Arfcom/Operations Plan 07-02

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[edit] ARFCOM Operations Plan 07-02

[edit] Goal

To clear The Montacute Building of zombies, and restore building to working order.

[edit] Mission Profile

Time Co-ordinated assault upon The Montacute Building. Restore the building to working order.

[edit] Mission Timeline

[edit] Tuesday November 27, 2007:

  • Assault Preparation

[edit] Wednesday November 28, 2007:

  • Assault Preparation

[edit] Thursday November 29, 2007:

  • Assault preparation.

[edit] Friday November 30, 2007:

  • Last minute preparation.
  • Proceed to Shadwick Walk Police Department by no later than 1530 EST on 11/30/2007 (Entry Point is St. Abraham's Church.
    • This allows full regeneration of AP.
    • Once members arrive, they are encouraged to save any remaining AP for the fight.

[edit] Saturday December 01, 2007:

[edit] Objectives

[edit] Objective One:

Remove Zombie presence from The Montacute Building

Kill all zeds inside the site.
  • Ensures that site can be rebuilt.
  • Ensures site can be rebarricaded.
Kill all zeds outside the site.
  • Allows for temparary security to show which zeds are active.

[edit] Objective Two:

Rebuild Ruin and Barricade to VSB++.

Rebuild Ruin.
  • Can only be accomplished once the zeds have been cleared from the site.
  • This will require one survivor with construction to have a toolbox in their inventory. This survivor will rebuild the building once the zeds have been cleared. Rebuilding a ruin costs 1AP.
Barricade to VSB++
Ensures members without the Free Running Skill can enter.
  • Can only be accomplished once the site has been rebuilt.
  • Can be accomplished by any survivor with construction.
Recommended to be accomplished by the same survivor who rebuilt the site.

[edit] Objective Three:

Restore Site to Working Order.

Install Portable Generator.
  • This will require one survivor to have a Portable Generator in their inventory.
Refuel Generator.
  • This will require one survivor to have a Fuel Can in their inventory.
  • Can only be accomplished once the Generator has been installed.
Install Radio Transmitter (Optional)
  • This will require one survivor to have a Radio Transmitter in their inventory.
  • Can only be installed once the generator has been installed.

[edit] Objective Four:

Remove Zed presence form surrounding area.

Kill zeds in area immediate to target.
  • Preliminary Intel suggests St. Pius's Church may be a threat directly after the assault of Montacute. It's a marked RP, but may not have been used as one for quite some time.

[edit] Intelligence

Operations Plan 07-02 Map

[edit] Preparation Suggestions

  • Every member participating should carry 1 FAK in their inventory. This will ensure if they are infected, the infection will do minimal damage.
  • All weapons should be topped off before the assault begins, to ensure no space is wasted in their inventory.
  • NT Skilled members should carry 2 reviv syringes to revive other members who have fallen during the assault.
  • Medics should carry 5 FAKS to heal any members injured during the assault, or thereafter.

[edit] Assault Rally Point Intel

Shadwick Walk Police Department was reported to be at VSB on 11/24/2007. Entry Point of The Jago Building should be used in the event of Shadwick Walk Police Department being higher than VSB++.

[edit] Ingress Intel

Target is 4 moves NE from Assault Rally Point.

  • Tolly Grove Railway Station is reportedly ruined. So be advised you can not Free Run through it. One you arrive you will drop to street level.

[edit] Target Intel

Building ruined with 6 Zeds outside, and unknown number inside on 11/24/2007.

[edit] Pre-Assault Intel

Sunday November 25, 2007:
Outside Inside
Scouted target.--SSgtLess 18:00, 25 November 2007 (UTC)
Monday November 26, 2007:
Outside Inside
Scouted target.--Darkstar117 16:21, 26 November 2007 (UTC)
Friday November 30, 2007:
Outside Inside
Scouted Target. St. Abe's Church is now at HB, so use The Jago Building as the Entry Point to Shadwick PD.--Darkstar117 16:58, 30 November 2007 (UTC)

[edit] General Information

Assault Target:
The Montacute Building in Paynterton (94,32)
Building is Ruined.
Nearest Police Dept.:
Shadwick Walk Police Department in Paynterton (90,36)
Building is Very Strongly Barricaded
Located: 4 SOUTH, 4 WEST of Target.
Nearest Hospital:
St. Isidore's Hospital in Paynterton (91,32)
Building has unknown barricade status.
Located: 2 WEST, 1 NORTH of Target.
Nearest NecroTech Building:
The Montacute Building in Paynterton (94,32)
Building is Ruined.
Located: Target
Nearest Revive Point:
St. Pius Church in Paynterton (95,32)
Located: 1 EAST
Nearest Mall:
Giddings Mall - Pitneybank
Mall is Extreamly Heavily Barricaded (Entry Point Info)
Located: 9 SOUTH, 9 WEST

[edit] After Action Report

[edit] Assault Day December 01, 2007

The Montecute building was assaulted at 1600 EST on December 01, 2007. Upon arrival of assault team, 2 zeds occuping the structure were eliminated by FZJ80 and Darkstar117. Structure was rebuilt from a ruin, and barricaded by SkullFarmer. The building was secured to HB, and in survivor hands at 1615 EST. A generator was installed by bob hyden and fueled by Darkstar117, bringing the structure back to operational status. At 2130 EST the structure was at EHB, and occupied by 3 Arfcom members. "Liberated by ARFCOM. BRD is contagious" was seen written on the wall.

[edit] Assault Day + 5 December 05, 2007

The Montacute Building once again lies in the hands of the undead. As of this date the operation has been halted. The following lessons were learned:

  • The initial assault was successful, but due to the lack of ammunition, all members involved quickly ran out, and had to leave to resupply. This would conclude that a strike upon a Tactical Resource Point such as a PD or Mall would be successful given that ammunition could be found there.
  • Not enough members kept a presence inside the target building. Given that a building can only be safely held if someone is inside, Montacute was not occupied to a level that could maintain the barricade levels.
  • A higher level of coordination between members is needed. The initial assault was completed by 3-4 members. This was sufficiant for this operation (there were only 2 zeds occupying at time of assault), but would not be so for a more defended position.
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