Talk:Doctor's hq

From The Urban Dead Wiki

Jump to: navigation, search

Welcome!

Hi Doctor's hq! As we can see, you made your first edits to this wiki not long ago. It's OK to be new, and we encourage new blood to join and enrich our community. At the same time, we understand that no one is a perfect wiki editor straight off the bat, and, just in case you get stuck, here're some useful tips to help you out. Please take the time to read them.

General Editing
  • Never delete someone else's edits, comments, responses, etc. off community pages. To do so is considered vandalism.
  • If you write a comment it's useful to sign it so that other editors will know who wrote it. You can write "~~~~" at the end of your comment to sign it, or there's this button Sign.png on the top of the edit page that will sign for you if you want.
  • You may want to know how your edits will look before they have been saved, to make sure that nothing is wrong. Use the "Preview" button before the "Save" button - it's your friend!
  • If you're slow in your editing and there's an editing conflict, you might not understand the error that you get. The easiest way to overcome the edit conflict is to copy whatever you have been writing, go back with your browser, and then re-enter the edit page so that you can add your edits without deleting those made before yours.
  • The wiki is a collaborative project, please do your best to work well with fellow editors.

Further help for editing the wiki can be found on the Help page.

Project Mentor

Project Mentor has been set up to allow new wiki users to have a more experienced wiki veteran mentor them for the first few weeks. Visit its page for more information!

Your User Page

One of the great things about the wiki is that every user can have his or her own user page! These pages are located in the User: namespace — in other words, they all begin with "User:" (yours is User:Doctor's hq). The appropriate place to write about yourself or your characters is on your user page, or a subpage of that page (e.g., User:Doctor's hq/Your Character's Name). Please don't create pages about yourself outside the User: namespace. Those pages will be moved into subpages of your user page, and the original speedily deleted. If you want something to be deleted, use the speedy deletion page; that's why Criterion 7 was made.

User Talk Pages

Every user has a talk page, found by clicking the "discussion" link at the top of his or her user page, or by going directly to it (yours would be User talk:Doctor's hq). If you have a question for someone, or want to say something to him or her, his or her user talk page is the place.

However, many users on the wiki have established specific guidelines for how their user talk pages are to be treated — where new comments should go, how they should be written, what is or is not okay to talk about, etc. Be sure to look for guidelines on the talk page before you leave a comment.

If you don't see any guidelines specified, the assumption is that you should place your comment at the bottom of the talk page, under a level 2 heading. This can be accomplished by clicking the "+" link next to the "edit" tab at the top of the talk page, or by manually typing in your message in this format:

==Message title==

Your message goes here

When replying to a comment already laid on the page, remember to indent it correctly: do it by inserting as many colons plus one to the message you're replying to at the begining of your message, like this:

==Message title==

Your message

:User's reply

::Your reply
The Suggestions Page

We know that as a new user, you want to share your ideas with us. But a community as big as ours has already seen all kind of suggestions, and it's possible that we've already seen something very similar to the ideas you have. Follow these simple guidelines to make sure that your suggestion gets the respect that it deserves:

  • We strongly recommend that you read the Suggestions Dos and Do Nots and the Frequently Suggested Ideas pages so that you will have an idea of what kind of suggestions are likely to be accepted and what kind are ridiculous in the eyes of the community. The pages might look long and time-consuming to read, but you will find them entertaining and helpful.
  • You might also want to look at the Previous Days Suggestions. These contain a record of all previous suggestions. Use the search function in your browser to search for keywords relating to the suggestion you want to make.
  • It may be helpful to wait a few days to get a feel for the wiki and the other users before subjecting your idea to any possible criticism. If you're unsure, the Suggestions Discussion page is good neutral territory to suggest, gather feedback, and refine your idea before officially submitting it.
  • Write your suggestion according to these steps. If it looks too complicated for you, ask for help.
  • You can't modify a suggestion that you've written once it has been posted on the Suggestions page. You can withdraw and resubmit it with changes later, but only do that if people liked your original suggestion while requesting changes, not if it was Spaminated.
  • If you get stuck at ANY point in writing your suggestion, ask for help. There's no shame in being new and after a few times, you'll get the hang of it.
Additional Contacts

If there's anything not covered by this introduction, you still have plenty of avenues to find some extra help. Project Welcome and Project Mentor are perfect starting points, but if you have something more pressing at hand, don't be afraid to get in touch with the administration staff.

Remember: These guidelines may look difficult to learn and follow, but they're mainly just common sense! Think about what you're going to say or do before you do it! If you don't make an effort to do so, then why would others have the obligation to be nice to you? Feel free to ask any Project Welcome member if you need help, that's our purpose anyways!

If you want to delete this text, just delete the {{Welcomenewbie}} line from your talk page. Remember that you can always have access to these tips on the Project Welcome/Welcomenewbie page.

I've noticed you've created a group page. If you need any help with anything at all, continue below and I will get back to you as time permits. --Banana reads Scoundrell for all of Yesterday's News, Today! 02:06, 11 November 2007 (UTC)


Hearty Welcome

Welcome to Hollomstown, Doc! I am Rubin York, the resident pirate of the Hollomstown Area Regional Defence. We're pleased to see an enthusiastic new group stepping up and taking part in the defense of the area, and we look forward to future cooperation between us, form a united front against the heinous zeds, etc. We do, however, ask that you refrain from spraying over our tags and announcing changes to our suburb barricading policy, which is on display 'here'. As you can see, the 'important' buildings are kept at VSB+2 to ensure that low-level characters will have access to vital resources necessary for reaching that elusive 100 exp required to buy Free-Running.

While you are free to tag an identifying feature to your HQ, we ask that you kindly respect the barricading policy. Also, beware that there may be some resistance to your claiming Theophan, a building that is rather dear in our hearts, as your own.

Thank you: Hollomstown Area Regional Defence

Inreplie. I like to say thank you for your kind welcome to Hollomstown , if only the zep was this kind. I'am sorry about what I've did to the Barricade plan and your tags, but sadly under the current circumstances I feel that it's just to risky to keep the barricades at any hospital at VSB+2 is madness. This is preante and once the big bash carmed down i will retag the ward and puting it back to VSb+2. I rereget anyone who have died over this action and I am well aware that the base might fall within the week but free runing is our weekness and also our stranght for bring back the low level zep that dosen't have free run it might make them think twice about bashing into theohan.

Thank you for your hospitaly and i hope we can work together. P.s i am count the days we can hold Theophan i know it's mad but it's fun good luck fending your selfs form the big bash and sorry about my spelling --The1doctor 13:07, 13 November 2007 (UTC)




Keeping the cades at hospitals at VSB+2 is a tried and tested method which, like I said, gives the newbies a chance to access resources needed for getting that experience needed for free-running. If we barricaded the hospitals to the point where no one would be able to enter, then low level characters would have to rely solely on the charity of others passing by them at that time.

Also, I think I've picked up on a very fundamental misunderstanding; zeds cannot free run. To enter a building, they must tear down the barricades and undo the door. Thereupon, they must exit the building, go next door, and repeat the process. Unlike survivors, they can't jump from building to building. The only exceptions are the "large-block" buildings such as malls, mansions, and stadiums; these buildings are large and interconnected, so Zeds can move through these easily.

The Big Bash, I'm afraid, WILL destroy Hollomstown. There is simply no way to hold out against a horde of determined, organized, immortal zeds. As a result, the barricade policy should not be changed drastically to deal with them; the Barricade policy works well as it is now, and that it is meant to function. No alteration to it would make it Big Bash-safe.

Finally, I'd like to address one of your points on the main wiki page; you essentially suggested that Zeds be "combat-revived" so that they are forced to waste AP's dying (at least, I think that's what you meant.) However, this generally causes another, unwanted kind of monster to come into creation; the anti-survivor survivor, otherwise known as PKer, RKer, GKer and griefer. They will attack fellow survivors, destroy generators and radios more easily by by-passing the barricades that normally keep zeds out (using free-run) and free-running into Tactical Resource Buildings like hospitals and police departments to spy on survivor numbers and such for zeds outside. We want anti-survivors kept as zombies. Combat reviving is a capital offence, and we have enforced very severe punishment for it; it is seen on par with collaboration with the zeds.

It's clear that, while your enthusiasm and intentions are good, you are still new to this game and haven't yet learned the finer aspects. That is, by no means, a bad thing. However, I do suggest that, in the mean time, you moderate your drastic approaches to protecting survivors, or at the very least, talk with us about the changes to the suburb you think would be beneficial. We can extend to you a "guest" position on our boards, if you would like, so that you can discuss your ideas with the rest of HARD. Thanks! - Rubin York, 6:29 PM (UTC) 14 of November, 2007.


Yeah thats a good point but meh what else can you do other than hit and run then stock up and hit agin, ill retag the hospital tomorro. --The1doctor 07:14, 15 November 2007 (UTC) good luck with the bash o yeah i got to get a web site or otherwise ill just keep on feeding the zeps.

Llama.JPG The Drama Llama is Watching You
The owner of this page reserves the right to delete trolling and drama at their discretion.
advertising
project wonderful
column-okay