Richard General Hospital

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Richard General Hospital

Houldenbank [98,62]

Hubbard Avenue Newstead Place Drury Auto Repair
The Tibbotts Building Richard General Hospital Philips Plaza
Wagstaff Lane Mallett Towers a factory

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."


Mall-safe-small.jpg

Richard General Hospital
EHB, lit
--Mallrat The Spanish Inquisition TSI The Kilt Store TKS Clubbed to Death CTD 07:52, 12 June 2023 (UTC)

Description

The Richard General Hospital used to be a palliative care clinic in Houldenbank before the outbreak and evacuation. Just like the canned food factory in the next block, it has served as a medical supply point for the nearby revivification clinic at The Greatorex Building.

But since The Greatorex Building had been overrun and abandoned, the Richard General Hospital mainly serves as a shelter for longer staying survivors and others just passing through. But the building also became known as a great lootingpoint for First Aid Kits and other medical items.

Since the outbreak, the Richard General Hospital has had a reputation of being overcaded and overcrowded most of the time. The standard barricading policy has been discussed and changed by the inhabitants, so every survivor is advised to check the Barricade Policy before they start barricading the place.

Barricade Policy

This site is to be kept at Very Strongly Barricaded (VSB+2), in order to permit entry by rookies and those needing Free Running access. In the event of heavy zombie activity, barricades may be temporarily upgraded to EHB, but should be lowered back to VSB as soon as possible thereafter.

Current Status

  • 30/11/2014 01:10 UTC
  • 3 Zombies located outside, EHB and under attack. (Chloe).
  • 29/11/2011 00:02 GMT
  • Currently at EHB with working Generator. PK'er's have been noted in this area.

History

Scales.png Please remember to keep this article neutral.

July 2010

  • 14th - I am planb112 and i am in Richard General Hospital. i cant fix the place up could use help if you can get here and help if we can reclaim this place it will be a good HQ to reclam the rest of the suburb.--planb112 4:35am, 15 July 2010 (BST)

November 2009

  • 22th - It's fubar, captain!!, the building is under siege every day, a minimum of 7 zombies outside every day. a partner die tonight fighting a break-in, but he killed 2 of'em. they'r here some weeks ago, and it seems that they dont wanna leave--User:Delta Nitroxs LP 20:31, 22 November 2009 (GMT-3)

August 2009

  • 15th - No zombie crowds around the area, just a lonely standing one. Barricades are still at EH levels, building still occupied, powered and fueled--Konsai 16:10, 15 August 2009 (BST)

July 2008

  • 3rd - Zombies are milling around outside, Cades are up to EH levels until they lose interest... Otherwise the building is occupied, powered, and fueled--Techercizer 19:04, 3 July 2008 (BST)

June 2008

  • 6th - The building has been recaptured, not powered and is EHB. But there is still an unknown number of Zeds lurking outside. --XterrorX 19:51, 6 June 2008 (BST)

May 2008

  • 19th - According to some contacts in the neighborhood, the Richard General Hospital is completely overrun and ransacked. No signs of survivors. Lots of Zeds and dead bodies in vicinity. --XterrorX 21:32, 19 May 2008 (BST)
  • 18th - Richard General Hospital is barely holding off the attack. 25 zombies are inside the building, the baricades are down, the doors are open and the generator has been destroyed. Many of the survivors in the building have left or died and only about 20 or so survivors are still alive in the Hospital. --Tanaj 14:50, 18 May 2008 (BST)
  • 17th - The building is under attack, but it looks like the survivors succeed in holding the building. The inhabitants keep rebuilding the barricades, healing the others and fighting off the Zeds. Two survivors and one Zed have already died in the attack. --XterrorX 21:31, 17 May 2008 (BST)

January 2008

  • FilmFestivalBuilding.gif

December 2007

  • PubCrawlBuilding.gif



LocationsStub.png This page, Richard General Hospital, is a locations stub. Please help us to improve the wiki by contributing to this page. Be sure the following information is added to the page: coordinates, suburb, 9 block map (or 16 block map for large buildings), description, barricading policy, and history. Please refer to the Location Style Guide.