Category:Items

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Different classes start with different items. More items are found by searching.

Items use up a percentage of a character's encumbrance. Searching with a full inventory yields a "can't carry any more" message; no AP is lost if this occurs. An exception to this is a supply crate; all items found in a supply crate are added to the finder's inventory, ignoring inventory limits.

Dropping items from your inventory does not use any AP; it does, however, count against an IP's Hit Limit. It also requires that you have at least one AP to keep the "Drop [item]" menu available.

Choose the category that relates to the sort of items you want to know about.

[edit] All Items Available in Malton

Assorted/Misc Items:

Beer, Book, Crucifix, Newspaper, Poetry Book, Spray Can, Stale Candy, Wine, Wirecutters

Melee Weapons:

Crowbar, Baseball Bat, Length of Pipe, Knife, Fire Axe, Cricket Bat, Fencing Foil, Golf Club, Hockey Stick, Pool Cue, Ski Pole, Tennis Racket

Firearms:

Pistol, Shotgun, Flare Gun, Ammunition

Useful Items:

Binoculars, DNA Extractor, First Aid Kit, Flak Jacket, Flare Gun, Fuel Can, GPS Unit, Mobile Phone, NecroTech Revivification Syringe, Portable Generator, Radio, Radio Transmitter, Toolbox

Decorative Items:

Glass Piece, Painting, Sculpture, Skeleton, Statue, Stuffed Animal, Tapestry, Christmas Lights, Dead Fir Tree, Plastic Christmas Tree

[edit] Items in Monroeville

There is difference between item sets in Malton and in Monroeville:


Game Information

GameplayCharacter ClassesSkillsItemsLocations
SuburbsRevive PointMobile Phone Mast Radio Frequencies
Building TypesFrequently Asked QuestionsKnown Bugs


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