Grigg Heights/News Archive2

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2006 - 2009 archived news




December 31st

Just went for a stroll around the suburb and the place is still pretty empty of zombies right now. Lots of lights on and buildings in good condition. --Maverick Talk - OBR Praise Knowledge! 404 06:54, 31 December 2009 (UTC)

December 24th

25.96 MHz: "... Grigg Heights looks clear ... lights are on across the suburb ... infrastructure looks intact too ... some survivor activity in the Merson Building ..." --Ryan Rocksmith 15:28, 24 December 2009 (UTC)

December 6th

25.96 MHz: "... twenty or so in Grigg Heights ... a few outside the Merson Building ... lights are on across the suburb ... infrastructure looks intact too ... some survivor activity in the Merson Building ..."--Laqueefa 23:29, 6 December 2009 (UTC)

25.96 MHz: "... twenty or so in Grigg Heights ... mostly just stragglers, no organised groups ... lights are on across the suburb ... infrastructure looks intact ... lights are on in the Merson Building ..."--Laqueefa 13:58, 6 December 2009 (UTC)


November 29th

After a lull in activity around the Merson Building for almost a week, local zombie groups have announced their intent to reclaim it. Locals and visitors are encouraged to following the glowing NecroTech sign and join the party. --Maverick Talk - OBR Praise Knowledge! 404 15:13, 29 November 2009 (UTC)

November 20th

25.96 MHz: "... about forty in Grigg Heights ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... infrastructure looks intact ... some survivor activity in the Merson Building ..." --Ryan Rocksmith 12:52, 20 November 2009 (UTC)

November 14th

Due to a combined survivor effort, the Merson Building is back in business. Expect zombie numbers in the area to be on the rise over the coming days and weeks. --Maverick Talk - OBR Praise Knowledge! 404 21:30, 14 November 2009 (UTC)

November 8th

25.96 MHz: "... about forty in Grigg Heights ... a few big groups, but they're spread out ... a few buildings with lights on ... heavy structural damage ... the Merson Building has fallen - repeat, the Merson Building has fallen ..." --Ryan Rocksmith 15:18, 8 November 2009 (UTC)


October 24th

25.96 MHz: "... about forty in Grigg Heights ... maybe a dozen outside the Merson Building ... lights are on across the suburb ... some minor structural damage though ... some survivor activity in the Merson Building ..." --Ryan Rocksmith 05:01, 24 October 2009 (BST)

October 3rd

25.96 MHz: "... about forty in Grigg Heights ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... serious collateral damage ... the Merson Building is out of action ..." --Ryan Rocksmith 19:10, 3 October 2009 (BST)

October 1st

25.96 MHz: "... about forty in Grigg Heights ... mostly just stragglers, no organised groups ... several buildings with power ... serious collateral damage ... the Merson Building is out of action ..." ~Dr Frank (t) (DF) [P] (Sb) 10:29, 1 October 2009 (BST)


September 11th

Currently, the only thing holding Grigg Heights back from a 'safe' rating is lack of survivors to hold and maintain buildings.

Well, that, and the resident zombies that keep eating them and trashing buildings. - Wolfang Puck 18:04, 15 September 2009 (BST)


August 29th

NecroWatch reported in from the The Merson Building today. A recent NecroNet scan had revealed that there were 32 zombies within scanning range of the facility. Of particular note, there were 7 zombies at the Merson facility itself, 4 zombies at a warehouse just to the north, and 3 zombies at St. Matheos's Hospital over in Crooketon. The remaining zombies, which numbered in the 1's and 2's, posed no serious threat to any other specific locations. --Mobius 01:44, 30 August 2009 (BST)


July 29th

25.96 MHz: "... maybe fifty in Grigg Heights ... mostly just stragglers, no organised groups ... several buildings with power ... most of the buildings are ruined ... the Merson Building is out of action ..." --Rat of Steel 11:28, 29 July 2009 (BST)

July 23rd

25.96 MHz: "... can see about forty on the streets of Grigg Heights ... mostly just stragglers, no organised groups ... only one building with lights on ... the whole suburb's wrecked ..." -- Kittithaj 19:17, 23 July 2009 (BST)

Based on recent External Military data, the danger level of Grigg Heights has been upgraded from Dangerous to A Ghost Town. --Rat of Steel 19:23, 23 July 2009 (BST)


June 28th

25.96 MHz: "... about forty in Grigg Heights ... maybe a dozen outside the Merson Building ... several buildings with power ... serious collateral damage ... the Merson Building is being held ..." --Rat of Steel 13:29, 28 June 2009 (BST)

June 17th

25.96 MHz: "... thirty or so in Grigg Heights ... mostly just stragglers, no organised groups ... several buildings with power ... serious collateral damage ... the Merson Building is out of action ..." --Rat of Steel 14:33, 17 June 2009 (BST)

Based on recent External Military data, the danger level of Grigg Heights has been downgraded from Very Dangerous to Dangerous. --Rat of Steel 14:33, 17 June 2009 (BST)


May 13th

The coordinated strikes of MOB and their friendly feral cloud of zombie associates have wrought destruction upon Grigg Heights. Many TRPs are in ruins now. Security is a definite concern in the suburb - suggest adjusting the danger level. --FLZombie 01:10, 14 May 2009 (BST)

May 5th

While Grigg Heights has certainly seen worse, the suburb is in decent shape (at least in the lower portion of the suburb. Over-cading is a big problem for survivors in the area. --Maverick Talk - OBR Praise Knowledge! 404 06:15, 5 May 2009 (BST)

May 2nd

NecroWatchDevice-Shadow.png NecroWatch

NecroWatch reported in from the Merson Building (Grigg Heights). The scan revealed 11 zombies within the scanning range of the facility. mostly scattered all over, posing no real threat to any survivors except to survivors loitering outside, 2 @ Merson NT, 2 zombies are trying to check in at the Whitcombe Hotel, 2 were across the border south.
Necro Technician:--Dr Mycroft Chris 08:25, 2 May 2009 (BST)


April 15th

25.96 MHz: "... thirty or so in Grigg Heights ... mostly just stragglers, no organised groups ... lights are on across the suburb ... infrastructure looks intact ..." -- Kittithaj 20:15, 15 April 2009 (BST)

Nah arganaz mahbz?!?! RGang harh! RGang.... grh... agah, mabah nah arganaz mahbz. Wolfgang Puck 19:59, 4 May 2009 (BST)


March 29th

NecroWatch reported from Merson Building that there are 10 zombies outside Merson Building. Four other scanned zombies within the suburb.--N00bert foxhound DA NW 01:58, 30 March 2009 (BST)

March 11

Its is pretty safe, here and there some ransacked buildings, but I was able to repair around 5+ buildings, most of them to vhb, and some to vsb, there are pretty much survivors around they are hiding in ruined buildings, as I discovered this on my tour to repair some buildings. There aren't pretty much zombies around. I would consider this pretty safe. -- Ralazo 14:44, 11 March 2009 (UTC)

RGang zangz harmanz grh nah habban barraghagz. (Our Gang thanks survivors for not having barricades.) - Wolfgang Puck 19:24, 11 March 2009 (UTC)

March 4th

These groups have been removed from Grigg Heights's group listing in accordance with the The Great Suburb Group Massacre

--YoHohoTalk 16:23, 3 March 2009 (UTC)

RGang grabban harmanz, nah mazzagrh mah maahb! (Our Gang is still active and has been added again.) - Wolfgang Puck 00:06, 6 March 2009 (UTC)

March 1st

According to multiple reports around the suburb, the place has become more or less a zombie haven. Most building are are ransacked, with well over a hundred zombies wandering the streets. Few, if any building are still controlled by humans, and those that are are mostly dark. Survivors are encouraged to stay out of the suburb until it can be cleaned up by an organized force. -- Ralphwiggum 02:46, 2 March 2009 (UTC)


February 23rd

NecroWatch reported in from the Merson Building today. A recent scan had revealed that there were 51 zombies within scanning range of the facility. Of these numbers, 5 zombies were at St. Wolfgang's Hospital and Woof Plaza School, while 4 zombies stood at the Sankey Arms and 3 more zombies were at Spry Road PD. Meanwhile, across the border in Crooketon, there were 6 zombies at Hayce Auto Repair. Of the remaining zombies, which numbered in the 1's and 2's, none of them appeared to pose significant threats and were scattered across the area. --Mobius 14:03, 23 February 2009 (UTC)

February 16th

The Order of the Black Rose is proud to announce that all of the TRPs have BIC status templates! They can be found on the individual location pages for the Merson NT as well as the police departments, fire stations, and hospitals in Grigg Heights. All UD players active in the area are encouraged to keep them updated. -- Maverick Farrant 17:31, 16 February 2009 (UTC)

February 12th

NecroWatch reported from the Merson Building today. A recent scan revealed that there were now 86 zombies within scanning range of the facility. Of these numbers, 17 zombies were at Blaxall Way PD, 7 zombies were at a factory in Crooketon, while 6 zombies were at both warehouses to the north and east of the police station. Five other zombies were also at St. Wolfgang's Hospital. The remaining scanned zombie mobs were fewer in number than these groups and scattered throughout the area. Survivors are cautioned to remain on alert and monitor barricade levels. --Mobius 17:10, 12 February 2009 (UTC)

February 5th

RGang rabargang hram zah Mrh?-zhan barn. Nah ganarazhar, nah zganz. Manah harmanz ranz, azzarh harmanz bargarh. Zambahz maz brang zarh ahn bananaz. [Translation: Our Gang reported from the Merson Building today. NecroNet offline. Many defenders have fled, others are being consumed. Zombies are advised that this gathering is B.Y.O.B. (Bring Your Own Bananas.)] - Wolfgang Puck 22:55, 5 February 2009 (UTC)

February 4th

NecroWatch reported from the Merson Building today. A recent scan revealed that there were now 37 zombies within scanning range of the facility. Of these numbers, 22 zombies were still at the Merson facility itself, while another 4 zombies were at Spry Road PD. The remaining zombies were scattered across the suburb in smaller numbers. --Mobius 12:48, 4 February 2009 (UTC)

February 3rd

NecroWatch reported from the Merson Building today. A recent scan revealed that there were 42 zombies within scanning range of the facility. Of these numbers, 22 zombies were at the Merson facility itself, while the rest were scattered across the area in groups of 1's and 3's. Survivors are cautioned to stay on alert and monitor barricade levels. --Mobius 12:55, 3 February 2009 (UTC)

February 1st

"... nearly a hundred in Grigg Heights ... a horde of a couple of dozen outside the Merson Building ... a lot of buildings with lights on ... some minor structural damage ... the Merson Building is being held ..." (6 hours and 56 minutes ago) Linkthewindow  Talk  12:36, 1 February 2009 (UTC)


January 31st

The southern side is somewhat safe, if you can ignore the 30 zombies lurking around the Merson building. The northern side is dangerous, and there's no life at the other side of the border. --Doc Groucho 08:44, 31 January 2009 (UTC)

January 14th

Survivors recently made a push to retake the Merson NT, and have held it for over 24 hours. A growing horde of zombies is outside, with regular break-ins. --Maverick 09:47, 15 January 2009 (UTC)

Granzrazhan: Harmanz grab Mrh?-zhan barn, zambahz hangrah. B!G zambah mahb !z B!Ggrh, zmazhang barraghagz. (Nah, zambahz hab zmazh barraghagz. Nah hangrah namarh.) --Wolfgang Puck 22:22, 15 January 2009 (UTC)



December 31st

The suburb is slowly being rebuilt. Several TRPs have been restored and some dedicated groups of survivors continue to battle for the suburb. Recon indicates that less than 2/3 or builings are ruined, updating status to Dangerous. --Daeryon 17:59, 31 December 2008 (UTC)


No report during November. The suburb status was either Very Dangerous or Ghost Town at the time, thus no human alive to report anything.


October 20th

Every TRP and most of the non-descripts in Grigg Heights are ruined. Here are the "photos" to prove it: [1] [2] [3] [4] [5] [6] Status adjusted to Very Dangerous. --WanYao 17:43, 20 October 2008 (BST)

October 12th

At least 60 zombies on the streets. Breakdown of the Tactical Resource Points:

  • 1 NecroTech: ruined.
  • 4 Police depts: 2 without power, 2 ruined.
  • 6 hospitals: 4 powered, 1 not, 1 ruined.
  • 2 factories: powered.
  • 2 auto repairs: 1 powered, 1 not.

The west lies in ruins, with most of the powered buildings in the east. High levels of conflict apparent throughout the suburb. Dangerous. --Funt Solo QT Scotland flag.JPG 19:59, 12 October 2008 (BST)


September 26th

At least 41 zombies on the streets. Breakdown of the Tactical Resource Points:

  • 1 NecroTech: powered.
  • 4 Police depts: 2 powered, 2 not.
  • 6 hospitals: 1 powered, 2 not, 3 ruined.
  • 2 factories: 1 powered, 1 not.
  • 2 auto repairs: ruined.

The main battle zone is in the southern half of the suburb, where more than half of the zombies are located. With a third of the TRPs ruined, and a third powered, this suburb is hotly contested, and sits right between Moderate and Dangerous. Given the level of fighting, I'm inclined towards leaving it as Dangerous. --Funt Solo QT Scotland flag.JPG 17:14, 26 September 2008 (BST)

September 13th

Fighting has been fierce in Grigg Heights with survivors battling moderate zed mobs for control of the suburb. Resource buildings go back and forth being ruined or recaptured from day to day. There is no doubt that the area is dangerous, but there are no extremely large hordes of zeds and there are caded buildings about with survivors inside. A dangerous but at the moment survivable suburb.--Lord Wulfgar 23:15, 13 September 2008 (BST)

  • Why, yes! Everything is safe in Gragg Haghz! Harmanz needing healing hugs should stop by St Wolfgang's hospital. Located in the south side of Graggz. While you are there, stop by the Mrhzan Barn and gnarrh with the local zed mobs. I hear they are very moderate undead... --Doc smith 01:17, 14 September 2008 (BST)
  • Us zeds in Gr!ggz Haghz are extremely moderate undead. We eat only the brains, don't want to ruin our appetites. --[User:Jimmy Jonez] 03:32, 15 September 2008 (BST)

September 10th

Zambahz zmazh zah Mrh?-zhan barn. Mah zambah zgaarah! Translation: The Merson building has fallen. Food preparation and ruin provided by Wolfgang Puck. Snacks enjoyed by Rot from the Moors. - Wolfgang Puck 21:23, 10 September 2008 (BST)

September 3rd

Southern Griggs has been somewhat rebuild. A few lights are on. Today was the first big battle for the Merson NT. It looks like the first win was on the survivor's side.

All thanks to a couple of dedicated groups, namely The Abandoned Warriors, Those Dudes, Malton Rangers,Edmund General United and last, but certainly not least Dunell Hills Police Department.

Breach of Peace would like to thank you all, but like War Hammer of Rot From The Moors said so correctly:"Merson is a prized piece of real estate that many will fight for."

So I hope you guys will stick around! --Boertje 23:00, 3 September 2008 (GMT)

Mah Gahd (Zambah Babah G!zahz), !z Rahr Gr!m!nah....Nah Rahr Hammahr! Ah gah nah rahzbagzm. RNA Manz na ahndahzahn anahzang. Arh habbah? Harmanz bam mah zambah? Ah ganna zmazh harman manbagz.--War Criminal17:33, 4 September 2008 (BST)
Bring it on, ya dead-nutsack-grabbing-hippy of a Whore Criminal !!! --Boertje ??:?? (too drunk to tell time), 4 September 2008 (BMFT)
Tough words deserve even tougher responses. :) --War Criminal 22:15, 4 September 2008 (BST)


August 17th

"Oops sorry Doc, haven't got you saved as a contact or I would have said Hi! --Jakeweber 16:18, 15 August 2008 (BST)"

Can't even spare a slot in your contact list for poor ol' Doc? (sniff) Oh, well...

First the Totes get deleted by one of the Wiki Mod minions, then our arch-nemesis doesn't recognize my swaying corpse. This link used to cause weeping and gnashing of teeth. Undead teeth... --Doc smith 20:35, 17 August 2008 (BST)

August 14th

After recent requests solicited no response, the following group links have been removed from the suburb.

If any of these groups are still active, please add them again. --Adavastor 22:11, 14 August 2008 (BST)

Totes and Rot are active - Bit too aggressive on the group deletions Adavasor. Duty Free 01:17, 26 August 2008 (BST) < my in-game avatar.

Where are your recent requests located at? The Lebende Totes are active. So is the Rot from the Moors. I killed a pesky Breach of Peace(r) a couple of days ago. Doc Smith (who's too perturbed to paste those squiggly things). —The preceding unsigned comment was added by Doc smith (talkcontribs) 03:27, 17 August 2008 (BST).

August 12th

External Military: "... about sixty in Grigg Heights ... a few big groups, but they're spread out ... only one building with lights on ... the whole suburb's wrecked ... the Merson Building has fallen - repeat, the Merson Building has fallen ..." Laitaine 20:58, 12 August 2008 (BST)

August 9th

Waking up from his 5 day power nap, Doc Smith expected to feel refreshed but instead found himself tossed out of the Mrhzan, with his feelings slightly hurt, since he was pumped and dumped, without a "How-do-you-do?" from his arch-nemesis JakeWeber. (How's that for a run-on sentence?) BTW, the several non-organized groups of Gragg Haghz undead have ruined the Mrhzan once again. --Doc smith 21:18, 9 August 2008 (BST)

Oops sorry Doc, haven't got you saved as a contact or I would have said Hi! --Jakeweber 16:18, 15 August 2008 (BST)

August 6th

External Military: "... maybe fifty in Grigg Heights ... mostly just stragglers, no organised groups ... only one building with lights on ... the whole suburb's wrecked ... the Merson Building is out of action ..." Laitaine 04:28, 7 August 2008 (BST)

August 4th

The ongoing see-saw battle for the Mrhzan is...uhhh...ongoing. --Doc smith 00:53, 5 August 2008 (BST)


July 10th

External Military: "... maybe fifty in Grigg Heights ... mostly just stragglers, no organised groups ... a few buildings with lights on ... the whole suburb's wrecked ... the Merson Building is out of action ..." Laitaine 15:10, 10 July 2008 (BST)

July 8th

All of Grigg Heights is in a state of rot  HeroSV Is From The Moors

July 7th

Mhrzan is ruined. Quick jaunt outside. Everything in the south side of Gragg Haghz is ruined. (Un)Life is BARHAH! --Doc smith 22:46, 7 July 2008 (BST)


June 27th

External Military report: "... maybe fifty in Grigg Heights ... maybe a dozen outside St Wolfgang's Hospital ... several buildings with power ... most of the buildings are ruined ... the Merson Building is being held ..." (8 hours and 22 minutes ago) --WanYao 18:02, 27 June 2008 (BST)

June 26th

St. Seraphim's Hospital, Victor General Hospital, Edmund General Hospital, and Haddock Road PD are all ruined, along with all the other buildings in the northern three rows of the suburb.--Scott Timewell 03:11, 26 June 2008 (BST)

June 15th

External Military:"... about forty in Grigg Heights ... maybe a dozen outside St Wolfgang's Hospital ... a lot of buildings with lights on ... some minor structural damage ... the Merson Building is being held ..."--Scott Timewell 01:27, 16 June 2008 (BST)


May 18th

External Military, 25.96 MHz: "... about forty in Grigg Heights ... mostly just stragglers, no organised groups ... several buildings with power ... infrastructure looks intact ... some survivor activity in the Merson Building ..." (5 hours and 29 minutes ago) --FrozenFlame 15:15, 18 May 2008 (BST)

May 9th

This suburb is quite literally empty of everything. Danger level changed to ghost town. The man 10:20, 9 May 2008 (BST)

Almost of everything, the few year round inhabitants of the burb are fighting over what remains (BOP/EDU/Totes) -Milknova 17:18, 10 May 2008 (BST)


April 16th

Merson NT, Blaxall Way PD, Lees Boulevard PD, and Spry Road PD are ruined.--Scott Timewell 02:20, 16 April 2008 (BST)

April 10th

SGH has few lit buildings, mostly just TRPs, however the few ferals, and totes make regular break-ins, smashing the gennys and eating cookies. Right now it seems that survivors and zeds are in equal balance with neither side being able to get an upper hand. MNT, and teh twin pds are secure, but for how long? -Milknova 13:18, 10 April 2008 (BST)

April 7th

South Griggs is caded tighter then a Tote's belt. All resource bldg powered. Burb should be yellow. But that would draw attention, ehh? dang, it's the 7th already? --Doc smith 03:35, 7 April 2008 (BST)

April 3rd

Some lights coming back on as survivors begin to rebuild after the devastation, Zombies aren't gathering in large groups —The preceding unsigned comment was added by Tch0rt (talkcontribs) at an unknown time.


March 27th

Recent External Military report: "... about sixty in Grigg Heights ... mostly just stragglers, no organised groups ... no lights on down there ... the whole suburb's wrecked ... the Merson Building is out of action ..." (1 hour and 54 minutes ago)" --WanYao 04:58, 27 March 2008 (UTC)

March 22nd

Some recent revival of 'vivor attempts to take back the burb. MNT block area is unruined, inhabited by a few surivors being occupied by the few domestic zombies... for now-Milknova 15:34, 22 March 2008 (UTC)

  • Wolfgang Puck is sprawled outside of St Wolfgang's. Nazgaz Harmanz made his chef hat all icky. Hospital is caded and powered. Same for the Mrhzan. Lee's PD is caded. Currently, Doc is meatshielding like a Tote elder, while inside the Blaxell PD. Err, "domestic" means tamed, right? Cool, I like being petted. --Doc smith 04:24, 24 March 2008 (UTC)

March 17th

I scouted the suburb, I have not found more than 6 zombies at any 1 block. Overall zombie count in the suburb is around 50. Danger level updated to ghost town unless someone can find more zombies. The man 18:05, 17 March 2008 (UTC)

After a series of running gun fights and some serious hiding the latest attempt of survivors, both grouped and loners, have failed. For now zeds have control. -Milknova 00:18, 18 March 2008 (UTC)
I'm going to change this back to very dangerous, there are still too many zombies here and the guy above me is confirmation. The man 19:03, 18 March 2008 (UTC)
I'm here too. I can't give screenshots because I need to conceal my location, sorry. But Milknova's report doesn't correspond to what I see... What running gunfights? Just a few hit-n-runs... What failure? I'm still alive, and I'm not alone... And while the burb is one big series of Ruins, yup, there just aren't that many zombies in Grigg Heights. Or survivors, either, sure... I maintain that it's a ghost town -- but with active "patrols" by all sides. --WanYao 05:39, 19 March 2008 (UTC)
My report was maybe late, however survivors attempts to retake the burb early in the month finally ended; if you joined towards the end you probably didnt see much unless you were right where the few ending actions were. The report was simply to clarify to any loners that the remaining attempts to take back the burb with any known survivor organization effectively ended. Oh and I dont know where your at in GH, all TRPs are ruined, didnt check every building, but i can say that most are ruined; your hiding spot must be good-Milknova 12:05, 19 March 2008 (UTC)
I'm not sure if you are aware of this, but zombies know how to edit and read a wiki page... The man 10:50, 20 March 2008 (UTC)
Ok....? -Milknova 13:25, 20 March 2008 (UTC)
Zambahz nah b azgr!b!r anzagh m!g! bagh. Am bananabranz. (Zombies can't write in wiki pages. I don't know what you're talking about.) - Wolfgang Puck 19:37, 20 March 2008 (UTC)
Harmanz, gam agh an graahhh!!! ZAB! Na mar harmanz an Gragg Haghz! Mahz a zambah ganna grab? --Doc smith 19:51, 20 March 2008 (UTC) (Edit: Ah zah Harmanz in Gragg Haghz!!! Ah, Barhah!!!Harmanz an Gragg Haghz! Zambahz ar zahang Barhah!!)

March 5th

After being pushed out of GH from the returning leb totes, members of BOP and EDU have filtered back in slowly to repair. Currently they hold a small patch of buildings and have MNT in survivor hands. Other parts of the burb unknown, but expected to be completely ruined. -Milknova 03:11, 5 March 2008 (UTC)

  • Many thanks for the kudos but we had a just a little bit of help. (Shout out to Da 40+ undead Homies!) Also we go by the nickname Totes. (Capital "T"...) Simple is our middle name. I take it that MNT is the Mrhzan. Too bad Doc is leading a vaunted, highly coordinated Tote strike team in Nixbank. Good luck and hope you have Moses. Gonna need someone to part the red "sea". --Doc smith 04:14, 5 March 2008 (UTC)
    • BTW, who keeps editing the groups? EDU is missing. Doc.
    • Someone put a pipe in the wrong place so those information were there just hidden. fixed! --Elingold 18:40, 5 March 2008 (UTC)


February 24th

The blaxall has fallen,more than 20 zed inside and 30 zeds outside! The merson's cade is also down and about 21 zed already in with around 40 zed outside... The zombies seems to gather up some power,we need to combine our power now! -Simpson_Bace- 13.00 ,24 Febuary 2008

Second the above report. Zombie counts now achieved dangerous status as mobs of 50+ are gathering. 27 zeds outside blax (ruined) 35 outside MNT. lees will no doubt fall soon and status of wolfgang hospital unknown, but presumed ruined. Survivors are regularly being dragged out and eaten. All rookie survivors are strongly cautioned against coming to SGH. Status of NGH unknown; presumed worse, sightings of EGU members have been seen migrating south along with Zombie Squad members as well. Seems that the tempo of attacks have been attributed to the return of Leb Totes. Which on that note i must request that my stapler be returned from Merson if at all possible; it is an antique which was given from my grandfather, a hefty reward will be presented for it. -Milknova 06:00, 24 February 2008 (UTC)
Using his +3 magical Glove of Zmazhang Barragagz, the timely, modest, witty, always stylish Doc Smith of the Lebende Tote single-handedly braved the pointy arrows and Styrofoam rocks cast by the besieged. After cracking the cades with one arthritic hand, Doc proceeded to wheel out the thousands of unwashed vitamin D deficient HARMANZ, fed same to kinders (Wee bit more, sir?), remodeled the Mrhzan to a more pleasing undead color (gray), signed another 2 year bldg lease, and pay NO mind to the 40+ undead swaying behind that curtain!!!! (Thanks guys & gals!) Reports of masses of undead swamping Gragg Haghz safe houses should be discounted until a proper and approved DNA scanning report is completed, compiled, condensed, & certified. The report should be summited through the proper channels. Once this report is studied and returned, a vote will be taken in regards to upgrading the status of the suburb. --Doc smith 14:56, 24 February 2008 (UTC)
Definite and immediate destruction of South, twin pd and merson ruined. No doubt that a DNA report will have to wait a very long time before survivors are able to submit one; at least if its from merson. -Milknova 19:05, 24 February 2008 (UTC)
Rrrgang zmazh Graagh Haaghz! Am zgaarah! Grahaha! Graaaahaha! Gr... Mrh arh ahh zah azzarh zambahz harh? Wolfgang Puck 21:42, 25 February 2008 (UTC)

February 23rd

Huge pick up in activity; seems like zeds have woken up, 38 outside blaxhall, with 8 in at the moment, along with various other groups of ferals (1-3) and one group of 9 at Merson. Upgrading danger level; highly unlikely zed levels will go down; No doubt an active effort by zeds; whether that is by a group or not is still to be seen. Survivors should be on their toes and not sleep in TRPs; break-ins at high trafficed spots are occuring -Milknova-- 21:04, 23 February 2008 (UTC)

February 22nd

PKing/Gking definitely increasing with the lack of serious activity. However members of lebende tote have been seen in the area; so maybe the action will pick up soon; especially since the BB2 may be coming south. On a side note stay away from 'bored mackerel'; PKer if your living at teh moment

February 19th

Did NT scan, 10 at riddles place (RP) and 5 outside blaxhall, with groups of 1-2 zeds scattered everywhere else. Definite GK'ers/RK'ers happening in the 'block'. Other than that not much to report. Necrotech Mack is known GK/RK -Milknova 00:42, 20 February 2008 (UTC)

February 18th

Zed activity is at a minimum with reports of sightings only at RPs (at least in SGH). Area zeds may also be due to zerging... -Milknova 01:01, 19 February 2008 (UTC)

February 16th

Ive updated the groups of survivors in GH and added a group page for active groups; i find it silly that 3 of the survivor 'groups' were actually 1-2 man teams which i havent seen or heard from in at least 2 months, and which according to the wiki page no recruitment policies (and one group of one man actually wasnt recruiting? so how was that a group at all?). Also if your part of the other groups, post in the groups section below and put a time stamp on it so we know at least whos still in GH.

February 15th

Definite increase of tempo in SGH. zeds have made several breaches in merson, blaxhall, wolfgang, most likely from combat revives. So far damage has been limited due to the small zed and survivor populations. Havent been able to do a run up north to check out NGH, however i have heard that its not fairing as well, due to less organized survivor groups/active survivors as SGH. On a side note a survivor from Osweleybank came down for a revive due to the long queues up there. -Milknova 05:52, 16 February 2008 (UTC)

February 13th

Some unwary zed parachuters turned langer building into a pinata... zed activity still kept to a minimum for now, survivors are picking up whats left while avoiding the odd maurading zombies outside... ashwin is now repaired, still not safe to sleep in streets, however shelter should provide enough security as zed numbers are low; RP lines are almost non-existent at least for SGH. -Milknova 04:28, 14 February 2008 (UTC)

February 12th

Minor zed activity around the MNT complexes, one reported incident of a zed para, and breach at wolfgangs hospital, however majority is peaceful (at least in the south). Some activity can be seen from zeds as they are wearing down cades, however their numbers are very small, easily outnumbered by even the few survivors there. The ashwin is ruined, obviously a sign from a disgrunted zed that broke in (tore down from EHB) to find no survivors present. -Milknova 01:09, 13 February 2008 (UTC)

February 10th

NecroWatch reported from the Merson Building revealing that there were 24 zombies within scanning range of the facility. Of note, there were 5 zombies at Spry Road PD, while the remaining zombies were mostly scattered and thus only minor threats to various survivor safehouses. --Mobius187 14:29, 11 February 2008 (UTC)

February 9th

SGH moderately stablilised, scattered groups of 1-2 zeds, only one concentration of 6 outside blaxhall. oddly only one outside MNT (merson). for now.... -Milknova 23:03, 9 February 2008 (UTC)

February 5th

Seems that SGH is holding ok for now, after the intial shock of the new updates, survivors have seemed to adapted and are at least holding for now. After an NT scan the area around has scattered groups of 1-2 zeds, 2 groups of 3, 1 group of four (by club bolt) and one of 7 around blaxhall. however besides the 4 and 7 groups all others are very widely scattered with no concentration and some of those groups i believe are at RPs. oddly however zeds are concentrating on blaxhall instead of the MNT... while breakins are still active the are becoming less frequent and more quickly repulsed. -Milknova 12:58, 5 February 2008 (UTC)

February 2nd

The lights are still on in St Julius's Hospital and Cornelius General Hospital, however only corpses are inside. The barricades are hanging on by a limb and there are around 10 zombies within a 2 block radius of the Hospitals. --Demodraken 04:38, 3 February 2008 (UTC)

February 1st

I'm at Sherring Place.. *panting as he scribbles this down, hoping others can find this* Six or seven all around me in a one block radius. Got me surrounded.. and I'm so tired and cold. Don't got the strength to make it back to headquarters. Think I'll rest my head here for just a minute.. but they're still here. Not as densely packed as before though, but there may be more inside the buildings.

South GH heating up, more active breakins of TRP points especially the twin PD and MNT. BOP and active survivors are trying best to repel zeds, however new updates making it extremely hard once a building has been compromised to defend. May have to update suburb map to dangerous with the more active breakins, however there is still a good chance that survivors will hold out and the burb will quiet down. Survivors are advised not to rest in TRPs and if needed to, only to do so understanding the risks; as of late only survivors who are daring enough stay in TRP's help with the direct defenses, or foolish enough to be zed food -Milknova 05:59, 2 February 2008 (UTC)


January 29th

Haddock, Edmund, even the Bengefield Motel.. all gone, all ruined. Some people holed up in Loveridge, but undead are in there already. I went in and used all of my seven first aid kits.. but I doubt it's enough. There's just too many there and not enough bullets going around..

Apart from North Griggs, South GH is holding ok, rare break-ins mostly just zombies keep tearin down cades and survivors rebuild in enough time. -Milknova 13:20, 29 January 2008 (UTC)

January 28th

Stopped in the Merson Building, Cade is @ VSB with lights on, 3 zombies outside, Langner building is VHB and all seems quiet. Can see lights on at Blaxall Way PD and Wolfgang's Hospital.--extant1 05:06, 29 January 2008 (UTC)

January 27th

Haddock Police Department.. Edmund General Hospital.. hit very hard. Least ten of 'em. They're in the hospital.. and I'm outta first aid kits. *looks back towards Edmund* Going to try to sneak back in when I can to see what the situation is like, but when I left this morning, the hospital was entirely overrun. I just hope Elingold made it out okay.. northwest needs help.. (Jeremiah Shadehand)

January 26th

South GH experiencing elevated zombie activity due to updates, however almost all of the zed efforts have been beaten back. Most of the attacks focusing around lees-blaxhall-merson complexes. however since zed activity has been minimal, the updates havent had much advantage for the zeds to use since most of the survivors are able to rebuild. only time will tell further. until then BOP will continue efforts to secure suburb -Milknova 06:19, 26 January 2008 (UTC)

January 24th

Scattered undead, but not a big horde that I've noticed. Haddock got attacked a few days ago, but it held, and held strong. Survivors ain't going to give up because some rotheads deciding to puff up their moldy chests! Anywho, most I've seen were three in front of Haddock and just one in front of the Linnett Museum. *shrugs, picking up his backpack that is brimming with first aid kits* I'll be working my butt off to try and heal anyone if ya need it, so be patient. *grins* - (Jeremiah Shadehand)

January 21st

Southern GH being secured, zeds are regrouping it seems to make a small (6-10), but fierce assault on Merson NT. However as so far, BOP and surrounding survivors have been managing to repel them with good organization. Other than Merson, South GH seems clear... (-Milknova 13:23, 21 January 2008 (UTC))

January 14th

Toured northern half of griggs. Light activity, scattered zeds, minor breakins, mostly single zeds outside random lit/unlit buildings. one large group of 12 zeds around edmund. degrading danger level to moderate. (--Milknova 13:08, 14 January 2008 (UTC))

January 13th

Southern/Eastern half of GH looking clear. most buildings arent lit, but are barricaded. Only a rare couple of sightings of 1-3 zeds outside some of the lit buildings/revive point. Revive queue lines seem short as well, only 1-4 zeds max at each point. Merson/Blaxhall/Wolfgang is back up and lit. Downgrading danger level from very dangerous as there are no 150+ zed groups, and havent seen any over 50. will tour north half of GH later. -milknova

January 11th

Southern Griggs being fought over, heavy fighting in around Merson, Blaxhall PD, Lees PD and surrounding buildings. Breach of Peace is doing what they can. Need support in taking back Merson-Blaxhall-Lee Complex. Human pockets are forming however, MDC and BOP along with Paradox a group in Crooketon are beginning to fight back, at least in South GH. -milknova

Man, harmanz baggarh nah barragagz mah ham. Rrrgang az rannan zambah nah! Maz z Rrrgangz Bag Man Barn nah hab harmanz. (Man, humans better not barricade my home. Wolfgang is a running zombie now! Must see Wolfgang's Hospital doesn't have a human infestation.) - Wolfgang Puck 20:20, 11 January 2008 (UTC)



December 31st

Grigg Heights has had some massive raids lately. Many buildings have been destroyed and ransacked. Many survivors have either been zombified or have fled. It's going to take a huge effort to drive zombies out of the area and get everything rebuilt. --Inplabth

December 21st

External Military report: "... thirty or so in Grigg Heights ... mostly just stragglers, no organised groups ... a few buildings with lights on ... heavy structural damage ... some survivor activity in the Merson Building ..." --WanYao 09:33, 21 December 2007 (UTC)

December 16th

Ol' Doc whined and Malton answered. Survivors are moving back into the area, reclaiming bldgs and sweeping out body parts. The stench will take a lot of disinfectant to remove, but most of us are wearing masks anyway. It's time to think about downgrading the danger level. --Doc Smithsfieldsoner 18:51, Dec 16, 2007 EST

December 13th

Maltonians: you want to see Grigg Heights lit up again? Then get your asses back there. 7 survivor groups listed up there but only one seems to be fighting for it. C'mon, we need you now. --Doc Smithsfieldsoner 14:33, Dec 13, 2007 EST

December 6th

Despite all our efforts Edmund General has again fallen to the zeds. Our policy of VSB max barricades may have worked against us. Though around a half dozen survivors managed to fend off the zeds for several days, ultimately their numbers grew too large to handle, and break-ins became more and more frequent. Kudos to my fellow Staff members for all their hard work and dedication. --Doc Smithsfieldsoner 13:07, Dec 6, 2007 EST

(translated from Kizombie) Today was a day to be remembered. The last of the survivor occupation forces have been driven from our sacred lands. The lesson learned today was that all harmanz must embrace the true faith of BARHAH. Silly survivor groups must know by now that as universal as death is, surely it must be followed by us all. Do not become trapped in your flesh, release yourself and allow the Reaper to take your hand. Become a part of our vision for Gr!ggzzz.
Also, we now demand that the Heneage Monument & the Lane Monument from this day forward be dedicated to our patron Saint, Doc Smith. Any vandalism of these sacred monuments will be delt with with extreme predudice. --Kaiser War Criminal 06:39, 8 December 2007 (UTC)

December 5th

The suburb is in zombie control, the two remaining resource buildings are in the process of falling.Evidence--Karekmaps?! 02:20, 6 December 2007 (UTC)

Hrh rbrn rrh rrrh hrh rrrh! An harman anna harngrh rh? Hrh an rh R! Rh rh rrrh rrarrn grrh hrrh rn aarrn, an nrh rh rn arh hra rarrn rh rh rh rh rrh rn rrrh arh, hra rnrh rh hrh rNrA!..... Rrh arh anna nrh hrn hrh ma rh grrng brrh, ma ra arrh harman ra!

harmanz translation: The Lebend Totes rule the roost! Any harman wanna challenge us? They can just TRY! We let your population grow while on vacation, and now it only takes a fraction of us to put you in your place, as one of the UNDEAD!..... the Totes also wanna know when this mall is getting built, mall rats are harman veal! -Tote Elder 8:28 Dec 2, 2007 (EST)


November 24th

"St. Julius' Hospital has fallen. Most of the eastern part of Grigg Heights is in ruin or being taken by zeds. I recomend everyone bunkers down and gets ready for the worst to come." --George Nikolos 14:35, 24 November 2007

November 19th

Things are becoming dangerous up north in the suburb. Both Haddock Road PD and Edmund General Hospital have both fallen and now it seems the focus of the attacks are at the last generated building nearby.--JustinMullins 23:03, 19 November 2007 (UTC)

Nobember 16th

External Military report: "... about forty in Grigg Heights ... mostly just stragglers, no organised groups ... several buildings with power ... heavy structural damage ... the Merson Building is out of action ..." --WanYao 04:46, 16 November 2007 (UTC)

  • "...mostly just stragglers, no organised groups..." I'd like to have some of that herbal tea. The lone stragglers musta got organized. Or the vaunted Griggs ferals are back. Sweet! Either way, paint the muther red. --Doc smith 07:56, 19 November 2007 (UTC)

Nobember 14th

We're starting to see a rise in zed numbers in the north of the 'burb. Whether this is due to a corresponding drop in the south is unknown. --Doc Smithsfieldsoner, EDU 14:59, Nov 13, 2007 (EST)

November 13th

Per the Edmund General United group Wiki page. "Merson NT is currently ransacked. Timmins Bldg, Lees and Blaxall PDs ruined, Ashwin Bdlg (phone mast) ruined." --Doc smith 09:16, 13 November 2007 (UTC)

November 10th

At least in the northern section, things in the suburb seems to be very quiet.--JustinMullins 15:25, 10 November 2007 (UTC)


October 28th

Several buildings in the south of this suburb lie in ruins, definitely not a green zone anymore. --Mack 16:16, 28 October 2007 (UTC)

October 8th

Western Malton Coalition for a Grigg Heights Mall would like to announce that the location selection committee has finally selected a site in Grigg Heights for a new yet-to-be-named mall where Gilles Street, Paillet Alley, Leighton Way, and Ackerman Walk are now located. Additionally, we plan to bulldoze The Wakeford Motel to become the new Wakeford Street. Groundbreaking is expected to being in spring 2009, and the new mall should be completed by late summer 2010. We are still seeking the deed to The Wakeford Motel, as the owner is missing and may be a zombie, and there is still much red tape and fundraising to be done, but before you know it a brand new mall will be constructed in this fine suburb. Please help us raise funds and attend our informal monthly meetings, and of course any lobbying done on our behalf to the mayor's office would be much appreciated. The economic boom this new mall will create will more than make up for the hard work and minor inconveniences involved with this project. --Mrxak 08:44, 8 October 2007 (BST)

Zambahz graagh, zah bazaar maz b Rrrgangz Zhabbang Bazaar. Az naz, mrh? (Zombies say, the mall should be named Wolfgang's Shopping Mall and Delicatessen. That's nice, yes? Wolfgang Puck 21:03, 8 October 2007 (BST)

October 5th

EDU would like to announce that Edmund General Hospital is once again accepting new patients. As the 'burb is currently experiencing a severe shortage of powered Hospitals, I'm certain this is welcome news. Please fill out a comment card and drop it in the box as you leave. Thank you. --Doc Smithsfieldsoner 14:23 Oct 5, 2007 EST


September 23rd

External Military Report ... maybe fifty in Grigg Heights ... maybe a dozen outside the Merson Building ... several buildings with power ... only a few buildings damaged ... --Koli T 07:34, 23 September 2007 (BST)

September 7th

With a powered NT building that has been up and running for nearly two days and the bulk of the buildings secured with no counter-attack in sight yet, this suburb is now light yellow. At least until the Totes show up! --Lucas Black 14:47, 7 September 2007 (BST)

September 6th

After a long stroll through this suburb, finding many repaired and caded buildings and only a handful of zombies, this suburb has come a long way back. Status of the NT is unknown at this time but with all of the caded buildings, this suburb has a decent survivor population keeping it from being categorized as "Very Dangerous" --Showcase 21:23, 6 September 2007 (GMT)

The Griggs/Reganback undead are proud that "our" humans are the only ones showing some sand by reclaiming Griggs/Reganbank. The rest of Malton humans are huddling inside, praying for Kevan's nerf. --Doc smith 07:58, 7 September 2007 (BST)


August 27th

The Merson NT was ruined today by Lebende Tote and a small contingent of Extinction zombie troops, the latter making a lightning raid on the NT after Extinction's recent devastation of Owsleybank in the North. Much of northern Grigg Heights is destroyed including St Seraphim's Hospital on the northern border and with the collapse of the Owsleybank survivor defense forces it seems likely Lebende Tote will soon be joined by a large number of feral zombies that are still streaming down from the recent LUE carnage around Caiger Mall. Residents are advised to be prepared for a prolonged defense and maintain their barricades at all costs. --Zeug 11:07, 27 August 2007 (BST)

August 25th

While this suburb is still far from secure, some progress has been made in the south and the eastern portions. The NT building is functioning as are at least one hospital and police station. More survivors are needed to clear the suburb and get the revive points running, though.Lucas Black 05:58, 25 August 2007 (BST)

August 16th

The Lower East side of Grigg Heights has been sacked! There have been some first hand reports that many of the buildings in this area have been ruined and ransacked. It is recommended that survivors evacuate immediately or organize a tactical response. --ghostmite 10:46, 16 August 2007 (EST)

August 14th

Drama Club staged a performance of "Army of Darkness" at Kempe Auto Repair as part of their Border Tour of Malton. The group is traveling clockwise around the border suburbs of Malton with one show in each suburb. Today they performed for the 5 zombies here as part of this tour. See their group page for performing groups and schedules.

August 13th

TechCom is in the process of returning to Grigg Heights.

August 4th

A new group has entered the suburb bearing the title Final Outbreak Clean Up Squad [FOCUS]. They are open to recruitment as many casualties have been made before getting here. Anyone interested please contact leader by email at or go to Spy Road Police Dept and ask. thank you. --Bono Landy 16:25, 4 August 2007 (BST)


July 24th

Wow, with a touch of a button, the Lebende Tote, RGang, Invisibles and the Oblivion Folder groups have left the suburb. We don't even rate as 'Historical'... Doc smith 7/24/07(too lazy to copy those sqidggy things...)

July 2nd

Some group is trying to retake resource buildings. Suggest that they do not sleep in said buildings as they are constantly being attacked by at least six zombies. --Padfu-Zomfu 18:24, 2 July 2007 (BST)


June 16th

Sorry to hear that you are Lone Wolfing. Concerning your death, we have to kill you as you were asleep & can't drag you out for feeding our young. Too dangerous... ;)

If you ever relocate from Griggs, I'm sure that a few of us have alts that would join you. Trouble is finding a tough suburb in Malton... --Doc smith 07:47, 16 June 2007 (BST)

June 15th

South Griggs is open and ransacked. Me thinks east side and west side are also open. Small pockets of survivors cling to the north. Sightings of our old nemesis NQSI (and OF) operating in Grigg Heights have sharped the locals tastebuds. (Stop by and say "Hi!" at the Tote forum) I guess raise the color to red. --Doc smith 07:34, 15 June 2007 (BST)

Ah I'm the only active NQSI I'm afraid (as far as I know), I was seeing how long I could live in Crooketon/Griggs for with no support. I was pleased to see that when I did finally fall it was to the teeth and claws of my favourite zombie horde ;) --JakeWeber 14:58, 15 June 2007 (BST)

June 1st

Barraghaghz R VS.Doc smith 06:52, 1 June 2007 (BST)
Ah mah Gaz! Am rannan zambah, gannah zmazh barraghagz! Wolfgang Puck 16:33, 1 June 2007 (BST)


May 29th

The Merson bldg has been powered for the last 2 days. There are many other safehouses around Griggs. As the annoying former figurehead of a local undead horde, I think Griggs color should be red, possibly orange. Doc smith 08:50, 29 May 2007 (BST)

May 19th

Doc says "Zzzzzzzzzzzzzzzzzzzzzzzz". --Doc smith 09:59 19 May 2007 (BST)

May 7th

Nah harmanz. Nah branz. Man, Am hangrah zambah. - Wolfgang Puck 23:39, 7 May 2007 (BST)

Nah barraghaghz ahn mah ham, ragh? Rrrgangz Bag Man Barn maz nah hab barraghagz! - Wolfgang Puck 23:58, 31 May 2007 (BST)


February 15th

Hah! Nabagah agzg harman! Bzagz, anah harman anzarh "ahh habbah" an g!zambah, znaagah n!ngah zambahz gannah barg. [Translation: Hey! Nobody asked you! Besides, any human who answers an "all clear" in kizombie, deserves to be eaten by sneaky ninja-zombies.] - Wolfgang Puck 21:58, 15 February 2007 (UTC)

Well at least there are still zombies out there with a sense of humour... even if it's a bit dry. :) And Wolfgang Puck has a point thou.. if you are dumb enough to believe that first comment enough to think you would be safe as a survivor in Grigg Heights right now you deserve to be chomped on. But don't think you zombies will be safe forever there.. sooner or later an organised surviver attack will take place to try and take Grigg Heights. If for no other reason then they have nothing better to do at the time. It will happen eventualy.. it always does. It wouldn't be fun for you now if it didn't. :D --Matt 10:02, 16 February 2007 (UTC)

The zombie population here is moderate, I have seen about 50 or so zombies but sadly almost no survivors, I advise all survivors to stay away from here, unless you wanna wake up outside on the street dead.

February 12th

Harmanz brang bang-bang, namarh zambahz an Graagh Haaghz. Mrh? NAH ZAMBAHZ AN GRAAGH HAAGHZ. Manah harmanz harh. Manah bra- ahr, ganz. Grh harman z zambah? Ran Graagh Haaghz, manah naz hagz harh. Harmanz hab brabram? Gam z RGang mahb an Rrrgang'z Bag Man Haz. Bag-Manz Rrrgang an Hrangh hag, magh harmanz habbah agan.

[Translation: Survivor commando teams swept through Grigg Heights like the plague, clearing all zombies out of the suburb. Understand? NO ZOMBIES REMAIN IN GRIGG HEIGHTS. Many humans are here. Many bra- er, guns for your protection. If you're human and you see a zombie? Run to the safety of Grigg Heights, there are many hugs to make you feel good. If you're having a health crisis? Come see Our Gang at St. Wolfgang's Hospital. Doctors Wolfgang and Frank will provide AMA approved hugs, and make humans happy again.] - Wolfgang Puck
Above comment should not be taken seriously; think of it as being misinformation/zombie humor. The danger level for Grigg Heights is still accurate, so unless you WANT to be a zombie, don't stay in Grigg Heights! Nucleon 23:08, 12 February 2007 (UTC)


January 26th

Southern Griggs is gradually being retaken in a combined effort from MFD, RT campus and local groups- most prominantly, the Invisibles. Combined effort between these 3 groups has produced a barricade plan that is being put into effect. The largest problem in the burb is breaching powered resource buildings, the BP has effectively stopped most safehouse breaches. Still signifignant zed activity, just enough to be exciting.

Update: Aragh! Mahr branz! Hangrah zambahz ranz an bagazhan, an b bagh agan, hag harmanz. [Translation: Alright! More brains! Zombies got hungry and went on vacation, but will come back soon to hug humans.] - Wolfgang Puck



December 18th

Bananabranz harmanz nah habbah hab zam hamz ahn Gragg Haagz. Maz hab arr. Nah zah naz. RGang az zangang Grazzmaz ghararz ahn nah hab har znaagz. Harmanz, maz gam nah ahn brang znaagz. Az nah bargah nah hab znaagz! Ar ham ahn azzarz narbah az Ah.Gah. ham ab zambahz. Labanga Zambahz, gam, hab bargah!

{Translation: Crazy humans aren't happy to have some homes in Grigg Heights. They must have them all. That's not so nice. The RGang is singing Christmas Carols and don't have their snacks yet. Humans, you must come now and bring the snacks. It's not a party without the snacks! All homes near ours are O.K. homes for zombies. Lebende Tote, come, have a party with us!) Frank Biddles 02:24, 19 December 2006 (UTC)

December 16th

Zombie activity in the Northern part of the 'burb is growing. Therefore, the it has been noted that survivor barricade strafing has been increased. Entry points come and go, one day being VSB, to the next day being EHB, to the next day, Wide Open and Ransacked. Depressing at best, Death to all Zombiekind! User:Axe27

December 15th

Zangz grh mah brazzah zambahz. RGang gannah zang Grazzmaz ghararz agh Rrrgangz Bag Man Haz, ahh zambahz gan gam bah. Harmanz maz gam, zah zambahz gan hab branz. [Translation: A shoutout to my peeps, Lebende Tote. RGang is going to sing Christmas carols at St. Wolfgang's Hospital, all zombies invited. Humans to provide snacks and entertainment.] - Wolfgang Puck

December 14th

The Lebende Tote welcome back the RGang from their excursion to the inner city! (Did ya get mugged?) Sorry for the delayed welcome but Griggs is being overrun by oodles of nasty HARMANZ. The Totes have been busy cracking DEM skulls (is that a pun?) like holiday nuts. Tis the season! --Doc smith 05:47, 14 December 2006 (UTC)

December 8th

The oppressive, wealthy, zombies are telling us that we cannot use St. Wolfgangs hospital! They live in warm, unbarricaded homes, whilst we rot in our barricaded homes. The oppressed will stay oppressed no longer! Death to all Zombiekind! - —The preceding unsigned comment was added by Axe27 (talkcontribs) at an unknown time.

December 4th

RGang zambah mahb bag grh Margan Zaah. Zambahz gannah grab barbaaz, ban nah z zam. Zambahz gannah grab habbabaghamaz, bag habbabaghamaz grab zam. Angrah, hangrah zambahz ran ham. RGang grab Rrrgangz Bag Man Haz az ham. Harmanz, nah barraghagz. Zambahz arh brrrrrh azzagh. (Translation: The RGang zombie horde is back from Malton Zoo. Zombies were going to eat a porpoise, but couldn't find one. So they were going to eat a hippopotamus, but it was bigger and hungrier. Angry, hungry zombies ran home. RGang claims St. Wolfgang's Hospital as their home. Humans, don't barricade it. Zombies are cold outside.) - Wolfgang Puck


November 30th

Strange tags have been appearing in the suburb, indicating the number of people inside... Furthermore, several members of the Lebende Tote have been spotted alive inside the buildings… Have they found a way to hypnotize some pet harmanz? Have survivors been combat reviving? The plot thickens… --John Cannonfodder 18:26, 1 December 2006 (UTC)

November 25th

During the past few months a number of survivor groups have started communicating more intensely with each other, and this has paid off: Grigg Heights is certainly not the death trap anymore that it used to be... It is however the scene of a constant battle between the living and the undead and control over the different areas has swung back and forth several times… Life in Griggs definitely isn’t boring… In the past few weeks there have been reports of increasing numbers of zombies in the northern half of the suburb. Rumours are that this is the result of the fall of Caiger Mall: after the historical defeat of the survivors in this famous mall, zombies started spilling over to the neighbouring suburbs. --John Cannonfodder 13:42, 25 November 2006 (UTC)


October 28th

Incursions by the U.S. Army Infantry in southern Griggs have been noted. --Carl Panzram 01:05, 29 October 2006 (UTC)

October 13th

Known among the HARMANZ as Friday the 13th, this day will go down as extra crispy for the Lebende Tote. Following a scent trail left by a careless feral HARMANZ (THANKS!!!), the Totes cracked a safehouse and found 4 of the esteemed "The 'Not Quite so' Invisibles" members slumbering. After a series of daring (ie the typically disjointed & mistimed Tote methods) raids, all 4 of the TNQSI survivors were devoured, and the Totes rested while emitting various noises/odors. Doc Smith missed the raid and was unable to verify the TNQSI deaths since he got lost in the parking lot and attacked the wrong warehouse. True story...--Doc smith 14:37, 13 October 2006 (BST)

Hoo yeah, I made sure you´re going to remember this night, Mr. Smith. Ah accidentially stumbled upon ya , kicked your rotting ass and threw you out of the warehouse you were sneaking around. Sure is handy to have you bookmarked on mah wanted contact list, eh! Too bad I was out of buckshot, so I had to resort to my good ole Axe. Cheers and Happy Friday the 13th :D Danny Floyd 22:20, 13 October 2006 (BST)
It's good that things are getting back to normal, ehh Danny? --Doc smith
Sure is more fun tangling with you than with those sour-mouthed, hypocrite DORIS people, :lol! Danny Floyd 21:30, 14 October 2006 (BST)
I'll second that Danny! :)--Balistic 23:16, 14 October 2006 (BST)


September 29th

The Lebende Tote have returned to Grigg Heights. (Sorry about the delay in posting this.) Doc smith 11:14, 29 September 2006 (BST)

September 7th

Red Rum moves along, after having had a good deal of fun in the suburb. Come join us at our next planned event! Disclaimer: Event not yet made public. If you are in the target zone, you may have little choice to but to attend. --Sirens 18:13, 7 September 2006 (BST)


August 29th

The Lebende Tote pack up to move. More important matters have come to our attentions. View the discussion page on our stance, and why we have left. We will return tho to reclaim Griggs from the winner.Jackson 5 02:29, 30 August 2006 (BST)

August 27th

It is with deepest regret that I must inform you that Z.E.R.O has disbanded. We did our best, we kicked some serious undead a$$ but now we fear that a 5 strong group can't really make a difference. Good luck everyone and good bye. -- Emoch Noh 2 21:30, 27 August 2006 BST

August 24th

The Tote's relase a statment claming DORIS is wrong in their assumptions and are also exagerating thier claim. --Jackson 5 23:04, 24 August 2006 (BST)

Update: Positive proof of The (not quite so) Invisibles using the lowest of dirty tactics to advance their cause in Grigg Heights has been found, and yet they call us scum? Hypocrites. Who would've thought that a group of PKers has more honour than a supposedly upstanding survivor group, huh? –Xoid STFU! 16:39, 24 August 2006 (BST)
Lebende Tote and The (not quite so) Invisibles have replied on the discussion page (part 1 and part 2).

August 22nd

Despite another increase in hostilities, south Griggs retains a fair sized survivor population, while north Griggs is totally unbarricaded. Word of the situation in Griggs seems to have spread, in game communication and Wiki searching of previously unknown inhabitants, indicates solo Pkers and Bounty Hunters alike are moving in. The (not quite so) Invisibles and independent Griggs survivors continue to fight against DORIS and allies incursion. Area remains extremely hazardous for all survivors. In all likelihood things are going to get worse before they get better ;) --JakeWeber 16:34, 22 August 2006 (BST)

August 20th

DORIS and allied groups continue to push into Grigg Heights, killing so-called "invaders" and putting up tags as fighting in the suburb intensifies with loses on both sides.Smoked 01:49, 20 2006

August 19th

Caution to all living. DORIS and RedRum are taking out their tags. We will post on our Defenders board all known links, please check their to see if you are sleeping next to an enemy. Also an RRF zombie was seen in South Griggs, beware, they are not under the Tote ceasefire. Jackson 5 00:30, 20 August 2006 (BST)

Note the RRF "Zombie At Large" group. Group 0 is at Penny Heights while DoHS in in Greater Ridleybank. --Sonny Corleone WTF RRF ASS 01:12, 20 August 2006 (BST)

August 17th

Red Rum on the other hand have been very active. Looks like they are removing their character names from the wiki page too. Not to worry as everyone in Griggs has access to them on our new board ;) --JakeWeber 12:04, 17 August 2006 (BST)

Red Rum, as a group, never listed their members on the Wiki, and therefore, cannot remove them. --Sirens

August 13th

Lebende Tote and non-DORIS aligned survivors have enacted a truce until DORIS leaves the suburb. –Xoid STFU! 16:03, 13 August 2006 (BST)

August 12th

DORIS claims the suburb of Grigg Heights as it's own. Tresspassers will be shot on sight. –Xoid STFU! 16:03, 13 August 2006 (BST)

August 11th

The Lebende Tote make their presence known by clearing out a PD and heading an attack on a hospital. Brace for more of the same Jackson 5 04:00, 12 August 2006 (BST)

August 10th

Any outside support of Griggs should move in fast. Doc Smith has already been sighted outside of Blaxall PD. --The Archivar-- 9:01, 10 August 2006 (BST)

August 9th

Whats this I hear? Some brave souls are heading back to the hood to blast them undead fools? Well Z.E.R.O's down for that shit, oh yeah we're gonna get strapped and then come down and reinforce the survivors.--Emoch Noh 2 12:01, 8 August 2006 (BST)

August 8th

The Lebende Tote have returned to Grigg Heights. --Doc smith 22:33, 8 August 2006 (BST)


July 28th

NOTE:[This report only holds true for the half of the suburb I was in. News on the other half of the suburb will have to come later.] Reclaiming the suburb goes well. There is resistance, but let's face it, there's always resistance. Largest zombie horde I've spotted was only in the teens, and other than that, zombie presence was minimal. Most of the buildings have been barricaded back up to acceptable levels (VS or heavily barricaded). Suburb status will stay the same, because frankly, anything could be in the other section, even the RRF (no matter how unlikely, it must be considered until actual proof they are not there is obtained). --Experiment C 08:44, 28 July 2006 (BST)

July 25th

Well we were trying to stay low key to avoid attracting every Zombie in the South West but as its been announced below. In a daring move on the 20th of July a crack team of members of The (not quite so) Invisibles parachuted right in to the middle of the red zone that has become South West Malton, quickly securing the Merson Building, 2 PD's and a hospital, along with a few safehouses. We then embarked on a feverish revive campaign in an attept to get survivor numbers in the area back up before our presence became widely known. The remaining members of the group have now joined up and plans are coming along nicely. Zombie presence has steadily increased, probably due to lack of food in the surrounding areas, but with the aid of revived survivors we are more than holding our own (for now). --JakeWeber-- 11:30, 25 July 2006 (BST)

July 24th

Grigg Heights is being taken back. The south and east sections of Grigg Heights are fairly secure, with the south having the largest group of zombies I saw, nine outside of the police department and one inside. Numerous buildings are heavily barricaded, but entry points are available at resource buildings which are under siege. Survivors are as always, advised not to sleep in the resource buildings. --Experiment 19:43, 24 July 2006 (BST)

July 17th

Grigg Heights is lost. All survivors are encouraged to fall back out of the surrounding area to somewhere safe. If there is anywhere safe. We will return to take back our suburb someday. you have not heard the last of us Totes Z.E.R.O tolerance.--Emoch Noh 2 11:04, 17 July 2006 (BST)

July 12th

The suburb is dead. All the buildings are smashed open. There is no safe house in Grigg Heights. Unaffiliated players looking for a revive should be prepared for a long wait. There are active revival points in the suburbs to the north of Griggs. --Doc smith 13:29, 12 July 2006 (BST)

July 2nd

Weeeell, if all buidlings are smashed open and everybody is dead, why am ah still standing in a nice safe house in Grigg Heights? Don´t believe the Tote´s propaganda. Rise up and smash their stinkin´faces! Oh and "Doc Level 22 Zombie Smith", some people around here don´t need to boast out their levels because they can´t go any further on the ladder, eh?--[Danny Floyd[7]] 10:08, 2 July 2006 (BST)

"You can see this guy is a fireman by the badge he wears on his chest. Other than that, he´s dressed up in a kevlar combat combination. His face is marked by a scar running along his jawline. He´s armed with a small arsenal of firearms and a big axe." Nice descipt, Danny. Can I be a trenchcoater, too? Looks like the personal attacks Doc is receiving are to be blamed on the humans inability to organize. They would rather post nonsense on the Wiki. Nice... --Doc smith 01:22, 3 July 2006 (BST)
Those who haven't got a very safe safe houe in the suburb should probably find somewhere outside the suburb to sleep. We need to organise and coordinate our attacks clear them out of the buildings before concentrating on the street. Z.E.R.O have arrived and are recruiting like crazy you'll probably be seeing a lot of catchy slogans like "join the fights for grigg heights" and "4 suburb and safehouse" sprayed onto walls. --Emoch Noh 210:27 2 July 2006 (BST)

July 1st

No signs of organized human resistance. Entire south and west of suburb is wide open. Barricaded safehouses are quickly opened and the resting humans are killed.--Doc smith 10:08, 2 July 2006 (BST)


June 29th

All buildings in the south of Griggs, including the two PD's, phone mast, and NecroTech are broken into, ransacked, and held by hoards of undead. It appeards the hoards of dead that have swoopted into Griggs in the past week or so have established a strong foothold on the area. With the West being just as bad, and the North and East not much better off, this place has become a death trap to all survivors. 02:33, 29 June 2006 (BST)~Jackson 5

Ahehe, don´t trust yer luck, you stinkin´ rotter bastiches. Ah´m still standing and the south will rise again (No racist bigotry intended, but shouts out to tha Rednecks next door!)! Oh, Doc Smith, Ah´d watch mah back if I was you. Got a strong dislike for lying backstabbers like yeh. But you´ve probably gone hiding already, have yeh? 29 June 2006 --Danny Floyd--
I ain't hiding. Doc Smith- Level 22 Zombie --Doc smith 16:07, 29 June 2006 (BST)

June 28th

On hearing that Grigg is almost overrun the few members of Z.E.R.O are horrified and have immediatley withdrawn from Barrville to clean the suburb. There are three of us, we need more soldiers. We were recruiting for weeks but no-one bothered to even reply, though this dampened our spirits we continued to defend our suburb. Z.E.R.O is returning to Grigg Heights, we will fight, and though it may take forever and cost all of us our lives we will cleanse this suburb and turn it back into a safe haven, anyone still interested in protecting this suburb please stand with us and together we will cast down the undead. Z.E.R.O tolerance. Emoch Noh 2 16:03 28 June 2006 (Bst)

June 26th

The past 5 days have been nothing but hell in Grigg Heights. I once called Lees Blvd. PD, Blaxall PD, and the Merson building my home since being inserted into Malton on 6/6/06. But now they are the halls of carnage and death. I fled north to Haddock PD and put out the word of the fall of the south end of the suburb, but it fell on deaf ears or survivors already content with the fall of Griggs and already migrating out of the suburb. Awaking I find myself alone. I stayed a day to resuply in a dark unlit Haddock PD. I am alone when I wake again. This is good. Have heard reports on radio of random revives of hoarde members resulting in the recently revived slaying survivors. Checked out the Edmund Gen. Hospital, only to find it ransacked. Cleaned it out and lightly barricaded. Then checked Haddock PD only to find the strongly barricaded building cracked. There was 1 survivor(PKer?), 4 undead, and 4 dead bodies inside. I capped off a full 60hp, jacketed deadite and fled. Checking my GPS for a safer area to reinhabit. Dont know who to trust anymore in this paradise lost. - PFC Masin -

Great read! But I might be biased. --Doc smith 06:44, 28 June 2006 (BST)

June 23rd

Lees Boulevard Police Dept was cleared of all remaining humans. Though after the outstanding attack on Blaxell; the smarter humans have left. As of to date both PDs are ransacked and occupied by zombies, as well as many surrounding buildings 23:18, 24 June 2006 (BST)~Jackson 5

2 days ago, there were 51 survivors living in Blaxell Way PD. Today, there is 1. And 30 undead. Thanks go to our human foes because last night, for the first time, there was no reports of combat reviving on members of the Lebende Tote. Thanks also to the Grigg Heights ferals. We can't do it without you guyz!--Doc smith 13:24, 23 June 2006 (BST)

The Blaxall Way PD was smashed open and 12 survivors were either killed or dragged screaming to their deaths. Doc Smith was stuck 3 different times with needles but, as any Tote can say, Doc's mind is so far gone, that the revives didn't work.--Doc smith 07:48, 22 June 2006 (BST)

The Merson Building safehouse was cracked like an overripe mellon, 3 humans were killed as they slept, while 4 screaming humans were dragged into the night for a midnight feast. The chorus of belching and farting which emanated from the building's area is said to be reminiscent of days gone by...Prepare yourself, indeed.--Doc smith 03:14, 21 June 2006 (BST)

Well, it appears that Doc Smith´s statement is incorrect. This character, who is evidently a member of the Lebende Tote showed up at a safehouse begging for healing. The "Living Dead" seem to be at war with the Humans in this suburb. Prepare yourself to stem the Zombie tide during the next few days!--The Archivar 14:11, 20 June 2006 (BST)

The Lebende Tote undead horde deny any knowledge of any "waves of Zombies" which have or may not have originated from Reganbank. Rumors of Totes strike teams cracking safehouses and slaughtering the sleeping occupants are untrue. The Lebende Tote is at peace with the survivors in Grigg Heights. The Totes have always been at peace with the yummy BRA!NZ in Grigg Heights.--Doc smith 09:11, 5 June 2006 (BST)


May 30th

Seems like there is a new wave of Zombies incoming from Reganbank in the south of this suburb. Everybody should now stand firm and do what he can do best (fight, barricade, heal and revive). Looks like this is a real storm brewing as Reganbank is filled with Zombies.-- The archivar May 30 2006

All hospitals, except Edward General Hospital, in the north part of the suburb are overrun. Haddock Road Police Department is curently survivor controlled and is to be kept very strongly barricaded. The status of the South part of the suburb is unknown as many buildings are too heavily barricaded to enter. A group known as Z.E.R.O has been formed to defend the suburb and are currently recruiting hoping to get enough members to take back the northern hospitals and unite the two halfs of the suburb Through a policy of zero tolerance on the enemies of mankind. --Emoch Noh 2 May 1 2006

With the lack of fresh, accessible brains hindering the Totes youths growth, raiding by the Lebende Tote in Griggs has commenced.--Doc smith 13:52, 7 May 2006 (BST)
Being pleasantly surprised by "life" in Reganbank, the Totes memories of Grigg Heights are fading into the mists of time. The long war between the OF and Totes has ended...--Doc smith 03:04, 19 May 2006 (BST)


April 24th

Fred the Fireman turned up at one of the safehouses here in Griggs, he was tired and begging for food. Fred was promptly dispatched and dumped from the safehouse. --Trappin 21:24, 24 April 2006 (BST)

For the Lebende Tote final glorious, no holds-barred, trenchcoat w/razors and cool shades wearing assault in Grigg Heights, the fully APed but severely reduced in number membership decided not to go clubbing sans invites with the RESPECTED elders in Crooketon but instead stay close to home with a massive spectacle worthy of Caesar himself. And to settle old accounts.

April 20th

After "scouting" was completed by combat revived (GRRRAHH!!) Totes, the Oblivion Folder HQ was located in the Langner bldg [5, 59] and was immediately selected. Operation "Support Your Local Undead" was on. The strike commenced at a time lost to the ages GMT which is now BST (I think) because of EST is now DST. Maybe. Sweet undead jesus...

Somehow amongst the spying, PKing, general mayhem of the smashing daylight attack, and the Totes uncanny inability to convert time zones, the door to the Oblivion Folder "safehouse" was left ajar and the snoozing "Oblivious" inhabitants were promptly devoured. This caused the Totes to proceeded to howl and groan with delight. After 4 1/2 hours of feasting, the only newly arrived guest to the fricassee was a recently deceased Folder human, who was not "happy". EDIT- zeedy, a respected oldtimer here in griggs showed up and "danced" with several HARMANZ.

A member of the Guns of Brixton heard the profuse felicitating and stopped by to exchange party favors but BANG-BANG MANZ business unfortunately called him away. Shoulda stuck around and had some barbecue, Barbecue. Mmmnn, barbecue :)!

Their vehement craving sated, the Totes sauntered rather copious in belly towards the sunrise. Stop by our new bleak cultural desert home. We'll do lunch!

"Our respect for the RRF is beyond belief..." --Doc smith 20:35, 20 April 2006 (BST)

April 19th

In a do or (un)die final assault, lasting over 2 days, of the remaining Totes and a previously unknown horde (Thanks guys!) resulted in the warehouse at [5, 58] (HQ for the harmanz?) being smashed open and upwards of 20 harmanz devoured. Yevgeny Furtim, after receiving a brotherly group hug from the Totes, was unfortunately eaten by the unknown horde/ferals after being so very recently revived. The Totes, bloated and drowsy, with morale restored, but low on AP, waddled to the warehouse next door and popped the door to say "CHEESE IT!" --Doc smith 02:04, 19 April 2006 (BST)

April 8th

With the ingroup argument and partial disbandment of the Totes, the giant sucking of ferals towards Molebank and with a helpful nudge from the Guns of Brixton, the suburb is starting to spring back to life. The northern section of Griggs Heights has become rather safe (for Griggs) while in the southern section, which is being hotly contested block by block, the progress of the South Guns and friends can be measured by the number of times Yevgeny Furtim has been killed.

Suburb is being downgraded to Dangerous/orange. Good job. You guys shoulda been here back in February and March. Trenchcoats haphazardly running to and fro. Them were the days… --Doc smith 07:22, 8 April 2006 (BST)


March 31st

It appears that all 11 resource buildings are controlled by the undead. Zombie scouting reports shows almost no sign of survivor activity. The several small hordes that tore apart Griggs are moving north, east, and south. --Doc Smith 09:18, 31 March 2006 (EST)

March 28th

"Hell yeah, being one of Mr. Fireman´s victims, ah took the freedom to report him to the Fascist Pig Hunters and place a nice little reward on his head, mwahaha! Mr. Fireman, ah´d advise you to leave Dodge City as soon as possible. You got me, the Pig Hunters, and several other pissed-off individuals on your toes. Time is running out for the little Piggy, we´re coming to get yaaaaa!" --Danny Floyd 14:02, 28 March 2006 (GMT)

March 20th

There is a crazed maniac called "Fred the Fireman" running around safehouses killing people while pretending to be on a DEA drug bust. Several witnesses can verifiy this behaviour. All survivors are urged to shoot on sight and ask questions later. Beware , this is an armed, high-level individual. The best chances are to find his hiding place and kill him in his sleep. --The Archivar 10:39, 20 March 2006 (GMT)

I can tell you that Fred the Fireman is not a member of the Malton DEA. Not sure what comfort you can take in that, though.--Jorm 04:31, 10 April 2006 (BST)
Both St Julius's Hospital and Cornelius General Hospital are being actively attacked by zombies. Neither have any barricade, however, I am working to bring at least one to VS. Please sleep in as secure of a building as you can. I will also try to secure some safe houses near by, so please do not sleep in either Hospital. --Kyace P 22:39, 19 March 2006 (GMT)


February 28th

Merson Building (tech) is smashed and open. People looking for revives in this suburb should make their way to a less dangerous suburb. There are scattered safehouses here in Griggs Heights but free running is required. I believe all resource buildings have been hit and opened. Not sure about west side of 'burb. 02:34, 28 Feb 2006 (GMT) (AKARunner)

February 19th

Realising that for the time being they are no match for the undead, Oblivion Folder withdraws to a nearby suburb to regroup, stock up and assess the situation. They will be back. Draconiusrpg 12:30, 19 February 2006 (GMT)

(Seems, that the Oblivion Folder picked the wrong time to claim this suburb as theirs. Right now, this burb is in the control of an irregular zombie horde acting under something called "Operation Undead Kitty". No information about this is known, other than they are spreading mindless destruction and manslaughter in Griggs Height. Several small groups of high-level individuals (Buford Valis, Vimesy187, I am weasel, Danny Floyd to name a few) have kept the situation running until now by killing Z´s, healing survivors, barricading safe houses, setting up and refueling generators in hospitals and NT buildings. If the Oblivion Folder want to take control of this block, they will have to take over those responsibilities as well. 13:18 23 February 2006 (GMT))

February 18th

Today 2 of the 4 PDs were smashed open by zombies. Haddock Road Police Dept & Spry Road Police Dept. 3 of the 6 GHs also wide open. Edmund General Hospital, Victor General Hospital & St Seraphim's Hospital. North and west side of the suburb is controlled by undead. Survivors gathering at the Merson Building(nanotech) in the south of the suburb. --21:00 18 Feb 2006 (GMT) AKARunner

February 16th

The survivor group Oblivion Folder has moved into this suburb, intent on ridding it of the undead and setting up a headquarters here. --Draconiusrpg 17:56, 16 Feb 2006 (GMT)

February 13th

According to rumors there seems to be a barricaded and electrified Necrotech building somewhere in the suburb. Should this be true, then it would mean an enormous strategic advantage in the battle against the ever dimishing zombie hordes in this suburb. February 13, 2006 (The Archivar)


January 18th

Victor General Hospital is currently infested with zombies. --Costin 12:30, 18 Jan 2006 (GMT)

St. Seraphim's Hospital is currently barricaded. --Trappin 06:34, 18 Jan 2006 (GMT)

January 11th

St. Julius's Hospital's doors are wide open and its infested with zombies. --January 11, 2006. (Poodge)

Cornelius General Hospital has been reduced from Heavily barricaded meaning free running is not required. --January 11, 2006. (Poodge)

January 3rd

Various soldiers, police, and firemen have been seen roaming around the area taking out zombies here and there mainly it is near safe-houses but there have been skirmishes farther out. Scientific Employees and Medical personnel are on the scene in safehouses ready to heal-away, just speak up and they will get to you, it is suggested you sleep (regenerate your APs) in your waiting time. If you would preferr to scrounge around the safehouses to find weapons, and items of use for yourself, that is permitted but if you are weak, sleepy, or wounded Please do not venture outside... Mr. Zombie don't need hugs...

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