The Dewes Building

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Mall-safe-small.jpg

The Dewes Building
Unlit, but safe.
DANCEDANCEREVOLUTION 01:10, 18 August 2019 (UTC)
the Dewes Building
(NT)

Santlerville [74,28]

the Binning Monument wasteland a carpark
Syme Avenue the Dewes Building
(NT)
Dowdney Mall
Fortune Street Austwick Square Dowdney Mall

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.

MaltonNecroTech.jpg

A large red-brick building with boarded-up windows.

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.


Description

NecroTech
The Dewes Building is a NecroTech facility located in the suburb of Santlerville. Staff at this building commonly revive zombies at nearby revive points. Being adjacent to Dowdney Mall ensures the Dewes Building has a plentiful supply of resources and survivors to maintain the building's equipment and facilities. It works in partnership with the only other NecroTech Facility in the suburb, The Hall Building and plays a key role in the revivification of unfortunate survivors recently turned into zombies. The building is actively maintained by ensuring a generator is installed in the building and it is fueled in order to allow NecroTech Syringes to be manufactured (or found) and to allow use of the NecroTech computer for a local view of the zombie population with NecroNet Access. Restocking and refueling the Dewes Building requires just a quick trip to the mall next door.

Mandate

NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Dewes Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Santlerville.

Barricade Policy

Barricades are to be kept at EHB (extremely heavily barricaded) at all times. The Dewes is no longer (nor was for very long) a Rot Revive clinic. Any Zombie intrusion will be treated as a threat by survivors..

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Dewes Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(74,28)

The Dewes Building

DewesBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
~~ Chief Seagull ~~ talk 14:49, 31 May 2012 (BST)



Current Events

July 28th, 2012 Dewes NT now has a generator, and the building is fully operational. -- Richard Denbury 16:12, 28th July 2012 (BST)

History

News older than one month should be moved here.

November 6th, 2009 Dewes NT has been returned to service as Santlerville's second Necrotech location. It will no longer be providing Rot Revive services and will be barricaded to EHB at all times.--Calista griffin 22:08, 6 November 2009 (UTC)

November 1st, 2009 - The local radio reported that the building was breached and destroyed by a mob of 20 zombies. It is currently unknown whether this mob is the Renegade Rabbits, local ferals, or some other groups participating in the Samhain Slaughter 3. -- Kittithaj 19:33, 1 November 2009 (UTC)

October 27th, 2009 - Although designated as a Rotter Revive clinic, survivors are consistently killing and cading the building to EHB, indicating they don't know how to play the game. I recommend the Dead Bunnies step in to mediate this. Elenseel 22:49, 27 October 2009 (UTC)

September 15th, 2009 - The building was recaptured a few days ago. And yesterday, the Dead Bunnies announced they're switching to survivor side, using Dewes as a rot revive clinic to restore life to their own members. -- Kittithaj 18:32, 15 September 2009 (BST)

September 4th, 2009 - After resisting the siege valiantly for 5 days, with zombies kept coming, and survivors kept dying, the building finally collapsed. -- Kittithaj 21:20, 4 September 2009 (BST)

September 3rd, 2009 - The building was breached and retaken like a bloody tug-of-war. At the end of the day, it remains in human hands, with barricades and power up. The number of zombies is growing everyday. And the fate of the building is still uncertain. -- Kittithaj 20:57, 3 September 2009 (BST)

September 2nd, 2009 - The building was broken into by a dozen zombie. After a bloody battle, finally they were driven out again. But with the main bulk of the MOB moving in, and with the dwindling number of defenders, the question is, how long can it resist the constant siege like this? -- Kittithaj 19:49, 2 September 2009 (BST)

August 31st, 2009 - The building was broken into by about 15 zombies, the MOB vanguard, around midnight, Malton time. It was even reported as ruined at one point. But at the end of the day, the building stayed in human hands. -- Kittithaj 17:05, 31 August 2009 (BST)

August 16th, 2009 - After the Dead Bunnies left Santlerville, local survivors quickly recaptured, repaired, re-barricaded, and re-powered the building. It is now operational. -- Kittithaj 05:30, 17 August 2009 (BST)

June 30th, 2009 - A new siege has happened. Dewes building gave up a good fight, but in the end they lost. The Dewes Building currently has 40 zombies inside, with dozens of survivors. The zombie don't appear to be attacking, as only the doors are open, there is no generator, and barricades are down. If local survivor groups would get to the Dewes Building and get rid of them, we should be safe. All People in Dewes that think the building is no longer a safe place, go to the Hall Building. It is enter-able, and well barricaded. DEATH TO THE DEAD BUNNIES! -- Justinbronze 01:27, 1 July 2009 (BST)

June 21st, 2009 - The bloody and prolonged siege was finally lifted. The zombies, numbering from 50-80 during the siege, were all scattered, probably to find an easier target. The bravery of all defending survivors who fought and die in this battle will be remembered for a long time. -- Kittithaj 17:27, 21 June 2009 (BST)

March 31st, 2008 - Sacked by an overwhelming force of zombies looking to cut off supplies of syringes to Dowdney mall. The survivors fought bravely, but they were quickly outnumbered 5:1. They never really had a chance. -- Nitro378 18:09, 31 March 2008 (UTC)



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