Suggestion talk:20090331 Free Running Toggle

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Longer reply...

Aye, this wouldn't unblock free running lanes, but it would make it a lot easier for survivors to navigate around a block. Instead of having to spend a few AP to ether go around the ruin, or just suck up the HP damage (which is what I do,) they could just jump in and not worry about any HP damage. In short, it makes it easier to navigate around a ruin (my wording may have been slightly off.)

I suggest you spend a bit more time as a zombie before making these types of suggestions - ruins are very powerful for this reason (free running blockage with survivors having to spend HP or take an AP hit to get past,) and the search-rate nerf (which isn't that big occasionally - ask the Dead.)

Oh, and spam votes don't really matter unless enough people jump on the bandwagon. Three spam votes usually = three kill votes (unless there is enough bandwagoning going on for it to be spammed anyway.) Linkthewindow  Talk  12:14, 1 April 2009 (BST)

Yeah yeah, thanks for the explanation. I get what you mean, and it seems most people don't mind making that choice between safety and spending extra AP. I totally get that's the vibe here, but to me it just seems a bit ironic that players without free running don't need to take that risk or use that extra AP. Yes I realize most people don't see that as much of a problem (as you can tell from the multitude of kill/spams), but the contradictory nature just gets to me =P. It's my UD Pet Peeve, I guess. --ScaredPlayer 00:29, 3 April 2009 (BST)