Mornington/News Archive

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All news older than one month should be moved from the Mornington page to here.



May 19th

25.96 MHz: "... minimal activity in Mornington ... a few buildings with lights on ... some minor structural damage ..." --Emot-siren.gif LABIA on the INTERNET Emot-siren.gif Dunell Hills Corpseman The Malton Globetrotters#24 - You rated this wiki '1'! Great job, go hog wild!|||||||||||||||||||||||||||||||||| TMG 09:23, 19 May 2018 (UTC)



23rd October

The Great Suburb Group Massacre 2013 is in full swing! If your group is listed in this suburb's infobox, you should have received a message detailing how to confirm your activity. Please see this page for more information.



July 10th

Very low zombie population. Humans are able to spend the night on the streets reasonably safe. Many essential buildings are over-caded, making finding a safehouse/resources difficult for survivors without free running. ~Ravenplucker [1] —The preceding unsigned comment was added by Ravenplucker (talkcontribs) 02:49, 10 July 2012.



October 17th

25.96 MHz: "... looking quiet in Mornington ... a lot of buildings with lights on ... infrastructure looks intact ..." (3 hours and 10 minutes ago) Son of Sin 17:34, 17 October 2011 (BST)


September 29th

Mornington under attack. Accumulation of zombie mobs apparent. Ashendale Police department, Sixtus Hospital, and St.Basil Hospital ransacked within a matter of hours, no survivors left in those buildings. Surrounding areas have walkers wandering in groups. Khemia|Ashendale PD Survivor [EST]8:26pm


August 19th

appears safe from a free-running view...from outside near the Crooketon & Wykewood borders, saw only 1 zombie & numerous dead bodies in this suburb...some non-TRP are powered -- Son of Sin -- 00:30, 19 August 2011 (GMT)


June 20th

"... reporting from Mornington, I've got maybe fifty active ... mostly just small groups ... no lights on down there ... it's a wasteland down there ..." Sukyanti 20:18, 20 June 2011 (BST)

June 15th

Restoration efforts by survivors still in the area have stalled. The Dead are once again sweeping through the area from Crooketon in the west and spreading ruin throughout recently repaired buildings.Billy McGoggenhammer 18:42, 15 June 2011 (BST)


May 29th

"... crossing Mornington now, can see a couple of dozen down there ... they're just wandering around ... no lights on down there ... most of the buildings are ruined ..." Sukyanti 06:27, 29 May 2011 (BST)

May 15th

"... can see about sixty on the streets of Mornington ... mostly just stragglers, no organised groups ... can't see any signs of life ... the whole suburb's wrecked ..." Sukyanti 20:45, 15 May 2011 (BST)

May 14th

This 'burb is down, dangerous & deadly--Dr Mycroft Chris 06:53, 14 May 2011 (BST)


February 5th

The great suburb group massacre has been completed for this suburb. As such, Chidley Row Fire Crew have been removed from the suburb listing. -- Spiderzed 14:10, 5 February 2011 (UTC)


January 21st

The Great Suburb Group Massacre has commenced. Check your group talk page to confirm what suburbs you are active in.-- Spiderzed 22:59, 21 January 2011 (UTC)



December 29th

Suburb is mostly repaired and even powered in some spots. Changing suburb status accordingly. --Maverick Talk - OBR Praise Knowledge! 404 06:32, 29 December 2010 (UTC)


November 9th

The Militant Order of Barhah is in town. Let's party! --Grogh 23:52, 9 November 2010 (UTC)


October 24th

25.96 MHz: "... leaving Mornington, counted a couple of dozen outside ... they're just wandering around ... a lot of buildings with lights on ... some minor structural damage ..." --Immortal 07:59, 24 October 2010 (BST)

October 28th

Necrowatch has completed a scouting scan of this suburb from a central position in the Millington towers building. The results are visible here. The scan found 2 zombies in the suburb with all but two buildings within the scanning area repaired. Suburb status has been updated. --Albert Schwan Albert Schwan  21:46, 28 October 2010 (BST)


September 30th

On the ground. Zombies about the hospitals and Police department in the NW corner (Sheridan to Ashenden Way). Groups of four in each direction (block).--Luke the Spook 16:42, 30 September 2010 (BST)

September 13th

25.96 MHz: "... can see about forty on the streets of Mornington ... they're just wandering around ... no lights on down there ... it's a wasteland down there ..." -- Chirurgien  (talk 13:24, 13 September 2010 (BST)

September 4th

Things are calm at the moment, with the RP being managed well. Local Groups and Survivors are bracing themselves for the possible attack coming from the North. Watch this space.... --Osric Stormwall 12:20, 4 September 2010 (BST)


August 20th

25.96 MHz: "... flying over Mornington, can see thirty or so on the streets ... all stragglers, no groups ... several buildings with power ... some minor structural damage ..."

The suburb hasn't fully recovered from last month's attack, but at least it can still be considered Safe. -- Kittithaj 19:21, 20 August 2010 (BST)


July 3rd

25.96 MHz: "... thirty or so in Mornington ... mostly just stragglers, no organised groups ... only one building with lights on ... most of the buildings are ruined ..."

A sudden zombie attack left the suburb Very Dangerous. -- Kittithaj 18:24, 3 July 2010 (BST)


June 15th

25.96 MHz: "... leaving Mornington, counted twenty or so outside ... they're just wandering around ... a lot of buildings with lights on ... can't see a single ruined building ..." --Ryan Rocksmith 15:58, 15 June 2010 (BST)

June 10th

25.96 MHz: "... crossing Mornington now, can see about forty down there ... they're just wandering around ... a lot of buildings with lights on ... infrastructure looks intact ..." -- Kittithaj 12:33, 10 June 2010 (BST)


May 10th

25.96 MHz: "... can see twenty or so on the streets of Mornington ... all stragglers, no groups ... lights are on across the suburb ... infrastructure looks intact ..." --Ryan Rocksmith 23:01, 10 May 2010 (BST)


April 29th

25.96 MHz: "... leaving Mornington, counted a couple of dozen outside ... mostly just small groups ... a lot of buildings with lights on ... only a few buildings damaged ..." --Ryan Rocksmith 13:39, 29 April 2010 (BST)

April 22nd

25.96 MHz: "... twenty or so in Mornington ... all stragglers, no groups ... a lot of buildings with lights on ... only a few buildings damaged ..." -- Kittithaj 20:13, 22 April 2010 (BST)

April 12th

25.96 MHz: "... can see twenty or so on the streets of Mornington ... mostly just small groups ... a lot of buildings with lights on ... can't see a single ruined building ..." -- Kittithaj 00:50, 13 April 2010 (BST)


March 27th

25.96 MHz: "... can see maybe a dozen on the streets of Mornington ... all stragglers, no groups ... a lot of buildings with lights on ... only a few buildings damaged ..." -- Kittithaj 10:55, 27 March 2010 (UTC)

March 10th

25.96 MHz: "... can see thirty or so on the streets of Mornington ... mostly just small groups ... lights are on across the suburb ... only a few buildings damaged ..." --Ryan Rocksmith 06:50, 11 March 2010 (UTC) (broadcast March 10)

March 2nd

Based on scouting roughly half the suburb personally and getting reports on the rest, downgrading Mornington's danger status. --Maverick Talk - OBR Praise Knowledge! 404 11:34, 2 March 2010 (UTC)


February 20th

25.96 MHz: "... leaving Mornington, counted a couple of dozen outside ... mostly just small groups ... no lights on down there ... most of the buildings are ruined ..." -- Kittithaj 12:52, 20 February 2010 (UTC)

February 17th

25.96 MHz: "... flying over Mornington, can see thirty or so on the streets ... all stragglers, no groups ... only one building with lights on ... the whole suburb's wrecked ..." --Ryan Rocksmith 00:13, 18 February 2010 (UTC) (broadcast February 17)

February 12th

After several weeks with no sightings, Malton Forensics Unit has been removed from this suburb. --Maverick Talk - OBR Praise Knowledge! 404 08:49, 12 February 2010 (UTC)


January 26th


NecroWatch reported in from Millington Towers. There were 47 zombies within scouting range; 12 @ St Basil's Hospital, 5 @ Chidley Row FD, 6 @ the Plummer Arms, 1 at the Woodyatt Museum next to Chidley, one at the Prescott Cinema. It's not safe out there folks. Darken your buildings & hide or leave for safety.--Capt'n Midnight 20:16, 26 January 2010 (UTC)

January 10th


NecroWatch reported in from Millington Towers. There were 7 zombies within scouting range, none posing any real threat except to the survivors who were loitering outside; 4 @ a warehouse next to St Osyth's Church, 1 at the Woodyatt Museum next to Chidley, one at the Prescott Cinema and one lonely zed with low skills (level 1) is hanging about in the carpark next to Megamax.--Capt'n Midnight 23:41, 4 December 2009 (UTC)

NecroWatch has long been aware that your suburb lacked NecroNet access. To remedy this, we have instituted a scout report for your suburb. Click on the photo below to review the scout report. Thank You, NecroWatch Technician--Dr Mycroft Chris 23:41, 4 December 2009 (UTC)


December 2009

December 28th

External Military: "... reporting from Mornington, I've got thirty or so active ... mostly just small groups ... lights are on across the suburb ... infrastructure looks intact too ..." Laitaine 22:58, 28 December 2009 (UTC)

December 18th

25.96 MHz: "... can see twenty or so on the streets of Mornington ... mostly just small groups ... lights are on across the suburb ... infrastructure looks intact too ..." --Ryan Rocksmith 04:39, 18 December 2009 (UTC)

December 4th


NecroWatch reported in from Millington Towers. There were 15 zombies within scouting range, none posing any real threat except to the survivors who were loitering outside; 3 at Chidley FD, 3 @ St Osyth's Church, 1 at the factory next to Chidley, 2 @ the Davies Bldg, 1 @ Bulford Auto.--Capt'n Midnight 23:41, 4 December 2009 (UTC)

NecroWatch has long been aware that your suburb lacked NecroNet access. To remedy this, we have instituted a scout report for your suburb. Click on the photo below to review the scout report. Thank You, NecroWatch Technician--Dr Mycroft Chris 23:41, 4 December 2009 (UTC)


October 27th

25.96 MHz: "... reporting from Mornington, I've got maybe fifty active ... a few big groups, but they're spread out ... a lot of buildings with lights on ... only a few buildings damaged ..." (53 minutes ago) -- MostlyNumb 08:57, 27 October 2009 (UTC)

October 2nd

25.96 MHz: "... leaving Mornington, counted thirty or so outside ... all stragglers, no groups ... several buildings with power ... some minor structural damage ..." (2 hours and 12 minutes ago) --Ryan Rocksmith 21:59, 2 October 2009 (BST)


September 23th

The eastern half of the suburb is seeing some increasing activity, with a half-dozen zeds outside of both Millington Towers and St. Basil's Hospital. Probably just shy of 20 in the eastern half of the suburb altogether. Expect numerous ruined buildings over the next few days without survivor intervention. --Maverick Talk - OBR Praise Knowledge! 404 07:37, 22 September 2009 (BST)

25.96 MHz: "... crossing Mornington now, can see about forty down there ... they're just wandering around ... several buildings with power ... serious collateral damage ..." -- Kittithaj 21:23, 23 September 2009 (BST)

September 18th

25.96 MHz: "... can see about forty on the streets of Mornington ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ..." ~Dr Frank (t) (DF) [P] (Sb) 15:23, 18 September 2009 (BST)

September 15th

25.96 MHz: "... can see thirty or so on the streets of Mornington ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ..." --Rat of Steel 13:01, 15 September 2009 (BST)

September 9th

25.96 MHz: "... can see maybe fifty on the streets of Mornington ... mostly just small groups ... a lot of buildings with lights on ... only a few buildings damaged ..." --Eve Amedeus 22:51, 9 September 2009 (BST)

Base on this report, and personal scouting reports over the past few days, I've downgraded the Suburb Danger Level from "Dangerous" to "Moderately Dangerous." Let's get it down to safe, people! --Thorgold 03:50, 10 September 2009 (BST)


August 10th

25.96 MHz: "... can see about sixty on the streets of Mornington ... maybe a dozen outside Ashenden Way Police Dept ... several buildings with power ... serious collateral damage ..." --Rat of Steel 07:10, 10 August 2009 (BST)


July 19th

While traversing the area, I have seen that the majority of all buildings are ruined, with only a small number of operational safehouses. Furthermore, these safehouses are under siege - in a 3x3 square, I counted about two dozen zombies attacking attacking two of the only lit buildings I saw in the suburb.

Based on individual scouting experience, the danger level of Mornington has been upgraded from safe to dangerous. --Thorgold 17:59, 19 July 2009 (BST)

July 9th

25.96 MHz: "... reporting from Mornington, I've got a couple of dozen active ... mostly just small groups ... a lot of buildings with lights on ... infrastructure looks intact ..." --Rat of Steel 02:26, 9 July 2009 (BST)

Based on recent External Military data, the danger level fo Mornington has been downgraded from Moderately Dangerous to Safe. --Rat of Steel 02:26, 9 July 2009 (BST)


June 20th

25.96 MHz: "... can see maybe fifty on the streets of Mornington ... mostly just small groups ... lights are on across the suburb ... infrastructure looks intact too ..." --Rat of Steel 02:42, 20 June 2009 (BST)

Based on recent External Military data, the danger level of Mornington has been downgraded from Dangerous to Moderately Dangerous. --Rat of Steel 02:42, 20 June 2009 (BST)


May 27th

Zed presence significantly lower and buildings are being restored. Lowering danger level to Dangerous. --Maverick Talk - OBR Praise Knowledge! 404 06:22, 27 May 2009 (BST)

May 19th

With much of the suburb now in ruins, MOB sets it's hungry gaze to the west, in search of more survivors. --FLZombie 23:43, 19 May 2009 (BST)

May 3rd


NecroWatch reported in from Millington Towers. There were 10 zombies within scouting range, none posing any real threat except to the survivors who were loitering outside. 3 at a warehouse with a survivor, 2 at St. Basil's Hospital.--Dr Mycroft Chris 22:27, 3 May 2009 (BST)

NecroWatch has long been aware that your suburb lacked NecroNet access. To remedy this, we are instituting a scout report for your suburb. Click on the photo below to review the scout report. Thank You, NecroWatch Technician--Dr Mycroft Chris 22:27, 3 May 2009 (BST)

March 2009

March 23rd

The suburb is starting to find its legs again. Buildings are still falling due to larger-than-normal zed numbers, but are also being rebuilt much faster. Generally buildings appear to be sticking to the barricade plan, but with so much activity some variant buildings (like St. Basil's Hospital) are more likely to be inaccessible to those without Free Running. --Maverick Talk - OBR Praise Knowledge! 404 03:08, 24 March 2009 (UTC)

March 13th

Much of Mornington is still in shambles. Survivors are doing their best to maintain and rebuild, but a lack of numbers and determined ferals in the area are making things slow going at best. --Maverick Talk - OBR Praise Knowledge! 404 05:19, 13 March 2009 (UTC)

March 3rd

These groups have been removed from the Suburb Listing. Feel free to re-add them if you know they're still active. --Janus talk 14:19, 3 March 2009 (UTC)

The Abandoned Warriors and Those Dudes will ALWAYS be in Mornington!Pandoras emptiness 14:23, 2 April 2009 (BST)

February 2009

February 24th

Mall Tour incoming. Danger level increased. --Alex Row 19:13, 24 February 2009 (UTC)

February 22nd

The heart of the suburb is filled with scattered ruins and zombies. Free-running lanes are broken. ~ extropymine Talk | NW | 4Corners 18:15, 22 February 2009 (UTC)

February 12

Many buildings ruined and with zombies inside, including several TRPs, especially in the North Eastern part of the suburb. Maybe around 30 zombies running about, possibly around 40. Not safe at all. Dangerous. --Rikev 15:22, 12 February 2009

January 2009

January 26

Seeing as how all buildings appear secured, most are powered, and zombie numbers are likely around 20, changing the suburb to safe. --Major Dick 00:13, 27 January 2009 (UTC)

SitRep 19 Jan 09

Mornington could almost be labeled a safe suburb. Exact zombie numbers are unknown, but probably number from two to three dozen. Almost all of the buildings in the suburb are repaired with more being powered every day. --Maverick 15:42, 19 January 2009 (UTC)

January 17

Much of the suburb is repaired, with a good handful powered as well. Changing suburb status to Dangerous.

SitRep 12 Jan 09

Mornington seems to be recovering nicely. The eastern half of the suburb is well revitalized, and survivors recently retook some key blocks on the west side. Most buildings should be back up within the week, with power returning slowly after that.

SitRep 6 Jan 09

The Militant Order of Barhah has only been gone two days, so not much recovery as of yet. Survivors are making there way back to Mornington with supplies to help those who suffered cases of DEATH during the fighting. --Maverick 03:54, 7 January 2009 (UTC)

January 3rd

With everything worthwhile ruined, Mornington is now Mourningtown. The MOB moves on. -- Grogh 03:22, 4 January 2009 (UTC)

January 2nd

MOB has sent advance teams into the suburb, seeking out large survivor hideouts. Their Locator already reflects a few changes. --FLZombie 21:51, 2 January 2009 (UTC)



December 25th


Many of the TRPs are currently in ruins (Chidley FD is the only one up as of this posting). I didn't see any buildings with power. Factory in the NE is also ruined, so survivors will likely have to foray into neighboring 'burbs to acquire gennies to rebuild and repower Mornington. --Maverick 23:55, 25 December 2008 (UTC)

December 22nd

At the moment there are 3 zombies at the cementary looking for a revive. December 22 2008 3:17 PM EST

December 20th


Mornington is seeing either a slow (but steady) increase in zed numbers or a decrease in survivors. Buildings are becoming ruins, and more and more of the remaining buildings are being 'caded up to EHB--making circumstances grim for those who find themselves outside. I'm not sure how the West side of the suburb is holding up, but East Mornington is now mostly unpowered and Bulford just fell within the last 6 hours. Maverick, out. --Maverick 18:23, 20 December 2008 (UTC)

December 13th

The Mornington Building Information Center is now online. It uses the same technology as the Building Information Center page. --Maverick 20:20, 13 December 2008 (UTC)

December 12th

Still trying to combat the constant zed prescence in the suburb. Revive points in nearby suburbs are overwhelming. Pandoras emptiness 13:08, 12 December 2008 (UTC)


September 28th

At least 18 zombies on the streets. Breakdown of the Tactical Resource Points:

  • 2 Police depts: powered.
  • 4 hospitals: 2 powered, 1 not, 1 ruined.
  • 1 factory: powered.
  • 5 auto repairs: 4 powered, 1 not.

Moderate. --Funt Solo QT Scotland flag.JPG 16:11, 28 September 2008 (BST)


August 27th

External Military: "... reporting from Mornington, I've got maybe fifty active ... mostly just small groups ... several buildings with power ... some minor structural damage ..." Laitaine 18:02, 27 August 2008 (BST)

August 24th

External Military: "... crossing Mornington now, can see maybe fifty down there ... mostly just small groups ... a few buildings with lights on ... heavy structural damage ..." Laitaine 00:29, 24 August 2008 (BST)


July 22nd

External Military: "... can see about eighty on the streets of Mornington ... mostly just stragglers, no organised groups ... a few buildings with lights on ... most of the buildings are ruined ..." Laitaine 04:08, 23 July 2008 (BST)

July 18th

External Military: "... can see about sixty on the streets of Mornington ... mostly just stragglers, no organised groups ... several buildings with power ... heavy structural damage ..." Laitaine 20:45, 18 July 2008 (BST)

July 1st

25.96 MHz: "... can see about forty on the streets of Mornington ... all stragglers, no groups ... a lot of buildings with lights on ... only a few buildings damaged ..." Laitaine 00:47, 2 July 2008 (BST)


May 23rd

Most buildings are caded, resource buildings are active with the exception of Merewether PD which has a group of 15 active zeds, danger level should remain at Moderate.

May 12th

Only a couple of zombies seen through out the town, most buildings are all repaired and barricaded. Survivors scattered about, this should be upgraded to Green. --extant1 17:30, 12 May 2008 (BST)


April 23rd

Destroyed, survivors hiding like rats and trying to bring back a few NT employees that can help restoring the suburb. --Darth Citrus 23:00, 23 April 2008 (UTC)

You're just jealous we are still alive! --Pandoras emptiness 19:42, 2 May 2008 (BST)

April 18th

"... flying over Mornington, can see about eighty on the streets ... a few big groups, but they're spread out ... only one building with lights on ... the whole suburb's wrecked ..." (13 hours and 45 minutes ago) --Dr Cory Bjornson 20:36, 18 April 2008 (BST)

April 14th

Making my way through the suburb, and most buildings are VSB or EHB in south and central areas. Upgrading to moderate, at least. --DaytonDead 01:49, 15 April 2008 (BST)

April 2nd

External Military:"... can see thirty or so on the streets of Mornington ... all stragglers, no groups ... can't see any signs of life ... the whole suburb's wrecked ..."--Scott Timewell 06:00, 2 April 2008 (BST)

there are some barricaded buildings! not much zombies, -Ralazo


March 24th

External Military Report: 25.96 MHz: "... leaving Mornington, counted thirty or so outside ... mostly just stragglers, no organised groups ... no lights on down there ... it's a wasteland down there ..."--FLZombie 13:04, 24 March 2008 (UTC)

March 18th

Most of the suburb laid into ruin several days ago when THE DEAD came pummeling through the town. They killed almost every survivor and took up residence. Pandoras emptiness 10:58, 18 March 2008 (UTC)

March 15th

suburb ruined No signs of life another case of survivor changes map color leading to many finding themselves dead in a dead suburb filled with zombies. Please don't change colors unless theres more than 1 non ruined building that lasts more than 1 hour. --Generic Zombie A 16:58, 15 March 2008 (UTC)

70% of the city was up and running up until the evening of the 14th, so please keep the wiki neutral. --extant1 04:53, 17 March 2008 (UTC)

March 11th

Rebuilding begins. Everyone come home! Pandoras emptiness 11:17, 11 March 2008 (UTC)


February 26th

This suburb is directly south of a horde of 1000 zombie and is lacking in any forms of resources or man power. Danger level upgraded to Red. The man 10:05, 26 February 2008 (UTC)

February 11th

12 zombies at one block = yellow. Danger level updated. The man 13:12, 11 February 2008 (UTC)

February 9th

Like I said yesterday. I saw a few more survivors and 1 more zombie. The only possible threat to Mornington is the neighboring suburb of Crooketon. When I went to the western border of Mornington, I saw at least 12+ zombies near where I was standing. However, only one zombie was in Mornington. This area should be still at green, but should be looked at later in a day or two. Off to Crooketon to check out the damage in that area!! --ChiaPet 18:14, 9 February 2008 (UTC)

February 8th

I saw virtually no one in the suburb so far. I have seen at least 15-20 people in the suburb. I have also only seen 5 zombies, 3 were getting revived though. Now I have only explored, around 50% of the suburb. There were also few buildings with lights on, but from what I have seen, no building was ransacked. From what I have seen, it should definetly be brought down to green. I will give a better report tommorow.--ChiaPet 01:42, 9 February 2008 (UTC)


January 25th

Now is the time to run to the mall to resupply if you need to. Pandoras emptiness 17:52, 25 January 2008 (UTC)

January 24th

St Innocents is repaired again and being maintained, it will be kept at VSB +2 for lower level players, please keep an eye on cade levels. --extant1 15:49, 24 January 2008 (UTC)

January 19th

Need help repairing buildings and defending around the Noakes Arms (16, 64) Zombies are in small groups of 1-3 but they are spread out around this area. Currently Rodman Auto Repair (15, 65) is at extremely heavily barricaded with about 3 survivors, including me. Once these buildings get repaired, barricaded, and more survivors in the area I have a radio transmitter I can set up. Also have some fuel cans if someone can bring a power generator. -Travelus

January 17th

External Military 25.96 MHz: "... can see maybe fifty on the streets of Mornington ... maybe a dozen outside St Basil's Hospital ... several buildings with power ... some minor structural damage ..." --DaytonDead 05:54, 17 January 2008 (UTC)

January 5th

25.96 MHz: "... can see thirty or so on the streets of Mornington ... all stragglers, no groups ... a few buildings with lights on ... some minor structural damage ..."



December 19th

Survivors struggling to keep a hold on most buildings in suburb. Almost every building under attack daily. Resource buildings ransacked daily. Most survivors have left suburb except TAW and Those Dudes and a couple handfuls of diehard survivors. Every day is a constant struggle for control. Pandoras emptiness 15:14, 19 December 2007 (UTC)

December 17th

St. Innocent's Hospital is a the scene of an ongoing battle. Adjacent buildings are not safe, but other areas of the suburb are quiet.--DaytonDead 05:23, 17 December 2007 (UTC)

External Military: "... leaving Mornington, counted maybe seventy outside ... mostly just small groups ... a few buildings with lights on ... serious collateral damage ..." --WanYao 04:41, 19 December 2007 (UTC)

December 3rd

External Military: "... leaving Mornington, counted maybe fifty outside ... mostly just small groups ... no lights on down there ... serious collateral damage ..." --Lh778 09:23, 3 December 2007 (UTC)


November 27th

External Military report: "... flying over Mornington, can see maybe seventy on the streets ... a few big groups, but they're spread out ... a few buildings with lights on ... some minor structural damage ..." --WanYao 23:25, 27 November 2007 (UTC)

November 25th

I scouted Mornington and deemed it to be at a moderate danger level. There are definitely around 25-30 or more zombies in this suburb (I have a feeling that there are quite a few buildings with zombies within them that I have not seen). Many buildings have been ruined or ransacked, both on the West Side and the East Side. The West Side is having a lot of problems however. I didn't see one survivor on that side, but I did see many zombies. 2 of the hospitals on the west side are in trouble, and though I didn't enter the third one, I bet it is ransacked and/or has zombies inside like the others. The East side is having less problems, but it looks like the survivor population has gone down a lot. WE HAVE TO GET THIS SUBURB GREEN AGAIN! The green suburbs are slowly disappearing from the map, especially on the west side...We need more safe havens for the weak and the injured. --Vezira 6:40, 25 November 2007 (PDT)

November 24th

At least three buildings have been ruined or ransacked on the east side of mornington. The one that I saw that was ransacked was Feltham Place Railway Station (with now 1 zombie inside and 2 dead bodies). The two that I saw that were completely ruined were St. Osyth's Church and Megamax Cinema. Osyth's is supposed to be an entry point..and Megamax is the only building that allows people from the VSB Chidley Fire Station to get to the other buildings. As we can see from my other recent post a few days ago and yesterday's post, each part of Mornington needs help! I truly believe we are not a green suburb anymore. We are most likely yellow. However, I have not been outside of the buildings yesterday or today, so I do not know how many zombies are outside. Tomorrow I just might outside and get the evidence, but if anyone else has gone outside and sees that Mornington is not a green suburb anymore, please change the danger level! (By the way, the danger level "green" attracts higher level zombies I think) Vezira 7:24, 24 November 2007 (PDT)

  • The area of west Morington appears to be in zombie hands. I see no survivers anywhere. Much to my dread, I am among the undead. I'm off to get revived. On the plus side, I spent my spare xp on death rattle.--volt 22:49, 24 November 2007 (UTC)

November 23rd

The attack mentioned in the previous report is not just in the south-west area. I'm at Ashenden Way Police station, and we're in a bit of trouble. St. Andrew's is ruined, and our doors are open as of now. We're slowly dieing off, as there are too few of us logged in! Quite a few dead and wounded. I'm out of ammo, infected, low on ap, and fighting with my fists. Please, send gunners, medics, and reparmen over, ASAP! Over and out. --volt 05:45, 24 November 2007 (UTC)

November 20th

Vezira of Wykewood here again... The SW is seeing rising tensions with about 15-20 zeds around the area. The Hospital here has been taken by zombies, and has two zombies inside right now. It is not yet ransacked but probably will be soon enough. I am a afraid these zombies are going to give us a big headache. If anyone wants the zedz's cake, come on down! Vezira 8:07, 20 November 2007 (PDT)

November 10th

The suburb of Mornington is green once again. For how long is anyones guess.

The relative calm of the suburb has also attracted some refugees and other visitors from the the suburbs which are currently "RED", located to our south. Hopefully they will have an enjoyable stay, as they re-group and re-fresh, before they return to reclaim their homeland.--Mrite 00:53, 11 November 2007 (UTC)


October 28th

Vezira of Wykewood here...I do not think the suburb should be considered that safe anymore from what I have seen from the East side... I've seen only EHB buildings so far, unless they have been broken into (where a couple actually have been). There are groups of 1-5 zombiees at almost every building. A cemetary has 10 zombies, which I believe means that 10 survivors have been killed. I am updating the danger level to moderate, unless anyone else has something to say. --Vezira 9:12, 28 October 2007 (PDT)

The Film Festival is coming to Mornington! -- survivors come on in and enjoy the movies! Check the link here for a listing of movies being shown: First VZW Malton Film Festival. Zombies have not been forgotten, and are invited to help themselves to the cart outside filled with Dr Mugwump's Patented Brain Serum jello brains! (Supplies are limited, first come, first served policy strictly enforced) --Shazzelim 15:11, 28 October 2007 (UTC)

October 4th

Basil's is still under attack. Other than that, there are only scattered zeds around. Revives clear. Chidley is overbarricaded. Knightmonger is in Gotcha PD as of midnight EST. Pandoras emptiness 16:25, 4 October 2007 (BST)


September 26th

After a rather normal day, at least two hospitals, and possibly more resource buildings have had their barricades destroyed and are now occupied by the undead. As of reporting, St. Basil's his down with one zed inside, and Sixtus General is down with two survivors and two zombies. It is unknown as to whether these incidents are a random coincidence, or part of a larger group effort. Jghray 04:18, 28 September 2007 (BST)

September 25th

Allies and residents together still continue to rebuild from the Crimson Tide and power up the grid. Half of the buildings are lighted, still half are not. Still several small groups of zeds gathered at a handful of resource buildings keeping survivors busy. Things are pretty much back to the way they were before the hordes came along.

Time to start spreading outward and assist neighboring suburbs in any rebuilding they may need or going for supplies. Reganbank seems to still be having some difficulty. From what scouts have found, the southern portion is battling quite a few zeds and they keep spilling into the northern half of Mornington. Maybe we need to get involved.

We all know it doesn't stay quiet long.... Pandoras emptiness 12:28, 25 September 2007 (BST)

September 11th

Everyone has slowly made their way into the edges of the suburb rebuilding as they went along... Most buildings are barricaded back up and some even have power. The revives are no longer packed anymore thanks to the joint effort of all those who made Mornington their home.

Recently, before the Crimson Tide came through, the survivors of Mornington were the targets of 2 PKer groups, The End & the Brotherhood of the Reckoning... Hopefully these guys have moved on and we don't have to worry everyday about finding ourselves killed by another survivor.

The main concentration of zeds seems to be around Basil's. There are a few scattered about the board, but this seems to be the biggest group. Only a few buildings are open with rotters inside. --Pandoras emptiness 12:29, 11 September 2007 (BST)

September 7th

External Military report, 5 September 2007 (20:20) -- "... can see about forty on the streets of Mornington ... mostly just stragglers, no organised groups ... can't see any signs of life ... minor structural damage ..." As long this remains accurate, Mornington should be considered a ghost town... --WanYao 00:20, 7 September 2007 (BST)

At LEAST 40 Zeds and no survivors or usable buildings is NOT a ghost town. Jeesh!

Get your defs rigfht its 10-60 zeds he was right--Matterfoot 01:30, 7 September 2007 (BST) PS use a sig
I'll be reverting this user's unjustified edits to the danger map. [edit] someone beat me to it... :) --WanYao 01:34, 7 September 2007 (BST)


August 30th

The overfiends of Extinction pointed a rotting claw in the direction of this suburb today. Ashenden Way Police Department was cleared out first, killing all those attempting to defend the injured and vulnerable in St. Andrews Hospital, which was later cracked open and feasted upon. Death has come once again to this quiet suburb. The survivors are abandoning their cinder-block defenses and retreating into the attics and hiding places of their homes, blissfully unaware that this particular horde will not rest until every last building lies in ruins. --Generator killer 02:22, 30 August 2007 (BST)


July 12th

The resource buildings in the NW corner of Mornington are falling. A smallish horde has sacked the two hospitals and is banging on the cades of the Ashenden Way PD. The lights are on, but nobody's home. Any assistance would be appreciated. --Jack Goodaxe 20:55, July 12 2007 (HST)

July 2nd

Seems the GKer has moved on, no doubt hiding in NB with the rest of the slime. If anyone has any revives, there are 3 at cemetary. All Warriors are out of syringes that I know of...


June 29th

Mentally, as per requested, I have pursued the perp you mentioned, but he was not there by the time I checked things out. Barricading is still needed at Basil's. --Filthnails 01:55, 30 June 2007 (BST)

June 25th

Revive points in Mornington are reliable again. The cemetery is our main revive for the moment, but members of the MEMS are currently setting up a Rescue Revive at St. Osyth's. But even once that is established, we will not ignore those at the cemetary.

There has been a major increase in zombie activity in the suburb. It's unclear as to why, but the count is up to 70 zombies so far. They aren't attacking all the barricades and it's like they are waiting for something... or gathering for something. We really need to start knocking them down. --Mentallychallenged 14:42, 25 June 2007 (BST)

Probably just new people from the Yahoo article getting oriented. Scan, direct them to an entry-point, and revive. If the entry-points can be secured against the ambient zombies as VSB+2, with advice about skill progression, and instruction on hit-heal leveling in hospitals, it'd probably go a long way to reducing the zombie population. If you're still concerned you might want to use a church to set up an indoor revive point, promote the hell out of it, and make sure no one waits. --Teh aristocrats 07:42, 28 June 2007 (BST)

June 11th

During our scouting, it has come to The Abandoned Warriors attention that too many sanctioned VSB buildings are being over-barricaded. Olding, Delamont, Cooksley... this has to stop! We are constantly finding survivors trapped outside and at the mercy of zombies because these entry-point buildings were over-barricaded. Also, VSB buildings have been chosen for reviving purposes as well. If you are going to stay in Mornington, please check the barricade plan before barricading up VSB buildings. There are plenty of EHB buildings to hide in and plenty of zombies outside to kill and keep from tearing barricades down. --Mentallychallenged 16:26, 11 June 2007 (BST)

A few members of Those Dudes are operating a safehouse in The Plummer Arms. The group keeps it EHB while keeping Cooksley Bank barricaded at VSB+2. Also, Cooksley was tagged with the VSB+2 just this morning. If this is incorrect, please let us know at either the Plummer Arms or here. We do wish to comply. --Ruby Tuesday 07:20, 22 June 2007 (BST)
I've taken a change of heart on the matter and I believe you guys are actually doing the right thing here, and as such, I humbly apologize. I'm sorry, I've been running around doing VSB checks a lot lately and have been frustrated in many places. I have strong reason to believe I was the one mistaken who was here. I could have sworn Plummer was on the list, but it's possible I was merely seeing "Phillips" as "Plummer". I thank you for the time you've put into helping Mornington (which is what we all want, and that's what counts). --Filthnails 19:58, 22 June 2007 (BST).
Thanks dudes for your support. Hope you will stick around. --Mentallychallenged 14:43, 25 June 2007 (BST)

June 9th

Someone violated the UBP and Heavily barricaded Cooksly Bank. If you were the barricade builder of Cooksly Bank and did this for added protection, I invite you instead to travel 1 south to The Plummer Arms. Barricades at the Plummer pub are maintained daily and heals are offered to all visitors, but Cooksly is used as an entry-point for the Plummer Arms as well as other surrounding buildings. Please don't over-barricade, it's counter-productive.

June 5th

Things are quiet... too quiet. Last time things were like this a zombie hordes came through and leveled suburb after suburb. If we had the manpower we would send scouts out to check out surrounding areas to see if the hordes are gathering or hiding in buildings waiting to strike. But there are just enough people to keep up the patrols. Everyone should really keep their ears and eyes open for any sign of trouble.


May 23rd

The Abandoned Warriors welcome Lurchy McGee and Team Zombie Hardcore to Mornington and Joe Mc O'Robertson. As well as other survivors not mentioned! Thanks for the extra help in Mornington and surrounding areas. Locals - please give them any assistance you are able to provide as this effort tilts more in our favor as the numbers of "good guys" grows. Team Zombie Hardcore IS NOT a zombie group, they are a survivor group that concentrates on PKers and zombies.

We seem to have a growing number of survivors in the area, hopefully they will decide to settle down here and make Mornington their home. It has been lonely here the last year or so with only the Abandoned Warriors and a few scattered survivors only having each other for companionship.

Please be aware though that the last time things got this quiet, the zombie movement came through and leveled us and all the nearby suburbs, so don't let your guard down and keep your ears open! Keep barricading to the extreme except buildings that should be VSB, I have noticed over barricading all over Mornington, please follow the barricading plan listed here! One hospital should be kept at VSB for low level survivors without free running. I know this means barricading the same buildings everyday because they seem to be hitting all the VSB buildings, but if we don't, we will be spending twice as much AP collecting syringes and reviving survivors all the time instead.

Also, as your assigned areas barricades are sufficient, please migrate towards the other burbs on all sides and help get them back up and running well. I don't know how accurate the map is, but it says Grigg Heights, Crooketon and Lerwill Heights are all ghost towns. We need to concentrate on those so survivors in the Red Zones have a safe haven to run to if needed. I have traveled into the east side of Crooketon and found a mix of cading and open buildings, but this does not mean the whole suburb is this way. Travel as you deem necessary as long as you cover your areas. If you need to leave for an extended time, you know where to post your request!! Be safe all!

May 7th

How rude! We are not a ghost town! We are doing just fine! Except revive points. We can't keep up with North Blythville's NecroTech building always being under attack... So, please don't depend on us for revives...


Nothing happened...

This was a very boring month and therefore must explain why there was absolutely no news posted for it. Yup. Boring days.


March 20th

Majority of the Abandoned Warriors are back from revive points and collecting supplies. Thanks to Filthnails and the other Warriors who kept the barricades up while most of us were chomping at the bit waiting for a revive. Kolbeinn and John Ghray are still missing. Where are you fellas? Touch base with one of us! We need to re-group. There are still some Deadites wandering around and killing us in our sleep.

It is believed we have some informants in the area. Seems the deadheads know which buildings we are in and when. We are suspecting living reporting to the dead. Keep your eyes out for traitors!

March 15th

The Abandoned Warriors have not forsaken Mornington. Most have gone off for supplies. Too many at revives that could not be helped! We will be right back! Most were also stuck at revives for long periods of time. Hold on, we're on our way home!

March 6th

The devastation continues. We will get to you as soon as possible. Hard to keep the cades up, let alone go looking for syringes...


February 26th

Revive points are having issues due to most of the NecroTech facilities in area are often under zombie attack or control. This has made it difficult to get syringes. Please be patient. With all the barricades requiring constant attention revived personnel have a place to go once revived, but things are even slower. The barricades are torn down as fast as we can replace them. If each person could concentrate on a certain area in Mornington,(or several people to 1 section) then we may be a little more successful keeping the barricades up. Almost every barricade is down daily. If you are in need of a revive, you may also have to move to an area near the revive because zombies trying to hurt NecroTech Employees or hinder the revive process have been piling up the revive points.

February 24th

The Revive Points are packed with zombies needing a revive, but no one seems to check them, some of the zombies have been there for days, NecroTech personnel please check the revive points, especially the cemetery.

February 12th

Once again it is no longer safe in Mornington. Zombie activity has increased greatly in the last couple of weeks. Most places are not safe to sleep in. Resource buildings are constantly under seige. Zombies are working in groups of 3-6 to tear down barricades and occupy buildings. There are several who are a thorn in Mornington's side. Be careful where you sleep! Please check resource buildings first and often, and also NECROTECH PERSONNEL - please check the revive points frequently for fallen comrades. There are at least 2 there everyday! Thanks to all those struggling hard to keep us together! We will make it!


January 29th

DO NOT sleep in Bulford, Warehouse 13, or Basil's. They are being targeted nightly by zombies. Plummer has also seen a lot of recent activity. Currently Basil's and Plummer are under siege.

January 22nd

DO NOT sleep in Bulford or Warehouse 13. They are broken into every night. You will die or come close to it! Please also stop over-barricading buildings that are supposed to be VSB. We are killing inexperienced survivors which is NOT cool, we need them all, even newbies.

January 19th

Kill and do not revive Sgt. Dragunov. He is a killer and a drunkard.

In other news... has anyone noticed that there are only 6 "Dangerous" suburbs now AND a TON of green ones? What's going on? Is this a trick or have the survivors taken almost everything back from the zombies?

January 12th

Beware of the Pavor Nocturnus group. They are killing all the NecroTech employees they come across, and there is at least 1 in Mornington. Several Abandoned Warriors were killed in EHB buildings. 1 zombie in Osyth's and 1 in Curme.

January 11th

1 in Osyth & 1 in Pyle. Extreme North and extreme South not checked. Many stray zombie shamblin' round. Breaking into buildings often. Curme and Bulford are two major targets. Removed 1 from from each today. There seem to be more NOrth in the suburb than South.

January 9th

3 inside Bulford. 7 outside Ashenden trying to get in. 1 outside Andrew's. A lot of break-ins last few days. Be careful where you sleep.

January 5th

1 in warehouse 13, 1 in Mega Cinema, and 5 in Delamont! All resource buildings still intact. Latter Day Saints still in area reeking havoc on survivors. If you see it in their profile, do not stay near them.

January 4th

Since all the resource buildings have a need to be at EHB recently because of zombie attacks, & the increase in low level survivors and many without Free Running - there have been a few additions to the VSB list to try to keep these survivors from ending up zombie chow. Please note these new additions and try to keep them at VSB, without a NecroTech facility, it's more difficult to acquire Revives. Also note Neo Hospital to the East in North Blythville is right next to our border and is usually accessible, but do not sleep there. It is broken into frequently. It was open and ransacked today and had to be repaired and re-barricaded.

It is a good thing there aren't many generators in Mornington, lights in buildings really do seem to make them targets, so if it isn't necessary, why not live by lanterns and candles? Safer is better than sorry.

Much thanks again to the Cannonball Crew and the survivors who have made keeping the resource buildings in survivor hands a priority. Usually they are the first buildings requiring re-barricading, several times a day, but in the last 2 days - at least - this has not been the case. Way to go survivors!

As for the zombie count: There is 1 in Warehouse (13,65) with one survivor, healed her wounds, but will no doubt need more assistance. 2 in Curme, building ransacked but at VSB, one is down to 12HP.

Outside: 2 at Delamont and 6 at Mega Cinema!!! Other than that, the suburb seems quiet...too quiet...maybe some survivors should scout over in Crooketon, Reganbank, Grigg Heights, and Nixbank to see if there are any big hordes around and what their survivor and barrivcade levels are currently while the resource buildings are being held steady. Trouble in those suburbs or evacuation could mean trouble for Mornington. Abandoned Warriors will send a scout or two also.

January 3rd

Welcome Cannonball Crew. Your presence in Mornington is much appreciated. Hope this New Year brings us all more joy than just survival.

Barricades are looking pretty good all over the suburb. Looks like the Cannonball Crew has helped keep the resource buildings around Sixtus General Hospital in survivor hands. There are many in area who need medical attention if anyone has an abundance of FAK's. I don't know if it is just Mornington, but there seems to be a lot of Brain Rots in the suburb...

There are zombies inside: 1 in Delamont (3 were outside too) and 3 in Curme with a sleeping survivor.

January 1st

The Cannonball Crew, Department of Emergency Management and also some local inhabitants have retaken Ashenden Way Police Dept, St Andrew's Hospital, and Sixtus General Hospital. Currently all those resource buildings are at EHB but we need more people to hold them. When the suburb is safe we can take down some of the resources buildings barricades to allow newbes to level up. Abraxaslotus



December 28th

Buildings which need to be cleared: Chidley (2), Cooksley (1), 2 Andrew's (2) Be careful, there is a group of 5 outside Sixtus.

December 27th

Resource buildings have standing zombies in them which need to be taken care of by anyone who is available. The Abandoned Warriors in each area are trying to keep the barricades up, the revive points clear, and FAKs ready for the weary.

December 20th

Hordes of 5-10 shambling zombies around the suburb are working together to tear down barricades. There is a large group in the south and a smaller one in the central area. At Philips Bank and Leay Bank this morning it was mentioned that both locations were a good place to sleep, well no more, someone got a hold of that bit of info and is using it. The banks are being hit right now along with resource buildings. Be careful where you sleep. Southeast area is not a good area for lower level survivors, cades are extreme. Currently there are 3 zombies in Sixtus and 3 in Leay bank, with 2 sleeping survivors. FAKed them up, but they may still become causalities if they sleep too much longer. One has 9 HP left when they were stumbled upon. Someone please watch over those guys. The other resource building are back up. Revive points have been busy. We need a Necro facility in Mornington!!

Update: I believe I'm one of those sleepers mentioned, I'm holing up in Hope Crescent Railway Station and I'm working on clearing Ashenden Way Police Dept, Sixtus General Hospital and St Andrew's Hospital. Ashenden has 5 zeds outside and is at heavily barricaded with one sleeper inside. St. Andrews is EHB and has two people inside. Sixtus has two zeds inside and my personal hideout (the railway) is at EHB with myself and one other inside. Any help in the area would be appreciated.

December 19th

Watch the barricades! East half of suburb way too barricaded for lower level survivors! Resource buildings still getting hammered as well as the West side of suburb. Inside zombies: 1 in Andrews, 2 in Ashenden, 1 in Plummer, 1 in Woodyatt with 1 survivor, 2 in Innocent's, 1 in Hagger. Need some help eliminating them if anyone is available! Thank you! Be careful of PKer's, there are a few in the area. Realized they were PKers when they were outside in groups of zombies and not being killed. If you look at their profiles, they have only zombie skills too.

December 18th

Resource buildings brought down again. Still many zombies in area. Know outside zombie count: 2 Curme, 1 Gilpin Plaza, 1 Factory, 1 Junkyard 18, 1 Leay, 1 Jearum Rd, 1 Cemetary, 1 Perrat, 1 Shepard, 3 Cooksley, 1 Sixtus, 3 Priscott, 2 Warehouse 13, & 1 Question. Known Inside Zombie Count: 1 in Woodyatt with 2 survivors, 3 in Plummer,& 1 in Andrew's. Plummer is open and Andrew's is open. We must be careful with the barricades! We are killing low-level survivors who don't have Free Running and ones who step outside and get caught there!

December 15th

Increased zombie activity in area working in organized groups. All resource buildings broken into with zombies sitting in them except for St/ Basil's, protect it at all cost!! St. Andrew's only VSB If we could dispose of the zombies standing in our buildings, that would be great too! Known Inside Zombie Count: 3 in Sixtus, 3 in Ashenden,1 in Pullman, 1 in Pincher, & 1 in Pyle. They like the "P" buildings today it seems! Known Outside Zombie Count: 2 Edgecombe, 5 cemetery, 3 Tsarevnas, 5 Cooksley, 1 Carpark, 2 Plummer, 4 Ashenden, 1 Ripley, & 1 Question. Extreme Southwest not scouted. No status known at moment on St. Innocent's or Merewether PD. All other barricades up except for where the zombies are, and even some of those are barricaded in. Be careful! Do not Sleep in the Churches. More causalities last night.

December 13th

Barricades not too bad since yesterday. Few broken into buildings, lower zombie count. 1 inside Pyle, been beat up a bit; also a survivor stuck in there with zombie, 1 in Tsarevna's. Outside: 1 Plummer, 2 Sixtus, 1 Pyle, 4 Tsarevna's(rotter), 1 Cemetery (rotter), 2 Olding & 1 Perrot. Tsarevna's needs barricading and Pyle needs more once zombie is executed. Area up by Woodyatt is too barricaded and will be the death of some survivors if we are not careful. A few in South need FAKs if anyone has extra.

December 12th

Beware of the Latter Day Saints of Malton. They have moved into the area and are causing trouble. Do NOT sleep in resource Buildings or the Churches unless you want to be a zombie by morning. All resource buildings and churches are broken into nightly. At this moment we even have zombies strategically put in the resource buildings so we can't repair or barricade them.

Could some of the survivors with battle skills please take care of them, would help greatly. Most barricades back up AGAIN! It is definitely a full time job and we thank those survivors who help in the cause. The revive point seems to be working well, the citizens with battle skills seem to help keep the indoor zombies at bay. Everyone seems to be doing their part! That is what will help Mornington survive. The Abandoned Warriors are still seeking recruits to help keep Mornington going and become stronger. See the recruitment page if you want more information or approach a member in Mornington.

Known Inside Zombie count: 2 in Andrews, 1 in Sixtus, 1 in trapped in Plummer with 1 survivor, 1 in Pyle. All these buildings are ransacked an open with the exception of Plummer. Survivor will likely need a revive.

Known Outside Zombies: On the 7th day of Christmas my Scouts men gave to me... 3 at Pincher, 1 knocking on Pullman, 2 flailing at Question, 1 hiding in Nancolas Park, 3 French ones in Sixtus, 4 beating at Plummer, 1 snoozing at Coleridge, and a zombie in the revive zone...

Pyle, Sixtus, Ripley, and Andrew's are all wide open!

December 11th

All resource buildings broken into and ransacked with zombies in them except St. Basil's. All other barricades back up. Extreme Southwest not checked. Andrew's is open, Ashenden is open, and Hope is open. Inside zombie count: 2 in Hope, 3 in Andrew's, and 1 in Ashenden. Outside count: 2 Sixtus, 1 Hope, 3 Plummer, 4 Pyle & 5 Olding. Revive point clear.

December 8th

Most barricades were in good shape except near Sixtus. Brought most back up to par. Many zombies shambling around outside in groups of 3-9. They seem to be working on one building at a time tearing down cades. Revive point clear. Known inside zombie count: 1 in Andrew's, 1 in Innocent's. Cades down. Known outside zombie count: 5 plummer, 3 Sixtus, 1 Davies, 1 Sedgebeer, 3 Merewether, 1 Buck Way Rail, 2 Question, 2 Edgecombe, 2 Pincher, 5 Tsarena's, & 1 Noakes.

December 5th

Most buildings back up to VSB or better except a few. Extreme Southwest not scouted by St. Innocent's. A lot of zombie activity near Sixtus and cemetery. No barricades: Sixtus, Chidley, Pullman & Ripley. Known inside zombie count: 1 Ripley, 1 Sixtus, 1 Pullman, & 1 Chidley. Known outside zombie count: 5 Ashenden, 3 Andrew's, 1 Sixtus, 1 Plummer, 4 Hope, 2 Cooksley, 1 Coleridge, 2 Chidley, 2 Woodyatt, 2 factory, 1 England Grove, 1 Leay, 5 cemetary, 1 Delamont, 1 Becket, & 1 Ripley.

December 4th

Most buildings broken into again. Most barricades down and resource buildings ransacked. Mornington must have become a target. Too busy restoring barricades to check surrounding suburbs to see if they are under mostly zombie control. Random zombies in buildings to hinder repair. Repaired buildings without zombies in them and restored most barricades. The extreme south and north are unchecked. Revived all at revive point. Some cades only brought up to VS, still need more barricading. Known inside zombie count: 2 in Sixtus; cades down & 1 survivor stuck inside. 1 in Asheden Pd, cades down, 1 in Pullman & cades down. Known outside zombie count: 2 Cooksley, 3 Plummer, 1 junkyard, 1 Sixtus, 2 Priscott, 1 Rodman, & 1 Riches Blvd.

December 1st

Resource buildings all broken into again. Re-barricaded except Ashenden & Sixtus need more. Known Inside Zombie Count: 2 Ashenden w/ 1 survivor, 1 Sixtus. Know Outside Zombie Count: 2 Ashenden, a Andrew's, 2 Hope, 2 Pincher, 2 Question, 3 Bolston, 1 Hudleston, 1 Millington, 1 Carpark, 1 Cookesley, 1 Feltham, 2 Noakes, & 2 Davies. Most cades only VS and need reinforcing. Revived 3 at Rourke & 1 in Sixtus. Extreme South not checked.


November 30th

All resource buildings broken into over night and suspect many survivors killed. Keep an eye on revive point for the casualities. Revive point cleared as of this morning. Many zombies in area. They seem to be spreading out to make themselves harder targets. All resource buildings have been repaired & cades back up, although a few may need more barricading. Could only VS a few of them. Known Inside Zombie count: 1 in Sixtus w/ 1 survivor, 1 in Delamont (rotter) w/ 1 survivor, 1 in Pincher. Known Outside Zombie count: 3 Basil, 5 Cemetery not waiting for revives, 3 Jearum Rd, 3 Olding, 2 Catcott, 2 Noakes, 1 Toley and 5 Cooksley. Catcott is over-barricaded but that area has a lot of zombie activity.

November 29th

Most of North & East was leveled last night. Main buildings have barricades down. Barricades that need to be replaced : St. Andrew's, Millington, Sixtus, Ashenden PD, most of these have zombies in them that must be removed first. Known Inside zombie count: 2 in Andrew's - 1 is a Rotter, 1 in Millington - Rotter, 1 in Sixtus, 1 in Ashenden PD. Outside Zombie count: 5 Basil's, 2 Millington, 1 Bulford, 1 Mega max, 2 Cooksley & 2 at Rourke for revive. Extreme North & South not checked due to barricading issues in west and central.

November 28th

Known Outside Zombie count: 3 Basil, 3 Millington, 3 Noakes. Inside: 1 in Rodman; needs barricading, 1 Ripley; needs barricading.

November 21st

Most barricades up and doing well. Millington Towers, the Plummer Arms, Sixtus, the Pullman Building, Ripley Motel, and Rodman Auto all need to be barricaded a little more. Delamont was left at VSB since the normal entry-point is currently EHB. However, there is a zombie inside Delamont that needs to be dealt with. Mainstone is also over-barricaded so don't count on that entry-point either. All zombie survivors waiting at Rourke Grove have been revived.

Outside the zombie count stands at: 4 at Cooksley, 1 at Coleridge, 1 at Sixtus, 1 at the Cemetary, 1 at Olding, 2 at Delamont, 1 at Pragnell, 3 at Mainstone, 1 at Osyth's, 9 at Millington, 8 at Rodman, 1 at Hardstaff, and 2 at Innocent's. Other than that the suburb is strong.

November 17th

The suburb looks fine. A lot of zombies out and about, especially near the resource buildings. Most buildings are barricaded except the Curme Building which was broken into again. More than half of the buildings are only VSB, I hope we can rectify that soon. Things are still dangerous in the central area around St. Basil's. Zombies stand at: 2 Ripley Motel, 4 Edgecombe Museum, 1 Edson, 1 Bolson Park, 3 Curme Building, 8 Millington Towers. Southeast and northwest zombie counts are unknown.

November 16th

Most barricades are good. Currently there are zombies at these locations: 1 inside St. Basil's, 3 outside Bulford, 8 outside Millington, 2 outside Pring, 1 outside Rodman, 2 Riglar and Delamont, 3 outside St. Innocent's, and 4 more at Cemetery that are not waiting for revives.

November 15th

North riddled with zombies. Many buildings have been broken into in that area. Working on getting those barricades up again. Seems as if there may be an all out war any day now. Resource buildings keep getting dogged. Known zombie count at moment: 5 inside St. Basil's. Outside: 1 warehouse 13,65, 3 Rodman Auto, 9 Millington Towers, 1 Megamax Cinema, 1 Cooksley Bank, 1 Pring Bank, 4 Curme Building (cades have fallen there), 2 St. Tsarevna's Church, 1 Gilpin Plaza. Go kick some tail! We need more recruits!

Reganbank has fallen and pretty much abandoned to the North of us, North Blythville has quite a struggle going on, and Crooketon is hurting too. Still waiting on a report from Grigg Heights, but doubt it is much better. Re-supply in the South.

November 14th

Barricades once again checked and brought up to par. A few of the designated VSB buildings in North were over barricaded, but with recent zombie activity in area, left them alone. Extreme Northeast near Chidley Fire Station was not scouted nor was extreme Southwest near St. Innocent's. Alot of barricade issues in Northwest due to proximity to Crooketon & Grigg Heights. Rodman has been broken into past couple of evenings, might be best not to sleep there, as well as surrounding buildings. Rourke revive point has been clear for days, hope that is a good sign. Known Outside Zombie count: 5 outside Curme building, 1 Noakes Arms, 1 Pring Bank, 1 Millington Towers, 4 St. Basil's, and 4 Rodman Auto. Every night most of Northwest is broken into, survivors protect yourselves accordingly. Most of the survivors to the East in North Blthville are in need of FAK's. Many with low health, but still a few safehouses to rest in. However, to the North in Reganbank, most buildings have been broken into and a zombie sitting in most. Not many safehouses at all. Have a lot of AP when going that way. South Blythville looks good, supply areas still up and running. Many safehouses.

The only significant zombie levels are in the southwest corner of the suburb; reports from yesterday indicate they were attacking both the PD, Hospital, and Auto Repair in the immediate area. MPD forces have mobilized to engage this potential threat. --Winnan 15:42, 15 November 2006 (UTC)

November 13th

Most of suburb barricades back up. Extreme Northwest corner and extreme Southeast corner still need to be re-barricaded. (if needed) Need a scout to hit those areas. A few zombies in area. 3 outside St. Basil's. Revive point clear at this point. 1 zombie in Chidley Row Fire Station if anyone feels like kicking his butt. Profile says to revive if found dead but he has all zombie skills and a questionable description. You decide. Survivors are steadfast in Ashenden and holding strong. Good work! Sixtus is back up to par as well.

November 9th

Revived everyone at Rourke Grove again. Hopefully it is helping with the resistance against the zombies who keep creeping in from the North and West. Minor Zombie activity as Orfui said. Was not able to get to Southwest corner since it is cut off to free-runners from the North without a connecting building. 1 zombie barricaded inside Cooksley Bank with a survivor. Healed him and hoped it would hold until he woke. Could someone with Fighting skills please go rid us of that one? Thanks! 2 inside Woodyatt Museum, 1 in Coleridge, but he has a lot of survivor skills, maybe we should revive him? 1 outside Plummer Arms, 2 outside Davies building, and 2 outside Dye Railway. The rest of the barricades have been restored to HB or higher except ones to be kept enterable. Ashden has returned to survivor control and they plan to hold it. Bulford is also re-barricaded & zombies removed. Thanks for the group effort guys! Your are doing great! If any of you bored die-hards would like to rid us of those few staggered in-door zombies, it would be much appreciated!--Pandora

Update: The northwest re-supply area is fine, with everything VSB and only minor zed activity. To the south Merewether is VSB, under strong survivor control, but St. Innocents was broken into with 5 zeds inside at last count. The central suburb area seems fine. --Orfui 18:24, 9 November 2006 (UTC)

November 8th

Revived all at Rourke Grove and will hopefully be able to keep doing so. The northwest has had several buildings broken into. Davies has been re-barricaded, though not up to the level it should be. Cooksley has Cades back up but there is a Zombie locked inside, if someone can go take care of him. Bulford Auto also has 2 zombies inside and 4 outside. There are also a few others close by outside. Noakes Arms is once again clear and the barricades have been re-established at Hope Crescent Railway, Pincher Library, Pullman building, Ripley building and Edgecombe Museum. The extreme southern-half need to be checked. (Hagger Auto, Buck Road Railway, Merewether, St Innocents, Sedgbeer, Bentley, Leay Bank, Delamont, Olding Museum, Club Perrot, Catcott, Urland and Shepard. Middle area is stable. --Pandora

November 7th

Will be trying to revive anyone at Rourke tomorrow. Few stray zombies to take care of. Most of the suburb has been secured. --Pandora

November 4th

The MPD is operating in the northern area, though not maintaining a revive point. We might set one up later on. Ashenden PD is temporary at EHB with an entry-point remains at St. Andrews (a step taken due to recent zombie break-ins) --Orfui 01:12, 4 November 2006 (UTC)

November 3rd

Barricades up. 8 indoor zombies to clear. Good work fellow Morningtons! Thanks for your help and continued support. Need to start concentrating on the Revive point. This is a time consuming task since we don't have a NecroTech facility. Have happy little campers running around the area collecting as I write...hopefully will have it running smoother than it is shortly! Thanks for the patience. Are there any other Doctors in the house?? --Pandora

November 1st

Barricades going back up and security not far behind. A barricade plan is in place and a revive point established. The Abandoned Warriors are looking for recruits at this time to join their family and they would love the survivors of Mornington to become a part of it since they have stuck it out here for so long. The group has strategic survivors in place to rebuild quickly and is just waiting for the word. They need to clear out some straggling zombies first as they still sit inside a few of our resource buildings... for now. Once the reinforcements arrive, the zombies will be no more! Come back to our wonderful suburb survivors!


October 31st

Rebuilding has begun. The Abandoned Warriors are taking Mornington back! Join the Abandoned Warriors today and help us re-secure the suburb. We want to be there for you, like your new family, well, one that you can depend on. Seriously.


September 28th

Zombie interest in the suburb has steadily dissipated over the past month, and slowly but surely, survivors have begun to regain a foothold in the suburb once again. At this time some resource buildings are have been reclaimed and are being maintained.


July 13th

Updated the suburb's alert status to "Dangerous". There are few survivors to be encountered inside Mornington and the majority of resource buildings are infested by zombies now. With most doors left wide open and unbarricaded survivors are trying desperately to regroup and fight off these invaders, but so far with little hope in sight.

July 8th

There's a PKer called Onmos running around who killed Danny Floyd. If somebody catches up with him, bust a nut into his butt!


April 8th

The area around the Merewether Road Police Department is under siege by zeds. Suddenly, groups of them can be seen walking around all over the area and tonight St. Innocent's Hospital (adjacent to Merewether Road PD) was broken into and claimed by at least 10 zeds. The Riglar Road Revive Point is filling up, but zombie spies have been seen there posting lists of players in the PD and their health. This would be a small problem for some suburbs, but syringes cannot be made within Mornington and the survivor population is not exceptionally high. We're out in the boonies here and need help!

April 6th

The situation seems to get a bit tense right now. Grigg Heights and Crooketon are starting to swarm with zombies. Any people needing XP should tool up and go there to keep the Zombie threat low instead of using the revive point as a XP farm. Also another outpost/safe house might be appropriate in case of an invasion. The Archivar


March 16th

Massey Drive Railway Station has been heavily barricaded, please use as alternative to Buck Road Railway Station. Please keep Massey Drive Railway Station at extremly heavy.

March 5th

The Buck Road Railway Station west of the Merewether Road Police Department has been barricaded and marked in-game as a designated sleeping point for those with the free running skill.

This is to help prevent the over-population of nearby resource buildings, and help distribute survivors, which have been piling up in the Merewether Road PD, and St. Innocents Hospital as of late.

If you are able to, please help maintain the barricades of this building at Extremely Heavy.

March 1st

Millington Towers and the buildings around it are currently under attack by an unknown zombie force. Ferals and brain-hungry people are free to join the slaughter.


February 24th

A discussion has begun on setting up a revive point at Riglar Road in Mornington. Please check discussion tab on how you can help. -Ardan 20:25, 24 February 2006 (GMT)

February 17th

A motion was made to impeach Ray Starr from his position as mayor of Mornington.


January 17th

I have a friend and fellow Doctor who is in desperate need of being revived so as to continue his fight against the vile undead. He is currently sitting in Classey Drive just outside of St Andrew's Hospital and Sixtus General Hospital. Is there a revive point in this area? Can anyone help? It will take me days to reach him. His name is Doc Howes. Please help.

January 10th

MPI Preliminary reports have been confirmed of the Undying Scourge conducting a surprise attack in SW Mornington and possibly elsewhere, orchestrating an attack on an adjacent Police Department and Hospital. Panic in the besieged buildings. Survivors are fighting back... film at eleven... (Ray Starr OOC Obtained this news from an official page. I don't know if its true or when it happened but this is why Mornington is considered a dangerous place. I did find some sprays about the Undying Scourge so its probably true).

January 5th

Ray Starr pronounces himself mayor of Mornington and announces the formation of the Mornington Rough Necks.



December 19th

Horde of 14 Zombies break into MalTel's Mornington branch. Mobile phone systems go offline... indefinitely.

December 5th

The suburb is stable, with zombies confined to small groups and single feral zombies. Activity has increased, but the zombie numbers are still being easily kept down by the suvivors. Higher level zombies reported to be leading break-in attacks on some buildings. Confirmed break-in at Ashenden Way Police Department by at least 2 high level zombies, easily beaten back.