Alphege General Hospital (East Boundwood)

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Alphege General Hospital (East Boundwood)
No information about this hospital

--Lithedarkangel 19:26, 5 August 2008 (BST)


Alphege General Hospital

East Boundwood [45,5]

Chitty Walk the Pegrum Monument a warehouse
Colsworthy Street Alphege General Hospital the Havill Motel
the Digby Building the Southworth Arms the Mays Monument

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • At the moment the Hospital is one of the few buildings in which Portable Generators have a use other than powering the lights, and increasing search probability. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."


Contents

[edit] Description

Alphege General Hospital is located in the central part of East Boundwood and is found at the coordinates [45,5]. Notable locations surrounding this place include a NecroTech installation inside the Sheppard Building (48,7) , Challenger Crescent Police Department (43,4) , also its proximity with the Bale Mall and two revive points namely a cemetery (43,6) and Ambrose Lane (47,8) It is one of five hospitals in the suburb the other being:

Image:redcrosssmall.jpg Malton Hospitals Group
This hospital is currently not registered with MHG. If you want to run it, go ahead, but please register.


[edit] History

None have been known.

[edit] Barricade Policy

This building is an entry point and should be kept VSB+2 at all times. This means Very Strongly Barricaded not Heavily Barricaded or higher levels. Exceptions to this may be the attack of an organized group of zombies in which case the building will be Very Heavily to Extremely Heavily Barricaded. Refrain to change the barricades unless imminent attack of hordes. As well, you may change the Hospital status using the designated template in the top of this page.

[edit] Tagging

Tagging this building yields no XP.


Needs Generator
This building requires a generator for maximum usefulness.





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