Arfcom/Operations Plan 07-02
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[edit] ARFCOM Operations Plan 07-02
[edit] Goal
To clear The Montacute Building of zombies, and restore building to working order.
[edit] Mission Profile
Time Co-ordinated assault upon The Montacute Building. Restore the building to working order.
[edit] Mission Timeline
[edit] Tuesday November 27, 2007:
- Assault Preparation
[edit] Wednesday November 28, 2007:
- Assault Preparation
[edit] Thursday November 29, 2007:
- Assault preparation.
[edit] Friday November 30, 2007:
- Last minute preparation.
- Proceed to Shadwick Walk Police Department by no later than 1530 EST on 11/30/2007 (Entry Point is St. Abraham's Church.
- This allows full regeneration of AP.
- Once members arrive, they are encouraged to save any remaining AP for the fight.
[edit] Saturday December 01, 2007:
- Assault wave leaves Shadwick Walk Police Department at 1600 EST.
[edit] Objectives
[edit] Objective One:
Remove Zombie presence from The Montacute Building
- Kill all zeds inside the site.
- Ensures that site can be rebuilt.
- Ensures site can be rebarricaded.
- Kill all zeds outside the site.
- Allows for temparary security to show which zeds are active.
[edit] Objective Two:
Rebuild Ruin and Barricade to VSB++.
- Rebuild Ruin.
- Can only be accomplished once the zeds have been cleared from the site.
- This will require one survivor with construction to have a toolbox in their inventory. This survivor will rebuild the building once the zeds have been cleared. Rebuilding a ruin costs 1AP.
- Barricade to VSB++
- Ensures members without the Free Running Skill can enter.
- Can only be accomplished once the site has been rebuilt.
- Can be accomplished by any survivor with construction.
- Recommended to be accomplished by the same survivor who rebuilt the site.
- Ensures members without the Free Running Skill can enter.
[edit] Objective Three:
Restore Site to Working Order.
- Install Portable Generator.
- This will require one survivor to have a Portable Generator in their inventory.
- Refuel Generator.
- This will require one survivor to have a Fuel Can in their inventory.
- Can only be accomplished once the Generator has been installed.
- Install Radio Transmitter (Optional)
- This will require one survivor to have a Radio Transmitter in their inventory.
- Can only be installed once the generator has been installed.
[edit] Objective Four:
Remove Zed presence form surrounding area.
- Kill zeds in area immediate to target.
- Preliminary Intel suggests St. Pius's Church may be a threat directly after the assault of Montacute. It's a marked RP, but may not have been used as one for quite some time.
[edit] Intelligence
[edit] Preparation Suggestions
- Every member participating should carry 1 FAK in their inventory. This will ensure if they are infected, the infection will do minimal damage.
- All weapons should be topped off before the assault begins, to ensure no space is wasted in their inventory.
- NT Skilled members should carry 2 reviv syringes to revive other members who have fallen during the assault.
- Medics should carry 5 FAKS to heal any members injured during the assault, or thereafter.
[edit] Assault Rally Point Intel
Shadwick Walk Police Department was reported to be at VSB on 11/24/2007. Entry Point of The Jago Building should be used in the event of Shadwick Walk Police Department being higher than VSB++.
[edit] Ingress Intel
Target is 4 moves NE from Assault Rally Point.
- Tolly Grove Railway Station is reportedly ruined. So be advised you can not Free Run through it. One you arrive you will drop to street level.
[edit] Target Intel
Building ruined with 6 Zeds outside, and unknown number inside on 11/24/2007.
[edit] Pre-Assault Intel
- Sunday November 25, 2007:
- Scouted target.--SSgtLess 18:00, 25 November 2007 (UTC)
- Monday November 26, 2007:
- Scouted target.--Darkstar117 16:21, 26 November 2007 (UTC)
- Friday November 30, 2007:
- Scouted Target. St. Abe's Church is now at HB, so use The Jago Building as the Entry Point to Shadwick PD.--Darkstar117 16:58, 30 November 2007 (UTC)
[edit] General Information
- Assault Target:
- The Montacute Building in Paynterton (94,32)
- Building is Ruined.
- The Montacute Building in Paynterton (94,32)
- Nearest Police Dept.:
- Shadwick Walk Police Department in Paynterton (90,36)
- Building is Very Strongly Barricaded
- Located: 4 SOUTH, 4 WEST of Target.
- Shadwick Walk Police Department in Paynterton (90,36)
- Nearest Hospital:
- St. Isidore's Hospital in Paynterton (91,32)
- Building has unknown barricade status.
- Located: 2 WEST, 1 NORTH of Target.
- St. Isidore's Hospital in Paynterton (91,32)
- Nearest NecroTech Building:
- The Montacute Building in Paynterton (94,32)
- Building is Ruined.
- Located: Target
- The Montacute Building in Paynterton (94,32)
- Nearest Revive Point:
- St. Pius Church in Paynterton (95,32)
- Located: 1 EAST
- St. Pius Church in Paynterton (95,32)
- Nearest Mall:
- Giddings Mall - Pitneybank
- Mall is Extreamly Heavily Barricaded (Entry Point Info)
- Located: 9 SOUTH, 9 WEST
- Mall is Extreamly Heavily Barricaded (Entry Point Info)
- Giddings Mall - Pitneybank
[edit] After Action Report
[edit] Assault Day December 01, 2007
The Montecute building was assaulted at 1600 EST on December 01, 2007. Upon arrival of assault team, 2 zeds occuping the structure were eliminated by FZJ80 and Darkstar117. Structure was rebuilt from a ruin, and barricaded by SkullFarmer. The building was secured to HB, and in survivor hands at 1615 EST. A generator was installed by bob hyden and fueled by Darkstar117, bringing the structure back to operational status. At 2130 EST the structure was at EHB, and occupied by 3 Arfcom members. "Liberated by ARFCOM. BRD is contagious" was seen written on the wall.
[edit] Assault Day + 5 December 05, 2007
The Montacute Building once again lies in the hands of the undead. As of this date the operation has been halted. The following lessons were learned:
- The initial assault was successful, but due to the lack of ammunition, all members involved quickly ran out, and had to leave to resupply. This would conclude that a strike upon a Tactical Resource Point such as a PD or Mall would be successful given that ammunition could be found there.
- Not enough members kept a presence inside the target building. Given that a building can only be safely held if someone is inside, Montacute was not occupied to a level that could maintain the barricade levels.
- A higher level of coordination between members is needed. The initial assault was completed by 3-4 members. This was sufficiant for this operation (there were only 2 zeds occupying at time of assault), but would not be so for a more defended position.
