Suggestion talk:20100921 Zombies Feeding from a corpse infect the corpse

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Zombies Feeding from a corpse infect the corpse

Timestamp: Spud 17:05, 21 September 2010 (BST)
Type: Zombie Skill Extension (to Digestion tree)
Scope: Both
Description: Basically this applies Bite logic to Feeding from corpses; the corpse gets infected when the zombie (with Infectious Bite) chows down on them. You can already carry an infection while dead, so this won't change much, it just seems like a logical addition to me.

edit: sure, it could give an infection message, I hadn't thought that far ahead. Something simple like "Your lunch becomes infected, also you gain 4HP" except serious would do, and for the corpse "You have been fed upon by an infected zombie; you have become infected." would suffice, although I imagine they'd be written properly if implemented.

edit 2: Feed could use the help too really, most zombies wait 'til death and then ?rise instead of feeding - this would help give it a reason to exist.

edit 3: I'm assuming this wouldn't affect anything like jumping feed between multiple corpses to infect them all; just the one at the top of the pile. Zombies are too lazy to sort through the dead for the least infected corpse.

Discussion (Zombies Feeding from a corpse infect the corpse)

Makes sense. Does it give an infection message?--Yonnua Koponen Talk ! Contribs 17:09, 21 September 2010 (BST)

I like it. MisanthRopy Let mayhem reign! 17:12, 21 September 2010 (BST)

But... Thats... Logical. I have nothing else to say. Is it a dupe? --Rosslessness 17:17, 21 September 2010 (BST)

Not by the looks of things. Only counter-argument I see is that bodies are meant to be immortal, but I think it's highly irrelevant.--Yonnua Koponen Talk ! Contribs 17:19, 21 September 2010 (BST)
Immortal but not untouchable. This is no more tampering than dumping is, when you think about it. MisanthRopy Let mayhem reign! 19:41, 21 September 2010 (BST)
Its not a bad way to improve infection. Separate skill? Place in tree? --Rosslessness 17:21, 21 September 2010 (BST)
Surely it should just be part of infectious bite?--Yonnua Koponen Talk ! Contribs 17:22, 21 September 2010 (BST)
I can't see "being able to infect corpses" being worth an extra skill on top of already having Infectious Bite :) Spud 17:23, 21 September 2010 (BST)
Are we talking probability to infect or 100% chance to infect? 100% chance to infect seems a tad overpowered, no? --~Vsig.png 18:05, 21 September 2010 (BST)
Because we don't already have 100% chance to infect.--Yonnua Koponen Talk ! Contribs 18:34, 21 September 2010 (BST)
This with flavor location based biting would be ideal. You bite Spud's genitalia. You regain 1 hp. They become infected.-- Skoll Talk | RDD COBRA 20:03, 21 September 2010 (BST)

I really like this. Gives me more of a reason to feed on corpses, and it makes sense. --KyleStyle 22:13, 21 September 2010 (BST)

So long as it only infects the body on the top of the stack, I'm totally for it. No need to complicate it with a new skill, infection %, or similar things. Just make it a 100% chance but only for the top body. Aichon 22:22, 21 September 2010 (BST)


Dear everyone complaining about standing up with an infection being too debilitating

It is already possible and also already very easy to achieve, as you can be bitten in a revive queue while you're standing waiting to be poked anyway. Biting corpses to infect them is much less powerful than biting survivors as you can't re-kill a corpse, so infection on top of killing a survivor is much more appealing to, and beneficial for, zombies. MisanthRopy Let mayhem reign! 22:50, 23 September 2010 (BST)

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