Dakerstown/News Archive

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All news older than one month should be moved from the Dakerstown page to here.
2006 - 2009 archived news

2015

April

April 4th

25.96 MHz: "... flying over Dakerstown, it's looking empty ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... some survivor activity in the Pask Building ..." -- jerran123 07:46, 4 April 2015 (CST)

2014

August

August 24th

25.96 MHz: "... minimal activity in Dakerstown ... several buildings with power ... infrastructure looks intact ..." -- Jen T | SFHNAS | PK 17:46, 24 August 2014 (UTC)

August 23rd

On-ground scout: 14 inhabited; 2 ruined; 40 intact & empty; 1 unscouted. The few zombies in the suburb have fled the streets and sought refuge in dark buildings. Infrastructure-intact ghost town. -- Jen T | SFHNAS | PK 03:36, 23 August 2014 (UTC)

August 16th

25.96"... streets are looking clear in Dakerstown ... several buildings with power ... only a few buildings damaged ..." -- Jen T | SFHNAS | PK 13:54, 20 August 2014 (UTC)

2013

October

23rd October

  • The Great Suburb Group Massacre 2013 is in full swing! If your group is listed in this suburb's infobox, you should have received a message detailing how to confirm your activity. Please see this page for more information.

2012

April

April 20th

Ever since the NT building fell into ruin the number of zombies has been increasing. The center of the suburb is safest for now, many zombies are wandering around. Zakarus

February

February 29th

Lot's of PKer's in the suburb and lots of combat revives happening. The NT building has fallen... Zakarus

February 14th

A nice slow V-day in Dakerstown. Almost all of the buildings are powered. Zombies have not been in the revive point for days. Much of the graffiti tells where entry points are or where to find a revive point. Zakarus

January

January 16th

Dakerstown is up and running again. Many buildings are powered and at appropriate barricade levels.--User:Zakarus

2011

December

December 9th

with zero screen shots or proof.-- HEY! HANDS OFF MAH BOOBS!   bitch   COBRA!   אמת 07:18, 23 December 2011 (bst)


November

November 29th

...3 ruined TRPs & the Pask Building is unsafe atm ...i counted about 5-8 survivors, maybe 7-10 ...some buildings are 'caded & powered ...don't know how long they'll be "safe" though ...will upload a scentoral scan later if i die TheSonOfSin 17:27, 29 November 2011 (UTC)

November 27th

25.96 MHz: "... flying over Dakerstown, it's looking empty ... a lot of buildings with lights on ... infrastructure looks intact ... the Pask Building has lights on ..." (1 hour and 1 minute ago) Son of Sin 04:22, 27 November 2011 (UTC)

September

September 17th

Most buildings fully comliant with the barricade plan. Still some zombies around the suburb but all resource buildings safe. Most are powered. Hostpitals, Police Stations, the Necrotech facility, and the phone mast are all in survivor hands. Cell phone communications are restored. Not many survivors, but sufficient numbers to counter the current threats. Alcalon 03:39, 17 September 2011 (BST)

September 8th

Attack on all fronts of the suburb. All resource building under attack or taken. Pask building destroyed. About 50 zoms out on the streets, about equal numbers inside buildings. Recomend retreat to other suburbs for regroup and revives. Alcalon 19:27, 8 September 2011 (BST)

July

July 27th

Most of Dakers is back on it's feet. A bit of overcading maybe but otherwise everything is okay :)

June

June 22th

Dakerstown went down the drain again, for the living at least. All of the south ruined, the north most likely as well. Very many zombies, very few survivors. Smyg 21:49, 22 June 2011 (BST)

June 16th

The suburb is rebuilding. Much fewer zombies, mainly in the south. North entirely reclaimed. Smyg 18:07, 16 June 2011 (BST)

May

May 15th

ZALPsmall.png SCENT SCAN

Harman Conservationists reported in from 5,5. The scentoral evidence revealed few zombies within olfactory range of the location. The largest zombie groups are 2S1E of the scanning site in a designated revive point.
For more information, please see The full migratory map
Field agent:--Albert Schwan Albert Schwan  21:29, 15 May 2011 (BST)



March

March 29th

There's been a sudden and coordinated surge in zombie attacks. Survivor defenses have crumpled in a matter of hours. Zombies have broken into and occupied multiple buildings simultaneously. Only the northeast of the suburb remains intact, and it won't last long. Human inhabitants' chances of making it through this are slim. --Jenkem 21:46, 29 March 2011 (BST)

March 27th

Most of the suburb is safe, with some exceptions. North-east having some minor breakins every now and then, nothing serious. The vicinity of the Pask Building is under attack by ferals, with the NT itself under zombie control. South-west would have been perfectly safe, with all resource buildings barricaded and fueled, if not for several Neo-Nazi zergs attacking the Swearse Lane Police Department. Smyg 17:16, 27 March 2011 (BST)

March 16th

There has been an uptick in zombie activity in western and southern Dakerstown. Resource buildings are experiencing occasional break-ins, and St. Bartholomew's Hospital is ruined. Northern and northeastern Dakerstown remain safe for human habitation. Watch out for overbarricading in the safe areas. --Jenkem 05:34, 17 March 2011 (UTC)

March 6th

The north and north-west now confirmed as safe. Mobile phone mast now powered, and pretty much the entire south-western corner is as well. The Swearse Lane Police Department fell for a brief and unguarded moment, but was quickly retaken. Unsure about the Pask Building, but the rest of the suburb is definitely safe, with only a few ferals here and there. Smyg 12:55, 6 March 2011 (UTC)

March 4th

Since March 1st, I've scouted most of the suburb. Only the north-western corner remains to be checked. The centre and south-western quarter is entirely intact, held by a small but growing survivor population, with most of the buildings having gennies installed and fueled. No barricade levels observed below VHB. The suburb's only revive point is empty. The only case of zombie activity I have observed is in and around the Pask Building, where both sides are continuously losing control.

Suburb status has been updated from the old very dangerous to safe. Smyg 19:42, 4 March 2011 (UTC)

February

February 7th

The great suburb group massacre has been completed for this suburb. As such, The Black Flag, Communist Party of Malton, FUACK, Imperial War Machine, M.E.M.S., Urban Guerillas, Urban Knight's and Extinction have been removed from the suburb listing.--Yonnua Koponen Talk ! Contribs 20:21, 7 February 2011 (UTC)

January

January 23rd

The Great Suburb Group Massacre has commenced. Check your group's talk page to confirm in which suburbs you are active.--Yonnua Koponen Talk ! Contribs 15:01, 23 January 2011 (UTC)

January 2nd

Still a ghost town for the most part. There's a building here and there that's barricaded, but most are ruined with a zombie in most of the buildings. A new survivor group named the Urban Knight's is establishing their base of operations here--Zakarus 04:10, 2 January 2011 (UTC)

2010

November

November 8th

Suburb is mostly ruined. Both hospitals down. PD status unknown. Pask Building under attack, unlikely to hold for long. Many zombies inside buildings. --Fenian 05:15, 9 November 2010 (UTC)

November 7th

Dakerstown is indeed exceptionally dangerous. Every building is smashed, although not all the ruins have zombies inside. Survivors are advised to stay away from the suburb for the time being. -- Jenkem 17:39, 7 November 2010 (UTC)

November 6th

25.96 MHz: "... leaving Dakerstown, counted over a hundred outside ... a few big groups, but they're spread out ... no lights on down there ... it's a wasteland down there ... looks like the Pask Building has fallen ..." --Peterone 13:16, 6 November 2010 (UTC)

October

October 27th

25.96 MHz: "... leaving Dakerstown, counted a couple of dozen outside ... they're just wandering around ... lights are on across the suburb ... infrastructure looks intact too ... some survivor activity in the Pask Building ..." --Immortal 17:54, 28 October 2010 (BST)

August

August 21st

25.96 MHz: "... maybe fifty in Dakerstown ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... some minor structural damage ..." -- Kittithaj 06:52, 22 August 2010 (BST)

August 19th

25.96 MHz: "... leaving Dakerstown, counted about forty outside ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ... looks like the Pask Building has fallen ..." -- Kittithaj 20:05, 19 August 2010 (BST)

August 1st

25.96 MHz: "... leaving Dakerstown, counted thirty or so outside ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ... the Pask Building has power ..." -- Kittithaj 07:34, 1 August 2010 (BST)

June

June 8th

25.96 MHz: "... leaving Dakerstown, counted about sixty outside ... mostly just small groups ... several buildings with power ... serious collateral damage ... the Pask Building has power ..." -- Kittithaj 22:40, 8 June 2010 (BST)

June 4th

25.96 MHz: "... leaving Dakerstown, counted about forty outside ... a few big groups, but they're spread out ... several buildings with power ... only a few buildings damaged ..." --Ryan Rocksmith 15:32, 4 June 2010 (BST)

May

May 31st

25.96 MHz: "... leaving Dakerstown, counted about sixty outside ... mostly just small groups ... several buildings with power ... serious collateral damage ... looks like the Pask Building has fallen ..." -- Kittithaj 12:31, 31 May 2010 (BST)

May 23rd

25.96 MHz: "... leaving Dakerstown, counted maybe fifty outside ... a few big groups, but they're spread out ... a lot of buildings with lights on ... serious collateral damage ... the Pask Building is looking wrecked ..." --Ryan Rocksmith 20:23, 23 May 2010 (BST)

May 12th

NecroWatch reported in from the Pask Building today. A recent NecroNet scan had revealed that there were 19 zombies within scanning range of the facility. Of note, there were 3 zombies at St. Bartholomew's Hospital. Meanwhile over in Roywood there were 4 zombies at the Frauley Building and 2 zombies at the Carse Building. The remaining detected zombies, which were each alone, were scattered across the area and posed no serious threat to any other specific locations. --Mobius

April

April 18th

Things have been relatively quiet --- Pask is powered, the mast is running --- but stubborn Extinction deadheads are still around. Survivors with spare time might check in on St. Bartholomew's Hospital and Swearse Lane Police Station. There are occasional break-ins but the zeds have trouble getting an edge. -- Holtzfeller 16:09, 18 April 2010 (BST)

March

March 10th

25.96 MHz: "... leaving Dakerstown, counted about forty outside ... mostly just small groups ... a lot of buildings with lights on ... only a few buildings damaged ... the Pask Building has power ..." -- Kittithaj 21:14, 10 March 2010 (UTC)

February

February 26th

25.96 MHz: "... leaving Dakerstown, counted about forty outside ... mostly just small groups ... lights are on across the suburb ... infrastructure looks intact ... the Pask Building is being held ..." -- Kittithaj 06:44, 26 February 2010 (UTC)

February 16th

Urban Guerillas are still in Daker. We have never left. Our Ideology is Our Weapon. - Nandi the Pathfinder 15:05, 17 February 2010 (UTC)

February 9th

After weeks with no sightings, Blue Aegis Group, Communist Party of Malton, FUACK, and the Urban Guerillas have been removed from this suburb. --Maverick Talk - OBR Praise Knowledge! 404 07:30, 9 February 2010 (UTC)

FUACK are still in Dakerstown. FUACK are always in Dakerstown.Egil 03:26, 15 February 2010 (UTC)

February 3rd

External Military: "... can see maybe seventy on the streets of Dakerstown ... mostly just stragglers, no organised groups ... can't see any signs of life ... heavy structural damage ..." Laitaine 13:22, 3 February 2010 (UTC)

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