Club Peerless

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Mall-ruined-small.jpg

Club Peerless
In ruins with level 2-5 decay
Danger Updater MDUDC 18:04, 3 February 2019 (UTC)
Club Peerless

Spicer Hills [23, 94]

Rudd Place the Pippard Building a factory
Cui Towers Club Peerless Slocombe Plaza School
Stockman Walk Police Department the Gyllet Building the Piggott Building

Basic Info:

  • Clubs are Dark buildings.
  • The usual internal description of a Club reads as follows:
    "…in the near-darkness of the main dancefloor."
  • When powered by a portable generator, the internal description changes to the following:
    "Coloured spotlights highlight an empty stage, and distorted music echoes over the speakers."
  • Clubs can be barricaded normally.

Club Peerless

CS's view of Club Peerless.

Description

137.5px


Club Peerless Inside 2.JPG

First Story-
There is a large dance floor, surrounded by numerous alcoves with two-person tables, and is illuminated by numerous spotlights.
Attached to them is a disco ball and a group of large metallic objects
looking much like blades on a large palm tree.
There is a large pentagonal bar that surrounded by stools, easily sitting 20 patrons.
Fine pre-outbreak liquors remain untouched behind the counter.
On the wall behind the bar, you see a plaque with an inscription on it.
In the on one side of the club you see a spiral staircase lead to the second story.

Second Story-
It is open in the middle, with the second story only consisting of more alcoves with tables and a railing.
You see room for about 30 more people, and a large sign hung up at the far end of the club reading:
"Plan your next post-zombie bashing party here!
Open every day, we gladly accept all living patrons."

History

Opened in January 2000, it was described as the place to be. So much so that it's name was changed from 'Club Angels' to 'Club Peerless' within the first year. It was a place for the highbrow individuals from the neighboring business centre to unwind from a hard day's work and let loose. With the large amount of business executives flowing in an out, the club began to grow. Soon no expense was spared to attract clientele, boasting the best drinks dancing, and DJing for miles, Club Peerless was without equal. It continued to grow, eventually buying out neighbouring properties, hitting its peak in late 2004, where through expansion and renovations, had become the size of nearly a city block. However, with local business in decline and stagnating, many of the neighboring office complexes became vacant suites. With the loss of the business block,the Club quickly declined in popularity. It was still active, but only just. Kept alive mainly by blue-collar patrons, the club was on its last legs. Scheduled to close July 15th, it looked doomed. However, with the outbreak on July 3rd, all was forgotten, as the city had contracted a very bad case of zombies. With many people just trying to find a safe place, the club was packed once again. As the horde would move out of the suburb, partying began anew, pausing only to let people grab their shotguns to repel any feral zombies that roamed too close to the club's one entrance.

Barricade Policy

Nobody wants to be excluded from the party...so please keep barricades to a maximum of VS++, but for everyone's safety don't let them fall below VS.

Current Status

November 1, 2009: You are inside Club Peerless. Coloured spotlights highlight an empty stage, and distorted music echoes over the speakers. The building has been extremely heavily barricaded. A portable generator has been set up here. It is running. Somebody has spraypainted Blackwatch Club-a-Go Go North onto a wall.--Hyperion Borodat 06:52, 1 November 2009 (UTC)

13 May 2009

Safe and Powered. Now Common Survival's Official Club, with Percival Lions as the head bartender.
Common Survivals Club Peerless page can be found here or at tinyurl.com/cspeer.
Stop by for a drink!

--Luke Leimer 22:31, 17 May 2009 (BST)


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