Suggestion:20070202 Cigarettes

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Cigarettes (again)

Timestamp: Nibiletz 22:51, 2 February 2007 (UTC)
Type: New item
Scope: Survivors
Description: Please read before you drown me in dupe votes. Yes, Cigarettes were suggested as an item before, and shot down. The reason I am bringing it up again is because the archive was removed by the author and I want to re-visit the subject becuase I can't look at the previous developments. The reasons people didn't want cigarettes in the game is ethical, because they don't want to "encourage youth to smoke". So, we are assuming that youth will copy the actions of somthing that is done on a text-based MMORPG? If we think this, then we can also take shooting people out of the game, and axes are mighty dangerous, and people could get splinters if they attempted to build barricades! If we are allowed to preform violent actions on a harmless game, then why would it be an issue to put in fictional cigarettes that wouldn't even be visually seen?

Enough of explaining why the item shouldn't be shot down because of ethical issues. Cigarettes would come in a pack of 12, and found in pubs, mansions, and clubs. Because people holed up in malls in the initial outbreaks were pretty stressed out, there aren't any left in malls. Finding a pack of cigarettes in any of these locations is a 5% chance.

Because Cigarettes are bad for you, everytime you light up you will lose one HP. Cigarettes are just for flavor, and also have good potential as fuel for Roleplay. I think that every time somone in your building lights a cigarette a message could go up saying: Player smokes a cigaretre. This way they would actually have some use if you want to use the items for roleplay. They could bring up policies of smoking and non-smoking in some buildings, and the positions of groups. (Even a Malton anti-smoking leauge!)

Now have fun drowning me in kill votes.

Keep Votes

  1. Keep Author vote. Nibiletz 22:51, 2 February 2007 (UTC)
  2. Keep - Yeah, I like this one. I can imagine a bounty hunter lighting up after he's killed an important PKer or something. --Ducis DuxSlothTalk 22:56, 2 February 2007 (UTC)
  3. Keep - I specifically registered on the wiki to vote keep for this one. I want to be able to smoke myself to death. The only change that I suggest is that if a person smoke more than one it says Player smokes a cigarette... and again... and again. same as other repeat actions. EDIT, trying to figure the sig thing. Gm0n3y 23:09, 2 February 2007 (UTC)
  4. Keep - However, I would like to address a flaw. What would happen if you died from cigarettes? SuperMario24 23:12, 2 February 2007 (UTC)
  5. Keep, with change -- I'd vote for something like this ONLY if the second-hand smoke could be used to grief other folks and their HP as well. Asheets 23:17, 2 February 2007 (UTC)
    RE - First, why? Second, that would make it hated, and also an area effect, both stupid, considering that this is an item only for flavor. If your intent was to preach the dangers of second hand smoke, the suggestions page on the Urban dead Wiki is not the place. Nibiletz 23:26, 2 February 2007 (UTC)
  6. Don't forget the second hand smoking part!!! And it'll be nice cause people would be spraypainting the walls with con-smoking things, such as "Poop contains ammonia. So does cigarettes." --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 23:48, 2 February 2007 (UTC)
  7. Keep -Mmmmm, boy, flavour! --Cap'n Silly T/W/P/CAussieflag.JPG 23:52, 2 February 2007 (UTC)
  8. sorta keep- While i do belive the flavour is a good thing im not so sure on the -HP thing.--Blood Panther 23:59, 2 February 2007 (UTC)
  9. Keep - We have beer and wine that actually heal and XP, so cigarettes seem fair game. But why not have those heal an HP as well? --Swiers X:00 02:01, 3 February 2007 (UTC)
  10. Keep - Smoke 'em if you got 'em. Surgeon General says cigarettes cause yellow fingernails, hence the -1 HP ;) ZombieCrack 04:22, 3 February 2007 (UTC)
  11. Keep - I like it! Smoking drains 1 HP, but you get it back by drinking. Brilliant! Make it visible when somebody drinks a beer and you've got yourself a deal. --Uncle Bill 05:00, 3 February 2007 (UTC)
  12. Keep - Fine with me ... another useless item. Although Player smokes a cigaretre wouldn't be an appropriate message. Höhö. --ρsych°LychεεELT 09:57, 5 February 2007 (UTC)
  13. Keep - Fine, why not? It's not like there's a lot of useful stuff to find in those buildings anyway. --Reaper with no name TJ! 22:35, 5 February 2007 (UTC)
  14. Keep - No less useless than wirecutters or newspapers. I'd suggest a minor change though - the first time a player tries to smoke, they should hack and cough (i.e. fail) - that would keep newbies from getting the -1 HP the first time. If they want to keep at it after that, let em. Dst3313 02:33, 7 February 2007 (UTC)
  15. Keep So many people complain about suggestions that are not in keeping with the atmosphere of the game, and here is a suggestion that is nothing but. You can drink for 1 HP. Useless. Why not smoke for 1HP? There could be a message such as "You smell smoke as X lights up a cigarette. You stare angrily and muffle your cough so as not to attract any zombies." There could be a 5% chance that a zombie outside hears coughing.--SporeSore 13:26, 8 February 2007 (UTC)
  16. Keep -This would make people realise that smoking is bad for you, and at full hp you'd fall asleep as or before you died. Smoke, then drink, smoke, then drink... I was thinking of makeing an entire urban dead-based game with drugs as a minor feature: this one lowers AP, this one HP, this one makes you stupid and thus lowers XP... --AlexanderRM 10:00 PM, 9 Febuary 2007 (EST)
  17. keep - this idea is kinda wierd but it just a simple thing that would add somthin to the game. Also why not make you able to give cigaretts to other people since there no danger of abuse it would just be there for the hell of it not everthing in this game need a real purpose.--Mazu 01:15, 14 February 2007 (UTC)
  18. Decent - It's flavorful and in-genre. Kevan probably has better things to code, but if he ever feels like a minor update or something...--Lachryma 02:55, 16 February 2007 (UTC)
  19. keep -well i like the flavor it would add-- Che -T GC X 04:06, 16 February 2007 (UTC)

#Kill - I really like this idea! -- Ev933n 03:48, 18 February 2007 (UTC) Vote posted after voting closed. --ZombieSlay3rSig.png 16:47, 20 February 2007 (UTC)
Kill Votes

  1. Kill - There's a zillion things lacking in Malton that we have in real life... could it be because they're absolutely useless? - BzAli 22:54, 2 February 2007 (UTC)
  2. Weak Kill - Wouldn't mind the additional flavor text, but a couple of things keep me from saying yes to this. Firstly, it would allow XP spam for people just smoking and allowing people to get FAK experience off of them. Also, this would make an interesting exploit, because all a bunch of zeds would have to do to seige a building is to free run in, smoke themselves to death, then kill everyone inside. No cades. If I were to suggest a change, it would be to change it to where smoking kills 2 AP as opposed to HP, that way you could say that the smoking shortens your stanima, and you lose the obvious suicide exploits. CatEar Alucard 23:25, 2 February 2007 (UTC)
    Re Doubtful. If this becomes a problem, Smoking may become not tolerated in areas under siege. Also, If these zombies came in and smoked themselves to death, it would take a while, long enough for people to grasp the intent and dump the bodies outside. As for the last comment, my intent is not to explain the dangers of smoking in the game but to add flavor! Jesus. Nibiletz 23:34, 2 February 2007 (UTC)
    Re I'm just saying, in its current form it's got exploit potential. Minorly changed, it would be an awesome flavor item. CatEar Alucard 23:50, 2 February 2007 (UTC)
    Who would want to lose an HP for using an item??? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 23:36, 2 February 2007 (UTC)
    Re People that want to make a example, and add a bit of flair to their roleplaying, anyway, its only one HP, not hard to remedy. Nibiletz 00:27, 3 February 2007 (UTC)
    In that case...vote changed. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 23:48, 2 February 2007 (UTC)
  3. Kill - More useless stuff, just what we don't need. And yes, I'd vote kill on crucifixes too, if they were ever suggested -- boxy T L ZS Nuts2U DA 23:50, 2 February 2007 (UTC)
  4. Kill - We don't need newbies to find these and think they're useful. --Wikidead 00:03, 3 February 2007 (UTC)
    • Re -Its not like these will be found where newbies, or anyone else is looking for useful items. They will soon learn that you shouldn't spend your time looking for items at bars, clubs and mansions. Nibiletz 00:23, 3 February 2007 (UTC)
      • Re: You, me, and everyone else here knows one shouldn't search in bars, clubs, and mansions. Unfortunately, most newbies do not. What happens when a newbie searches a bar, find cigarettes, and then decides to hoard cigarettes? --Wikidead 06:34, 3 February 2007 (UTC)
  5. Kill - I don't think that this needs to be in the game. --ZombieSlay3rSig.png 02:01, 3 February 2007 (UTC)
  6. Kill We need less stuff without a purpose, not more. What's the point of a "roleplay" item if only you can see it? --Jon Pyre 04:33, 3 February 2007 (UTC)

#:Re Hmm? Oh. Well, as I said before it would display a message saying So-and-so has lit a cigarette. I understand what you mean. Unsigned re struck. --ZombieSlay3rSig.png 16:50, 20 February 2007 (UTC)

  1. Kill - And I'm a biased party on this, because I hate cigarettes. --Matthew Fahrenheit YRCT+1 04:56, 3 February 2007 (UTC)
    Re - I totally understand. Nibiletz 15:13, 3 February 2007 (UTC)
  2. This is even LESS than useless. Man, the game really needs emotes!--Pesatyel 05:05, 3 February 2007 (UTC)
  3. Kill - What are you, employed by Big Tobacco? Fuck this shit. --Funt Solo Scotland flag.JPG 10:05, 3 February 2007 (UTC)
    Re On the contrary, I HATE cigarettes. I find them disgusting. I am only arguing that if the reasons that you feel they shouldn't be in the game are ethical, that can also be argued for the violence and cursing. I in no way like cigarettes in real life, they are vile and have gotten away with many murders. I understand what you mean though, but don't get my false impression. - Nibiletz 15:13, 3 February 2007 (UTC)
  4. I really dont think this is needed... --GhostStalker 06:19, 4 February 2007 (UTC)

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