Suggestion talk:20090825 Last reviver reviver's note!!!

From The Urban Dead Wiki
Jump to navigationJump to search

Discussion from Developing Suggestions

First, why? Second, how long is the time period? --Uberursa 14:48, 17 August 2009 (BST)

To find out who's been reviving people. Say someone's repeatedly reviving death cultists at a revive point, you can find out about it. Say you're a death Cultist, you can find out who the main revivers are, and kill them. Also, just a bit of fun. And the time period would be about a week. Because then it wouldn't be referencing things years old.--Yonnua Koponen Talk ! Contribs 19:36, 17 August 2009 (BST)
There's a problem with this, though; the UD server would have to store every revive from every person at every suburb in Malton for one week, which could be catastrophic. I mean, who knows how many revives are given out every day? How would that be handled? Note that I don't hate your idea; I think it's pretty nice. I'm just asking for my own sake and for anyone else who might be wondering. --Chekken 01:27, 18 August 2009 (BST)
I don't know that the UD server will mind. Really, all it would store is an ID number, and then use that to look up a name when retrieved. It'd be more strain, but not too much. --Bob Boberton TF / DW Littlemudkipsig.gif 04:11, 18 August 2009 (BST)
It would require adding an extra table to the character database which would store the ID number of the last person who revived that character. It's only a few extra digits per a character, which is hardly catastrophic.--The General T Sys U! P! F! 09:09, 18 August 2009 (BST)
Well, that's good then. So, what do you guys think? Is this worthy of going to the actual suggestions page at any point, or not?--Yonnua Koponen Talk ! Contribs 11:30, 18 August 2009 (BST)
My personal opinion is, no. Aside from finding group affiliates from more anonymous groups or trying to possibly prove zerging, this will have little to no use. It's not a bad idea, but it just has no immediate advantage on any sort of gameplay. --DANCEDANCEREVOLUTION-- 12:44, 18 August 2009 (BST)

Technical considerations aren't important in suggestions. However, I'd like to know how on earth I'd be able to know this information.... it seems totally unrealistic... unless needles are implanting microchips or something... Also, it'll just people more excuses to PK people over ZOMG DETH KLUT1NG PeePeeKKKayerzzzzz DYE DYE!!!!? --WanYao 02:58, 19 August 2009 (BST)

Actually... Sticky notes... We could have sticky notes... but I am pretty sure that's a dupe. ;P

--WanYao 03:00, 19 August 2009 (BST)

Personally, I was thinking something along the lines of Necrotech having a private database of all of their employees, and using the syringe triggers a note against the database, accessed by the next user. I dunno. Chips or something sounds better.--Yonnua Koponen Talk ! Contribs 11:28, 19 August 2009 (BST)
Lol. It's dupish of sir Ron Burgundy's humourous suggestion that he got VB'd for.

--DANCEDANCEREVOLUTION-- 06:52, 20 August 2009 (BST) A valid way to do it would be to record the last person who clicked "revive this specimen" after a DNA scan as it can realistically be assumed that the system stores the info. Why people would care is a completely different issue though. --Honestmistake 14:10, 19 August 2009 (BST)

In all seriousness, why not make it the last person the DNA scan the zombie? Or the Co-ordinates of the last scanning location? Or all of the above? It could have the last person to scan it, scan then revive it, and a sort of "last seen" function that allows you to see the co-ordinates that the zombie was last scanned from. You could make a "more information" button that would take an AP to use, but would provide a little more info on the zombie.--Uberursa 20:00, 20 August 2009 (BST)

One, not all. We don't need five lines of text when we DNA scan. Last seen could be good, but I don't know about how useful it'd be. the scan thenr evive one would probably be impossible with game coding, I'm afraid, as the two events are probably seperate. Scan would work better than revive in a flavour manner, but would be utterly useless, as it would probably display some random n00b. Few extractors revive, whereas most revivers extract.--Yonnua Koponen Talk ! Contribs 21:46, 20 August 2009 (BST)