Stats
From The Urban Dead Wiki
This page is for discussing the stats page.
See also the stat page summaries. (currently you have to search for them).
Eventually I would like to have a graph of numbers by day with dates of rule changes annotated (I am thinking of an Edward Tufte featured graph here, can't remember the name). This is a long-term goal.
For one player's detailed and long-term tracking analysis, take a look at the Tracking of Malton Population Statistics by Dan Curtis Johnson. In particular, total population growth is displayed in Overall Population, and the ratio between survivors and zombies is shown in the "Live Gap".
Another player's graphs and data are at User:TastyNougat/stats
[edit] New Stats 2008
The Decline of Survivors:
Mon Jan 28, 2008 8:25 pm Active Characters : 34347
Standing Survivors : 17801 (62%)
Standing Zombies : 10519 (38%)
Dead Bodies : 4047
Revivifying Bodies : 1980
Standing Zombie Hunters : 9072
Christmas Trees : 426
Feb. 2nd - Active Characters : 34727
Standing Survivors : 16993 (59%)
Standing Zombies : 11593 (41%)
Dead Bodies : 4262
evivifying Bodies : 1879
Standing Zombie Hunters : 8431
Christmas Trees : 370
Feb. 3rd - Active Characters : 35450
Standing Survivors : 16753 (57%)
Standing Zombies : 12215 (43%)
Dead Bodies : 4596
Revivifying Bodies : 1886
Standing Zombie Hunters : 8342
Christmas Trees : 355
Feb. 5th - Active Characters : 35258
Standing Survivors : 16362 (56%)
Standing Zombies : 12497 (44%)
Dead Bodies : 4495
Revivifying Bodies : 1904
Standing Zombie Hunters : 8162
Christmas Trees : 326
Feb. 10th - Active Characters : 36610
Standing Survivors : 16077 (53%)
Standing Zombies : 13743 (47%)
Dead Bodies : 4776
Revivifying Bodies : 2014
Standing Zombie Hunters : 7907
Christmas Trees : 262
Feb. 19th - BALANCE - Active Characters : 37187
Standing Survivors : 15210 (50%)
Standing Zombies : 15085 (50%)
Dead Bodies : 4817
Revivifying Bodies : 2075
Standing Zombie Hunters : 7413
Christmas Trees : 183
Feb. 21st - Active Characters : 37910
Standing Survivors : 15399 (49%)
Standing Zombies : 15528 (51%)
Dead Bodies : 4938
Revivifying Bodies : 2045
Standing Zombie Hunters : 7560
Feb. 24th- Active Characters : 40417
Standing Survivors : 15246 (46%)
Standing Zombies : 17808 (54%)
Dead Bodies : 5282
Revivifying Bodies : 2081
Standing Zombie Hunters : 7114
Christmas Trees : 136
March 3rd - Active Characters : 37305
Standing Survivors : 13630 (45%)
Standing Zombies : 16506 (55%)
Dead Bodies : 5100
Revivifying Bodies : 2069
Standing Zombie Hunters : 6327
Christmas Trees : 70
March 8th
Standing Survivors : 12887 (43%)
Standing Zombies : 16784 (57%)
1% drop in the 11 hours.
Standing Survivors : 12828 (42%)
Standing Zombies : 17073 (58%)
March 9th
Standing Survivors : 12797 (42%)
Standing Zombies : 17301 (58%)
Christmas Trees: 48
March 10th- Active Characters : 36893
Standing Survivors : 12426 (41%)
Standing Zombies : 17276 (59%)
Dead Bodies : 5189
Revivifying Bodies : 2002
Standing Zombie Hunters : 5939
Christmas Trees : 46
March 10 - Active Characters : 37076
Standing Survivors : 11734 (39%)
Standing Zombies : 17949 (61%)
Dead Bodies : 5433
Revivifying Bodies : 1960
Standing Zombie Hunters : 5681
Christmas Trees : 32
March 12th - the ratio has flipped perfectly - Active Characters : 36323
Standing Survivors : 11396 (38%)
Standing Zombies : 17914 (62%)
Dead Bodies : 5207
Revivifying Bodies : 1806
Standing Zombie Hunters : 5624
Christmas Trees : 24
March 13th - Active Characters : 36133
Standing Survivors : 10679 (36%)
Standing Zombies : 18306 (64%)
Dead Bodies : 5339
Revivifying Bodies : 1809
Standing Zombie Hunters : 5417
Christmas Trees : 6
March 18th - Survivors below 10,000 - Active Characters : 34107
Standing Survivors : 9960 (35%)
Standing Zombies : 18024 (65%)
Dead Bodies : 4364
Revivifying Bodies : 1759
Standing Zombie Hunters : 4874
Christmas Trees : 3
March 19th- Active Characters : 35133
Standing Survivors : 9864 (34%)
Standing Zombies : 18664 (66%)
Dead Bodies : 4753
Revivifying Bodies : 1852
Standing Zombie Hunters : 4811
Christmas Trees : 3
March 20th - Active Characters : 34502
Standing Survivors : 9680 (34%)
Standing Zombies : 18394 (66%)
Dead Bodies : 4600
Revivifying Bodies : 1828
Standing Zombie Hunters : 4678
Christmas Trees : 3
March 21st - Active Characters : 34772
Standing Survivors : 9439 (33%)
Standing Zombies : 18610 (67%)
Dead Bodies : 4781
Revivifying Bodies : 1942
Standing Zombie Hunters : 4532
Christmas Trees : 2
March 22nd - Zombies Out Number Survivors 2:1 - Active Characters : 34612
Standing Survivors : 9266 (33%)
Standing Zombies : 18567 (67%)
Dead Bodies : 4882
Revivifying Bodies : 1897
Standing Zombie Hunters : 4383
Christmas Trees : 3
March 24th - Active Characters : 33936
Standing Survivors : 8520 (31%)
Standing Zombies : 18521 (69%)
Dead Bodies : 5034
Revivifying Bodies : 1861
Standing Zombie Hunters : 4001
Christmas Trees : 3
March 25th - Active Characters : 34842
Standing Survivors : 8710 (31%)
Standing Zombies : 18972 (69%)
Dead Bodies : 5206
Revivifying Bodies : 1954
Standing Zombie Hunters : 4183
Christmas Trees : 4
March 27th - Active Characters : 33623
Standing Survivors : 8717 (32%)
Standing Zombies : 17982 (68%)
Dead Bodies : 4840
Revivifying Bodies : 2084
Standing Zombie Hunters : 4286
Christmas Trees : 4
March 29th - Active Characters : 34086
Standing Survivors : 9588 (35%)
Standing Zombies : 17407 (65%)
Dead Bodies : 4824
Revivifying Bodies : 2267
Standing Zombie Hunters : 4635
Christmas Trees : 3
March 31st - Active Characters : 34452
Standing Survivors : 10106 (37%)
Standing Zombies : 16627(63%)
Dead Bodies : 5148
Revivifying Bodies : 2571
Standing Zombie Hunters : 4696
Christmas Trees : 3
[edit] Stats
This is the jumbled mess that was on the page from before in case anyone can understand it.
August 27, 2007: Standing Survivors : 16220 (50%), Standing Zombies : 16208 (50%)
August 28, 2007: Standing Survivors : 15946 (49%), Standing Zombies : 16155 (51%) -274 H -53 Z
September 18, 2007: Standing Survivors: 18134 (60%), Standing Zombies : 11715 (40%)
December 21, 2007: Standing Survivors : 16928 (59%), Standing Zombies : 11576 (41%)
March 03, 2008: Standing Survivors : 15006 (47%), Standing Zombies : 16794 (53%)
March 14, 2008: Standing Survivors : 10500 (36%), Standing Zombies : 18335 (64%)
March 18, 2008: Standing Survivors : 19960 (35%), Standing Zombies : 18024 (65%)
Jan 04 -- 18327 Z, 29696 S (39% zombies).
Jan 11 - 21171 Z, 28675 S (43% zombies). +2844 Z for the week, -1021 survivors.
jan 18 - 22195 Z, 27984 S (45% zombies). +1024 Z, -691 survivors.
(jan 19) -- new skill implemented (necronet access) for survivors
jan 25 - 20122 Z, 30378 S (40% zombies). -2073 Z, +394 S
feb 01 - 17689 Z, 33556 S (35% zombies). -2433 Z, +3178 S
(feb 03) -- new skill (tangling grasp) for zombies
(feb 10) -- changes in measurement, dead bodies and revivifying bodies now seperate categories
feb 10 - 16083 Z, 25631 S (39% zombies).
feb 18 - 14737 Z, 26805 S (36% zombies). -1346 zombies, +1174 survivors
feb 25 - 13795 Z, 26799 S (35% zombies). -942 zombies, -6 survivors
mar 04 - 13562 Z, 27534 S (34% zombies). -233 zombies, +735 survivors
(mar 09) - rules change, zombies can now distinguish feeding cries of their own group
mar 11 - 13902 Z, 27149 S (34% zombies). +340 zombies, -385 survivors
mar 19 - 14425 Z, 26263 S (36% zombies). +523 zombies, -886 survivors
mar 26 - 15570 Z, 24752 S (39% zombies). +1345 zombies, -1511 survivors
(mar 28) - rules change, revivification syringe use now takes 10 ap. Also, brain-rotted zombies can now find a scent trail after an unsuccessful revivification.
(mar 31) - rules change, DNA extractor now gives more detailed information, including names of brain-rotted zombies and the top previously-scanned zombie (previously, successful DNA extraction on a rotter gave no warning of their rot status)
apr 02 - 17434 Z, 22971 S (44% zombies). +1864 zombies, -1781 survivors
apr 09 - 18824 Z, 20740 S (48% zombies). +1390 zombies, - 2231 survivors. Total active characters: 47429 (seems to have been shrinking recently)
apr 16 - 18979 Z, 19595 S (50% zombies). 46959 active characters. +155 zombies, -1145 survivors, -470 active characters.
apr 23 - 19426 Z, 18936 S (51% zombies). 46812 active characters. +447 zombies, -659 survivors, -147 active characters.
(apr 29) - rules change making search slightly more effective for humans if a generator is running in the building. Also, new skill for zombies 'ransack' which if used makes it harder for humans to search in a building, ransacking cannot be repaired while there are active zombies in the same area.
apr 30 - 18821 Z, 18198 S (51% zombies). 44903 active characters. -605 zombies, -738 survivors, -1909 active characters.
may 07 - 18119 Z, 19026 S (49% zombies). 45083 active characters. -702 zombies, +828 survivors, +180 active characters.
may 14 - 17265 Z, 19235 S (48% zombies). 44310 active characters. -854 zombies, +209 survivors, -773 active characters.
may 21 - 16076 Z, 19730 S (45% zombies). 43443 active characters. -1189 zombies, +495 survivors, -867 active characters.
may 28 - 15998 Z, 19997 S (45% zombies). 44133 active characters. -78 zombies, +267 survivors, +690 active characters.
(1 jun, 3 jun) - rules changes introducing new item for survivors, radio, and new skill, radio operations.
jun 04 - 14309 Z, 20632 S (41% zombies). 41748 active characters. -1689 zombies, +635 survivors, -2385 active characters.
(6 jun) - new skill for zombies allowing scenting of revivifying corpses and large concentrations of zombies.
jun 11 - 14661 Z, 20831 S (42% zombies). 42835 active characters. +352 zombies, +199 survivors, +1087 active characters.
(16 jun) - ransacked buildings must be cleared before rebarricading; critically wounded survivors can now be dragged outside
jun 18 - 14958 Z, 19995 S (43% zombies). 42406 active characters. +293 zombies, -836 survivors, -429 active characters.
jun 27 - 16446 Z, 18397 S (48% zombies). 42008 active characters. + 1488 zombies, -1598 survivors, -398 active characters.
jul 17 - 18957 Z, 14799 S (57% zombies). 40534 active characters. +2511 zombies, - 3598 survivors, -1472 active characters.
(jul 22) - rule change to DNA scanning, allows a tech to look at the zombies profile and then decide whether to revive or not. This makes it much more likely that side-switchers (with both human and zombie skills) will be revived.
jul 23 - 19182 Z, 13832 S (59% zombies). 40381 active characters. +225 zombies, -967 survivors, -153 active characters.
jul 30 - 18147 Z, 15398 S (55% zombies). 40803 active characters. -1035 zombies, +1566 survivors, +422 active characters.
aug 06 - 14607 Z, 17133 S (47% zombies). 38695 active characters. -3540 zombies, +1735 survivors, -2108 active characters.
aug 14 - 14089 Z, 18128 S (44% zombies). 39583 active characters. -518 zombies, +995 survivors, +888 active characters.
aug 21 - 13805 Z, 17752 S ( 44% zombies). 38292 active characters. -284 zombies, -376 survivors, -1291 active characters.
aug 27 - 14436 Z, 17542 S (46% zombies). 39297 active characters. +631 zombies, -210 survivors, +1005 active characters.
(aug 28) - power-ups to scent death, knives, new zombie skill flailing gestures, new object binoculars
sep 04 - 14826 Z, 18274 S (45% zombies). 40648 active characters. +390 zombies, +732 survivors, +1351 active characters.
sep 10 - 14037 Z, 18157 S (44% zombies). 38911 active characters. -789 zombies, -117 survivors, -1737 active characters.
sep 24 - 14507 Z, 18297 S (45% zombies). 39851 active characters. +470 zombies, +140 survivors, +940 active characters.
oct 01 - 14196 Z, 18482 S (44% zombies). 40090 active characters. -311 zombies, +185 survivors, +239 active characters.
oct 08 - 13994 Z, 17995 S (44% zombies). 38898 active characters. -202 zombies, -487 survivors, -1192 active characters.
oct 22 - 14727 Z, 17364 S (46% zombies). 39120 active characters. +733 zombies, -631 survivors, +222 active characters.
nov 06 (2006) - 15474 Z, 18484 S (46% zombies). 40916 active characters. +747 zombies, +1120 survivors, +1796 active characters. *see discussion page*
(Data recording was interrupted and switched to a new format)
August 28, 2007 50% standing zombies, 50% standing survivors
