Crowbank Restoration Program

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From the period of late 2012 to early 2013, the Panzergruppe was operating in the Crowbank and Vinetown area, assisting both sides of the JRC and TSI war. At the time, our operating home base was Crowbank, but to be more specific, our operating forward HQ while we worked in Crowbank was The Mydleham Building. The PGG created a specialized barricade plan for the suburb of Crowbank, for more information, read on below.

Crowbank Restoration Program: FLUCK V. JRC + ZOMBIES

This plan to create a new barricade policy specifically for the suburb of Crowbank begins upon the agreement and signature of the following parties:

1) The Spanish Inquisition

2) Jerden Rules Crowbank

3) Panzergruppe Arnheim

4) Murder Death Kill

All issues must be raised on the PGG Restoration Program discussion page. If you are the leader of one of the above groups, your signature is the same thing as your approval of the new plan. The plan will not work until all four signatures are collected. If you feel the plan directly affects your group activity and you are unmentioned above, you are free to add your group to the list as long as productive discourse is provided in the discussions page.

Putting Crowbank on the map: Improving the barricade plan

PGG, in an effort to assist the FLUCK movement, is setting up a new kind of barricade plan. In order to create a barricade plan that is friendly to survivors and zombies of all level. The objective is to soften the edges of the suburb of Crowbank, while keeping the inside of the city completely barricaded with the exception of the complete center. This provides for easy access and simple routes. The barricades have not been the only thing that have been changed. Revive points are now accessible on all corners of the city for everybodys convenience. This barricade plan is simple, and the amount of productive resource buildings in EHB is nearly equal to the amount of resource buildings in VSB level, so Crowbank is guaranteed to be friendly to both free runners and new players with this plan.


What has changed from first to second revision:

1) Rillie Cinema, Club Head, Club Ravenhill changed from VSB to EHB.

2) Peter General Hospital, Clinch Way Police Department, and The Mydleham Building changed from EHB to VSB for the purpose of entry point at spawning hotspots.

3) Club Ainslie changed from EHB to VSB, making it the only darkened VSB building.

3) Another suggestion: Make all resource buildings VSB, while all non-resource buildings EHB, with the exception of all dark resource buildings.

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60 wasteland
Lindsey Square
the Blocksidge Building
the Burfield Motel
the Curtice Building
Scallon Lane
the Leggetter Motel
a carpark
Dinwoodie Auto Repair
Peter General Hospital
61 the Grinham Building
a factory
Whitesides Bank
Willington Plaza
Hepplethwaite Place School
Dane Street Police Department
Pullinger Auto Repair
Morrell Bank
Court Street
Rillie Cinema
62 Club Head
Willshire Boulevard
St. Gregory's Hospital
the Nott Museum
St. Lorenzo's Church
Stickling Park
Burt Square Police Department
the Elsbury Arms
the Rishton Building
Birkbeck Alley
63 St. Emelia's Church
Harewood Park
Gear Alley
Wootton Square
Club Dowdall
Nickols Drive
the Mydleham Building
Plummer Avenue
Bruton Lane
Vautier Place School
64 Gajewski Boulevard Railway Station
Beer Place School
Kening Walk
Blight Park (Crowbank)
Templar Place
Whitehorn Grove
Exon Alley Railway Station
Brely Avenue
Billings Way
the Beville Hotel
65 Wine Street
the Lathom Building
the Lawley Motel
the Spragge Building
Gerrish Square Fire Station
Pearse Grove
Kerby Street
Commins Bank
the Toop Motel
Billett Way
66 St. Eugene's Church
Style Towers
St. Piran's Church
Reay Park
Club Ainslie
Lavour Row
Shore Grove
Clinch Way Police Department
Farbrother Cinema
the Meade Museum
67 Club Ravenhill
Frauley Row
Hely Avenue
a cemetery
Manaton Way
Pennecard Park
the Mahon Building
Brogan Boulevard School
Huttenbach Drive
68 Curdel Street
Floyde Walk
MacLaverty Road
Gayler Library
St. Birinus's Church
Blockwood Auto Repair
the Doubting Building
Rankin Grove
a carpark
Brickenden Park
69 the Horwill Hotel
Peryer Auto Repair
Chambers Alley
Anstee Towers
Waish Plaza
Hitchfield Alley
a carpark
a junkyard
the Crape Building
Spinney Alley Fire Station
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Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points