Suggestion:20071104 Incendiary grenades

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20071104 Incendiary grenades

MasterMatthew 00:27, November 5, 2007

I would like to start off by saying that this place lacks a good arsenal. I mean, even the most hardcore players must get sick and tired of using pistols and shotguns all the time. Makes stuff too repetitive. Hopefully, this suggestion will spice things up a little (Even thought it will too become repetitive after a while as well). So, I was looking around the suggestion area, and I saw many people trying to get grenades implemented into the game. I was going to post it myself in fact. Well, until I saw that all of them got panned by the critics (Crash and Burn). Mainly the reason being that no one wanted multiple hits, or it was badly designed. Hopefully, you will find this rather interesting.

How about, instead of scattering shrapnel all over the place and blowing people to pieces, we add something similar to the Molotov cocktail. And that’s an incendiary grenade! This things burn at approximately 2200 °C (4000 °F)! So it will basically turn the zombies/survivors into scorched bones. But, for the sake of fun, we will make it a little less realistic, and say that it does 13 DP (Damage Points). I believe this is quite balanced, if you ask me. In standard situations, it is weaker than the flare gun, yet more powerful than a single shotgun and pistol round. Another advantage is that it can bypass the flak jacket, making it more useful than the flare gun by 1 point if opponent is wearing the F-Jacket.

Though, when there are pros, there are also cons. The disadvantages are that it’s very hard to find (With only two places where you can find them at), is single use only, and has a mediocre accuracy of 35%. Much better than the flare gun, but you will still probably miss on your first few tries anyways. And, since it only has a blast radius of 2 feet, it will only inflict damage to one zombie/survivor at a time. But, like I said, it is balanced out, so it is not a godly weapon as promised. It’s more of a gamble. And what I mean by gamble is: If it’s a successful throw, you will get some good damage in there quickly, with that satisfying text saying “You just killed ‘bob_thebuilder102’ with an incendiary grenade; enveloping his body in fire and leaving a charred corpse on the concrete floor of Sesame Street”. But if you missed, you just wasted 1 AP plus the whole lot of other AP you used trying to find it in the first place.

And, obviously, it will still be recommended to carry a shotgun or pistol around, as statistically, they will still inflict greater damage. The Incendiary Grenade will be more of a weakening type of item, or perhaps a finisher. In other words, the pistol and shotgun will remain systematically more important for survival. The IG will just give you even greater chances of coming out of that brawl with bob_thebuilder102 alive.

Anyway, here are some stats about the IG (Stats are fun!):


lDamage l13 points lBase accuracy l35% lCapacity lOne-Use Only lLocations lMall Gun Stores (2%), Armories (1%) lEncumbrance l4%

A final note: Please, if it’s a good review or bad review, make it constructive either way. That way it will help people better their ideas and prevent a flood in the rejection area. Thanks.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.

Keep Votes

  1. Keep - i think its a pretty good idea, but needs a bit more balance, also, i think it would be a good idea for an anti barricade weapon Unsigned vote. --Z. slay3r Talk  16:21, 5 November 2007 (UTC)
  2. Keep/change - It's actually pretty balanced, even underpowered when the search time is factored in. It's in an already used building though so people search there anyway. If this is added, I think the base accuracy should be 15% with a military skill that increases it to 35%.Studoku 20:28, 5 November 2007 (UTC)
  3. Congratz You've actually made an UNDERPOWERED grenade! Do what Studoku said, but make the final accuracy something like 40% or 45% (it's a rare, one-use item, how much damage COULD it do?) with a second skill, like all the other firearms. Hell, make it Throwing Weapons in general in case somebody gets another thrown weapon passed the rabid hounds of the suggestion page. ~A`Blue`JellyTME*V*I*L*? 03:16, 7 November 2007 (UTC)
  4. Heel(Hell) Yeah!- Uber-balanced, and lights on fire! What more could one ask for? --31337roxxor 01:27, 13 November 2007 (UTC)
  5. Everyone below me is on crack - this is a sweet idea if you add in a skill with it, and i love the idea of an uderpowered-non-AoE grenade!! --Poopman9 23:49, 14 November 2007 (UTC)

Kill Votes

  1. Kill - A grenade that isn't an AoE weapon just seems weird. --Midianian|T|T:S|C:RCS| 09:32, 5 November 2007 (UTC)
  2. Kill - I like the existing Molotov Cocktail weapon in Peer Reviewed better, as it fits more with the nature of the game. --Funt Solo QT Scotland flag.JPG 11:53, 5 November 2007 (UTC)
  3. Kill - as Midianian, I just don't buy a non-AoE grenade. --Pavluk A! E! 14:52, 5 November 2007 (UTC)
  4. Strong Kill - Most grenade suggestions are rejected, and if it's not AoE, I'm not interested, as it usually winds up being a one-use shotgun. Glenstone 00:04, 6 November 2007 (UTC)
  5. Kill - More crap to carry as a weapon that isn't as good as existing weapons. I can't see anyone bothering to waste the inventory space on them. --Pestilent Bob 00:36, 6 November 2007 (UTC)
  6. Kill- As Midianian. --Darth LumisT! A! E! FU! U 01:28, 6 November 2007 (UTC)
  7. Kill- I do not want grenades, period. First off, survivors do not need yet another high powered item to do their killing, shotguns are sufficient enough. Secondly you will never get a suggestion passed when trying to convince people of adding yet another overpowered item. And lastly when you try to argue for its existence, rarity is not an excuse nor is high AP usage. You will notice that, save for the needle manufacture and use, no item is exceedingly rare or causes high AP usage.-- BKM 03:21, 6 November 2007 (UTC)
  8. Kill- As others have noted, grenades ruin game balance. We already have the M-Cocktail, thus there is no need for this. Besides, I can see heavy, heavy, HEAVY overuse of such a weapon by PKers. AfroFireman 04:21, 6 November 2007 (UTC)
  9. Kill- As Funt, I liked the other Molotov Cocktail better. Also, you can buy these things in gun stores now? Crazylilvietguy 01:10, 7 November 2007 (UTC)
  10. Kill - Actually isn't that bad, but Molotovs are more in-genre and I don't know of any mall stores that'd even have a 2% chance of having functioning incendiary grenades. --Howard Bentley 21:52, 7 November 2007 (UTC)
  11. Kill - Note there is no high-grade military equipment you can use. --Ducis DuxSlothTalk 22:37, 8 November 2007 (UTC)

Spam/Dupe Votes

  1. Spam - I took myself away from the latest Real Time on YouTube for this?? Oh silly me... Anyway... a) UD is not primarily a combat game, not for survivors anyway -- if you want shoot em up, try Halo 3. That is why military weapons suggestions do not go over well. b) 13 DP with 35% chance to hit is way overpowered and c) rarity does not balance an overpowered suggestion. But, at least you THOUGHT about it a bit, and put some EFFORT into this, which is a lot more than most people do -- even if it is still spam. WanYao 07:57, 5 November 2007 (UTC)
  2. Spam - overpowered. rarity doesn't make it balanced, sorry. there's possibly a dupe too, grenades get suggested frequently --~~~~ [talk] 09:23, 5 November 2007 (UTC)
  3. Spam Should have been an AoE weapon (see nothing wrong with a balanced one). How, really, is this any different from any other weapon. Kill flavor text? When all the other weapons have it then, yeah, maybe here.--Pesatyel 09:27, 5 November 2007 (UTC)
  4. WTFCentaurs - with incendiary grenades too. -- John RubinT! ZG FER 09:47, 5 November 2007 (UTC)
  5. Spam - All I had to see was the title. – Nubis NWO 14:54, 5 November 2007 (UTC)
  6. Spam- Grenades are often suggested, but very rarely, if ever accepted. Try the discussion talk page.--SeventythreeTalk 17:28, 5 November 2007 (UTC)
  7. Spam - No Grenades. --Karekmaps?! 18:12, 5 November 2007 (UTC)
  8. Spam - Has anyone ever bought a grenade from a mall? --The Hierophant 20:40, 5 November 2007 (UTC)
  9. Spam - Nah. Sockem 21:21, 5 November 2007 (UTC)
  10. Spam - Well, you can buy the stuff to make a grenade from a mall. Buying an actual grenade though...-- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 01:14, 7 November 2007 (UTC)
  11. This is Urban Dead, not SOCOM or Medal of Honor and stuff of the like. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 21:55, 7 November 2007 (UTC)
  12. Spam - Nothing to see here. --Druuuuu 21:41, 11 November 2007 (UTC)
  13. Spam - WTF? The man 20:23, 14 November 2007 (UTC)
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