Fort Perryn/News Archive

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All history older than one month should be moved from the Fort Perryn page to here


11/02/2011: The Fort is ruined/in zombie hands. 3 zombies are inside the gatehouse atm. Killed 1 & dumped it's 1 zombie down to 20HP. No survivors are inside. Son of Sin 12:25, 2 November 2011 (UTC)

October 28 Survivors claim Fort Perryn yesterday killing zombies inside. The Zombies stand back up today and take back most of the forts buildings, only the Vehicle Depot has power and is current EHB, all other buildings are ruined. Lightning bolt4

September 25 All radio communication from Fort Perryn has ceased. Last transmission reported gatehouse, armory, and infirmary all overrun and ransacked. Thethunderhawk 19:13, 25 September 2011 (BST)

September 21 The Fortress continues its annual founding celebration within the infirmary. The only casualty so far being the Fort's cheese stores. --Jason Valer 13:47, 21 September 2011 (BST)

September 21 After holding out for about 20 days the zombies broke through the gatehouse around two days ago. Many were massacred or fled, but a small pocket of survivors fell back to the fort Infirmary. Their numbers have since swelled to 95 as reinforcements continue to sneak their way into the fort at night. The rest of the fort is ransacked and there are OVER 100 zombies in the fort. Some are calling this the NEW Battle of Rorke's Drift.

April 17 Day 5 and the armies of undead have taken over the gatehouse.--Tassajaramonk 00:39, 18 April 2011 (BST)

April 14, 2011 1111, FPDF and allies have reclaimed the fort for over 24 hours, although zombies still lurk in the armoury and ferals gather outside the gatehouse...--Tassajaramonk 19:37, 14 April 2011 (BST)


October 06 2010 Checked the suburb and the fort. Everything is in ruin, 5-10 zeds in every building. It is Fort Feral again. Good luck FPDF, I am heading to Nicols to help re-open the Kilt Store. See you all there, you don't want to miss our new collection, do you? Alex Row 09:53, 6 October 2010 (BST)

September 19 2010 Look at that personnal jetpack-taken aerial photo. Remember, border means SURE. No border is unsure.

Perryn - 2010-09-19 110337.png

--DiSm ~ T 10:06, 19 September 2010 (BST)

August 26,2010 fort in survivor hands but lacks living support to hold. --Brainmatr 01:32, 27 August 2010 (BST)

July 7, 2010 Fort still in ruin, only about 5 zeds in the entire fort.--StapleMarkerMan 12:32, 7 July 2010 (BST)

June 14, 2010 There are a few zombies in the fort, however, most have left and are in the surrounding areas. The entire fort has been overrun and ruined. --Feyrlt 23:57, 14 June 2010 (BST)

May 14, 2010 Wulves Sitrep: Gatehouse riuned: 31 Zeds inside, 24 zeds outside, 67 bodies at Gate. Infirmary breached 13 zeds in, 18 outside, 19 survis inside. All other Fort buildings secure, EHB and powered. Fort Grounds overrun but only 6 Zombies in northeast corner and 4 solos outside remaining EHB builds. Due to EHB of internal fort builds, Survis outside fort builds are advised to withdraw to suburb where many safehouses can be entered from ruined builds.--Belisarius17 00:24, 14 May 2010 (BST)

May 13, 2010 Wulves Sitrep: 55 zombies at Gate. 79 bodies at Gate. All Fort buildings secure and powered. Fort Grounds secure but 4 Zombies in northeast corner. Currently 123 Survivors within complex walls. Many wounded. Buildings Secure, Powered and Broadcasting.--Belisarius17 23:57, 12 May 2010 (BST)

May 12, 2010 Wulves Sitrep: 50 zombies at Gate. 55 bodies at Gate. All Fort buildings secure and powered. Fort Grounds secure and clear. Currently 93 heavily armed Survivors within complex walls. Sign over gate reads: Welcome to the Meatgrinder. --Belisarius17 03:48, 12 May 2010 (BST)

April 21, 2010 Only 10-15 zombies standing.All fort is totally ruined,but even 8 survivor can recapture whole fort!Surroundig buildings are all ruined,and there's no longer living creature inside truck depot :( Kara Murat --9:26, 21 April 2010 (GTM)

March 31, 2010 Quick Scouting of the Fort. Found about 25 total standing zeds within the Fort, and one human holding out in the truck depot. I'm guessing that he won't be living that much longer. --Dr Miz 13:49, 31 March 2010 (CST)

March 26, 2010 The mighty fort has fallen into zombie hands! --04:40, 28 March 2010 (EST)

March 14th, 2010 The Fort is currently under siege by anywhere between 50-100 zombies, but half of them are currently bodies. The FPDF has enacted it's cading ploicy for sieges which upset some members but the caes have been holding. With the falling of Fort Creedy it is expected that more zombies will be headed torwards the Fort, but the Fort defenders are resiliant and dedicated. --Dominica 20:02, 14 March 2010 (UTC)

February 19, 2010 About 20 standing zeds and 63 dead bodies are outside Fort Perryn's Gatehouse. The fort is solidly in survivor hands. --Doc Octave 15:01, 17 February 2010 (UTC)

February 17, 2010 Despite the banner at the top saying the Fort is under siege, Fort Perryn is in good hands, as a group of dedicated human defenders led by the FPDF continue to hold onto the Fort. The fort continues to suffer with Pk'ers and Greifers, but is still holding strong, alongside the rest of the neighborhood. --Dominica 15:01, 17 February 2010 (UTC)

February 4, 2010 There's over 40 dead bodies at the fort's entrance, and a few undead spies lurking in the fort. Acts of violence resulting in pks are being controlled, while random zombie break in now occur often, but result in very few casualties at gatehouse. Otherwise, completely safe.--KFrosty 08:05, 4 February 2010 (UTC)

-- Yes: The Forts happen to be targets for Pk'er groups and zombie hordes, or even feral zombies, but the human survivors tend to put up a tough resistiance. Zombie affiliated group members tend to spread misinformation about cades, and then blame others, so double check your findings before doing anything rash. --Dominica 22:18, 4 February 2010 (UTC)

January 30, 2010 There's a problem... Someone in the fort is overcading, possibly a death cultist or a zed sympathizer. Awaiting further information. Any news is appreciated.--Captain Loire 09:25, 30 January 2010 (UTC)

-- : FPDF Policy regarding Fort Cading is listed here: For the short answer. NOT in a siege: Hospital, Armroy, Gatehouse VSB++, All others EHB++++. In a Siege: Armory, Hospital VSB++, All others INCLUDING gatehouse EHB++++ --Dominica 21:51, 31 January 2010 (UTC) (Dom Bekker, FPDF Commander)

January 25, 2010 Fort currently fully protected, roughly 150 survivors within. all barricades in proper order and secure. One zed currently outside, most likely will be taken care of within the hour. --Captain Loire 18:05, 25 January 2010 (UTC)

January 21, 2010 The fort is now locked down with roughly 100 survivors inside and 10 zombies outside, Everyone is following the barricade policy and we have a KOS for pkers listed on the pker list. Everyone is working together and I do not think the fort will fall unless an organized attack is attempted by the zombies. I am inside the fort and it is not in shambles all of the generators are fueled and everthing could not be better. User:Lieutenant Ambrose15:46 (EST)

January 21, 2010 Not Sure why anyone thinks these are shambles, but the fort is retaken. User:KFrosty 04:29 January 21, 2010 (EST)

January 21, 2010 Fort Perryn remains in shambles. Anyone interested in retaking it, I suggest you assemble. User:Comrade Texidor 00:02 January 21, 2010 (BST)

January 13, 2010 Did a quick walk through recon on the fort there are about 10 zombies in fort entirely. I need some people with construction and guns skills to help me retake the fort.[[ Lieutenant Ambrose 16:47 January 13, 2010 (UTC)


December 12, 2009 Fort completely ruined, small scale rebuilding started due to few zombies. (about 20 in total) IG88 E 17:05, 12 December 2009 (UTC)

November 16, 2009 Small groups of less than ten zombies scattered throughout the fort. Most buildings ruined. Fort peryn storehouse repaired and barricaded to EHB.--DarthRavanger 22:59, 16 November 2009 (UTC)

October 26, 2009 Infirmary overrun, Allies withdrawing from fort. Final report: 20 zeds in infirmary-10 outside, 6 @storehouse,4@gatehouse,1 inside, 1 inside armoury, 2@ exercise yard, 3 @ east storehouse. 47 standing Zeds in Fort complex. 7 zeds outside Cartwright building. 3 @Leach, 5@ Colough, 4@Bank. Phone Mast was knocked out during well coordinated attacks. Wulves initiating Operation Perryn Watchtower.--Belisarius17 14:37, 26 October 2009 (UTC)

October 25, 2009 Elements of several groups including Umbrella Corporation, The Malton Rangers, the MCDU, The Black Watch, the Wulves, the FPDF, The Cannonball Crew and the Reapers as well as a militia of individuals continue to hold the infirmary against well organized attacks. --Belisarius17 00:47, 26 October 2009 (UTC)

October 25, 2009 we lost the gatehouse and armory, we still have the infirmary mcdu member and malton rangers are planning to move to Blesley Mall survivors are planning on keeping fort-- User: Shadowskater 13:28 October 25, 2009

October 25, 2009 - The gatehouse is ransacked -- boxy talkteh rulz 00:26 25 October 2009 (BST)

October 24, 2009 the fort gatehouse had been breached and 7 zombies mostly members of Feral Undead, were in the gatehouse, the survivors were able to hold them off suffering 5 casualties leaving only 2 in the gatehouse, which was soon filled with more survivors the gatehouse as to hold out the zeds longer, will soon be put up to Extremely Heavily Barricaded soon so if you plan to go there make it soon most likely we will be closing it within 24 hours. -- User: Shadowskater 9:39, 24 October 2009(EST)

October 23, 2009 The wulves launched operation Perryn Run against Fort Feral to find that the Allied forces of the Malton Rangers, Channel 4 News Team and Malton Civil Defense Unit had moved within the fort and established a base. The wulves are acting in support.--Belisarius17 19:37, 23 October 2009 (BST)

October 23, 2009 The Malton Rangers,Channel 4 News Team, and Malton Civil Defense Unit are currently within Fort Perryn, enjoying the hospitality of the Feral Undead. Thanks guys! --User:Marcel Swann 09:30, 23 October 2009 (EST)

October 15, 2009 The Umbrella Corporation is in the Pennville/Whittenside area trying to retake the fort. We are taking assistance from any and all pro survivor groups to help us take Fort Perryn. If you wish to contact the Umbrella Corporation plz go to this site.Umbrella Forums --Umbrella Corp.gif Drunk Link2500 Umbrella Corp.gif 04:11, 16 October 2009 (BST)

October 11, 2009 I have done a walk through and the fort is in complete ruin, there are no more than 6-7 zeds in the Fort completely. all of Whitensides is in ruins as well. Calling on all pro human groups to come down and help retake this area. So if you are human and need something to do then lets retake this bad boy. Tiger23233 October 11, 2009

October 11 A small contigent from the Malton Rangers managed to repair and barricade the Fort Perryn storehouse -- boxy talkteh rulz 01:27 11 October 2009 (BST)

September 1st Fort was retaken by the undead. All buildings ruined, all occupants who didn't run away eaten. Monstroso 13:12, 1 September 2009 (BST)

August 29 The fort was retaken by a small group of survivors, including the Army Control Corps, Cannonball Crew, UBCS, and the Malton Defenders. -- boxy talkteh rulz 03:33 29 August 2009 (BST)

August 8 A relentless 5-day siege on the fort by the Feral Undead and Naked Twister Party '09 has left it completely demolished, with at least 3 zombies in every corner, 12 zombies inside the armory and countless others outside of the facility. There is not a survivor in site, and nearby buildings have been decimated. Fort Perryn is Fort Feral once more. --Chekken 06:02, 8 August 2009 (BST)

August 5 Inspirational/historic/funny fort-related quotes have begun being compiled and can be found here. If you witnessed a great quote, whether past or present, don't be afraid to add it to the list! --Chekken 06:10, 5 August 2009 (BST)

July 12th After being under siege for about a week the fort has fallen to the undead, all buildings have been ruined and the occupants of the fort who didn't run away are now dead. With the Fort gone it is quite likely that the rest of Whittenside will soon be laying in ruins, as this tends to be the tradition after the fall of the fort. --Monstroso 17:07, 12 July 2009 (BST)

11th july-combined attacks from survivor forces have taken bak fort perryling,but today we r running out of men to keep stocking up the barricades and more and more zeds keep coming in and dragging peole outside,i have tryed to keep the barricades up but i have taken upon myself to run so know i lay exhausted in a necrotech facility in a delabidated part of town,if only we had more men-donald dawkins

May 19th Over the last few days several break-ins have occurred in the gatehouse. During the night of the 18th (at roughly midnight GMT) the gatehouse cades were breached yet again, this time though survivors were unable to repel the attack and the gatehouse was soon laying in ruins. At the moment the Fort is completely without power and the armoury doors are wide open. --Monstroso 09:43, 19 May 2009 (BST)

May 18th No local survivor group seems to want Perryn at the moment, so the groups currently in possession of the Fort are undertaking a general withdrawal the evening of the 18th. All unaffiliated survivors in the fort are advised to man the gates or seek shelter elsewhere.--MarcusFilby 10:03, 18 May 2009 (BST)

May 16th Fort now in Survivor hands. In their keenness to hold the Fort though the survivors are barricading the gatehouse to EHB, thus preventing any reinforcements from getting into the Fort. --Monstroso 15:38, 16 May 2009 (BST)

May 9th After two days of survivor occupation the Fort has been retaken by zombies. All buildings within its wall have been ransacked and ruined, and the survivors that attempted to defend them are all dead. --Monstroso 10:15, 9 May 2009 (BST)

May 7th After a long occupation by the undead, the survivors have established a beach-head inside the fort. Only time will show if they can retake the Fort AND keep it. Booger51 7 may 2009 21:02

May 6th After two months of occupation zombie numbers inside the fort have dropped to just a handful. The harmanz have noticed this and are beginning to venture back into the Fort to repair and recade what buildings they can. If things continue like then the larder Fort will soon be full of harmanz once more. --Monstroso 16:09, 6 May 2009 (BST)

April 22nd Despite a few occasional survivor break-ins Fort Feral is still in zombie hands with all buildings ruined, along with most of the surrounding area.-- Monstroso 11:59, 22 April 2009 (BST)

March 2009

Late March A handful of brave officers from the DHPD Delta Squad cleared and barricaded the infirmary and the barracks, but in the total absence of local reinforcements, they died manning the barricades, succumbing to the hordes of Whittenside, in a ruined fort, far from home.--tarrok 17:22, 9 April 2009 (BST)

March 6th The fort has fallen, its defenders dead or deserted, all buildings ruined. --Monstroso 18:32, 6 March 2009 (UTC)

March 5th A combined Zombie effort has seen the gatehouse ruined, and the armoury is currently wide open with 16 zeds inside. Buildings are currently being decaded and their occupants eaten as the local zombie population moves back in. --Monstroso 15:27, 5 March 2009 (UTC)

Feburary 2009

February 27th A combined survivor effort has managed to reclaim most of the fort and kill and dump the majority of the zeds inside. Buildings are being repaired, 'caded, and lit as the local survivor population moves back in. --Noah Kling 21:50, 27 February 2009 (UTC)

February 17th Zombie numbers aren't very impressive. They can't even cover all buildings. The main reason it stays ruined is probably the lack of survivors. --Doc Groucho 21:38, 17 February 2009 (UTC)

There are a lot of dormant zombies, though, and as soon as survivors start making any noise, they tend to all stand up and tear the place apart. --Cman yall 03:58, 18 February 2009 (UTC)
Just killed one survivor at the infirmary, chased another away at the entrance, and dragged another onto the street. Regards "Dormant Zombie" --Zebedee Zyzzyva 00:19, 20 February 2009 (UTC)

January 2009

January 29th Fort is occupied by several small groups of zombies now. Unless charging en masse, it appears suicidal to go in. Nemesis645 07:36, 29 January 2009 (UTC)

January 23 Conditions changing daily now, Fort Feral is holding though, despite some annoying harmanz who continue to fight. Gatehouse has remained in zombie control for quite some time. --Major Dick 18:50, 23 January 2009 (UTC)

January 22 I am very disappointed today, because when I loged on, I found that my character was dead... We humans had a chance to regain the fort... There were 6 ZOMBIES IN IT! 6! Noone came to my support and my messages... I BARACKEDED THE GATE TO VSB AND THE STOREHOUSE TO EHB! But noone came to hold the gate with me.. There were 2 other brave souls that had come to my distress call that died slowly after... Now the fort has triple the amount of zombies... Our time has fallen and now we must wait again... WAITING...WAITING...WAITING...WAITING.... WAI... *static* W... *crash* TRANSMISSION ENDED...--- Lt Marzzarella


January 19 There have been fake radio transmitions about the gatehouse under control and taken... The reports have said that "they" need help in protecting it! DONT BE FOOLED! They are fake distress calls. The gatehous is currently ruined with 2 zeds inside and 6 outside. 15 dead body's outside.--- Lt Marzzarella

January 19 Whiskey Platoon is staying here to help until my superiors (contact Dark Blue Helmet) deem necessary. I'll make an attempt to reach the gatehouse, but you'll have to wait until about 16:00 GMT because real life takes a while. You can find some of us in the Malcolm building. When I get to the gatehouse, add me to your contacts so we can keep contact. I might have seen you at an RP a while ago... Nemesis645 07:19, 19 January 2009 (UTC)

We acknlowledge that Perryn is down, though we will remain in the area and try liberation soon. Nemesis645 18:21, 19 January 2009 (UTC)

January 18 Whiskey Platoon, please help me in taking the fort. Feels like im the only one trying to take it. Im happy to hear from someone who will provide reinforcments. I am right now trying to take over gate. That's the first place any fort should be taken over by. If the gatehouse is ours no more zeds can come in... Whiskey Platoon keep me posted... Over and out --- Lt Marzzarella

January 18th Whiskey Platoon is arriving to help with liberation, hang in there while we try to help. Nemesis645 09:00, 18 January 2009 (UTC)

January 17 Storehouse is up, and took a zed outside. We need to take the gatehouse first so no more zeds can come in, but more can come out... Infirmary is down, I REPEAT DOWN. Storehouse is EHB. Please meet there and help slowly kick the zeds out!--- Lt Marzzarella

January 17 Need more people in the fort! Infirmary is up, but needs a genny. Storehouse is EHB. We need people to help retake the fort! Only 10-20 zeds currently inside. If we push NOW we could take the fort and have rebuilt by the end of the week. All survivors please get to fort perryn immediately.

January 2 Come my friends! We NEED to regain a fort... We humans are lossing the war... We need to have control over at least 1/2 forts in Malton! COME AND WE SHAL INVADE! WE NEED TO HAVE A SAFE PLACE ALL HUMANS CAN STAY! WITH MOST SUPPLY'S IN THERE! WE CAN DO IT! THERE IS HOPE! I am currently bunking around the fort looking at the zombie mass inside it. We need to take control of the GATES! IF ANYONE AGREES! Post information on this page and I will get back to you! This year the humans will have control over the fort! WE SHALL TAKE BACK OUR FORT! I hope we can have a safe place to stay this year in Malton.--- Lt Marzzarella out


December 2008

December 29 Gatehouse ruined, 6 zeds outside, 6 inside, 36 corpses - some lights on in the base interior and some sections still at EHB but the place crawls - armoury completely overrun. Few survivors remaining are currently being feasted on. MarcusFilby 1725, 29 December 2008 (UTC)

December 26 the fort is back gatehouse still needs to be cleared i got it to vsb but 2 zeds are inside and someone update the fort simily face thingy...cts12345

December 20th I took a scan of the fort to find only that there are many zeds, inside and out! I want to retake the fort but need survivors to start heading downward! I think most of the zeds are inactive in the fort but I'm not sure! This Christmas survivors won't be celebrating in the fort... =( ---- Lt.Marzzarella

November 2008

November 9th Took a quick look at the fort, zombies have increased a bit and they are spread out, not to mention whittenside is filled with zombies. i think we need another siege ---PROSSER POSSE

October 2008

October 30th I couldn't resist a little peek on the way to giddings mall, and found about 10 zombies inside, doing nothing. The zombies should clear out of the fort, let the survivors retake it and then call the FU for everyone!--Angusburger 10:27, 30 October 2008 (UTC)

October 20th Most of the suburb of Whittenside is ruined and empty. In a quick scan around the fort, I rather sadly came across no more than 34 zombies. A concentrated effort could, sadly, retake the entire place. --Francis Xavier 09:18, 20 October 2008 (BST)

October 7th 25.96 MHz: "... reporting from Pennville, I've got about sixty active ... mostly just stragglers, no organised groups ... several buildings with power ... some minor structural damage ... Fort Perryn has definitely fallen ..." (6 hours and 11 minutes ago)

October 6th Its the end, there are no humans left, they've all cut their loses and ran or been zombified. Roughly 200+ zeds hording in and around the fort, finishing off the stragglers. Angusburger 17:18 6 Ocober 2008 (GMT)

October 5th The remaining survivors look to be giving up completely now and are leaving the fort in droves, it's pretty much a forgone conclusion that Perryn is about to fall to the undead and the few humans left over wiped out. ---- Wryst Action 21:07 5 October (GMT)

The Fort is breached, the gate house is ruined. The Zack have a firm grip. A few buildings haven't fallen. Zaeds bangind at each one. Survivors are make a break for it. The G's have arrived.--Fighting Irises 18:14, 5 October 2008 (BST)Irises

October 5th The fort is re-built and barricades are secure. There are 14 outside the gates and one or two random ones running around inside but the fortress is firmly back in human hands. The zombies seem to have moved off in favor of easier targets. -Skeelix- This entry is fictitious; the fort is actually worse than before.Lord Nightmare 19:13, 5 October 2008 (BST)

October 5th Zambahz have overrun the fort and most barricades are at the very most very strong. yum yum yum. everybody down to fort feral for a party! we own this suburb. --Doctorgun 07:19, 5 October 2008 (BST)

Doctorgun?you guys OWN the suburb?That is a complete lie.Almost everything outside the fort is intact and fort perryn has NOT fallen yet.That's just part of your pathetic ande poorly organized propaganda campaign against fort perryn's defenders.--Gamestriker4 15:58, 5 October 2008 (BST)

FU owns this suburb, we are just slack at cleaning out the pest because we enjoy brainz! if we trashed the suburb we will have to sack others to get our fill whereas by allowing ignorant harmanz to refill the fort and suburb we can kill and eat to our hearts content. and on a side note, if you want to complain do so on the talk page and don't mess up the news posts

October 5th Zombies have over run the gate house, approximately 60 zombies are scattered around inside the fort with plenty of fit zombie reinforcments outside the gate house. Gatehouse has been ransacked, Plenty of bra!nz for all the other Zambahz out there. Dimebag Dead Darrell

October 4th Zombies repulsed and are now firmly barricaded outside the fort. Numbers dwindling to 10-13. The fort is back in human hands Humdinger

October 3rd As this is being written, there are 50+ zeds outside gatehouse, 8 inside it. The fort Perryn defense force and Cannonball crew better mobilise soon or they're all zombie food. Angusburger 17:16, 3 October 2008 (BST)

September 2008

September 23rd Fort Perryn has been in survivor hands now. Very few zeds in the area. Whiskey Platoon of the Umbrella Corp. is being recalled back to Shearbank since our job is done here.Airheadoh-Whiskey Platoon Commander, Umbrella Corp. 17:55 23 September 2008 (EST)

September 20th Fort Perryn is in survivor hands,along with 67 dead bodies outside the gatehouse,4 of which are currently revivifing,and at least 2 of those 4 revivifing are death cultists,so in other words we have like 63 zeds to deal with.There is an overcading issue but at least the armory isn't overcaded,but the infirmary is.Gatehouse is still vsb,with almost 100 survivors in there.Some people are sleeping outside the buildings but still in the fort.It looks like survivors may actually be able to hold the fort this time.--Gamestriker4 15:53, 20 September 2008 (BST)

September 18th The fort is safely in human hands. Hundreds of humans inside, and NO Pkers!!! 84 dead bodies outside, one zed standing. Gatehouse seems to permantently on VSB. But a few paranoid survivors keep overbarricading, annoying the defenders A LOT.Angusburger 17:03, 18 September 2008 (GMT)

September 17 The Fort is still in survivor hands. Estimated 250 survivors currently inside the Fort. About 90 dead bodies and only 1 standing zed. Gatehouse at VSB. ~ Airheadoh-Whiskey Platoon Commander, Umbrella Corp. 23:34, 17 September 2008 (EST)

September 11th The fort is still in control of survivors, plenty of survivors, however there are about 42 zombies outside the gates standing amidst about 111 bodies. The fort is in good shape, but it's clear that it is a stale mate at the moment. If the survivors want to break out, they'll need more support. Likewise, the zombies don't really have enough to break in completely, so they'd need way more than they have. This just may be the fight of the month. --jengel 07:45, 11 September 2008 (EST)

September 9th The fort is secure, at most 1-2 zombies inside, if any at all. All buildings are captured, barricaded and powered. Reenforcements still required to hold gatehouse. Current hoard outside is 30-35 zombies with 95 bodies. Survivors are now in the process of adjusting barricade levels for building access.

This is now a war of attrition, and the line is paper thin. If survivors wish to hold the fort, they can not relax.

~KDX, unaffiliated military currently helping hold Fort Perryn. Report as of, 12:17 EST.

September 8th The fort is in a state of transition with survivor groups maintaining a fragile foothold within. The gatehouse is in the hands of the living, but undead break in regularly. While they hold the line, their position is made all the more desperate as zeds hold the armoury and attack the closed infirmary from within. Loses are quickly replaced as new survivors move in, and further feral and organized undead join in on the feeding. A call for help rings out. --ArkenRennatta 05:05, 8 September 2008 (BST)

I belive the fort is now compleatly in survivor control, with the armoury taken sometime today.--Themonkeyman11 03:47, 9 September 2008 (BST)

September 4rd We keep retaking shit but too many zeds... we need reinforcements!!

September 3rd fort in zed hands we are fighting but cant keep a foothold. so basically the survivors are fucked lol

August 2008

Aug 15th The Fort hangs in the balance (it hasn't fallen) - Storehouse 2, the Armoury and the Infirmary are all holding with the highest zed concentration inside the fort being 10 outside the infirmary. 17 zeds in the gatehouse though. This isn't over yet.--Nallan (Talk) 03:26, 15 August 2008 (BST)

Aug 14th 27 zeds inside the gatehouse, which is in ruins. Infirmary and armoury have power - infirmary cades at VSB. The survivors trapped outside from earlier overbarricading don't stand much chance against the tide of zeds just coming through the gates now.--Nallan (Talk) 10:45, 14 August 2008 (BST)

Fort Perryan has fallen, all buildings have been breached, ransacked and wiped clean of any human presence. They hit us about six hours ago. Seargent Block 3:10, 14 August 2008 (EST)

Aug 13th The gatehouse has been overran, about 12 zombies inside. Around 25 or so outside, the rest of the base is powered and secured but Fort Perryan may fall within the next few days. Seargent Block 11:31, 13 August 2008 (EST)

The fort is now in Survivor hands with between 20 - 30 Zeds outside the gatehouse. There is some serious over cading going on which is to be expected, but other then that, and the occasional rotter break in at the gatehouse, it is safe. --Thatturkishguy 14:50, 13 August 2008 (BST)

Aug 10th The entire fort is more or less in zombie hands...except for a handful of survivors spread out between the vehicle depot and the gatehouse, everythings been ransacked. --Brandon Strong 21:31, 10 August 2008 (West Coast Time)

Aug 10th all buildings destroyed zeds in control --Fanglord2 21:09, 10 August 2008 (BST)

Aug 8th all buildings destroyed still im dead but i dident die in the Storehouse i died in the gatehouse:) U.C. and 82are there to help U.C. sent like 2-3 platoons.there is supposed to be a main attack at 18:00 eastern. --Fanglord2 15:25, 8 August 2008 (BST)

All buildings ruined.--Zebedee Zyzzyva 16:28, 8 August 2008 (BST)
P.s. Thanks for the advanced warning, we shall be waiting... and hungry.--Zebedee Zyzzyva 16:30, 8 August 2008 (BST)

you wellcome hope to see you then--Fanglord2 18:48, 8 August 2008 (BST)

Aug 7th Storehouse is ruined, checked it and I presume fanglrod is dead. Ive taken refuge in a nearby hospital, five people inside it. Im gonna try and convicne them to help me take back the fort. Federationtrooper 14:45 7 August 2008 (GMT)

Aug 7th All buildings are destroyed except the storehouse to the west, i am in that storhouse alone and it is as VHB--Fanglord2 18:40, 7 August 2008 (BST)

Aug 7th There are still about two dozen zombies in the buildings. The gatehouse is VSB, but only two people hold it. The NT building to the south is under siege as well. --Chetos 17:09, 7 August 2008 (BST)

Aug 3rd There appears to be a couple of zergs in the right-hand storehouse, Mat Finish & Mat Color (or Colour). --Zebedee Zyzzyva 22:14, 3 August 2008 (BST)

Aug 1st

As per the corresponding Whittenside suburb news update - removed the following apparently inactive group links after recent requests on their group discussion page solicited no response. (If either is still active, please re-add). --Mad Dog Munro 06:45, 1 August 2008 (BST)

July 2008

July 30th ½ Zed ½ survivor at present, could go either way.--Zebedee Zyzzyva 14:43, 30 July 2008 (BST)

July 28th The fort is completely in zombie hands,all the buildings are ruined and no survivors are currently in the fort.--Gamestriker4 20:23, 28 July 2008 (BST)

July 27 Fort COMPLETLY in zed hands at least 5 zeds oudside each building 9 inside gatehouse -dragonrider 10:24, 27 July 2008 (GMT)

Wrong.The barracks are not ruined and is EHB and like 5 survivors in the fort but,it will be in zombie hands pretty soon unless a bunch of survivors try to retake it.--Gamestriker4 18:59, 27 July 2008 (BST)

July 26 Only the barracks and right-hand storehouse remain in the sweaty hands of the walking larders.--Zebedee Zyzzyva 14:02, 26 July 2008 (BST)

All but the one storehouse remains in survivor hands,the barracks are now ransacked with 3 zeds inside and no humans but its not ruined yet,the right storehouse is vsb currently with 8 zeds outside and is likely to fall.over 74 zeds total in the fort (not including dead bodies.)The current attempt to retake the fort has failed,it seems.--Gamestriker4 17:18, 26 July 2008 (BST)

All over, FP now fully in Zed hands.--Zebedee Zyzzyva 19:06, 26 July 2008 (BST)

July 25 The gatehouse,the infimary,and a storehouse are repaired and caded,however the gatehouse has 3 zeds inside and the infirmary is under constant attack.The armory is still ruined with 1 zed inside.Reinforcements would be very nice.I'm not sure of the other buildings though.--Gamestriker4 20:55, 25 July 2008 (BST) Now there are 4 zeds in the gatehouse and the cades are down plus the doors are open but it's not ruined or ransacked yet.(Just checked on it and thought I'd correct my self.)--Gamestriker4 21:20, 25 July 2008 (BST)

July 23 The Fort Perryn Defense Force is leading an effort to recapture the fort, and has set up base in the infirmary which has been heavily barricaded and powered. Several other fort buildings have also been repaired and partially barricaded. The number of undead inside the compound remains high. --Mad Dog Munro 16:08, 23 July 2008 (BST)

July 15th 2008

It's done! In Zombie Hands! -- Taecsmall.jpg DirtManT|FU|StäV 04:36, 16 July 2008 (BST)

July 14th 2008

Fort Perryn besieged and falling. Failed in attempt to reinforce holdouts at Fort Perryn. Gatehouse, barracks and one storehouse ruined. 20 zombies outside the armory and 6 outside the infirmary, lights are out. 2 zombies outside the second storehouse, lights on. All nearby soldiers and NT personnel are requested to provide immediate assistance. --SoulSlinger 01:22, 15 July 2008 (BST)

July 12th 2008

Fort Perryn has been reclaimed but has around 40 zeds outside gatehouse breakins are at minimal all survivor help welcomed Fort is standing strong join us--Bladedge32 09:41, 12 July 2008 (BST)

June 2008

June 18th 2008

Fort Perryn is in zombie´s hands. There are some little groups. This is the fort currently:

  • Gatehouse: 6 zeds and 77 dead bodies outside. 8 zeds inside.
  • West Storehouse: nobody outside.
  • Barracks: 2 zeds outside.
  • Armoury: 8 zeds and 6 dead bodies outside. 9 zeds inside.
  • Infirmary: 2 zeds outside.
  • Vehicle depot: 3 zeds outside.
  • Exercise yard: 2 zeds outside.
  • Training ground: nobody outside.
  • East Storehouse: nobody outside.

Standzs 16:45, 18 June 2008 (BST)

June 16th 2008 The gatehouse is ruined and the armoury has been breached. --Sir Bob Fortune RR 10:34, 16 June 2008 (BST)

June 15th 2008

good god the fort is bad! 7 survivours inside gatehouse 33 Z'ds

51 outside GH and i spotted 4 outside barracks

they got bloody EHB fever agian loads of Z'ds roaming around in the fort--Smudgesmith 15:14, 15 June 2008 (BST)

June 14, 2008

Fort seems good all nice and cosy gatehouse at EHB at the min ^^ and can someone explain why i was killed? under the reason that i killed a gatehouse member the other day? if a zombie counts as a gatehouse member then yeah i did kill one, me wants proof ^^ or else ill be shooting you (The REAL Robert LORD ) in the head (re-update) cording to my mate over MSN the gatehouse barricades are gone so he shut the gates (best he could do) and is currently running around like a headless chikcen inside the fort cause me met a active zombie LOL (if you meet lerendus drop him a FAK he infected well he says he is lol --Smudgesmith 17:26, 14 June 2008 (BST)

June 7, 2008

The fort remains secure and powered, with 70+ zombies still standing outside the gatehouse. Also, the FPDF has proposed a change in the fort's current radio policy, to combat the TRF's ongoing campaign of consistently false or misleading radio broadcasts. Discussion and feedback welcomed here: Fort Perryn Defense Force/Radio Proposal --Mad Dog Munro 21:49, 7 June 2008 (BST)

June 3, 2008 A handful of zombie break-ins at the gatehouse, but no survivor casualties so far. All fort buildings remain secure and resource buildings are powered. --Mad Dog Munro 05:15, 3 June 2008 (BST)

June 1, 2008

The fort is back in survivor hands again today following a co-ordinated strike by The Fortress, Cannonball Crew / Fort Perryn Defense Force and Creedy Defense Force. All buildings have been secured, the power is back on and the fort's barricade policy is in effect - with the gatehouse barricades now being kept at EHB until 00:00 GMT on Wednesday. Zombie presence and danger levels in Whittenside remain high. --Mad Dog Munro 23:59, 1 June 2008 (BST)

May 2008

-POV post moved to talk page.--Bullgod 02:27, 28 May 2008 (BST)

May 24, 2008 The fort has been retaken in a co-ordinated effort by survivors, including members of The Fortress, Creedy Defence Force, and Cannonball Crew (Fort Perryn Defence Force). Around 25 zombies are now standing outside the gates, and break-ins remain frequent. --Mad Dog Munro 05:37, 24 May 2008 (BST)

At the moment there are at least ten Zeds inside the fort, with the few remaining survivors cowering inside the buildings. Methinks this particular siege won't last long.--Zebedee Zyzzyva 22:28, 24 May 2008 (BST)

May 12, 2008 This is a zombie controlled sector, just getting in would likely result in the death of a survivor. 41 Z's outside the gatehouse, 14 inside (where it matters). All nearby buildings are in ruins. The lesson to be learned is to not retreat and barricade; it's far better to let other survivors be on equal footing in a fight. --Canucko 15:30, 12 May 2008 (BST)

May 8, 2008 Just taken a stroll into the fort and infected about ten survivors, with no sign of resistance from the living.--Zebedee Zyzzyva 16:12, 8 May 2008 (BST)

Gatehouse defenders are drowning (includes myself) in the ocean of zombies that are flooding in. More than 200 zeds are inside. Defenders are hard-pressed suppressing the invasion. Those who do not want to give their lives for the fort's safety have escaped to the armory and other buildings, barricading them and cutting off other survivors and zombies from entering. Things are getting desperate. --Leon Vulcan 20:47, 8 May 2008 (BST)

i gave my life for the gatehouse, unfortunately, i got dragged down during the beginning of the fight. i came back at 11 English time, but only 9 people left, and the other buildings are surrounded and EXB, or at least were. its not a good sign, just goes to show how such a large hoard can appear in only a few hours, and overrun the defences when only a few people are online. they were not prepared. sad thing is, i was gonna leave earlier in the week to go help other places cos i thought it was safe, couldnt leave cos of rules, and then i battle for my life. is creedy next??? .--PvtStanwell 23:11, 8 May 2008

I just killed the last standing survivor, Choro, and ruined the infirmary. All things considered it was a grand siege, the first one I've really participated in, and I think the VSB/EHB policy worked quite well until The Dead showed up and killed everyone. PKers were an annoyance, overcaders and cowardly armoury campers another, but all things considered I had fun :) --Cman yall 07:37, 9 May 2008 (BST)

May 7, 2008 Zombies are constantly bringing the gatehouse barricades down, and even a force of 200+ building them up sometimes gives way to the undead. Zombie Spies have infiltrated the Fort and are spray-painting demoralizing messages. Some have over-barricaded the Armory to prevent the Fort Defenders from accessing weapons and ammunition. Gigantic hordes of zombies outside of gatehouse, as well.--Leon Vulcan 21:43, 7 May 2008 (BST)

May 6, 2008 The Dead are coming to the neighborhood. If the CC and the others don't unite, Whittenside is done for.

The Dead have arrived....--Avatar Aang 19:10, 6 May 2008 (BST)

May 4, 2008 - Infighting and Accusations between survivors are escalating in the fort, 100+ Cowards in the Armoury, over 300 in the fort proper, 80 or so zeds still banging on the gate.--The Hound Mac 21:04, 4 May 2008 (BST)

May 1, 2008 - President Evile and the ZAOW arrive at the Fort.

April 2008

April 30, 2008 At the Gate 166 Dead Bodys and 10 of them have been revives. And 12 Standing Zombies. Get out there and Kill the last 12 ... This fort will not Fall. We have withstood massive attack from The Dead and still kept them from keeping the gates open for more than 2-3 min at a time. --Wolf 14:07, 30 April 2008 (EST)

April 26, 2008 I can confirm previous reports of underestimated Zombie presence at the gatehouse. I just counted 90 standing zombies and 71 dead bodies. --LtCraben 01:56, 26 April 2008 (BST)

April 25, 2008 Numbers of Zombies outside the gatehouse is greatly underestimated, due to the large number of dead bodies outside the gatehouse killed in break'ins or by survivors getting XP from the outside. Make no mistake, there is a siege going on, and it is being handled quite well so far.--DuMaurier 22:00, 25 April 2008 (BST)

April 24, 2008 Zombie numbers dropped to 22 (or lower) last night, only to swell back up to 35 this morning. Sadly there are also two survivors trapped outside. Combat revives blamed for the number of PKers slipping into the base. If the attack is coming, it will likely be from within.--Canucko 10:24, 24 April 2008 (BST)

Survivors trapped outside are advised to take shelter in the Necrotech faclity to the south of the fort. The new barricade plan seems to be working some of the time, chances are you will be able to get back in on wednesday or sunday (GMT).--Cman yall 21:16, 24 April 2008 (BST)
Actually the lowest the numbers went to last night was 9. At least when I was running past. --Tselita 22:05, 24 April 2008 (BST)

April 23, 2008 Things are looking good outside the gatehouse with standing zombies in the 30s, but zombie spy activity in the base is at an all-time high, with the radio being hijacked and bogus barricade policies being announced to stir up dissent. Armory and infirmary are being routinely over'caded, and propaganda urging defenders to leave the gatehouse is becoming an annoyance. The base is stable but there is a feeling of coming crisis: Possibly the spies are getting in because of combat revives, or perhaps this is a deliberate attempt by the FU to weaken our defenses. Stand strong, Defenders! Jhonaquiellex Rurik 19:52, 23 April 2008 (BST)

April 22, 2008 65 on their feet, 55 on their back. Looks like the zombies are spreading out to nearby safe houses --Cobra guardian 11:04, 22 April 2008 (EST)

April 22, 2008 Did some scouting, 60 zeds on ther feet, 80 on their back. Virtually no zombies in surrounding area. If an X:00 attack is in the pipelines this could get nasty, but we can hold out, we always do. --Cobra guardian 23:38, 21 April 2008 (EST)

April 20, 2008 Gatehouse had a few break in's but they were easy to repel. Expecting an large attack with in the next 24 hrs 62 zombies at front gate and 80 body's outside the front gate. ~wolf 5:03pm EST

April 19, 2008 Gatehouse lightly barricaded. 14-07. --Markel 14:07, 19 April 2008 (BST)

April 18, 2008 "... can see nearly a hundred on the streets of Whittenside ... a horde of about sixty outside Fort Perryn gatehouse ... power's on across most of the area ... infrastructure looks intact too ... Fort Perryn has power ..." (5 minutes ago) --Dr Cory Bjornson 01:13, 19 April 2008 (BST)

54 Zombies outside .. Cades under Constant Attack.. Need to support to kill off the zombies waiting at the gate house. 4:10pm EST April 18 `Wolf

Killing Zombies who are outside makes abslutely no difference. Save your bullets for when it actually matters. --Cman yall 21:25, 18 April 2008 (BST)
oh i like you, your smart. --Bullgod 07:45, 19 April 2008 (BST)
So you're saying... you appreciate me for my brainz? --Cman yall 09:22, 19 April 2008 (BST)
we can call it that. im just appreciating your choice of tactics being "dont shoot the zombies". --Bullgod 22:01, 19 April 2008 (BST)
killing zombies when they are outdoors is pointless, 'cmon yall' is right, we have to just hold the place down and save ammo for when shit hits the fan. --Cobra guardian ???, 21 April 2008 (BST)

April 15, 2008 49 Zeds outside. 12:06 Am EST 4-16-08 ~WoLf

46 Outside the gatehouse. Now at VSB and open, if you want to get inside today's the day. Dumaurier 15 April 01:00 GMT
35 Zombies waiting at front gate most are feral undead. I think we should go outside a blow there brains out ... Wolf~ April 14 5:00pm EST
Fort Is back in safe hands almost all buildings are powered. 29 Zombies have arrived at the gates and are knocking. WoLf~ April 11, 2008
8:07 EST Updated + 10 min. Checked the area. More zombies commin this way. plus some poor human soul stuck outside the gates got ripped to pieces in a bout 2 min

April 14, 2008 The fort is still standing and powered. Several small break-ins, easily repelled by the crowd. --Gaetano Bresci 10:25, 14 April 2008 (BST)

April 12, 2008 All Sections of the fort are powered and at correct cade levels. 27 Zombies outside of the front gate.

April 11, 2008

  • The Fort is now at Correct cade levels and only 1 building is without power. 28 zombies out side of front gates.. They look hungry. WoLf~ 11 April 2008 8:20 est

April 07 2008

  • The Fort is now at Correct cade levels and only 1 building is without power. 28 zombies out side of front gates.. They look hungry. WoLf~ 11 April 2008 8:20 est
  • The fort is now back in survivor hands, and has been completely cleared and 'caded, although buildings are still without power.
  • Also - the Fort Perryn Defense Force has posted a proposal for a new EHB / VSB barricading policy with timed entry for survivors on the discussion page for review. All interested parties, please post your thoughts and comments. --Mad Dog Munro 03:33, 8 April 2008 (BST)

On Eastern time zone 0000 - 0300 and 1200-1500 VSB

April 04 2008 Fort has little to no zombies within in it. Most are in the center of the fort. The buildings are in bad condition and they need repaired along with barricades. The zombies didn't notice my run through the place in search of supplies but we can retake it with a large enough force. More news on the fort's status when I'm ready for another run through the place. Be careful around the neighboring buildings. ScoutHenry 04:37, 04 April 2008 (UTC)

March 2008

March 26, 2008 The fort has some zombies in it, noticeably less than a couple of weeks ago. No barricades, no survivors, all doors open. -- Overxout 04:04, 26 March 2008 (UTC)

March 10, 2008 The fort is out of survivors. Send some more! -- John RubinT! ZG FER 14:00, 10 March 2008 (UTC)

March 8, 2008 Pathetic. The gatehouse is defended by a bunch of survivor zergs. -- John RubinT! ZG FER 21:50, 8 March 2008 (UTC)

I thought players weren't supposed to have multiple characters in the same location. --Zebedee Zyzzyva 19:16, 9 March 2008 (UTC)

the Cannonball Crew is looking into a possible zerging group/person in the area of Whitenside. these "characters" may belong to this group.--Themonkeyman11 03:48, 7 April 2008 (BST)

March 6, 2008 The gatehouse, infirmary and armory are back in survivor hands after an assault today co-ordinated by the FPDF . Several other buildings inside the fort are still ruined and there is a mob of 17 zombies outside the gatehouse. --Mad Dog Munro 23:46, 6 March 2008 (UTC)

The second-to last zombie was forcibly ejected from the gatehouse and Perryn is once completely un-ruined. --User:TerminalFailure 23:13, 6 March 2008 (EST)

March 5, 2008 the fort seemed fine from the outside, buildings have been repaired(not powered)...--Adadqgg 01:04, 6 March 2008 (UTC)

February 2008

February 10th 2008 The fort and surrounding area stays ruined. Occasional signs of life quickly disappear. -- John RubinT! ZG FER 06:49, 10 February 2008 (UTC)

February 4th 2008 We have eaten out all the brains! The fort clearly needs reinforcement! -- John RubinT! ZG FER 05:00, 4 February 2008 (UTC)

February 2nd 2008 the gate house has been ransacked, only 2 buildings were at EHB, the fort needs reinforcement. --Adadqgg 02:28, 3 February 2008 (UTC)

January 2008

January 29th 2008 Currently 48 zeds outside, 5 inside, gates only at LB --Reaver 21:47, 1 February 2008 (UTC)

January 29th 2008 caded the gatehouse to VSB+2 again, two zeds inside the fort, more massing outside, multiple PK/GKers have been spotted inside the fort. --Hungrygrok 19:00, 31 January 2008 (UTC)

January 29th 2008 There are, on average, three zeds and one body in the gatehouse and the gates keep getting knocked open. Please shut the gates and barricade.

January 28th 2008 there had been small break-ins. but its holding.--Adadqgg 01:14, 29 January 2008 (UTC)

January 26th 2008

To all people that took part in taking back the fort and keeping it defended and to all the people below me i award the Victoria cross ;) stick it on ur page and wear it with pride {{VC}}

VCmedal.jpg This User has won the victoria cross
For most conspicuous bravery or some daring or pre-eminent act of valour or self-sacrifice or extreme devotion to duty in the presence of the enemy.

Presented to him/her by the leader of the British Relief Force

that's what it looks like --Smudgesmith 11:36, 26 January 2008 (UTC

January 18th 2008

With only a single zed inside the Fort's Gatehouse (which is VSB) the Fort is completely in survivor hands. There are 13 zeds outside the Gatehouse, but there are about 30 survivors just in the Gatehouse, maybe close to a hundred in the entire Fort. --TuucciZ 18:06, 18 January 2008 (UTC)

That single one isnt in the gatehouse any more ;P --Feon Kensai 20:25, 18 January 2008 (UTC)

January 18th 2008 The fort is ours - well done to every again to every one who supported the attack - I you want to join the D52 talk to me or look at our wiki page. Thx again now we just need to maintain it --Feon Kensai 08:41, 18 January 2008 (UTC)

January 17th 2008 Every part of the Fort is barricaded and only a dozen zombies remain. Survivors are soon to attack the remaining zombies, so the Fort is almost safe. --TuucciZ 05:50, 17 January 2008 (UTC)

9 of Spades here (D52 member) - for those who don't know today is when the final planed push (the coordinated attack) is to be launched. The agreed times by numerous survivors and groups are - 8:00pm GMT (3:00pm Eastern US, 12:00pm Pacific US) and then next at 1:00am GMT (8:00pm Eastern US, 5:00pm Pacific US). These time should continue to be used until every last Zeds is out the fort. Plz show your support and stay true to your word (for those who agreed) many thx --Feon Kensai 15:20, 17 January 2008 (UTC)

9 of Spades again (D52 member) - I would like to thank every on on behalf of the D52 for showing thier support to planned the attack, it has been a great success so far and would have worked without you dispite what the Feral Undead say and the fort should be a safe zone very soon - well done to all those who joined, helped and contributed. If you would like to join the Deck of 52 and perform similar operations around the area plz contact me and I will set you up --Feon Kensai 22:31, 17 January 2008 (UTC)

January 16th 2008 We have grown tired of the gamey trenchie flesh you have been serving us, the Feral Undead are abandoning the fort and moving on to Joachim Mall for a good meal. Feel free to claim a harman victory if you think any one would believe you.--Bullgod 03:43, 16 January 2008 (UTC)

This is 9 of Spades (D52 member) - Attack times and dates on the fort have been agreed. WILL ALL WHO WISH TO JOIN for a united attack please go to my wiki talk page for details. Please support this and thanks for your time --Feon Kensai 15:22, 16 January 2008 (UTC)

January 15th 2008 This is 9 of Spades (D52 member) - anyone who still wishes to join the upcoming co-ordiates attack plz give your request for the best times to launch an attack within the next day (for details of the planned attack see 13th January section) thx - --Feon Kensai 20:10, 15 January 2008 (UTC)

We would like it if all people trying to retake fort perryn go to fort creedy instead as we have a higher chance of saving that forst but one we have fort creedy filled with at least 200 survivors you may move and attack force to retake fort perryn --Avatar Aang 02:47, 16 January 2008 (UTC)

January 14th 2008

heh im dead again and from what i seen on my way out looks like the forts ruined again no barricaded building loads of zombies have come back ._. not a good start to the day --Smudgesmith 09:49, 14 January 2008 (UTC)

i don't know, i kind of thought it was a good day.--Bullgod 10:55, 14 January 2008 (UTC)
...least the zombies had a good breakfast..any of the zombies picked up a hipflask? i sorta lost it if found please return to my dead body--Smudgesmith 13:02, 14 January 2008 (UTC)

could use some help in the fort zombies kep breakin down the barricade and comin in so if anyone's out there please help

This is 9 of Spades (D52 member) - I have observed for several days now the efforts of all our groups when retaking the fort and I have to say they are commendable but not enough. If you don't know by now the D52 and and other members of the WDC from Williamsville had embarked on an operation to retake the fort cooperating with other groups for the benifit of the suburb which is proving effective but slow. I would like to propose (after some consideration with others) to all the survivors and survivor groups launch a series of coordinated and united attacks on the fort instead of attacking when ever we are logged on and being scattered. The best way it is believed for this to happen is if we all attack at aproximatly the same time (for example 12:00 UTC adn then 18:00 UTC for several days etc...). The hardest part about this is to deside the times to attack. If the survivor groups and anyone else supports this stratergy please let me know on my wiki talk page allong with the best times you think an attack should be launched. If there aren't enougth responses to this then the proposal shall be abandoned BUT if there is enougth support then official times will be decided and posted so we can become united and effective. Thanks for your time --Feon Kensai 21:33, 13 January 2008 (UTC)

January 13th 2008

The attempts to take the surrounding areas seem to be doing well; I’m not sure on how the fort itself is doing though. The RP to the E of the fort ran out of zombs for the first time since the fall; however upon inspection of the other revive points I was attacked, but was able to see that there are still zombs looking for revives, and zombs looking for easy targets. It appears that there are a lot of zombs just to the S of the fort and I saw 15 inside one of the squares of the fort itself. ~MW11 and friends~

January 12th 2008 think i made it into the barricade areas of the fort managed to get in on my last ap loads of zombies in the unbaricaded bits both inside and out...all the other buildings ransacked (p.s my guy whos at fort perryn in called helptothefallen)p.s.s if there is gonna be a co-ordinated mass attack or some thin someone tell me please =D --Smudgesmith 21:08 12 January 2008 (UTC)

January 11th 2008

All is good except the gatehouse, which is now ruined, with approx 11 inside, we need to secure it before they run through into the fort again -- Kewabara1 20:14, 11 January 2008 (UTC)
i got a bunch of equipment just seem to have chosen the slowest possible revive point =/ will be up there asap --Smudgesmith 21:10, 11 January 2008 (UTC)
The armoury has also fallen again with 10 outside it and 11 outside the gatehouse - all other building are holding for now need re-enforcements before we lose it all agian --Feon Kensai 22:40, 11 January 2008 (UTC)

January 11th 2008 This is 9 of Spades (D52 member) east storehosue and barracks still secure, Amoury is now secured and there is a running fight for the gatehouse (now caded to quiet strong) with 8 Zeds inside it and 10 more Zeds still loose in the fort (status of infermary and west storehouse and vehicle depot to be confimred but they are not ruined). Allies and Pro-survivors should help secure the gatehouse. --Feon Kensai 16:39, 11 January 2008 (UTC) January 10th 2008

This is D52. The Fort is slowly being retaken, but we need more people there, we are a organised group and are doing well, but we are too small a force to take it alone, about 20 more, high level guys could easliy do it.Colin WMD

aint been up fort perryn in a while but i think a proper assualt would clean out the fort i can go up and have a look round safley now since i joined the ranks of the zombies (much to my displeasure) ._. --Smudgesmith 17:36, 10 January 2008 (UTC)
All is caded except the infirmary and vehicle depot, assistance in the armoury would be well appreciated, STARS have a good few members around, but the more survivors we can get in, the greater chance we have of keeping this caded, we lose the armoury, we lose the fort... again Kewabara1
ill head up soon as im revived dunno when that is though --Smudgesmith 20:51, 10 January 2008 (UTC)
I'll lend whatever support I can, but I'm badly low on supplies. I'll head up with a few first aid kits as soon as I can. -Stephen Wolfe

January 9th 2008

guys head down to Stott Cinema it got a hospital and a NT building nearby plus a factory for generators and stuff --Smudgesmith 15:52, 9 January 2008 (UTC) Never Fear The BRF Are Here

January 8th, 2008

kewabara in just south from you in Stott Cinema(whittenside) its got a gen and its at VSB or sumthin ive got free runnin so ill be able to get in just gonna get a few supplies then im heading up to meet u kk should be there 2mrrw got some fuel just gonna try get a generator Never Fear The BRF Are Here --Smudgesmith 17:56, 8 January 2008 (UTC)

The Fort was re-ruined, we've fallen back to re-group, hopefully be able launch another attack soon Kewabara1 20:04, 8 January 2008 (UTC)
head down to Stott Cinema im stayin there for a while it not that far from the fort --Smudgesmith 20:41, 8 January 2008 (UTC)
The gatehouse has been retaken and barricaded. Should it fall and become a ruin again, don't repair it. Zombies already inside the fort can get into the gatehouse through the rear. The armory doesn't have that problem. --Stephen Wolfe 21:01, 8 January 2008
The plan right now is to capture all the buildings around the fort then after that move in on the fort itself so just hold off on the fort itself. The majority of the surviors will strike when the time is right so please just wait. Also I'm not trying to boss anyone around just incase anyone takes this wrong (because I have a past of people misunderstanding me unless clearly stated), I'm just trying to offer advice on the plan already set up.--Major Striker 21:46, 8 January 2008 (UTC)
The gatehouse has fallen again. We had a good run. --Stephen Wolfe'

January 6th, 2008

well im wandering about near the fort wating for somethin to happen looks the same as it was when i last looked .. --Smudgesmith 11:11, 6 January 2008 (UTC)

Outside the fort in total there are 6 zeds, ive not checked inside the buildings apart from the gatehouse, where theres another 6, anyways im in the infirmary it's EHB with no zeds outside and only me inside hopefully others should arrive soon, its looking better than it did, one concentrated attack should be able to secure some more of the fort as the zeds seem to be moving off to other forts Kewabara1 18:45, 6 January 2008 (UTC)


December 2007

  • December 30st, 2007

Whittenside is hell. Everything is in ruins. Attempts by survivors to formulate an organized resistance have been disrupted by constant break-ins and killings- we can't start a fight if we're too busy running for our lives. So far all operations have been focused on damage control- healing the wounded, and revivifying the dead. There are just too many zombies here. Members of The Fortress have been seen valiantly attempting to gather survivors but, again, their efforts have been disrupted. Humans are scattered far and wide, forces too fragmented to make a serious attempt on Perryn.

It's bad out here. -Stephen Wolfe

STARS HK has been sent in to help re-take the fort, but as you said with the constant break-ins, finding a safe place to stay has proven troublesome, we now have 3 members down at a cemetery [87, 90] If there is a safe place to stay could somebody please inform me of it. -- Kewabara1
The C.I.A. has desided to help now since it is now one of our goals to help the forts recover from the BB2 attacks because we're getting tired of them messing up everything surviors hold dear and have watched them destroy alot of strongholds plus our HQ at one time and we finally want to do something about. I will be leaving the Brockliss Building tomorrow to head this way when I have full ap again and will try get there by friday and also I'll try to get my other two agents to come too. Just keep me informed via my talk page or the CIA talk page if the situlation changes.--Major Striker 19:23, 1 January 2008 (UTC)
  • December 27th, 2007

The 1st Airbourne will move into the area and attempt to retake the fort, but we need other survivors to help us. - Colonel Burton 10

yes, come. the Feral Undead are hungry.--Bullgod 00:44, 28 December 2007 (UTC)
why do you think we requested help?-Colonel Burton 10
  • December 24th, 2007

All buildings ruined. Twenty one zombies in the gatehouse (six outside, 15 in), thirteen in the armoury, a few others scattered around the area. Probably about 36, total, within the walls. If we made a concentrated effort, Perryn could be retaken with relative ease. Assistance would be greatly appreciated. - Stephen Wolfe

  • December 23rd, 2007

when i checked today only had a few zombies in it though the entire fort is ruined i would say start thinking about retakng the fort ?--Smudgesmith 11:17, 23 December 2007 (UTC)

  • December 19th, 2007

In the news tonight Ron Burgundy lies dead in the infirmary, sprawled in a pile of fourteen corpses, as sixty-two of the undead proceed to chow down on the brains of hapless last few survivors, most of the fort is ruined and the Big Bash, along with associated ferals and other zombie hordes are working tirelessly to finish off the rest of this once proud survivor enclaveAt this hour the storehouse remains strongly barricaded, but what lies inside is unknown.--Electrasol 21:40, 19 December 2007 (UTC)

Gatehouse is ruined with 97 zeds inside and an equal number sitting outside. Infirmary has 9 zeds outside. Armoury has 33 zeds outside. Storehouses have 7 outside. Barracks has 3 outside. Armoury has been caded to Heavily so no help can come from outside.

179 dead bodies outside Gatehouse. Looks like the BB overcame the unprepared Fort despite that constant warnings about over cading and sleeping in the gatehouse to keep it populated. Constant calls for people to step outside and kill a few zeds once more showed that trenchcoaters don't know how to defend a siege. Well played BB you deserved this. 10:16, 19th Dec 2007 Cavek

Armory is wide open with about 10 infected survivors and 104 zombies inside, so consider it pretty much dead. Sammion

gatehouse, vehicle depot, barracks, and armory are overrun. storehouse status unknown, handful of survivors in the infirmary facing down 77 zeds. since when do fort sieges go like this? I mean, usually the infirmary falls fast or is the last holdout. plus it takes a while to crush the last building or two.--Incroym 22:25, 19 December 2007 (UTC)

All parts of the fort (except training ground and exercise yard, of course) ruined. Perryn has fallen--no survivors left inside the walls. --Vandr 00:45, 20 December 2007 (UTC)

  • December 17, 2007

129 Living dead outside the gatehouse. Barricades going up and down furiously, brave but doomed survivors inside fighting for their lives. The decisive battle for the gatehouse tonight will tell the tale, will this be a long siege? Or will the bash succeed in another walkover? Developing... --Electrasol 02:08, 19 December 2007 (UTC)

Gatehouse is safe but dark with Christmas lights sadly broken by the undead knocking at our doors. Area around Perryn is safe with ~60 zombies right outside the gatehouse. Wasn't able to check on the NT. Survivors are advised to not sleep outside as small groups of zombies are breaking through and scratching up any stargazer they can get to.--Rico Montoya 21:46, 17 December 2007 (UTC)

  • December 14, 2007

Its confirmed that the big bash IS heading to feral, come ready harmans--Worthog117 00:15, 15 December 2007 (UTC)

December 14 IMPORTANT message to every skilled survivor (group)! Big Bash 2 is coming for Fort Perryn. They are already bashing Pennvile. If you think you can hold the fort, stay and defend. If you don't have enough people there, evacuate, deploy river tactics etc. Don't stay just to be zombified! Help with mass evac! Spread the message! Decide if its stay or leave. Make the right choice, and hurry time is running out...--MisterGame 21:41, 14 December 2007 (UTC) (From Fort Creedy)

  • December 11, 2007

The Malcolm Building is under heavy siege, and, it being next to the fort and whatnot, it would be nice if some soldiers from the fort could provide aid, before the NT falls and Fort Perryn with it. Standard Zombie 01:28, 12 December 2007 (UTC)

  • December 1st

PK'ers are a nuisance, but the many good men and women holding the Fort against the zombie threat will endure this annoyance with patience, resolve, and the smoking gun of justice. Do not waste needles on hostile zombies, and try not to assist murderers and grievers. --Mandilac 05:02, 01 December 2007 (UTC)

November 2007

  • November 29th

The Flowers of Disease and Sociopath Apostles strike Fort Perryn with relentless fire-power and angst. Many are killed in the fire fight, for the FOD were met with light resistance from survivors within. Kalenium  FoD 04:30, 29 November 2007 (UTC)

  • November 28th

Since zombies apparently realize the fort cannot be taken through conventional means, anti-survivor groups have resorted to mass PK'ing. --melted plasteel 18:15, 28 Nov 2007 EST

Fools! We are not anti-survivor, we're here to teach you a lesson! Read on  Kalenium  FoD 04:20, 29 November 2007 (UTC)
  • November 19th

I'm reporting absolutely no zombs in the fort or outside the gate. they have 3 rotters at grove street (now back to the RP status)

  • November 18th

Fort Perryn's inhabitants, led by a Ranger and C4NT contingency, are planning to hold the fort against the Second Big Bash. Calls are being sent across Malton to help stop the Bash when it comes, making for a colossal battle between Human and Zombiekind. All defenders (and attackers!!) are welcome!--Joshlegs 22:58, 18 November 2007 (EST)

it will fall before that, the Feral Undead will make sure of it. --Bullgod 04:59, 19 November 2007 (UTC)

Take note of the fact that the Cannonball Crew is here, too, guys. --melted plasteel 19:07, 19 Nov 2007 (EST)

  • November 15th

The entire fort is being strongly held, only about 2 weeks after being decimated, and is also powered throughout the base. The effort was aided in no small part by the Malton Rangers, who accounted for about a third of the gatehouse's residents for a few days in its latest reclamation. Vive la Perryn!! --joshlegs 12:21, 16 November 2007 (EST)

  • November 11th

The Armory is barricaded and has lights on. Gatehouse barricades fell, and Ron Burgundy was seen repairing the Storehouse. --MikhailA 01:21, 11 November 2007 (UTC)

  • November 9th

The storehouse was up for an unknown amount of time, but now it's ruined again. There's not much activity in Fort Perryn anymore, but as humans re-capture Whittenside, the possibility of an assault increases. --TuucciZ 13:14, 9 November 2007 (UTC)

  • November 1st - sporadic attempts of survivours to re-take the fort have been small and unsuccessful. Apart from occasional ZKers, there's very little activity in Fort Perryn. --Pgunn 16:16, 1 November 2007 (UTC)

October 2007

  • October 15th

Only 2 buildings in the fort have any barricades left the rest have been broken into and the survivors are being eaten as we speak. I'm currently standing the training field waiting/hoping for a revive so i can help save the fort--Metroid master.

Fort Perryn is very nearly dead. "Barhah!" has been heard in every building, and all but the infirmary and armoury are ruined. The human/zombie count is approximately 20/200, not including the hundreds of dead bodies. Groups seen in the zombie profiles include the RRF, Feral Undead and Team Ratfuck.
Unwilling corpses looking for a revive should go far away, as all the nearby NTs are dead. Life Cultism is the only method of resistance the Fort's "survivors" have at this point.
Willing corpses looking for bra!nz need to act fast, as the Fort's food counter dispenses on a first-come-first-served basis, and stocks are limited. --Jac Z 18:22, 15 October 2007 (BST)
The Fort is done for - all the buildings are ruined. - Crisco Inferno 23:19, 15 October 2007 (BST)
  • October 14th

In response to a lovely little warning by the Cannonball Crew, Red Rum have issued an ultimatum requiring all survivor (zerging and non-zerging) groups leave the fort. We also demand an accurate representation of the Eiffel Tower made from cocktail sticks and a shipment of fair trade bananas.

The Gatehouse has been emptied of survivors by mass zombie attacks. Red Rum have been spotted attacking and finishing off the gatehouse. The zombies have taken the edge in this siege. --Karloth Vois RR 12:20, 14 October 2007 (BST)

Survivors are putting up a good fight for the fort - we'll know in a few days whether the fort will hold or not. The cause for the current zombie attack seems to be the unfortunate acceptance of a zombie revive point one block away from the gates, making it easy for zombies to gather there with no fear of attack. Hopefully this won't be repeated in the future. --Pgunn 19:18, 14 October 2007 (BST)

actually, the reason is that someone went to the Feral Undead board and acted poorly. the feral undead aren't normally very active, but they made an exception just this once. --Incryom 20:21, 14 October 2007 (EDT)

also, the Feral Undead called in the Red rum to assist them. The man 09:23, 16 October 2007 (BST)
  • October 13

Two zombies left inside fort, otherwise clear of bodies or zombies. Strong survivor presence. Odd cading patterns. --Funt Solo Scotland flag.JPG 18:08, 13 October 2007 (BST)

  • October 12

Zombies have broken in the fort, overcading still happens too often. --EJ 21:04, 12 October 2007 (BST)

I need a revive. I'm waiting at the cemetery on the east wall of the fort. I had another request on here, but apparently someone deleted it :/. - Wesk

  • October 9

Overbarricading of the gatehouse is reported. User:Last King

In response to complaints of zerging, PKing, and other badness, the Cannonball Crew is issuing an ultimatum to all PKers, zergers, and zombie spies in Fort Perryn. The CC has requested that these groups leave in the next two days, or they will be forcibly removed. Anyone who wants to aid in these efforts is welcome to join the Cannonball Crew or our garrison squad, the Fort Perryn Defense Force.--Koppie 21:57, 9 October 2007 (BST)

  • October 8

As of 1:24 AM EST, Gatehouse under attack by a mob of 20 zeds. User:Melted plasteel

  • October 6

Overbarricading is receding and zomnbie break-ins are often---Tony Darkgrave

  • October 04

Overbarricading of the gatehouse reported. --Pavluk A! E! 11:57, 8 October 2007 (BST)

  • October 02

They are still overbarricading; I took them down, but it's important that we all keep these cades at a good level. Otherwise we'll be zombie bait when the next attack comes... and it's coming.... look at the suburb map... --Marty Banks (aka. Mundane) <DHPD> 15:24, 2 October 2007 (BST)

September 2007

  • September 23

Overbarricading continues --Pavluk A! E! 21:32, 24 September 2007 (BST)

  • September 22

Complaints of overbarricading are rife. The armoury seems a particular target. --Pavluk A! E!

August 2007

  • August 24th

Fort Perryn is safe for now. Only one zed at the time of writing this standing outside the gatehouse, and I think they're getting pissed off because I already headshotted their ass twice yesterday. Oh the fun. Anyway, all is good for now, the only overall problem is that some people have EHB'd certain parts of the fort, so people without free running are unable to access some areas. Otherwise, no zombies will survive near here. --Agent Six

  • August 22nd

Well, a lot of kids are getting ready for school, so you might be able to live for another week or two. The gates hang at uneven angles, and combat revives are plenty. =Doc Crook 17:19, 22 August 2007 (BST)

  • August 21st

Oh oww, Im getting reports that the zeds are resorting to grey tactics along with salting the land. some zeds are beginning to deliberately seek revives to sabotage the fort, brainrotters are being found in went street. in addition, malcolm NT is falling and as a result there are no surrounding operational NT's to be found.. This is bad....very bad... The man 08:50, 21 August 2007 (BST)

A photo of the last zombie in Ft. Perryn, 8/19/2007
  • August 19th

To all fort dwellers: we request that you ap out in the gatehouse, there is no need to sleep in the other buildings as no zombies can reach the inner places anyway, also, if the gatehouse falls, the fort falls, so keep it standing.

Well, the fort seems to be in good shape now. No zombies inside, and although there are almost 50 outside the gatehouse, I've seen people back and forth making hits on them constantly, so it seems its all in our favor. As for me, I'll be leaving the fort tomorrow to head back up to Creedy. My only purpose at Perryn was to get it free'd from the zombie's control. Thank you everyone for helping, and anyone who came down with me who decides to stay, I'm no longer in charge(If I ever was.) Perryn is in good hands now. - Wesk
  • August 18th

There are about a dozen zombies inside the fort and another two dozen outside, discounting those waiting for revives in the nearby cemetery. The Vehicle Depot, East Storehouse and Barracks have been repaired and barricaded. The remaining zombies inside the Fort are either waiting at the revive queue or making a last stand, literally, outside the armoury. There are a dozen survivors who have established a beachhead inside the now powered and barricaded gatehouse, but reinforcements are needed.

Good job clearing out most of the fort, but the main problem is keeping them out. I stopped in the gatehouse and barricaded it to VSB, and within a minute it went back to being ripped down. Things are getting dirty, and any reinforcements would be helpful about now. - Wesk

The Infirmary is repaired and up to QSB, nobody is inside it however. Any medics can now get FAKs for the gatehouse survivors. Tony Adams 15:41, 18 August 2007 (BST)

  • August 17th

Massive amounts of Zeds in the area and constant attacks are taking place on the gatehouse. Many renifocements are needed to even help keep the gatehouse. There are a limited number of survivors still alive in the gatehouse and the barricades have again fallen, it is unknown how long they can last. This was a reprot that was relayed to me from Super Marine Fighter from inside the Fort, if he has been killed, please revive him -Sgt D Wolfberg

  • August 17th

I just got here, only a few zeds outside the storehouse/infirmary. I tried the forum mentioned below, but it said I needed to log in/register. With more people we could definitely take the key buildings. Tony Adams 03:07, 18 August 2007 (BST)

Aerial photograph of the Cannonball Crew retaking the Ft. Perryn gatehouse
  • August 17th

I'm on my way down, but I ran out of ap and am camping until tonight when I have more. Lets give them hell people. - Wesk

The Cannonball Crew launched a morning raid and successfully cleared, repaired, and barricaded the gatehouse. The survivors now have a foothold inside the fort. --Koppie 18:49, 17 August 2007 (BST)

  • August 15th

I am gathering a strike force from Creedy to help you boys at Perryn out. I sent a scout down and pretty much every building not only in the fort but around it too was ransacked. Hopefully I can round up enough men to get the job done. Meanwhile, you guys get your troops together. We're moving out toward the fort 2 days from now, on the 17th. That gives everyone some time to stock up. Make sure you have some toolkits, generators, fuel, and transmitters to go up with it as well. Good luck everyone. - Wesk

Got your message Wesk. Assembled in excersise yard like planned. - IsoJb
The Cannonball Crew will join you on Friday. Let's rock this place.--Koppie 01:08, 16 August 2007 (BST)
I have been assasinated. I'm awaiting revival at the cemetary NE of creedy. Assault will continue as planned, with or without me. If I am still dead, I will go like this and hopefully be revived at Perryn. My scout will be in command if I am unable to lead the assault. The camping point is the Corless Alley Police Department in Pennville, coordinates 86,83. Good luck tomorrow men. I will be with you, in either form. - Wesk
i've got a guy with 2 syringes in the creedy gate house he may be able to get to you after the server resets.--zhodani 12:43 pm (PST) august 16 2007
Im in Fort Creedy, and i have a generator, but unfortunatly i cant join you on this "crusade", cause i have to stay and collect ammo and ceep those rottening bastards out (even if here is over 70 pepole here). Ill get there a.s.a.p with my generator when that time comes. GOOD LUCK!!! --SGT J0NES 17:05, 16 August 2007 (BST)
MOE THE LAST OF 3 IS ALLIED WITH YOU!!! i've been marching double time all the way from rhodenbank ever since the update i'm a lvl 10 military private with a load of shotguns (low on ammo though) --zhodani 11:46 am August 16th 2007 (PST)
To zhodani; Its fine, I got a revive. Sucks though cause I planned on restocking, but woke up dead and wasting ap trying to ask wondering survivors for help, lol. To everyone; Either way, Everyone, make sure your prepared. Do not stop fighting. We need to take the fort quickly, before they know what happened. Last thing we need is them to get backup in the middle of the battle. I'm out for the day. I shall speak with everyone tomorrow. Good luck and thank you everyone for helping maintain our freedom from opression. - Wesk
I'm not sure if you know this, but zombies also use the wiki.....The man 22:47, 16 August 2007 (BST)
Grah? Darth Mandingo
LCD is going to move to assist in this. See you guys there. Kluver 04:38, 17 August 2007 (BST)
guys, I'm serious! the Feral Undead read this page like everyday! check the stats, the FU are the second largest horde in the game. You're revealing everything to them The man 10:44, 17 August 2007 (BST)
a clever subterfuge the man. Darth Mandingo 17 August 2007
Well, since I AM freelance and not a member of any other organization, I have no other way to speard the word and get peopel together. Especially since the frequency on the radios everywhere are different. - Wesk

July 2007

  • July 22nd

The rebuilding has begun, a few survivors have entered and successfully repaired and barricaded the vehicle depot. We hope more will join us., some zombies have been cleared out of other areas but it is still classified as under zed control. We cant do it alone, we need people to clear out the rest of the fort and surrounding areas. at 16:16 pst, all dead bodies were removed and only a few feds remained, but more are appearing by the minute. We need more survivors to help retake the fort. If we can take it, we can hold. All we need is numbers. If you can fight or barricade, please help. kaletal 16:22, 22 July 2007 (PST)

You really ought to have read the entry below this one, methinks.--Insomniac By Choice 23:11, 22 July 2007 (BST)
  • July 9th

Well, that's a wrap people, the show is over again and the zombies now control the forts again. And although I haven't wrote it myself, heed the tags that now adorn most of the inside of the fort. 'The Fort IS a Deathtrap!' so just let it go. Once they are in, no matter how many bullets you put in them, no matter how many time they get knocked down, there'll be no end till the end. JD 01:15, 10 July 2007 (BST)

What's worse, every time someone takes back the fort from the five zombies still there, a hundred deaders show up to take it down. Then they move into the surrounding suburbs and trash them too. Whittenside was doing ok until the fort seige called hundreds of zombies back to the area. Right now it's being taken to pieces (again). Being equally happy dead or alive, I'm not particularly bothered by it, but the inhabitants of Whittenside must be sick of it. --Cman yall 20:56, 10 July 2007 (BST)
  • July 7th

The 7th siege of fort perryn rages on as the total number of zombies in and around the fort fort now exceeds 100, overall survivor numbers appear to be slightly greater than 100 as well. this battle is getting epic. The man 10:15, 7 July 2007 (BST)

June 2007

  • June 29th, 2007

the fort is quickly becoming a super strong hold for survivors. there are 50 survivors in the gatehouse and much more than a hundred survivors overall in the fort. The fort hasn't been this heavily fortified since the days of paradox! The man 11:17, 29 June 2007 (BST)

  • June 18th, 2007 The FPDF leader Sgt Forde has made the following announcement."PLease keep Fort gate at VS caded.If you do not more zeds will come in and they have.

May 2007

May 22nd, 2007 -- Drama Club staged a performance of "Army of Darkness" at Fort Perryn Gatehouse as part of their Border Tour of Malton. The group plans to travel clockwise around the border suburbs of Malton with one show in each suburb. Today they performed for the 3 zombies here as part of this tour. See their group page for performing groups and schedules.

  • 1 2 buildings are barracked and none inside

April 2007

  • 29 April fort perryn update has not updated barraciade lv and only did armory,east storehouse, inside barracks, and gatehouse
  • 29 April army of fort perryn is coming to see why no updates are going on I'm coming in 3 days and moveing in 2 anyone want to come go to lumber mall and put a radio at 2706 so there is no one late

March 2007

  • 31 March 2007~lumber mall is up all survivors are to go there and wait it up lumber mall has power so if lights are on in both sides go in its safe if no lights are there then zeds have it and we go get the mall 5 spaces south 8 east? 18:49 31 March 2007 (UTC)
  • 9 March 2007 ~ Fort Feral is now in human hands, zombies numbering under 15. Most of the buildings in the fort are at VSB+2 or EHB, so survivors without Free Running are not advised to stay near the fort, unless they feel like becoming harman burgers. Any Zambahs within the area are advised to stay away, human forces are moving in to take back the fort. Survivors are warned about the small groups of zambahs around the area. (Also, 9 Zombies are awaiting revivification) DreadHeadDead 19:04, 9 March 2007 (UTC)
  • 3 March 2007 - Fort feral is half back in the survivors hands gatehouse,west storehouse,and barracks are at vsb need support to mop up zeds unknown nuber of zeds inside building outside was at 5-7 last i cheack 1 min ago. User:Cts12345

Februrary 2007

  • 27 February 2007 - Fort Feral is still in zombie hands, although the amount has fallen slightly (Due to zombies killing of each other for lack of humans.) Anywhere between 20-50 Feral and dead bodies still remain inside the fort. DreadHeadDead 15:53, 27 February 2007 (UTC)
  • 23 February 2007 - Fort Feral is still in the rotting hands of zombies as it should be. Forts are death traps. They always have been and always will be. If you want a fort that's actually feasible to defend, go to Fort Creedy. JD01:42, 24 February 2007 (UTC)
  • 9 February 2007 - Fort Perryn is still empty of humans, Barely 30-40 zombies inside the Fort Walls. Recommend that survivors wait and find out when the next planned attack is. Robert McFarlane 22:57, 9 February 2007 (UTC)
    • "I would suggest that there be a specific destination directly adjacent to the fort for survivors recently killed, I just shoot at any zombie in the area and i worry I'm killing fellow survivor players -cyrus013 15:20, 2/9/07
      • The LLS operate a Revive Point at the exercise yard, whilst Woolley Grove and Went Street are also used by locals. Robert McFarlane 19:54, 10 February 2007 (UTC)
        • Not really, I keep getting Headshot as soon as I stand up at those revive points. Even the Exercise Yard revive point is a better one to use even after the fort alls!
  • 6 February 2007 - Fort Perryn has fallen to the undead. All barricades are destroyed, all buildings are ransacked, no living human remains within the walls. It is suggested that any human survivors fall back to a secure location until a counterattack is planned.
    • Agreed. We should spread the word out as much as possible, and plan the counterattack a long way ahead so we can gather many more survivors and make sure they are all fully equipped. I can make Fort Perryn forum, if needed. -RevEngEspc
    • Good idea, the forum. There are plenty of survivors in the area willing to participate. - Elpelco
  • 3 February 2007 - The number of Zombies inside the fort continues to grow, but the number of humans stays static. More men are needed to hold the fort. The infirmary has 50 zombies outside with 10 more clanging at the gates of the fort. Also, don't over barricade! The Armory, though powered, is over barricaded, preventing survivors form taking advantage of the power in it. an over barricaded armory was what caused forts to fall earlier, do not repeat the mistake!
  • 1 February 2007 - The Armory is under attack by only 5 zombies, but the mob outside the infirmary now numbers 44. However, those are the only buildings that are currently under attack (other than the gate house). The battle is, more or less, at a stalemate. Sleep in lit buildings, and make sure the undead lose this war of attrition!

January 2007

  • 31 January 2007 - Fort Perryn now has lights on in all the left buildings, but the GKing that is occurring is taking its toll. Watch out especially for JDthezedkiller and kill him on sight. At the moment, it seems that zombies are only flocking around the infirmary and armory. --IsaacT 16:44, 31 January 2007 (UTC)
  • 28 January 2007 - Fort Perryn is now in survivor hands. All buildings but the Armory and Gatehouse are at EHB and lit, with about 30 Survivors fighting an about equal number of zombies for the Armory. The Armory has suffered a recent break-in, and the gatehouse gates hold at VSB. The fort itself is still not a place to let down your guard, but neither is it a place to be feared and avoided. The blazing spotlights and brave defenders belie the unwelcoming "Please do not sleep in the fort" spray painted over the main gates. A more homely "Welcome to Fort Perryn" is in order. - RevEngEspc
  • 25 January 2007 - The fort is under new management! As watched by a lone survivor(my alt SPC William Noris) who cleared the infirmary and set up barricades, a ragtag survivor group has taken up residence in the fort. Both storehouses and the infirmary are now in survivor hands, and one storehouse is powered. The lights in Perryn shine once more! However, the fight is not an easy one. Break ins are frequent, but as of yet, never deadly, so all survivors who want a challenge, come to Perryn! -RevEngEspc
    • You are suicidal if you sleep in the fort. There are almost 100 zombies in the fort and staying there right now will only encourage them to stay there longer! IsaacT 13:45, 26 January 2007 (UTC) , Leader of the Army of Fort Perryn
      • If the fort falls, it will not be because zombie numbers, it will be because of survivor indifference. Even if you don't sleep in the fort, you can still kill the zombies that have been so conveniently gathered in one spot. If you consider the fort not as a single complex, but a series of buildings, it is easy to hold. Don't sleep in the Armory, sleep in the infirmary, and keep its cades at EHB. Holding the fort is not a job for the weak-killed. Even if it falls once more, it would be better to keep the undead tied down in one area than to have them rampage across the suburb. Instead of having a 100-zombie mob breaking in building after building, rampaging through the suburb, you have a 100 zombie mob braking into one building, over and over again. If you don't want to sleep in the fort fine, but you can still kill in the fort.I, and everyone else that sleeps in the fort knows death is imminent. The BBB knew the same thing when they invaded Ridleybank. Wars aren't won by standing around and hoping the enemy will just leave.-RevEngEspc
        • An entry point at somewhere like the Leach Motel or Seymour Bank would be pleasant... every time I've run out of Fort Perryn lately I've had to go four or five blocks south before I can get off the streets. --Cman yall 01:09, 27 January 2007 (UTC)
          • You do know you can free run from the gatehouse to Seymour Bank? It is usually kept EHB. Also, the page really needs to be rid of excess POV. It could also use an archive. My mistake about the free running. Haven't tried it, and just looked at the chart. SuperMario24 01:12, 27 January 2007 (UTC)
            • my alt is in on this. love the challenge and just took out a zed from outside the armory. you all seem to be having the times of your lives that's good :) 01:37, 28 January 2007 (UTC)
  • 20 January 2007 - The storehouse has been emptied of dirty Liver scum, but not yet ransacked. Still, in most timezones the day is young.
    • The fort is completely ransacked. Not a single breathing soul. I guess we have to wait a bit until the zombies get tired and leave. --JohnRubin 13:29, 20 January 2007 (UTC)
    • the only way all the zeds will leave is if some one throws them out and that is our job--Metroid master
  • 19 January 2007 - We occupy the armory, infirmary and vehicle depot. They are ransacked with standing zombies inside them.
  • 17 January 2007 - The armory has fallen, and we have entered the infirmary. Humans cannot hope to hold the fort.
    • Haha, the fort serves as an EXCELLENT distraction for the zombies...
  • 15 January 2007 - 50+ bodies outside the Armory, plus some 30 zed. >30 survivors that I know of. This isn't going to be pretty. Pvt. Ronald Palahniuk, 101st. 00:32, 16 January 2007 (UTC)
  • 14 January 2007 - the fort is doing well but we still need more survivors to come and help us (also I'm dead and standing in the training ground can some one revive me?)it would be a good idea if we select a place for dead survivors to wait for revives--Metroid master
  • 11 January 2007 - It may take time, but the LLS WILL reclaim Fort Perryn for the survivors. --Mattimer 02:40, 11 January 2007 (UTC)
  • 09 January 2007 - The barricades are being maintained, but few humans have the courage to sleep inside the fort. --IsaacT 01:16, 10 January 2007 (UTC)
  • 04 January 2007 - It seems the zombie count is already dropping. All buildings are empty of humans, but people still are maintaining the gatehouse at VSB+2. -- IsaacT 14:27, 4 January 2007 (PST)
    • Not anymore. All buildings contain zombies and are ransacked. -- IsaacT 19:50, 4 January 2007 (PST)
  • 02 January 2007 - More zombies are amassing. 15 outside armory 3 outside the Mideast storehouse, and one lone zombie outside in the training grounds, probably hoping revive. The rest of the Fort is unconfirmed. --Xxbenxx 01:43, 3 January 2007 (UTC)
  • 02 January 2007 - Zombie numbers are increasing. They break into the storehouse killing a few survivors and ransacking the building. There isn't many places inside the fort for survivors to stay safe. -- Xxbenxx 21:12, 2 January 2007 (UTC)
  • 01 January 2007 - Although zombie numbers are relatively low, they managed to break in and ransack several buildings, including the armory and infirmary. --JohnRubin 14:29, 1 January 2007 (UTC)
    • - In addition to those two buildings, I saw the gatehouse was also ransacked so I revived the zed inside and barricaded up to QSB. --IsaacT 7:37, 1 January 2007 (PST)


December 2006

  • 28 December 2006 - The situation is improving. Gennies running in 4 buildings out of 6. Barricades are up. However, regular barricading is still essential. --JohnRubin 16:16, 28 December 2006 (UTC)
  • 25 December 2006 - The fort is doing well. The armory has no zombies inside and is at VSB. I cleared out the southwest storehouse and barricaded up the infirmary. We may retake the whole place if more humans would move in and help. --IsaacT 7:14, 25 December 2006 (PST)
  • 24 December 2006 - I just checked the fort again and saw it was doing better. The gatehouse and 2 other buildings, the infirmary and a storehouse, are at VSB. It seems like no humans have the guts to stay in the fort, although I did see one hanging out in the Armory. It looks like a lot of zombies are leaving, so this seems like an opportune moment to strike. There are less than 30 living zombies in the fort. If we could just revive a bunch of them, I feel we would have a chance at holding the fort. --IsaacT
  • 23 December 2006 - I took the liberty to clear out the vehicle depot of all zombies inside and out and barricaded it to EHB. Not long after someone came and set up a portable generator, and as of now there are 5 survivors with me inside the vehicle depot and it is as safe as it was 12 hours ago. Today was the vehicle depot, tomorrow the storehouse. If we will ever have a chance to take back the fort, it's now. So please, come and give the us some support so we have a fighting chance. -Qweqaz

  • 23 December 2006 - Fort Perryn is looking nicer, but don't be fooled, they haven't left, they're just fanning out ,waiting for us to get dumb enough to go back again. For Zombies, Fort Perryn is the gift that keeps on giving. Merry ChristmAAGHGHHHAHHHowaAghghh!!!!my brains! It burns! The goggles do nothing!" - Stantz
  • 22 December 2006 - Since yesterday, it seems that many, many zombies have left the area.--IsaacT 7:41, 22 December 2006 (PST)
  • 21 December 2006 - A couple of buildings are at VSB now with just 1 human inside each. It looks like some of the zombies are leaving, because I see fewer numbers now. It's possible it will be retaken by the humans within the week. --IsaacT 7:47, 21 December 2006 (PST)
    • It's all torn down again. One building is at loosely barricaded and the others are ransacked. --IsaacT
  • 19 December 2006 - every single building is ransacked and full of zombies. --JohnRubin 11:26, 19 December 2006 (UTC)
  • 18 December 2006 - the Armory has fallen. Plenty of zeds inside and no survivors. Infirmary was open doors but I rebarricaded while the zombie was dragging someone outside. The gate house was also down but I rebarricaded that to. Storehouse is at lightly barricaded. I'd say the fort has fallen. the zombies just need to mop up now. Individual buildings still need to be taken. I'm fleeing as soon as I have the AP.Monkeysuncle
  • 17 December 2006 - Serious zed break-in at the armory. 6-8 zeds keep killing survivors as fast as we can kill them and dump bodies. Struggling to keep 'cades at VS+2. -Okrin 19:16, 17 December 2006 (UTC)
  • 16 December 2006 - Due to lack of any real effort by those inside the Armoury, it is being overrun. Breaches are becoming increasingly more frequent. Dreadfire
  • 16 December 2006 - The gatehouse has been overbarricaded, with at least 50 zombies waiting inside the fort. I hope nobody's expecting reinforcements. Straybow
  • 14 December 2006 - The gatehouse has fallen and been rasacked.Monkeysuncle**Just retook the gatehouse and barricaded to VS+2.Monkeysuncle
  • 13 December 2006 - The gatehouse has two survivors and eight zombies inside. The Infirmary has twenty one zombies outside. There may be some inside however I didn't check. If people don't reclaim the gatehouse the fort will fall.Monkeysuncle
  • 13 December 2006 - The Gatehouse is holding strong with a good number of reinforcements, those who fall are rapidly revived. The Army Control Corps - who assisted in initiating the assault renames the fort 'Shining Saber' in honor of the fighters who have assisted in help retaking the Fort - they now need to make sure that it stays that way.
  • 11 December 2006 - The gate house has fallen. Woke up to find myself outside and dead. There are 17 zombies outside the gate house, and 3 outside the Armory and 2 outside the Infirmary.**The gatehouse has been reclaimed. I woke up to find myself revived. There are more zombies inside the fort now though.Monkeysuncle
  • 10 December 2006 - Arrived at the fort with ten ap to spare, only to find some total bastard had put the gatehouse at extremely heavily barricaded , and also EHB'd every building nearby, leaving me screwed. Congrats to whoever jumped around the forums asking for people to help hold the fort again, you win the Donald Rumsfeld award for excellent planning. - Stantz
    • It happens once in a while. Some people overbarricade the gatehouse and armory, but they usually go back to VSB quite quickly. As for planning - perhaps you have heard that it is not wise to test the depth of water with both feet (and 10 AP I would add). --JohnRubin 10:47, 11 December 2006 (UTC)
  • 08 December 2006 - Generators destroyed in three of the main buildings. The armory one went down approximately an hour ago.
    • As of now the armory is fine. Some barricading needed in other buildings. Generators required in the SW storehouse and vehicle depot. --JohnRubin 13:59, 10 December 2006 (UTC)
  • 07 December 2006 - Gatehouse is EHB, 13 zombies outside. No one can get in.
  • 4 December 2006 - All buildings are free from zombies and barricaded. However, help is very welcome. --JohnRubin 08:47, 4 December 2006 (UTC)
    • All buildings EHB, except Armoury and Gatehouse at VS+2. Zombies in the perimeter approximately 50. --Funt Solo Scotland flag.JPG 10:56, 4 December 2006 (UTC)
  • 03 December 2006 - The Feral Undead have dominated the complex for the past week, but we are now withdrawing from Fort Feral due to the lack of humans to eat and to start off the Feral Undead Holiday Caroling Tour. You can have it back now little men, but know the Feral Undead took it once, and we could take it again any time. -Bullgod 06:25, 4 December 2006 (UTC)

November 2006

  • 30 November 2006 - Gatehouse is currently EHB, Majority of fort is still ransacked, and there is no sign of human inhabitants. In short terms zombies are locked in fort. --Rogue 23:49, 30 November 2006 (UTC)
    • No, they are not. Barricades in the gatehouse only work one way - they prevent zombies (and survivors if above VSB) from entering from outside the fort, not from the inside. Zombies can enter the gatehouse from the inside and then leave the fort if they want. --JohnRubin 08:36, 1 December 2006 (UTC)
      • You can't free run out the gate house last I checked, After it was EHB I got locked in there with them! --Rogue 04:07, 4 December 2006 (UTC)
  • 26 November 2006 - Every building in the fort has been ransacked, most of them by members of the Feral Undead. FU has renamed the Perryn, "Fort Feral". -Bullgod 20:44, 26 November 2006 (UTC)
    • Confirmed: the fort is under complete control of zombies. All buildings ransacked. No survivors found. See talk page for details. --JohnRubin 20:50, 26 November 2006 (UTC)
  • 24 November 2006 - An increasing number of zombies has me worried. What's even worse is the fact that they've breached the gates in great numbers, about 100.
    • The fort is doomed. Lots of zombies inside the place, it will fall.--Mayor Fitting 03:23, 25 November 2006 (UTC)
      • I guess you've come to Perryn straight from Caiger, haven't you? --JohnRubin 09:39, 25 November 2006 (UTC)
        • We need to get more people. A lot more people. For example, I'm in the infirmary. Zombies inside: 18. Survivors inside: 19. Barricades: HB, done by me. And I just made it in. A whole lot more people. -Mark 17:04, 25 November 2006 (UTC)
          • it doesn't matter if we had all the survivors in Malton there, the fort is deemed sieged until all the zombies have left the fort not just the buildings.--Darkmagic 18:55, 25 November 2006 (UTC)
          • Hah! my buddy was just commenting on the bite he took out of you Mark. it would be best for you humans just to leave our fort alone. we've been hunting here for months and we aren't about to give it up. -Bullgod 19:10, 25 November 2006 (UTC)
          • Yeah, that was a little on the painful side. I hope I was tasty. If we can get them out of the buildings, that's 65% of the work. And I've been sitting around for months and I'm not about to give it up, either. In death or life. -Mark 19:34, 25 November 2006 (UTC) Oh, yes. And killing me will let me go from level 22 to level 41. Cheers! -Mark 19:37, 25 November 2006 (UTC)
            • even if we cleared the buildings there still inside the fort (Preceding unsigned comment by Darkmagic at 2006-11-25 18:56:49. -Mark 02:06, 26 November 2006 (UTC))
        • Okay, guys. Enough. Discussion page, not here. -Mark 02:07, 26 November 2006 (UTC)
  • 22 November 2006 - The Malton Rangers and Channel 4 news team are arriving in force to the area, 20 members are expected to be there by midnight tonight, with more following. The NMC command has declared Perryn the classiest fort in the entire city. Other groups in the area are encouraged to check out for details on the plan of attack! --Dickholeguy 18:43, 22 November 2006 (UTC)
  • 21 November 2006 - Fort Perryn has attracted the attention of the Malton Death Dealers who plan to turn Fort Perryn into a human stronghold. If other groups agree to help clear the Fort then this may be a bright day in human history. --BlackZilla1
  • 21 November 2006 - Rumor has it that The Malton Rangers are planning to settle in fort perryn. More news as story develops --Dickholeguy 22:04, 21 November 2006 (UTC)
    • it has been stated that as long as the zeds are there the fort is useless.--Darkmagic 02:16, 22 November 2006 (UTC)
  • 20 November 2006 - the base was reported to have been re-occupied by the Military, breached walls repaired and otherwise put back into service. [1]

October 2006

  • 23 October 2006 - One survivor inside, barricaded VS. Only one zed standing outside. The last few days have seen zombies inside the fort, but they seem to have been cleared out, for now. Some paint, a few curtains, and the place is as good as new! --Penny Painkiller 10:02, 23 October 2006 (BST)

September 2006

  • 12 September 2006 - Zeds are long gone. Fort is finally safe enough to visit on a regular basis. It could use some defenders to keep it that way though... --Terminator 484 FedCom 20:46, 12 September 2006 (BST)

August 2006

  • 07 August 2006 - Fort Perryn is currently devoid of residents. It has been completely overrun by zeds and all inside have been killed. A pack of 9 Zeds await anyone entering the armory. Weapons and Ammo stores are marked as "Too heavily ransacked to find anything." --jeffpowers 15:33, 7 August 2006

July 2006

  • 13 July 2006 - Fort Perryn, after being repopulated for a time by upwards of 50 survivors, has fallen again as most survivors have scattered in the face of frequent zombie raids. It is now once again completely under Zombie control.
  • 07 July 2006 - Fort Perryn is currently devoid of residents. It has been completely overrun by zeds and all inside have been killed. Weapons and Ammo stores are marked as "Too heavily ransacked to find anything."

June 2006

  • 22 June 2006 - Fort was breached. Zombies inside, bodies everywhere. Looks like a mess. There were still some survivors alive when I checked, but the place was still wide open. –Xoid STFU! 18:34, 22 June 2006 (BST)
  • 18 June 2006 - Fort is evacuated by the Pathfinders for defense reasons. They are now searching for a new base of operations within the suburb. A new defense plan for the Fort Perryn area is being call for to unite the survivor groups in the defense of the area and to aid in retaking and holding the fort. current operations within the fort are futile until proper organization is done. -- Cavek 11:58, 18th June 2006
    • Fort is now pretty much lost with 15 zeds outside and 4 inside. Only 6 survivors stayed, including one of yours. It would take least 30 men to hold if for one day. And for Pathfinders, I recommend some of the buildings above the fort. Nice place and somewhat defended. --Niilomaan 12:23, 18 June 2006 (BST)
  • 17 June 2006 - Fort is taking heavy beating and some of the buildings above it have their share of it as well. Zombies are doing quick attacks. First they bite all survivors, then tear some of them and drag them outside on the streets to... anyway it's not pretty. And it's NOT looking good. --Niilomaan 21:14, 17 June 2006 (BST)
  • 15 June 2006 - Fort under attack 3 Zombies inside fort, several killed and I'm down to 6HP(i'm probably dead at this point. We need revives and first aid kits urgently. Cavek 22:14, June 15, 2006 Pathfinders
  • 14 June 2006 - Fort under attack, a number of survivors including those of the GCM dead, problem should hopefully be dealt with soon, only 4 zeds in the complex. Andy Mackay (out of AP and having a well deserved rest) Pathfinders
    • After being killed by those same damn zombies than million times before, I come back stronger than ever. Fort seems secure with nearly 60 survivors inside, but we do need a radio (remember to set it on 27.80 MHz). --Niilomaan 09:52, 14 June 2006 (BST)
  • 13 June 2006 - Operation was successful and GCM will be packing soon. There's much rearming to do. --Niilomaan 09:02, 13 June 2006 (BST)
    • Small number zombie attacks on on the Fort, but doing little or no damage to the building or survivors (Or at least the inhabitants have been able to effectively handle it. Andy Mackay Pathfinders
    • FedCom ends Operation: Fire Ant with success. The operation was designed to spoil the "picnic" that the Feral Undead were planning at the Fort. With the Fort secure and sheltering enough defenders to hold it that way, this operation is now over. Runs to the Fort will continue, bringing in needed medical supplies and bolstering defenses... --Terminator 21:31, 13 June 2006 (BST)
  • 11 June 2006 - 11:18 GMT 2 Zombies broke into the Fort destroying the generator, they were beaten back with no casualties. Barricades at VS - meaning it is still accessible to survivors. Requesting a new generator. 11:20, 11 June Cavek Pathfinders
    • GCM provided the generator, but it still needs some fuel. --Niilomaan 11:33, 11 June 2006 (BST)
  • 10 June 2006 - Game-Cavemen rushed into the fort 10 AM today, just to find it already under survivor control. We installed generator and radio, to keep contact with other buildings in the area. Also some idiot barricaded it to Very Heavy, so we took it down a bit. Our goal is to make it hold until there's least 30 survivors + us. --Niilomaan 11:38, 10 June 2006 (BST)
  • 09 June 2006 - Fort still inaccessible due to overbarricading. Andy Mackay Pathfinders 20:23, 09 June 2006
  • 08 June 2006 - Fort is Inaccessible to survivors due to overbarricading, however suggests that the Fort is under Survivor control for the moment!! Andy Mackay Pathfinders. 17:42, 8 June 2006 (BST)
  • 07 June 2006 - Yeah.. You shouldn't sleep inside there. It's really not safe. But on the other hand, maybe we should retake it. It's not like we couldn't.. --Niilomaan 11:26, 7 June 2006 (BST)
  • 03 June 2006 - Pathfinders reports Fort is secure at the moment, but needs more survivors to ensure it stays that way. New Report Fort is not Secure needs back-up immediately!!

May 2006

  • 23 May 2006 - FedCom:UD reports that the Fort is secure at this time. More defenders are needed to keep it secure...
  • 12 May 2006 - Many of the Game-Cavemen have been attacking the armoury, but it doesn't seem to have much effect. Zombies are still holding the place.
  • 04 May 2006 - FedCom:UD reports that the Fort is back in human hands. All zombies lay dead.
  • 02 May 2006 - More zombie reinforcements have arrived. FedCom:UD continues to make barricading runs while giving free headshots to the zombies. With our recent boost in numbers, this is getting to be less taxing. Still, we remain unchallenged by the zombie mob...

April 2006

  • 30 Apr 2006 - Fort has been abandoned by the locals. FedCom:UD continues to harrass the remaining zombies without opposition. Another two zombies fell today...
  • 05 Apr 2006 - 4 Survivors here, 1 Zed outside. Barricades at Very Strong. Officially Declared: Fort Wolf House by Snow Wolf. Matlock93

March 2006

  • 24 Mar 2006 - The first members of FedCom:UD arrive, claiming the practically abandoned and overrun Fort Perryn as their new base of operations and pledging to do everything possible to keep the area under survivor control. Within days, FedCom finds the area has little respect for Urban Barricading and Sacred Ground policies, frustrating efforts to establish some semblance of order. Education of the local population begins with speeches, while remaining zombies are put down.
  • 18 Mar 2006 - Responding to an urgent call for assistance by the Fort Perryn Garrison group, the newly deployed FedCom: Urban Dead task force rushes across the city to provide whatever aid it can...
  • 09 Mar 2006 - Fort Perryn is now in human hands. Survivors under the guidance of the BMC and other major groups have regrouped and all zeds have been cleaned from the surrounding areas. Many small groups come and go as they wish but a standing army of at least fifty remains at all times. The garrison is currently at 85, a number not seen since the second siege. An effective democratic voting and discussion system is in control of the fort now.

February 2006

  • 25 Feb 2006 - Fort Perryn remains in zombie hands. An ongoing conflict in the area continues.not many zeds at the fort.
  • 17 Feb 2006 - I believe its 72 dead outside the armoury, which is not a big increase from the 40-50 dead that used to be there, all it means is that a few people have died and a couple of zeds have been knocked down. There has always been a lot of bodies outside the fort, ever since I helped retake it about 3 months ago. Whitehouse 09:51, 17 February 2006 (GMT)
  • 13 Feb 2006 - Something's happened at Fort Perryn - 72 dead in The Armoury.
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