Roachtown/News Archive

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All news older than one month should be moved from the Roachtown page to here.

2019

July

July 26th

Suburb has suffered severe casualties at the hands of the Ridleybank Resistance Front's Gore Corps. All resources ruined and few signs of life. Updating danger level to 'Dangerous'. --LordMoloch (talk) 01:21, 26 July 2019 (UTC)


2018

June

June 4th

25.96 MHz: "... streets are looking clear in Roachtown ... several buildings with power ... only a few buildings damaged ... power's on at the Chudley Building ..."--Emot-siren.gif LABIA on the INTERNET Emot-siren.gif Dunell Hills Corpseman The Malton Globetrotters#24 - You rated this wiki '1'! Great job, go hog wild!|||||||||||||||||||||||||||||||||| TMG 07:27, 4 June 2018 (UTC)

2014

August

August 26th

25.96 MHz: "... Roachtown looks clear ... lights are on across the suburb ... infrastructure looks intact ... the Haim Building is being held ..."-- Jen T | SFHNAS | PK 11:21, 26 August 2014 (UTC)

August 25th

25.96 MHz: "... streets are looking clear in Roachtown ... lights are on across the suburb ... infrastructure looks intact too ... the Chudley Building is being held ..." -- Jen T | SFHNAS | PK 13:16, 25 August 2014 (UTC)

August 17th

25.96 MHz: "... leaving Roachtown, counted twenty or so outside ... all stragglers, no groups ... several buildings with power ... serious collateral damage ... lights are on in the Chudley Building ... the Haim Building has fallen - repeat, the Haim Building ..." -- Jen T | SFHNAS | PK 12:00, 20 August 2014 (UTC)

May

May 26th

  • A horde of zombies who passed through Roachtown, ransacking as they went (beginning with The Alner Mansion) has spread out across the suburb. According to recent external military updates, they number about 20. Survivors are attempting to hold them off, but the zombies seem to outnumber the locals.

2013

October

23rd October

  • The Great Suburb Group Massacre 2013 is in full swing! If your group is listed in this suburb's infobox, you should have received a message detailing how to confirm your activity. Please see this page for more information.


2012

April

April 17th

Some PKers from Ridleybank Resistance Front have been spotted around. They've made some victims there. --Mark McCormick 13:51, 17 April 2012 (BST)

2011

December

December 18th

"... leaving Roachtown, counted twenty or so outside ... all stragglers, no groups ... a lot of buildings with lights on ... some minor structural damage ... lights are on in the Chudley Building ... the Haim Building has fallen - repeat, the Haim ..." --UroguyTMZ 04:58, 19 December 2011 (UTC)

December 13th

25.96 MHz: "... twenty or so in Roachtown ... mostly just small groups ... several buildings with power ... some minor structural damage ..." Son of Sin 06:03, 13 December 2011 (UTC)

December 7th

"... streets are looking clear in Roachtown ... several buildings with power ... some minor structural damage ... the Chudley Building is down ..." --UroguyTMZ 06:49, 6 December 2011 (UTC)

November

November 11th

"... leaving Roachtown, counted maybe a dozen outside ... all stragglers, no groups ... several buildings with power ... some minor structural damage ..." --UroguyTMZ 07:21, 11 November 2011 (UTC)

November 1st

"... leaving Roachtown, counted maybe a dozen outside ... all stragglers, no groups ... a lot of buildings with lights on ... infrastructure looks intact ... lights are on in the Chudley Building ..." --UroguyTMZ 20:40, 1 November 2011 (UTC)

September

September 6th

"... leaving Roachtown, counted a couple of dozen outside ... mostly just stragglers, no organised groups ... several buildings with power ... only a few buildings damaged ... lights are on in the Chudley Building ..." --UroguyTMZ 20:44, 1 November 2011 (UTC)

September 5th

"... flying over Roachtown, can see twenty or so on the streets ... mostly just small groups ... several buildings with power ... only a few buildings damaged ... the Haim Building has lights on ..." --UroguyTMZ 20:44, 1 November 2011 (UTC)

August

August 4th

"... leaving Roachtown, counted thirty or so outside ... all stragglers, no groups ... no lights on down there ... heavy structural damage ... the Chudley Building has fallen - repeat, the Chudley Building has fallen ..."

May

May 12th

"... flying over Roachtown, can see about forty on the streets ... they're just wandering around ... no lights on down there ... it's a wasteland down there ... the Haim Building has fallen - repeat, the Haim Building has fallen ..." Sukyanti 01:52, 13 May 2011 (BST)

May 4th

Roachtown is completely destroyed. Every building - even non-resource buildings - has been ruined, and most contain zombies. Roberto Tomba 01:10, 04 May 2011 (EST)

April

April 2nd

The southern part of the suburb appears to be mostly ruined along with some TRPs and buildings in the north. There is an active feral population as well as the regular rotating in and out of various RRF teams. -- Papa Jadkor (RRF) (MotA) (MT11) 18:40, 2 April 2011 (BST)

February

February 7th

The great suburb group massacre has been completed for this suburb. As such, Umbrella Corporation and The Exclave have been removed from the suburb listing.--Yonnua Koponen Talk ! Contribs 20:37, 7 February 2011 (UTC)

January

January 22nd

The Great Suburb Group Massacre has commenced. Check your group talk page to confirm what suburbs you are active in.--Yonnua Koponen Talk ! Contribs 23:27, 22 January 2011 (UTC)

2010

November

November 25th

Upgraded status since pretty much everything is caded and most resource buildings are powered. --Squibman 02:34, 26 November 2010 (UTC)

October

October 27th

25.96 MHz: "... leaving Roachtown, counted about eighty outside ... a few big groups, but they're spread out ... only one building with lights on ... the whole suburb's wrecked ... the Chudley Building is down ..." --Immortal 17:53, 28 October 2010 (BST)

October 11th

25.96 MHz: "... leaving Roachtown, counted about eighty outside ... mostly just stragglers, no organised groups ... several buildings with power ... most of the buildings are ruined ... the Chudley Building is in bad shape ..." --Immortal 15:27, 11 October 2010 (BST)

October 8th

25.96 MHz: "... flying over Roachtown, can see nearly a hundred on the streets ... a few big groups, but they're spread out ... a few buildings with lights on ... heavy structural damage ... the Haim Building is in bad shape ..." --Immortal 18:48, 8 October 2010 (BST)

October 1st

25.96 MHz: "... leaving Roachtown, counted maybe fifty outside ... mostly just stragglers, no organised groups ... several buildings with power ... some minor structural damage ... lights are on in the Chudley Building ... the Haim Building has fallen - repeat, ..." --Immortal 11:12, 1 October 2010 (BST)

September

September 28th

25.96 MHz: "... leaving Roachtown, counted about sixty outside ... a few big groups, but they're spread out ... a lot of buildings with lights on ... some minor structural damage ... power's on at the Chudley Building ... the Haim Building is in bad shape ..." --

SDN 04:35, 29 September 2010 (BST)

September 24th

Cyril has fallen, one zed inside; completely ruined building. Other buildings in the area appear to be up and active, full of survivors. Anikal 02:19, 26 September 2010 (BST)

September 24th

Not sure about amounts of zeds in Roachtown, most places appear to be ruined. Survival efforts have been focused on getting Cyril Hospital cleared out. So far so good. Have updated Danger Levels where I can. Aiming to control Alner Mansion again and rebuild it. -- Anikal 22:12, 23 September 2010 (BST)

September 2nd

25.96 MHz: "... leaving Roachtown, counted maybe seventy outside ... mostly just stragglers, no organised groups ... no lights on down there ... the whole suburb's wrecked ... the Chudley Building has fallen - repeat, the Chudley Building has fallen ..."

More zombies have moved in and crushed survivor's restoration attempt. The suburb is now back to Very Dangerous. -- Kittithaj 20:21, 2 September 2010 (BST)

August

August 24th

25.96 MHz: "... leaving Roachtown, counted about sixty outside ... a few big groups, but they're spread out ... a few buildings with lights on ... heavy structural damage ... power's on at the Chudley Building ... the Haim Building is in bad shape ..." -- Kittithaj 10:01, 24 August 2010 (BST)

August 22nd

25.96 MHz: "... leaving Roachtown, counted maybe fifty outside ... mostly just stragglers, no organised groups ... a few buildings with lights on ... most of the buildings are ruined ... lights are on in the Chudley Building ..."

The suburb is getting worse again. If things are going on like this, it will be to Very Dangerous. -- Kittithaj 10:50, 23 August 2010 (BST)

August 20th

25.96 MHz: "... leaving Roachtown, counted about sixty outside ... a few big groups, but they're spread out ... several buildings with power ... heavy structural damage ... power's on at the Chudley Building ... the Haim Building is in bad shape ..." -- Kittithaj 18:53, 20 August 2010 (BST)

August 13th

25.96 MHz: "... leaving Roachtown, counted about forty outside ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... serious collateral damage ... lights are on in the Chudley Building ... the Haim Building has fallen - ..."

The suburb has recovered a bit. Downgrading the status to Dangerous. -- Kittithaj 09:00, 13 August 2010 (BST)

August 1st

25.96 MHz: "... leaving Roachtown, counted about sixty outside ... mostly just stragglers, no organised groups ... no lights on down there ... it's a wasteland down there ... the Chudley Building has fallen - repeat, the Chudley Building has fallen ..." -- Kittithaj 15:28, 2 August 2010 (BST)

July

July 23rd

25.96 MHz: "... flying over Roachtown, can see about sixty on the streets ... a few big groups, but they're spread out ... a few buildings with lights on ... heavy structural damage ... the Haim Building is in bad shape ..." -- Kittithaj 22:05, 23 July 2010 (BST)

July 16th

25.96 MHz: "... leaving Roachtown, counted about forty outside ... mostly just stragglers, no organised groups ... a few buildings with lights on ... heavy structural damage ... the Chudley Building is in bad shape ..." -- Kittithaj 22:24, 16 July 2010 (BST)

June

June 19th

25.96 MHz: "... leaving Roachtown, counted a couple of dozen outside ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... serious collateral damage ... lights are on in the Chudley Building ..." -- Kittithaj 11:14, 20 June 2010 (BST)

May

May 31st

25.96 MHz: "... leaving Roachtown, counted about sixty outside ... mostly just stragglers, no organised groups ... only one building with lights on ... heavy structural damage ... the Chudley Building is in bad shape ..." -- Kittithaj 12:32, 31 May 2010 (BST)

May 8th

25.96 MHz: "... flying over Roachtown, can see about sixty on the streets ... mostly just small groups ... only one building with lights on ... most of the buildings are ruined ... the Haim Building is looking wrecked ..." --Ryan Rocksmith 17:10, 8 May 2010 (BST)

May 5th

The RRF's main horde has returned to greater Ridleybank. Expect increased zombie activity throughout the suburb. Lower Roachtown already under assault. --Thomas Midwestern, 11:45, 5 May 2010 AST

May 1st

25.96 MHz: "... leaving Roachtown, counted twenty or so outside ... all stragglers, no groups ... a lot of buildings with lights on ... serious collateral damage ... lights are on in the Chudley Building ... the Haim Building has fallen - repeat, the Haim ..." -- Kittithaj 23:03, 2 May 2010 (BST)

April

April 20th

NecroWatch reported in from the Haim Building today. A recent NecroNet scan revealed that there were 44 zombies within scanning range of the facility. Of these numbers, 6 zombies were at the Haim facility itself, 5 zombies were at the Travis Building, and 4 zombies were at Club Pearce. Meanwhile over in Ridleybank there were 4 zombies at a factory, while there were another 4 zombies over in Ketchelbank at the Telfer Building and 3 more zombies at the Keeffe Building. The remaining detected zombies, which numbered in the 1's and 2's, posed no serious threats to any other specific locations. --Mobius 15:04, 20 April 2010 (BST)

April 19th

NecroWatch reported in from the Chudley Building today. A recent NecroNet scan revealed that there were 8 zombies within scanning range of the facility. Of these numbers, all the detected zombies were alone and posed no serious threat to any specific locations. --Mobius

March

No report during this month. The suburb was considered Safe, with about twenty zombies shambling around. Perhaps there was nothing interesting to report.

February

February 18th

25.96 MHz: "... leaving Roachtown, counted twenty or so outside ... all stragglers, no groups ... a lot of lights on, looks the area's been reclaimed ... only a few buildings damaged though ... the Chudley Building has fallen - repeat, the Chudley Building has ..." --Ryan Rocksmith 01:21, 19 February 2010 (UTC) (broadcast February 18)

February 3rd

25.96 MHz: "... streets are looking clear in Roachtown ... lights are on across the suburb ... infrastructure looks intact too ... the Chudley Building is being held ..." -- Kittithaj 22:58, 3 February 2010 (UTC)

January

January 31st

External Military: "... leaving Roachtown, counted maybe a dozen outside ... all stragglers, no groups ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... the Chudley Building is being held ... the Haim Building is out of ..." Laitaine 17:23, 31 January 2010 (UTC)

January 12th

External Military: "... leaving Roachtown, counted twenty or so outside ... all stragglers, no groups ... a few buildings with lights on ... the whole suburb's wrecked ... lights are on in the Chudley Building ... the Haim Building has fallen - repeat, the Haim Building ..." Laitaine 06:55, 12 January 2010 (UTC)

January 1st

External Military: "... leaving Roachtown, counted maybe fifty outside ... mostly just stragglers, no organised groups ... the Chudley Building is the only building with any lights on ... most of the buildings are ruined ... the Haim Building has fallen - repeat, the ..." Laitaine 03:23, 2 January 2010 (UTC)

2009

December

December 24th

25.96 MHz: "... leaving Roachtown, counted about eighty outside ... mostly just stragglers, no organised groups ... only one building with lights on ... it's a wasteland down there ... the Chudley Building is in bad shape ..." --Ryan Rocksmith 04:57, 25 December 2009 (UTC) (broadcast December 24)

December 23rd

25.96 MHz: "... flying over Roachtown, can see about eighty on the streets ... mostly just small groups ... only one building with lights on ... it's a wasteland down there ... the Haim Building is looking wrecked ..." --Ryan Rocksmith 05:37, 24 December 2009 (UTC) (broadcast December 23)

December 15th

Zombies everywhere. Ammo low, 1st aid kits depleted. Desperate for a ginny to light the bldgs. May have to head back south.

December 10th

25.96 MHz: "... flying over Roachtown, can see about eighty on the streets ... mostly just small groups ... only one building with lights on ... heavy structural damage ... the Haim Building is looking wrecked ..." --Ryan Rocksmith 17:00, 10 December 2009 (UTC)

November

November 9th

Rampant Sanitarium members and angry ferals laying waste to vast sections of Roachtown. HEY YOU GUYS!! --Talunex 22:43, 9 November 2009 (UTC)

October

October 30th

25.96 MHz: "... leaving Roachtown, counted maybe seventy outside ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... serious collateral damage ... lights are on in the Chudley Building ... the Haim Building has fallen - ..." --Ryan Rocksmith 20:20, 30 October 2009 (UTC)

October 21st

25.96 MHz: "... flying over Roachtown, can see thirty or so on the streets ... mostly just small groups ... a lot of lights on, looks the area's been reclaimed ... only a few buildings damaged though ... the Haim Building is being held ..." -- Kittithaj 22:34, 21 October 2009 (BST)

October 19th

25.96 MHz: "Been reconing in Roachtown, so far, vast struggling zombie population... Near the duo police department, there's a good number of active men.. Most are safe... Life support is good... Mansion is a no go..." -- Resident

—The preceding unsigned comment was added by Dying Medic (talkcontribs) 05:46, 20 October 2009 (BST).

Please don't try to imitate the External Military radio. Thank you. -- Kittithaj 22:34, 21 October 2009 (BST)

October 7th

25.96 MHz: "... leaving Roachtown, counted thirty or so outside ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... some minor structural damage ... lights are on in the Chudley Building ..."

Some buildings have been repaired back up. Downgrading to Moderately Dangerous. -- Kittithaj 23:05, 7 October 2009 (BST)

October 3rd

25.96 MHz: "... leaving Roachtown, counted about forty outside ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... serious collateral damage ... lights are on in the Chudley Building ... the Haim Building has fallen - ..."

The suburb suffers some damage which may or may not be related to the MOB's attack on Shearbank to the North. Upgrading the danger level to Dangerous until all important buildings are repaired. -- Kittithaj 16:00, 3 October 2009 (BST)

September

September 17th

25.96 MHz: "... flying over Roachtown, can see maybe a dozen on the streets ... they're just wandering around ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... the Haim Building is being held ..." ~Dr Frank (t) (DF) [P] (Sb) 15:29, 18 September 2009 (BST)

The suburb is now Safe. -- Kittithaj 23:24, 18 September 2009 (BST)

August

No report during this month. The suburb was considered Moderately Dangerous, still recovering from last month's attack. Perhaps survivors were too busy rebuilding to report anything.

July

July 28

Much of Roachtown has been repaired and many survivors have moved back in. Many buildings have been repaired and lightly caded and there are a only a few lone zombies roaming the streets. --Guise_Guyington 04:44, 29 July 2009 (BST)

July 20

In the wake of a major RRF incursion, much of Roachtown now in ruins, few structures still intact, survivors clinging to the remaining safehouses. Large numbers of small zed groups roaming about.- Fallout11 01:34, 21 July 2009 (BST)

July 20th

The RRF has announced that the are moving from Shearbank to Roachtown.--~ Red Hawk One Talk | space for lease 21:42, 20 July 2009 (BST)

July 14th

25.96 MHz: "... flying over Roachtown, can see maybe a dozen on the streets ... they're just wandering around ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... the Haim Building is being held ..."

Sounds safe to me. -- Kittithaj 16:24, 14 July 2009 (BST)

June

June 24th

25.96 MHz: "... leaving Roachtown, counted thirty or so outside ... all stragglers, no groups ... a lot of lights on, looks the area's been reclaimed ... some minor structural damage ... the Chudley Building is being held ..." --Rat of Steel 13:08, 24 June 2009 (BST)

June 23rd

25.96 MHz: "... flying over Roachtown, can see thirty or so on the streets ... they're just wandering around ... a lot of buildings with lights on ... some minor structural damage ... the Haim Building has lights on ..." -- Kittithaj 15:37, 23 June 2009 (BST)

25.96 MHz: "... flying over Roachtown, can see about forty on the streets ... mostly just small groups ... a lot of lights on, looks the area's been reclaimed ... some minor structural damage ... the Haim Building is being held ..." --Rat of Steel 14:27, 23 June 2009 (BST)

June 22nd

25.96 MHz: "... leaving Roachtown, counted thirty or so outside ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... only a few buildings damaged ... lights are on in the Chudley Building ..." --Rat of Steel 10:09, 22 June 2009 (BST)

Based on recent External Military data, the danger level of Roachtown has been downgraded from Dangerous to Moderately Dangerous. --Rat of Steel 10:09, 22 June 2009 (BST)

June 11th

External Military: "... leaving Roachtown, counted about forty outside ... mostly just stragglers, no organised groups ... a lot of lights on, looks the area's been reclaimed ... only a few buildings damaged though ... the Chudley Building is being held ..." Laitaine 01:11, 12 June 2009 (BST)

May

May 23rd

25.96 MHz: "... flying over Roachtown, can see maybe fifty on the streets ... mostly just small groups ... a lot of buildings with lights on ... serious collateral damage ... the Haim Building is looking wrecked ..." -- Kittithaj 15:27, 23 May 2009 (BST)

May 19th

"Just reporting st helans is down i repeat it is down ill report tommorow for reports then comence my journey ginum out" -- Ginum 18:36, 19 May 2009 (BST)

May 1st

25.96 MHz: "... leaving Roachtown, counted maybe seventy outside ... a few big groups, but they're spread out ... several buildings with power ... serious collateral damage ... power's on at the Chudley Building ... the Haim Building is in bad shape ..." -- Kittithaj 17:00, 1 May 2009 (BST)

April

April 12th

Roachtown is mostly ruined, the RFF zeds can be easily found scavenging the bodies of the dead and near dead. Most buildings are ruined, most notably the various PD, Hospital and NT buildings in the area. It is expected the RFF will continue it's move north into Shearbank where the survivors of Roachtown shall meet them in battle. --John Mowry 19:12, 12 April 2009 (BST)

If the RRF has arrived, then Roachtown's problems are compounded by MOB activity as described on their locator. This does not bode well for survivors at this time. Danger level was updated a short time ago to Red. --FLZombie 04:47, 13 April 2009 (BST)

April 10th

25.96 MHz: "... flying over Roachtown, can see maybe seventy on the streets ... a few big groups, but they're spread out ... lights are on across the suburb ... serious collateral damage though ... the Haim Building is being held ... the Chudley Building is down ..." -- Kittithaj 13:40, 11 April 2009 (BST)

April 5th

25.96 MHz: "... leaving Roachtown, counted maybe a dozen outside ... all stragglers, no groups ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... the Chudley Building is being held ..." -- Kittithaj 17:04, 5 April 2009 (BST)

Update: NecroWatch reported in from the Chudley Building. A recent scan had revealed that there were 7 zombies within scanning range of the facility. Of these numbers, all the zombies, which numbered in the 1's and 2's, were scattered across the area and posed no serious threat to any locations. --Mobius 12:19, 7 April 2009 (UTC)

April 4th

NecroWatch reported in from the Haim Building. A recent scan had revealed that there were 21 zombies within scanning range of the facility. Of these numbers, 4 zombies were at a factory in Ridleybank, 3 zombies were at both Cribb Row Railway Station (also in Ridleybank) and the Furze Building in Barrville. The remaining zombies, which numbered in the 1's and 2's, were scattered mostly to the southeast of the facility and posed no serious threat to any other locations in the area. --Mobius 12:50, 7 April 2009 (UTC)

March

March 26th

25.96 MHz: "... leaving Roachtown, counted maybe a dozen outside ... mostly just stragglers, no organised groups ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... some survivor activity in the Chudley Building ..."

25.96 MHz: "... leaving Roachtown, counted twenty or so outside ... mostly just stragglers, no organised groups ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... some survivor activity in the Chudley Building ..." -- Kittithaj 15:19, 26 March 2009 (UTC)

March 16th

25.96 MHz: "... Roachtown looks clear ... lights are on across the suburb ... infrastructure looks intact too ... the Haim Building is being held ..." -- Kittithaj 16:47, 16 March 2009 (UTC)

March 11th

25.96 MHz: "... Roachtown looks clear ... lights are on across the suburb ... infrastructure looks intact too ... power's on at the Haim Building ..." -- Kittithaj 14:30, 11 March 2009 (UTC)

March 2nd

After weeks with no sightings, the following groups have been removed from Roachtown/News Archive's group listing.

Please re-add these groups if they are still active. Linkthewindow  Talk  10:41, 2 March 2009 (UTC)

February

February 21st

NecroWatch reported in from the Haim Building today. A recent scan revealed that there were 38 zombies within scanning range of the facility. Of these numbers, 14 zombies were at the Haim facility itself, 7 zombies were at Arscott Road Fire Station in Ketchelbank, and 3 more zombies at a junkyard in Barrville. The remaining zombies were numbered in 1's and 2's and scattered across the area. --Mobius 17:38, 21 February 2009 (UTC)

February 20th

NecroWatch reported in from the Chudley Building. A recent scan revealed that there were 40 zombies within scanning range of the facility. Of these numbers, a majority appeared to be across the border in [Randallbank]], 14 zombies were at St. Columbanus's Hospital, while 7 zombies were at both Martin General Hospital and Gillett Place PD. Meanwhile, in Roachtown the largest mob was comprised of only 3 zombies at Cyril General Hospital. The remaining detected zombies were fewer in number and scattered across the area. --Mobius 13:17, 20 February 2009 (UTC)

February 1st

NecroWatch reported from the Haim Building today. A recent scan revealed that there were 29 zombies within scanning range of the facility. Of these numbers, 7 zombies were at the Haim facility itself and 3 zombies were at Vaux Grove School, while 3 more zombies were at St. Jude's Hospital over in Ridleybank. The remaining zombies were fewer in number and scattered across the area in 1's and 2's, but appeared to pose no serious threat to any specific survivor safehouse. It should also be noted there were no zombies at Alner Mansion. --Mobius

January

January 25th

25.96 MHz: "... flying over Roachtown, can see about eighty on the streets ... a few big groups, but they're spread out ... a lot of buildings with lights on ... serious collateral damage ... lights are on in the Haim Building ..." -- Kittithaj 14:29, 25 January 2009 (UTC)

2008

December

December 5th

External Military:... leaving Roachtown, counted about eighty outside ... a few big groups, but they're spread out ... a few buildings with lights on ... most of the buildings are ruined ... the Chudley Building is down ..."--Scott Timewell 05:34, 5 December 2008 (UTC)

December 3rd

Alner Mansion is zed free. Two sections at EHB, one at VSB, and one with doors secured. --Bob Kelly 17:29, 3 December 2008 (UTC)

November

November 2nd

Alner Mansion is completely ruined. A total of 20 zombies occupy the whole of the building. Ruination is rampant around the entire suburb, especially the west side of Roachtown, where zombies have just finished ruining almost every building in Ketchelbank, and are starting to push east. Since the definition of the Very Dangerous level states: Most buildings wide open or zombie-infested, I am upgrading the danger level to Very Dangerous. Stay safe out there.-- Ωmega360 Small septagon.gifT 01:04, 3 November 2008 (UTC)

October

October 18th

Rejoice! The harmanz have been driven out from Alner Mansion. Though still barricaded, Alner Mansion is occupied by zombies throughout all the quadrants and three sections have fallen into ruin. So much for White Cell Team 06's HQ... --Ragriav 16:41, 18 October 2008 (BST)

October 17th

Alner Mansion has been overrun by zambahs --Ragriav 22:41, 17 October 2008 (BST)

October 7th

White Cell Team 06 was retaken by the members of the group and has been restored to full time operations. few zombies still around the compound perimeter ; mopp up operations are underway. oreo2236

September

September 27th

At least 53 zombies on the streets, although 17 may be Mrh? cows as they are stationed on a revive point. Breakdown of the Tactical Resource Points:

  • 2 NecroTechs: 1 ruined, 1 powered.
  • 4 Police depts: 1 powered, 3 not.
  • 2 hospitals: 1 powered, 1 not.
  • 2 factories: 1 ruined, 1 no power.
  • 2 auto repairs: no power.

Dangerous, due to the number of zombies, and the contested TRPs. --Funt Solo QT Scotland flag.JPG 17:30, 27 September 2008 (BST)

September 16th

Most of Roachtown's TRPs have been ruined, other buildings throughout the suburb are also falling one by one.--DJ Deadbeat 21:30, 16 September 2008 (BST)

September 15th

Ouroboros is still trying to get control of the central part of the suburb, that fell after the attacks from the members of the Team America. The northern sector is secure though. --Moonlight Phoenix 00:21, 16 September 2008 (BST)

September 11th

The Umbrella Corporation has ventured deep in Roachtown, and is moving towards Ridleybank, leaving a mostly safe Roachtown. Most buildings repaired and lighten, especially in the north. Around 50 survivors present.--MisterGame 18:13, 11 September 2008 (BST)

September 10th

White Cell Team 6 has reclaimed the south-west corner of roachtown and have restored mobile communications to the roachtown area.we are currently making our way towards central roachtown and north towards Shearbank.user:oreo2236 1015, 10 September 2008 (EST)

September 9th

Cyril General Hospital (Roachtown) is secure. unfortunetly we have only closed the doors on the zombies. Right now there are about 15 zombies outside. we would appreciate help. --Carrserth 10:22, 9 September 2008 (BST)

September 5th

The members of the group Ouroboros are fighting for the control of the Cyril General Hospital and the central area of Roachtown, but they're getting outnumbered by the zombies. --Moonlight Phoenix 05:07, 5 September 2008 (BST)

September 2nd

Alner Mansion secured by White Cell Team 6 Elements and Volunteers.and will become a fully functional rescue station and White Cell team 6's HQ Thanks everyone who contributed. we can be reached in radio frequency 27.25Mhz

August

August 30th

Roachtown is beginning to improve. The north and center are mainly in Umbrella and Roachklip control. There are around 20 zeds running around. South is still quite dangerous though.--MisterGame 23:23, 30 August 2008 (BST)

August 25th

Sorry about the lack of response to your post Adavasator. The ROACH Klips are still very much active in the suburb of Roachtown even though we're not too active on the wiki. Took the liberty to add our group to the active group listing again. --Necros Nastigast 06:45, 25 August 2008 (BST)

August 18th

After recent requests solicited no response, the following group links have been removed from the suburb.

In addition, the following active group requested they no longer be listed under this suburb.

If any of these groups are still active, please add them again. --Adavastor 22:31, 18 August 2008 (BST)

August 10th

External Military: "... leaving Roachtown, counted about forty outside ... mostly just stragglers, no organised groups ... only one building with lights on ... heavy structural damage ... the Chudley Building is in bad shape ..." Laitaine 16:27, 10 August 2008 (BST)

August 5th

Thanks to the efforts of the Ridleybank Resistance Front's GMT Breakfast Club and assorted feral zombies, this suburb is a wasteland. --Papa Moloch 23:53, 5 August 2008 (BST)

July

July 30th

This place is bad, zombies everywhere and safe buildings have been destroyed. Lower level players should avoid this place at all cost. ~~ Epicramen 14:54, July 30th (CST)

July 28th

External Military: "... leaving Roachtown, counted maybe fifty outside ... mostly just stragglers, no organised groups ... a few buildings with lights on ... most of the buildings are ruined ... the Chudley Building is in bad shape ..." Laitaine 15:53, 28 July 2008 (BST)

July 6th

Zombie threat is high. There are small groups of zeds wandering the streets, and I haven't seen any survivors. The Haim NT building is down, though they haven't destroyed the generator yet. The rest of the buildings in the area are all unbarracaded and ruined. I think we can consider Roachtown to be in zed hands for the moment. --User:Stars 96 12:44 PM (MST)

June

June 26th

Increasing danger level. Much of the SE section of Roachtown is collapsing and for a while the chaos was reaching into the depths of the suburb before survivors could effectively react.--Jackson 00:32, 28 June 2008 (BST)

June 26th

Several small zombie groups moving up from the southeast, group sizes range from 4 to 9, northwest seems pretty safe but the zombies are moving up pretty quickly. —The preceding unsigned comment was added by Scarecrow63 (talkcontribs) at an unknown time.

June 22nd

Zeds are coming up Ridleybank and invading southern Roachtown. The free-running lanes in southern Roachtown are a mess. Several buildings are sitting pinatas with zeds outside and in. Most buildings are unpowered, and several completely unmanned. Break-ins happening often. Attacks happening at The Bourder Building [50,34], The Portman Building [50,35], Alner Mansion (primarily the attack is happening in the SW corner [51,37]. Haim Bldg [50,38], Club Pearce [51,38] and Glanfield Cinema [52,38] are dark, ranscaked and have zeds outside and in. Survivor count on the southern half of town is extremely low. Zeds outnumber humans in the south of town 3 to 1. Could use some backup if it's so safe.-- Kai Tan Sying Malton Rangers 04:14, 22 June 2008 (BST)

June 21st

Most of burb is pretty much safe (thanks to the Umbrella Corporation and the Roach klips, along with the local survivors.)with some minor break-ins. The TRP's are mainly in survivor hands, and I did not see any zed group over 50.--MisterGame 17:55, 21 June 2008 (BST)

June 17th

Roachtown, at least the south-western region, is overrun. --Carby 14:12, 17 June 2008

June 11th

The Zeds are everywhere. I saw many ruined buildings in the west side of Roachtown, along with many small groups of zeds. —The preceding unsigned comment was added by RC Michow (talkcontribs) at an unknown time.

June 1st

Recent recon of the suburb shows that only two buildings in Roachtown are ruined and that zed numbers remain below 25 despite the reapearance of RRF to the South. Even though buildings are even harder to repair and often not worth it due to the new rediculess mod, Roachtown and the Roach Klips will continue to stand strong. All Umbrella and UBCS members are to continue with Operation: Homegrown Part Duex until new orders are given. --Jackson 01:07, 1 June 2008 (BST) out. <math>Insert formula here</math>

May

May 16th

A recent recon of the suburb show that less than 90% of the buildings remain standing throughout the day. Upgrading danger level to yellow.--Jackson 09:07, 16 May 2008 (BST)

May 6th

Almost all TRPs are functional. < 3 ruined buildings remain in the suburb. Small concentrations of zombies exist, but none larger than the 6 outside Chudley NT. Suburb status updated to yellow.--JFX 13:51, 6 May 2008 (BST)

May 1st

Some TRPs are still functional, including both NTs, but non-ruined buildings are strictly block to block, making free running impossible. Zombies are spread out, but generally massed against TRPs or more heavily barricaded buildings (group numbers 4+ throughout the suburb).--FT MCI 17:51, 1 May 2008 (BST)

March

March 31st

Military report: "... leaving Roachtown, counted a hundred or so outside ... all stragglers, no groups ... no lights on down there ... it's a wasteland down there ... the Chudley Building has fallen - repeat, the Chudley Building has fallen ..."--Scott Timewell 05:18, 31 March 2008 (BST)

March 27th

Almost all buildings are still ruined. Zombies are widely dispersed but rather few in numbers. Seculus 20:32, 27 March 2008 (UTC)

March 20th

My alt is there now, it is not a ghost town, it may be on it's way there but there are still a few survivors and many zombies. --ZSandmann 15:12, 20 March 2008 (UTC)

March 19th

I was able to complete a partial scout of this suburb before I ran out of ap. I did not see a single standing building but I didn't see any zombie either. I'm updating the danger level of this suburb to ghost town until someone has the ap available to make a complete scout of this suburb. The man 19:42, 19 March 2008 (UTC)

Negative! There are survivors and zombies roaming around in the South West Corner! However, resource buildings have all been ransacked and survivors don't seem to be making much of any attempt at keeping this town alive.--Lokanus 21:47, 19 March 2008 (UTC)

March 12th

Most buildings are in a good state and are well occupied by humans. This suburb needs atleast one downgrade.--MisterGame 16:57, 12 March 2008 (UTC)

February

February 23rd

Wow, lots of zombies coming from the north, I was chewed but still alive. Definitively, buildings are ruined with 4-10 zombies inside. Situation seems very bad. There were zombies in every block. --Lithedarkangel 22:23, 23 February 2008 (UTC)

February 22nd

Zombies coming from the north, most buildings ruined with 6-10 zombies outside and inside situation unknown. Some zombies are active and are ready to chew on you!--Lithedarkangel 22:21, 22 February 2008 (UTC)

February 21st

Not big zombie hordes however there are 4-10 zed groups in the North of Roachtown probably because of the Second Big Bash.--Lithedarkangel 20:16, 21 February 2008 (UTC)

Update - Define "big" - The BB2 living up to its goal - dozens pushing south from the border of Shearbank, EHB's disappearing, buildings in ruins along border overnight. The South might well be safer (or not?), but the North is too chaotic to NOT consider dangerous. (Respect to the Zed's!) --Swingin' Sam 23:06, 21 February 2008 (UTC)

February 17th

After days and days of repairing, defending and clearing, the suburb of Roachtown has become safer. There are no hordes higher then 50 and most buildings have been occupied by humans. Break-ins and active zombies are no rarity though. All in all, Roachtown has been patched up, mainly thanks to the Umbrella Corporation and the ROACH Klips. Downgrading to moderate.--MisterGame 17:51, 17 February 2008 (UTC)

February 10th

The Umbrella Corporation is (re)repairing buildings in an attempt to gain a foothold in especially the northeren parts, thus gaining more security around the Rush building in southeren Shearbank.--MisterGame 17:39, 10 February 2008 (UTC)

February 5th

External Military reported: "... flying over Roachtown, can see maybe seventy on the streets ... mostly just small groups ... a few buildings with lights on ... heavy structural damage ... the Haim Building is looking wrecked ..." --Mobius187 18:44, 5 February 2008 (UTC)

February 3rd

The Umbrella Corporation has added another 5 five repaired buildings, including a school, fire departement and a railway station.

February 1st

The Umbrella Corporation has started to return live to the suburb of Roachtown. Already 6 buildings have been cleared and repaired and more are to follow soon.--MisterGame 17:24, 1 February 2008 (UTC)


January

January 18th

Recent zed success in Roachtown with the destruction of many buildings in the North. Zed population is increasing steadily and few places to hide if one is seeking shelter. Suggest this suburb be elevated to a more dangerous level.--Jackson 17:13, 18 January 2008 (UTC)

January 13th

25.96 MHz: "... leaving Roachtown, counted maybe seventy outside ... a few big groups, but they're spread out ... several buildings with power ... serious collateral damage ... the Chudley Building is down ..." --DaytonDead 20:37, 13 January 2008 (UTC)

January 10th

While no reports were issued by NecroWatch from any of Roachtown's NecroTech facilities, it should still be noted that recent scans from the Nisbet and Turner Buildings just across the border in Shearbank revealed local zombie activity here. Of those zombies detected, 8 were shown assaulting St. Helena's Hospital and another 5 were at Croom Towers. --Mobius187 13:33, 10 January 2008 (UTC)

2007

December

December 27th

The Malton Department of Defense is heading to Roachtown to aid the survivors. All Pro-Survivor groups are encouraged to sign up to the MDD's forum to plan Building reclaimation, and share intel.--Captain Neo 23:33, 27 December 2007 (UTC)

December 24th

theres a lot of zeds floating around, few organised groups. survivors have been kicked out of all most the entire south end of the suburb the zeds are almost overflowing in to shear bank. some action is defintly needed. RP are being preyed on by PKers (i got killed by one). no strong sighns of the Roach town KILPS. a little attention would is needed quickly!!

  • Central Roachtown still secure at the moment. The west side of town has been under siege by zergers for a couple weeks now! ROACH Klips are trying to maintain the area but little to no communication from other survivors in the suburb. Bateson Street revive point clear and processing very quickly. Request aid at the ROACH Klips forums for faster service. --Sturm23 December 25, 2007 12:00am EST

December 22nd

External Military: "... leaving Roachtown, counted maybe fifty outside ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... only a few buildings damaged ... lights are on in the Chudley Building ..." --LH779 03:48, 22 December 2007 (UTC)

December 21st

NecroTechnicians from Project NecroWatch were spotted in recent days at the Chudley and Haim Buildings. Rumors have it that they installed new hardware and software into every NecroTech facility with the goal of furthering coordinated and tactical NecroNet awareness throughout Malton. In truth, there are also rumors from other nearby suburbs as well which indicate similar activity which can only lead local survivors to conclude that the initiative within their suburb is not an isolated event. --Mobius187 02:33, 22 December 2007 (UTC)

December 10th

Cyril General Hospital has 9 zeds inside. Barricades at QSB. --Darkstar117 16:25, 10 December 2007 (UTC)

December 2nd

External Military: "... leaving Roachtown, counted about sixty outside ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... serious collateral damage ... lights are on in the Chudley Building ... the Haim Building has fallen - ..." --WanYao 15:01, 2 December 2007 (UTC)

November

November 29th

External Military: "... flying over Roachtown, can see thirty or so on the streets ... mostly just small groups ... a lot of lights on, looks the area's been reclaimed ... only a few buildings damaged ... the Haim Building has fallen - repeat, the Haim Building has ..." --WanYao 19:51, 29 November 2007 (UTC)

November 20th

External Military: "... leaving Roachtown, counted a couple of dozen outside ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... only a few buildings damaged ... lights are on in the Chudley Building ..." --Lh778 11:39, 20 November 2007 (UTC)

November 10th

Veal Lane PD cades down, with 3 surivors and 6 zeds inside. --Darkstar117 18:37, 10 November 2007 (UTC)

November 1st

A number of zeds attacked the Novell Arms pub and MCF Brigader Flaming Bob was killed. The area is still considered unsafe due to high zed concentrations. --disposable666

October

October 27th

Traves Lane PD has been ruined and two Zeds inside Sires Boulevard, caded to VSB. Careful in the NW corner guys, make sure we are maintaining sufficient cades!--CounterStruck 04:54, 27 October 2007 (BST)

October 26th

Groups of Zeds in the NW corner. The largest group totaling 15, standing outside a building. Overcading not an issue though.--CounterStruck 06:28, 26 October 2007 (BST)

October 10th

There is a rapidly growing zombie presence in the suburb, mostly ferals and small hordes. Over Barricading has become more prevalent, and there are many ransacked buildings. I would advise lower level survivors stay out of the area, and the danger rating for the suburb be upgraded to orange.

User:William Cooper

  • MCF would like to add that the majority of zeds are concentrated in the south east. We are asking that survivors aid in the cleansing of South Roach, before the zed numbers grow to a threatening size.

User:Sittin

October 1st

Suburb is relatively quiet. Very little Zombie presence. Over'cading has slowly become less of a problem.

September

September 19th

Survivors have consolidated their hold of the suburb. All resourse buildings firmly in survivor hands, sparse zed presence. The biggest problem at present is over barricading. Changing status to moderate. Nate Santos

September 14th

Nearly three weeks after the MOB leveled Roachtown, survivors have regained a degree of control. After a fortnight of bitter fighting between the ferals that were occupying the suburb and the ROACH Klips plus their allies in the DEM some order has been restored. The battle saw key resource buildings in the centres change hands frequently with Chudley Necrotech switching from ruined to powered every couple of days. In the later stages of the fight assistance from survivor groups MCF BRIGADE, MOD and The Hard Corps helped the humans take and hold key buildings.

At the present time most of the Suburb is barricaded and all resource buildings are in survivor hands. Zombie presence in Roachtown seems to be concentrated around Cyril General hospital but it is currently holding strong. This suburb is now only dangerous. Nate Santos

September 13th

The situation is starting to calm, but there is still a presence from the remaining zeds. MCF and several others are fighting to restore peace. Should any members of Malton feel the need to assist, feel free. -MCF OUT

September 10th

Zeds are unorganized and scattered. Its fine for travel, just don't spend the night if you don't want to fight. -MCF OUT

September 8th

Roachtown is not safe at all. 50+ zombies roam the streets. All remaining survivors are advised to flee before its too late-Chezwam

September 5th

MCF is still fighting.

August

August 22nd

Roahtown lies in ruins. The Miltant order of Barhah and large numbers of ferals have crushed the burb utterly. The Roach Klips remain in the suburb however, hiding in the ruins and running revives from Shearbank.

[User:Nate Santos|Nate Santos] 12:20, 22nd August 2007 (GMT)

August 21st

Roachtown is pretty much done. All pd's have fallen, and most resource buildings. I haven't seen another survivor all day. The Klip's seemed to have disappeared for the most part as well. MCF is going to make a run for Ketchelbank. We suggest survivors follow suit. -MCF OUT

August 20th

Changing status to very dangerous. Roachtown is a battlefield and the zeds are winning. Cyril hospital was overrun yesterday, after a spirited defence and lies in Ruins. Sires and Travers Police Department have also been destroyed. Chudley Necrotech looks certain to fall today, it's defences have been scattered and many zombies are within the perimeter.

The sudden collapse of human resistance can be attributed to the arrival of the Miltant order of Barhah in Roachtown and a reluctance among many survivors to place themselves in harm's way.

Significant numbers of buildings are still caded but they are falling fast. --Nate Santos 11:20, 20th August 2007 (GMT)

August 19th

Man are we screwed, All of the PDs in this godforsaken place are under seige or have fallen. Same for the other resource buildings. I was part of the Sire PD defence but made a break for it like the sensible person I am.

Seriously, get the hell out of here. Ginji Gallichan at 17:40.

August 17th

Cyril Hospital in the centre of Roachtown is under siege from around 30 zombies. Several break-ins have already been repelled. Local survivor groups are calling on all nearby humans to come help defend this vital building. The revive queues around Bateson St are still moving very quickly. The north of the suburb is generally secure though there is little word of the south. Nate Santos 14:29, 17th August 2007 (GMT)

August 16th

Well LUE did not pay a visit to Roachtown but the situation has still deteriorated. Much of the the south of the suburb has been over run and lies in ruins. The current shortage of toolboxes means there is little prospect of that area being restored in the coming days. The main struggle has shifted to the centre of the suburb. After several days of running battle St. Dymphna's church was ruined earlier today by a horde of around 25 zombies. It seems as if they are now turning their attention to Cyril General Hospital. There are other smaller zombie groups abroad but the considerable survivor population in the north of Roachtown means this is still one of the safer places in Central Malton. Not that such a claim is anything to boast of in these desperate times. Nate Santos 14:29, 16th August 2007 (GMT)

August 13th

The crushing violence inflicted in Shearbank by the LUE horde has sent a wave of survivor refugees into Roachtown. As instability continues to wrack that cursed locale to our north it's a trend that looks set to magnify in the coming days. Perhaps attracted by the fleeing survivors increasing numbers of Feral zeds have appeared in the burb. Worryingly for the survivor population they are beginning to form into larger groups to take down previously secure buildings.

The centre of Roachtown remains relatively secure with the various survivor groups operating effectively to quash any zombie assaults. However the edges of the suburb are very dangerous with break-ins frequent. St Helena's Hosiptal in the North West is understood to be the latest victim of this trend.

There is an odd mixture of despondency and hope abroad among the Human population of Roachtown. If LUE turn south then all hope is likely lost. If they venture elsewhere then the survivors will likely reassert their control over Roachtown in short order. Nate Santos 14:36, 13th August 2007 (GMT)

August 6th

Roachtown remains reasonably secure, particularly in the North. However there is an increasing zed presence in the south. Most buildings are barricaded with the resource buildings being both safe and well populated. However Zombies break ins to other buildings are becoming are increasong in regularity. Overall Survivors remain in firm control of the suburb. However rumours persist that the RRF Department of Homeland Security will turn it's attention to Roachtown once the last human resistance in Barrville has been squashed. Nate Santos 14:38, 6th August 2007 (GMT)

August 5th

Alner Mansion has been sacked and has 11 zombies in it. BruceIsBatman

July

July 28th

Updating status to dangerous. Many buildings becoming secure and more survivors in the area. As always, use caution as things tend to change quickly in Roachtown. Sturm23 12:47, 28 July 2007 (EST)

July 10th

Roachtown was busted wide open at the weekend. No resource buildings are secure and very few building have any barricades at all. There are large numbers awaiting revives at Bateston St. Numerous small to medium groups of Zombies in the suburb. Nate Santos 10:25, 10 July 2007 (BST)Nate Santos

June

June 19th

Unhealthy situation at St. Helena's. A small group of zombies are about to take it. The whole northeastern region seems sacked.Jean Gay 09:59, 20 June 2007 (BST)Jean

June 13th

Apparently changing the suburb to safe was a bit rash, either that or it influenced neighboring zombies to attack. Many buildings are being broken into and ransacked suddenly by the sudden influx of zombies, please return the status to orange. I smell bacon

June 12th

very few zombies around, suburb color change required, make it green. The man 10:45, 12 June 2007 (BST)

The Veal Lane PD of the South East corner of Roachtown is now back in survivor hands. Reinforcements are needed to hold the area from the local zombie presence. And who ever edited this does not know the situation, we need experienced players to come and help as most the people who have joined in the defense of this building lack skills which will stop the PD from been retaken and if they think they know so much about whats going on I suggest that they come and join in the defense of this building *radioing out* DeathsBrother

May

May 31st

Drama Club staged a performance of "Apocalypse Now" in the NW corner of Alner Mansion for the 2 survivors there as part of their Outward Spiral Tour of Malton. The group plans to travel in a counter-clockwise expanding spiral from the center of the town to the outer edges. See their group page for performing groups and schedules.

May 24th

Alot of Zeds on the street but it looks like Alner Mansion is safe with only a few Zeds outside. -Deadfoxxx222 11:20 PST

April

April 22nd

Cyril General Hospital as well as several other buildings in central Roachtown have been barricaded and are being protected by a small dedicated group. As such Cyril at times might be higher than the recommended VSB +2 to keep out the ever growing zed population. Please seek refuge in nearby buildings that are VSB or lower if this is the case and you do not have free running. --I smell bacon 4:22 EST April 22, 2007

March

March 4th

Roachtown is still hurting from a large zombie infestation but things are starting to look better. Still be advised to use caution while traveling through or in this particular area. Sturm23 1:55pm EST, March 4, 2007

February

February 7th

Roachtown is still highly populated with zombies. Due to the new game changes, many of them have set up small sieges throughout the suburb. Survivors are advised to flee while they can. Hhal 16:05, 7 February 2007 (UTC)

2006

December

December 13th

Roach town is over run. Zombies all over the place, revive points with small hoards -- some want revives, some want fresh meat. If you're looking to be revived, best shamble yourself to a safer town where it's not so risky for the NecroTechs to save you.

Updated the danger level accordingly... this place has been eaten, zeds should head east for brains. Theres nary a barricaded building left in roachtown. Ferals wander south from the fall of stickling to celebrate in the homeland... and roachtown is just a speedbump in the road of un-life.--Danalov 12:14, 14 December 2006 (UTC)

November

November 15th

The center of this suburb is surprisingly safe for humans. The hospital and necrotech are barricaded, occupied, and often powered. Many other resource buildings in the 'burb are in similar good conditions. Lots of zombies outside, but no mobs doing break-ins. --Pchem 07:11, 19 November 2006 (UTC)

October

October 15th

Roachtown isn't particularly safe at the moment at all! There appears to be a couple of small zed hordes making frequent breakings in the south east. The mansion is under attack and any help would be greatly appreciated!--Danalov 03:46, 15 October 2006 (BST)

October 10th

Cyril is overrun, the suburb is not safe for lower level users

October 7th

Cyril is overrun, and zed presence around the suburb is high. Anyone without Freerunning is advised to stay clear of the area.--J Muller 20:42, 7 October 2006 (BST)

September

September 9th

Obey the fucking cade policies!--cody6 13:38, 9 September 2006 (BST)

August

August 27th

Suburb is pretty much clear of zeds...only those wanting revives appear to frequent the area.

August 10th

The Big Bash has passed through the area. It is now relatively safe for residents of Roachtown to return. The ROACH Klips have made their return to a surprisingly well barricaded suburb. Fixing up the rest of the place should not be hard at all.

July

July 17th

The MPD announces that the proximity of the Big Bash to Shearbank, Roachtown and Ridleybank warranted a general evacuation from these suburbs. Members of the DEM made announcements to as many pockets of survivors as they could to facilitate the evacuation. All survivors in Roachtown are urged to leave the suburb. In accordance with Operation Tumbleweed, if there is resistance, then the zombies stay; if there are no humans to eat, there is less reason for a prolonged occupation.

July 16th

Citizens of Roachtown are encouraged to temporarily evacuate to a safer suburb, until the threat of the Big Bash [1] has been eliminated. Please take extreme caution if you choose to remain in Roachtown.

July 11th

Despite the surroundings, things have calmed down. The Klips have retaken the Chudley building, and most of central Roachtown is barricaded.

July 6th

The ROACH Klips are under new management and are trying to make a comeback in the severely ravaged suburb. Please consider joining our cause, because at the moment, Roachtown isn't a very safe place to be. The revive point is functioning well, though.

June

June 29th

Yet another massive zombie invasion has taken place in the northern section. Survivors with low level skills should seek refuge in other, safer suburbs.

May

May 27th

Alner Mansion is in zombie hands, all doors opened, with some zeds inside. The town itself has a few pockets of survivors, but no big presence. There are a couple of extremely heavily barricaded buildings, but not many.

May 14th

Things are looking better in Roachtown. Not a lot of zombies but then again, not a lot of survivors to fight them. Lightly barricaded buildings like the NT and hospital are being regularly ransacked. Just not enough of us to keep them at bay. It's making it hard to keep the revive points up and going. But we keep trying.

May 6th

After nearly two days of cleaning up neighborhood I’ve finally ran into a couple of fellow survivors. Let’s hope more help is on the way, or this is going to take a while.

May 5th

I’ve finally made it back to Roachtown. After a quick scouting of the periphery it looks completely abandoned. Not many zombies but nearly every building is wide open. Only a few are secured at most. Time to get to work.

April

April 24th

Alner Mansion is down, both NT buildings have been breached. Small pockets of survivors have found each other and are trying to hold any building they can. Things are desperate. Help is needed.

April 8th

Some one has barricaded the resorce buildings too heavily. Be careful when venturing outside the resorce buildings and note that of this moment right now, you may not reenter them once outside. I also request that some of the barricades to be torn down a level for the newbies around to get in and not die!

March

March 9th

Roachtown's quieted down for now, but break-ins are still common in resource buildings. IF YOU HAVE FREE RUNNING, DO NOT STAY IN A RESOURCE BUILDING!!! That said, the feral population is still steady, and there will always be stupid newbs stuck outside, so the hunting is good for both sides. Bateston Street revive point back up.

February

February 24th

After a short lull in activity, the zombies have stormed through Roachtown again with a surprise assault which is causing wide spread panic and destruction. Several ROACH Klips were killed in the battle while trying to protect civilians and surrounding buildings. A formal reistance movement within the group is beginning to form currently. Enter Roachtown at your own risk, and survival is questionable at present. Stay out of southern Roachtown, the north is secure for now...

February 21st

Uniform Barricading Policy in effect, and it's possible to get into resource buildings now. Things have quieted down, but we still have plenty of zeds in the area, so don't stay outside, and if you want, kill some of them again.

February 18th

North-central Roachtown is extremely heavily barricaded. If you do not have free running, find shelter in the south part of Shearbank. Could someone get some of these buildings down to Very Strongly? It's extremely hard to find shelter, even with free running.

February 12th

Many buildings are secure throughout Roachtown. There are still many scattered zombies in the area! Please use caution while traveling through town. Stop in and visit with the ROACH Klips if coming this way!