Suggestion talk:20110110 Recon Training

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Recon Training

Timestamp: Bjornkarl 10:48, 29 December 2010 (UTC)
Type: Skill
Scope: Survivors, Military skill
Description: This skill would be made available as a Military skill. There are 8 ways to look with binoculars: purchasing this skill would provide an additional option at the cost of 6 or 7 AP to look in every direction with a single action. This way, players could still look in a single direction for 1 AP, or 3 directions for 3 AP, but a complete circular sweep would be more AP economical. An additional tier of this skill could be Advanced Recon training, which would reduce the cost of the sweep to 4 or 5 AP. The existing rules applying to where binoculars can and cannot be used would not be altered.

Discussion (Recon Training)

I love using my binoculars, and I'd like this. Sounds more military than zombie hunter. ~m T! 15:49, 29 December 2010 (UTC)

I love the idea. Binoculars are underused as it is, and this would put more emphasis on recon in smart survivor groups. Aichon 19:26, 29 December 2010 (UTC)
I admire this idea. If it is taken into voting, I am giving it a huge YAY vote Gargulec 20:38, 29 December 2010 (UTC)
The reason Binoculars are underused is because they are pretty pointless for 99.5% of players. --Honestmistake 01:06, 30 December 2010 (UTC)
How are they pointless? I use them all the time...--Bjornkarl 05:15, 30 December 2010 (UTC)
He was suggesting that only 0.5% of the population is made up of players in smart survivor groups in response to my earlier statement. Aichon 07:17, 30 December 2010 (UTC)
NOTED, changed --Bjornkarl 00:50, 30 December 2010 (UTC)
Maybe it should just be one skill, which makes it cost 5AP. --VVV RPGMBCWS 22:53, 30 December 2010 (UTC)
Like I said, I love that item too. Anyway, considering the comments above, I kinda agree that it should be just a single 5AP skill. Are there any 5AP actions? Manufacturing and Bellowing cost 10, Headshot adds 5, making Standing Up either 6 or 15. But any 5's? ~m T! 05:11, 31 December 2010 (UTC)
^Repairing a building which has been ruined 6 days costs 5AP. ~Vsig.png 07:20, 31 December 2010 (UTC)
I find that 4 is Kevan's favorite number, but it doesn't matter if the number is common in the game. --VVV RPGMBCWS 07:25, 31 December 2010 (UTC)
This getting suggested or what? ~m T! 21:45, 8 January 2011 (UTC)
The suggestor hasn't been around for 4 days. I'd recommend a nudge on the talk page.--Yonnua Koponen Talk ! Contribs 21:48, 8 January 2011 (UTC)

Re:

"KISS and Seeing through walls don't even apply here.--Yonnua Koponen Talk ! Contribs 21:07, 11 January 2011 (UTC)"

The ability to see multiple outside locations at once (and don't say "at the cost it would take to do it manually" because the suggestion also includes a reduced cost) is clearly seeing through walls. It's also a bit complex, being two new skills at once, which goes against KISS somewhat. Both are enough to justify a kill without snide asides. Nothing to be done! 21:10, 11 January 2011 (UTC)

Cost moar ap?

I missed this during voting... but doesn't it cost less to view in all directions anyway? 4 ap can get you a view of N,S,E, and W already. How many more blocks would you get to view with this skill, for 2 or 3 more AP (6 or 7ap)? -- boxy talkteh rulz 10:31 25 January 2011 (BST)

(From my limited understanding of binoculars) You can also look NE, NW, SE, or SW. This would show you a 7x7 area. --VVV RPGMBCWS 23:03, 25 January 2011 (UTC)