Talk:Building Information Center

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I've noticed that the MIC has had a makeover recently, and was wondering if someone wanted to format the BIC the same way. I would, but I don't trust my coding skills quite that much. Input? --Pedentic 17:30, 11 July 2007 (BST)

Threshold numbers

The Danger levels seem more appropriate for Malls and Forts and not really for individual non-large buildings . I think NT buildings are on a much smaller scale then Malls, and need a different scale. May I suggest lowering the threshold numbers for status changes from 25 to 10 (for Safe/under attack) and from 100 to 40 (for under siege). This smaller scale seems to work well with my past experiences defending NT buildings. and we can use the old scale for large buildings. Maybe we can even use a survivor/human ratio instead of hard numbers. My experience is that zombies often need a 2 to 1 advantage to cause a serious threat to the survivors inside, unless there is high coordination --Kinnison 03:08, 5 June 2007 (BST)


ok, this tool is now open for use. it will work the same as with the mic, for now... the idea for this is to list some special buildings, those who are constantly under attack by either survivors, pkers, or... normaly, zmobies. I set 3 buildings which i think can serve as example on how to work with this... so if you think another building should be listed here, feel free to create a danger level report for it and list it here... if at anytime we get more than 10 buildings in a section, we will work on a these buildings are listed as templates, while these show only a link for it.... --People's Commissar Hagnat [cloned] [mod] 00:35, 19 March 2007 (UTC)

Question: Wouldn't it be better if the Necrotech buildings would be moved to the end of the page? If many people get the idea to post the status of their Necrotech building, this might be a long list. Bad for those rare buildings like power stations and Forts.--James C Blake 15:54, 30 March 2007 (BST)
It is on the end of the list, no? Oh, and I added another building - The Stagg Building. I haven't tried to enter but as soon as I manage I will update the info. Leto Viet 18:38, 30 March 2007 (BST)
if there is too much buildings being tracked of a single kind, then we can just list those are not as notable as the others... who wants to knows if that Cathedral no one goes is safe or not, if they all really want to know what the status of the NT buildings in yagoton are ? NT buildings should remain on top because they are more important than any other building listed here (beyond the malls, thats why they have a single page for them) --People's Commissar Hagnat [cloned] [mod] 23:51, 30 March 2007 (BST)
I see your point, that Cathedrals and Mansions aren't that important. Good thing that NT buildings have their own site, but should those two listed buildings be also removed from the building status page? Like the mansions have been, just with another link to the restrictive sites? --—The preceding unsigned comment was added by MrPotato (talkcontribs) at an unknown time.
Some notable NT buildings are meant to stay in the bic page, while the complete list will be avaiable in nic. I think that we have 3 notable NT buildings in malton, the blackmore, the whatmore, and that nt building nearby caigar. --People's Commissar Hagnat [cloned] [mod] 01:37, 31 March 2007 (BST)
I'm sorry, but that's a quite weird explanation. what really makes them so notable? blackmore, continious battles - yes, i and my group were there more than once, but i actually never heard of that yagoton NT. what makes them better than others? in other words i got offended when saw here only these ones and others being hidden into link... --Duke Garland 17:42, 11 April 2007 (BST)
All NT buildings should be moved to the same place, without exceptions, unless somebody gives a good reason to have some buildings alone on BIC. --naoliv 06:34, 12 April 2007 (BST)
The Whatmore building is the HQ of the Yagoton Revivification Clinic, the most famous revive center in Malton. Unlike many other NT buildings, Whatmore has kept a really long tradition and fame. Anyway, there is nearly 150~200 NT buildings in Malton (i dont remember the real value), adding them all in the main page would be madness. Since this is not sparta, we need to choose a few and important buildings to be displayed there. And Blackmore shares the same fame of the suburb its built on, and has a long history of sieges and battles. That is why, gentleman, why i kept these two buildings in the main bic page. --People's Commissar Hagnat [cloned] [mod] 19:42, 12 April 2007 (BST)

Hospital status

Can we have hospital status also? Eligius, for example, is an important hospital on Roftwood. I would like to maintain some kind of information about its status. --naoliv 06:55, 12 April 2007 (BST)

for hospitals, pds, fds, you can use the other buildings section of the page. Try to follow the few notes i left in that section before adding too many buildings there. --People's Commissar Hagnat [cloned] [mod] 19:32, 12 April 2007 (BST)
Hi Hagnat! You said about 7 important buildings. But how do we define what is "important"? A building that is important to a group could be totally unimportant to another group. Like I said above and also Duke said, it's very subjective to define an important building. Wouldn't it be better to have BIC as a summary page (maybe something like "We have 5 hospitals in safe status, 3 under attack (...)") and then have information centers for every kind of building? (one for hospital, one for police departments, etc) Just a suggestion. --naoliv 19:43, 12 April 2007 (BST)
The problem with that approach is that we would end up creating a ton of danger report pages to track. Imagine if every single building in malton gets a danger report... that would mean ( 100*100*0.60) 6000 danger report pages! Right now we have more than 50 danger report for buildings (20 malls + 30 other buildings), and they are already not being updated as much as they should to be used for vital information. If all these 50 danger reports were to stay in the same page, no one would read it because there would be a lot of clutter on it. If we split them all out and leave no buildings in this page, than no one will use the system because they will need to read dozens of pages to see how its like in the most important buildings of malton.
To solve this kind of problem, we could create some kind of system to decide which building should be kept in the main bic page, like the historical group system. That would be a good way to solve this problem once and for all. But i would like to see someone else working on this thing, because i am kind of tired of creating and/or improving all the cool stuff around here. --People's Commissar Hagnat [cloned] [mod] 19:54, 12 April 2007 (BST)
no matter what, work you did here, hagnat, is uber-cool and awesome, that's unquestionable. and i quite like current pages. But what about naoliv's comments - that would also be interesting to get implemented some system, where there is more local intel, that would be important for local folk, but not disturb tose who are far away. The way i imagine this done is for example - in terms of SSZ project (multisuburb defence in short words) there would be some SSZ Information Centre that would have plugs for Malls, NTs, Hospitals, etc. in SSZ. as it it on separate page it won't bother others and as it would have all buildings - it would make SSZ members happy. i'm actually going to make what i wrote real in nearest future. If any other organisation/group will try to do same things for their local area - they would be welcome to make one for themselves. --Duke Garland 15:35, 13 April 2007 (BST)
there... this is another good solution for this problem. If any group/burb thinks a different set of buildings should be noted here, they are welcome to create their own MyGroup Infomation Center. --People's Commissar Hagnat [cloned] [mod] 19:58, 19 April 2007 (BST)
oops, i forgot to note. i did created it. zic. should it be linked here? --Duke Garland 21:37, 23 April 2007 (BST)
Should there be separate sections on the PD and hospitals? Being tactical resource points, I figure they're important enough. They could get their own page like the nic, and it would be VERY useful to know if the nearest police station is under attack, or completely taken over, or entirely, utterly safe (with a small chance of being bitten by one of the 38 zombies hiding in the corner). Psycho Goose 04:08, 5 May 2007 (BST)

about forts

if zombies are within its walls, its either under seige or in there hands cause if there in there you can't call the fort safe yet as you can't be outside the builings.--Darkmagic 23:12, 10 April 2007 (BST)

Location page names

Please be sure to use the full location names when setting these up. Especially Police Departments (Police Dept pages should only be redirects). The agreed upon naming system can be found on the locations style guide page -- boxy T L ZS Nuts2U DA 12:44, 5 May 2007 (BST)


I think the numbers for attack & siege should be changed - keep it 25/100 for malls but make it like...10/50 for regular buildings. What do you think? --Benigno ZDers SSZ 17:54, 22 May 2007 (BST)

Fuel Levels?

I really don't believe this is's pretty much the local population's responsibility to keep a generator fueled. And the wiki won't be updated enough to keep up with fuel levels accurately anyway. On a side note, nobody ever answered my above question about numbers...--Benigno ZDers SSZ 07:18, 8 June 2007 (BST)

Group safehouse status

I've made a section for groups to put their safehouse status reports if they make one. Here's hoping it catches on, as It could be quite useful, I feel. --Disc10 17:37, 22 June 2008 (BST)

i think if catches on it will just clog up the page until somebody decides to make it a subpage. it would be useful to put what group is located at what building, but not include it in the danger report itself. --Scotw 18:31, 22 June 2008 (BST)
I've made a subpage for it. Group Safehouse Information Center--Disc10 18:43, 22 June 2008 (BST)
Certainly not needed as part of this page, and I doubt many groups would want to put giant target signs on top of buildings they use as safehouses. But I'm not going to argue that point. A subpage is fine by me. -- User:The Rooster RoosterDragon User talk:The Rooster 19:15, 22 June 2008 (BST)

BIC 2.0

The BIC is currently undergoing major renovations, most notably the addition of a listing for every suburb in Malton (finished July 9). If you have any comments/suggestions/complaints, please list them here. ~ Red Hawk One Talk | space for lease 01:25, 11 July 2009 (BST)

I am creating an automatically updating map of "everyting BIC" here, currently consisting of Suburb, Mall and TRP statuses, though the TRP status mapping has just begun. --RahrahCome join the #party!20:05, 13 July 2009 (BST)
The page renovation is nice, much cleaner without all those extra reports. Thumbs up from me.
Rorybob, you're going to have problems with that map. The SBSM currently lists Forts, Malls and NTs and more or less hits the template inclusion limit, you'll not be able to fit much more on it before the wiki gives up. I think the limit is about 250 at the moment. -- User:The Rooster RoosterDragon User talk:The Rooster 16:12, 14 July 2009 (BST)
Not only will he not be able to put all BIC templates in one big map, but if he did i would be afraid of the server then. Putting too many templates in one single page, one which would probably be used by many users, would simply kill the server and make the tool useless. I like the SBSM as it is, simple and with just a few key buildings over the suburb danger map. (btw, whoever did the SBSM, made a fricking hell of a job) --People's Commissar Hagnat [talk] [wcdz] 18:19, 14 July 2009 (BST)

Info Page question

Hey, I have a question for building pages that I don't know where to post; if a character takes up permanent residence in a building that has no other information at all available, is it considered inappropriate to post a small note that the character is there? Also; what's the policy on adding "flavor" information to empty building pages? Lelouch vi Britannia is helping make Ridleybank green_ and gives Achievements 19:01, 25 July 2009 (BST)

you can add your presence in a building. I did it many years ago and no one ever complained, and i imagine no one ever will. Of course, that is only fine if you do to building with no historical or strategic relevance. You are also free to add flavor histories to buildings, as long as you dont write a 300-page history of how your player/group is awesome and how zombies suck. Stick to pre-outbreak histories, and no one will ever remove them. --People's Commissar Hagnat [talk] [wcdz] 20:06, 25 July 2009 (BST)

Image Ark

Here's a list of some inclusions used on the page.

Thanks --RosslessnessWant a Location Image? 16:00, 30 September 2009 (BST)

Building Status

Just an FYI: whoever made up the building status list forgot to include a category for open (unbarricaded) buildings with zombies inside. As it is now, a building is either barricaded or ransacked. There is something between these, I see it several times a day. There's 3 stages of barricaded and 2 stages of ruined, nothing for ongoing fighting. --Grogh 02:42, 19 October 2009 (BST)

While the designer of the list (I beleive it was Hagnat who created the images, though I may be wrong) neglected to add an "open" status, it's common practice to list an open building as under attack/siege and specify the open-ness in the description. This is usually because a building seldom remains open for significant times before becoming overrun or rebarricaded.--~ Red Hawk One Talk | space for lease 03:31, 19 October 2009 (BST)
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