Suggestions/December2006

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Suggestions for December, 2006

  • Suggestions with a strike-through were either removed by the authors, removed as dupes or moved to discussion due to a rule breach.
  • Suggestions in italics were either spaminated or moved to humorous suggestions.

Suggestions/1st-Dec-2006

VOTING ENDED: 15th-Dec-2006

  • Snow
  • Subject Files
  • Car Park Modifications
  • Dectection
  • Ankle Grab Revision
  • Multiple Floors for Certain Buildings

Suggestions/2nd-Dec-2006

VOTING ENDED: 16th-Dec-2006

  • Slight Mall Change
  • Car Park Modifications v2
  • Increased XP Amount for future Skills
  • Online Status
  • Generators and Ransack

Suggestions/3rd-Dec-2006

VOTING ENDED: 17th-Dec-2006

  • Suggestion for Flavor Text

Suggestions/4th-Dec-2006

VOTING ENDED: 18th-Dec-2006

  • Daily Suicides Count
  • A Skill To Make Railstations Interesting
  • A considered PKing deterrent
  • Daily Suicides Count (Edit)
  • Contacts List Change
  • Electric Shock Baton

Suggestions/5th-Dec-2006

VOTING ENDED: 19th-Dec-2006

  • New Class: Civilian: Carpenter
  • Nail Gun
  • Generators: Over My Dead Body
  • SMG
  • Nailed to the Ground
  • Show Idle Characters
  • Change Music in Clubs and Arms

Suggestions/6th-Dec-2006

VOTING ENDED: 20th-Dec-2006

  • Re-scent trail
  • Maybe a PK suggestion we can all agree on?
  • Ravenous Hunger
  • Show Contacts
  • Armoury: Tall Building
  • Extention Skill
  • Crypts
  • Gatehouse: Tall Building
  • Bodies out of Forts

Suggestions/7th-Dec-2006

VOTING ENDED: 21st-Dec-2006

  • Immunities
  • Translate ID #'s to name links for flavor
  • Fort Flavour Text Addition
  • Exiting Heavily Barricaded Buildings
  • Attack Barricade until Done
  • Exiting Heavily Barricaded Buildings (Edit)
  • Tracking
  • Repeat last action until success or 10 ap spent
  • Kitchen Knives/Large Scalpels
  • Sever Limb

Suggestions/8th-Dec-2006

VOTING ENDED: 22nd-Dec-2006

  • Daily Game Stats Additions: "Demolitions Count"
  • Better Searching Thanks To Flares
  • Increased XP level cost
  • Prayer
  • Lunge
  • Malton Court
  • Gravedigger

Suggestions/9th-Dec-2006

VOTING ENDED: 23rd-Dec-2006

  • Drop All Empty Guns
  • Get Rid of the Wirecutters
  • Clarify The NecroNet Diagram
  • Bounty Hunting (revised)
  • Zombies can open doors from the inside
  • Necrotech Lab in Forts
  • "Doctor" Class Change
  • Throw Bones

Suggestions/10th-Dec-2006

VOTING ENDED: 24th-Dec-2006

  • Malton University
  • Malton City Park

Suggestions/11th-Dec-2006

VOTING ENDED: 25th-Dec-2006

  • Scenic Lakes
  • animals

Suggestions/12th-Dec-2006

VOTING ENDED: 26th-Dec-2006

  • Free Runners Enter Armory Always
  • Sanctuary: Churches To The Rescue
  • Double-Edged Skills
  • Grave DIGGING
  • Flu
  • Molotov Cocktail Skill
  • Car Parking Complex v3
  • Make Newspapers Informative

Suggestions/13th-Dec-2006

VOTING ENDED: 27th-Dec-2006

  • Antique muskets/Museum change
  • Auditorium Effect
  • Hunting Skill
  • Pistol Whip
  • Antique musket/museum change/new skill/flavor
  • Broadcast Block
  • Memorize Scent
  • Scoped Pistol

Suggestions/14th-Dec-2006

VOTING ENDED: 28th-Dec-2006

  • New Fence Rules
  • Scent Trail crossover

Suggestions/15th-Dec-2006

VOTING ENDED: 29th-Dec-2006

  • Christmas Tree
  • A Solution To Necronet "Dead Zones"
  • Construction Expert

Suggestions/16th-Dec-2006

VOTING ENDED: 30th-Dec-2006

  • Holy Water
  • Last Logged In Time
  • animal characters V.2
  • Help New Players
  • Battlefield Medicine
  • Other religions

Suggestions/17th-Dec-2006

VOTING ENDED: 31st-Dec-2006

  • Boomstick!

Suggestions/18th-Dec-2006

VOTING ENDED: 1st-Jan-2007

  • Remote Necronet Access (revivsed)
  • Muzzleloader
  • Remote Necronet Access
  • STUPID FREAKING NEWSPAPERS!!!
  • LENGTH OF PIPE, New Use
  • Metal Pipe? Huh?
  • Expedient Shotgun

Suggestions/19th-Dec-2006

VOTING ENDED: 2nd-Jan-2007

  • Beer and Wine name change
  • Default description
  • Add Map Link

Suggestions/20th-Dec-2006

VOTING ENDED: 3rd-Jan-2007

  • Speech Proficiency
  • New Year Suggestion
  • Dead Bodies Don't Parry
  • Drunkness
  • Trading

Suggestions/21st-Dec-2006

VOTING ENDED: 4th-Jan-2007

  • Mindless Destruction
  • New Year Suggestion(Edit)
  • Mindful Destruction
  • Howl Of Bloodlust
  • NT Chemical Synthesizer

Suggestions/22nd-Dec-2006

VOTING ENDED: 5th-Jan-2007

  • Color-Coding by Organization
  • Sleep
  • Yet Another GPS Idea
  • Antique Muskets/museum change Version 3
  • Newspapers give Hints for Newbies

Suggestions/23rd-Dec-2006

VOTING ENDED: 6th-Jan-2007

  • A new use for shotguns and pistols
  • Military purging
  • Sort contacts
  • Pin

Suggestions/24th-Dec-2006

Suggestions/25th-Dec-2006

VOTING ENDED: 8th-Jan-2007

  • Group Leaders
  • A Stop-Gap Measure That Works
  • ACTION POSE
  • Tips For The Newly Revived
  • Skill Rememberances

Suggestions/26th-Dec-2006

VOTING ENDED: 9th-Jan-2007

  • Bust a move!
  • uber zombie
  • Better Prison Suggestion
  • Hunting (revised to the tenth power)
  • Stamina

Suggestions/27th-Dec-2006

VOTING ENDED: 10th-Jan-2007

  • The Romero Cannon
  • Display Barricader's Name and Actions
  • Coffeeshops and Cafes

Suggestions/28th-Dec-2006

VOTING ENDED: 11th-Jan-2007

  • Coming Out Of The Woodwork!!!
  • Cycling Signs
  • Decaying

Suggestions/29th-Dec-2006

VOTING ENDED: 12th-Jan-2007

  • Contact List Improvements
  • Outbreak
  • Add Knives To Hospitals
  • Specialization Skills

Suggestions/30th-Dec-2006

VOTING ENDED: 13th-Jan-2007

  • Repaired Flak Jackets

Suggestions/31st-Dec-2006

VOTING ENDED: 14th-Jan-2007

  • Lower The AP Cost To Use Syringes On Murder Victims
  • Link to Wiki Location Pages
  • Kill Counts
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