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  • ...message we will gladly update this to reflect it.--[[User:John Blast|John Blast]] 18:22, 11 June 2009 (BST)
    602 bytes (90 words) - 23:44, 21 November 2009
  • |group_leaders= Elliottmess, John Blast
    2 KB (229 words) - 15:59, 6 October 2009
  • * [http://www.urbandead.com/profile.cgi?id=545558 John Blast]
    4 KB (607 words) - 08:34, 24 July 2007
  • ...t and if you don't want it you can always drop it.--[[User:John Blast|John Blast]] 15:22, 18 October 2006 (BST) ...ou still search pd's when you can't get to a mall.--[[User:John Blast|John Blast]] 15:22, 18 October 2006 (BST)
    9 KB (1,522 words) - 21:45, 3 May 2011
  • Ask Evl Kitty, John Blast, & Elliottmess!
    1 KB (180 words) - 19:09, 25 September 2015
  • ...began to chase down and take a bite out of the attackers, especially John Blast, who we fully believe [http://urbandead.com/profile.cgi?id=1316167 must die
    2 KB (402 words) - 04:33, 7 September 2009
  • ...t has virtually no effect on the game. Furthermore, a single extra shotgun blast would eliminate the benefits of this skill most of the time, since it would ...e? How could he possibly go into negative numbers?--[[User:John Blast|John Blast]] 00:50, 17 October 2006 (BST)
    14 KB (2,257 words) - 11:57, 3 May 2011
  • * John Blast
    3 KB (453 words) - 05:41, 29 June 2008
  • ...tegically, and shotguns are sort of a burden as it is. --[[User:John Ember|John Ember]] 18:40, 29 April 2006 (BST) ...differentiate the firearms, and improve the RP flavor. --[[User:John Ember|John Ember]] 19:20, 29 April 2006 (BST)
    13 KB (2,222 words) - 06:22, 21 June 2006
  • *John Blast
    4 KB (574 words) - 16:03, 27 June 2008
  • ...l aimed sledgehammer can probably harm someone almost as much as a shotgun blast. Also make them very rare to find so you can't find one easily and discard ...s (i.e. did the research) why would you vote then?--[[User:John Blast|John Blast]] 19:36, 26 January 2007 (UTC)
    14 KB (2,313 words) - 14:11, 10 June 2009
  • ...d. Puncture and [http://wiki.urbandead.com/index.php/User:John_Blast John Blast] of [[Regulators Alliance]] have been killed, Jekyll Hyde did not survive
    6 KB (894 words) - 16:11, 9 March 2007
  • ...uld suffer burning damage in addition to the bite.--[[User:John Blast|John Blast]] 18:23, 30 January 2007 (UTC) ...so superior over John? Think before you write.''' --[[User:John Blast|John Blast]] 03:41, 31 January 2007 (UTC)
    32 KB (5,414 words) - 23:39, 11 March 2007
  • group_leaders= Elliottmess, John Blast|
    4 KB (591 words) - 15:23, 18 January 2013
  • ...deed, well, not ''alive'', but kicking still. Check the feature below, "A Blast From the Past" for Club members to get an idea of how long this team has be ==A Blast From the Past==
    13 KB (2,072 words) - 18:30, 12 December 2008
  • ...group quicker rather then xp will be a huge boost.--[[User:John Blast|John Blast]] 17:25, 15 November 2006 (UTC) ...- to get on their feet, the better. Booyakasha! --[[User:John Taggart|Sgt. John Taggart]]<sup>[[U.N.I.T.|UNIT]] [[5th_of_November|11/5 NEVAR FORGET]] [[WC
    19 KB (3,092 words) - 11:57, 3 May 2011
  • ...arrived on the keep train, I took the obvious cab.--[[User:John Blast|John Blast]] 15:49, 2 February 2007 (UTC)
    20 KB (3,333 words) - 11:56, 3 May 2011
  • ...e is ''"You see (player name) destroy the (radio/generator) with a shotgun blast!"'' ...ck these devices if they want. After all, ''a zombie can''... why can't Mr John Wu survivor? (''"Ahh.. I keep punching this damn radio, can you help me Mr
    8 KB (1,254 words) - 23:34, 11 March 2007
  • ...s address them or fix and you get a keep from me. --[[User:John Blast|John Blast]] 19:59, 18 October 2006 (BST) ...f a constant light is on you know someone is home.--[[User:John Blast|John Blast]] 05:35, 19 October 2006 (BST)
    29 KB (4,848 words) - 11:56, 3 May 2011
  • ...message we will gladly update this to reflect it.--[[User:John Blast|John Blast]] 18:22, 11 June 2009 (BST)
    11 KB (1,449 words) - 12:11, 15 April 2020
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