Suggestion:20070713 Eliminate XP from combat when victim is offline

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This suggestion was voted as spam and closed for voting, with 2 keep, 3 kill, and 9 spam votes.


20070713 Eliminate XP from combat when victim is offline

This unsigned suggestion was added by TomSpeeder25 at 20:14, 13 July 2007 (BST)

Suggestion type
Gameplay Change

Suggestion scope
Players

Suggestion description
How mys suggestion works is that when you attack an off-line player, you usually get the same amount of XP as you would get if you attacked someone who was online. But with this change, you would get less XP if you killed a person who was offline, because XP rewards things that are hard to do, and it isn't very hard to kill somebody who is essentially in a coma. And it is very annoying when you log on in the morning to find your character dead as a doornail.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. WWJD - I know what Jeffory would do, he'd vote keep and sing about horses leaving. Seriously people, this game is too easy, who needs XP anyway? I'll tell you who, Terrorists. Terrorists need XP, and I'd ask you not to blow up that bridge sir.--karek 03:00, 14 July 2007 (BST)
  2. Keep - Fuck conformity. Rebels unite!!! --Sonny Corleone RRF CoL DORIS Hunt! 03:01, 14 July 2007 (BST)

Kill Votes

  1. EX-TER-MI-NATE!!! - a lot of people who are killed get killed while they're offline. Cause if you're getting attacked while you're online, you'd probably either run away or fight back. -- Mordac the Refuser 21:31, 13 July 2007 (BST)
  2. Kidnap, torture, and execute- It would be impossible for anyone to gain levels, especially low-level zombies, who rely on their prey being offline to make sure they aren;t free-running out of the safehouse as the doors break down. You are never safe in a zombe apocolypse. Unless you don;t move at all for 5 days. I did that once. It was fun, evn though when I logged back on the entire suburb had been destroyed around me and I was only living thing in about 5 blocks... anyway, back to the killing. The entire game is based on finding people who are offline and butchering them in their dreamless sleep. So kill this suggestion. Kill it to death. --Fenian 02:07, 14 July 2007 (BST)
    I don't know why, but the number keeps on showing up as one. It should be two. --Fenian 02:10, 14 July 2007 (BST)
    It's because you didn't have the # sign. You need both the # and the : for it to work properly. And there was a space inbetween the votes.-- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 02:16, 14 July 2007 (BST)
  3. Change - Eliminate Free Running and FAKs entirely, and make Infection incurable, and you've got a deal. Until then, feel free to enjoy a rousing game of hide and go fuck yourself. --Mold 02:58, 14 July 2007 (BST)
    kill with extreme prejudice - the only way this could possibly work is if the xp gained from FAKing, scanning and reviving an inactive player are also eliminated, or better yet change this so that there is no way of gaining xp at all and everyone can just play the game at level 1 Zoutroi 03:56, 14 July 2007 (BST) no voting after voting has been closed. 'arm. 04:08, 14 July 2007 (BST)

Spam/Dupe Votes

  1. Spam - People play this game for five minutes a day. 5 minutes out of 24 hours is one two hundred eighty eighth of the time, which means if you run into a person he has about a 1/300 chance of being online. That would make gathering XP much harder for many survivors and nearly impossible for zombies. The fact that your character is vulnerable when you're offline is a core mechanic of this game, but there are steps you can take to keep your character safe. My Scientist hasn't died in months. Why? Because I'm careful. --Magentaine 21:26, 13 July 2007 (BST)
  2. Spam - Core mechanics. We'd all still be level 1. Well not really... --  AHLGTG THE END IS NIGH! 22:21, 13 July 2007 (BST)
  3. Spam - Do I even have to explain this one?-- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 22:26, 13 July 2007 (BST)
  4. Spam --Duke GarlandTLCD SSZ 22:55, 13 July 2007 (BST)
  5. Spam - Ummmm... sleep inside? First Day in Malton? --Ryiis 23:02, 13 July 2007 (BST)
  6. Spam - Ahahahaha....Man, that's funny.....Ahahahahahahaha! --User:Axe27/Sig 23:33, 13 July 2007 (BST)
  7. Spam - With extreme prejudice. --The Hierophant 01:21, 14 July 2007 (BST)
  8. Spam - This is just too lame for words. Methinks TomSpeeder25 should lay off the crackpipe for a few days -- Braggledorth 02:52, 14 July 2007 (BST)
  9. Spam - Completely unworthy of staying the 2 weeks. Read all the rest of the comments to find out why. 'arm. 03:43, 14 July 2007 (BST)