St. Seraphim's Hospital (Grigg Heights)

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St. Seraphim's Hospital
Last updated July 2018
Danger Updater MDUDC 23:26, 6 December 2018 (UTC)
St. Seraphim's Hospital

Grigg Heights [6, 50]

the Whyte Monument
(Owsleybank)
the Challes Building
(Owsleybank)
Collis Library
(Owsleybank)
Markess Bank St. Seraphim's Hospital the Ripley Building
Abney Boulevard Forshaw Drive a junkyard

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

MaltonHospital.jpg

Description

Hospital
St Seraphim's Hospital, a derelict hospital that was closed down years ago, is located in the suburb of Grigg Heights, on the northern border with the suburb of Owsleybank. Ever since the initial outbreak the hospital has done its best to help treat the injured and provide safe harbor for the citizens of Malton, but more often then not it has come under siege from the zombie hordes. Many are the times that the hospital has suffered for its attempts to keep its barricades low enough to let inexperienced survivors inside, as zombies have on several occasions breached the hospital's light defenses.

Mandate

Because there is no staff at St. Seraphim's Hospital, survivors are asked to try to always support the following ideals:

  1. To provide medical assistance to anyone and everyone who enters.
  2. To cure the infected.
  3. To keep its doors open to lower level survivors, if possible.

It is also asked that survivors please note whether or not there is a portable generator within the hospital, and whether it has fuel or not. As a working portable generator is required for the Surgery skill it is asked the survivors provide support by replacing either the generator when destroyed or refilling its fuel supply when its exhausted. This in turn will allow the medical staff to provide more efficient aid to the injured.

Barricade Policy

This building should remain at Very Strongly Barricaded at all times to allow access to survivors without the Free running skill. However, in the event of a zombie attack(3+ Zombies), the cades can be raised to Extremely Heavily Barricaded until the zombie threat is dealt with accordingly, following which, the cades be brought down again to Very Strongly Barricaded.

Nearby Tactical Resources

St. Seraphim's Hospital is close to several Tactical Resource Buildings:

Resources needed for the Hospital such as portable generators, radios and fuel can be obtained from either Caiger Mall or Marven Mall, although it is a bit of a trip to either.

Additional Information

Redcrosssmall.jpg Malton Hospitals Group
This hospital is currently not registered with MHG. If you want to run it, go ahead, but please register.
Generator.JPG Needs Generator
This building requires a generator for maximum usefulness.
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LocationsStub.png This page, St. Seraphim's Hospital (Grigg Heights), is a locations stub. Please help us to improve the wiki by contributing to this page. Be sure the following information is added to the page: coordinates, suburb, 9 block map (or 16 block map for large buildings), description, barricading policy, and history. Please refer to the Location Style Guide.

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