Suggestion:20070913 Dual Wielding

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Stop hand.png Edited Suggestion
This suggestion has been removed from voting because the suggestion being proposed was significantly edited after voting was under way.
Suggestions that need modification should be removed and resubmitted as a new suggestion.


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--REHUNK 21:46, 13 September 2007 (BST)

Suggestion type
Advance-pistol Training Sub-Skill

Suggestion scope
Players with Advance-pistol Training.

Suggestion description
This skill would allow players to fire two pistols at the same time hitting the target 90% and doing 5 damage. It would allow a player to fire two shots as a drop down attack menu option.

This skill would require at least two pistol shots.

You would need two pistols with at least 1shot in each.

Rules of the flak-jacket still do same thing.

ex: "you shoot XXX for 5 damage, their flak-jacket takes 1 damage." and so on...

This skill would act null to the skill Head-shot(kind of like not hitting the head)

Concluding Description: Survivors are finding easier ways to kill their targets. By firing two shots they learn their they are more accurate. The only disadvantage is it shoots twice, requiring several add rounds.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep We need more spam. Sockem 04:01, 14 September 2007 (BST)

Kill Votes

  1. Kill-Just not a good suggestion, no offense. Try again! ^-^ Freya 00:06, 14 September 2007 (BST)
  2. Kill - For your information, firing two guns at the same time reduces accuracy, unless you were shooting at point blank, in which case it wouldn't matter. Seriously, now... 90% Accuracy!? --Private Mark 01:35, 14 September 2007 (BST)
  3. Maybe overpowered, but I think worth some discussion. Take a look at older suggestions too.--Pesatyel 03:26, 14 September 2007 (BST)
  4. Dual-Wielded Kill 90% for 2 Shots? Why the hell would anyone WANT to do that? 3.25 DMG per Bullet or 2.25 Per. It'd be more efficient anyway to fire single... And besides, the only game Dual-Weild is effective is FPSs and those arcade games like Time Crisis. In reality, maybe if you could eliminate Recoil AND have laser-sights could it be accurate. -DriaquerTM RIP 03:31, 14 September 2007 (BST)
  5. Kill Way to over powered, To the guy above, I would.

Spam/Dupe Votes

How the fuck is this overpowered???you waste two shots, this is a piece of shit..... i wouldn't use this even if i had it, I'm not voting, but this is just a waste of bullets, i pretty much hit 100% with one bullet.

Unsigned. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:41, 14 September 2007 (BST)
  1. Spaaaaaaaaam!-Waaaaaaaay overpowered. Try Talk:Suggestions Nalikill 21:46, 13 September 2007 (BST)
  2. Spam - Never make a 100% attack, ever. If you had suggested firing both pistols at the same time for reduced accuracy (but it only cost one AP), you'd be closer to something we could work with. --Uncle Bill 21:49, 13 September 2007 (BST)
  3. spam - Worst suggestion I have ever read.--Karekmaps?! 21:53, 13 September 2007 (BST)
  4. 100%??!?!? Are you mad??!? I also know this was suggested before, and a dupe vote this'll be...if someone supplies the link. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 21:55, 13 September 2007 (BST) Better yet...Edited during voting. Now that that's out of the way... --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:28, 14 September 2007 (BST)
  5. SPAM!!! - Good gawd.... It's the forts, I tell you. All the trenchcoaters in the forts are bored and want lots of new utterly busted ways to trenchcoat. Can we just give 'em their longer-for katanas to commit seppuku with??? Please.... (Obvious reason for spam vote: no 100% attacks.) --WanYao 21:55, 13 September 2007 (BST)
    No 90% hit chances, either, loooooool... Now piss off and go vote for my katana suggestion. You know you want to... it's KATANAS after all!!! --WanYao 04:00, 14 September 2007 (BST)
  6. SPAM - LIKE I SAID, I WON'T STOP TALKING IN CAPS UNTIL THE STUPID SUGGESTIONS STOP!!!! OMFG!!--  AHLGTG THE END IS NIGH! 21:58, 13 September 2007 (BST)
  7. CHOCOLATE RAIN, CHOCOLATE RAIN, SING IT LOUD, SING IT PROUD!!! -- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 22:01, 13 September 2007 (BST)
  8. Spam -Contrary to popular portrayal in action movies shooting two pistols at the same time is moronic and useless in real life. It cost more energy and is less accurate. Not wanting to simply argue realism: it's completely broken mechanically as you'd shift a lot of AP's spend in dangerous combat in favor of searching in safe areas. And it's also got a horribly trenchcoatery flavor -- Vista  +1  22:04, 13 September 2007 (BST)
  9. SPAM - For all the reasons above, AND it looks like it was significantly changed since the original post (it says 90% chance to hit now). --Steakfish 23:45, 13 September 2007 (BST)
  10. Spam - Why? What did the suggestions page ever do to you? You've realy upset him, you know. He hates spam.--Seventythree 23:47, 13 September 2007 (BST)
  11. Stoopid - No, no, no... --Hhal 23:54, 13 September 2007 (BST)
  12. Spam- Impossible in real life, trenchy, wasteful... is there anything RIGHT with this suggestion? --Howard Bentley 01:38, 14 September 2007 (BST)
    Spam - Stupid. We don't need to do this to pistols. Never make a 90% hit chance. And apparently you've edited your suggestion since the original post.
    Unsigned. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:40, 14 September 2007 (BST)
  13. Spam - Game-breaking craptaculathon. --The Hierophant 03:16, 14 September 2007 (BST)
  14. Spam - This isn't Halo idiot, dual weilding pistols is completley useless. Only the people in the movies can pull it of and, well, you now how accurate they portray things.--John Basil 03:51, 14 September 2007 (BST)
  15. SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAM MUUUUUUUUUUUUCH!!!! - --Officer 123satsitx 21:56, 14 September 2007 (BST)