Suggestions/November2005

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Contents

Here are listed the suggestion pages for the month of November, 2005.

Suggestions for November, 2005

Suggestions/6th-Nov-2005

VOTING ENDED: 20th-Nov-2005

  • Impale (was Crucifixion)
  • Scavaging
  • Body Burning
  • Hunting Shotgun
  • Axe Throw
  • Prognosis
  • Adapt Attack Skill
  • Capture the Building Mission
  • Teaching skill
  • Shoot into the crowd
  • Feast
  • Pustular Flesh
  • Antiseptic
  • Speed Loading
  • Brevity
  • Specific Search
  • Toolbox
  • Paralytic Bite

Suggestions/7th-Nov-2005

VOTING ENDED: 21st-Nov-2005

  • Shotgun Slugs
  • Store
  • Blood Lust
  • Undead Adrenaline
  • Scent Bomb
  • Basic Training
  • Calloused
  • Congealed Flesh
  • Flare Combat
  • Machete
  • Rending Talons
  • Search X Times
  • Accupuncture
  • Supply Drop

Suggestions/8th-Nov-2005

VOTING ENDED: 22nd-Nov-2005

  • Dismemberment
  • Repair Fence
  • Duffle Bag
  • Shovel
  • Preying or Hunting
  • Extra XP for Extra Healing
  • Stamina
  • Weapon Harness
  • Rooftop Access
  • Grave Misfortune
  • Notched Axe
  • Odor of Decay
  • Crazed Runner
  • XP Gained Equals Healing Performed
  • XP Reduced for Healing Zombies
  • Container Buckets
  • Fire!
  • Mind Munch
  • Last Rites

Suggestions/9th-Nov-2005

VOTING ENDED: 23rd-Nov-2005

  • Reload
  • Flavor Text
  • Name Unspecified
  • Camoflage
  • Defile
  • Crossbow and Arrows
  • Necronet
  • Trail-Marking
  • Free Running
  • Motorbikes
  • Ear Shot
  • Feign Death
  • Flamethrower
  • Death Knell
  • Brass Knuckles
  • Smiting
  • "Ace" Skills

Suggestions/10th-Nov-2005

VOTING ENDED: 24th-Nov-2005

  • Character-perceived event page
  • Sanatize
  • Chainsaws
  • Aggression Amplifier
  • Gunsmithing
  • Grenade
  • Page Hash
  • Extractor Knowledge
  • Pry Barricades
  • Convict
  • Assess Threat
  • Will to live
  • Zombie Frenzy
  • Hardcore Characters
  • XP for Barricade Assault
  • Headshots remove AP, not XP
  • Death
  • Signature Weapon
  • Inventory Stacking
  • Rising Strike
  • Signs of Life
  • Knife Combat upgrade
  • Call for Backup!
  • Combat Shotgun

Suggestions/11th-Nov-2005

VOTING ENDED: 25th-Nov-2005

  • Disabling Shot
  • Edit Profile
  • Endurance
  • Disarm
  • Lurk in Closet
  • Booby Trap
  • Riot gun
  • Zombie Classes
  • Lucy Davis
  • Grim Renewal
  • Practical Chemistry
  • Guard
  • Mob Leader
  • Clock
  • Refresh Button
  • Mortician
  • More Events
  • Sight Zombies
  • Cannibalize

Suggestions/12th-Nov-2005

VOTING ENDED: 26th-Nov-2005

  • Vehicle System
  • Geratology Expert
  • Traversing Barricades
  • Climb
  • Stumble Through
  • Rope
  • Grease
  • Research
  • Combat Engineer
  • Item Combination
  • Torch/Flashlight
  • Drag Survivor
  • Fencing
  • Yell
  • Torch/Flashlight (Updated)
  • Laser Pointer
  • Engineer (Final Update)
  • Remaining Inventory Display
  • Additional advanced classes: Survivors (ie, Zombie Hunters)

Suggestions/13th-Nov-2005

VOTING ENDED: 27th-Nov-2005

  • NecroTech Veteran
  • Headshot Weakens Ankle Grab
  • DEDICATED FURY
  • Grenade
  • Engineer (Very last one...)
  • GPS Phone
  • Stronger Zombies
  • Zombie moves count less towards daily hit limit
  • Batteries
  • Torch
  • Headshot Revision
  • First-Aid Revision
  • Resource Conservation
  • DNA extraction gives information on previously scanned zombies
  • Laser Sight
  • Further Zombie Hunter Skill Mechanic
  • Drag Corpse
  • Tear Gas
  • Helmets
  • Bullhorn

Suggestions/14th-Nov-2005

VOTING ENDED: 28th-Nov-2005

  • Experience For Barricading
  • Make Armouries Worthwhile
  • Punk
  • Colored Flares
  • Allow people to see all combat that occured
  • Awareness
  • Fort Fortifications
  • Reduce Chances for Escape
  • Sniping
  • Flavor Weapons
  • Sniper Skill
  • Thief Class
  • Electrical systems

Suggestions/15th-Nov-2005

VOTING ENDED: 29th-Nov-2005

  • Devour Corpse
  • Improved Fort Barricade
  • Electric Company
  • Separate Zombie/Survivor Levels
  • Take Cover
  • Zombie Distraction Skill

Suggestions/16th-Nov-2005

VOTING ENDED: 30th-Nov-2005

  • Brain Preservation
  • Taser
  • Shallow Grave
  • Ankle Grab Revision
  • Something to do with weapons breaking or wearing down
  • Hide Unused Skills
  • Show Time Until AP Gain
  • Climb Building
  • Reduce AP
  • Stand Guard
  • Combat Report
  • GOSSIP!!!
  • City Events

Suggestions/17th-Nov-2005

VOTING ENDED: 1st-Dec-2005

  • Alphabetic Sort
  • Cull the Weak
  • Eat Brain
  • Hand-to-Hand Master
  • Boxing and Martial Arts
  • First-aid kits don't work on zombies
  • Improved Player Killing Attempt Visibility
  • XP for Finally breaking a barricade
  • Revivification Syringes Cure Infectious Bite
  • Smoke Bombs
  • Change Diagnosis to Survivor-only skill
  • Death (Version2)
  • Make different weapons have different results upon a kill
  • "Since your last turn" change.
  • Specific Search: Revised
  • Add Note to Barricade Weight
  • Affiliation in Contacts
  • Materials

Suggestions/18th-Nov-2005

VOTING ENDED: 2nd-Dec-2005

  • Architecture
  • Advanced Blunt Weapon Training
  • Sharpness
  • Grenades
  • Surgical Skills
  • Responsible Drinking
  • Garbage Can Lid
  • Make adjacent building barricade levels viewable from the street
  • Eliminate Newspapers
  • XP Cost Ramping
  • Auto-discard Duplicate Infinite-Use Items
  • Gunsmithing (revised)
  • Dissection
  • Thick Skull
  • Chains
  • You have killed X people
  • XP loss limit for Headshot
  • Ambush
  • Loudspeakers in Malls

Suggestions/19th-Nov-2005

VOTING ENDED: 3rd-Dec-2005

  • Eternal Life
  • Crucifixing
  • Wireing
  • Disinfect Wound
  • Automated Defenses
  • Fort Squares Block Advances
  • Expert Training
  • Newspapers have chance to give XP
  • Death Spasm
  • Gun Care
  • Sabotage
  • Pustular Flesh (2)
  • Running
  • Currency
  • Newsletters
  • Radios
  • Scent Hunter
  • Sniper Rifle
  • Tracking your prey
  • Shooting from inside buildings
  • Day cycle
  • Pump-action Shotgun
  • Rifle
  • Hotwiring
  • Sewers
  • Kid / Child

Suggestions/20th-Nov-2005

VOTING ENDED: 4th-Dec-2005

  • Scent Death
  • Give XP for Infecting Suvivors
  • Constant Vigilance
  • Dual Wield
  • Multiple Tower Floors
  • SMG/Machine Pistol
  • Rifle
  • Automatic Rifle
  • Animal Training
  • XP for Searching
  • Grafitti Artist
  • XP points
  • Multiple Item Drop
  • Degrading Barricades
  • Report to Authority

Suggestions/21st-Nov-2005

VOTING ENDED: 5th-Dec-2005

  • Clicking on the gun in your inventory that you want to reload
  • Moving diagonally should cost 1.5 AP
  • loadout affecting movement
  • Bulletin Board
  • Powered Buildings Search
  • Set buildings on fire & fire extinguisher
  • Extra Initial XP for Consumers
  • Zombie Cling
  • Firing range - Fort enhancement
  • Carry Comrade
  • Woundwalking
  • The Mindless Hordes
  • Horde Leader
  • Mobile Phone Text Messaging
  • Stress
  • Fall and Rise
  • Rail Travel
  • IP Limit Tracker
  • Sappers

Suggestions/22nd-Nov-2005

VOTING ENDED: 6th-Dec-2005

  • Innocents
  • Antibiotics (total revision)
  • Yet Another SMG
  • Brain Rot Detection
  • Redistribute Ammunition
  • Regeneration
  • Fences
  • Store Dropdown in Mall
  • Contact Categories
  • Fencing for Open Land
  • Tagging
  • Healing zombies is ridiculous
  • Clips are not Magazines!
  • Revised Fencing Suggestion: Fort defense

Suggestions/23rd-Nov-2005

VOTING ENDED: 7th-Dec-2005

  • Weathering
  • Nerf Headshot (Version 0)
  • Energy Drink
  • Alarm Systems
  • NPC
  • Zombie Hunter Death = Loss of Headshot Skill
  • Dismemberment (revised)
  • Death (VERSION 3)
  • Walk and Talk at the Same Time
  • Brain Rot(Revised)
  • Burial
  • Advanced Construction
  • Street Barricades
  • General Store
  • Burning Fever
  • Play Dead

Suggestions/24th-Nov-2005

VOTING ENDED: 8th-Dec-2005

  • Identifying zombies allows you to select them individually
  • Self-revive
  • Set Trap
  • Inventory Organization
  • bulletproof vests should be ineffective against knives/bites
  • bludgeoning with guns
  • How many Corpses are Brainrotted
  • List inventory items in alphabetical order
  • Amnesia strike
  • Priest
  • Small Fort appearance change
  • Survivor-only skills don't count against you for Headshot
  • Make weapons break
  • Tell me when a player last logged in
  • Energy Drink
  • Prefixes
  • Running [DO NOT Delete this ... its not the same as the other one]
  • Contacts in the same square as you are highlighted
  • Ravenous Hunger
  • GPS tells you where your contacts are
  • Character Management
  • Map

Suggestions/25th-Nov-2005

VOTING ENDED: 9th-Dec-2005

  • Improved Dexterity AKA "Speedloader"
  • Strength in Numbers
  • Inventory Managment
  • Riot Shield
  • Aggression
  • Alertness (V2)
  • Brawling
  • Death Version 4.1
  • Death Version 4.2
  • Assault Rifle
  • Name list by something other than alphabetical
  • Signature Weapon (version 1.5)
  • In-Game Clock

Suggestions/26th-Nov-2005

VOTING ENDED: 10th-Dec-2005

  • Brain Rot Vs. Revive
  • Swords
  • Fencing
  • Unique Identifiers for Carried Items
  • Practiced Aim skill for Zombie Hunters
  • Pillboxes
  • Faith
  • Windows
  • Mobile Phone Bars
  • Eye Gouge
  • Forts
  • Anatomy
  • Aberration
  • Ink Extractor
  • Spray Can
  • AI controlled gangsters
  • Profile Checklist
  • Delete trash
  • More descrption

Suggestions/27th-Nov-2005

VOTING ENDED: 11th-Dec-2005

  • Dont touch that!
  • Nail Gun
  • Sneak
  • Drunk
  • Death Grip
  • Show Destroy Barricades/ Generator
  • Police Scanner
  • Nail Gun v.2
  • Drunken Boxing
  • Resourcefulness
  • Practiced Aim skill REVISED
  • Paralytic Bite
  • Pavlov's Zombies
  • Zombie Hand Attack Accuracy Revision
  • Sharpen Teeth
  • Memories of Death!
  • Inhalents
  • Healing Bunker
  • Fat Zombie
  • Sense Prey
  • Fight for life
  • Lost Soul
  • Useless items tradeable
  • PCP(Angel Dust)

Suggestions/28th-Nov-2005

VOTING ENDED: 12th-Dec-2005

  • Interrogate
  • Flee In Terror
  • In-Game Refresh
  • Crucifix
  • Flashbacks
  • Remove Newspapers
  • Flame Thrower
  • Fort Overhaul
  • Search Odds Increase as Player Continues to Search in a Building
  • Sense Prey (Revised)
  • Ignore Wounds
  • Dead Flesh
  • Preserved Ligaments
  • Rivers and bridges
  • New Host
  • Aberration/Monstrous Form
  • Remove Brain Rot
  • Razor Wire
  • Death Version 5
  • Statistics
  • Repair Kits and Padlocks
  • Eyes Wide Shut
  • Rounds
  • Today Exibit
  • Informed Citizen
  • Stop and Smell the Roses

Suggestions/29th-Nov-2005

VOTING ENDED: 13th-Dec-2005

  • Show Only Number of Survivors upon Entering
  • Scouting
  • Sawed off Shotgun
  • Staying alive
  • Free speech idea (FINAL version)
  • Nervous Memories
  • Brain Rot and Syringes
  • Flavor Item: Money
  • Dog Tags
  • Revivification Syringes Grant Temporary Immunity to Infection HP Drain
  • /me action
  • Ignore List
  • Brain Eater
  • Farms and Farm Animals
  • Rap Battle
  • Limited Use Flak Jackets
  • Bling
  • Where am I?
  • Give Directions
  • Last Words
  • Drinker

Suggestions/30th-Nov-2005

VOTING ENDED: 14th-Dec-2005

  • Food
  • Finishing Move
  • Light Zombies on Fire
  • Colored Flares
  • Construction Fear Factor
  • Axe Accuracy
  • Gun Jam
  • Grab
  • Another Grab
  • Tagged Flak Jacket
  • Fireman's Carry
  • Shotgun Trap
  • Mutant Strain / Necrotherium
  • Radios for Group Communication
  • Lone Predator
  • Squirm
  • Winter season
  • Head Blow
  • Yummy Brains
  • Enhanced Scent
  • Barricade Queue
  • Multi-side Items
  • Brain Bite
  • Stealth
  • Bouncer
  • Projectile Vomit
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