Northeast Borehamwood/News Archive

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Older news from the Northeast Borehamwood page should be moved here.

2009

July 2009

July 30 2009

The place is a mess, most buildings destroyed withn no human activity i could see. Most buildings destroyed with heavy damage.

July 13 2009

Humans spotted in the burb.In Club Gammon.Tons of buildings repaired.FEAST ON BOYS!

2008

December 2008

9 December 2008

The petrol station at 575,10 (the one on the road) has been ruined and has three zombies standing within it. This player has seen very little human life within the area and wishes luck to anyone attempting to sleep in Northeast Borehamwood.

6 December 2008

Around 15 zombies around the farm crushing the last bit of human resistance in the area--Corpus rotness 01:27, 6 December 2008 (UTC)

5 December 2008

The barn from the farmhouse has been ruined. Sevral zombies are beginning to gather there. The lights have gone out in the stables, although it is still very strongly barricaded. --Gamee Shark 10:59, 5 December 2008 (UTC) Not any more they're not. BARHAH! Anti Necrosis Bot 17:34, 5 December 2008 (UTC)

4 December 2008

Nearly all buildings have fallen though the farm is still lit and barricaded with only 2 zombies outside. --Corpus rotness 20:50, 4 December 2008 (UTC)


November 2008

24 November 2008

The North East is turning rapidly into a zombie wasteland. Whole regions are ruined, with only the odd building holding out. --RosslessnessWant a Location Image? 11:52, 24 November 2008 (UTC)

20 November 2008

Ruin is spreading across the South of the Suburb. Zombies have now entered Potts Way police station, and other buildings all along the southern edge. Upgrading to dangerous. --RosslessnessWant a Location Image? 20:22, 20 November 2008 (UTC)

17 November 2008

Updated the suburbs method of changing the danger level to that which is used by the suburbs on the Malton Danger Map. Updated the status itself to moderate with 2/4 of the PD's confirmed ruined. Developing individual pages for important buildings has begun with Screech Row Police Station as the first finished. I may perfect the design of another planned project before continuing from there myself. Finally my question below about the stables was answered by a helpful user who didn't leave there sig., who I thank for providing the info.--G-Man 03:12, 17 November 2008 (UTC)

16 November 2008

Cade plan is finished and up below. Wasn't sure if stables were barricadable, if anyone finds out or already knows, give me a shout on my talk page.--G-Man 05:24, 16 November 2008 (UTC)

15 November 2008

Zombie players have a firm hold in the area around Bolton Grove Police Station with several buildings ruined.--G-Man 20:35, 15 November 2008 (UTC)

10 November 2008

Finished Coding the map approx. on time. Still need coordinates, and some tiles were hard to read so mistakes are possible. If anyone sees one, give me a shout on my talk page. Barricade plan is in progress (coding being the main factor in the time to produce it), as well as a few other planned projects such as CCTV Update templates (going to involve some footwork so may take a bit longer), Individual and Updateable Building pages for important buildings and the ZPM.--G-Man 05:12, 10 November 2008 (UTC)

7 November 2008

Suggest updating the safety status of the area: Full of zombies, at least 30+ from a few seconds glance. That's just in a few blocks around Blaise General. Several buildings ruined, only a handful of buildings lit. One hospital has 19 zeds.... Looks like the zombies have gained a foothold.

5 November 2008

Full map of the NE suburb

Final and accurate map of Northeast Borehamwood posted to my left. Keep in mind that the coordinates I have in place were only there to aid me in the process of mapping (when I began mapping nobody knew the actual coordinates of anywhere and now it would be too tedious to go through and modify all of them). Also, if somebody could use my image to code the map at the bottom of this page - would be great. Clovıs Kıngdom/Talk/Contrıbs 22:02, 5 November 2008 (UTC)

Working on it, should have it done by the end of the 9th (or sooner) if all goes well. Any idea on those coordinates? Might be a good idea to get them in eventually for people wandering the fields.--G-Man 17:28, 8 November 2008 (UTC)

4 November 2008

Updated map of Northeast Borehamwood. I will take down the first versions from this page. Clovıs Kıngdom/Talk/Contrıbs 18:07, 4 November 2008 (UTC)

3 November 2008

Here is some confirmation of Northeast Borehamwood's SE and SW corners

the Southwest corner: North Central Northeast East

the Southeast corner: Northeast Countryside 1 East Countryside 2.

By my count, this makes Northeast Borehamwood's southern border 21 long. --Zarneverfike 09:19, 3 November 2008 (UTC)

3 November 2008

On the left is an updated map of NE Borehamwood. If someone would be so kind as to code it into the Suburb section below, that would be greatly appreciated. I started earlier but it's too tedious to do that plus going around mapping... Clovıs Kıngdom/Talk/Contrıbs 06:27, 3 November 2008 (UTC)

1 November 2008

On the right is the beginning of the northeastern part of Borehamwood. The bottom left corner is the one shown in the map above that depicts the suburb borders. Also, keep in mind that the coordinates are only there because they are useful to me when I make the map, they don't reflect in any way the actual Borehamwood coordinates. Courtesy of the Head Zombie Assassin of Kingdom :) Clovıs Kıngdom/Talk/Contrıbs 22:37, 1 November 2008 (UTC)


October 2008

28 October 2008

The mapping of this suburb has begun! (note that coordinates are not known for locations below)

Mapborecorners.PNG

A tiny, tiny bit of it...but shows where it borders other suburbs. --Jen 21:48, 28 October 2008 (UTC)

--Look at Central Borehamwood's new map template 22x33, and feel free to use it. Our suburb is confirmed to be 22 blocks wide and 33 blocks high. Hopefully all suburbs are of similar dimensions.--

Pottsway Police station is SE of St. Simeon's Hospital. Kingdom will be setting up a first aid station for survivors ASAP. Ask for a Kingdom heal. Rubyranger7