St. Alexander's Hospital

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St. Alexander's Hospital
VSB, light on
Hirschel (talk) 03:54, 28 July 2018 (UTC)
St. Alexander's Hospital

Lockettside [20,80]

Defrates Walk
(Wykewood)
Ruddock Row
(South Blythville)
a carpark
(South Blythville)
Poncione Grove
(Ruddlebank)
St. Alexander's Hospital Ingram Avenue
wasteland
(Ruddlebank)
Tompson Mall Tompson Mall

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

St. Alexander's Hospital

Basic Information

From outside, the hospital is described as a fire-damaged white-stone building, its doorway flanked by statues.

Upon entering, you are inside St Alexander's Hospital, its lobby covered with quarantine posters.

St. Alexander's Hospital is a important Entryway for Tompson Mall and therefore prohibited to be barricaded more than to very strongly except in case of emergency. This hospital is maintained by and is home to the Lockettside Valkyries. A particularly strong survivor presence is requested here, as break ins are frequent and this is not a particularly good building to lose.

Barricading Policy

St. Alexander's Hospital is only barricaded to VS +2 at all times due to the above-mentioned facts.

Generators

In order to be able to potentate the use of surgery and the necessary radio transmitter, inhabitants are requested to make sure the generator is continuously fueled.

Malton Hospitals

Redcrosssmall.jpg Malton Hospitals Group
This hospital has been registered on the Malton Hospitals Group database, and can be guaranteed to have a doctor present.

Schedule

This hospital is run and staffed by the Lockettside Valkyries, and to keep survivors comfortable and entertained, they run many miscellaneous activities here.

6:00-9:00: Breakfast is served. Ask Izumi what is on the menu.

8:00: Yoga: Izumi will instruct yoga class now. Zigs may also teach Judo or Karate. Chillpill practices varying degrees of Krav Maga or fencing to his students or recruits.

9:00: Morning tea and radio story.

11:00-12:00: Folk/Hawaiian music hour; Sing along with Izumi!

12:00-2:00: Lunch. Typically sushi or a light sandwich.

2:00: DDR TOURNAMENT!!! If a generator is up, Izumi has installed a DDR mat in the hospital.

3:00: This is when Izumi tends to the hospital garden. Hospital guests are more than welcome to help out.

5:00: Evening movie, if generator is running. if not, Zigs will start bingo early.

7:00: Bingo. Winners receive various small prizes.

7:00-9:00: Dinner is served. Different every night, not your typical hospital food! Every friday is theme night, this weeks theme: Oktoberfest.

8:00: Games. Staff will now begin dealing poker and blackjack.

9:00: Hospital happy Hour. Music, dancing, and free shots! It doesn't get much better than this in a post-apocalyptic environment!

10:00: Stargazing begins until staff retires for bed. Star viewing and lectures on astronomy. There are two telescopes available for guests.

Hospital Layout

Outside: Hospital Entrance; Garden. The entrance to the hospital has unfortunately become quite run down over the last couple of years. The walled back garden is quite different, however, with daily care by Izumi rain or shine, alive or...not. She has constructed a wooden shrine here which serves as a peaceful sanctuary to all guests. When able she also keeps several songbirds here, although they unfortunately are a major target for hostile zombie and angry survivor alike.

Basement: Storage. Supplies rarely run low due to the close proximity of the mall, although emergency rations and medical equipment in storage could keep a small group of survivors going for well over a year. Part of the basement was recently converted into a laboratory/quarantine area by DocHarmanz and The Man In Green. The lab serves as home/holding area for their "experiments." Entry is not advised.

1st Floor: Lobby; ER; A1-A50. This once sterile hospital lobby has been converted to a welcoming foyer for comfortable post-apocalyptic life. Pictures, decorations, and carpeting cover the barren walls and tile floor beneath. The ER is still used to treat wounded, although the unreliable generators and general wear and tear have made it quite spartan in comparison to its earlier years. Hospital rooms on this floor are mostly barricaded to prevent hostiles breaking through windows, so none are worth mentioning.

2nd Floor: Galley; B1-B125. The second floor lobby has been refurbished into a crude galley where Izumi prepares daily meals. Always kept clean for use of fresh ingredients, the tantalizing aroma that drifts here reminds survivors that this isn't your local McZed's. Some survivors stay in the hospital rooms here, several of which have been decorated or even completely refurbished for a more home-like atmosphere.

3rd Floor: Pediatrics; OR; Laboratory; C1-C25. One of the hospital's more cluttered levels. The OR still functions and is used to treat severely injured patients. The Pediatrics ward has been almost completely torn down (as flu shots for toddlers are hardly a concern in today's age) to make room for the primary survivor lounge where guests spend most of their day. Expensive furniture has been brought in from the mall along with a few oriental pieces complements of Izumi. A makeshift bar serves drinks.

The testing laboratory no longer receives urine samples, but instead holds the hospital generator, when working. The surrounding rooms have been converted into a sort of power plant to make electricity distribution efficient.

4th Floor: Chapel; D1-D125. This floor is home to the St. Alexander Chapel where the religious go for sanctuary and prayer. A series of old staff lounges and offices on this level serve as makeshift rec rooms and libraries where guests may find games, books and hospital archives.

The bathrooms on this level have undergone a series of expansions to accommodate showers and several other amenities. This floor is also noted for housing the rooms of most Valkyrie staff.

5th floor: E1-E100. There is little worth noting on this floor, other than housing several permanent and temporary guests.

6th Floor: Observation; Hospital Operations/Management. The Ops room is rarely used anymore, as management in this era is practically non-existent. The computers are still here, although no one has really gotten around to hooking them up. The observation room is quite popular, however. Stargazers and casual viewers alike enjoy steaming coffee or tea in front of the large windows.

Roof: The roof isn't frequently visited as unsettling groans can be heard from greater distances than on the ground. However, some couples have been known to sneak onto the roof at night for some alone time.

Neo-Roof: The survivor know as kyleklbecka came to the roof and took some 2x4 n' tin sheets from the hardware stores and thompson mall to make the new floor, the neo-roof. It has a leather sofa, bed and some chairs, but used mainly for kyle's use.

Fubbs Well Established Abode Located on the roof, Fubb lives in his large cardboard box. It has a mattress, scrap metal over the roofs and side of the box (to help keep it dry) and a rug as a door flap to help keep the wind out. This is where Fubb hides when something terrible happens in the hospital.

Known Doctors

Dr.Kelly Brackett is a known doctor that operates at the hospital, as well as Dr. Jack Zampella. Valkyrie staff are also trained in medical fields.

History

September 22nd, 2011 -St. Alexander's back in the hands of the Valkyries but needs electrical equipment. Request transfer of available medical staff to this facility. Sage of Winds 04:22, 23 September 2011 (BST)

January 6th, 2010 17:55 PM - Light break-ins, one zombie at a time it seems. I conversed with one of these zombies, of whom i promptly named Peter Shwadigan as he was without a name. Upon naming him, peter attacked me. I attacked back. Almost killed him. It was an epic duel before we both ran out of AP. Please kill him before he kills me. Fubb out ~ Fubb

September 10, 2009 18:00 PM - St. Alexander's is under attack. At least 3/4 zeds destroyed the generator and killed 12/15 survivors. Today (September 11) all backs to normality.

July 25, 2009, 1:41 PM - Not a zed in sight, 60 survivors inside, this place is safe as ever! Officer Nubcake OUT!

April 11th, 2009, 6:45 p.m - Zeds pretty low, lots of bodies piling up outside. I see disaster coming, so im heading up north, to Fort Creedy, they keep having zombie problems every month, and I wanna see what I can do for them. ~Fubb

December 1st, 2008, 13:56 p.m. - Zeds brought down barricades one inside at least, buildings to the south are being attacked.

November 28th, 2008, 21:40 p.m. - Zeds are massing around the adjacent Thompson mall. Be ready they will attack here soon.

October 28th, 2008, 2:41 p.m. - St. Alexander's Hospital has been tagged in recent days with news of an upcoming PK'er assault scheduled for Halloween. This assault has been met with approval of the New Lockettside Valkyries . Come one, come all, kill em all and let god sort em out. --Stephen Colbert DFA 20:43, 28 October 2008 (UTC)

August 3rd, 2008, 4:13p.m EST- I was gone for a week, so my character disappeared, and what did I find when I logged back in? 25 zombies in the hospital! Thats what! the mall has also been completly obliterated, and Im stranded far to the south, help needed ~Fubb

July 10, 2008, 10:25 p.m EST - Alls safe at the moment, and we have a sufficient amount of survivors in the hospital, lots of them really nice and willing to heal you. It's a fairly nice crowd, and not very many PKers stay here. Not a high Zombie presence near the hospital right now, but I'm sure that'll change in a week or so... ~Fubb

March 8, 2008, 03:00 a.m UTC - St. Alex has fallen to The Dead. Most regular hospital services have been suspended, while the morgue remains open and very active. Graagh.

January 9, 2008, 5:30 p.m. EST- Right now there is a couple of people her outside the Hospital. Most of the time there really isn't much trouble but a few zombies come and go. The people heal you if needed so come over, we've got people here who will protect you during the night. the main leader has fallen but I'm positive she'll be back.....-Chris Campos

December 11, 2007, 5:00 p.m. EST- More than 50 people in here right now. PKer named 'Sarah Silverman' came in here a few hours ago, and killed a couple people. A couple people went after her, and they found her. I am trying to ascertain what exactly happened between them. Staff are friendly, as usual. I came in with only 4 HP and they healed me right away. -Ryan Quicksilver

November 9, 2007 -- AGA!N Z!Z HAZB!ZAH !Z NAH MAHR! B!G BAZH ZMAZH! Creeping Crud U 07:00, 9 November 2007 (UTC)

October 4, 2007 -- The barricades have fallen and there is a zombie inside. --Avalon01 15:48, 4 October 2007 (BST)

February 10, 2007 -- The Lockettside Valkyries are born in this hospital. There are five of us right now.

http://www.urbandead.com/profile.cgi?id=663131 http://www.urbandead.com/profile.cgi?id=748822 http://www.urbandead.com/profile.cgi?id=618949 http://www.urbandead.com/profile.cgi?id=774045 http://www.urbandead.com/profile.cgi?id=780796

Their mission is to protect the hospital, and all of Lockettside. This is a peaceful group, supporting the rights of peace of both humans and zombies. But if an attack is made, they will valiantly defend with their last breath. And even undead breath.


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