New Arkham/News Archive2

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2006 - 2009 archived news




December 18th

25.96 MHz: "... New Arkham is still active, maybe a dozen on the streets ... all stragglers, no groups ... lights are on across the suburb ... infrastructure looks intact too ... power's back on at the Wreford Building ..." --Ryan Rocksmith 18:42, 18 December 2009 (UTC)

December 16th

25.96 MHz: "... flying over New Arkham, it's looking empty ... power's on across most of the area ... only a few buildings damaged though ... lights are on in the Wreford Building ..." --Ryan Rocksmith 22:14, 16 December 2009 (UTC)

December 13th

25.96 MHz: "... flying over New Arkham, can see twenty or so on the streets ... mostly just stragglers, no organised groups ... lights are on across the suburb ... only a few buildings damaged though ... the Mitchener Building is operational ..." --Ryan Rocksmith 15:53, 13 December 2009 (UTC)

December 7th

25.96 MHz: "... flying over New Arkham, it's looking empty ... a lot of buildings with lights on ... only a few buildings damaged ... power's back on at the Wreford Building ..." --Ryan Rocksmith 12:47, 7 December 2009 (UTC)

During the past week, in which New Arkham was being retaken and repopulated, The Survivor's Republic claimed the northeastern corner ((05,94) to(09,90)) for itself and its allies. However, these properties are open for newbies and up for trade to groups. —The preceding unsigned comment was added by Sean Connolly (talkcontribs) at an unknown time.

December 4th

25.96 MHz: "... minimal activity in New Arkham ... power's on across most of the area ... only a few buildings damaged though ... some survivor activity in the Harford Building ... the Denty Building has fallen - repeat, the Denty Building has fallen ..."--Laqueefa 16:13, 4 December 2009 (UTC)


November 27th

The area seems alright. Only one or two ruined buildings at a time, and generally these are the railway stations. Changing from a Ghost Town to Moderate. William Roy


October 23rd

25.96 MHz: "... flying over New Arkham, can see twenty or so on the streets ... all stragglers, no groups ... several buildings with power ... serious collateral damage ... the Mitchener Building has power ..." --Ryan Rocksmith 21:07, 23 October 2009 (BST)

October 4th

Zombies seem to be massing. Trouble holding a few of the resource buildings. Lights going out across (at least) the north edge, but zeds seem to be targeting generators quickly. Radio went silent a few days ago, unknown whether due to lack of fuel, lack of anything to report, or lack of people alive to report it. No time to scout the southern edge, unaware of the status down there. But it doesn't seem like a safe suburb any more. --The Sero 22:24, 4 October 2009 (BST)

Upgraded from "safe" to "moderately dangerous" due to a couple of large groups and break in's viewed while scouting. Better info could be collected though. --The Sero 23:53, 4 October 2009 (BST)

October 2nd

Most buildings secured and powered ... the odd pair of zeds wondering about ... usually neutralised quickly ... reports of survivors sleeping in the street ... although it may seem safe this is still NOT recommended ... zombies usually migrate straight to the resource buildings ... enough survivors to hold them ... --The Sero 12:50, 2 October 2009 (BST)


September 12th

25.96 MHz: "... can see twenty or so on the streets of New Arkham ... all stragglers, no groups ... a lot of buildings with lights on ... infrastructure looks intact ... power's back on at the Harford Building ..." --Rat of Steel 14:23, 12 September 2009 (BST)

Based on recent External Military data, the danger level of New Arkham has been downgraded from Moderately Dangerous to Safe. --Rat of Steel 14:23, 12 September 2009 (BST)


August 18th

25.96 MHz: "... flying over New Arkham, can see twenty or so on the streets ... all stragglers, no groups ... lights are on across the suburb ... infrastructure looks intact too ... the Mitchener Building is operational ... the Denty Building is out of action ..." --Rat of Steel 14:49, 18 August 2009 (BST)

August 15th

25.96 MHz: "... flying over New Arkham, can see twenty or so on the streets ... all stragglers, no groups ... lights are on across the suburb ... infrastructure looks intact too ... the Mitchener Building is operational ... the Denty Building is out of action ..." --Rat of Steel 21:49, 15 August 2009 (BST)

The exactly same information was repeated again today. -- Kittithaj 05:18, 16 August 2009 (BST)


July 15th

25.96 MHz: "... New Arkham is still active, a couple of dozen on the streets ... mostly just stragglers, no organised groups ... lights are on across the suburb ... infrastructure looks intact too ... power's back on at the Wreford Building ..." --Rat of Steel 06:30, 15 July 2009 (BST)

Based on recent External Military data, the danger level of New Arkham has been downgraded from Moderately Dangerous to Safe. --Rat of Steel 06:30, 15 July 2009 (BST)

July 13th

External Military: "... can see thirty or so on the streets of New Arkham ... maybe a dozen outside Zephyrinus General Hospital ... power's on across most of the area ... only a few buildings damaged though ... some survivor activity in the Harford Building ... the ..." Laitaine 16:31, 13 July 2009 (BST)

Based on recent External Military data, the danger level of New Arkham has been downgraded from Dangerous to Moderately Dangerous. --Rat of Steel 17:13, 13 July 2009 (BST)


June 28th

25.96 MHz: "... maybe fifty in New Arkham ... mostly just small groups ... a few buildings with lights on ... heavy structural damage ... the Denty Building is down ..." --Rat of Steel 03:57, 28 June 2009 (BST)

Based on recent External Military data, the danger level of New Arkham has been upgraded from Moderately Dangerous to Dangerous. --Rat of Steel 03:57, 28 June 2009 (BST)

25.96 MHz: "... maybe fifty in New Arkham ... mostly just small groups ... a few buildings with lights on ... heavy structural damage ... the Denty Building is down ..."
Another report was heard later in the day, with exactly the same information, for some reason. -- Kittithaj 19:06, 28 June 2009 (BST)

June 14th

25.96 MHz: "... New Arkham is still active, about sixty on the streets ... a few big groups, but they're spread out ... a lot of buildings with lights on ... heavy structural damage ... the Wreford Building has definitely fallen ..." --Rat of Steel 19:14, 14 June 2009 (BST)

June 4th

NecroWatchDevice-Shadow.png NecroWatch

NecroWatch reported in from The Wreford Building, The Harford Building and The Denty Building. The scan revealed 39 zombies within the scanning range of the facilities, after accounting for scan overlaps. A pack of 7 at the radio mast at The Parr Building. The rest are in groups of 4 or less.
Necro Technician:--Dom0 18:55, 4 June 2009 (BST)


May 25th

About 50% of the suburb is ruined, mostly the south part. All four NTs are currently down. Repair costs are generally low, under 3AP. --Fiffy 10:06, 25 May 2009 (BST)

May 12th

NecroWatchDevice-Shadow.png NecroWatch

NecroWatch reported in from the Mitchener Building. The scan revealed 51 zombies within the scanning range of the facility. Plenty of the walking dead everywhere, a pack of 7 @ Wreford NT, 5 @ Keyford Museum, 4 @ Zephyrinus General Hospital, 4 @ Woof Grove Fire Station, another 4 @ the Parr Building. See scan at Mitchener for more details. ADVISE CAUTION: Streets are not safe, do not linger outside too long. here.
Necro Technician:--Dr Mycroft Chris 16:26, 12 May 2009 (BST)

May 11th

25.96 MHz: "... flying over New Arkham, can see maybe fifty on the streets ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... some minor structural damage ... looks like the Mitchener Building has fallen ..." --Eve Amedeus 23:30, 11 May 2009 (BST)

May 10th

New Arkham is experiencing significant zombie activity. Most of the west side of the block is in ruins with groups of 1-3 zombies in and outside of most buildings. The east side of town is not in ruins yet, but the NT buildings seem to have trouble keeping generators running.

May 3rd

Recent reports of increased zombie activity in New Arkham are grossly exaggerated. The Mitchener NT and the Parr Building (home to NewArk's cell phone mast) are down, but most of the suburb barricaded, many buildings are powered and there are very few zombies to be seen outside. --WanYao 13:42, 3 May 2009 (BST)

Mea culpa. Here is some evidence[1] of a moderate, concentrated, zombie presence at the Parr Building. Note, however, the rest of the suburb is fairly clear.

May 2nd

The Zombies are growing in numbers. Groups ranging in numbers from 3 too 20 have been seen destroying buildings, and is becoming very bad for the survivors who are hiding in fear of the oncoming attack.--User:Dustinmp9 20:42, 02 May 2009


April 9th

the zombies are coming in 2+3 it is not very safe to walk alone on the streets--Tiger23233 17:12, 25 April 2009 (BST)


March 1st

After weeks with no sightings Necronauts, The Bartenders of New Arkham and N4PK1T have been removed from the suburb.--Lois talk 10MFH 21:57, 1 March 2009 (UTC)


February 28th

NecroWatch reported from The Harford Building today. A scan revealed that there were 13 zombies within scanning range of the facility. 3 of the zombies are at the NT itself, and 3 were at Comitty Row Fire Station. All others in pairs or single, posing no great threat to survivor activities. ~ extropymine Talk | NW | 4Corners 05:59, 28 February 2009 (UTC)

Update: NecroWatch reported from The Denty Building and The Wreford Building today. Scans revealed 40 zombies in scanning range, accounting for overlapping scans. Of these, 9 were at the Mitchener Building, 4 were at the warehouse adjacent to Mitchener, 5 were at Club Chester, 5 were at the Keyford Museum, 4 were at Comitty Row Fire Station, 3 were at Judd Cinema. All others were in pairs or single throughout the Southwest corner of the suburb. These concentrations demonstrate a legitimate threat to the corner of the suburb. ~ extropymine Talk | NW | 4Corners 08:14, 28 February 2009 (UTC)

February 27th

NecroWatch reported from the Denty Building today. A recent scan revealed that there were 27 zombies within scanning range of the facility. Of these numbers, 3 zombies were at the Woolven Building, the Methringham Grove revive point, and Small Street Fire Station. The remaining zombies numbered in the 1's and 2's and appeared to not pose a serious risk on their own to any other locations. --Mobius 13:00, 27 February 2009 (UTC)

February 9th

NecroWatch reported again from the Mitchener Building today. A recent scan revealed that there were 18 zombies within scanning range of the facility. Of these numbers, 7 zombies were at Zephyrinus General Hospital and 4 zombies were at Pritchard Grove Railway Station. The remaining zombies were scattered throughout the area and appeared to pose no significant threat to any other survivor safehouses. --Mobius 14:58, 9 February 2009 (UTC)

February 6th

NecroWatch reported from the Mitchener Building today. A recent scan revealed that there were 20 zombies within scanning range of the facility. Of these numbers, 11 zombies were at Horton Square Fire Station. The remaining zombies were scattered throughout the area and appeared to pose no significant threat to any other specific locations. --Mobius 12:52, 6 February 2009 (UTC)

February 5th

13 zeds outside of zeph hospital, scattered zeds around the west of the suburb in 1's or 2's, little or no threat. This message it brought to you by the south west alliance, putting down zergs for you.--Athur birling 10:09, 6 February 2009 (UTC)


January 31st

All Hospitals and NT buildings in the suburb are currently powered and barricaded. Revive Points are clear. Clusters of zombies in groups of 7 or 6 continue to defend ruined/darkened buildings, however objectivity requires updating status to safe. --Giles Sednik CAPDSWA 21:41, 31 January 2009 (UTC)

January 29th

Mitchener NT is back in human hands. MilkManZerg, PostManZerg, HandyManZerg, PizzaManZerg, CorpZerg, GenZerg, Lt Zerg, CapZerg and SergZerg of the Scurvy Scroungers are expected to begin clawing their way inside shortly.--Nuabreed 14:47, 29 January 2009 (UTC)

January 25th

Scurvy Scroungers took control of the three banks in northwest New Arkham and launched a counter attack, reclaiming the Mitchener NT. ----Ebineezer Shifton 20:07, 25 January 2009 (UTC)

January 22nd

Group activities: Zombie group Scurvy Scroungers maintain their large nightly vigil in the deeply ruined Mitchener NecroTech Building at [1,95] and are also blamed for sieges on the other New Arkham NecroTechs. The Tebbet Building at [1,97] remains in human hands and nearby buildings have been repaired, thanks to efforts by many Survivor groups including Legions of the OctoPope and Last Hope and the Free Tebbet Campaign. --Tycho44 W! 20:49, 22 January 2009 (UTC)

This information is incorrect--Mitchner NT has been repaired some time ago by various coordinated survivors.--Foster 18:22, 23 January 2009 (UTC)

January 17th

The Mercenary Group Last Hope has chosen New Arkham to be one of their new permanent bases. More buildings are being cleared out and repaired and staying that way. Last Hope is a strategic based group and are trying to get every necro-tech employee to use their DNA extractors so that the zeds will show up on the Necro-Net. --Super holt 2*LH* 20:59, 17 January 2009 (UTC)



December 27th

Many buildings in New Arkham are in a state of ruin, including half its four NTs. Zombie numbers are not extraordinarily high, but several buildings are nonetheless in a state desultory siege. The suburb is still rather dangerous. --WanYao 05:35, 28 December 2008 (UTC)

December 25th

Buildings here are being repaired and barricaded slowly but surely. The zombies in the area are disorganized and just standing around. As Jack Gillow said, we could use more survivors to help repair buildings. --Maxvance 01:44, 26 December 2008 (UTC)

December 22nd

The Wagner Building is back up and Quite Strongly barricaded. A few zombies are hanging around and a few are still idling in buildings, but the Southeast corner of New Arkham seems pretty clear of zombies, though many buildings are still ruined. Independants are clearing out the suburb slowly, and any help is appreciated. --Jack Gillow 19:51, 22 December 2008 (UTC)

December 13th

The suburb is still very dangerous, although in recent days myself and a number of other independent survivors have managed to re-build many of the suburb's less important buildings for use as safe-houses. To my knowledge all four NTs remain dead at this time, although unless a large number of zombies arrive from elsewhere this will not be the case for long, as survivors are beginning to trickle back into the area. -- CITIZEN VI 03:21, 14 December 2008 (UTC)

December 12th

All TRPs are ruined, as are the majority of non-descripts. Several of the last few remaining "safhouses" have been breached and zombies outnumber survivors in these buildings. Very Dangerous. --WanYao 07:19, 12 December 2008 (UTC)


November 12th

South NecroTech Facilities are down and ransacked. About half of buildings are in zombie claws and others are being broken into. Even those currantly safe tend to be only heavily barricaded.


October 4th

At least 12 zombies on the streets. Breakdown of the Tactical Resource Points:

  • 4 NecroTechs: 3 ruined, 1 without power.
  • 2 hospitals: powered.
  • 2 factories: 1 powered, 1 not.

Moderate. --Funt Solo QT Scotland flag.JPG 17:54, 4 October 2008 (BST)


September 13th

External Military (25.96 MHz): "... flying over New Arkham, can see thirty or so on the streets ... mostly just stragglers, no organised groups ... several buildings with power ... serious collateral damage ... looks like the Mitchener Building has fallen ..." (55 minutes ago) --WanYao 22:36, 13 September 2008 (BST)

September 8th

External Military report (25.96 MHz): "... flying over New Arkham, can see twenty or so on the streets ... mostly just stragglers, no organised groups ... only one building with lights on ... serious collateral damage ... looks like the Mitchener Building has fallen ..." (yesterday) --WanYao 20:01, 8 September 2008 (BST)


August 20th

Suburb downgraded to moderate. In the last week the Malton Rangers along with local survivors have been making a push towards reclaiming the ruined streets of New Arkham. So far it has been going well with all of the suburbs NTs being reclaimed and a good portion of the area repaired. There are still patches of ruin throughout certain areas and small groups of zombies do manage regular break ins.--Lord Wulfgar 22:13, 20 August 2008 (BST)

August 18th

Zombie numbers have dropped substantially recently, accompanied by a large increase in the survivor population. Most resource buildings including hospitals and NTs are back online, with several lit. Many of the ruined buildings are the "dark" type such as banks and cinemas. The chances of survivors living through the night have greatly increased. Downgrading to dangerous, though with zombie levels declining and resource buildings functioning, one could easily argue New Arkham could be moderate as well. --Foster 04:51, 19 August 2008 (BST)

August 9th

No signs of life anywhere. Every building ruined. No noticeable survivor activity. Lots of feral zombies. Graffiti about "Zambah Hazlan" (Zombie Homeland?) on many buildings. Upgrading danger level to ghost town. -- WhatZombies

August 3rd

The last remaining barricaded buildings in New Arkham fell yesterday. Zombie numbers somewhat increasing, but the suburb was mostly a victim of few survivors to start with. Upgrading to very dangerous.--Foster 21:36, 2 August 2008 (BST)


July 30th

After recent requests solicited no response, the following group links have been removed from the suburb.

If any of these groups are still active, please add them again. --RosslessnessWant a Location Image? 10:05, 30 July 2008 (BST)

The Necronauts are most certainly active, I know them. They are just wiki phobic. --WanYao

July 20th

There at least 60 standing zombies in New Arkham, and with the exception of the east side, the 'burb is in ruins. The zombies are scattered, however, and its status probably has more to do with a perennial lack of significant survivor numbers, rather than with a major, coordinated zombie presence. --WanYao 21:54, 20 July 2008 (BST)

July 19th

External Military: "... can see maybe fifty on the streets of New Arkham ... mostly just stragglers, no organised groups ... can't see any signs of life ... most of the buildings are ruined ... the Harford Building is out of action ..." Laitaine 23:52, 19 July 2008 (BST)

July 13th

External Military: "... flying over New Arkham, can see maybe fifty on the streets ... mostly just stragglers, no organised groups ... can't see any signs of life ... the whole suburb's wrecked ... the Mitchener Building is out of action ..." Laitaine 17:33, 13 July 2008 (BST)

July 11th

External Military: "... can see maybe fifty on the streets of New Arkham ... all stragglers, no groups ... can't see any signs of life ... most of the buildings are ruined ... the Harford Building is out of action ..." Laitaine 17:35, 11 July 2008 (BST)


June 27th

Confirming yesterday's report: the west, southwest and central sections of New Arkham are almost all in Ruins. Many non-descripts on the east side are being held, but all resource buildings except for St-Timothy's are wide open. The count of 80 zombies, however, cannot be corroborated: I counted about half that number, with no large mobs, and most resource buildings held by only a solitary zombie.

Detailed screenshots:

--WanYao 18:26, 27 June 2008 (BST)

June 26th

Most buildings in the middle, South and West sectors ruined, a few key resource buildings (NT bldgs, fire stations) experiencing back-and-forth fights. About 80 zombies scattered around, but major surges destroying safe areas on a regular basis. Pretty dangerous. - WhatZombies

June 8th

Some fighting on the West end of town, particularly around the Mitchener Building (which is shaping up to be a real battle), Ashfield Ally Railway Station and some of the surrounding buildings. A few ruined buildings on the East end of town, but only a handful of zombies causing trouble. Still many safe buildings on the Northern edge of the suburb. - WhatZombies


May 26th

Very few zombies to be found in NewArk, breakins are scarce and the revive queue at Methringham is empty. The biggest pain for local survivors at the moment could be some serious overbarricading of entry points -- perhaps a side effect of the many newcomers who can be seen around the suburb recently? -WanYao 20:04, 26 May 2008 (BST)

Indeed. I've also noticed many newcomers around town. And speaking of overcading, walking outside earlier today I nearly ran out of AP looking for a VSB building to get back inside. This was around the NT complex in the SE part of town, although from my scouting yesterday it appears it is much easier to get inside in the western part of New Arkham.--Foster 21:49, 26 May 2008 (BST)

May 22nd

Conditions have improved considerably around New Arkham in the past few days. Both hospitals have lights on, as well as 3 of 4 NTs. SW corner is still questionable, but your chances of surviving the night here are now pretty good. Downgrading to moderate.--Foster 17:59, 22 May 2008 (BST)

May 16th

A small but determined survivor contingent has taken the fight to the undead in recent days. Local zambahz, however, refuse to lie down without a bite -- and, while there are numerous well-defended safehouses to be found here, the TRPs are hotly contested and rarely stand for more 24 hours. --WanYao 06:17, 16 May 2008 (BST)

May 9th

Scouting New Arkham revealed most building to be ruined with the only small signs of survivor activity (i.e., barricades) being in the NE.[2][3] This reporter counted just over 50 zombies, including indoor TRP squatters, but not including 15 at NewArk's sole Revive Point: Methringham Grove [4] Of note is a group of 10 zombies outside Pritchard Grove Railway Station, the far SW corner of the city.[5] The presence of a small mob at this location has been consistent for several weeks now, leading zambah anthropologists to speculate whether this location holds some special meaning to the zombie psyche -- or whether the walking corpses have simply come to a dead end and are too confused to realise that there is nowhere further to go... --WanYao 06:10, 9 May 2008 (BST)

May 3rd

External Military: "... over a hundred in New Arkham ... a few big groups, but they're spread out ... no lights on down there ... it's a wasteland down there ... the Denty Building is down ..."--LH779 15:44, 3 May 2008 (BST)


April 28th

Just as Alexander VIII said previously, a few structures have been raided by both zombies from the Militant Order of Barhah and unaffiliated zeds in the past 48 hours. Club Bratt, Sayer Towers, Denning Bank, Gervais Bank, Zephyrinus General Hospital, the Franklin Museum, Marchetti Bank, Horton Square Fire Station, Woof Grove Fire Station, the Orlando Arms, Care Bank, Cottingham Drive Fire Station, the Mitchener Building NT, The Wreford Building NT, Tilke Bank, the Tebbet Building, Club Chester, Hinkes Auto Repair, Comitty Row Fire Station, and the Parr Building, among others, were attacked, and several were ruined. This suburb is no longer a safe place to be, since the MOB is gearing up to tear down the remaining NTs and all of the other safe houses in the area. If there is a barricaded building, the MOB has vowed to visit it. --FLZombie 03:42, 28 April 2008 (BST)

Add The Wagner and Fullaway Buildings to the list. Looks like Purvis Library is next. Multiple NTs down, hospital to the north is ruined. Updating to very dangerous.--Foster 07:08, 28 April 2008 (BST)
... as well as the Woolven Building NT, the Harford Building NT, Purchas Towers, Ashfield Alley Railway Station, Pritchard Grove Railway Station, a warehouse (1,97), the Keyford Museum, Judd Cinema, Small Street Fire Station, the Connors Motel, the Curtis Building, the Fullaway Building, the Denty Building, and yes, the Purvis Library also. There are still a few structures left in New Arkham, but it seems that they will not last 24 hours. Recommend survivors head over to Old Arkham until the Militant Order of Barhah grows tired of this suburb.--FLZombie 18:41, 28 April 2008 (BST)

April 26th

Zeds are wandering around the 'burb with most of the buildings locked up tight although there have been a few break-ins.--Alexander VIII 1:13pm, 26 April 08 (UTC)

April 24th

Zephyrinus General Hospital is ruined.--Scott Timewell 02:03, 24 April 2008 (BST)

April 18th

"... New Arkham is still active, a couple of dozen on the streets ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... only a few buildings damaged ... the Wreford Building is being held ..." (1 hour and 5 minutes ago) --Dr Cory Bjornson 20:38, 18 April 2008 (BST)

April 8th

A scout of all but the extreme SW and NW corners revealed only about 20 standing zombies. Both hospitals and all four NT buildings have been barricaded up, and most of the rest of the suburb's buildings are secured, too. Snapshots can be seen here:

  • Outside the Harford NT: [6]
  • Outside the Vick Arms: one of the few "mobs" in the 'burb: [7]
  • An example of New Arkham's zombie-free streets, outside Club Gellard: [8]

---This picture is actually BS as the zombies are inside the Club dining on the harmanz patrons. --Squirmydad

  • Zephyrrinus General Hospital (now at VSB++): [9]
  • Outside the not-at-all-besieged Mitchener NT: [10]

--WanYao 13:12, 8 April 2008 (BST)

Restoration of New Arkham brought to you by the Malton Rangers, a couple C4NT members and local survivors.--Lord Wulfgar 21:12, 8 April 2008 (BST)
There's a few scattered zombies in the SW, according to the Wreford NT scan. The largest group was only three. --DaytonDead 8 April 2008

April 06th

The revive queues have been mostly cleared, and there's been quite a lot of 'cade strafing going on by the small but dedicated handful survivors residing in New Arkham. Most TRPs, however, are still in zombie hands -- including all 4 NTs -- and many ruined buildings are occupied by 2 or more zombies. The most secure part of the suburb is in the North, bordering Foulkes Village, where barricades are more secure and there are even some powered resource buildings. Currently, this suburb should still be considered Very Dangerous. --WanYao 07:09, 6 April 2008 (BST)

UPDATE: The SE NT cluster was cleared recently and barricaded -- and has been holding. For the time being, anyway. --WanYao 12:25, 7 April 2008 (BST)

Insert non-formatted text here


March 27th

I've been wandering as a zombie for the last few days in this suburb and I don't see it comming back any time soon. The cemetery has 27 standing zombies. There any still several members of The Dead who attack revive point zombies. I've seen a few buildings repaired and barricaded, but nothing lasts longer than three days. I stuck my head in a few buildings and saw a zombie in every single ruined building.--FrozenFlame 15:20, 27 March 2008 (UTC)

Ah, but that is what's it's always like in New Arkham, merely a little more extreme is all. The breathing residents of this out-of-the-way borough are quite used to it, and have learned to adapt. Somewhat... --WanYao 17:43, 27 March 2008 (UTC)

March 24th

The only thing that is still keeping this suburb red are the zombies at the revive points. The man 20:02, 24 March 2008 (UTC)

March 21st

External Military Report, 25.96 MHz: "... New Arkham is still active, about eighty on the streets ... all stragglers, no groups ... can't see any signs of life ... it's a wasteland down there ... the Wreford Building is in bad shape ..." (16 hours and 54 minutes ago) --DaytonDead 05:00, 22 March 2008 (UTC)

March 19th

Finished scouting the suburb, it is slowly transforming into a ghost town especially since it is the furthest suburbs away (at least 8 suburbs away) from the nearest safespot. There are around 13 zombies at the revive point. In other news, the "defenders of new arkham" are no more. The man 00:20, 20 March 2008 (UTC)

March 18th

I counted about 75 zombies (not including about 40 at known revive points) during a fairly thorough scout. There are probably a few more inside, but many buildings I checked were totally empty. Everything is Ruined, of course, and there are no obvious signs of survivor activity; however, the bulk of the dead seem to have moved on to different abattoirs. --WanYao 10:54, 19 March 2008 (UTC)

March 17th

None of the living left, and clumps of undead everywhere. In what is now a familiar pattern, an occupation force of 2-3 zeds per block hold New Arkham. All that the burb needs now is a newspaper with "the Dead walk" written on it...TerminalFailure 23:01, 17 March 2008 (UTC)

March 14th

Its official. The last safehouse in New Arkham fell to the zeds this morning. How many of the 20 or so survivors made it out alive is unknown, but the entire town is now ransacked.

March 12th

UPDATE: just did a recon and it looks like essentially the entire western half of the suburb is in ruins with groups of zombies 3 - 8 strong wandering around.

The zombies have moved in with force to the suburb and many of the strategic resource buildings are either ransacked or under siege by the horde. St. Timothy's hospital is close to collapsing under the weight of zombies, and the 3 NT's in the SE of New Arkham are still zombie occupied.--Nuts to you 19:46, 12 March 2008 (UTC)

Confirmed: the entire south side of New Arkham has been overwhelmed by zombies. All the burb's NTs remain in zombie hands, and St. Timothy's Hospital finally succumbed to the undead tonight. Many non-resource safehouses were also breached within the last 24 to 48 hours. --WanYao 01:40, 13 March 2008 (UTC)

March 8th

Zombie strength seems to be concentrated in the SE sector of the suburb -- arguably the most strategically important part of New Arkham, with three NecroTech facilities and one of the suburb's two hospitals all within only a few blocks of each other. Currently, zombies have a firm hold on the SE NecroTech cluster, with all buildings in that area being Ruined and zambah-squatted. St-Timothy's hospital is in survivor hands, powered and Extremely Heavily Barricaded -- and many nearby buildings are also viable safehouses. The bitter struggle for Malton's SW frontier continues... --WanYao 00:50, 9 March 2008 (UTC)

March 7th

Significant segments of New Arkham have been reclaimed by survivors recently -- including some resources builings, albeit admittedly not always securely. There is activity by both zombies and survivors here, but it remains to be seen if the balance will tip noticeably in either direction, or if the suburb will remain an uneasy stalemate of mutual whack-a-mole tactics. --WanYao 17:03, 7 March 2008 (UTC)

March 1st

New Arkham is being updated to dangerous. I saw around 50 zombies, and I am gussing that their are probably 10-15 more in the area ( I explored around 75% of suburb). Zephyrinus General Hospital, Horton Square Fire Station, Woof Grove Fire Station, Club Gellard, the Woolven Building and the Mitchener Building, were just a few of the buildings that I can remember that were ransacked. I think I saw around 3-5 other buildings destroyed as well. Break ins happen constantly. This suburb is very close to becomming very dangerous.--ChiaPet 22:50, 1 March 2008 (UTC)


February 27th

The central and southern areas are doing well. Many buildings VSB or EHB. 2 out of three NTs are barricaded, but one is ruined. Hospital is lit and EHB for survivors. Upgrading status to Moderate. --DaytonDead 06:00, 27 February 2008 (UTC)

February 23rd

I didn't bother to count zombies and I'm dead so I can't speak to survivors inside the buildings ... but the entire south half of New Arhkam is trashed. That includes all the NTs. But both hospitals were caded and and lit. The north part is doing a lot better, however, with many buildings powered and well 'caded. It seems mostly quite secure. This is NOT a ghost town, and Dangerous is probably a safe bet for its status. And sadly, Iwitness is screwed, so you can't search for the screenshots of my scout, but they are there... --WanYao 04:58, 23 February 2008 (UTC)

External Military report (17:52, 22 February 2008 (UTC)): "... can see maybe fifty on the streets of New Arkham ... mostly just stragglers, no organised groups ... several buildings with power ... serious collateral damage ... the Harford Building has definitely fallen ..." --WanYao 05:01, 23 February 2008 (UTC)

The bars on the north side are still open and powered. There's a determined group of drunks and barflies keeping them at VSB so new and low level survivors can get in for a drink. Zephyrinus Hospital just weathered a minor attack and is also open for business again. --[[User:Squirmydad] 10:06, 23 February 2008

February 22nd

Threat Level should be lowered to safe, did a run-around and most buildings are up, well-barricaded and a few are lit. Saw a few zeds around but no more than one in one place. --Joshua Matthews 20:58, 22 February 2008 (UTC)Joshua Matthews

What are you smoking? All 4 NTs are ruined and zombie-occupied, and so are all the buildings around them. There are some parts of the suburb that have barricades and a couple generators, but we'll see how long that lasts. This suburb is not safe, going by barricade levels it has to be at least dangerous. --Skyfaller 00:10, 23 February 2008 (UTC)
Dangerous is probably the best category to describe New Arkham right now. Resource buildings are mostly occupied, but total zed numbers are fairly low. Scouting around town today I noticed fewer ruined buildings and quite a few buildings at EHB. I also saw more survivors around than in previous days so ghost town is definately out.--Foster 01:40, 23 February 2008 (UTC)

February 13th

Woah! This place is nowhere near safe, most of the buildings are ruined and there are very few zomboes or survivours. You know what that means.... Danger level updated. The man 17:10, 13 February 2008 (UTC)

February 12th

The southern 3 NT's are all ransacked by zeds and their creeping rot is moving north to consolidate their position. --Carcasone 21:45, 12 February 2008 (UTC)

I updated the danger level to moderate, though one could argue it should be dangerous based on the fact that many resource buildings (4 NTs, St. Tim's Hospital) currently have an undead presence. --Foster 01:42, 13 February 2008 (UTC)

February 3rd

St. Timothy's Hospital is nearly deserted. The doors were wide open when survivor Yay Spaghetti Yay left the hospital, and one zombie was already inside.

A full reclamation of New Arkham is being undertaken by the Barricade and Reclamation Unit, and it will need all the help it can get to secure the suburb. If you have some extra AP, or would like to help out, please contact me at or visit our forum at to join us. We only have a few people so far, so any help we can get will be appreciated. New Arkham is the first step in the human reclamation, don't miss out. -Steven Faer

Update: There are currently seven zombies outside St. Timothy's Hospital, but it is securely barricaded.

There are also three zombies inside Comitty Row Fire Station.

I recently saw a ton of zombies in New Arkham you should raise the level to orange. --Avatar Aang 05:29, 11 February 2008 (UTC)

February 2nd

External Military reported: "... New Arkham is still active, a couple of dozen on the streets ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... only a few buildings damaged ... the Wreford Building is being held ..." --Mobius187 17:40, 4 February 2008 (UTC)


January 20th

NecroWatch reported from the Denty Building which showed there were only 12 zombies within scanning range. Of course the scanning range from the Denty facility is limited to a 5x9 grid. Even so there were no serious zombie concentrations within the scan area.



December 24th

I have to dispute New Arkham's status as a "green" aka Safe suburb. Certainly, efforts by local survivors have made New Arkham quite secure lately; however, there are active zombies and there are break-ins -- and even open and ruined buildings [11][12]. "Nearly broken-into's"[13] occur quite often, particularly at the NT buildings. My own opinion is that New Arkham should be considered Moderate danger level. --WanYao 12:53, 24 December 2007 (UTC)

December 22nd

Almost every building is barracaded and powered mabye 20-30 zombs on the streets i think New Arkham is pretty well ready to become a safe zone -Kailvin

Seconded. I just made my way around the suburb. Only a few zombie groups, none more than 4 or 5 large. Changed to green.--Sir Tanto 00:31, 23 December 2007 (UTC)

December 13th

Despite zombie activity, all three NTs in the SE corner have been cleared and barricaded -- the Harford is currently powered and at EHB+, the Denty 'caded to EHB+ as well, though unpowered... and finally the Wreford is also powered and barricaded, although I do not know what level. St. Timothy's Hospital has also been secured, but lacks power. Things are looking better for survivors in New Arkham than they have in a long time... --WanYao 15:45, 13 December 2007 (UTC)

December 1st

I haven't seen the west side of the suburb in quite a while, but the east side has been largely secured, albeit at times tenuously. St Timothy's Hospital is barricaded and powered and has been for several days now, though it is probably the only building to remain lit for any length of time. The sadly small but tenacious survivor population are in an ongoing battle with local (also small, but persistent) zombie groups. In particular, the three NTs in the SE corner are the scene of constant skirmishes. Survivors attempt to kick out undead squatters, and zombies likewise attempt to keep breathers from establishing lasting footholds. I doubt this classifies as a ghost town anymore, though I am not sure what to call it... a far more interesting and challenging place to be than, oh, say Dullston or Fort Creedy? Yeah... that works... --WanYao 00:42, 1 December 2007 (UTC)


November 16th

External Military report: "... about forty in New Arkham ... mostly just small groups ... can't see any signs of life ... most of the buildings are ruined ... the Denty Building has fallen - repeat, the Denty Building has fallen ..." --WanYao 05:04, 17 November 2007 (UTC)

November 8th

Only a couple of buildings are still not ruined. New Arkham is pretty much turned into a pile of trash. -- John RubinT! ZG FER 22:36, 7 November 2007 (UTC)

November 2nd

Late Night TV Crue PKing continues unabated. --Secruss 20:15, 2 November 2007 (UTC)


October 29th

External Military report: "... New Arkham is still active, about sixty on the streets ... mostly just stragglers, no organised groups ... several buildings with power ... infrastructure looks intact ... the Wreford Building is being held ..." (posted by WanYao 07:17, 2 November 2007 (UTC))

October 27th

The Film Festival is in New Arkham! -- survivors come on in and enjoy the movies! Check the link here for a listing of movies being shown: First VZW Malton Film Festival. Zombies have not been forgotten, and are invited to help themselves to the cart outside filled with Dr Mugwump's Patented Brain Serum jello brains! (Supplies are limited, first come, first served policy strictly enforced)--Shazzelim 19:16, 27 October 2007 (BST)

October 19th

The Denty and Harford NTs are both ruined and zombie-occupied [14][15]. The Wreford NT Building is being contested at this very moment. Suburb danger level updated to Moderate. --WanYao 05:34, 19 October 2007 (BST)

October 14th

Heard on the radio: "... New Arkham is still active, thirty or so on the streets ... mostly just stragglers, no organised groups ... several buildings with power ... only a few buildings damaged ... the Wreford Building is being held ... the Mitchener Building is in bad ..." --External Military


September 14th

After a quick scouting of the suburb most buildings are non-ruined and not a ton of zombies on the street. Based on what I've seen I'm lowering New Arkham to Moderate for the time being.--A zombie01 21:34, 14 September 2007 (BST)

September 8th

Most buildings are ruined but zombie presence is far less than the entry of September 6 should lead you to expect. New Arkham is a ghost town as far as I'm concerned. --ToasterCurry 21:23, 8 September 2007 (BST)

September 6th

The battle continues to rage in the suburb. ZED focus on the the 4 NT buildings as been intense as they try to stop the sources of revives. There is a wave of more Zeds coming from the north just 1 burb away and getting closer, reinforcements to ensure this NT enclave is cleared out. Can the survivors rally as they get pressed against the Southern boundry of Malton?


August 31st

The vast majority of buildings across New Arkham are ruined and wide open. There are very few safehouses to be found, namely St. Timothy's Hospital on the border of Old Arkham. Survivors are having a hard time keeping safehouses up and running. Based on almost all buildings being open with little support I've changed the danger level back to very dangerous. Survivors are hoping that the back and forth struggle of late will return to their favor. --A zombie01 13:42, 31 August 2007 (BST)

August 27th

The group of very well coordinated zombies assaulting southeast New Arkham last week appears to have mostly gone in separate ways. Things are still perilous throughout much of New Arkham, but some survivors are creating safehouses around the suburb. Due to this calmed down level of violence I've lowered the danger level back to dangerous.--A zombie01 13:09, 27 August 2007 (BST)

August 17th

Safehouses and NT buildings in Southeast New Arkham are being overrun one after another by the same small coalition of zombies listed below. Wreford, Woolven, Curtis, and Denty buildings have all been overrun and ruined by the undead.--A zombie01 15:38, 17 August 2007 (BST)

August 14th

A group of zombies including members of the New Zombham Armah, Feral Undead, as well as ferals and other assorted zombie groups have been laying siege to the Wreford Building for a week now. Several break-ins have occurred, but as of yet the humans have not been dislodged from the building. Unlisted human group, 777, claims to be the defenders of Wreford according to graffiti found on site. --A zombie01 01:06, 15 August 2007 (BST)


July 24th

With the departure of Extinction, the zombie threat in New Arkham has faded away. Most resource buildings have been retaken but several remain in the hands of local zombies. The survivor and zombie population remains quite low. --Nuabreed 17:58, 24 July 2007 (BST)

July 17th

Drama Club staged a performance of "Army of Darkness" at Painter Street School as part of their Border Tour of Malton. The group plans to travel clockwise around the border suburbs of Malton with one show in each suburb. Today they performed for the two survivors here as part of this tour. See their group page for performing groups and schedules.

July 13th

Extinction forces reduces in number as they shamble out of the suburb, heading North. 'arm. 21:28, 14 July 2007 (BST)

July 5th

The Wreford, Denty and Harford NTs are back in Extinction hands, being completely ransacked with no survivors present. Some ex-survivors have been sticking around as undead, and ZKing the zombie enemy, but with no fellow survivors around to dump bodies or retake the NTs, this activity has been fruitless. Survivors are advised to withdraw completely and stock up with everything they need before returning. 'arm. 20:35, 5 July 2007 (BST)

July 3rd

The Wreford, Denty and Harford NT are generally being held by the living. However an increase in Extinction activity is meaning that break-ins are almost daily. Most survivors live to tell the tale, and swiftly re-barricade the NTs. Generators have short lives due to attracting (and concentrating) zombie attacks. Survivor rehabilitation of this suburb is likely to be a hard fight, and there may be too few to counter the zombie threat. --'arm. 19:44, 3 July 2007 (BST)


June 28th

As of Thursday June 28, 2007 at 04:05:00 GMT The Hartford Building (NT VHB), The Wreford Building (NT VHB), and barely The Denty Building NT at slightly barricaded, are all in survivor hands. That makes 3 of the 4 NT buildings in New Arkham. Although at this time none are powered. There is still an active zombie presence, probably all members of Extinction. Any low skilled survivor should think twice before sleeping in New Arkhan. --Divs 05:11, 28 June 2007 (BST)Divs

June 25th

Be careful in this 'burb where Extinction is concentrated, they use their alts and other survivors to find where survivors are located. Finding yourself killed by "survivors" who are zeds with revive me descriptions are quite too common. However, the previous post is indeed correct, Extinction is highly coordinated. Once these survivor spies have free run around and located survivor hideouts, you can be the high level zombies will come running in soon. --Koppee1 14:09, 26 June 2007 (BST) 14:08, 26 June 2007 (BST)

June 13th

Anyone thinking New Arkham is safe must be on crack. New Arkham is hot, Extinction is in the suburb and coordinated, most buildings are wide open, but the only REAL zed presence INSIDE is in all of the NT's. If you're going there, it shouldn't be too hard to barricade, but, unless you've got a buddy watching during the night, don't expect to wake up. --Nalikill 14:05, 13 June 2007 (BST)

As I understand it, the New Arkham Free Zone is in effect. How much of the 'burb is Free Zoners and how much is Extinction activity? --elbert gray 23:34, 19 June 2007 (BST)
All of New Arkham is overrun by zeds. There are a few scattered barricaded buildings, but most of them are cracked wide open. It is not safe to sleep in New Arkham or any of the neighboring suburbs. Revive point ques are measured by the dozen. It's like Ridleybank, but with less central government. --127 0 0 1 11:49, 20 June 2007 (BST)
The New Arkham Free Zone has been crushed and the Peace Corps are no more. The main objective now is the removal of the remaining zeds. Their current mobs seem to be migrating north. Help us rebuild Miskatonic University!!! Sincerely, the Malton Mental Hospital 08:54 24 June 2007 (XST)
They're not just going north. I've noticed a sizable increase in Old Arkham, and there's still a good number in New Arkham. I don't think they're migrating out--I think they're migrating in. --127 0 0 1 13:03, 26 June 2007 (BST)


May 27th

The IC Crew have been running a revive point at Trebley Place. If you need a revive, come on over.--User:Axe27/Sig 17:26, 27 May 2007 (BST)

May 26th

New Arkham has quite a few zombies in the area but seem to no be dangerous however their are extremely few survivors. -- Rob Aiken 21:18, 26 May 2007

May 2nd

The suburb remains largely dead and unbarricaded, with zombies squatting most or all TRPs. Skirmishes between Extinction and the NAFZ Peace Corps have subsided for the moment.--Ragged Robin 17:42, 2 May 2007 (BST)


April 19th

The Watchmen have arrived in New Arkham with the intent of re-establishing the mobile phone mast and Necrotech buildings. Contracts will be accepted from anyone up to two suburbs away.--The'Joker 23:16, 21 April 2007 (BST)

My fellow Watchman is mistaken, we are not currently accepting contracts. ~ The'Thief --Malton Rabbi 17:28, 19 April 2007 (BST)

April 17th

The past week saw a spike in survivor numbers, closely followed by a surge in zombie activity. The net result is a lot of dead bodies and open buildings. --Ragged Robin 00:07, 18 April 2007 (BST)

April 10th

A small contingent of humans, primarily Necronauts, have fortified several buildings in New Arkham's east side. The Free Zone plan seems to have had little effect on suburb activity. --Ragged Robin 03:39, 11 April 2007 (BST)

April 3rd

The Malton IC Chapter, headquartered in the northwest of New Arkham, has begun active protest against the free zone idea.


March 29th

A number of members from the RRF have taken an interest in turning New Arkham into a neutral ground for both zombies AND survivors. We're hoping to get as many groups as possible to aid us in making this place neutral, purely because we think it's going to be a fun idea. Several New Arkham Free Zone operatives are in the area, and we would welcome support from any survivors who can spraypaint a link to the New Arkham Free Zone wiki. Thank you for any assistance you can lend us here, we really want to do something different and hopefully enjoyable. -- LordOlam 15:21, 29 March 2007 (UTC)

March 22nd

A small human presence lingers, though none of the TRPs are functioning usefully. The Reformed Old Arkham Republic has attempted to establish isolated safehouses. --Ragged Robin 14:53, 22 March 2007 (UT

It's April now, not March.--karek 15:34, 25 April 2007 (BST)

March 16th

New Arkham is completely void of life. All survivors have fled and all buildings have been sacked leaving only mobs of zeds scattered throughout the area. --Geo_Seven 09:20, 16 March 2007 (UTC)

March 1st

A small group of zombies are gathered outside The Parr Building [4,95], attacking the barricades like a big bad wolf wanting in to the little piggies. Survivors however fled the building so when the zombies got through, the place was deserted --Daarkh 07:30, 2 March 2007 (UTC)



December 29th

Another new group has set up in New Arkham they are the Urban Protection Area. They aim to power New Arkham and return New Arkham back to a green area--Burning The Fire 12:11, 29 December 2006 (UTC)

December 16th

A new group, the Malton IC Chapter, have set up base camp here. They're a small bunch, but helpful. Need a revive? See their REQUEST THREAD (password - urbandead) to ask for help. --CrystalEyes 01:24, 16 December 2006 (UTC)

December 13th

A Socialist group named the Malton Bolshevik Party are planing to give a large speech in the Parr Building sometime soon. It is currently unknown what effect this will have on the zombie and survivor population and conflict.


October 17th

The Arkham Department of Police and Fire Emergency has come to the area in hopes of fighting off the zombies.


September 17th

There have been a number of attacks on female survivors recently in nearby Ruddlebank by an individual called Nekro Tex. These attacks take the form of graphic descriptions of violent sexual assault. Residents are urged to be on the lookout for both Nekro Tex and his alt Jimmy Hellstorm, who he uses to find and harrass potential targets and who is known to be active in both Ruddlebank and South Blythville. If you are the target of such an attack or witness one, please take a screencapture and contact the DEM (see link for full report).

At least two organized zombie hordes are tearing down barricades throughout New Arkham. Travel should be considered more dangerous than usual. Free runners are encouraged to use Extremely Heavily barricaded safehouses. All barricaders are urged to invest energy into bringing wide-open buildings up to very strong.


August 31st

A revive point is being operated in the cemetery in the northeast corner of the suburb, at [9,90]. The area is tagged "Hootenanny", and members of FANNY is assisting in the revives. Anyone wanting a revive here, please make a request at the DEM request tool, and a nurse will attend to your most pressing needs shortly! --Penny Painkiller 08:36, 31 August 2006 (BST)

May 2006

May 24th

The MFU is operating a Revive Point at Methringham Grove [8,98]. Since the MFU has a strict "don't know it, don't revive it" policy, zombies wishing a revive must make a request at the DEM request tool --Zeke 03:20, 24 May 2006 (BST)


April 23rd

Comitty Row Fire Station is the official headquarters of the MFD in New Arkham. All firefighters that are serving the New Arkham community need to report to the general vicinity immediately. Bring all buildings up to the Uniform Barricading Policy in your travels. Let's clean this burb up! --Niteaxe 23 April 2006, 07:50 (GMT)

April 18th

Comitty Row Fire Station is now up and operational. Survivors who need help can check in periodically but it is recommended that you DO NOT sleep there. I will be cheking in to see who needs help. If anyone would like to help out with maintaining the North East section, please check in on the Forum. --SatanDisc 18 April 2006, 07:50 (GMT)

April 8th

…and for better or for worse, very few of the Zombies seem to have listened. Was it just a Zombie "Aghr!! Zhaa!z" Joke?

April 1st

"Hra zrmbrrh arrh grrng rh brh rarng arham an grrng hrmrh" …all zombies are going to be leaving arkham and going home… was heard across arkham.


March 24th

A proposed barricade plan for New Arkham following the Uniform Barricading Policy has been updated on the discussion page. --Zeke 04:23, 24 March 2006 (GMT)

March 15th

Arkham's dead seems to have brought it as promised. Super Holt 2 left Last Hope, and Grau Fox assumed command. Grau then led Last Hope to Ruddlebank. Arkham's dead considers this a dishonorable retreat, and considers it a battle won. The campaign continues, the feast continues. Hear the call. Join the feast. Delta G 16:10, 15 March 2006 (GMT)

A team of dedicated look-a-likes appear to be responsible for the lack of phone service in this suburb. Our technicians apologise, but it seems unlikely that service will be restored anytime in the near future. (For more information, please see the suburb discussion page.)

March 10th

Overheard at a zombie rally: Mah zahmbah brazzahz! Zah harmanz gangbang zahmbahz an Argham. Zahmbaz zaa "Ennagh!" Zahmbahz r!z ab an harm harmanz!
Zmazh barragazh! Grab harmanz!
Zahmbahz haR Argham, an Argham haR Zahmbahz!

Translation (Courtesy of Malton Translation Services): My zombie brothers! For far too long humans have screwed over us zombies in Arkham. Now the time has come when we zombies say "Enough!" Now is the time for we zombies to rise up and take our long awaited revenge on our oppressors.
Tear down their barricades! Throw them out onto the streets!
Zombies for Arkham, and Arkham for Zombies!

March 9th

I have been in this neighborhood longer than you, Super Holt 2, and I am happy to see you. I look forward to the feast. Let only the dead hear my call, and you may consider it brought. Delta G 20:02, 9 March 2006 (GMT)

March 7th

The SW Necrotech buildings are under seige and we could use all the help we could get. The Zombies are organizing much better because they're afraid what will happen to their territory. The buildings are being barricaded to EH but you can still get in by the Curtis Building and people without free running are encouraged to stay in St. Timothy's. And if those undead are reading this...BRING IT ON

March 2nd

The news of are triumph apparently was heard by rotting ears for we were attacked and the generator was destroyed in the fight. We would like any assitance willing to help please be at the Parr building soon before it becomes lost. Last Hope

The zombie(s) making the attack on the Parr Building seem to be nocturnal. We need someone to stand guard during the night, and keep the barricades up (I would but I have school) off the record. We may also be dealing with a PK'er group cause the likelyhood of the same zombie breaking in every night by himself and destroying the generator is unlikely when we have it EH barricaded.

March 1st

The phone mast is running and the surrounding areas are very strongly barricaded. Come join us and be safe. This message is brought to you by your friendly zombie killers, Last Hope.


February 27th

If you're dead and keep wandering around wondering what it's like to be a human, then wonder no more because we have a solution. Head over to Methringham Grove (8,98) and one of our experts will treat your case with as much care and devotion you would expect from your own family. No need for an appointment 'cause our men work first come first serve. So come and join the life of easier mobility and firearms. This was a message from your neighborhood Last Hope, risking our asses to save yours.

February 24th

We apologize for the interruption in phone service; the Parr building generator has been destroyed. We are currently interrogating the zombie inside the building, in an effort to see whether it ate our missing technician.

While your mobile phone convenience is of course very important to us, please be aware that your Aunt Gertrude's conversations would only consist of Graaaghs and Brnhrs until scientists can get to her with a Revivification Syringe. We appreciate your patience in these difficult times.

February 22nd

Zombies appear to have learned some sort of rudimentary communication and cooperation skills. In addition, they may have discovered how to create spraypaint-like messages from human entrails. At the moment, one-third of the non-essential buildings in southwest New Arkham are zombie-occupied. Caution is advised; safehouses are unlikely.

February 21st

Technicians apologise for the recent failure of phone services. Rest assured that we value all our customers, and hope to have it working again as soon as the problem can be discovered.

February 20th

Small zombie congregations have been reported by Last Hope members at both Hinkes Auto Repair and Lawrence Auto Repair. There have also been messages tagged "Moon and the sky, have colided, zombies now invade" leading me to believe there may be human involvement with this too. It'll be looked into further. These must be dealt with before they can increase.

The phone mast is up and running. Feel free to call your friends, but beware of the Bush Administration tapping your calls. The Parr Building, which houses the phone mast, is currently barricaded, but no one is inside. The surrounding areas need to be cleared of zombies.

February 17th

We're bringing the phone mast online, hopefully for good. The Harford Building, St. Timothy's Hospital, the Parr Building, and Hinkes Auto Repair are all safe for any level of survivors. You no longer need free running to survive in the southeast corner of New Arkham.

February 7th

Although the number of living-impaired citizens appears to have dropped, the southeastern section of New Arkham is still considered dangerous for any living citizen without free running (due to heavy barricading). Even those with free running are advised against spending significant amounts of time in high-profile buildings. Phone service continues to be sporadic, and there is no word on when permanent service will be restored to this suburb.


January 5th

Citizens are advised to exercise caution while travelling through New Arkham, as the southeastern section has been completely over-run. It is suggested that citizens should probably find non-essential buildings to rest in, and to check barricades regularly. Phone service is unavailable, and it is unknown at this time when it will be resumed.

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