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Closed Suggestions

  1. These suggestions are now closed. No more voting or editing is to be done to them.
  2. Suggestions with a rational Vote tally of 2/3 Keeps over total of Keeps, Kills, and Spams will be moved to the Peer Reviewed Suggestions page by a moderator, unless the original author has re-suggested the Suggestion.
  3. Suggestions under the 2/3 proportion but with more or equal Keeps to Kills ration will be moved to the Undecided Suggestions page.
  4. All other Suggestions will be moved to either the Peer Rejected Suggestions page or the Humorous Suggestions page.
  5. Some suggestions may not be moved in a timely manner; moving Suggestions to Peer Reviewed Suggestions page will take higest priority.
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Timestamp: Mattiator 01:18, 25 April 2007 (BST)
Type: Skill
Scope: Survivors
Description: Once a survivor has bought a skill "Stealth training" (under military), a survivor killing any survivor has a 10% chance to go unnoticed by everyone else, thus he has killed the target "stealthily". If they kill the target, the message "Mattiator killed some guy" would not appear for other people in the room. The person who was killed would still see you attacking him e.g. "Mattiator attacked you for three damage...And again...and again... Mattiator killed you". The justification is someone is going to hear when you kill someone with an axe, but might not with a knife. This skill would have no effect on zombies.

Keep Votes

  1. Keep Author Vote. Mattiator 01:18, 25 April 2007 (BST)

Kill Votes

  1. Kill - You'll never know who killed your suggestion, bwhahahaaaa!!!! -- boxy T L ZS Nuts2U DA 04:08, 25 April 2007 (BST)
  2. Kill - Not 100% bad, except that it encourages PKing. I've seen a different version of this before where you had to use a knife to be all stealthy, and you'd think it would encourage PKers to kill with a knife instead of a gun... trouble is that all they'd have to do is make sure the finishing blow was with a knife. --Uncle Bill 04:13, 25 April 2007 (BST)
  3. Kill PKing should be discouraged, not encouraged in any way shape or form. --Jon Pyre 06:00, 25 April 2007 (BST)
  4. Kill What everyone else said. This is encouraging gameplay that doesn't help the overall game. PKing is already kind of broken. --Rasi 01:08, 25 April 2007 (EST)
  5. Stealthy Kill -- Why encourage PKing? --Lord Evans 07:02, 25 April 2007 (BST)
  6. Kill - 1) You should not be able to hide your character from others. 2) 10% chance? Is this taken the first time you walk into a building? or every half hour? every action? 3) Can it be turned off and on? 4)would people with stealth know who could see them? 5) would there be a way to search for people with stealth? Sorry, but i dont actualy agree with the concept itself, and there are also to many unawnsered questions. If you want to move this to duiscussion, people may be able to help you fix it, but I can't see this passsing vote. Sorry.--Seventythree 07:59, 25 April 2007 (BST)
  7. Kill - Encourages PKing, which is already too easy as it is. --Reaper with no name TJ! 21:57, 25 April 2007 (BST)
  8. Kill - sorry, just isn't that great of an idea for a survivor skill Padfu-Zomfu 22:39, 25 April 2007 (BST)
  9. Kill - With the heightened state of anxiety in a zombie apocalypse, I would doubt that someone could move so stealthily. --ZombieSlay3rSig.pngT 23:54, 25 April 2007 (BST)
  10. Strong Kill - No ninja skills, plzkthx. --c138 RR - PKer 00:06, 26 April 2007 (BST)

Spam/Dupe Votes

  1. Spam - A survivor skill that can only be used against other survivors? What the hell!?--Bluish wolf 02:25, 25 April 2007 (BST)
  2. Spam -Pkers don't need a buff, they need a nerf. AhHaHaNo. --AlexanderRM 02:39, 25 April 2007 (BST) Also, would somebody who has bothered to figure out how this place works please fix the vote display?
  3. Spam - Actually a Dupe, but I can't be bothered to look it up. --Specialist290 03:47, 25 April 2007 (BST)
  4. Ultra-Spam - Pker buff? No. --Funt Solo Scotland flag.JPG 08:50, 25 April 2007 (BST)
  5. Spam - No PK-only skills! - BzAli 12:29, 25 April 2007 (BST)
  6. Spam - as above --Duke GarlandLCD 13:13, 25 April 2007 (BST)
  7. Spam - While you're suggesting ninja skills, why not add katanas and those stupid little ninja stars with the funny names.--Cap'n Silly T/W/P/CAussieflag.JPG 13:20, 25 April 2007 (BST)
  8. Spam - A Pk-er skill that can only be used against other survivors. This is a zombie apocalypse game, not a maniac serial killer game with some zombies trown in.--Vista 13:46, 25 April 2007 (BST)
  9. Spam - PKer buffs are bad. Deal with it. --Saluton 14:59, 25 April 2007 (BST)
  10. Spam - unless its matched by an alertness skill which allows everyone present 10% chance to see you attacking someone and auto attack you with a pre-selected weapon! No, didn't think so. --Honestmistake 17:37, 25 April 2007 (BST)
  11. Spam No PK buffs.--Pesatyel 03:28, 26 April 2007 (BST)
  12. Although I might have a PKer character, I wouldn't want anything that buffs only PKers. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 13:39, 26 April 2007 (BST)
  13. Spam - I don't 100% disapprove of Pking but... --Anotherpongo 11:05, 28 April 2007 (BST)

Printing Press

Timestamp: ShadowScope 18:12, 25 April 2007 (BST)
Type: Skill
Scope: Suriviors, Trenchies, Death Cultists.
Description: It seems that after a long, long time...suriviors are finally wanting to record their experiences, and share them with others. So they begin to write books that would help out other people live in this world...and to help them experience their vainty about how big their trenchcoats are. Silly harmans.

There is a new Skill known as "Publishing", a Civilian Skill that costs 100 XP. This allows suriviors to start using Printing Presses. All Libaries are considered to have Printing Presses, that is, copy machines, paperworks, somewhat operating computers, and all that good stuff that can easily be used to create works of art. For a Printing Press to be activated, it must be Powered.

To use a Printing Press, all you really need is paper...either a Book or a Newspaper. For 5 AP, you can shove the Book/Newspaper into the Printing Press (tearing out its pages so that it can be printed over). Once that happens, you have a "Flyer", which is 2% emburancy, same as the Book or Newspaper.

For 1 AP, you are then able to actually place that Flyer within the building, along with a small text message with that paper (2 times the length of normal speech). The person places the Flyer in a place where it is easily accessible. Any surivior within that building, for 7 days, can see: There is one flyer here. with a link to the flyer. A person click on that, and he can see the flyer's message, along with a timestamp of when that is posted. If there is more than one flyer, then that link will change to There are several flyers here and clicking on that ink will reveal a list of all flyers that has been posted there, along with a timestamp of when each flyer was posted.

After 7 days, that flyer mysteriously fly away due to the wind, get destroyed, etc. and is therefore removed from the list of flyers.

People who love new players could easily put in urls that could guide them to tips and tricks. Other devious people could put in tinyurls that will lead them to join up with groups and vote for Mayor. Still some people might use this to remind trenchcoaters to barricade. It is likely though that most people will use this system to make themselves happy by boasting about their accomplishments.

Keep Votes

  1. Keep Well, it seems like a good idea. Plus, it doesn't create spam because you have to choose to read it. --Seventythree 18:20, 25 April 2007 (BST)
  2. Keep I like it, good way to implement newspapers and things like that, and it doesn't cause spam. I think the balancing trick is making it expensive enough that only people who are serious about printing will do it, and I think costing 5 AP per flyer and requiring 1 books/newspaper is a good stab in that direction. In fact it might be TOO expensive, but I think that's better for this suggestion than not expensive enough. --Rasi 13:54, 25 April 2007 (EST)
  3. Keep I always like suggestions like this. Fun stuff that causes no harm. (Except server load, but that's not a good reason to Kill.) Leeksoup 21:16, 25 April 2007 (BST)
  4. Keep -- Sounds amusing... --Lord Evans 06:11, 26 April 2007 (BST)
  5. Keep Seems like a perfectly good suggestion to me, and it's not like your forced to read it if you don't want to.--Wee Sonny MacGregor 02:38, 27 April 2007 (BST)
  6. Keep - It's a better way for advertising slogans and other stuff. As the author said, you don't like it, then don't bloody read it! It's one more line of text for cryin' out loud! ---Captain Leah- 22:28, 30 April 2007 (BST)

Kill Votes

  1. Kill - Pretty similar to tagging, isn't it? You leave a message after having found an item that enables you to do so... - BzAli 21:45, 25 April 2007 (BST)
    The difference is that tagging can easily be removed by someone with another spraycan. This message lasts for 7 days, and cannot be wiped by another person, therefore, it is more permenant and more reliable than tagging.--ShadowScope 22:16, 25 April 2007 (BST)
  2. Kill - Tagging can do this already. --Reaper with no name TJ! 22:00, 25 April 2007 (BST)
  3. Kill - as Funt Solo below --Duke GarlandLCD 07:55, 26 April 2007 (BST)
  4. Kill - Your flyers link didn't link to any examples. At least, I didn't recognize them as such. --Uncle Bill 02:19, 27 April 2007 (BST)
    Well, they just use the sample page that the wiki uses for examples, when they want to show something is being linked. If you click on a flyer link in-game, you would see a list of all flyers that people have written.--ShadowScope 03:47, 27 April 2007 (BST)

Spam/Dupe Votes

  1. Spam - I already have to wade through a pile of bullshit in the form of stupid comments, yo shizzle radio broadcasts, and meaningless graffiti - why would I want to read the kind of crap the average UD player is going to fling my way in the form of flyers. I wouldn't. If you want in-game hints, I'd trust the game over the griefers any day. --Funt Solo Scotland flag.JPG 23:45, 25 April 2007 (BST)
    To read a flyer, all you have to do is just click on the link that leads you to the flyers. If you hate flyers, then don't read them.--ShadowScope 17:02, 26 April 2007 (BST)
  2. Above. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 13:41, 26 April 2007 (BST)
  3. Spam - This is similar to three already "In Game Functions". I think that tagging, talking, and brodcasting already have this covered. --Poodle of doom 00:02, 27 April 2007 (BST)
    The thing is, tagging goes away when someone wipes it off. Talking and broadcasting disappers after a person views it. Flyers last for 7 days, making them valauble for getting your message across so people can actually read it.--ShadowScope 03:47, 27 April 2007 (BST)


Spaminated with 13/19 Spam votes. (Reason: mystical/magical.) --Funt Solo Scotland flag.JPG 13:25, 26 April 2007 (BST)

Zombie Contacts

Timestamp: karek 23:51, 25 April 2007 (BST)
Type: improvement
Scope: All players
Description: My suggestion is simply make it so that when a zombie on your contacts list performs an action or has an action performed on them, such as why they get killed, instead of saying 'a zombie has killed a zombie' it uses their name and says 'Vecusum has just been killed by a zombie'.

Keep Votes

  1. Keep - Makes sense. --Heretic144 00:10, 26 April 2007 (BST)
  2. Sure - I am lazy. --Ev933n / Talk PPGC 22:24, 26 April 2007 (BST)
  3. What the deuce - Might as well give it my vote. I do, however, agree with c138... I would like a roll-over function where it shows your name. But the fine details come in the later discussions. --Poodle of doom 00:06, 27 April 2007 (BST)

Kill Votes

  1. Weak Kill - It should say that the victim was a zombie when they were killed. Change that and I'll vote keep. --c138 RR - PKer 00:11, 26 April 2007 (BST)
  2. Change - Change it so that mouse-overing on ANY instance of a link to a zombie contact shows you their actual name (not ID number etc), just as mouse-overing a link on the wiki does. That would save server bandwidth (fewer opened profiles) but also preserve present function (keep it obvious who is zombie, who is human). --Seb_WiersctdpImagine 00:34, 26 April 2007 (BST)
  3. Kill Click the link. - BzAli 08:34, 26 April 2007 (BST)
  4. Kill Smell the glove. -Vista 09:39, 26 April 2007 (BST)
  5. Kill Pet the rabbit. --Funt Solo Scotland flag.JPG 09:45, 26 April 2007 (BST)
  6. As all above, and I'm also pretty sure this has been suggested before, but I can't be bothered to find the link. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 13:43, 26 April 2007 (BST)
  7. Change - See C138's vote. --Reaper with no name TJ! 15:39, 26 April 2007 (BST)
  8. Kill/Change - As above. Way too confusing without this. Needs something like Seb Wiers' suggestion, although that seems kind of confusing too. --Rasi 16:04, 26 April 2007 (EST)
  9. Change/Kill - As Seb_Wiers. Why didn't I think of mouse overs first? --Uncle Bill 02:24, 27 April 2007 (BST)

Spam/Dupe Votes
Spam/Dupe Votes here

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