Neot General Hospital (Kempsterbank)

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Neot General Hospital

Kempsterbank [53,72]

a junkyard the Shortland Arms St George's Hospital
Spreat Alley School Neot General Hospital the Kitchen Monument
the Bearns Arms McNeil Towers Courage Cinema

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

Mall-safe-small.jpg

Neot General Hospital
VSB, lit
Mike411 (talk) 14:15, 17 June 2021 (UTC)

Description

Malton Hospitals

Neot General Hospital, a derelict metal-and-glass building surrounded by burnt-out cars with dark corridors leading through abandoned wards, is one of six hospitals located in Kempsterbank, a suburb of Malton.

Redcrosssmall.jpg Malton Hospitals Group
This hospital has been registered on the Malton Hospitals Group database, and can be guaranteed to have a doctor present.

Barricade Policy

In accordance with the Kempsterbank Barricade Plan, this site is to be kept at Very Strongly Barricaded (VSB+2), in order to permit entry by rookies and those needing Free Running access. This location serves as an free-running entry to St. George's Hospital (Kempsterbank). In the event of heavy zombie activity, barricades may be temporarily upgraded to EHB, but should be lowered back to VSB as soon as possible thereafter.

Current Status

28th April 2020 - Building is VSB. Genny is out of fuel. Mafiamanz (talk) 07:49, 28 April 2020 (UTC)

History

28th April 2020 - Building is VSB. Genny is out of fuel. Mafiamanz (talk) 07:49, 28 April 2020 (UTC)

05:27, 25 November 2011 (UTC) The building has been very strongly barricaded. A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 27.55 MHz. Somebody has spraypainted Everyone needs access to FAKs, Please keep at VS! onto a wall.

7 March 2011 - Hospital is entirely safe and garrisoned. No zombies in sight --Dan Jewell 16:08, 7 March 2011 (BST)

29 May 2009 - 10 zeds and 47 dead bodies outside. -Sean Pax

28 May 2009 - Heavily barricaded, about 30 survivors inside, 26 zeds outside. -Sean Pax

25 May 2009 - Nearly 30 survivors inside, powered and currently EHB. No transmitter. Constant break in attempts, under sustained siege for several days now; zed count fluctuating between 30s-40s.

Added Danger Report for easier updates.--DidiMidi 12:06, 25 May 2009 (BST)

24 May 2009 - 15 survivors inside against a horde of 80 or so zombies. At EHB but that could change in a few seconds. Power's on. --Wolfram 20:15, 24 May 2009 (BST)

21 May 2009 - Currently at EHB due to sustained zombie attacks. Barricades were fully down at least twice in the past twenty-four hours. Plenty of survivors inside, trying to recover the currently ruined adjacent St. George's Hospital. No power. --Lariat2301 05:02, 22 May 2009 (BST)

21 May 2009 - Currently over-barricaded at HB At VSB+2. The generator is running so the radio is transmitting. A score or so survivors are inside. --Lariat2301 01:21, 21 May 2009 (BST)

3 March 2008 - Updated: Zombies have broken in, eating people hiding there. Help needed. Lightly barricaded. 9 zombies outside, and a few others kicking about within a few blocks. -Pug

2 March 2008 = Once again very strongly barricaded. A few zombies kicking about within a few blocks. -Pug

13 Feb 2008 - No barricades, 6 zeds inside, 4 outside. Generator destroyed. Still yet to be evacuated, injured still inside.--Kolplaya

8 Feb 2008 - It is barricaded up to Heavily again! Can someone reduce this to VSB+2?

31 January 2008 - As of this morning, building again at VSB.

29 January 2008 - As of tonight, it's still too barricaded for survivors to go in. If you get/got killed, there's a revivification point nearby, 2 clicks SW at Ware Walk.

16 January 2008 - Someone barricaded it up to Heavily! They blocked up the entrance way for several blocks! isn't this supposed to be only at strongly? Urgh! The light is on though, survivors inside, no zeds outside.

5 October 2007 - Unbarricaded with 12 zeds outside. Building was unlit. - Baldarov



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