />
If you don't want to get onto this immediately, I can deal with it tomorrow if that's okay with you. {{User:Xoid/sig}} 17:54, 5 June 2006 (BST)<br />
<br />
:{{User:Xoid/sig}} 12:26, 15 June 2006 (BST)<br />
<br />
==Recruitment Ads==<br />
I'm only a member of the MPD, and our timestamp there was up to date. Regardless, I wasn't really paying attention to the which group I was telling, just the time stamp was either missing or out of date. (Almost '''every''' group had the same problem; John Rove is MIA and he usually handles that. I thought it prudent to at least do it this time; before someone starting removing recruitment Ads and causing drama.) {{User:Xoid/sig}} 06:25, 15 June 2006 (BST)<br />
<br />
:All the ads are about to expire again, please update them ASAP. [[User:Conndraka|Conndraka]]<sup>[[Moderation|mod]] [[User_talk:Conndraka|T]] [[Coalition for Fair Tactics|''CFT'']]</sup> 13:37, 18 September 2006 (BST)<br />
<br />
==Unhappy==<br />
Incidentally, I may no longer be in MPD. Dark Wingstar seems hell bent on taking something I said out of context, and using the fact that one of my alts is going to become a PKer to get me ejected. Frankly, if the DEM doesn't understand the whole "separate characters, separate existences" thing, I don't see why I should bother staying. {{User:Xoid/sig}} 18:16, 15 June 2006 (BST)<br />
<br />
:I forwarded Dark Wingstar's response to me, to your "Alex DeWitt" account on Brainstock. Regardless, I have still not actually PKed anyone with my alt. Also, while I understand the DEM's stance on PKing, there are some players I simply cannot stand. Those who have offensive profiles, multi-abusers, and the ever popular "If I see a brain rotter who's alive I'm gonna kill him!". (Those sort of people make me see red. If I want to play a rotter who actually works for humanity; that's my prerogative &mdash; I actually want a challange in this game.)<br />
:GKers, RKers, other PKers, all targets. I'm not a griefer &mdash; players who are non-descript (or have a sensible profile), don't cheat and are not ''painfully'' retarded will never be a target &mdash; nor would any DEM member. I just don't feel like going through the sort of rigmarole that is required of a Marshal, especially with the moratorium on killing non-PKers who just happen to meet my first three criterion. {{User:Xoid/sig}} 02:55, 16 June 2006 (BST)<br />
::Sensible meaning that they do not contain anything such as "So and so is a fag!" or "My testicles are so huge I could smother three people to death at once with 'em.". (Which could easily fall under the "offensive profile" thing.) I consider their ruining the immersion factor to be griefing in and of itself. Painfully retarded being "So and so is a zombie spy! Kill on sight!" (Where they then proceed to kill a survivor with one or two zombie skills.). Multi-abusers are cheating outright and deserve no sympathy whatsoever. I fail to see how any of this "arrogance".<br />
::If you are going to take the tact "&hellip;who has some real RP motivation&hellip;", then what of so many of these self righteous anti-PKs who immediately accuse every player of being a griefing retard with no life? There are a fair share of them and I don't see you calling them arrogant. {{User:Xoid/sig}} 03:27, 16 June 2006 (BST)<br />
<br />
==Barrville Barricades==<br />
From what I gather, most of the barricades in the western half of the suburb are EHB. I couldn't find a single one that isn't (that is, I couldn't find a single building without a barricade or a single barricade at VS) and assumed the MFD's barricade plan was out of date, like they are everywhere else (according to it, all the resource buildings are VS, but I've never seen an example of it in game). I also assumed that everyone who had come in with us ignored previously established barricade policy and just threw them up everywhere with no rhyme or reason- that is, without the attention of any of the groups already in the area. As such, the barricade plan that I wrote up is an attempt to bring things up to speed. The intention isn't to stomp on anything and you're welcome to change it if you like. --[[User:Ron Burgundy|Ron Burgundy]] 02:56, 17 June 2006 (BST)<br />
:Yes, I totally don't intend to just shash my way into a suburb and throw the locals to the curb! That's not Classy at all. The barricade thing I made was an attempt to make something more accurate and fluid (you can edit the barricade template, but not the jpg- feel free to do that, by the way). Also, I've also updated the danger status thing to act as a means of getting the word out to other survivor groups and make things more accurate. Barrville isn't "very dangerous" anymore! It may bring the wrath of the RRF down on us, but it's not like they don't know we're here- besides, you can't have a fight without the other side, much less win one! I'll try to check out that forum sometime soon, but I've not had much time of late. You and yours are welcome to join the forum we've got running for the alliance entering town (the link is on the News Team's wiki). Stay Classy! --[[User:Ron Burgundy|Ron Burgundy]] 08:33, 18 June 2006 (BST)<br />
<br />
==Example==<br />
Since you wanted examples, here you go&hellip;<br />
<br />
;Single Location, ''if'' there is actual content:[[Bagehot Way Police Department]], complete with redirects from it's coordintes &#91;[[73,18]]&#93;, and [[Bagehot Way Police Dept]].<br />
;Grouped locations, ''if'' most of the 'content' is redundant and unhelpful:[[Dunell Hills Police Department]], complete with redirects from all coordinates, the individual location pages "''whatever police dept''", and "''whatever police department''". Don't take ''that'' as what grouped pages '''should'' look like, that was merely one of the few examples I can remember off the top of my head. Grouped pages should be more in the style of [[NecroTech Millen Hills]] or [[Yagoton Churches]].<br />
<br />
{{User:Xoid/sig}} 08:57, 17 June 2006 (BST)<br />
<br />
==Plan Reviews of the UBP==<br />
It seems that so far you have been the only person to review Barricade plans of different suburbs. I saw that you said you "can't read" the Rhodenbank map, and had said that the UBP could be fairly conrete, and expressed a desire to see the map be a living map, so I decided to help out and review their plan. Since I was the first person other than you to review a plan, I just wanted to give you a heads up, and see that I wasn't stepping on your toes :) [[User:Ybbor|Ybbor]] 01:52, 3 July 2006 (BST)<br />
<br />
==A talk, if you will==<br />
This is important. Can either you, or a DEM "delegate" of sufficiently high rank to both know about… a particular something as well as have some influence get in contact with me. Before you ask, this ain't about getting back into the MPD. {{User:Xoid/sig}} 06:43, 24 July 2006 (BST)<br />
<br />
==MFU Template==<br />
I've made a template simialar to the MPD and MFD ones for the MFU.<br />
<br />
<noinclude>{{MFU Member}}</noinclude><br />
<br />
What do you think? -- [[User:Krazy Monkey|Krazy Monkey]] <sup>[[Project Welcome|W!]]</sup> 15:17, 28 July 2006 (BST)<br />
:Thanks :D. I also made a [[Template:MEMS Member|MEMS]] one and I'm planning on doing MCDU and Malton Marshals as well if thats ok with you. [[User:Krazy Monkey|Krazy Monkey]] <sup>[[Project Welcome|W!]]</sup> 22:10, 28 July 2006 (BST)<br />
::No problem, give me about 30 mins and I'll have them ready. -- [[User:Krazy Monkey|Krazy Monkey]] <sup>[[Project Welcome|W!]]</sup> 22:13, 28 July 2006 (BST)<br />
:::Will do Alex. -- [[User:Krazy Monkey|Krazy Monkey]] <sup>[[Project Welcome|W!]]</sup> 22:17, 28 July 2006 (BST)<br />
<br />
[[Template:MM_Member]] <---Marshal Template -- [[User:Krazy Monkey|Krazy Monkey]] <sup>[[Project Welcome|W!]]</sup> 22:19, 28 July 2006 (BST)<br><br />
[[Template:MCDU_Member]] <---MCDU Template. I pinched the Picture from Thal's MCDU alts Avatar. Hope he wont mind. -- [[User:Krazy Monkey|Krazy Monkey]] <sup>[[Project Welcome|W!]]</sup> 22:28, 28 July 2006 (BST)<br />
<br />
==E-Dogg's Reply==<br />
<br />
Sorry about listing under the DEM category, I didn't realise what I was doing as I'm quite new to the Wiki. I've removed it now. A 'DEM Supporter' template would be great though. [[User:E-Dogg|E-Dogg]] 23:22, 25 August 2006 (BST)<br />
<br />
==Shearbank UBP==<br />
Sorry that it took so long, but I got the Shearbank UBP plan up to date using the template you provided. If you wouldn't mind, could you take a look at the Shearbank page and let me know if it looks okay. I didn't put it on the talk page because I have been communicating with the other groups in the area for a while now, and we all pretty much agreed that this would be the plan that would work best, and all have been adhering to it for weeks now. Thanks, --[[User:Vikermac|Vikermac]] 06:54, 28 August 2006 (BST)<br />
<br />
==Template Request==<br />
I'm not an active UD Player anymore but I'll do my best to get that template done for you as soon as I can. =D -- [[User:Krazy Monkey|Krazy Monkey]] <sup>[[Project Welcome|W!]]</sup> 19:50, 3 September 2006 (BST)<br />
:It be finished. Check out [[Template:DEM Supporter]]. -- [[User:Krazy Monkey|Krazy Monkey]] <sup>[[Project Welcome|W!]]</sup> 20:07, 3 September 2006 (BST)<br />
<br />
<br />
==Adverts==<br />
The Sub units of DEMS may no longer have individual adverts. please see the top of the Recruitment page for details. 15:54, 2 November 2006 (UTC)<br />
<br />
==Axes High==<br />
Just tell them to add a request to [[M/U]], and it'll be done in a heartbeat. –[[User:Xoid|Xoid]] <sup>[[Special:Listusers/sysop|M]]•[[User talk:Xoid|T]]•<span class="stealthexternallink">[http://urbandeadwiki.th7.net F]</span>[[Project UnWelcome|U!]]</sup> 12:58, 5 December 2006 (UTC)<br />
:Nevermind, someone else already did so, so I unprotected it. --[[User:Xoid|Xoid]] 14:04, 5 December 2006 (UTC)<br />
::Just to clarify [[M/P]] is the place to go for requesting unprotections (we don't have a dedicated page for it); [[M/U]] is for undeletions. --[[User:Xoid|Xoid]] 16:00, 5 December 2006 (UTC)<br />
<br />
== Why be an 'sshat? ==<br />
<br />
Because I can be. PPPPPHHHHHHBBBBBBBBBBTTTTTTTTTT!!!!!!!!!! --{{User:Mia Kristos/sig}} 18:53, 5 February 2007 (UTC)</div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:RevivePointFooter&diff=574730Template:RevivePointFooter2007-02-26T15:16:53Z<p>Gilant: </p>
<hr />
<div>|}<br />
<br />
{| style="text-align:center; clear:both;" align="center"<br />
|-<br />
| style="{{RevivePointStatus|active}}" width=40px height=10px | active<br />
| style="{{RevivePointStatus|slow}}" width=40px height=10px | slow<br />
| style="{{RevivePointStatus|inactive}}" width=40px height=10px | inactive<br />
| style="{{RevivePointStatus|dangerous}}" width=40px height=10px | dangerous<br />
| style="{{RevivePointStatus|unknown}}" width=40px height=10px | unknown<br />
|-<br />
|}</div>Gilanthttps://wiki.urbandead.com/index.php?title=Talk:Santlerville_Optimal_Defense_Diagram&diff=563537Talk:Santlerville Optimal Defense Diagram2007-02-15T19:00:54Z<p>Gilant: /* Discussion on current Santlerville Barricading Policy */ observation</p>
<hr />
<div>==Discussion on current Santlerville Barricading Policy==<br />
<br />
* Reworked the Policy to use that newfangled template. --[[User:SexyRexyGrossman|Sexy Rexy Grossman]] 18:41, 26 January 2007 (UTC)<br />
<br />
<br />
I think you guys are confused. The '[[Barricades#Optimal_Defense_Plan|Optimal Defense Plan]]' concept calls for even [b]more[/b] VSB locations than the [[Uniform Barricading Policy]] does. This plan is out in the exact opposite direction from the UBP then Optimal Defense Plans with fewer VSB locations and, IMHO, referring to it as an 'Optimal Defense Diagram' is very misleading. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]-[[DEM]]</sup> 19:00, 15 February 2007 (UTC)<br />
<br />
==Old Discussion from Talk::Santlerville==<br />
<br />
All of the following was moved from the Santlerville discussion page. It is provided here for historical context. Please enter any new comments about the Barricading Policy in the previous section. --[[User:SexyRexyGrossman|Sexy Rexy Grossman]] 18:41, 26 January 2007 (UTC)<br />
<br />
=== Barricade Policy ===<br />
<br />
{| align="right"<br />
|-<br />
|<br />
{{BarricadePolicyBox|<br />
suburb=Santlerville|<br />
x=7|<br />
y=2|<br />
blocktype_00=Empty|text_00=&nbsp;|<br />
blocktype_01=Noentry|text_01=x|<br />
blocktype_02=Noentry|text_02=x|<br />
blocktype_03=Noentry|text_03=x|<br />
blocktype_04=Barricaded|text_04=x|<br />
blocktype_05=Empty|text_05=&nbsp;|<br />
blocktype_06=Noentry|text_06=x|<br />
blocktype_07=Noentry|text_07=x|<br />
blocktype_08=Noentry|text_08=x|<br />
blocktype_09=Empty|text_09=&nbsp;|<br />
blocktype_10=Empty|text_10=&nbsp;|<br />
blocktype_11=Empty|text_11=&nbsp;|<br />
blocktype_12=Empty|text_12=&nbsp;|<br />
blocktype_13=Empty|text_13=&nbsp;|<br />
blocktype_14=Noentry|text_14=x|<br />
blocktype_15=Empty|text_15=&nbsp;|<br />
blocktype_16=Empty|text_16=&nbsp;|<br />
blocktype_17=Noentry|text_17=x|<br />
blocktype_18=Empty|text_18=&nbsp;|<br />
blocktype_19=Noentry|text_19=x|<br />
blocktype_20=Empty|text_20=&nbsp;|<br />
blocktype_21=Barricaded|text_21=x|<br />
blocktype_22=Noentry|text_22=x|<br />
blocktype_23=Empty|text_23=&nbsp;|<br />
blocktype_24=Empty|text_24=&nbsp;|<br />
blocktype_25=Noentry|text_25=x|<br />
blocktype_26=Noentry|text_26=x|<br />
blocktype_27=Noentry|text_27=x|<br />
blocktype_28=Barricaded|text_28=PD|<br />
blocktype_29=Noentry|text_29=S|<br />
blocktype_30=Noentry|text_30=x|<br />
blocktype_31=Noentry|text_31=x|<br />
blocktype_32=Empty|text_32=&nbsp;|<br />
blocktype_33=Noentry|text_33=x|<br />
blocktype_34=Empty|text_34=&nbsp;|<br />
blocktype_35=Empty|text_35=&nbsp;|<br />
blocktype_36=Empty|text_36=&nbsp;|<br />
blocktype_37=Empty|text_37=&nbsp;|<br />
blocktype_38=Empty|text_38=&nbsp;|<br />
blocktype_39=Empty|text_39=&nbsp;|<br />
blocktype_40=Noentry|text_40=x|<br />
blocktype_41=Noentry|text_41=x|<br />
blocktype_42=Empty|text_42=&nbsp;|<br />
blocktype_43=Empty|text_43=&nbsp;|<br />
blocktype_44=Barricaded|text_44=[[St. Columbanus' Hospital|H]]|<br />
blocktype_45=Empty|text_45=&nbsp;|<br />
blocktype_46=Empty|text_46=RP|<br />
blocktype_47=Noentry|text_47=x|<br />
blocktype_48=Noentry|text_48=x|<br />
blocktype_49=Empty|text_49=&nbsp;|<br />
blocktype_50=Noentry|text_50=H|<br />
blocktype_51=Empty|text_51=&nbsp;|<br />
blocktype_52=Empty|text_52=&nbsp;|<br />
blocktype_53=Empty|text_53=&nbsp;|<br />
blocktype_54=Empty|text_54=&nbsp;|<br />
blocktype_55=Noentry|text_55=NT|<br />
blocktype_56=Empty|text_56=&nbsp;|<br />
blocktype_57=Noentry|text_57=PM|<br />
blocktype_58=Noentry|text_58=x|<br />
blocktype_59=Barricaded|text_59=x|<br />
blocktype_60=Empty|text_60=&nbsp;|<br />
blocktype_61=Noentry|text_61=[[Burrough Row Fire Station|FD]]|<br />
blocktype_62=Empty|text_62=&nbsp;|<br />
blocktype_63=Empty|text_63=&nbsp;|<br />
blocktype_64=Noentry|text_64=x|<br />
blocktype_65=Noentry|text_65=x|<br />
blocktype_66=Noentry|text_66=x|<br />
blocktype_67=Noentry|text_67=x|<br />
blocktype_68=Empty|text_68=&nbsp;|<br />
blocktype_69=Empty|text_69=&nbsp;|<br />
blocktype_70=Noentry|text_70=H|<br />
blocktype_71=Noentry|text_71=x|<br />
blocktype_72=Noentry|text_72=x|<br />
blocktype_73=Empty|text_73=&nbsp;|<br />
blocktype_74=Empty|text_74=&nbsp;|<br />
blocktype_75=Empty|text_75=&nbsp;|<br />
blocktype_76=Empty|text_76=&nbsp;|<br />
blocktype_77=Barricaded|text_77=x|<br />
blocktype_78=Empty|text_78=&nbsp;|<br />
blocktype_79=Noentry|text_79=S|<br />
blocktype_80=Empty|text_80=&nbsp;|<br />
blocktype_81=Barricaded|text_81=FD|<br />
blocktype_82=Noentry|text_82=x|<br />
blocktype_83=Empty|text_83=&nbsp;|<br />
blocktype_84=Noentry|text_84=NT|<br />
blocktype_85=Noentry|text_85=[[Dowdney Mall|M]]|<br />
blocktype_86=Noentry|text_86=[[Dowdney Mall|M]]|<br />
blocktype_87=Empty|text_87=&nbsp;|<br />
blocktype_88=Noentry|text_88=H|<br />
blocktype_89=Noentry|text_89=x|<br />
blocktype_90=Empty|text_90=&nbsp;|<br />
blocktype_91=Noentry|text_91=x|<br />
blocktype_92=Empty|text_92=&nbsp;|<br />
blocktype_93=Empty|text_93=&nbsp;|<br />
blocktype_94=Empty|text_94=&nbsp;|<br />
blocktype_95=Noentry|text_95=[[Dowdney Mall|M]]|<br />
blocktype_96=Noentry|text_96=[[Dowdney Mall|M]]|<br />
blocktype_97=Empty|text_97=&nbsp;|<br />
blocktype_98=Noentry|text_98=x|<br />
blocktype_99=Empty|text_99=&nbsp;|<br />
}}<br />
|}<br />
<br />
* The Dribbling Beavers are currently stationed in Santlerville and are dedicated to preserving the lives of survivors, and reviving the not-so-fortunate. The barricade system has been updated and will be run efficiently.<br />
<br />
<br />
Any queries then post [http://dribblingbeaver.proboards49.com here]<br />
<br />
<br />
* Entry points:<br />
<br />
'''- Holmshaw Hotel [74,20]'''<br />
<br />
'''- Junkyard [71,22]'''<br />
<br />
'''- Cotterrell Crescent Police Department [78,22]'''<br />
<br />
'''- St Columbanus' Hospital [74,24]'''<br />
<br />
'''- Anthony Building [77,27]'''<br />
<br />
'''- Braker Cinema [79,25]'''<br />
<br />
'''- Dennis Row Fire Station [71,28]'''<br />
<br />
<br />
[[User:Krayzee|Krayzee]] 22 November 2006 13:50 (GMT)<br />
<br />
<br />
All entry points are to remain at VSB+2. They are all strategically placed for easy access to the whole of Santlerville, and more specifically, to the resource buildings. All resource buildings are to be externally graffitied with the location of the nearest entry point to aid newbies and travellers alike.<br />
<br />
<br />
* '''Comment'''<br />
<br />
<br />
:This is the first comprehendable barricade plan I have seen in all of northeast [[malton]].<br />
:''[[User:ZeroTwo|ZeroTwo]]''<br />
<br />
:Now that the [[Big Bash]] has arrived, I think some of this needs to change. In particular, the Dewes building needs to be EHB or we will lose an NT building.<br />
:''[[User: Beer Wolf|Beer Wolf]]''<br />
<br />
I am patroling the zone for the DEM and i have found that this policy is not really followed, we have to think one together AND respect it. I think that like that low level players will have LOTS of problems, getting healed and finding a place to rest... we have to discuss!--[[User:MatJack1|MatJack1]] 08:39, 18 November 2006 (UTC)<br />
<br />
1 hour ago there was a request for help for Dennis Row Firestation, but I cannot go to help because the Cotterrell Crescent Police Dept I am in has been Very Heavily Barricated and I can't come back in if someone will destroy the barricade I will gladly go to help. -- [[User:Jonathan|Jonathan]] 16:15, 16 December 2006 (UTC)<br />
<br />
<br />
Well, for the most part, this is a pretty good plan. Since there's only 1 PD, I guess EH would work. Some peeps keep overbarricading. Better start getting those back down. [[User:Crazylilvietguy|Crazylilvietguy]] 00:54, 23 November 2006 (UTC)<br />
<br />
=== Proposal for MODIFICATIONS ===<br />
<br />
If you want to make any modification put them here and comment:<br />
<br />
{| align="center"<br />
|-<br />
|<br />
{{BarricadePolicyBox|<br />
suburb=Santlerville|<br />
x=7|<br />
y=2|<br />
blocktype_00=Empty|text_00=70-20|<br />
blocktype_01=Noentry|text_01=71-20|<br />
blocktype_02=Noentry|text_02=72-20|<br />
blocktype_03=Noentry|text_03=73-20|<br />
blocktype_04=Barricaded|text_04=74-20|<br />
blocktype_05=Empty|text_05=75-20|<br />
blocktype_06=Noentry|text_06=76-20|<br />
blocktype_07=Noentry|text_07=77-20|<br />
blocktype_08=Noentry|text_08=78-20|<br />
blocktype_09=Empty|text_09=79-20|<br />
blocktype_10=Empty|text_10=70-21|<br />
blocktype_11=Empty|text_11=71-21|<br />
blocktype_12=Empty|text_12=72-21|<br />
blocktype_13=Empty|text_13=73-21|<br />
blocktype_14=Noentry|text_14=74-21|<br />
blocktype_15=Empty|text_15=75-21|<br />
blocktype_16=Empty|text_16=76-21|<br />
blocktype_17=Noentry|text_17=77-21|<br />
blocktype_18=Empty|text_18=78-21|<br />
blocktype_19=Noentry|text_19=79-21|<br />
blocktype_20=Empty|text_20=70-22|<br />
blocktype_21=Barricaded|text_21=71-22|<br />
blocktype_22=Noentry|text_22=72-22|<br />
blocktype_23=Empty|text_23=73-22|<br />
blocktype_24=Empty|text_24=74-22|<br />
blocktype_25=Noentry|text_25=75-22|<br />
blocktype_26=Noentry|text_26=76-22|<br />
blocktype_27=Noentry|text_27=77-22<br>Club Birch|<br />
blocktype_28=Barricaded|text_28=78-22<br>PD|<br />
blocktype_29=Noentry|text_29=79-22<br>S|<br />
blocktype_30=Noentry|text_30=70-23|<br />
blocktype_31=Noentry|text_31=71-23|<br />
blocktype_32=Empty|text_32=72-23|<br />
blocktype_33=Noentry|text_33=73-23|<br />
blocktype_34=Empty|text_34=74-23|<br />
blocktype_35=Empty|text_35=75-23|<br />
blocktype_36=Empty|text_36=76-23|<br />
blocktype_37=Empty|text_37=77-23|<br />
blocktype_38=Empty|text_38=78-23|<br />
blocktype_39=Empty|text_39=79-23|<br />
blocktype_40=Noentry|text_40=70-24|<br />
blocktype_41=Noentry|text_41=71-24|<br />
blocktype_42=Empty|text_42=72-24|<br />
blocktype_43=Empty|text_43=73-24|<br />
blocktype_44=Barricaded|text_44=74-24<br>[[St. Columbanus' Hospital|H]]|<br />
blocktype_45=Empty|text_45=75-24|<br />
blocktype_46=Empty|text_46=76-24<br>RP|<br />
blocktype_47=Noentry|text_47=77-24|<br />
blocktype_48=Noentry|text_48=78-24|<br />
blocktype_49=Empty|text_49=79-24|<br />
blocktype_50=Noentry|text_50=70-25<br>H|<br />
blocktype_51=Empty|text_51=71-25|<br />
blocktype_52=Empty|text_52=72-25|<br />
blocktype_53=Empty|text_53=73-25|<br />
blocktype_54=Empty|text_54=74-25|<br />
blocktype_55=Noentry|text_55=75-25<br>NT|<br />
blocktype_56=Empty|text_56=76-25|<br />
blocktype_57=Noentry|text_57=77-25<br>PM|<br />
blocktype_58=Noentry|text_58=78-25|<br />
blocktype_59=Barricaded|text_59=79-25|<br />
blocktype_60=Empty|text_60=70-26|<br />
blocktype_61=Noentry|text_61=71-26<br>[[Burrough Row Fire Station|FD]]|<br />
blocktype_62=Empty|text_62=72-26|<br />
blocktype_63=Empty|text_63=73-26|<br />
blocktype_64=Noentry|text_64=74-26|<br />
blocktype_65=Noentry|text_65=75-26|<br />
blocktype_66=Noentry|text_66=76-26|<br />
blocktype_67=Noentry|text_67=77-26|<br />
blocktype_68=Empty|text_68=78-26|<br />
blocktype_69=Empty|text_69=79-26|<br />
blocktype_70=Noentry|text_70=70-27<br>H|<br />
blocktype_71=Noentry|text_71=71-27|<br />
blocktype_72=Noentry|text_72=72-27|<br />
blocktype_73=Empty|text_73=73-27|<br />
blocktype_74=Empty|text_74=74-27|<br />
blocktype_75=Empty|text_75=75-27|<br />
blocktype_76=Empty|text_76=76-27|<br />
blocktype_77=Barricaded|text_77=77-27<br>Anthony Building|<br />
blocktype_78=Empty|text_78=78-27|<br />
blocktype_79=Noentry|text_79=79-27<br>S|<br />
blocktype_80=Empty|text_80=70-28|<br />
blocktype_81=Barricaded|text_81=71-28<br>FD|<br />
blocktype_82=Noentry|text_82=72-28|<br />
blocktype_83=Empty|text_83=73-28|<br />
blocktype_84=Noentry|text_84=74-28<br>NT|<br />
blocktype_85=Noentry|text_85=75-28<br>[[Dowdney Mall|M]]|<br />
blocktype_86=Noentry|text_86=76-28<br>[[Dowdney Mall|M]]|<br />
blocktype_87=Empty|text_87=77-28|<br />
blocktype_88=Noentry|text_88=78-28<br>H|<br />
blocktype_89=Noentry|text_89=79-28|<br />
blocktype_90=Empty|text_90=70-29|<br />
blocktype_91=Noentry|text_91=71-29|<br />
blocktype_92=Empty|text_92=72-29|<br />
blocktype_93=Empty|text_93=73-29|<br />
blocktype_94=Empty|text_94=74-29|<br />
blocktype_95=Noentry|text_95=75-29<br>[[Dowdney Mall|M]]|<br />
blocktype_96=Noentry|text_96=76-29<br>[[Dowdney Mall|M]]|<br />
blocktype_97=Empty|text_97=77-29|<br />
blocktype_98=Noentry|text_98=78-29|<br />
blocktype_99=Empty|text_99=79-29|<br />
}}<br />
|}<br />
<br />
I have reorganised the wiki page. If anybody want to put any comments '''THIS''' is the right place :)<br />
<br />
==== '''OLD DISCUSSION:''' ====<br />
<br />
Here are my motivations:<br><br />
This follow the UBP except for:<br><br />
-Hospitals in 70-25 70-27, we have still TWO hospitals at VSB and 4 hospitals are too much to defend...<br><br />
-79-25 74-20 71-22 are three entry points in strategic points to help people without free running and to permit entry<br><br />
-74-28 is an NT building, but we have already one in the center of Santlerville and this one can be used ad an entry point for the mall<br><br />
<br />
<br />
Totals:<br />
-9 entry point<br />
-42 No entry<br />
<br />
we can add some entry points, or keep it a bit more barricaded until the zombies will go away...<br />
Let me know!<br />
<br />
--[[User:MatJack1|MatJack1]] 19:40, 20 November 2006 (UTC)<br />
<br />
Personally, you should never have a resource building as an entry point. They are key to the suburb, Zs flock to them, so let them waste their AP knocking the cades down.<br />
<br />
Hospital at 78-28 should be EHB, use Anthony at 77-27 as entry instead.<br />
<br />
PD at 78-22 should be EHB. Use Club Birch 77-22 as entry. Only need 1 EP in NE.<br />
<br />
I don't really class Fire Stations as resource buildings, unless you're desperate for a fire axe? But you only need one as an EP not two. 71-26 OR 71-28.<br />
<br />
74-28 Dewes NT definitely not - EHB no questions.<br />
<br />
71-22 and 74-20 for NE section is good though.<br />
<br />
Hehe, now that I've torn it apart, let's get to work implementing it!<br />
<br />
Krayzee 20:50 20 November 2006<br />
<br />
Please DO NOT reclassifly St Columbanus Hospital at EHB - It is the main EP for revivers in the Hall NT building for the Finch RP. It took a lot of work to get people to leave it at VSB, but they do now, so let's leave it as an EP please.<br />
-Aquila Ung Nov 21, 2006<br />
<br />
I think that hospitals and PD and FD should ALL be VSB, but in our zone there are too much, i think that for newbies that places are the first to check for enter and yes they are the places first checked by zombies, but it's important to keep them vsb for entry, otherwise how you can find and help them? they will probably don't have free running and will get lost and very likely become zombies, i accept your idea only if we mantain ALWAYS the places we decide at VSB AND there is always to help newbies in need of help, it's the only way to help newbies. What do you think? --[[User:MatJack1|MatJack1]] 13:48, 21 November 2006 (UTC)<br />
<br />
Sorry Aquila Ung - comment re Hospital removed! The point of the plan is to keep to it. If we have Beavers (and we will) in all areas of the suburb, then we can stick to it. If newbies need healing, they can go to any entry point and ask for a heal. Entry points will nearly always house survivors who will be happy to help. Krayzee 21 Nov<br />
<br />
Ok, so try to make correction to the map, as you wish it, then i'll communicate it to the rest of the DEM in zone, I'll surely remain here for a week, after i may be moved, it will be nice to arrive to a conclusion before i leave the area (i hope not, but i don't know where the DEM need me). When you finished correction we will start to keep the plan going. I only ask one thing, on service building like PD, FD and hospital we should leave a tag with the nearest entry point for help, you agree? --[[User:MatJack1|MatJack1]] 15:38, 21 November 2006 (UTC)<br />
<br />
Definitely a good idea. Krayzee 21 Nov<br />
<br />
Ok, I have corrected the map, now should be fine, from everywhere in the map you got an entry point in 4 AP, remember only to tag the nearest entry point on "resource building" as FD, PD, H and NT that are heavily barricaded, I'll transmit this to DEM, if you find it ok, put it on the article page of Santlerville, so that everyone could see it and implement it. Good job! --[[User:MatJack1|MatJack1]] 10:34, 22 November 2006 (UTC)<br />
<br />
=== '''NEW DISCUSSION:''' ===<br />
<br />
<br />
<br />
Just letting you know in Santlerville that some fagg*t created an alt using my username except with ones at the end of it: http://www.urbandead.com/profile.cgi?id=716948<br />
I just killed him with one of my alts. I have an idea of who it is, but regardless it does not matter. If you see this alt kill him. If you think it is me and he starts problems in the suburb you can verify through Kevan that it is not my account.[[User:Cineraryone|Cineraryone]] 14:26, 9 December 2006 (UTC)<br />
:You mean problems like [http://wiki.urbandead.com/index.php?title=Talk:Santlerville&diff=prev&oldid=456162 this]? -- {{User:Atticus Rex/Sig}} 17:53, 9 December 2006 (UTC)<br />
<br />
So making up fake characters using my names and zerging them makes up for it? This goes over the line no matter what the issue was in the past. I was leaving the area when I was informed of these new events. I am in touch with Flippy of TDB about this and hopefully we will work it out.<br />
<br />
http://www.urbandead.com/profile.cgi?id=716802<br />
<br />
http://www.urbandead.com/profile.cgi?id=716948<br />
<br />
http://www.urbandead.com/profile.cgi?id=752659<br />
[[User:Cineraryone|Cineraryone]] 15:40, 11 January 2007 (UTC)<br />
<br />
Response: I am sorry that you have been offended by once of our Members. <br />
I have an good idea of who has done this, unfortunately it is someone very close to me.<br />
I will stop this activity at once. Zerging is NOT acceptable in ANY form in our group, and heads will roll, I can assure you. - Aquila Ung<br />
<br />
<br />
::I stand by what I say. I have a problem with people threatening to kill anyone with cade skills just because the suburb was overcaded in case you missed TDB saying this.[[User:Cineraryone|Cineraryone]] 00:14, 10 December 2006 (UTC)<br />
:::That was a long time ago, and I think you are the only one that remembers this. Were you around when survivors were constantly being left outside and killed during The Big Bash because all buildings were constantly being overbarricaded? It was carnage and we felt we had to do something drastic or there wouldn't have been anyone left. Needless to say we haven't done that in a long time and while we still have problems with people messing with barricades, there are more people in the suburb willing to help, than to hinder. [[User:Krayzee|Krayzee]] 11:05 10 December 2006 [GMT]<br />
<br />
I was not there, and that is unfortunate, but I am sure if all the TDB members put their heads together could have come up with a better solution for the problem. You only make enemies by PKing people with cade skills. Good to know you are not doing that anymore.[[User:Cineraryone|Cineraryone]] 16:02, 21 December 2006 (UTC)<br />
<br />
I was talking with MatJack1 and some other DEM members, and we realized that the PD in the NW is not at VSB++, which is standard for the UBP. With the mall at EHB, that basically means that survivors in Santlerville don't have any means of getting ammunition. They can't get into the PD, they can't get into the mall. This will really hurt a lot of people. Is there anything that can be done to change this? Thanks, --[[User:Vikermac|Vikermac]] 19:06, 3 December 2006 (UTC)<br />
<br />
:I assume you're talking about n00bs that don't have free running? Well if they are n00bs then they probably won't have the relevant firearm training so using weapons and bullets will have a much lower % hit rate than say a fire axe, which you can use to get XP to buy free running, and ta-da, you're in the mall and/or PD. I still think the 6 entry points in Santlerville are fantastic as they are and it works. [[User:Krayzee|Krayzee]] 20:00 3 December 2006 [GMT]<br />
<br />
::It is a good point that it'd be easier to just use your axe until you get Free Running, but n00bs don't always know that, and for those military class that start out with firearm training, they are heavily relying on their shooting skills, because that is the only skill they know. I think 6 entry points is fantastic, I just want the possibility of moving the VSB near the PD to the actual PD. It'd only be moving it one over, and it would allow n00bs to have a chance at leveling up a little better. --[[User:Vikermac|Vikermac]] 21:12, 3 December 2006 (UTC)<br />
<br />
There's a guy unhappy about Ledward Auto being reclassed EHB, and he's tagged Club Birch inside with a complaint about it. Whether he did it himself in retaliation, or someone else did it because the VSB tag was painted over by his bitching, Club B was VHB last night on my patrol run--and I had just directed a survivor APed out outside to it because it was closer than St. C's. I think this is part of the normal adjustment that comes with any new cade plan, and I'm gonna try to get proactive about it tonight, but wanted y'all to be in the FYI. -- {{User:Atticus Rex/Sig}} 20:59, 3 December 2006 (UTC)<br />
:Adding: If you're considering Vikermac's suggestion to make the PD an entry point, it might be worthwile to make Ledward another--easier access to the safehouses and Rawkins Row PD in SE Pashenton and, at the very least, it'll stop the grief. -- {{User:Atticus Rex/Sig}} 22:21, 3 December 2006 (UTC)<br />
<br />
Ledward being reclassed? It was never an entry point and was always EHB. In fact before The Big Bash hit, ALL buildings in northeast Santlerville were at EHB. I'll happily admit that I am one of the people that keep changing the graffiti in Ledward. It's not an entry point and as per the barricade plan, it should be at EHB, it should be powered for fuel and spray cans etc, regardless of whether this person is upset or not. If he's overcading an entry point and causing survivors to be stranded outside, then he needs to be dealt with. Re the PD - if you are all happy with moving the entry point then graffiti etc needs to be changed. And I also think there should be another entry point in northwest Santlerville - Stower Building or Elgar Bank possibly? [[User:Krayzee|Krayzee]] 23:00 3 December 2006 [GMT]<br />
<br />
:I don't think Ledward should be reclassed. Though they are sometimes useful, there is no reason to bring an auto repair shop to VSB. It isn't like survival is dependant on getting in there. If you all are okay with moving the entry point to the VSB then I would like to do that. I also like the idea of making the Stower Building an entrypoint. That will keep people from having to go all the way to the PD to get up in those buildings. Two entries for the northside of the city, and five for the south. That sounds pretty fair to me. Anybody object? --[[User:Vikermac|Vikermac]] 23:11, 3 December 2006 (UTC)<br />
<br />
::Not an objection, really, but with that long stretch of EHB between Stower and Cott Crescent and the RPs where they are, it strikes me that the church at [75,22], or 1 block NW of there, might make a good entry point to the north as well. Just thinking out loud, mostly. -- {{User:Atticus Rex/Sig}} 00:28, 4 December 2006 (UTC)<br />
<br />
:::I guess Stower is a bit close to the junkyard. How about Holmshaw Hotel [74,20]? [[User:Krayzee|Krayzee]] 07:25 4 December 2006 [GMT]<br />
<br />
::::Yeah, I like that idea; 1 NE and then you can either jump N-NW to the PD or E thru the whole string. Vikermac? -- {{User:Atticus Rex/Sig}} 09:56, 4 December 2006 (UTC)<br />
<br />
:::::Yep, looks good to me. Glad to see this all updated on the UBP page, it'd be great to make this all the official plan, even if it isn't ''exactly'' UBP, it is what works for this 'burb. --[[User:Vikermac|Vikermac]] 18:17, 4 December 2006 (UTC)<br />
<br />
OK great. I'll update the plan. I've already announced it on our forum and asked them to be vigilant regarding Ledward. I've also had a bit of a brainwave regarding gens and radios which I've posted in the news section! [[User:Krayzee|Krayzee]] 23:20 3 December 2006 [GMT]<br />
<br />
=== Actual Situation ===<br />
The following is '''NOT actively maintained'''. --[[User:SexyRexyGrossman|Sexy Rexy Grossman]] 18:41, 26 January 2007 (UTC)<br />
<br />
{| align="center"<br />
|-<br />
|<br />
{{BarricadePolicyBox|<br />
suburb=Santlerville|<br />
x=7|<br />
y=2|<br />
blocktype_00=Empty|text_00=70-20|<br />
blocktype_01=Noentry|text_01=71-20|<br />
blocktype_02=Barricaded|text_02=72-20|<br />
blocktype_03=Barricaded|text_03=73-20|<br />
blocktype_04=Barricaded|text_04=74-20|<br />
blocktype_05=Empty|text_05=75-20|<br />
blocktype_06=Noentry|text_06=76-20|<br />
blocktype_07=Barricaded|text_07=77-20|<br />
blocktype_08=Barricaded|text_08=78-20|<br />
blocktype_09=Empty|text_09=79-20|<br />
blocktype_10=Empty|text_10=70-21|<br />
blocktype_11=Empty|text_11=71-21|<br />
blocktype_12=Empty|text_12=72-21|<br />
blocktype_13=Empty|text_13=73-21|<br />
blocktype_14=Barricaded|text_14=74-21|<br />
blocktype_15=Empty|text_15=75-21|<br />
blocktype_16=Empty|text_16=76-21|<br />
blocktype_17=Noentry|text_17=77-21|<br />
blocktype_18=Empty|text_18=78-21|<br />
blocktype_19=Barricaded|text_19=79-21|<br />
blocktype_20=Empty|text_20=70-22|<br />
blocktype_21=Barricaded|text_21=71-22|<br />
blocktype_22=Noentry|text_22=72-22|<br />
blocktype_23=Empty|text_23=73-22|<br />
blocktype_24=Empty|text_24=74-22|<br />
blocktype_25=Barricaded|text_25=75-22|<br />
blocktype_26=Noentry|text_26=76-22|<br />
blocktype_27=Barricaded|text_27=77-22|<br />
blocktype_28=Barricaded|text_28=78-22<br>PD|<br />
blocktype_29=Noentry|text_29=79-22<br>S|<br />
blocktype_30=Noentry|text_30=70-23|<br />
blocktype_31=Noentry|text_31=71-23|<br />
blocktype_32=Empty|text_32=72-23|<br />
blocktype_33=Noentry|text_33=73-23|<br />
blocktype_34=Empty|text_34=74-23|<br />
blocktype_35=Empty|text_35=75-23|<br />
blocktype_36=Empty|text_36=76-23|<br />
blocktype_37=Empty|text_37=77-23|<br />
blocktype_38=Empty|text_38=78-23|<br />
blocktype_39=Empty|text_39=79-23|<br />
blocktype_40=Nobarricade|text_40=70-24|<br />
blocktype_41=Noentry|text_41=71-24|<br />
blocktype_42=Empty|text_42=72-24|<br />
blocktype_43=Empty|text_43=73-24|<br />
blocktype_44=Barricaded|text_44=74-24<br>[[St. Columbanus' Hospital|H]]|<br />
blocktype_45=Empty|text_45=75-24|<br />
blocktype_46=Empty|text_46=76-24<br>RP|<br />
blocktype_47=Noentry|text_47=77-24|<br />
blocktype_48=Noentry|text_48=78-24|<br />
blocktype_49=Empty|text_49=79-24|<br />
blocktype_50=Barricaded|text_50=70-25<br>H|<br />
blocktype_51=Empty|text_51=71-25|<br />
blocktype_52=Empty|text_52=72-25|<br />
blocktype_53=Empty|text_53=73-25|<br />
blocktype_54=Empty|text_54=74-25|<br />
blocktype_55=Noentry|text_55=75-25<br>NT|<br />
blocktype_56=Empty|text_56=76-25|<br />
blocktype_57=Noentry|text_57=77-25<br>PM|<br />
blocktype_58=Noentry|text_58=78-25|<br />
blocktype_59=Barricaded|text_59=79-25|<br />
blocktype_60=Empty|text_60=70-26|<br />
blocktype_61=Nobarricade|text_61=71-26<br>[[Burrough Row Fire Station|FD]]|<br />
blocktype_62=Empty|text_62=72-26|<br />
blocktype_63=Empty|text_63=73-26|<br />
blocktype_64=Barricaded|text_64=74-26|<br />
blocktype_65=Noentry|text_65=75-26|<br />
blocktype_66=Barricaded|text_66=76-26|<br />
blocktype_67=Barricaded|text_67=77-26|<br />
blocktype_68=Empty|text_68=78-26|<br />
blocktype_69=Empty|text_69=79-26|<br />
blocktype_70=Nobarricade|text_70=70-27<br>H|<br />
blocktype_71=Nobarricade|text_71=71-27|<br />
blocktype_72=Noentry|text_72=72-27|<br />
blocktype_73=Empty|text_73=73-27|<br />
blocktype_74=Empty|text_74=74-27|<br />
blocktype_75=Empty|text_75=75-27|<br />
blocktype_76=Empty|text_76=76-27|<br />
blocktype_77=Noentry|text_77=77-27|<br />
blocktype_78=Empty|text_78=78-27|<br />
blocktype_79=Noentry|text_79=79-27<br>S|<br />
blocktype_80=Empty|text_80=70-28|<br />
blocktype_81=Barricaded|text_81=71-28<br>FD|<br />
blocktype_82=Nobarricade|text_82=72-28|<br />
blocktype_83=Empty|text_83=73-28|<br />
blocktype_84=Nobarricade|text_84=74-28<br>NT|<br />
blocktype_85=Noentry|text_85=75-28<br>[[Dowdney Mall|M]]|<br />
blocktype_86=Barricaded|text_86=76-28<br>[[Dowdney Mall|M]]|<br />
blocktype_87=Empty|text_87=77-28|<br />
blocktype_88=Barricaded|text_88=78-28<br>H|<br />
blocktype_89=Noentry|text_89=79-28|<br />
blocktype_90=Empty|text_90=70-29|<br />
blocktype_91=Noentry|text_91=71-29|<br />
blocktype_92=Empty|text_92=72-29|<br />
blocktype_93=Empty|text_93=73-29|<br />
blocktype_94=Empty|text_94=74-29|<br />
blocktype_95=Noentry|text_95=75-29<br>[[Dowdney Mall|M]]|<br />
blocktype_96=Noentry|text_96=76-29<br>[[Dowdney Mall|M]]|<br />
blocktype_97=Empty|text_97=77-29|<br />
blocktype_98=Noentry|text_98=78-29|<br />
blocktype_99=Empty|text_99=79-29|<br />
}}<br />
|}<br />
<br />
This is a map of the barricades in the last maximum two days, if you have new datas feel free to update this map!<br />
<br />
As you can see, your plan is not very good matched by reality, for now!! We can find a good compromise and build a map together! So we can stop destroying each other barricades, what do you think? --[[User:MatJack1|MatJack1]] 14:29, 18 November 2006 (UTC)<br />
<br />
I agree. At the moment, the survivors are actually communicating and co-ordinating the defence of the mall very effectively (which wasn't the case about a month ago). Because of this, I will be assigning some Beavers to patrol other sections of Santlerville to ensure the barricade plan is implemented, and to get rid of the zombies, as well as having some Beavers still defend the mall, Hall NT and Dewes NT. I will look at the current plan, as Dewes NT shouldn't be a entry point. MatJack, I have also approved you on our forum http://dribblingbeaver.proboards49.com/index.cgi. Please drop by any time. [[User:Krayzee|Krayzee]] 15:50 19 November 2006 [GMT]<br />
<br />
I have added the coordinates of every block, this can be useful for updating the status of a single block without being mad!<br />
The status it's still the old one, perhaps this evening i'll update it. --[[User:MatJack1|MatJack1]] 15:53, 20 November 2006 (UTC)<br />
<br />
This is '''NOT updated''', do NOT make any confidence on this --[[User:MatJack1|MatJack1]] 18:45, 22 November 2006 (UTC)<br />
<br />
As of yesterday the PD was back down to VSB. --[[User:SexyRexyGrossman|Sexy Rexy Grossman]] 00:20, 9 January 2007 (UTC)</div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:The_Doctor&diff=550125User talk:The Doctor2007-02-05T18:43:22Z<p>Gilant: Revivification Points</p>
<hr />
<div>'''August 30 2006'''<br />
*Hey Doc, I added the RP info back to the revive point wiki page with a slow status. It had been removed. I also added a wiki page for the cemetery with updateable revive point stats, [[Cemetery 73,67]]. I'm another suburb over right now stocking syringes, so I don't know the current stats. Feel free to update it or change/add anything you want. Also, there's no barricading map that I can find on the Crowbank wiki page, so I'm thinking about drawing up my own in the next few days or so. --Colonel WP Masterson 17:00, 30 August 2006 (BST) <br />
<br />
'''August 10 2006'''<br />
*My internet went down for four days, so obvious, I was dead when I came back. I have a terrible, sneaking suspicion that Blesley Mall has fallen, which sucks because that was my fallback point for when things closer to the RP were looking to dangerous to overnight. I'm currently working on being revived. And that's my excuse. --[[User:The Doctor|The Doctor]] 19:22, 9 August 2006 (BST)<br />
<br />
*Alive, but Blesley's dead as a doornail. I've found a spot to sit for now, but I can't find a working NT to restock at soon for blocks around. You know what we need? A new barricading plan. For the area of the RP. There was an informal system for it before, but I guess the zombies figured out what was barricaded for the hell of it, and where the survivors in the area really slept. The area needs changing up. For the safety of everyone passing through.--[[User:The Doctor|The Doctor]] 03:32, 12 August 2006 (BST)<br />
<br />
'''August 1 2006'''<br />
*I just got a revive, couldn't find a barricaded building near the RP and am out of syringes. I found a safe building in another suburb though. There are 19 zombies there now. I updated the status on the revive point wiki page to slow. Change it if you like. --Colonel WP Masterson 05:04, 1 August 2006 (BST)<br />
<br />
*Slow's good for now. I fell back to regroup in another suburb not to far away. It's safe there. Stocking up syringes, generator to make finding anything at the NT less infuriating, feul, maybe a radio or something. You know. Stuff needed to make another run at setting up something workable near the RP. --[[User:The Doctor|The Doctor]] 05:08, 1 August 2006 (BST)<br />
<br />
'''July 26 2006'''<br />
*Hey Doc, thanks for revive. Seems like all the buildings in the area fell at the same time. I just looked at the revive point page, the RP has been marked "unknown". Are we active? slow? dangerous? I've only got 1 syringe left right now. --Colonel WP Masterson 16:59, 26 July 2006 (BST)<br />
<br />
*I'd say it maybe should say slow, what rating do you think? I've got to find a place to stock back up on syringes. The only relativly safe house I could find is a good distance from the RP. --[[User:The Doctor|The Doctor]] 17:47, 26 July 2006 (BST)<br />
<br />
*I'd say slow as well. There don't seem to be much if any safehouses near the RP at the moment .. maybe it should be labeled dangerous for that reason. --Colonel WP Masteron 18:55, 26 July 2006 (BST)<br />
<br />
*I thought dangerous meant a lot of headshotting going on at the RP. Is that not...how it works? --[[User:The Doctor|The Doctor]] 22:06, 26 July 2006 (BST)<br />
<br />
*I've got the NT and hotel set back up again, barricaded appropriately. I've got some cading in the club there too. Hopefully recovery won't take long. --[[User:The Doctor|The Doctor]] 22:29, 26 July 2006 (BST)<br />
<br />
*You're probably right about the dangerous. That makes sense. -- Colonel WP Masterson 15:14, 27 July 2006 (BST)<br />
<br />
'''June 23 2006'''<br />
*20+ zombies at the revive point and the NT is ransacked. I have about 6 syringes --Colonel WP Masterson, 16:47, 23 June 2006 (BST)<br />
<br />
*I'll be there as soon as I'm alive again....damn, I feel stupid saying that.... ^^;;--[[User:The Doctor|The Doctor]] 17:31, 23 June 2006 (BST)<br />
<br />
*UPDATE: Alive and reviving.--[[User:The Doctor|The Doctor]] 22:16, 25 June 2006 (BST)<br />
<br />
'''June 13 2006'''<br />
*There's a dozen or so zombies out there and I'm out of syringes. Careful, at least one's a rotter. --[[User:The Doctor|The Doctor]] 03:31, 14 June 2006 (BST)<br />
<br />
*Well, I did something stupid. I went out without checking my ap ... I forgot I played a bit earlier today and was assuming I had plenty. I revived one zombie and now I'm passed out outside at the RP. Yeah, everytime I go out the first zombie I poke is a rotter. I've been relying on the request board, but there usually aren't any requests. --Colonel WP Masterson 21:53, 14 June 2006 (BST)<br />
<br />
'''May 28 2006'''<br />
*Hey guys, I've been PKed by some bastard [http://www.urbandead.com/profile.cgi?id=236433 Comrade Corpsekiller]. I'll be hanging out at the cemetery. There are 3 other zombies here now, but no requests. -- Colonel WP Masterson, 05:30, 28 May 2006 (BST)<br />
<br />
*I've used my AP and ISP hits for today, but I've got syringes for tomorrow, and can get out there then. --[[User:The Doctor|The Doctor]] 05:34, 28 May 2006 (BST)<br />
<br />
*Nevermind, someone came by and revived me. The cemetery is currently empty. --Colonel WP Masterson, 19:17, 28 May 2006 (BST)<br />
<br />
'''May 23 2006'''<br />
*There's a rotter at the revive point. I'm going to post a link to the DEM revive tool on the revive wiki page, if thats ok. --Colonel WP Masterson, 05:18, 23 May 2006 (BST)<br />
*Yeah, that's fine. And I met the rotter when I was out there before. I should've mentioned it. >_< --[[User:The Doctor|The Doctor]] 05:22, 23 May 2006 (BST)<br />
* Ok, here's the link for requests at the cemetary [http://ud-malton.info/revive_requests.cgi?State=Search&X=73&Y=67&Distance=0 View Requests] -- Colonel WP Masterson, 05:28, 23 May 2006 (BST)<br />
<br />
'''May 20 2006'''<br />
*Hey Doctor - I'm in. Just stopped by the revive point and there is a zed in need of life, but I am out of ap and holed up nearby.--[[User:Mahali|Mahali]] 19:43, 20 May 2006 (BST)<br />
<br />
*Yeah, there were two earlier and I revived one. When my AP and ISP hits are recovered a bit from now, I'm going back up there to help the second one. --[[User:The Doctor|The Doctor]] 01:09, 21 May 2006 (BST)<br />
<br />
*Hey, I revived the one Mahali mentioned. I haven't checked in in a while though, there may be some more. -- Colonel WP Masterson, 04:48, 21 May 2006 (BST)<br />
*Just checked, there are no zombies at the moment (see time stamp). -- Colonel WP Masterson, 06:43, 21 May 2006 (BST)<br />
<br />
*I went out there today, found a lone zombie. She's been revived. --[[User:The Doctor|The Doctor]] 17:00, 21 May 2006 (BST)<br />
<br />
'''May 19 2006'''<br />
*You can leave it as just "The Doctor" if you like, thats what made me notice it in the first place. There probably should be a mention of the revive point on the Crowbank wiki page though. I'm still waiting on someone to revive. I'm starting to gain alot of syringes though. <br>-- Colonel WP Masterson, 20:26, 19 May 2006 (BST) <br />
<br />
*Oh, yes--the Crowbank page! I didn't even think of that. Where was my brain at? I'll go deal with that.<br />
--[[User:The Doctor|The Doctor]] 04:15, 20 May 2006 (BST)<br />
<br />
'''May 17 2006'''<br />
*Hey Doc, I've made it to the neighborhood but the revive point is currently void of zombies so I've just been trying to stock up on syringes for now. I've also added you to my contacts. Glad to be of service. <br>-- Colonel WP Masterson, 19:57, 17 May 2006 (BST)<br />
<br />
*Great. Do you want to have the revive points page say something more inclusive under who's running the revive point? It just has me right now, do you want to have, "An informal humanitarian group" or something? --[[User:The Doctor|The Doctor]] 20:15, 17 May 2006 (BST)<br />
<br />
'''May 15 2006'''<br />
*The Doctor, I also remember you from my days in Leggeter. I'm inspired by your mission to single-handedly maintain a revive point in Crowbank. I would like you join your group/member/efforts in keeping this RP up and running. I'm only 1 surburb north, I should be down tomorrow --[http://www.urbandead.com/profile.cgi?id=426380 Colonel WP Masterson] 15 May 2006<br />
<br />
*Your contribution (and anyone else's, really, heh) will be muchly appreciated. Look forward to seeing you again. I added you to my contacts. Perhaps the three of us should add each other? My profile link's on my user page, Masterson's is above...how about you, Mahali?<br />
--[[User:The Doctor|The Doctor]] 05:17, 17 May 2006 (BST)<br />
<br />
'''May 14 2006'''<br />
Hi The Doctor, I have run across you in Crowbank and would like to join your group and help staff the revive point. Let me know what I should do to assist. --[[User:Mahali|Mahali]] 06:43, 15 May 2006 (BST)<br />
<br />
*I'd gotten stranded when the IP limit snuck up on me suddenly and then my (apparently not-so-)safe house got raided, so I suppose the first thing you can do is perhaps give me a hand back to the land of the living, should I tomorrow discover myself not there? Maybe? ^_^;; Heheh....I'll likely be in the cemetary near Blesly Mall, since I'd been trying to get back to the mall I'd been using a while back, only six AP away from the Crowbank RP. I'd gotten stuck in the building by Blockwood Auto...<br />
<br />
All projects have their little mishaps at the begining, no? <blind optimism>I'm sure I'll have the issues ironed out in no time.</blind optimism><br />
<br />
Anways, there's not really so much a "group" group as a distinct and annoying lack of revive point in Crowbank. I noticed it when I used to be using Leggetter as a safehouse. It was pretty good untill the residents discovered we were the only living entities in an 8-block radius, got creeped out, and then attacked by zombies.--[[User:The Doctor|The Doctor]] 06:59, 15 May 2006 (BST)<br />
<br />
== Revivification Points ==<br />
<br />
You are attributed on the [[List of Revivification Points]] for maintaining the following RP(s) whose status have not been updated recently and are scheduled for deletion from the list:<br />
Crowbank a cemetery 73, 67<br />
<br />
--[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]-[[DEM]]</sup> 18:43, 5 February 2007 (UTC)</div>Gilanthttps://wiki.urbandead.com/index.php?title=AH&diff=491271AH2006-12-13T02:19:27Z<p>Gilant: Redirecting to Axes High</p>
<hr />
<div>#REDIRECT [[Axes High]]</div>Gilanthttps://wiki.urbandead.com/index.php?title=Talk:Damien_Stahl&diff=481523Talk:Damien Stahl2006-12-05T04:01:43Z<p>Gilant: </p>
<hr />
<div>Axes High still exists! The mods ignored my request not to mark the page as historical yet, but I'm working on fixing that. AH has just joined with the [[DEM]] and we are in the process of trying to get the scattered membership reorganized. This includes relocating to the Brainstock forum and stepping up recruitment. Please join the forum and post [http://z14.invisionfree.com/Brainstock/index.php?showtopic=4475 here] so I can get you access permissions set up and you can touch base with the rest of AH.</div>Gilanthttps://wiki.urbandead.com/index.php?title=Talk:Uniform_Colour_Policy&diff=475160Talk:Uniform Colour Policy2006-11-29T19:21:10Z<p>Gilant: </p>
<hr />
<div>I've posted the colors I used in the barricade plan template. (sorry I forgot to do it when I finished as planned) I think only the VS and Open buildings are notably different. Unless someone can provide examples of current usages of the original suggestions, I'd like to go ahead and update the originally suggested colors for consistency. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 19:21, 29 November 2006 (UTC)</div>Gilanthttps://wiki.urbandead.com/index.php?title=Uniform_Colour_Policy&diff=475159Uniform Colour Policy2006-11-29T19:19:15Z<p>Gilant: /* Barricade Plans */</p>
<hr />
<div>The [[Uniform Color Policy]] is designed to provide a uniform color palette for all Urban Dead maps. <br />
<br />
Currently, dozens of different [[suburb]]s and [[group]]s use their own barricade maps and weather reports. Since there is no standard color scheme, there are currently maps where yellow means extremely heavily barricaded and green means enterable, and other maps where the exact opposite is true. The uniform color policy is intended to help standardize colors, in order to make maps easier for out-of-towners to read. For example: If you have an aesthetic objection to our particular shade of NecroTech Purple, we hope that you would use a purple color of your choice rather than green when you designate NT Buildings on your map. <br />
<br />
===Underlying Principles of the Uniform Color Policy=== <br />
<br />
# Color stays true to in-game colors when convenient. (For example: Hospitals are pink, Police Stations are blue, Fire Stations are red.) <br />
# Game-identical locations are all the same color even if colored differently in-game. (For example: streets, wastelands, monuments, parks, etc., are all grey.) <br />
# Color reflects utility. For barricade maps, all buildings that are treated equivalently get the same color. <br />
# Color stays true to current prevailing usage. (For example, on barricade maps, EH non-resource buildings are bright yellow, since that represents near-universal current usage.)<br />
# Color uses a robust color name (that is, "Silver" instead of "#C0C0C0") whenever possible. <br />
<br />
===Color Descriptions===<br />
<br />
The first table shows current building types that currently use a generally-agreed upon color. <br />
<br />
The closest basic color is shown by name and hexcode. Basic colors probably show up correctly on all browsers. The 150 or so Advanced Colors (see [[web colors]] copied from [http://en.wikipedia.org/wiki/Web_colors#X11_color_names "web colors" in Wikipedia]) work on most if not all browsers -- please correct our [[web colors]] page if the color doesn't show up correctly for you. The table also shows an advanced color name for each building type (that might be easier to look at) and a hexcode color that uses the 4096-color palette. <br />
<br />
{| border=1<br />
|-<br />
! Type of Building <br />
! Color Range<br />
! Basic Name<br />
! (Hexcode)<br />
! (Robust)<br />
! Prettier by Name<br />
! Prettier by Hexcode<br />
|- bgcolor=Silver<br />
| Street <br />
| light gray, gray, black<br />
| Silver<br />
| bgcolor=#C0C0C0 | #C0C0C0<br />
| Basic 16<br />
| bgcolor=DarkGray | DarkGray<br />
| bgcolor=#BBBBBB | #BBBBBB<br />
|- bgcolor=Yellow<br />
| EH Building <br />
| bright yellow, yellow, white<br />
| Yellow<br />
| bgcolor=#FFFF00 | #FFFF00<br />
| Basic 16<br />
| bgcolor=Khaki | Khaki<br />
| bgcolor=#EEEE11 | #EEEE11<br />
|- bgcolor=Aqua<br />
| Police Station <br />
| bright blue, blue, light blue<br />
| Aqua<br />
| bgcolor=#00FFFF | #00FFFF<br />
| Basic 16<br />
| bgcolor=LightSkyBlue | LightSkyBlue<br />
| bgcolor=#00CCFF | #00CCFF<br />
|- bgcolor=Red<br />
| Fire Station <br />
| bright red, red<br />
| Red<br />
| bgcolor=#FF0000 | #FF0000<br />
| Basic 16<br />
| bgcolor=Tomato | Tomato<br />
| bgcolor=#FF6666 | #FF6666<br />
|- bgcolor=Pink<br />
| Hospital <br />
| light pink, pink<br />
| Pink<br />
| bgcolor=#FFC0CB | #FFC0CB<br />
| Advanced<br />
| bgcolor=Pink | Pink<br />
| bgcolor=#FF99CC | #FF99CC<br />
|- bgcolor=Fuchsia <br />
| NecroTech Building <br />
| purple<br />
| Fuchsia<br />
| bgcolor=#FF00FF | #FF00FF<br />
| Basic 16<br />
| bgcolor=Plum | Plum<br />
| bgcolor=#CC99DD | #CC99DD<br />
|- bgcolor=Lime<br />
| Cemetery <br />
| light green<br />
| Lime<br />
| bgcolor=#00FF00 | #00FF00<br />
| Basic 16<br />
| bgcolor=LimeGreen | LimeGreen<br />
| bgcolor=#00DD00 | #00DD00<br />
|}<br />
<br />
The second table lists current building types that do not appear to have a generally-agreed upon color: <br />
<br />
{| border=1<br />
|-<br />
! Type of Building <br />
! Prevailing Colors <br />
! Proposed<br />
! (Sample Shown)<br />
|- <br />
| Revive Point <br />
| bright green, dark green, dark blue <br />
| light green<br />
| bgcolor=#00DD00 | #00DD00<br />
|- <br />
| Mall <br />
| light slate blue, bright orange, other colors <br />
| orange<br />
| bgcolor=#FFBB00 | #FFBB00<br />
|- <br />
| Cell Phone Mast <br />
| orange, brown, purple, other colors <br />
| dark brown<br />
| bgcolor=#CC9922 | #CC9922<br />
|- <br />
| School <br />
| blue-grey, light yellow, other colors <br />
| blue-grey<br />
| bgcolor=#99CCCC | #99CCCC<br />
|- <br />
| VS Entryway <br />
| light green, green-grey, other colors <br />
| ideas?<br />
| bgcolor=#66AA77 | #66AA77<br />
|-<br />
| Church <br />
| light orange, other colors <br />
| use EH color?<br />
| bgcolor=#FFFFFF | (n/a)<br />
|- <br />
| Wide Open Entry<br />
| bright green, other colors <br />
| ?<br />
| bgcolor=#00AA00 | #00AA00<br />
|- <br />
| Armoury Building <br />
| brown, other colors?<br />
| light brown?<br />
| bgcolor=#998877 | #998877<br />
|- <br />
| Power Station<br />
| grey, brown, other colors?<br />
| brown?<br />
| bgcolor=#776655 | #776655<br />
|- <br />
| Zoo Building<br />
| dark red-brown, other colors?<br />
| dark red-brown?<br />
| bgcolor=#996655 | #996655<br />
|- <br />
| Stadium<br />
| green-grey, other colors?<br />
| green-grey?<br />
| bgcolor=#99CC99 | #99CC99<br />
|}<br />
<br />
===Building Type Descriptions===<br />
<br />
'''Street:'''<br />
Any unremarkable location that doesn't contain a building. No barricades are possible. <br />
(Includes streets, roads, ways, parks, groves, monuments, car parks, wastelands, etc.)<br />
<br />
'''NecroTech Building:'''<br />
NT Buildings are Very Strongly Barricaded in all common barricade plans. (Since NTs are extremely attractive targets for Zombies, some redundant NT Buildings have EH Override -- see your local map for details.)<br />
<br />
'''Police Station:'''<br />
Police Stations are Very Strongly Barricaded in all common barricade plans. <br />
<br />
'''Hospital:'''<br />
Hospitals are Very Strongly Barricaded in all common barricade plans. <br />
<br />
'''Fire Station:'''<br />
Fire Station are Very Strongly Barricaded in all common barricade plans. <br />
<br />
'''School:'''<br />
Schools are Very Strongly Barricaded in all common barricade plans. <br />
(Note that Schools are considered essential resource buildings -- thus VS -- in Uniform Barricade Policy.) <br />
<br />
'''Church:'''<br />
Note that churches/cathedrals are not considered resource buildings (thus are EH) in Uniform Barricade Policy. Many barricade maps do not distinguish churches and cathedrals from other unremarkable buildings. <br />
<br />
'''Cell Phone Mast:'''<br />
Cell Phone Masts are Extremely Heavily Barricaded in all common barricade plans. In some suburbs, the Cell Phone Mast is also a resource building, but the planned barricade level is typically EHB nonetheless. <br />
<br />
'''Official Revive Point:'''<br />
Official revive points should not only be marked by spraypaint (both at the site and at nearby high-traffic areas), but should also be listed on this wiki -- both on the [[Revive Point]] page and also on the maintaining group's page. (Since revive points require constant maintenance, they become obsolete when maintaining groups are no longer active.) <br />
<br />
'''Cemetery:'''<br />
All cemeteries should be noted on barricade maps, because cemeteries are used as revive points by supporters of the [[Sacred Ground Policy]]. <br />
<br />
'''Mall:'''<br />
Mall buildings are kept Extremely Heavily Barricaded. All malls have official or unofficial [[entryway|VS Non-Resource Entryways]].<br />
<br />
'''EH Non-Resource Building:'''<br />
Any unremarkable building designated as Extremely Heavily Barricaded. <br />
(Includes arms, auto repairs, banks, bars, cinemas, clubs, factories, <br />
hotels, junkyards, libraries, mansions, motels, museums, pubs, railway stations, towers, warehouses, and non-NT office buildings.) <br />
<br />
'''VS Non-Resource Entryway:'''<br />
Any non-resource building that is designated as Very Strongly (VS+2) Barricaded instead of Extremely Heavily Barricaded. (Suburbs using lower barricade standards than [[Uniform Barricade Policy|Uniform Barricades]] often keep the majority of their buildings at Very Strongly.)<br />
<br />
'''WO Open Entry:'''<br />
Any building that is designated as Wide Open (no barricades). These few unlucky buildings are brain-rotter revive clinics, indoor revive clinics, or emergency free-run entryways. <br />
<br />
'''EH Override (Redundant Resource Building):'''<br />
Some buildings are designated as EHB despite Uniform Barricade Policy / Optimal Defense Plan. (Typically, this is because there are adjacent buildings of the same type.) In prevailing barricade plans, these buildings use the appropriate color, but have obvious scary markings such as black slashes across the entire square.<br />
<br />
==Barricade Plans==<br />
Here are the colors selected for use in [[Template:BarricadePlan|Barricade Plans]]. I have tried to stick close to the colors suggested here and those representative of the game map. Anywhere I may differ was based on common usage of colors in most existing multi-color wiki maps at the time I developed the template, and were selected for contrast.<br />
<br />
<br /><br />
<div align="center"><br />
{|cellpadding=3 border=2 style="background-color:white; text-align:center" <br />
|+ '''Legend'''<br />
<br />
| colspan="4" | '''Unenterable Buildings'''<br />
|-<br />
<br />
| style="{{Template:BPEH}} height: 30px; width: 30px;" | || Extremely Heavily Barricaded<br />
| style="{{Template:BPMast}} height: 30px; width: 30px;" | || Phone Mast<br />
|-<br />
<br />
| colspan="4" | '''Enterable Buildings'''<br />
|-<br />
<br />
| style="{{Template:BPAutoShop}} height: 30px; width: 30px;" | || Auto Shop<br />
| style="{{Template:BPFS}} height: 30px; width: 30px;" | || Fire Station<br />
|-<br />
<br />
| style="{{Template:BPH}} height: 30px; width: 30px;" | || Hospital<br />
| style="{{Template:BPNT}} height: 30px; width: 30px;" | || NecroTech<br />
|-<br />
<br />
| style="{{Template:BPPD}} height: 30px; width: 30px;" | || Police Department<br />
| style="{{Template:BPSchool}} height: 30px; width: 30px;" | || School<br />
|-<br />
<br />
| style="{{Template:BPVSB}} height: 30px; width: 30px;" | || Other VSB Buildings<br />
| style="{{Template:BPOpen}} height: 30px; width: 30px;" | || Unbarricaded Buildings<br />
|-<br />
<br />
| colspan="4" | '''Other Locations'''<br />
|-<br />
<br />
| style="{{Template:BPStreet}} height: 30px; width: 30px;" | || Street<br />
| style="{{Template:BPMonument}} height: 30px; width: 30px;" | || Monument<br />
|-<br />
<br />
| style="{{Template:BPCemetery}} height: 30px; width: 30px;" | || Cemetery<br />
| style="{{Template:BPRP}} height: 30px; width: 30px;" | || Revivification Point<br />
|}<br />
</div><br />
<br />
<br />
[[Category:Policy]]</div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:Daranz/Sandbox/RPTableEntry&diff=445439User talk:Daranz/Sandbox/RPTableEntry2006-11-02T13:27:36Z<p>Gilant: </p>
<hr />
<div>'''NOTE:''' This is just a test. This list is '''NOT''' accurate. Don't use it for anything.<br />
<br />
<!-- DON'T EDIT --><br />
{{User:Daranz/Sandbox/RPTableHead}}<br />
<!-- EDIT BELOW --><br />
<br />
<!-- BARRVILLE RP --><br />
{{User:Daranz/Sandbox/RPTableEntry|<br />
even=|<br />
suburb=Barrville|<br />
location=Knill Road|<br />
x=43|<br />
y=47|<br />
status=dangerous|<br />
group=MFU|<br />
comment=Lorem ipsum|<br />
timestamp=13:04, 31 October 2006 (UTC)|<br />
}}<br />
<br />
<!-- BROOKE HILLS --><br />
{{User:Daranz/Sandbox/RPTableEntry|<br />
even=bgcolor="#FFFFCC"|<br />
suburb=Brooke Hills|<br />
location=wasteland|<br />
x=43|<br />
y=22|<br />
status=slow|<br />
group=BMF, MFU, The Sun Organization|<br />
comment=Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Duis tempus. Vestibulum neque pede, vehicula sed, facilisis non, gravida eu, mauris. [http://wiki.urbandead.com/index.php?title=User_talk:Daranz/Sandbox/RPTableEntry# Vestibulum commodo ullamcorper sapien].|<br />
timestamp=13:04, 31 October 2006 (UTC)|<br />
}}<br />
<br />
<!-- DON'T EDIT BELOW --><br />
{{User:Daranz/Sandbox/RPTableFoot}}<br />
<!-- PAGE CONTINUES --><br />
<br />
*If you want to see how this thing is constructed, hit edit. It's pretty straightforward, I think. This should be relatively easy to update, and clean. Added benefit is that it'd be easier to aggregate the data to revive tools, or whatever, as it's already nicely formatted in the wiki page source. One thing that might need improvement is the even line part, but that could be improved with 2 additional templates. --[[User:Daranz|Daranz]]<sup>. [[User_talk:Daranz|talk]] . [[UDWiki:Moderation|mod]] .</sup> 13:04, 31 October 2006 (UTC)<br />
**If a new entry was added between the two, would the 'even' values need to be changed in any of the existing rows? --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 13:27, 2 November 2006 (UTC)</div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:RevivePointStatus&diff=440619Template:RevivePointStatus2006-10-28T18:19:37Z<p>Gilant: revert</p>
<hr />
<div>{{ RevivePointStatus_{{{1}}}|dangerous=background:#FF9999; border:solid 2px #EE0000;|inactive=background:#FFDD99; border:solid 2px #CC9922;|slow=background:#FFFF66; border:solid 2px #DDDD00;|active=background:#CCFFCC; border:solid 2px #00EE00;|unknown=background:#bbbbbb; border:solid 2px #999999; }}</div>Gilanthttps://wiki.urbandead.com/index.php?title=Revive_Request&diff=361577Revive Request2006-08-17T22:53:56Z<p>Gilant: </p>
<hr />
<div>#redirect [[Revivification Request]]</div>Gilanthttps://wiki.urbandead.com/index.php?title=Category:MCDU_Member&diff=339406Category:MCDU Member2006-07-30T01:23:17Z<p>Gilant: </p>
<hr />
<div>List users who have characters in the [[Malton Civil Defense Unit]]<br />
<br />
<br />
[[Category:Department of Emergency Management]]</div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:Razorwire&diff=333445User talk:Razorwire2006-07-25T12:30:35Z<p>Gilant: </p>
<hr />
<div>Razorwire, your best best is to contact us in the [http://z14.invisionfree.com/Brainstock/index.php?showforum=13 DEM Services] forum on [http://dem.ud-malton.info/DEM_roster_by_district.php Brainstock]. PM BC [http://z14.invisionfree.com/Brainstock/index.php?act=Profile&MID=79 Kontautas] if you don't get prompt reply. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 13:30, 25 July 2006 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPOpen&diff=327271Template:BPOpen2006-07-19T17:20:11Z<p>Gilant: </p>
<hr />
<div>border:3px solid #44EEEE; color: #000000; background-color: #FFFFFF;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Category:Department_of_Emergency_Management&diff=300269Category:Department of Emergency Management2006-06-23T02:35:31Z<p>Gilant: </p>
<hr />
<div>'''"Here to help"'''<br />
<br />
{|<br />
|[[Image:BadgeDEM.jpg|140px]]<br />
|The Greater Malton '''[[Department of Emergency Management]]'''. We are committed to protecting the people and property within Malton through any emergency. And while this one wasn't covered in any of our training manuals or planning meetings, it sure as hell still counts!<br />
<br />
The DEM category provides an easy way to link a number of wiki pages together for easy reference. This includes not only the [[Department_of_Emergency_Management#Groups|core groups]] of the DEM itself, but our [[Department_of_Emergency_Management#Strategic_Partners|Partners]] as well. The goal of this organization is to facilitate the cooperation of any interested pro-survivor groups, so we can all do a more effective job of responding to this emergency. The DEM is '''not''' interested, in any way, in exercising political control of the City of Malton, nor in controlling any group therein. We have found that voluntary cooperation of like minded groups provides a vastly more useful template for success. Toward that end we have been working to present tools and policies for use by the citizens of Malton which we hope will be adopted and used for the benefit of all.<br />
<br />
For more information about our organization, please see our [[Department_of_Emergency_Management|wiki page]]. If your group is interested in working with us and other like minded groups, information can be found on that page. If you have a policy you would like to (or have) proposed for public adoption and would like to have it included with those the DEM works to spread the word on (such as the [[Uniform Barricading Policy|UBP]]), [http://s14.invisionfree.com/Brainstock/index.php?showforum=13 contact us] with information (and links) for the policy or idea.<br />
<br />
|}<br />
<br />
{{Subcat|Organizations}}</div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPVSB&diff=277636Template:BPVSB2006-06-04T19:29:36Z<p>Gilant: </p>
<hr />
<div>background-color: #44EEEE;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPRP&diff=277632Template:BPRP2006-06-04T19:28:09Z<p>Gilant: </p>
<hr />
<div>color: #000000; background-color:#00DD00;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPCemetery&diff=277619Template:BPCemetery2006-06-04T19:22:50Z<p>Gilant: </p>
<hr />
<div>background-color:#99CC99;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPEH&diff=277567Template:BPEH2006-06-04T19:06:41Z<p>Gilant: </p>
<hr />
<div>background-color: #FFFF00;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPMast&diff=277527Template:BPMast2006-06-04T18:51:03Z<p>Gilant: </p>
<hr />
<div>color: #000000; background-color: #CC9922;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPMonument&diff=277518Template:BPMonument2006-06-04T18:48:30Z<p>Gilant: </p>
<hr />
<div>color: #000000; background-color: #666666;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPSchool&diff=277511Template:BPSchool2006-06-04T18:47:15Z<p>Gilant: </p>
<hr />
<div>color: #000000; background-color: #AABBBB;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPStreet&diff=277465Template:BPStreet2006-06-04T18:23:52Z<p>Gilant: </p>
<hr />
<div>background-color: #888888;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPPD&diff=277422Template:BPPD2006-06-04T18:13:03Z<p>Gilant: </p>
<hr />
<div>border:2px solid #0000FF; color: #000000; background-color: #DDDDFF;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPNT&diff=277420Template:BPNT2006-06-04T18:12:40Z<p>Gilant: </p>
<hr />
<div>border:2px solid #666666; color: #FF0000; background-color: #AAAADD;<noinclude><br />
<br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPH&diff=277418Template:BPH2006-06-04T18:12:28Z<p>Gilant: </p>
<hr />
<div>color: #000000; background-color: #FF9999;<noinclude><br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPFS&diff=277417Template:BPFS2006-06-04T18:12:20Z<p>Gilant: </p>
<hr />
<div>border:2px solid #FF0000; color: #000000; background-color: #FFDDDD;<noinclude><br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:BPAutoShop&diff=277415Template:BPAutoShop2006-06-04T18:11:58Z<p>Gilant: </p>
<hr />
<div>border:2px solid #666666; color: #000000; background-color: #CCCCCC;<noinclude><br />
[[Category:Map Templates|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:TheWay(Ned)&diff=273862User talk:TheWay(Ned)2006-06-02T14:24:12Z<p>Gilant: Joining the MFD</p>
<hr />
<div>I noticed you removed a suggestion from the suggestions page. Be more careful when editing the page as to not remove other suggestions/votes/ect - [[User:Jedaz|Jedaz]] 11:52, 18 May 2006 (BST)<br />
<br />
Sorry, accident. Sort of new to the whole suggestion thing. Thanks for pointing it out. --[[User:TheWay(Ned)|TheWay(Ned)]] 11:58, 18 May 2006 (BST)<br />
<br />
>Hey, if you feel like developing the Keys and Passcards idea, go ahead, I probably won't be. At the very least, could you put it up for discussion? I'm fairly new, and I wouldn't know how. --[[User:TheWay(Ned)|TheWay(Ned)]]<br />
<br />
:Oakey -[[Talk:Suggestions#Developing_Suggestions|dokey]]. I actually learnt a few things from doing this. If you fancy finding out a bit more about editing the wiki, [http://en.wikipedia.org/wiki/Wikipedia:Tutorial here] is a good place to start. If you've any questions, you're more than welcome to ask me or anyone from [[Project Welcome]]. -[[User:Toejam|Toejam]]<br />
<br />
== Suggestions vote ==<br />
<br />
Just so you know, you need to sign your vote on the suggestions page. --[[User:BobHammero|Bob Hammero]] <sup>[[Assault on Stupid Survivors|ASS]]•[[Project UnWelcome|U!]]</sup> 10:15, 23 May 2006 (BST)<br />
<br />
Woops :) --[[User:TheWay(Ned)|TheWay(Ned)]] 10:18, 23 May 2006 (BST)<br />
<br />
== Welcome ==<br />
I am assuming you are a new member of this wiki, yes? If so, and if you have any questions, don't hesitate to ask one of us at[[Project welcome]]. -- [[User:Andrew McM|Andrew McM]] <sup> [[Project Welcome|W!]]</sup> 10:45, 23 May 2006 (BST)<br />
<br />
== Joining the MFD ==<br />
<br />
Thanks for pointing out the broken link. It's fixed now. http://z14.invisionfree.com/Brainstock/index.php?showtopic=601</div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:Impix&diff=272892User talk:Impix2006-06-02T01:34:44Z<p>Gilant: Radio Map</p>
<hr />
<div>== Justice Inc Love You! ==<br />
We would love it more than lubricant if you'd join our little gang of thugs and cool cats. I've responded to your message on our talk board, but i'll repeat it here for you, "Consider yourself a member amigo. Just pop '''Justice Inc.''' into the group section in your profile. Make sure you include the . too. I see you're a little life impaired as of me writing this. Would you like a revive? Email your location if you want and we'll try and help you out. Also, do you mind us putting your profile link on the page? And we always play bass for member's bands... always." Also my chum, if you want to edit the [[Justice Inc]] you may do and add whatever you want. We've been slowly writing silly profiles for a lot of the buildings we protect, and then linking them from the main JI page. You may feel free to contribute to that too. Lastly, but not leastly, if you would like some help gaining levels just ask. You can always attack one of us then heal us. Remember, our email address is on the main page, as are all our profiles for when you get a mobile, plus places we often hang out. Enjoy serving Justice to zeds, and don't forget to use awesome one liners if you can before you kill a zombie... it makes you that extra percent cooler. [[User:Rip purr|Rip purr]] 11:29, 3 April 2006 (BST)<br />
<br />
== Radio Map ==<br />
<br />
Wow that's just fantastic!!! Thanks, I think I will look into replacing our old hand drawn maps with that! --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 02:34, 2 June 2006 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=Template:UniformBarricadingPolicy&diff=271651Template:UniformBarricadingPolicy2006-06-01T12:08:40Z<p>Gilant: </p>
<hr />
<div>{| align="center" style="margin: 0em 2em 0em 2em; border:solid #8CA5CE 2px; width: 500px;"<br />
|rowspan=2|[[Image:ubpicon1.gif]]||style="background: #8CA5CE; text-align: center;"|'''[[:Category:UBP supporter|Uniform Barricading Policy Supporter]]'''<br />
|-<br />
|style="font-size: 90%; text-align: center;"|This User or Group supports the '''[[Uniform Barricading Policy]]''' by actively maintaining barricades according to local plan or UBP standard.<br />
|}<includeonly>[[Category:UBP supporter|{{PAGENAME}}]]</includeonly><noinclude><br />
==Usage==<br />
<br />
Simply add the following to any page where you with this to be displayed:<br />
<br />
<pre>{{UniformBarricadingPolicy}}</pre><br />
OR<br />
<pre>{{UBP}}</pre><br />
<br />
[[Category:User Templates|{{PAGENAME}}]][[Category:Department of Emergency Management|{{PAGENAME}}]]<br />
</noinclude></div>Gilanthttps://wiki.urbandead.com/index.php?title=Category:UBP_supporter&diff=263871Category:UBP supporter2006-05-26T17:26:55Z<p>Gilant: </p>
<hr />
<div>This page shows users and groups who support the [[Uniform Barricading Policy]].<br />
<br />
<br />
[[Category:Department of Emergency Management]]</div>Gilanthttps://wiki.urbandead.com/index.php?title=User:Marcus_arilus2&diff=262343User:Marcus arilus22006-05-25T20:04:03Z<p>Gilant: Pending identification</p>
<hr />
<div></div>Gilanthttps://wiki.urbandead.com/index.php?title=Category_talk:MFD_Member&diff=257016Category talk:MFD Member2006-05-22T14:57:26Z<p>Gilant: </p>
<hr />
<div>If one of your characters is a member of the [[Malton Fire Department]], you can indicate it here on the wiki by adding this category to your wiki user page. To do this, click on your user name (at the top of the page in the default wiki theme) and then click edit to make changes to that page. At the bottom of the page add:<br />
<br />
<nowiki>[[Category:MFD Member|<username>]]</nowiki><br />
<br />
Replacing the <username> part with your username. If you do add yourself to this category, make sure your user page contains the name of the member character and a link to that characters UD profile. Otherwise you will be removed from this category. If you need help, [[User_Talk:Gilant|contact me]] or anyone from [[Project Welcome]] and ask for assistance. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 15:57, 22 May 2006 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=Category_talk:MPD_Member&diff=257000Category talk:MPD Member2006-05-22T14:40:04Z<p>Gilant: </p>
<hr />
<div>If one of your characters is a member of the [[Malton Police Department]], you can indicate it here on the wiki by adding this category to your wiki user page. To do this, click on your user name (at the top of the page in the default wiki theme) and then click edit to make changes to that page. At the bottom of the page add:<br />
<br />
<nowiki>[[Category:MPD Member|<username>]]</nowiki><br />
<br />
Replacing the <username> part with your username. If you do add yourself to this category, make sure your user page contains the name of the member character and a link to that characters UD profile. Otherwise you will be removed from this category. If you need help, [[User_Talk:Gilant|contact me]] or anyone from [[Project Welcome]] and ask for assistance. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 15:40, 22 May 2006 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:Marcus_arilus2&diff=256932User talk:Marcus arilus22006-05-22T12:55:58Z<p>Gilant: </p>
<hr />
<div>==MPD Member==<br />
<br />
Hey Marcus ... who are you? You have added yourself as a member of the MPD, but I don't find this username in any of our records, and no character description on your user page explaining what character of yours is a member of the MPD. Please see my user page for examples. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 13:55, 22 May 2006 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=Category:MFD_Member&diff=227073Category:MFD Member2006-05-01T19:57:31Z<p>Gilant: </p>
<hr />
<div>List users who have characters which are members of the [[Malton Fire Department]]<br />
<br />
[[Category:Department of Emergency Management]]</div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:Gilant/MPD_Curriculum&diff=226727User talk:Gilant/MPD Curriculum2006-05-01T16:20:57Z<p>Gilant: </p>
<hr />
<div>==Skills==<br />
<br />
I think construction should be a recommended or officer skill not necisarilly a required one for graduation from basic training. Barricading is one of the MFD's key jobs. The MPDs should be clearing zeds out of the building so they can do theirs. Until we have more MPD than MFD I suspect there will be plenty of need for zombie clearing. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 17:20, 1 May 2006 (BST)<br />
<br />
Should tagging be a required officer skill? Probably not for Sargeant. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 17:20, 1 May 2006 (BST)<br />
<br />
==Mission Statement==<br />
<br />
I think the primary mission of the MPD is to clear buildings and protect other DEM branches so they can barricade, heal, revive, etc, and secondarily run tactical missions. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 17:20, 1 May 2006 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=User:Darby_O%27Banon&diff=220469User:Darby O'Banon2006-04-27T20:00:37Z<p>Gilant: </p>
<hr />
<div>Founder of the [[Malton Fire Department]]! He is greatly missed. --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 21:00, 27 April 2006 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=Template_talk:Reviver&diff=220440Template talk:Reviver2006-04-27T19:39:29Z<p>Gilant: can't spell, didn't sign</p>
<hr />
<div>Instead of having both links go to the random revive policy, how about having one go to the [[Revivification Request]]s page? --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 20:39, 27 April 2006 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:Sunnyside&diff=220181User talk:Sunnyside2006-04-27T16:31:04Z<p>Gilant: Revivification Requests</p>
<hr />
<div><br />
<br />
==Groans==<br />
Someone named Sunnyside stopped by my building, just now, to tell me to evacuate to Caiger Mall, thus preventing zombies near me from groaning and attracting more locals. The thing is, I'm pretty sure zombies can't groan unless they're right next to you. That is, if I am in the building and they are outside, they cannot groan at me. I'd love to spread the word as only a Man of the News can, but I've got to get the story straight! I'm pretty sure this need to evacuate is just a rumor. If you're a different Sunnyside, sorry about the mix up. Either way, stay Classy. --[[User:Ron Burgundy|Ron Burgundy]] 03:14, 26 February 2006 (GMT)<br />
:I got your message and moved it to the discussion section of the user page. Thanks for the heads up regarding the zombie get-someone-to-groan-at policy! I had no idea. How did you come across this information, by the way? I'll post it in The News on the [[Channel 4 News Team]] wiki, where I outlined my uneasiness about the rest of the problem. Now you Stay Classy- and don't worry, I'll tell everyone else the same. --[[User:Ron Burgundy|Ron Burgundy]] 16:52, 27 February 2006 (GMT)<br />
::Got it! It's on The News. Thanks for the heads up. :D --[[User:Ron Burgundy|Ron Burgundy]] 00:51, 28 February 2006 (GMT)<br />
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== Unhelpful Graffiti ==<br />
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I agree that this kind of graffiti is unhelpful to the general survivor cause. I have notified our members so hopefully it wont occur again. If it does please inform me. Thanks. [[User:Kripcat|Kripcat]] 06:22, 1 March 2006 (GMT)<br />
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== Revivification Requests ==<br />
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Made some updates to the tool you might be interested in. :) --[[User:Gilant|Gilant]] <sup>[[User_talk:Gilant|talk]]|[[DEM]]</sup> 17:31, 27 April 2006 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:Officer_plaz&diff=199476User talk:Officer plaz2006-04-14T14:01:50Z<p>Gilant: PK Report</p>
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<div>I got one guy in UD my main guy<br />
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Officer plaz Cheif Inspecter of the great MPD SW-3<br />
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== PK Report ==<br />
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Plaz, you need to check in with us on the forum ASAP! --[[User:Gilant|Gilant]] 15:01, 14 April 2006 (BST)</div>Gilanthttps://wiki.urbandead.com/index.php?title=Template_talk:Revivification_Requests&diff=186240Template talk:Revivification Requests2006-04-03T18:53:24Z<p>Gilant: </p>
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<div>Image being developed.</div>Gilanthttps://wiki.urbandead.com/index.php?title=Template_talk:PK_Reporting&diff=186234Template talk:PK Reporting2006-04-03T18:50:47Z<p>Gilant: </p>
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<div>Image being developed.</div>Gilanthttps://wiki.urbandead.com/index.php?title=Revivification_Requests&diff=178142Revivification Requests2006-03-26T20:29:31Z<p>Gilant: </p>
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<div>#redirect [[Revivification Request]]</div>Gilanthttps://wiki.urbandead.com/index.php?title=Category_talk:Department_of_Emergency_Management&diff=157217Category talk:Department of Emergency Management2006-03-02T00:36:42Z<p>Gilant: </p>
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<div>Well, I'd advoided making the DEM a category to this point, but I suppose we are as much of one as any of the other organizations, and more so than some, so I'll back this if it is generally felt this is an appropriate move. I definitely don't think we should have two separate, mostly identical pages for the DEM though. Either this page should just be a very slim wrapper just about the organization, pointing to the original DEM page as the primary source for details, or the original page should be resynced to this one and turned into a redirect to here. Thanks! --[[User:Gilant|Gilant]] 00:30, 2 March 2006 (GMT)</div>Gilanthttps://wiki.urbandead.com/index.php?title=User_talk:Sihoaba&diff=142771User talk:Sihoaba2006-02-15T14:25:02Z<p>Gilant: </p>
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<div>==DEM==<br />
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Started a [http://s14.invisionfree.com/Brainstock/index.php?showtopic=903 thread] for discussing the possibility of the DHPD joining the DEM. PM (Alex DeWitt) me when/if you register. TTFN --[[User:Gilant|Gilant]] 14:24, 15 Feb 2006 (GMT)</div>Gilant