James General Hospital (East Becktown)
|James General Hospital|
|James General Hospital
East Becktown [28, 31]
A hospital in Central East Becktown, next door to the Mitchell Drive Fire Station. The top accessible floor is the 14th, but the building is 20 stories tall. The elevators are non functional, and the shafts have been sealed. The stairwells have been very securely blocked off above the 14th floor.
Firehound450 has returned from points unknown to leave this report:
"During the evacuation, the 17th floor was packed, and the hospital was over-run with zeds from the bottom. The occupants blocked the stairwell below them, and secured the doors. A few family members of patients tried to make it to the roof to signal for help- only to discover that there had been an outbreak on the 19th floor as well. They barely made it back to the safety of the 17th floor. Trapped, and with no way out, and no hope for rescue, supplies dissipated quickly. The patients started to die off from lack of medicine, and food. The hospital staff did their very best, but without food, or medicine... there wasn't much that COULD be done. Some of the notes I read spoke highly of the hospital staff, and their heroics (and attempt at heroics.) "
Out of respect for the dead, please stay off the 17th floor. The barricades to the 17th floor have been replaced.
Since East Becktown is currently a moderately dangerous area, James General Hospital (East Becktown), as a TRP, is to be kept Very Strongly Barricaded.
As such, it can serve as an entry point for all survivors and a source of supplies for low level players.
In case James General Hospital (East Becktown) is under attack, the barricades should be adjusted appropriately.
If you're looking for nearby Revive Points, take a look at the marked locations on the map.
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