Gulsonside/News Archive
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All news older than one month should be moved from the Gulsonside page to here.
[edit] 2008
[edit] August 2008
[edit] August 27th
External Military: "... streets are looking clear in Gulsonside ... a lot of lights on, looks the area's been reclaimed ... can't see a single ruined building either ... Blesley Mall is operational ..." Laitaine 18:01, 27 August 2008 (BST)
[edit] August 20th
External Military: "... minimal activity in Gulsonside ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... lights are on in the Wetherall Building ..." Laitaine 23:25, 20 August 2008 (BST)
[edit] August 10th
The Grovers have re-opened their Casino; club Wadman selling champagne and beer to the local police wanting to watch the strippers. You should be wary of their ruthless aggression so do not try to start on us, or else we will take you into detainment and have a bit of shotgun to head talk, if you get what i'm saying, so; just try to keep out of our way. --Folkore 01:21, 10 August 2008 (BST)
[edit] August 4th
After recent requests solicited no response, the following group links have been removed from the suburb:
AlQilya
The Army of Darkness
Malton Forensics Unit
Malton Sanitation Department
United Bar Alliance
The Remnants
RKKA
MacAddict
Minions of the Apocalypse
- The Chosen
--Axe Hack is Against the New Facebook 20:55, 4 August 2008 (BST)
[edit] August 3rd
External Military: "... reporting from Gulsonside, I've got twenty or so active ... they're just wandering around ... a lot of buildings with lights on ... only a few buildings damaged ... Blesley Mall is operational ..." Laitaine 19:19, 3 August 2008 (BST)
[edit] August 2nd
Over-barricading is rampid in the southwest corner. Make sure you keep more AP than you think you need. --cuio (talk) (NW) 17:09, 3 August 2008 (BST)
[edit] July
[edit] July 23rd
External Military: "... minimal activity in Gulsonside ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... the Wetherall Building is being held ..." Laitaine 02:29, 24 July 2008 (BST)
[edit] July 19th
External Military: "... flying over Gulsonside, can see maybe a dozen on the streets ... all stragglers, no groups ... lights are on across the suburb ... infrastructure looks intact too ... the Perryn Building is operational ..." Laitaine 18:27, 19 July 2008 (BST)
[edit] June
[edit] June 24th
Zombie presense in the area has become noticable, a few buildings are feeling the heat. Safe for the most part, furthur scouting would be useful to confirm an increase in the danger level. --
The Rooster 18:08, 24 June 2008 (BST)
[edit] June 1st
Gulsonside is now safe from zombie hands. Buildings are hardly ever ruined here now. However, PKers are growing steadily, especially a group which calls itself the Assassins of Fire. This group is killing in larger and larger numbers and pro-survivors (and especially DEM members) are warned to beware of these vicious killers, and keep away if spotted in their work. If approached...BANG! Bye... --Stealth Assassin 19:24, 2 June 2008 (BST)
[edit] May
[edit] May 27th
Even with a decent amount of Zs the neighborhood stands.gabdewulf 12:44, 27 May 2008 (BST)
[edit] May 14th
Blesley Mall has been taking small zombie group attacks in the last 24 hours. Barricade levels are fluctuating throughout the day. Late yesterday, a medium force of zombies from The Dead and other groups attacked Shean Alley Railway Station but appear to have been stopped. Lots of dead bodies appearing throughout the town, coupled with small, probing attacks and an increase in survivor on survivor killing can only lead one to believe that Gulsonside is in the crosshairs once again. Brace for impact folks. --Terry S 01:29, 15 May 2008 (BST)
[edit] May 10th
The lights still shine at Perryn NT. The past 24 hours have seen the hungry mob adjust its tactics after several days of successful break-ins were answered with quick ejections and repairs. Delicious brains have been sought in the non-resource buildings surrounding the nechrotech -- with breaks at The Wybrants Museum and Northcote Ave. Fire Station. Wybrants was briefly ruined before the decidedly non-art-loving zeds were informed that the museum was closed. Whether the coming week sees a more spread-out assault or renewed bashing at Perryn's doors remains to be seen. In other news, the NT's snack machine is empty. Only an emergency run to the Blesley Mall food court has kept spirits high. ----Damon Delacroix 02:16, 11 May 2008 (BST)
[edit] May 8th
The battle for Perryn NT rages on. Survivor numbers inside the building increase daily. Using organized strikes and other tactics, The MOB is managing several break-ins daily, knocking out generators, taking down a handful of defenders and doing their undead best to chat with the folks they're trying to eat. But defenders of the building have been able to quickly restore barricades and evict the rotting interlopers. The nearby revive point is active and moving fast and spirits remain high. The snack machine in the break room is rapidly running out of Funyuns, however, so a relief envoy from Blesley Mall may be needed soon. --Damon Delacroix 21:38, 8 May 2008 (BST)
[edit] May 7th
As the survivors hold steadfast to the Perryn NT building, the pile of bodies outside this NT steadily grows. The survivors, knowing full well what awaits their suburb if they fail, seem to have drawn a line in the sand in front of the zombies from the Militant Order of Barhah. Rising numbers of zombies have been attracted to feeding groans emanating from this building - augmented by the sheer number survivors hiding inside. There are 60-70 survivors inside, in spite of the constant break ins and killings that have occurred so far. The zombies from MOB seemingly have no mercy on the makers of the needles that revive their kind, and will stop at nothing to destroy this building, and delight in the horrifying practice of feeding both newer zombies in their horde as well as passing ferals. Survivors in the area should be made fully aware of the danger around this building.--FLZombie 19:32, 7 May 2008 (BST)
[edit] May 6th
The survivors in the Perryn NT have survived yet another night of whithering attacks on their barricades. They have clung together in this building, knowing full well that it is the first line of defense between the Militant Order of Barhah and the NE section of suburb. This is Gulsonside's moment of truth... Since the battle for the mall is being waged at this NT. Many ask themselves, "Will they defend to the bitter end or will they cut and run?". Rumor has it that MOB has decided this NT shall fall, since NTs are symbols of all that is not Barhah to them. The next few days will ultimately decide the fate of this NT and, subsequently, all of Gulsonside.--FLZombie 13:40, 6 May 2008 (BST)
[edit] May 5th
Zombies are moving in from south-west, probably from the destruction that is East Grayside. 24 hours ago, Zacharias and Creek were caded & lighted up. Now, Zacharias is ransacked, and 5 frightened humans huddle before the 34 zombies in Creek. I was a lucky one - at least 32 humans killed, 7 zeds shot, 5 revives made. I fear for Perryn, which is in the direct path of the dark storm ahead.--Zokolate 14:31, 5 May 2008 (BST)
- With the festival of BARHAHmmadan now over, the Militant Order of Barhah has renewed it's daytime feeding frenzy. The above two targets were singled out for destruction in the SW portion of Gulsonside. Numerous survivors succumbed to the onslaught of the coordinated strikes, some struck at zombies and later made hasty exits to seek refuge in the Northeast, where scent trails lead the zombies from MOB. Needless to say, these zombies will probably follow them. Survivors are cautioned to not fight unless they are willing to stand their ground, since scent trails will lead zombies toward them. This suburb has just become a bit more dangerous.--FLZombie 23:03, 5 May 2008 (BST)
[edit] April
[edit] April 28th
- External Military Report: *16:54, 28 April 2008 (BST) "... reporting from Gulsonside, I've got maybe seventy active ... a few big groups, but they're spread out ... a lot of buildings with lights on ... infrastructure looks intact ... lights are on in Blesley Mall ..." --Dr Cory Bjornson 20:36, 28 April 2008 (BST)
[edit] April 26th
South West Side is totally Emptied. Odd number of zombies here and there... --natakaasd 13:50, 26 April 2008 (GMT)
[edit] April 15th
North Gulsonside is a mess. Walking through, almost all the buildings are wrecked. Groups of 2 to 7 zeds cluster in many places. No sign of survivors until you reach the south, then there's some blocked up buildings that are getting attention from small groups of zeds. --gogoicarus 23:20, 15 April 2008 (EST)
[edit] April 9th
External Military: "... flying over Gulsonside, can see over a hundred on the streets ... a few big groups, but they're spread out ... a few buildings with lights on ... some minor structural damage ... the Wetherall Building is operational ..."--Scott Timewell 23:31, 9 April 2008 (BST)
[edit] April 6th
Blesley Mall SE corner still taken over. Zed count is at now 52. Northcote Avenue Fire Station repaired and now has VSB once more for now. 11:34, 6 April 2008 (EST)
[edit] April 4th
Blesley Mall SE corner has been taken over by zombies again. Counted a mob over 10. Other three corners appear to be safe for the moment. Northcote Avenue Fire Station has been taken over and ruined. Counted a mob of around 15. 14:49, 4 April 2008 (PST)
[edit] April 3nd
Blesley Mall has all 4 corners EHB and lit. Revive queue of 30 at nearest cemetery. Closest NT ruined. 17:00, 3 April 2008 (EST)
[edit] April 2nd
Blesley Mall has all 4 corners Extremely Heavily Barricaded, and mostly lit, the revive queues are lowering quicker than they are filling up, and two of the Necrotech buildings are lit and functioning. A pretty safe suburb for survivors. Risen Jihad 17:43, 2 April 2008 (BST)
[edit] March
[edit] March 31st
The Mall is not safe. Still a strong zombie prescence, suggest more survivors come immediately.—The preceding unsigned comment was added by Whomeyayou (talk • contribs) at an unknown time.
[edit] March 30th
Zombies still hold the mall.. Suggest avoiding the area.—The preceding unsigned comment was added by Ded badger (talk • contribs) at an unknown time.
[edit] March 19th
Blesley Mall has been taken over by the zeds —The preceding unsigned comment was added by deathDealer (talk • contribs) at an unknown time.
[edit] March 18th
Blesley Mall is attacked and ransacked, just a few people stay, the other cowards are gone! —The preceding unsigned comment was added by somacula (talk • contribs) at an unknown time.
[edit] March 18th
Blesley Mall is under attack. ---MoPKoBKa 17:54, 18 March 2008 (UTC)
[edit] March 12th
St. Polycarp's Hospital and several other buildings on the north side lie ruined once again. --Stelio 20:40, 12 March 2008 (UTC)
[edit] March 11th
Three zombies in St. Polycarp's Hospital, still more survivors than zombies. --Stelio 21:43, 11 March 2008 (UTC)
[edit] March 10th
Blesley Malll is under new, breathing management. All four corners have been barricaded and powered. the Perryn Building and Northcote Avenue Fire Station are also in survivor control, although unpowered at the moment. Survivors throughout the neighborhood are starting to organize and reclaim buildings. --IcarusFountain 10:05, 10 March 2008 (UTC)
20 zombies outside the Perryn Building, which is well barricaded for the moment. I also saw two isolated zombies in that general area, but no ruined or unbarricaded buildings. Good work, folks, and thank you. --Stelio 20:14, 10 March 2008 (UTC)
[edit] March 3rd
External Military report: "... can see over a hundred on the streets of Gulsonside ... mostly just small groups ... a few buildings with lights on ... most of the buildings are ruined ... some survivor activity in the Creek Building ... Blesley Mall has fallen - repeat, ..." (47 minutes ago) --WanYao 14:18, 3 March 2008 (UTC)
St. Polycarp's in ruins (again, or still) with one zombie inside. --Stelio 20:52, 3 March 2008 (UTC)
[edit] February
[edit] Febrauary 28th
Blesley Mall is totally ruined. Over 50 zombies total still inside, no survivors currently. --MagnificentX 16:45, 28 February 2008 (UTC)
Doble Auto Repair and Polycarp's Hospital in ruins. 3 zombies in hospital.--Stelio 20:47, 28 February 2008 (UTC)
[edit] Febrauary 27th
Ridleybank Resistance Front and ferals in the neighbourhood now own the mall and nearby buildings. Our barhah is stronger then yours! Bra!nz b haar, ahn za, zabmahz b haar. --- Wisuguya 16:40, 27 February 2008 (UTC)
[edit] February 26th
NW corner of Blesley Mall is toast. 30+ zombies near the mall.--Remnant Matt 18:55, 26 February 2008 (UTC)
[edit] February 22nd
In the morning, zed break-ins were discovered at the Gollop Building and Billings Row Fire Station. Four zombies were discovered in each building, and survivors were spotted there as well. Whether the survivors are zombie-sympathizers or just sleeping has yet to be determined. Reclamation efforts have already begun by nearby survivors. --IcarusFountain 9:07, 22 February 2008 (UTC)
[edit] February 21st
Seven zombies seen in the area around McInerny Avenue School at 21.00 British Summer Time. --Stelio 21:15, 21 February 2008 (UTC)
[edit] February 14th
The RKKA has officially begun operations in the area and will be operating St. Patrick's Church - just west of Blesley Mall - as a RESCUE-compliant revive point. All survivors in the area are encouraged to join the cause. --SupaJames 11:19, 13 February 2008 (UTC)
[edit] February 2nd
The Creek Building NT has fallen. There's seven zeds inside, with unkown stats. I'll try and take down as many as I can, but I'll need backup.--Remnant Matt 15:46, 2 February 2008 (UTC)
[edit] January
[edit] January 26th
NecroWatch reported from the Wetherall and Perryn Buildings revealing that there were 12 zombies within scanning range. Of note, there were 3 zombies detected at Lea Street School. The remaining zombies appeared to be scattered. --Mobius187 21:03, 26 January 2008 (UTC)
[edit] January 23rd
From necrotech scans and exploring about the 1/3rd of the suburb that was not on the scan, I will put the danger level down to green. Infrastructure looks intact, 55-65% of buildings with power, and less than 6 zombies in the area. The only thing that could potentialy (but rather unlikley be a threat is that St Polycap's is being attacked by two zombies. --ChiaPet 22:23, 23 January 2008 (UTC)
[edit] 2007
[edit] December
[edit] December 13th
External Military reort (around 6:30a GMT): "... reporting from Gulsonside, I've got about two hundred active ... a few big groups, but they're spread out ... no lights on down there ... the whole suburb's wrecked ... Blesley Mall has fallen ..." --cuio (talk) (NW) 08:40, 13 December 2007 (UTC)
[edit] December 11th
BB2 has begun to trickle in; I spied about 60 zeds outside the mall, 30 zeds in the immediate vicinity. This excludes the 30 or so zeds standing at known revive points, some of which may be rotters. Gkers have left the 4 corners without power. My brave comrades currently outnumber the drone-like zombie forces comfortably, but I fear the tide will soon turn against us. As I scribble this, we have just rebuilt the barricades which were torn down just minutes earlier. Who knows how many of them sneaked in and now stand behind the shadows, ready to sink their rotting teeth int--- (the journal ends abruptly) --Zokolate 14:59, 11 December 2007 (UTC)
- I'm happily standing outside with 100+ other zombies, so you people in there have all right to be scared, we're hungry. --Aldaris 09:50, 12 December 2007 (UTC)
[edit] December 10th
The Second Big Bash has invaded from the west, and Blesley is under attack. --Jac Z 23:33, 10 December 2007 (UTC)
[edit] November
[edit] November 21
The Perryn Building is under siege by a horde of about 60+ zombies. --Eliphas 11:11, 21 November 2007 (UTC)
[edit] November 2
Southern part of the burb looking good, cades all around and a decent survivor pop. Even some resource buildings are coming on line. MajMack 00:20 EST 2 November 2007.
- 25.96 MHz: "... reporting from Gulsonside, I've got over a hundred active ... a horde of about forty outside Blesley Mall ... several buildings with power ... some minor structural damage ... lights are on in Blesley Mall ... the Wetherall Building has fallen ..." --External Military
[edit] October
[edit] October 30
Gulsonside has had a pretty rough go of it these last few months. Between LUE, MotA, and various other zed groups, it's like a constant rebuilding process. What was once a well populated, peaceful suburb is now a 24-hour-a-day war zone. The only reason Gulsonside has any safehouses at all is because of a handful of tough, dedicated survivors. Gone are the days of 150 humans in each corner of the mall with every building in the suburb lit up, now only an edgy group of disheveled fighters remains. --Stickman 17:36, 30 October 2007 (UTC)
[edit] October 23
the Wetherall Building is in working order now. The Perryn Building has a break-in of 13 zeds. --XxPale HorsexX / XxCannon FodderxX 03:17, 23 October 2007 (BST)
[edit] October 19
Fortress, The Headbangers of Malton, FANNY, E.N.D., and many other survivor groups have moved into Blesley Mall to fight back the zed presence. Suburb status should be at Dangerous. --XxPale HorsexX / XxCannon FodderxX 06:29, 19 October 2007 (BST)
[edit] October 16
An alliance of survivors and outside help have retaken Blesley Mall, bringing it up to EHB on all sides for the first time in at least a few weeks. The area still isn't nearly safe, with many apparently disorganized zombies roaming the streets, but with safehouses holding and resource buildings slowly coming back online, the momentum seems to be shifting to the survivor cause. -TerranFirebat, 12:23AM EST (USA)
- Minor break in at Blesley Mall with 1 zed, in the SW corner. Door was caded to VSB+2, zed was brought down to 40HP, roughly a dozen survivors remain inside. The Perryn Building set to VSB+2, surviver inside has been revived waiting to stand --XxPale HorsexX / XxCannon FodderxX 10:11, 16 October 2007 (BST)
[edit] October 11
Reporting from Stephen's Park, here in sunny Gulsonside where the flames of the once proud Beasley - oh, I mean Blesley Mall can be seen leaping over the woods to the South East past Shower's Park. It looks and smells like quite a bbq down there, and had I taste for man-flesh (cooked, anyway) I might join them. But since I'm still standing and able to report with a vocabulary that includes real words, I'll keep my distance and say this: Gulsonside: No place for the living.
Back to you, Mr. Olbermann. --BabaWawa 12:45, 11 October 2007 EST
[edit] October 8
25.96 MHz: "... reporting from Gulsonside, I've got around a hundred and fifty active ... a few big groups, but they're spread out ... Blesley Mall is the only building with any lights on ... serious collateral damage ... the Wetherall Building has fallen ..." (53 minutes ago)--Zach016 03:43, 9 October 2007 (BST)
[edit] October 7
Wetherall Building is in survivor hands, but under constant attacks. Presently 2 zeds inside NT with 9 survivors inside. --XxPale HorsexX / XxCannon FodderxX 06:18, 7 October 2007 (BST)
[edit] October 6
Heard on 25.96 MHz: "... can see a hundred or so on the streets of Gulsonside ... mostly just small groups ... no lights on down there ... heavy structural damage ... the Creek Building has fallen - repeat, the Creek Building has fallen ..."
[edit] September
[edit] September 29
Blesley mall has officially fallen. Around 20 zeds outside, and Zack's presence is at 120 strong inside the mall. Needless to say, everything has been completely brahnbanged and ruined. Most of the surrounding buildings have been ruined as well. Things are looking pretty grim for Gulsonside... --Lord Slaw 03:22, 30 September 2007 (BST)
- Down to 15 zombies inside the mall, but the entire surrounding area is ruined. The local cemetaries have dozens in their queues. --evilbob 05:09, 4 October 2007 (BST)
[edit] September 27
Blesley mall is under attack, and Perryn NT was fairly quick to fall. --BoozeUp
[edit] September 23
The Wetherall Building is back online, but tenuous. Survivors in the mall who have been focusing on the Perryn Building and the surrounding area are encouraged to look east to the dangerous Osmondville, and in particular the twin PDs just a stone's throw from the mall that are both ruined. --evilbob 21:33, 23 September 2007 (BST)
- Update: Wetherall Building is down again, and will continue to flip-flop without support from either side. The local cemetery next door has over a dozen in its queue. --evilbob 01:56, 25 September 2007 (BST)
[edit] September 22
Residents of Gulsonside, beware. The Cult of the Red Star is a PKer group; when they say 'help on the path to enlightenment', they mean 'handing out headshots to survivors'. This isn't trash talk, it's a fact; I was a victim and am listed on their wiki page for it. I don't know about anyone else, but I stuck with this 'burb and helped rebuild the mall through the LUE sieges, and I won't stand to see it undermined by euphemism-toting player killers. I'm going to shoot every one of them I come upon, and shoot them again when I find them in the revive queues, and if you value your life and the lives of your neighbors, I suggest you do the same. -TerranFirebat, 1:46AM EST (USA)
...And here's your evidence. I was PKed by Jynxx and GDdeadicated in the mall, in front of who knows how many witnesses. -TerranFirebat, 3:29PM EST (USA)
- As a group leader I can verify that the informational content of this comment is correct (while the advice is obviously not something I would agree with, or like to see in the "news" section). We select our targets on the basis of profile information: those who state that they are somehow mentally disturbed are valid targets, as well as anyone who has PKed a cult member. TerranFireBat falls into the second category. He PKed a cult member after witnessing us at work, and has since been PKed in return. The majority of the residents of this suburb are quite safe, of course- but if you kill a cult member, in a revive queue or alive, you will become a target. For whatever reason a person becomes a target, the situation may be rectified by demonstrating deep personal change. Peace and blessings.--ØxØ . 22:21, 22 September 2007 (BST)
- Deal. In exchange for peace (that would be preaching by means other than indiscriminate killing), the Cult of the Red Star will not be targeted in Gulsonside. -TerranFirebat, 6:28PM EST (USA)
- Well, to clarify: we don't kill indiscriminately, we are highly discriminative- and I'm afraid that we have no current plans to terminate our activities in that regard, although we may be willing to adjust our selective criterion. We're done killing you, if you're done killing us, though. If you'd like to speak to us any further, you're invited to use our talk page.--ØxØ . 00:28, 23 September 2007 (BST)
- Deal. In exchange for peace (that would be preaching by means other than indiscriminate killing), the Cult of the Red Star will not be targeted in Gulsonside. -TerranFirebat, 6:28PM EST (USA)
[edit] September 21
The Cult of the Red Star is currently relocating to Gulsonside. The Prophet of Light has drafted a letter to the people of Gulsonside, and the Prophet of Darkness is expected to arrive shortly, accompanied by at least one senior acolyte.--ØxØ . 17:52, 21 September 2007 (BST)
[edit] September 19
An annoying PKer group called 'The Cult of the Red Star' has been observed killing in the Blesley Mall area. Most notable has been 'the bluefish', with at least four witnessed PKs notched up. Please take care around this group. Kill them if you can, and avoid reviving them so they'll go away. Thanks. -OccamsRazor, 10:13PM EST
[edit] September 14
There is a growing Zed infestation at St. Polycarps and surrounding blocks. Also, there does not seem to be any barricade plan in this suburb. I am wasting too much AP trying to find a VSB block to exit and enter into. One of the pro groups in this suburb needs to take control and co-ordinate all Entry points. Listing them below on the suburb map, and tho ingame grafitti and broadcasts. Aradax 08:49, 14 September 2007 (BST)
[edit] September 9
I recommend upgrading this 'burb to green/safe status by September 11 unless anyone objects. Very few zeds found around Gulsonside now. Definitely not any organized groups. Lewarcher 17:53, 9 September 2007 (BST)
[edit] September 1
the Creek Building is in survivor hands. E.N.D. has reclaimed the NT and atm is heavily barricaded. 4 zeds outside ATM.--XxPale HorsexX / XxCannon FodderxX 12:50, 1 September 2007 (BST)
[edit] August
[edit] August 31
Thanks to the dedication of groups such as The Headbangers of Malton, The Fortress, the U.S. ARMY INFANTRY, the Army Control Corps, and the many other unaffiliated allies who came out to help, Blesley mall and the area around it is now back in human hands. As the leader of the Headbangers, I thank you all. This was definitely a group effort. --Stickman 20:30, 31 August 2007 (BST)
[edit] August 24
Both NTs (the Wetherall Building, and the Perryn Building) are up and running. --XxPale HorsexX 20:45, 24 August 2007 (BST)
[edit] August 17
Waiting list in the RP is still heavy as lots of safehouses are getting cracked. Lots of 5+ zed mobs moving around with few survivors holding cades so very dangerous burb. It's highly recommended those 30 zombies waiting revive at a cemetery (77,73) should use the revive request tool. So recommended that you probably won't get revived without it as AP is at a premium. You should also wait for a full 50AP before standing up, finding a safehouse might take a while. Needlesareus 23:15 EST.
[edit] August 16
Reviver here working the RPs. Due to the large number of zombies still around and the few safehouses, it's recommended you use the revive request tool. It saves AP and some revivers won't scan (like me in this situation) and just work the list as they don't want to leave a trail to their safehouse if they hit a rotter. Needlesareus 02:30 EST Aug 16 2007
[edit] August 11
Mall is retaken but as good as unpopulated. Come here and restock folks! :D --Stark Senap 16:30, 11 August 2007 (BST)
[edit] August 8
11 Zombies inside the mall. 0 Outside. The buildings south of the mall is attacked. --Stark Senap 16:57, 8 August 2007 (BST)
[edit] August 4
woops, didn't know that the zombies at the mall were over 50. danger level upgraded to dangerous The man 14:34, 3 August 2007 (BST)
- The mall has fallen...again. Zombies are running rampant in the suburb with small pockets of survivor resistence. The living are going to need reinforcements if they want to regain control of this suburb. User:farmer jon 20:47, 4 August 2007 (BST)
[edit] August 3
suburb danger level at moderate, same for wray heights The man 14:29, 3 August 2007 (BST)
- woops, didn't know that the zombies at the mall were over 50. danger level upgraded to dangerous The man 14:34, 3 August 2007 (BST)
[edit] July
[edit] July 25
It may be too early to declare victory just yet, but it's in sight. Survivors now hold both the Perryn NT Building and all four corners of the mall, all powered and fully barricaded. No zombie group in the immediate area is larger than 8 or 9 on any given block, but there are quite a few of them scattered about, waiting to be put down again. Volunteers are always welcome to come knock some heads, and to help heal those that return wounded. --TerranFirebat, 10:44PM EST (USA)
- As an addendum: I'm not sure who organizes the revive points in town, but since we've recaptured Perryn it would make sense to focus on setting up something permanent at the cemetery three steps to the north (77,73) in accordance with the Sacred Ground Policy. Just food for thought for the revivers who've responded to our call and might like to stay. Thanks! --TerranFirebat, 10:57PM EST (USA)
[edit] July 24
The sort-of-bad news: the mall has been busted open again and now harbors scattered zombies, less than ten in total, and still remains barricaded on at least two sides. The good news: all the zeds have now been evicted from the Perryn NT Building, so we can use that for support and to aid our revive efforts. Progress is steady, and once these two resource buildings are secure, we can radiate outward from them and really smack down on the zombies that've been running wild over this town. --TerranFirebat, 11:00PM EST (USA)
[edit] July 23
The mall is in an early rebuilding phase. There are far too few Survivors in the mall to hold it. It is NOT recommended to sleep in the Mall. Instead, keep barricading and sleep in an adjacent building. 21Z outside, 6Z insde. And yes, team Battlehawk from The Fortress is in the 'hood. We will get this mall up on its feet the same way we did with Nichols and Hildebrand. --Stark Senap 00:47, 24 July 2007 (BST)
- Excellent, thank you. Make that four zeds as of now, all in the SW corner. That particular corner is VSB++, all other corners are EHB and zed-free. We have three generators right now, one of which is fueled to keep the lights on for the full search bonus, so come on down, grab some guns and blast away! -TerranFirebat, 9:51PM EST (USA/July 23)
[edit] July 22
Blesley Mall has been retaken! All zombies have been evicted and barricades now stand in all four corners. What we need now is for survivors to move in to sweep up the area and maintain the 'cades, as well as generators and fuel from anyone who can spare them. Congrats on the effort, now let's finish it! --TerranFirebat, 8:51PM EST (USA)
[edit] July 17
Talk about bad timing. As soon as people started coming in for the mall-liberation effort, the zed horde LUE showed up and the mall now contains over twenty undead in each corner, all ransacked and open, plus at least as many more outside and in the immediate vicinity. We may just have to ride this one out until they leave and then sweep up the ferals at the end of the week. --TerranFirebat, 11:20PM EST (USA)
[edit] July 16
Blesley is empty of both the living and the undead. No survivors sleeping, 'cades in all four corners, and only zed groups in single-digits outside. If we can gather a survivor group across the border in Osmondville, where it's not quite as hot, we can make a push to cade up and make a stand in the next few days. Look for me. --TerranFirebat, 10:40PM EST
[edit] July 11
Resistance to hold the area is still ongoing. The St Polycarp's Hospital has been under siege for the last 3 days. I've closed the doors and dragged out a few corpse out but they keep returning. Haven't seen any organized teams in the area in a while. A little help would be great, we need to care for our sick and wounded. --Sebatian Shawe
[edit] July 2
The last survivor in Blesley has fallen. All four corners are ransacked. The mall is completely in zombie hands.--Kali Magdalene 20:37, 2 July 2007 (BST)
[edit] July 1
H! harmanz! Zah M!N!ANZ ahr hahr. M!N!ANZ gannah grab bra!nz an mag zambahz. Nah mahr mrh, harmanz. Bah zambahz an grab bra!nz amang ahz.
This public service message brought to you by Hellen Blazes, the alt of --Goolina Gore Corps 04:03, 1 July 2007 (BST)
[edit] June
[edit] June 30
There were 16 zombies inside Blesley Mall just a minute ago. I think a small siege started up on a corner and nobody noticed, but it could be a larger raid (I didn't get outside to check). In any case, the northwest corner needs attention. Northcote Avenue Fire Station also had zombies inside.
[edit] June 29
The wetheral building has just beent taking out by the minions of the apocalypse
[edit] June 28
St. Polycarp's has 8 zeds inside, its a shame because its an important FAK point for non-mall users. --MonteChar 12:34, 28 June 2007 (BST)
- Make that 5 zeds now :) --MonteChar 13:20, 29 June 2007 (BST)
[edit] June 27
Rising reports of zombie activities. St Polycarp's Hospital is down, barely anyone survived the onslaught of a zombie mob, approximately 30 individuals in size. Considering the increasing numbers of zombies in the vicinity we are on our way to some (maybe) serious problems here. --Ssraak 09:35, 27 June 2007 (BST)
[edit] June 12
im getting tired of the constant PK's from WHISKEY COMPANY, and the graffitti they are putting up about the place stating that other people are PKing its both childish and pointless the fact you are PKing is bad enough but to then make out its others its pathetic, **note to all watch out for WHISKEY COMPANY** wazza
[edit] May
[edit] May 21
Gulsonside is way over barricaded. The zombies are gone, lets get some entry points around here. I have to go 6 squares out of my way just to get back to my home base. LoganGoesPlaces
[edit] May 10
DEM's SE Division DaRT team arrives at Gulsonside to help survivors to secure the Blesley Mall area. Janjones 23:38, 10 May 2007 (BST)
[edit] May 1
Small flying drones with the Zombies Unlimited logo on them have been spotted landing on various inaccessible perches at Train Boulevard (76,25). This research activity is condoned by Necrotech, and poses no danger to the local survivor population.
[edit] April
[edit] April 27
I am currently collecting supplies and Soldiers, Medics, and Scientists in an effort to re-take Blesley Mall for the survivors. I am going to remain anonymous for now, should a shambling undead try to foil my efforts. Wait patiently, survivors. The redemption is coming.
[edit] April 18
Zombies have started to leave the area and as of my last count there are only about 30 zeds in the mall, If anyone is hiding in any safehouses in the area i suggest we start getting the NT's up and running if we are to revive our 30+ allies at the cemetery outside the mall--curtly
[edit] April 16
The Mall has fallen, there is atleast 45+ zombies in each of the quarters. All survivors are warned to leave the surrounding area, Revives of zombies around the mall is not advised as most of them are PKer's. --Basir
[edit] April 14
The Mall Tour is glad to help with your not enough Zombies to fight problem! We've got well over a hundred zombies standing outside the mall with the balance on the way. Always happy to help. --Electrasol 03:23, 15 April 2007 (BST)
If anyone is looking for a few zombies to kill, the UBA could use some help in the SE corner of Gulsonside. There are 13 zeds with 15 dead bodies just hanging around Belbin Arms. It seems like there are several hundred people in the mall who just like to shop. Do the human race a favor, and get out and kill (or revive) some of the walking dead. You may even convince some zeds that Gulsonside isn't worth the effort.-- Thor Stinky Pants 19:52
[edit] April 13
Mall Tour '07 has turned its gaze upon Blesley Mall and approaches rapidly. --Anondescriptzombie 07:11, 14 April 2007 (BST)
[edit] April 9
According to its wiki page, the Mall Tour has hit Pole Mall; looking at the Tour's wiki page, you guys have to be next on their list... you've had plenty of time to prepare yourselves so good luck. --Nucleon 02:09, 10 April 2007 (BST)
[edit] April 5
Stickman and The Headbangers of Malton have made Gulsonside their new home. Tune in to the first broadcast tonight at 21:00 EST, 28.97Mhz, featuring pure Metal Rockage and a special guest! --Stickman 01:35, 6 April 2007 (BST)
[edit] March
[edit] March 30
A dark fog falls over Gulsonside, as several members of the Minions of the Apocalypse are seen in their shrine, St. Lazarus Church. Abandon hope, all ye who enter here. The Minions have returned. Robert McFarlane 22:19, 30 March 2007 (BST)
[edit] March 28
Please stop over-barricading the North avenue fire station. I have died 3 times in the last few days after being revived just for not being able to get back in. I've been killed another few times by PK'ers in the adjacent cemetery. I'll give it one more try. If the place is still over-barricaded I will enter and start killing people inside. You have been warned. Also do not revive "Kyle the feared", "deathdaniel" or "manne200".
[edit] March 27
Over-barricading in recent suburbs are beginning to cause problems. Zeds that may or may not be with the Feral Undead are taking charge of neighboring suburbs, especially Scarletwood's NE, and and South. I reccomend sending squadrons of those with Lab Experience and Free Running from NecroTech Buildings to those suburbs to revive infectors and others. Remember to scan to check if they are rotters or PK'ers. Try to revive as many as your AP will permit before returnig to an NT Building to get more syringes. 2 intervals during the day will allow many revives and the gaining of trust from other suburbs. 4 squadrons will go during each interval. The first interval will take place at 9 A.M. EST. The 4 squadrons will go into each adjacent suburb, N, S, E, and W. The second interval takes place 9 P.M. EST. Another 4, seperate squadrons will go to NE, NW, SE, and NW suburbs. When the other interval (read; the interval that isn't yours) takes place, and you have enough AP, try to return to Gulsonside, and manufacture more syringes and repeat the next day. This should take quite a chunk out of the hostile zed population.
- Combat reviving is the worst tactic imaginable, especially against the undead. Only revive those who are at revive points, not those who attack people. Robert McFarlane 22:19, 30 March 2007 (BST)
[edit] March 25
I just wasted 31 AP trying to find a building to enter. you people suck completely. a person waits a whole day to have a chance to do something then finds out he is screwed because of morons. from here on out i will start taking the barricaeds down myself and i hope you all die. maybe then you will learn right from wrong
[edit] March 24
The overbarricading of the Mall entrances has become quite unbearable lately, Northcote Fire Station is almost always closed, meaning that a) people who do not have free running and try to enter the mall will die, and b) people who go out to revive in the two revification points next to the mall will also die. I, for one, will not do any more revives as it is the second time I have been killed due to not being able to return back to safety because some fool decided to put the entrance points at EHB. Also, if you are a zombie waiting in the queue for a revive, it is bad form to kill people when they come out to revive you. Keep it at VSB+2 and keep to the plan, it is not rocket science!!!
[edit] March 21
Looks super quiet, hardly any zombies around except for an odd singleton. All buildings look maxed. I'd call it safe.
- I've been trying to get a rivive in town on my alt, but constantly people are killing in the noted revive points. Respect the cemetery rules, especially when it is even tagged as a revive point.
[edit] March 12
Looks like Blesley Mall is getting active, PKers and generator destroyers. Extra careful DNA checking is recommended before reviving so these PKers don't get another chance (eg. Blix the Goblin Pker should be showing up for a revie). Zombies can be handled, PKers bypass all Zombie barriers (so much for a Zombie game :( ), don't revive.
[edit] March 11
People have been attacking zeds in the cemetary next to Blesley Mall. This cemetary is been listed as and tagged as being a revive point; in addition such attacks are considered violations of the Sacred Ground Policy unless the zeds in question are rotters, known PKer's or known to be affliated with groups posing a general danger to survivors.
[edit] March 6
Not much activity around this 'burb, some new swarm of zed swept through around noon, took out a few barricades, and left. Don't know where in Hades they came from, but they came through fast and hard. No recruits for my group yet, but I'm not discouraged.
[edit] March 4
Residing still at Pavitt Cinema, I have named my group the Gulsonside Group. Not very inventive, but that is the name. Come join if you want to reform and make Gulsonside a living clone of places like West Grayside.
[edit] March 1
Hmm, it seems the United Bar Alliance has taken over The Cockell Building, so I have grudgingly retreated to the Pavitt Cinema building.
[edit] February
[edit] February 28
Gulsonside is looking more secure than it had last time I visited back in August of 2006. I, Puto Madre, have taken over and refueled the generators and radio transmitters of The Cockell Building and have declared it my headquarters. If anyone joins me there, perhaps I can start a new local group. I'd like to.
[edit] February 1
Asheets is visiting Blesley from Penny Heights, covering for his brother Colonel Al -- who is busy fighting the hordes up north. Asheets 17:02, 1 February 2007 (UTC)
[edit] January
[edit] January 21
Have started to become a little concerned about the safety-level of Gulsonside. In recent days I have seen as many as twelve zombies within nine blocks of each other - many appearing in groups of seven or more...
[edit] 2006
[edit] December
[edit] December 23
The suburb is in good order, though overbarricading is a huge problem. What VS buildings exist seem to be lumped in the same area, and even the local hospitals are overbarricaded, keeping the weak from seeking aid when they need it. It is rumored that a vigilante group has begun attacking the hospital barricades and demanding free access for all.
[edit] December 19
Unable to find any non very strongly barricaded buildings. This newbie is stranded outside a Necro Tech building after carefully studying the Barricade Plan.
[edit] December 12
The only Zed activity right now in Gulsonside is at the revive points. Bored people with a murderous intent should head to Giddings Mall in Pitneybank. Distress calls are constant on the radio.
[edit] December 6
Zombie presence almost unexistent
[edit] December 2
There are some rumors that the Feral Undead are moving to Scarletwood. Stay alert near the borders of the suburd in order to avoid being eaten by zombies. There are also some reports of a small group of zombies roaming between Scarletwood and Gulsonside.
There is a lot of overbarricading in this suburb. Almost all of the resource buildings are EHB, which is not in accordace with the Gulsonside Barricade Plan. Please refer to the plan and barricade appropriately. --Zombie slay3r 19:13, 2 December 2006 (UTC)
[edit] November
[edit] November 25
Small zombie presence on this burb.
[edit] October
[edit] October 6
I've been hopping back and forth between Blesley Mall and Zacharias Hospital to the SW. I've been hearing rumors that Minions of the Apocalypse might be trying to come back to Gulsonside to take over. Last time I saw them, they were mean PKing SOBs to anybody that wasn't part of their group, and they ran like cowards when the zed hoards started to cause problems for those of us who stuck around to fight. I say we organize to run them out of this burb forever.
On the plus side, the situation at Creek NT seems to have stabilized a bit. The building isn't safe to stay in for more than 24 hours at a time, but the bot-zeds seem to have dissapeared for now. We also have construction specialists to maintain the cades somewhat. What we have now, however, is a small handful of determined zeds with the following tactic:
- one breaks down the 'cades
- one takes a bite out of everybody possible, infecting everybody
- one targets the body builders
Of course, they get killed quickly enough and thrown back outside. But, they have Vigour Mortis and start over again in 36 hours. They are well coordinated, but nobody has managed to get a DNA scan on them to see if they are zerging on us. Colonel al
[edit] October 1
David Haze has arrived in Gulsonside and is resting at the Black Hunter's HQ. He'll be moving out to Creek NT tomorrow.--Stickman 14:17, 1 October 2006 (BST)
[edit] September
[edit] September 30
Sorry for the delay, Colonel Al, but I've been a little occupied. Tomorrow you should see some help arrive at Creek NT, until then sit tight. Try to log the profiles of suspected bots in the meantime.--Stickman 19:34, 30 September 2006 (BST)
[edit] September 28
I am at Zacharias General Hospital (72,79) and am running into issues regarding the Creek NT Building to the NW. Those of us running the hospital have discovered that the zeds outside Creek are bots of some sort. Every time we close a door, it opens back up again and we get flooded with zeds. It has happened too many times for it to be a coincidence. I'm headed back to Blesley Mall to round up reinforcements and a transmitter. We could use some he