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Unload weapons (Revised)

Timestamp: Mark 21:20, 7 January 2007 (UTC)
Type: Improvement.
Scope: Survivors with guns. Lots of guns.
Description: We all know how you can click on a pistol clip and load it into a pistol, or load a shotgun shell into a shotgun. Simple mechanics. However, whoever heard of a gun that couldn’t be unloaded? It’s easy for pistols. Just press the magazine catch and let it slide. Assuming these are double-barreled shotguns, or even if they are pump, it’s still easy to unload.

What this skill would do is simple. The inverse of loading. Click on a shotgun, and it will unload 1 shell at the expense of 1 AP. Click on a pistol, and you will unload the clip. Note, however, that if the amount of ammo in the pistol is less than 6, the clip is thrown away. No need for added complication.

Why even need this? Well, I personally like to have only two pistols, and a lot of clips. If I find a loaded pistol, I always wish I had found a clip instead. Also, you may find a shotgun loaded with 1 shell, while having another 1 shell shotgun in your inventory. You can rearrange the shells to save space. It’s simple, and it works. Please remember, this is not a skill. Everyone that has a gun can do it.

Now, for questions: “Unload? Don’t need to! Just fire away!” Yes, but have you ever lived in a suburb where zombies are few and far between? Didn’t think so. You have AP to spare, so maximize space efficiency.

“Are you kidding? I’d never use it! It’s useless!” Do you have guns? You’re basing that because you have fifteen pistols and toss out empties, everyone does the same thing. Plus, you don’t have to use it all the time. It’s just nice that you have the option.

“Why throw away ammo?” Good point. But if you want to include ammo count in the clip, the size doubles. Then this improvement is redundant, adds needless complication, and then we’d be finding pistol clips with 1 bullet. It’d be a shootless pistol. And yes, you actually do find a good amount of fully-loaded pistols. About half of the ones I’ve found were. Besides, this applies more to shotguns than pistols.

“This doesn’t need a skill!” Uh, did you read the top? This isn’t a skill at all. It’s a slight game mechanic change. Everyone with a gun can do it.

“Pointless.” Tell me how and why it’s pointless, or refer to others’ votes.

Clarification - Neither this or the previous version were ever a skill, or even hinted at being. Please stop thinking that it was.

Keep Votes

  1. I would use it a lot, if not many people. -Mark 21:20, 7 January 2007 (UTC)
  2. Keep - Main use IMHO: I'm a pistol's guy, I want to maximize the ammount of ammo I'll carry to a dangerous suburb. I go to the mall, search a lot and only keep 1 pistol and 50 ammo clips. With this option, I'll be ready faster because I'll be able to extract full clips of loaded pistols that otherwise I would have to trash. If your kill reason is "If I won't use it, nobody will", rethink it. --Matthew Fahrenheit YRCT+1 22:29, 7 January 2007 (UTC)
    Re: - That's the main reason I thought of this. Except I carry two pistols, 30 clips, and various FAKs and stuff. -Mark 22:59, 7 January 2007 (UTC)
  3. keep i would use it if for no better reason than keeping my inventory neat! I like to keep the 1st 5 places in my inventory for pistols, then 2 shotguns and then all my other crap... as i don't use firefox the only way to do it is a pain in the ass, using part loaded guns before dropping them. This at least will save me a few shotgun shells! Inventory organisation as a part of the game would be better though.--Honestmistake 22:39, 7 January 2007 (UTC)
    Re: - I have to agree with you there. But that's not happening for a while. -Mark 22:59, 7 January 2007 (UTC)
  4. keep I think it's pointless but it should be in the game, I mean we DO have poetry books and newspapers. --Deras 23:29, 7 January 2007 (UTC)
  5. Keep - Not really important, but I guess it couldn't hurt. --Wikidead 07:11, 8 January 2007 (UTC)
  6. Keep (barely) - For the same reason as last time. --Reaper with no name TJ! 16:24, 8 January 2007 (UTC)
  7. Keep - A good idea, this would be helpful. --motorbikeking1 16:49, 8 January 2007 (UTC)

Kill Votes
Against Votes here

  1. This is only SLIGHTLY less stupid then last time. So, instead of it being a skill it's just an automatic thing. As I said last time WHY would ANYONE want to THROW AWAY BULLETS. If you could, somehow, transfer the bullets from one clip to another, you might have something (but then THAT would be a dupe of Redistribute Ammunition). Lets not forget some newbie who doesn't realize you THROW AWAY THE CLIP when you unload the pistol ("where'd my bullets go?"). People would use it for SHOTGUNs, definately, but pistols? Why waste the ammo? I was tempted to vote spam this time because this is just as stupid as last time, but MAYBE you will realize this won't work for pistols. Maybe. In other words, make this ONLY for shotguns and you might actually have a good suggestion.--Pesatyel 22:21, 7 January 2007 (UTC)
    Re: - It was never a skill in the first place! Gah! If I wanted to make it for shotguns, pistols would be left out. And then I would get more kills. -Mark 22:52, 7 January 2007 (UTC)
    So your original idea from yesterday WASN'T a "skill?" Then why did it say "this skill" and if NEITHER was meant to be a skill, then THIS suggestion ISN'T a revision! And how do you KNOW you'll get more kills if it was shotgun only? Did you try it? No.--Pesatyel 23:58, 7 January 2007 (UTC)
  2. Might I suggest hunting down PKers? That can get rid of excess ammo. Or shoot a barricade. Extra bullet(s) gone. --Akule Maker of fine, hand-crafted UDWiki sass since 2006 -- Akule School's back in session™22:44, 7 January 2007 (UTC)
    Re: - So, you would rather waste 5-100 AP where with this you can do it with 1? Okay, suit yourself. -Mark 22:52, 7 January 2007 (UTC)
  3. Kill - Sorry, but I'd rather use the partly-full gun to shoot something, or store it in my inventory until I'm able to do so. --Go to Zombie slay3r's Page 23:48, 7 January 2007 (UTC)
  4. Kill - Pointless. Why throw away ammo? Poetry books and newspapers aren't necessarily pointless, they're part of the game by decreasing your search odds. But if they are pointless, doesn't mean it's okay to throw in more pointless features of the game... --Aeneid 00:03, 8 January 2007 (UTC)
  5. Kill - Sorry, still don't like it. Same reasons as before. If you want to keep your inventory neat, just drop your empties as they become empty. This would hurt newbies by giving them another chance to drop their ammo. --Uncle Bill 03:02, 8 January 2007 (UTC)
  6. Kill - I'd rather be able to redistribute my ammo... Also, I agree with those who would rather hold onto a weapon with some ammo than throw it away. I do however, throw away pistols whose ammo counts are 4 or lower... That wouldnt change if this was implemented. --GhostStalker 05:15, 8 January 2007 (UTC)
  7. kill I thought about it while wasting 5 bullets while using a clip to max out a pistol today, but it really didn't bother me that much. Asheets 16:44, 8 January 2007 (UTC)
  8. Kill - Pointless. Go shoot something. --Ducis DuxSlothTalk 13:58, 9 January 2007 (UTC)

Spam/Dupe Votes

  1. Dupe or Spam - It's not an exact dupe, but the problem it is aiming to fix is addressed better in this suggestion already in the peer reviewed section -- boxy T L ZS PA DA 02:38, 8 January 2007 (UTC)
  2. Spam - as boxy. --Funt Solo Scotland flag.JPG 09:16, 8 January 2007 (UTC) Oh, and Mark, read your own c*cking suggestion ("What this skill would do is simple") before you start accusing everyone else of being CNR. --Funt Solo Scotland flag.JPG 16:37, 8 January 2007 (UTC)
  3. Spam' - You so said it was a skill last time... --MarieThe Grove 15:53, 8 January 2007 (UTC)

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