Talk:Radio/archive

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September 2008

Frequency 28.23

hi there, this is my old groups radio frequency, but reacently the group shut down, i was wonderin' if i could give it to my new group? the shades of malton? if that is ok.

thank you.

Matthew Giles

Go ahead and make the change, but please be sure to format the entry properly. Asheets 16:15, 22 August 2008 (BST)

Frequency 27.13

Originally I wasn't going to be so bold as to claim a whole station just for a tiny little death cult such as mine... However, other tiny little groups whom no one has heard of have a station -- even a single user, "an alcholic drink", possesses their own station! I therefore feel that it is perfectly appropriate to stake a claim to the beautiful frequency listed above for my tiny little, completely harmless and utterly ineffectual death cult, XIII. And it is such an elegant frequency, too: opening with a strong and bold odd number (27), and finally arriving, with a conclusive crescendo, at the Awful Number itself. We wants! --WanYao 16:21, 23 July 2008 (BST)

You can take it. BTW, the freq. that "An Alcoholic Drink" is using actually has traffic on it -- that's why it was never put back into the available pool. Asheets 19:59, 25 July 2008 (BST)

Frequency 28.23

Hello. i was wondering if i could use Frequency 28.23 as my group frequency seening as it's free? mr group is the E.L.I.T.E.S we are a new group that is rising, and im sorting out the details of the group. so as i asked, i was wondering if my group could have the frequency? thank you.

Its all yours. Good luck with it. Asheets 16:31, 4 June 2008 (BST)
Thank You Very Much,

Frequency 26.06 and 26.07

Hello,my name is yell101. I the interm leader of BOW. A group that once had 80 members and protected Pashenton,Earltown and Chancelwood. Now Pashenton is on the 26.06 along with Santerville which is good as Santerville has a mall. But Earltown and Chancelwood are on a different frequency altogether. This has always been a problem for BOW. And with the other surburbs like Lamport Hills, Millen Hills,Raines Hills and Gibsonton, Heytown,and Huntley Heights never boradcasting any information or having a large surivor presensce. Or even being allys with Santerville,Earltown,Pashenton or Chancelwood surivors groups. While Earltown,Chancelwood and pashenton groups have a long history with each other and are always working together to fight the zombies that our on the Chancelwood/earltown borader(their hitting Chancelwood Neotech and raiding the freerunning route into Earltown. By putting Earltown,Chancelwood,Pashenton and Santerville into one radio freqency. It will allow these active surivors groups to work together. By providing communcation about the closest mall(Santerville) and allowing Earltown and Chancelwood groups to work together with Pashenton much more closely. As they have to. With Pashenton having the police stations(Earltown has none) to stock up ammo on. You follow me at all here? Yell101 21:44, 21 June 2008 (BST)

I follow you, but changes in the main freq. distribution will probably never happen, due to lack of consensus. Does BOW have its own radio freq? Maybe your area of operations could benefit from that... Asheets 22:49, 8 July 2008 (BST)

Frequency 26.15

I tuned to this district frequency only to find static. Is this district freq still in use or should it be edited?

  • No real call here to change any district freqs. Sometimes they are used and sometimes they aren't. I'll bet that there is a mall or a large group in this area. Asheets 18:38, 18 April 2008 (BST)
  • Ok. I just started the game so I'm still a bit ignorant about some things. I suppose there just isn't much of an organized resistance in the burbs I've been running around in. Jtnewhou 20:31, 19 April 2008
    • Let me know exactly where you are hanging out at, and I can try to point you to a couple of freqs that are common there. Asheets 18:51, 22 April 2008 (BST)

Frequency 27.86

Hi, Killdare here with the Garniss Border Patrol. I was wondering why the Scarletwood frequency, 27.86, is considered an available channel now and request that it be assigned back to us, please. We've had this frequency since radios first became available and it's still listed as the frequency for Scarletwood. Thanks! Dr Killdare 02:44, 6 February 2008 (UTC)

This has been fixed. Asheets 21:16, 6 February 2008 (UTC)

Frequency 26.98

Greetings, I am the Minister for Communications for the Communist Party of Malton. We would like to request that frequency 26.98 be assigned to our group as it is listed available. It would be used for group purposes in the area of Williamsville for the groups newly established radio station Radio Lenin, Thanks. Yak-38M 06:20, 25 May 2008 (GMT)

Greetings, comrades. Make good use of the freq. for the glory of the party. Asheets 18:31, 16 June 2008 (BST)

January 2008

Frequency 27.72

I'd like to use this frequency for the Heytown group I'm a part of, the Headshot Therapists. Anybody I need to sign this off with? Thanks. :) --Johnny Tequila 06:30, 3 January 2008 (UTC)

  • Go for it, and have some fun. Asheets 18:26, 8 January 2008 (UTC)

Calvert Mall

Can someone tell me if there's still transmissions going on? I need to know what frequency the majority of Quarlesbank and the surrounding area uses. For instance the assigned one of Havercroft is 26 something, but most people use 27.50. -- Starman537 22:58, 16 December 2007 (UTC)

Calvert is assigned 26.28. Ackland is assigned to 27.50. Asheets 19:57, 17 December 2007 (UTC)

Frequency 27.39

Has been claimed for the survivor group Phoenix Security Services. Is there anything else that I must do to make this official?--Dr Doom86 08:00, 2 December 2007 (UTC)

Done deal. Make good use of the radio, and good luck in your endevours. Asheets 16:52, 4 December 2007 (UTC)


New Freq. Activity Project

I'm beginning a new project of checking all frequencies for traffic. If traffic is heard, I'm marking the freq with "activity checked" followed by 5 ~'s (datestamp). Anybody wanting to participate, go ahead and do so. Asheets 18:14, 6 November 2007 (UTC)

I have been planning on making few alts with inventories filled with radios to listen to radio chatter and then using helper javascripts with Firefox's Greasemonkey to update the radio list with last heard status or similar. Such updating would only need to be done in 5 day (or 7 day) intervals due to generators running out of fuel unless resupplied. Of course this kind of automation does not replace or prevent manual updates done to the radio list. --Tumu 18:27, 6 November 2007 (UTC)
Could you detail this "helper javascript"? I set up the EMRP and EMRM am updating them by hand, and its a lot of work... SIM Core Map.png Swiers 20:14, 30 November 2007 (UTC)
What is a QSL? And... if possible, listeners should try to see if the actualb listed groups with licences for the frequencies are, in fact, using them. Mere activity is not really useful in itself for assigning usage, etc. Also, you do not need to update this every 5 days, that is a bit excessive... Every couple of weeks is plenty, IMO. But in any case freeing up stations that are not being used is a VERY good thing, IMO. --WanYao 19:54, 7 November 2007 (UTC)
A QSL, in amateur radio parlance, is a confirmation (usually a postcard) that you heard a particular transmistter. And, I was thinking about a 1x per month/quarter freq check just to help clean up the list a bit.Asheets 20:05, 7 November 2007 (UTC)
The following frequencies have had traffic heard on them... Please add to this list as you get QSLs.
  • 26.21
  • 26.23
  • 26.24
  • 26.28
  • 26.29
  • 26.33
  • 26.36
  • 26.43
  • 26.46
  • 26.50
  • 26.60
  • 26.61
  • 26.63
  • 26.67
  • 26.70
  • 26.73
  • 26.77
  • 26.80
  • 26.82
  • 26.84
  • 26.87
  • 26.90
  • 27.10
  • 27.11
  • 27.20
  • 27.28
  • 27.34
  • 27.35
  • 27.37
  • 27.45
  • 27.46
  • 27.48
  • 27.50
  • 27.52
  • 27.55
  • 27.58
  • 27.66
  • 27.79
  • 27.80
  • 27.85
  • 27.99
  • 28.01
  • 28.02
  • 28.12
  • 28.15
  • 28.17
  • 28.36
  • 28.38
  • 28.39
  • 28.45
  • 28.48
  • 28.50
  • 28.56
  • 28.63
  • 28.64
  • 28.70
  • 28.80
  • 28.82
  • 28.84
  • 29.00

I have found that you can do a QSL check through here as well -- http://iwitness.urbandead.info/index.php -- it might save some time instead of having to collect radios and listen for a day on each freq... Asheets 22:47, 9 November 2007 (UTC)

OK, I completed my scan of the the 1st 50 frequencies. I'm going to delete the ones I heard nothing on, and see what happens. If there are too many complaints, we can revert. Asheets 18:27, 21 November 2007 (UTC)

Cleaning up the next 50 on the list now... Asheets 16:20, 26 November 2007 (UTC)

Cleaning up through 28.00 now Asheets 16:08, 28 November 2007 (UTC)

Through 28.50... Asheets 19:28, 30 November 2007 (UTC)


SPAM SPAM SPAM SPAM. Is that all you hear?

Can someone tell me if I can report stuff like [this]? A Lost Boy 20:04, 8 December 2007 (UTC)

You can not report this. but, you can sign this petition so that Kevan can react on this one, beacuse this is getting sick.--  Savant  Chit-Chat  20:12, 8 December 2007 (UTC)
This is 28.01, after all. Try another freq... Asheets 19:19, 10 December 2007 (UTC)
It is 28.01, but when you tell spam, you expect lines like (/&/(&|E%♣, not REAL#GAMERZ###FTW!#--  Savant  Chit-Chat  19:44, 10 December 2007 (UTC)

Frequency 26.84

A member of The Randoms just pointed out that this frequency is listed as available. It has long been used as the main frequency for Buttonville and Buckley Mall, and it remains tremendously active in that role. Just let me know if we need to do anything else to reserve it. Thanks. -Shinosa 19:48, 13 December 2007 (UTC)

Assigned back to The Randoms. Just so you know, I heard your transmissions, so the deletion was an accidental one. Asheets 19:35, 14 December 2007 (UTC)
Just so you know, 26.84 is Radio Buttonville and not claimed by the Randoms. Sure, we use it since we are in Buttonville, but we explictly make no claim to it in hopes all Buttonvillians share it. I removed The Randoms from the 26.84 listing (and added comments about Buckley Mall). --ZaqWer 05:41, 15 December 2007 (UTC) [Commander in The Randoms]

26.35 MHz

I would like to use this frequensy for B.E.S.T. if its ok for you guys. --FreddeX 02:53, 13 January 2008 (UTC)

  • Go for it, and have some fun. Asheets 18:06, 15 January 2008 (UTC)

Thanks man --FreddeX 18:19, 15 January 2008 (UTC)


November, 2007

Radio Frequency 28.98

The frequency 28.98 has been claimed for the Urban Survivors. It may not be operational for a week or so, until I can get a gen and transmitter set up.

Welcome, and good hunting. 73s... Asheets 17:54, 13 November 2007 (UTC)

Frequency 27.83

Well, if this is the place to do it, I am commandeering this frequency for exclusive use by Rotter's Relief. This will help us keep in contact with other Buildings and Staff members. We can also use it for coordinating revives, et cetera. If there are any objections to our use, please, be civil in this heavily uncivilized city of Malton, and contact a Staff member. Thank you. --Dominic Arenas 04:37, 8 November 2007 (UTC)

Welcome, and good hunting. 73s... Asheets 17:54, 13 November 2007 (UTC)

28.82 MHz

We, the Electric Light Torchestra wish to use this frequency as our service hotline, so every Dulston citizen can broadcast their illumination needs directly to our radios. Would probably help a lot. Objections, anyone?-- [ ρsych°Lychεε ]  T 13:28, 5 November 2007 (UTC)

Go for it! I would have though ELT would have long ago had a freq, but I was mistaken. Asheets 16:51, 5 November 2007 (UTC)

External Military frequencies other than 25.96 MHz

I'm curious if there's been any broadcasts on the rest of the reserved range. Slicer 07:01, 2 November 2007 (UTC)

Tuning a radio other frequencies in that range generally results in hearing static. I think one other channel was static free, but I've never heard a broadcast on it. I carried 10 radios for a while, monitoring them all. SIM Core Map.png Swiers 17:00, 5 November 2007 (UTC)

October 2007

26.97 Claimed for Defenders of Haslock

Forgive me if this isn't the right place to do this, but since 26.97 is not listed as being in use, I'm claiming it for the various groups engaged in defending Haslock NT in Chancelwood. We've had 100+ survivors up there for several months now and would like a dedicated channel to help coordinate the defense of the surrounding RP buildings. (My character involved in the siege is Jack Goodaxe.) 08:42, 12 October 2007 (BST)

Have fun with it, and good luck! Asheets 18:11, 24 October 2007 (BST)

26.92

Claiming 26.92 for Hollomstown and HARD. Please let me know if there are any problems with this. --Paddy Dignam 19:41, 28 September 2007 (BST)

Welcome, and have fun with it! Asheets 18:07, 24 October 2007 (BST)

Kergistan is now broadcasting on 28.17

Any objections? Standard Zombie 03:29, 11 October 2007 (BST)

Welcome, and have fun with it! Make sure that you link the freq with your groups page in the immediate future, or it might get reset to Available. Asheets 18:07, 24 October 2007 (BST)

27.36 MHz

the zurds would like to claim 27.36 MHz if there is no problems with this.

Welcome, and have fun with it! Make sure that you link the freq with your groups page. Asheets 18:07, 24 October 2007 (BST)

28.36 Claimed

The Final Resistance never disbanded, it's just that the original page was redirected because it had an error in it. I would perfer not to try and snatch the channel but I would like to have it still listed as used by us. Because we will continue to anyway. --Rogue 03:00, 31 August 2007 (BST)

Added your group back. Tried to browse the history to see when it was mistakenly removed, but failed. The radio list is more of a guidance, mistakes and conflicts happen when only select few try to keep the list even semi-updated. --Tumu 11:23, 1 September 2007 (BST)
I understand, It had been a broken link so it appeared that my group was dead.--Rogue 01:06, 2 September 2007 (BST)
Not a problem, and I apologize if it was me that did the delete. Any chance you could move to a free frequency? Not that big a deal, but some groups object to sharing. Asheets 18:10, 24 October 2007 (BST)

Too many advertising freqs?

Is there need for so many advertising channels? I ran a radio over the range and found only the first one being active. The open freq range could use some free freqs for better use. --Tumu 20:37, 5 September 2007 (BST)

  • If there are no other comments, then I'll go ahead and make a few changes... Asheets 23:03, 24 September 2007 (BST)
Go ahead, just keep the one that is in use.--  AHLGTG 23:06, 24 September 2007 (BST)

25.90-25.99

These frequences are not broadcastable. People that add their groups there... what are they thinking with? --~~~~T''' 06:40, 29 August 2007 (BST)

As far as I can tell, they aren't. I took the initiative to add a warning to that section. --Thelightguy 07:50, 29 August 2007 (BST)

Added more warnings. --Tumu 00:03, 30 August 2007 (BST)
Also the function is known, just not spread. I am one of the people who do know it.--Karekmaps?! 05:10, 30 August 2007 (BST)
Am I completely wrong, and has my alt's radio tuned to a non-existing frequency? I was hoping to get the frequency #1 instead of our existing 27,62 MHz XD
Kris Eikehaug Talk | The Clan 16:53, 30 August 2007 (BST)
25,90 MHz.png

Further improving of Frequency Allocation Removal Process

The building part of the process should be reworded (or removed?) as possible ransacking/ruining can take the location of a frequency out of use for a unknown period of time. Or does existing in the context mean powered, barricaded and occupied building? --Tumu 18:57, 28 August 2007 (BST)

That is a good point... I've always taken it to mean that there is a group that has identified itself with a particular building (i.e. Judgewood Cell Mast Maintainers, various PD and FD groups). I'd hate to deallocate them just because they got run over by The Horde one day. Perhaps this is one of these things that should be voted upon in individual cases. (BTW, in the case of Judgewood cell mast, Dead Air and Extinction have had that place down so long --at least a year -- that it should be deallocated on general principles :) ) Asheets 18:46, 29 August 2007 (BST)
I think it is quite normal for a building to bounce between human/zed control few times in a week. Bouncing means that there are active groups fighting over the control, individual players usually can't afford the AP's for such. Any longer kept status means that there is not enough group activity for the building to retake it or the individual survivors have fleed to other buildings. The problem is finding out reliable status for the building, which usually means going over there to look. --Tumu 23:53, 29 August 2007 (BST)

Another issue that has come up recently is that A/D and A/SD have been very reluctant to delete groups under criteria 12. That makes it kind of hard to maintain the radio list, since we won't be keyed to delete links that have turned red, and we can't nominate defunct groups that are taking up list space. Any thoughts? Asheets 18:03, 30 August 2007 (BST)

A/D and A/SD are good resources for using to keep the list updated, but taking every stale entry there is waste of time and effort on radio list maintainers, sysops and voters. Radio list and page deletions have different targets, radio list is more of a guidance on what frequencies are available for information, where as page deletions define what is kept and deleted from the entire wiki. Therefore, the criterias for entries on both are different. Of course it is not good thing to reinvent wheels, atleast some valid points can be taken from page deletions guidelines and modified to better suit the radio list. Radio list doesn't need such strict decision making when edits are reverted easily in mistaken cases. --Tumu 11:44, 1 September 2007 (BST)

WLES on 26.10 district frequency?

It has been awhile since I've done any editing/cleanup on the radio page, but I notice that WLES has attached itself to the 26.10 district frequency. Should it be moved to a more traditional freq range? Normally, I'd just move it, but there is a note restricting changes in that part of the range... Asheets 20:26, 27 August 2007 (BST)

I say remove it as the editor ignored the warning. District frequencies are already free-for-all use, further claims on them doesn't give any more info about its usage. Addition, the linked page is under speedydelete criteria, so it doesn't help either. The radio page could use some agreed policies similar to page (speedy) deletions to help clearing up stale frequencies. --Tumu 23:13, 27 August 2007 (BST)
Before my last hiatus, several players and I put together some guidelines which seemed to work ok at the time: http://wiki.urbandead.com/index.php/Radio#Frequency_Allocation_Removal_Process Asheets 15:49, 28 August 2007 (BST)

Removed. Asheets 18:04, 30 August 2007 (BST)

Known codes and ettiquite for radio transmission

Are those codes ever used in practice? I can't say I ever recall hearing them. And if they aren't used, I'd be inclined to take them out of the article. --  T   22:49, 25 July 2007 (BST)

Atleast not in large scale. And even if they were, the frequencies which use them should be marked as such. In any case, the info should be moved off to a subpage. --Tumu 17:09, 27 August 2007 (BST)

Rational Channel Re-Distribution . . . swiers BigEYEwitnessLOGO.png

The current distribution schema seems very arbitrary; it can be hard to figure out what frequency to use even if you DO know to check the radio page. Is anybody in favor of a move to re-assign frequency use based on a rational system? I'm gonna put my ideas for such a system below, but input on better ways to do it (or on why the current system is superior) is welcome.

Obviously, a LOT of groups would need to switch frequencies to open up spectrum space for this to work. But I see this as an opportunity, not an obstacle. If you look at the section following this one, you'll see my proposed method for moving groups (and other radio use) in such a way that the system is in essence "self updating" and remains so in the future.

Fixed Assignments

  • Unrestricted Frequencies (28.00MHz to 28.99MHz) would be assigned one per suburb. Assginment is in the form 28.(suburb number), with Miltown (suburb number 100) getting 28.00MHz, and Dakerstown (suburb number 1) getting 28.01MHz. Newbies can figure this system out with minimal metagaming (tags ought to do it) and won't need the broadcasting skill to use it. Any group that wants to use its own channel should invest in the broadcasting skill. I think local users should be on the same frequency as often as possible- this (sort of) brings radio use in line with the seemingly popular Walkie Talkie suggestion. A suggested main use for this range would be revive requests / zombie reports, as they are highly location dependent. If you know where somebody who needs a revive is (say you scanned them but did not revive) you should broadcast that info on the suburb-specific channel (based on their location, not yours) so that somebody in that suburb could go help them. If you scan all the zombies in a location, or know the location is "scanned out", you should report it so that others don't waste time there. Same goes if a revive location is "jammed" by a rotter. Another use would be to make requests for fuel and generators. Of course it would be used to report zombie break ins. Its should NOT be used for PK reports, unless you know where the PKer currently is, and know they won't be moving; PKers move to much for suburb-specific communications of PK reports to mean anything.
  • The 26.00MHz to 26.25MHz band would be designated for location related broadcasts by region.
  • 26.00MHz remains for "sysop" use. Honor thine sysop, and respect thine heritage. Plus, who want to use a freq that is gonna get flooded with "1337-5?33|<"  ;-).
  • 26.01MHz to 26.20MHz remain as now- these are widely used and well known. (The present allotment is essentially a mirror of DEM organizational structure, which is not ideal from the viewpoint of the general player. IMO, 25 frequencies each covering a "quad" of suburbs would be easier for newbies to grasp. But meh, whatever)
  • 26.21MHz would be designated to the NW region as a whole.
  • 26.22MHz would be designated to the NE region as a whole.
  • 26.23MHz would be designated to the SW region as a whole.
  • 26.24MHz would be designated to the SE region as a whole.
  • 26.25MHz would be designated to citywide broadcasting. I can't see much use for it, but its there if needed.
  • The 26.26MHz to 27.50MHZ band would be designated to location broadcasts by type.
  • 27.26MHz to 27.45MHz go to the 20 malls, one per mall, in alphabetical order. This rationalizes the current mall-specific radio usage.
  • 26.46MHz- "Intercom" frequency for malls and other large buildings in general
  • 26.47MHz- Hospitals and Necrotech buildings (AKA The Science Channel)
  • 26.48MHz- Police Departments (also useful for "Law Enforcement" type broadcasts, as anybody in a PD with a transmitter tuned to this Freq could hear the broadcast.)
  • 26.50MHz- Forts (both)

Floating Assignements

So, this leaves 26.51MHZ - 27.99MHz open. 149 frequencies ought to be enough for all the groups and such, no? The question is, how to distribute them? Well, here's my suggestion on how to do that.

  1. Every radio using group (or individual) must create a special page that details their use. Similarly, new usage types would also get a page, and ALL the above detailed uses would get a page. This page would have the title "Radio/insert users or usage here", and these pages would all be put in Category:Radio.
  2. To initially determine the frequency assigned to a user group or usage, the creator of the page would click the "Permanent link" option in the wiki navigation section over to the far left, and copy the URL onto the page. For example, the permanent link to this pages original creation page is http://wiki.urbandead.com/index.php?title=Radio&oldid=271878.
  3. The number (N) at the end of this link would be used to assign a frequency using the following formula: Freq = (2651 +((N*541)(mod 149)))/100. In English, you multiply the number obtained in section 2 above by 541 (the 100th prime), devide by 149 (the 35th prime), and find the remainder. This gives a number between 0 and 149. Add that to 2651, and that's the number you punch into your transmitter. For example, the frequency for this page (using the number from the above link to its "creation page") would be 27.03MHz.
    This is essentially a random distribution that spreads users smoothly over the spectrum. The only reason not to just roll dice is that this method is verifiable, making it almost impossible for an individual to "stake out" a particular frequency . The intention is to produce a "lottery system" that can be used here on the wiki.
  4. Groups or usages which require a frequency change for some reason (conflict with other channle users, most often) could petition the talk page for a new frequency, and if the vote passed the new one would be generated in the same manner as above.

August 2007

Radio Milestones

Encryption

STARS is the first group that uses encrypted transmissions. Tito Pulo 09:12, 6 June 2007 (BST)

Images

The Gore Corps are the first group to boradcast images over the Malton Aiwaves. These images consist of ASCII art. Each line of the image is broadcast in rapidfire sequence after the next, and when a "listener" logs in, they see (assuming the screen is wide enough or the font setting small enough that the lines do not break) a picture composed of successive broadcast lines. Almost like TV, no?

Of course, the irony of the fact that a group of death cultists is promoting the zombie side of the game via radio does not escape us. It just goes to show that zombie groups are in fact more creative, artistic, innovative, and fun loving than their opponents are. Plus we make better use of technology. So NYAH!!!

Here are some of the early images to be broadcast in this manner:


. . . swiers BigEYEwitnessLOGO.png 20:13, 20 July 2007 (BST)

_____ZZZZZZ_______ZZZZZ_____ZZZZZZZ____ZZZZZZZZZ__
___ZZZ____ZZ____ZZZ___ZZZ___ZZZ___ZZZ__ZZZ___ZZZ__
__ZZZ____ZZZZ__ZZZ_____ZZZ__ZZZ___ZZZ__ZZZ________
__ZZZ__________ZZZ_____ZZZ__ZZZZZZZ____ZZZZZZZ____
__ZZZ____ZZZZ__ZZZ_____ZZZ__ZZZ__ZZZ___ZZZ________
___ZZZ___ZZZZ___ZZZ___ZZZ___ZZZ___ZZZ__ZZZ___ZZZ__
_____ZZZZZ_ZZ_____ZZZZZ_____ZZZ___ZZZ__ZZZZZZZZZ__
_______ZZZZZ_____ZZZZ___ZZZZZZ__ZZZZZZ___ZZZZZ____
______ZZ____ZZ_ZZ____ZZ_ZZ___ZZ_ZZ___ZZ_ZZ___ZZ___
_____ZZ___ZZZ_ZZ____ZZ_ZZ___ZZ_ZZ___ZZ_ZZ_________
____ZZ_______ZZ____ZZ_ZZZZZZ__ZZZZZZ___ZZZZZ______
___ZZ___ZZZ_ZZ____ZZ_ZZ__ZZ__ZZ___________ZZ______
__ZZ____ZZ_ZZ____ZZ_ZZ___ZZ_ZZ______ZZ___ZZ_______
__ZZZZZ_____ZZZZ___ZZ___ZZ_ZZ_______ZZZZZ_________



`ZZZZZ`````AZZZZ````````````A````````AZVVA``````
`ZZZZZA```AZZZZZ``AZZZA````AZ```````AZV`VZA`````
`ZZZ`VZA`AZV`ZZZ`AZ```ZA`VZZZZA````AZV```VZA````
`ZZZ``VZVZV``ZZZ`VZ````ZA``ZZ`````AZVZZZZZVZA```
`ZZZ```VZV```ZZZ``VA```ZV``VZ````AZV```````VZA``
AZZZA```V```AZZZA``VZZZV````VV`AZZZZA`````AZZZZA


`AZZA```AA``XVA`AVAV`````AVA`````````````````AVAV
A````V`A``A`Z``A``V`````A```V``AA``AVA`AZA``X````
Z``````V``V`Z``V`V``A```Z`````A``A`Z```Z``X``VZA`
V```ZZ``VV``Z```VZZV````V```A`V``V`Z```ZVV``````X
`VZZXZ```````````````````VZV```VV``Z```Z````AVAV`


ZZZZZZZZA``````ZZZZZZZZA``````ZZZZZZZZZ```
ZZZ````ZZZ`````ZZZ````ZZZ`````ZZZ`````````
ZZZZZZZZV``````ZZZZZZZZV``````ZZZZZZZ`````
ZZZ```VZA``````ZZZ```VZA``````ZZZ`````````
ZZZ````VZA`X```ZZZ````VZA`X```ZZZ``````X``

Redistribution of frequencies

Due to recent cleanup actions, there are now 20 15 18 21 available frequencies in the closed range and 33 27 32 in the open range. At the same time, we have 22 19 frequencies that are being shared by multiple entities.

I propose that a few volunteers spend some AP, broadcasting on the following frequencies, letting the listeners know that they don't have to share. Here's the frequencies (and in some cases, specific groups) that can be cleaned up a bit:

CLOSED:

  • 2625
    • parties agree to share Asheets 21:52, 21 February 2007 (UTC)
  • 2635
    • message sent Asheets 19:09, 22 January 2007 (UTC)
    • message sent Asheets 22:11, 5 February 2007 (UTC)
  • 2647
  • 2653
  • 2659
    • message sent Asheets 19:09, 22 January 2007 (UTC)
    • message sent Asheets 22:11, 5 February 2007 (UTC)
  • 2661
    • parties agree to share Asheets 21:52, 21 February 2007 (UTC)
  • 2667
  • 2676
    • parties agree to share Asheets 21:52, 21 February 2007 (UTC)
  • 2690
  • 2695
    • parties agree to share Asheets 21:52, 21 February 2007 (UTC)
  • 2700
    • message sent Asheets 21:43, 22 January 2007 (UTC)
    • message sent Asheets 22:11, 5 February 2007 (UTC)
  • 2726
  • 2734
    • message sent Asheets 21:43, 22 January 2007 (UTC)
    • message sent Asheets 22:11, 5 February 2007 (UTC)
  • 2743
    • message sent Asheets 00:36, 23 January 2007 (UTC)
  • 2750
    • parties agree to share Asheets 21:52, 21 February 2007 (UTC)
  • 2770
  • 2792
    • message sent Asheets 00:36, 23 January 2007 (UTC)

OPEN:

  • 2807
    • message sent Asheets 00:36, 23 January 2007 (UTC)
  • 2814
    • message sent Asheets 00:36, 23 January 2007 (UTC)
  • 2875
    • message sent Asheets 00:36, 23 January 2007 (UTC)


When broadcasting the alert message, refer to this section of the wiki through the following tinyURL. Here's the message I send:

users on this freq visit tinyurl.com/3dhhn7

I'll be working on this as I have AP available and am near a transmitter in a non-combat situation. Asheets 17:05, 22 January 2007 (UTC)

Can you broadcast something like wiki radio freq cleanup: please visit tinyurl.com/3dhhn7? I think I heard your "users on this freq" message on our group's frequency and thought it was random spam. Because nobody else on our frequency responded and our group was mistakenly speedily deleted (we're currently in the Undeletion process), our group's frequency was marked as available and some other group grabbed it.--Cartoonlad 22:58, 1 March 2007 (UTC)
Sorry for the confusion. Yes, we should take your suggestion. Asheets 23:53, 20 July 2007 (BST)

Freeing up channels via speedydelete

Is that really necessary? Can't you put unused frequencies up for grabs if they're unused for a period (a month) or require groups to sign in every couple of week to hold an offical wiki channel (similar to the revivification point system)? -- boxy T L ZS Nuts2U DA 13:33, 23 January 2007 (UTC)

Frequencies, in general, are up for "grabs" whether they are free or not. When we started the cleanup here, we noticed that most of the frequencies were linked to dead groups or pages that would qualify for speedy delete. We just figured that that would be the easiest way to start, and help the mods out at the same time by noting inactive pages. As it turned out, we've cleared 33 channels just by getting rid of dead pages. We actually don't anticipate too many more speedly deletes in the future. Plus, many of the speedy delete nominations are coming from others not associated with the Radio page. Asheets 16:00, 23 January 2007 (UTC)

Channel name formatting

I jusst wanted to know if anyone would have any DOs and DON'Ts for it? I'd say that MHz should be bolded when channel is used by malls, but never on the channel's name. For example "* 26.59 MHz - Treweeke Mall" would be fine, but "* 26.59 MHz - Treweeke Mall" or "* 26.58 MHz - PA Posse" would not. Keeping the page standardized is important so there won't be problems with groups using different effects like colors to stand out better. --Niilomaan GRR!M! 10:27, 3 October 2006 (BST)

  • I always thought (and thought I read) that your second example is desired for malls. Asheets 20:14, 28 December 2006 (UTC)

Prior August 2007

Nomination queue\voting ended 2/5

Nominations for the near future that are still on hold due to circumstances (waiting for group pages to be deleted). --Soccerfan666 MFD | RCS


Still more nominations for deletions\voting ended 2/5

This series of voting ends 2/5/07

  • 2685 -- a historical group
  1. delete Asheets 22:39, 22 January 2007 (UTC)
  • 2693 -- a historical group
  1. delete Asheets 22:39, 22 January 2007 (UTC)
  • 2707 -- bad link
  1. delete Asheets 22:42, 22 January 2007 (UTC)
  • 2736 -- no link
  1. delete Asheets 22:39, 22 January 2007 (UTC)
  • 2739 -- the 1st line of the page link shows that the group has been disbanded (page should also be nominated for speedy deletion, if somebody will handle that)
Nominated them. Check here. - Soccerfan666 MFD | RCS 12:23, 23 January 2007 (UTC)
  1. delete Asheets 22:39, 22 January 2007 (UTC)
  • 2747 -- no link
  1. delete Asheets 22:39, 22 January 2007 (UTC)
  • 2752 -- no link
  1. delete Asheets 22:39, 22 January 2007 (UTC)
  • 2787 -- no link
  1. delete Asheets 22:39, 22 January 2007 (UTC)

Nomination queue\voting ended 2/1

Nominations for the near future that are still on hold due to circumstances (waiting for group pages to be deleted). --Soccerfan666 MFD | RCS

  • Freeing up frequency 28.78 if The Juggernauts is Speedy Deleted. Currently on discussion here. Group deleted.
  1. delete voting to end 2/1/07 Asheets 16:45, 25 January 2007 (UTC)
  2. delete - Soccerfan666 MFD | RCS 17:13, 25 January 2007 (UTC)
  • Freeing up frequency 28.53 if Dead Radio is Speedy Deleted. Currently on discussion here. Group deleted.
  1. delete voting to end 2/1/07 Asheets 16:45, 25 January 2007 (UTC)
  2. delete - Soccerfan666 MFD | RCS 17:13, 25 January 2007 (UTC)
  • Freeing up frequency 28.08 if Project Doom Tape is Speedy Deleted. Currently on discussion here. Group deleted.
  1. delete voting to end 2/1/07 Asheets 16:45, 25 January 2007 (UTC)
  2. delete - Soccerfan666 MFD | RCS 17:13, 25 January 2007 (UTC)
  • Removing WLF from 28.06 if the group page is Speedy Deleted. Currently on discussion here. Group deleted.
  1. delete voting to end 2/1/07 Asheets 16:45, 25 January 2007 (UTC)
  2. delete - Soccerfan666 MFD | RCS 17:13, 25 January 2007 (UTC)
  1. delete voting to end 2/1/07 Asheets 16:45, 25 January 2007 (UTC)
  2. delete - Soccerfan666 MFD | RCS 17:13, 25 January 2007 (UTC)
  • Freeing up frequency 28.04 if Viper is Speedy Deleted. Currently on discussion here. Group deleted.
  1. delete voting to end 2/1/07 Asheets 16:45, 25 January 2007 (UTC)
  2. delete - Soccerfan666 MFD | RCS 17:13, 25 January 2007 (UTC)
  • Freeing up frequency 26.54 if the soft parade is Speedy Deleted. Currently on discussion here.
  • Freeing up frequency 28.95 if PLM is Speedy Deleted. Currently on discussion here.


Redistribution of frequencies\original copy

Due to recent cleanup actions, there are now 20 available frequencies in the closed range and 33 in the open range. At the same time, we have 22 frequencies that are being shared by multiple entities.

I propose that a few volunteers spend some AP, broadcasting on the following frequencies, letting the listeners know that they don't have to share. Here's the frequencies (and in some cases, specific groups) that can be cleaned up a bit:

CLOSED:

  • 2625
    • message sent Asheets 19:09, 22 January 2007 (UTC)
    • Question I wasnt sure who to contact but you had put that radio frequency 26.25 wasnt being used by anyone. The Regulators Alliance uses this frequency in Dartside and have since the radio was set up.Could you please contact me regading this? Thanks --Evl kitty 16:31, 23 January 2007 (UTC)
      • If you'll look closely at both the frequency allocation page and the discussion page, you'll note that Regulators Alliance's assignment on 26.25 has not been nomitated for deletion or reassignment. We contacted you to let you know that the frequency is currently shared with another group, but sharing is not neccesary as there are available frequencies now, due to cleanup. At this time, those of us working on the radio page are going to let the parties involved in "sharing" work things out for themselves. Asheets 17:06, 23 January 2007 (UTC)
      • No problem Asheets, thanks for the heads up. The Evil Army is an ally, and we are going to continue to share that particular frequency. Good job so far on these pages, thanks again.--John Blast 15:25, 30 January 2007 (UTC)
  • 2635
    • message sent Asheets 19:09, 22 January 2007 (UTC)
  • 2659 -- viva la humanity
    • message sent Asheets 19:09, 22 January 2007 (UTC)
  • 2660 -- Dunell Hills Police Department
    • message sent Asheets 19:09, 22 January 2007 (UTC)
  • 2661
    • message sent Asheets 21:43, 22 January 2007 (UTC)
      • The Abandoned and the YRC are still using it. --Abi79 AB 14:15, 24 January 2007 (UTC)
  • 2670 alliance of giddings
    • message sent Asheets 21:43, 22 January 2007 (UTC)
  • 2676
    • message sent Asheets 21:43, 22 January 2007 (UTC)
    • In response to this broadcast... Arg are fairly active in their use of this frequency, and are quite comfortable with it. We've not heard anything from MSG on there any time recently, although we're happy to share if they are. -- Pickupsticks 23:29, 22 January 2007 (UTC)
      • Those of us who are active on cleaning this set of pages will probably let "sharers" work out their own issues. If you want to continue sharing a freq., that'll probably be fine -- just know that you don't have to now. Asheets 00:41, 23 January 2007 (UTC)
  • 2695
    • message sent Asheets 21:43, 22 January 2007 (UTC)
    • In response to this broadcast... Randoms and TAR actively use this frequency. We are allies and don't mind sharing. As for the other group (SFBT) which laid claim to it after us, they have never broadcast on the station and haven't updated their wiki in months. My assumption is they don't really exist. At the very least it would appear their claim on the frequency can be dropped and they wouldn't notice. --ZaqWer 23:06, 22 January 2007 (UTC)
      • Would you or somebody, then, be willing to file a "speedy delete" request on SFBT's page (if it really has been inactive)? When the link has gone dead, then we can vote on removing the reference from this frequency. Asheets 00:39, 23 January 2007 (UTC)
nomination added - Soccerfan666 MFD | RCS 13:25, 23 January 2007 (UTC)
  • 2700
    • message sent Asheets 21:43, 22 January 2007 (UTC)
  • 2705 -- c4nt, malton rangers, malton angels
    • message sent Asheets 21:43, 22 January 2007 (UTC)
  • 2734
    • message sent Asheets 21:43, 22 January 2007 (UTC)
  • 2375 -- caiger mall survivors, MA3 Radio
    • message sent Asheets 21:43, 22 January 2007 (UTC)
  • 2743
    • message sent Asheets 00:36, 23 January 2007 (UTC)
  • 2750 --ackland mall security
    • message sent Asheets 00:36, 23 January 2007 (UTC)
    • AMS actively uses this frequency; it's shared only with the mall itself. I don't see any reason to change and have two frequencies going in the mall. -- Atticus Rex mfu pif Δ 23:19, 22 January 2007 (UTC)
    • Ratifying what Atticus Rex mfu pif Δ said, AMS actively uses this frequency. -- Palmann 01:21, 23 January 2007 (UTC)
  • 2792
    • message sent Asheets 00:36, 23 January 2007 (UTC)

OPEN:

  • 2805
    • message sent Asheets 00:36, 23 January 2007 (UTC)
  • 2806
    • message sent Asheets 00:36, 23 January 2007 (UTC)
  • 2807
    • message sent Asheets 00:36, 23 January 2007 (UTC)
  • 2813
    • message sent Asheets 00:36, 23 January 2007 (UTC)
  • 2814
    • message sent Asheets 00:36, 23 January 2007 (UTC)
  • 2875
    • message sent Asheets 00:36, 23 January 2007 (UTC)
  • 2900 -- dulston pker channel, ackland news, apple of eden
    • message sent Asheets 00:36, 23 January 2007 (UTC)

When broadcasting the alert message, refer to this section of the wiki through the following tinyURL: http://tinyurl.com/3dhhn7

I'll be working on this as I have AP available and am near a transmitter in a non-combat situation. Asheets 17:05, 22 January 2007 (UTC)

A nomination for plain stupidity\discussion withdrawn 1/31

Voting ends 2/7/07

26.35 MHz - SNAKE ANTI ZOMBIE SQAUDRON -- No link, jumping on a freq already used by 2 other groups when others are clearly available, not following the existing formatting of the chart, and for obviously not reading the documentation on claiming and marking frequencies with group link, location link, and clear description

  1. delete Asheets 18:43, 24 January 2007 (UTC) withdrawn, as they have fixed most of their issues Asheets 16:52, 26 January 2007 (UTC)

Nomination for deleting specific groups\Voting ended 1/31

Voting to end 1/30/07

Removal of Alliance of Giddings from 26.70 because their group page is marked as "historical"

  1. delete --Asheets 22:49, 16 January 2007 (UTC)
  2. delete --GPLechuck 22:36, 17 January 2007 (UTC)
  3. Delete --Niilomaan GRR!M! 00:25, 18 January 2007 (UTC)


Removal of Radio Free Dunell, operated by Maxwell Hammer from 26.70 26.60 because their group page has a moderator notation for an eternal wikiban.

  1. delete --Asheets 23:06, 16 January 2007 (UTC)
    I think you mean 26.60 instead of 26.70 :-) --GPLechuck 22:36, 17 January 2007 (UTC)
    corrected Asheets 18:06, 18 January 2007 (UTC)
  2. Delete - Well if the channel is corrected. Too lazy to check. --Niilomaan GRR!M! 00:25, 18 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 09:05, 18 January 2007 (UTC)
  4. Ammendment This frequency ISN'T operated by Maxwell Hammer and the reason why he has eternal wikiban is because WE, as in DHPD, OWN this frequency and have been using it ever since radio frequency allocation took place and he's been masquerading it as his own. My desire is to have the station setting 26.60 is given to it's proper owners (DHPD) and not have the frequency shut down due to the actions of Maxwell Hammer, who has been using the frequency to provide radio "spam". Thank you. -- Rubix41 DHPD 21:19, 22 January 2007 (GMT)
    Rubix is correct. 26.60 is the frequency of the Dunell Hills Police Department and has been since the implementation of the radios. Maxwell Hammer was a pirate user and griefer of our group. For more detailed info check with Conndraka. FmrPFCBob 21:48, 22 January 2007 (UTC)
    This vote is to remove the Radio Free Dunell/Maxwell Hammer entry on 26.60. If successful (and it probably will be), DHPD's entry on 26.60 will be the only one left. Asheets 22:11, 22 January 2007 (UTC)
  5. Delete - in that case. Maxie should never have been able to lay this claim in the first place. -- Atticus Rex mfu pif Δ 23:22, 22 January 2007 (UTC)

Nomination for deleting specific group on 26.48\Voting ended 1/31

26.48
Removal of Penny Heights Necros because their group page is:

  • as good as empty
  • not updated after 02 June 2006

Voting to end 1/30/07

  1. delete --Soccerfan666 MFD | RCS 13:46, 16 January 2007 (UTC)
  2. delete, with condition I'll agree if you can nominate this group page for deletion. --Asheets 19:13, 16 January 2007 (UTC)
I've never nominated a (group) page for deletion, I'll have to look first where I can do that...you could give a hint ofcourse :) -- Soccerfan666 MFD | RCS 14:53, 17 January 2007 (UTC)
I've done a speedy deletion before, but not a regular one. The mechanism is here: http://wiki.urbandead.com/index.php/UDWiki:Moderation/Deletions Asheets 22:16, 17 January 2007 (UTC)
Yeah, I had just figured it out :) See result here.--Soccerfan666 MFD | RCS 22:23, 17 January 2007 (UTC)
The page has been speedydeleted now ;) --Soccerfan666 MFD | RCS 08:02, 18 January 2007 (UTC)



Nominations for freeing up frequencies\Voting Ended 1/20/2007

The following frequencies have no hyperlinks. Voting will end 1/20/07

  • Just remove all of those. Serves them right for not making pages. --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)


26.42

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

26.81

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

26.94

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

27.24

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

27.31

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

27.51

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

27.54

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

27.66

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

27.67

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

27.78

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

27.79

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

27.81

  1. delete Asheets 17:02, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.18

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.22

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.23

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.24

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.27

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.29

  1. delete Dimmswick 05:19, 8 January 2007 (UTC)
  2. delete Asheets 17:08, 6 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.30

  1. delete Dimmswick 05:19, 8 January 2007 (UTC)
  2. delete Asheets 17:08, 6 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.38

  1. delete Dimmswick 05:19, 8 January 2007 (UTC)
  2. delete Asheets 17:08, 6 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.40

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.49

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.50

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.52

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.59

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.60

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.61

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.62

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.63

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.64

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.69

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.71

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.74

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.76

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.92

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.94

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.96

  1. delete Asheets 17:08, 6 January 2007 (UTC)
  2. delete Dimmswick 05:19, 8 January 2007 (UTC)
  3. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  4. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

28.97

  1. delete Dimmswick 05:19, 8 January 2007 (UTC)
  2. delete --Soccerfan666 MFD | RCS 13:44, 12 January 2007 (UTC)
  3. delete --Niilomaan GRR!M! 14:07, 12 January 2007 (UTC)

New frequencies proposal/Completed Voting 1/16/07

It seems that nobody looks at the bottom of the page. Moved to the top.

Here it is! I have decided to keep the district divisions, because they seem to be working fine. The four area frequencies will be useful for reporting the status of each area's suburbs.

Protomorph 23:27, 18 December 2006 (UTC)

  • against I don't see any particular reason to change things from the way they are now. Plus, it goofs up closed frequencies that certain groups (many of which are 'burb specific) have claimed. And there are several malls that do NOT allow transmitters in them, thus not needing dedicated freqs. Asheets 20:10, 28 December 2006 (UTC)
re OTOH, if you can convince some of these groups to give up, share, or relocate their frequencies (or at least label which burb they are operating out of -- you'll notice I've worked on this a bit), I may be inclined to change my vote. Asheets 20:01, 28 December 2006 (UTC)
  • Against - I know that this is late, but don't mix up the channels. Just let them be. --Niilomaan GRR!M! 13:59, 12 January 2007 (UTC)

CLOSED FREQUENCIES (Ones requiring Radio Operation)

26.25 through 27.24 MHZ - Dedicated suburb radio frequencies
# Frequency Suburb # Frequency Suburb # Frequency Suburb # Frequency Suburb # Frequency Suburb
1 26.25 MHz Dakerstown 21 26.45 MHz Peddlesden Village 41 26.65 MHz Owsleybank 61 26.85 MHz Crooketon 81 27.05 MHz Foulkes Village
2 26.26 MHz Jensentown 22 26.46 MHz Chudleyton 42 26.66 MHz Molebank 62 26.86 MHz Mornington 82 27.06 MHz Ruddlebank
3 26.27 MHz Quarlesbank 23 26.47 MHz Darvall Heights 43 26.67 MHz Lukinswood 63 26.87 MHz North Blythville 83 27.07 MHz Lockettside
4 26.28 MHz West Boundwood 24 26.48 MHz Eastonwood 44 26.68 MHz Havercroft 64 26.88 MHz Brooksville 84 27.08 MHz Dartside
5 26.29 MHz East Boundwood 25 26.49 MHz Brooke Hills 45 26.69 MHz Barrville 65 26.89 MHz Mockridge Heights 85 27.09 MHz Kinch Heights
6 26.30 MHz Lamport Hills 26 26.50 MHz Shearbank 46 26.70 MHz Ridleybank 66 26.90 MHz Shackleville 86 27.10 MHz West Grayside
7 26.31 MHz Chancelwood 27 26.51 MHz Huntley Heights 47 26.71 MHz Pimbank 67 26.91 MHz Tollyton 87 27.11 MHz East Grayside
8 26.32 MHz Earletown 28 26.52 MHz Santlerville 48 26.72 MHz Peppardville 68 26.92 MHz Crowbank 88 27.12 MHz Scarletwood
9 26.33 MHz Rhodenbank 29 26.53 MHz Gibsonton 49 26.73 MHz Pitneybank 69 26.93 MHz Vinetown 89 27.13 MHz Pennville
10 26.34 Mhz Dulston 30 26.54 MHz Dunningwood 50 26.74 MHz Starlingtown 70 26.94 MHz Houldenbank 90 27.14 MHz Fryerbank
11 26.35 MHz Roywood 31 26.55 MHz Dunell Hills 51 26.75 MHz Grigg Heights 71 26.95 MHz Nixbank 91 27.15 MHz New Arkham
12 26.36 MHz Judgewood 32 26.56 MHz West Becktown 52 26.76 MHz Reganbank 72 26.96 MHz Wykewood 92 27.16 MHz Old Arkham
13 26.37 Mhz Gatcombeton 33 26.57 MHz East Becktown 53 26.77 MHz Lerwill Heights 73 26.97 MHz South Blythville 93 27.17 MHz Spicer Hills
14 26.38 Mhz Shuttlebank 34 26.58 MHz Richmond Hills 54 26.78 MHz Shore Hills 74 26.98 MHz Greentown 94 27.18 MHz Williamsville
15 26.39 Mhz Yagoton 35 26.59 MHz Ketchelbank 55 26.79 MHz Galbraith Hills 75 26.99 MHz Tapton 95 27.19 MHz Buttonville
16 26.40 Mhz Millen Hills 36 26.60 MHz Roachtown 56 26.80 MHz Stanbury Village 76 27.00 MHz Kempsterbank 96 27.20 MHz Wyke Hills
17 26.41 Mhz Raines Hills 37 26.61 MHz Randallbank 57 26.81 MHz Roftwood 77 27.01 MHz Wray Heights 97 27.21 MHz Hollomstown
18 26.42 Mhz Pashenton 38 26.62 MHz Heytown 58 26.82 MHz Edgecombe 78 27.02 MHz Gulsonside 98 27.22 MHz Danversbank
19 26.43 Mhz Rolt Heights 39 26.63 MHz Spracklingbank 59 26.83 MHz Vinetown 79 27.03 MHz Osmondville 99 27.23 MHz Whittenside
20 26.44 Mhz Pescodside 40 26.64 MHz Paynterton 60 26.84 MHz Houldenbank 80 27.04 MHz Penny Heights 00 27.24 MHz Miltown
  • 27.46 MHz: - 'PK Alert Channel'

Dead Hyperlinks Deletion Nominations/Completed Voting 1/13/07

The following frequencies have hyperlinks to dead wiki pages. On cursory look, many of the pages were nominated for historical status or deletion. Please vote under each frequency. Voting will end 1/13/07:

26.27

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26.63

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26.71

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26.82

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26.83

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27.07

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27.61

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27.62

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27.68

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27.69

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27.24

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27.83

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27.89

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27.90

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28.03

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28.20

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28.28

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28.32

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28.41

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28.44

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28.46

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28.47

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28.48

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28.56

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28.91

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Static?

I was just wondering if anyone else had been picking up static on ingame radio transmissions, because a couple of the radio messages I've picked up recently have read like this:

27.35 MHz: "Emotes! :..." *static* "...bean: :eng101:"
27.35 MHz: "YOU ..." *static* "...TARDS IT'S REACTION GUYS NOT GAIJIN4KOMA"

Anyone else picking up the static?

--John Taggart 20:37, 15 August 2006 (BST)

We too but not in transmissions sent by us and only those comming from unknown sources. --Tito Pulo 11:18, 18 August 2006

tune in 28.93 and you will get some hi-fi rock music

--detlef 18:25, 11 Septembre 2006 (ECT)

When you see "Static" that means somebody said a swear. Radio's may be perfect tools for spamming, but at least it isn't offensive spam now.--Labine50 MHG|MEMS 19:28, 24 October 2006 (BST)

On the Usefulness of Radio, not content

This section is for user talk about the radio EVOLVING as the game evolves, not trying to mandate un-enforceable rules that non-wiki users won't even know about. Yeah, I hate meta-game organization.

Suggestion: Add a transmission timestamp

With radios taking up 5 inventory slots a-piece, it's nice to know which channels are active - because no one could monitor them all. I'd like to propose that a new section be made in the article where the timestamp of every broadcast is listed (for, say, 2 weeks then deleted - it'd be a rolling list), and then labeled as spam, non 'official', or 'official'. Spam's obvious; 'official' is for broadcasts made by groups claiming ownership of the frequency on the radio page; and non 'official' is for other broadcasts (because some group broadcasters might take spite in 'pirates' and label them as spam). This would show users the signal-to-noise ratio of each station. Also, a third value, helpful or not helpful, could also be useful in showing users the signal-to-noise ratio of the stations. And, to show which overzealous 'groups' claimed frequencies and don't use them anymore, the initial responsibility of reporting ALL broadcasts on 'their' frequency would fall on them! -Arthur toafk 13:12, 07 Aug 2006 (EST))

Waste of time

Despite having a dedicated channel, it's constantly blitzed with dickheads broadcasting spam. This was probably the best of the worst ideas for the game. The problem is there is no way to maintain the channel, since anyone can broadcast to it. Surely Keven must have thought of this, you only have to look at the amount of shit people tag on walls and such.

Pirate Radio

Hey folks, detlef has been listening to 28.93 for a week now. As there was no transmission he took over the frequence and is now broadcasting Rock Radio on this frequence. Can u please change the name of the station, Detlef doesn't seem to be able to. Thanx. And don't forget to tune in. It's nice pirate rock!

This new section of pirate radio stations, isn't it a little pretentious? I mean, 90% of the radio traffic on most of the stations is spam anyway, so it's not like they're doing anything particularly groundbreaking... Elliothatman 02:40, 19 June 2006 (BST)

Radio Questions

  • I have two radios in my inventory. I retuned the first one I collected, but now I want to retune the second one as well. When I click on the "Two Radios" button in the inventory, it only brings up one radio to change the frequency (the first radio I got, which is on the channel I want already), leaving me with a junk radio that I can't do anything with other than lsiten to a frequency I don't want. Is this an inherent problem with having more than one radio, or could this possibly be a bug? - Z3rochaos 04:54, 9 June 2006 (BST)
I would say that this is a flaw with your extension. I have 2 radios on a character, which are tuned to different stations. I would suggest logging in on a browser without the extension and changing your frequency there, but whatever floats your boat.
Darth Sensitive talk W! 16:22, 9 June 2006 (BST)
Yeah, the extensions are what did it. I had several activated, but I'll figure out which one(s) is the culprit. Thanks for the tip. - Z3rochaos 22:40, 9 June 2006 (BST)
Had the same problem with the radios. I had to disable UDTool's Inventory Combiner feature to retune them before re-enabling the feature. Pringles 19:44, 1 August 2006 (BST)
  • Can a survivor have more than one Radio, and hence listen to more than one frequency at once?
Yes. I'm tuned into two separate radios as well as the transmitter station.
Same here, tuned to 5 radios and able to get all the messages - Nine 12:06, 6 June 2006 (BST)
  • Can Zombies hear the transmissions?
Yes. I died and could still understand transmissions.
  • Can Zombies hear transmissions inside a building if they are outside the building?
Since no one has confirmed this is possible yet, it seems reasonable to assume it isn't. -Ornithopter 17:04, 3 June 2006 (BST)
  • Can a survivor hear a transmission outside a mall if the transmitter is inside?
Perhaps. I was killed after destroying the radios in Caiger Mall. I could hear the radio far after the last shot was fired and I could still hear the chatter up to a few seconds before I got an AP point again. I might not have been dumped until right after that moment, but that's highly unlikely in such a busy area as Caiger Mall. Still, someone should verify... This could be because I was a body... I have no idea. - EradosCDF 20:07, 1 June 2006 (BST)
  • How far can transmissions be sent?
Transmissions from Caiger can be heard in Pescodside, and vice versa. I think, so far at least, the broadcasts go all the way across the map, to anybody listening to the right frequency.--Mickey Six 22:56, 1 June 2006 (BST)
I'll be trying to air a few messages from Pritchard Grove Railway Station with my alt and from Troubridge Cinema with my second alt. Details at the bottom of the page - Nine 18:59, 17 June 2006 (BST)
  • Since you don't need a radio to hear the channel that a transmitter is tuned to, does it mean that if you have a radio tuned to one channel, and the transmitter to another, you can hear from both?
Yes.
  • Is there a time cutoff? (ie. you won't hear anything after being unactive for 4 hours since you fallen into "deep sleep" by then)
I have left for several days and was able to read messages from 2 days back to an hour before logging in, there wasn't anymore talk that last hour - Nine 12:06, 6 June 2006 (BST)
  • The transmitters can be retuned from the OUTSIDE of a building. I am assuming this is a bug? If it is a bug, where can I report it? --voota 3:22, 2 June 2006 (GMT)
Here: Bug_Reports
  • It costs 2AP to retune a receiver. Is it normal?
Yes, one to access the tuner, one to tune --Fireswordfight 01:49, 3 June 2006 (BST)
  • will be possible to turn receivers to private/public mode so it can be listened or not by other survivors in the room ?
No.--Fireswordfight 01:45, 3 June 2006 (BST)
  • How big is the radio? I seemed to run out of space, even though I only have 47 slots occupied.--Fireswordfight 01:46, 3 June 2006 (BST)
A radio costs 5 inventory spaces. --Bluemofia 05:36, 3 June 2006 (BST)
  • Can radios be destroyed? If so, how are they repaired?
I get (as a survivor) the option to target them to attack, so I assume they can. I can only speculate on how they are repaired -- by searching for them again? --Kenny Matthews 15:34, 4 June 2006 (BST)
  • Where can the static radio transmitters be found? Is there a pattern to their distribution?
I've personally found them at PDs, but not every single one. I've also seen up to four in a suburb...but someone may have gotten a mobile transmitter and set them up. Does there seem to be any rhyme or reason to their location? Do other types of buildings get them, too? I hear FDs and Malls are also thusly blessed. --Kenny Matthews 15:34, 4 June 2006 (BST)
  • My radios have retuned themselves several times to 27.56, the frequencies they were on when I got them. Why does this happen and how can I stop it? I can't figure out when exactly it happens.
I've had the same problem I put it in bug reports Ybbor 02:22, 5 June 2006 (BST)
  • In a mall four transmitters are hooked up. Everyone with a different frequency. Do I hear all of them or only the one I'm standing next to?
The one and only. --Niilomaan 19:58, 1 August 2006 (BST)

Radio Ideas

These aren't questions - they are half-formed suggestions. Please delete them here and send them to the Suggestions page. Try to think them through first though.

  • Adding a talkie would not be a bad idea, cappable of sending transmisions to nearby receivers and walkies.
  • it would be great to be able to setup a receiver inside buildings so be able to alert survivors.
  • Some kind of signal meter would be cool - maybe it would be disrupted by being inside buildings.

Dedicated Frequencies

I think a move should be made to define a few frequencies as dedicated. Obviously it's impossible to stop people from transmitting wherever they please, but it would be nice to have a few channels that players can tune in to for general info, or to transmit on if they need to ask for something more specific. Ham dandy 17:48, 1 June 2006 (BST)

It'd probably be a good aside to set aside one calling frequency - a "default" frequency for contact between people, outside of frequencies used in specific areas or by specific groups. And, perhaps, it'd be a good idea to keep a general frequency for Malton-wide advisories (for example, for advising people of large zombie group movements).
Also, another thing I'm concerned about is the current recommended message pattern, that requires groups to give away their exact position - some groups might prefer not to disclose their exact position, or disclose only the general area where they operate. In such cases, it might be a better idea to use a short callsign, or perhaps the name of the suburb itself, instead of broadcasting the coordinates. The radio messages do not allow too many characters, from what I've seen, and so it might be a good idea to encourage short, 4-letter callsigns for all groups. -Daranz|talk|mod| 18:04, 1 June 2006 (BST)

Well, I know some are already claiming frequencies. 26.00 seems to be being used as a general chat to get everyone started with radios. I know for a fact that Caiger has been using 27.15 for some broadcasts, and Giddings has been using 26.70. It'd be nice to get everyone to agree on some key ones though (horde tracking and stuff).-Myo 18:08, 1 June 2006 (BST)

I completly agree that some frequency needs to be (or at least attempted to be) set aside for hailing. Example VHF marine radio uses channel 16 for hailing and distress. After communication has been established further conversation is moved to another working channel. As real-time conversations will be less likely in game. A few "purpose" channels should be proposed... --Spraycan Willy MalTel 18:36, 1 June 2006 (BST)

The problem with dedicated frequencies is that everyone would have to carry at least two radios (one for their prefered general broadcast, one just for the emergency station) or nobody will ever hear the distress calls. Can anyone confirm Night Haunter's observation that radios take up extra inventory space? [edit] The other problem with dedicated frequencies is getting the spammers off them. It's all well and good to say 28.00 is for emergencies only, but if you've got people broadcasting "Spam Spam Spam" on that frequency, who's gonna make them stop?--Mickey Six 19:59, 1 June 2006 (BST)

Hopefully, if that person does not have a radio set to the general distress channel, someone would and can forward the message. As for the inv space, I suspect they take 3 or 4 slots. I had to drop two shotguns because it said I could not carry any more. Not sure if that was a bug since this is in its very early stages, or if it is meant to be that way. -- Amazing 20:02, 1 June 2006 (BST)
it appears the radio takes up 5 slots. my inventory shows 47 and i can't search any more. -- smack 05:44, 2 June 2006 (BST)

just to let people know... the Caiger Mall Channel is also for the CMS (Caiger Mall Survivors) and all buildings within a 5 block radius of the Mall should have all radios tuned to 27.35 (the official channel)--AZK CMS-MetaAoG 21:07, 1 June 2006 (BST)


  • Suggesting frequency declaration format of:
00.00 MHz: Call Sign - Description

--Gilant talk|DEM 22:00, 1 June 2006 (BST)


  • Every suburb in Malton should have 1 dedicated frequency. The frequencies belong to the public and public should come before any INDIVIDUAL group, big or small. A frequency for every suburb!!!! -- FreeMalton 23:36, 1 June 2006 (BST)
Actually the Frequencies belong to the Government who sell access to the frequencies to Broadcasters. However even considering HAMM frequencies a broadcast frequency for a a 10 block by 10 block area just doesnt make practical sense. Conndrakamod T W! 09:29, 2 June 2006 (BST)

Dedicated Suburb Frequencies

How many frequencies are there? I'm thinking of the possibility of organize som sort of Suburb allertsystem. Anyone could radio in allerts about large zombie groups, mall breakins, PK-reports etc. If we for example could start using the frequence 26.01-26.26, we could split the suburbs into groups of four with their own radio-alert-system. If someone would be entering Dunell Hills, he or she could enter the frequens 26.07 and get info on whats going on in the closeby suburbs. The local frequencie of the suburb could be displayd via tags and the suburbs wikipage. Impix 20:05, 1 June 2006 (BST)

I like it. Or we could use the 5-suburb districts sytem that is already conveniently in place in terms of administration, with the DEM. Check it like Beckett.--'STER-Talk-Mod 19:48, 1 June 2006 (BST)
Okey, I haven't seen this 5-suburb districts system before, do you have a map or something? Would be great if we could use some form of suburb system as soon as possible to get the standardization going and the Malton population aware as the check up the radio wikipage. Impix 20:06, 1 June 2006 (BST)
Click.
  • There are frequencies from 26.00 to 28.00 - that makes exactly 201 frequencies - more than enough for everyone... Malek

Well, that was easy. Yay for the time before any official rules get made...the quick can actually get stuff done before the stupid do stupid stuff or the smart make it harder to accomplish anything.--'STER-Talk-Mod 20:31, 1 June 2006 (BST)

I have made a radio map now, I'm not sure if you'll like it, but if someone does, you may very well move it to the radio page (I don't know how}.Radio_map Impix 22:09, 1 June 2006 (BST)

Looks really good to me. I'd say put it on the page.--'STER-Talk-Mod 22:54, 1 June 2006 (BST)
  • Every suburb in Malton should have 1 dedicated frequency. The frequencies belong to the public and public should come before any INDIVIDUAL group, big or small. A frequency for every suburb! --FreeMalton 23:31, 1 June 2006 (BST)
    • Yeah. 1 Suburb is much bigger and mroe important than a single group, let alone 5 suburbs. Each suburb should get their own frequency, and we need to start by controlling what kidns of things freqwuencies should be used for. Otherwise, there will be no more open frequences by Saturday. Not gonna work. --Ju Ju Master 02:50, 2 June 2006 (BST)
And you think you can change this how? First of all, you don't have any authority even here. You'd need to get a democratic vote on this. Second of all, that's all just on the wiki. There's absolutely no way to enforce anything regarding frequency regulations, so how are you or "we" going to control anything? Even taking a tenth of the frequencies for suburbs might annoy people, and probably won't be respected very much. Trying to take half would just mean the whole plan would fall apart. And finally, 1 suburb is only 100 squares. Anything that's a danger to people in a given suburb is a danger to their neighbors as well. 5 suburbs, as the DEM has proven by it succcessful use of the strategy, is just big enough to be reasonably self-contained and -reliant while small enough that things can be managed without resorting to a bureaucracy.--'STER-Talk-Mod 03:43, 2 June 2006 (BST)
I totaly agree with STER here, There is not a chanse that there can be enough people, unless the suburb have a well visited mall, in one suburb to handle a large Zombiegroup, by merging the suburbs into groups of five we can easely contact the people of 500 spaces with one single AP Impix 06:47, 2 June 2006 (BST)
I agree also. An effective graffiti campaign would get people in suburbs to tune into frequencies just like road signs on the highway announce which channels for local traffic. ERNesbitt MalTel 09:47, 2 June 2006 (BST)

PK Net The suggestion for a dedicated PK network seems like a great one. No clue how the politics will play out, but it gives PK hunters a place to listen, and people who were PKd a place to vent. Seems like the channel is 26.66 for now. Thoughts? Milspec 03:49, 2 June 2006 (BST)

26.00 (currently dedicated to the NW1 area) is guaranteed to be the frequency that many random players will tune their radios and transmitters to, in the absence of better information. The suburb frequencies should be hidden away somewhere where people are less likely to chance across them without looking for them. --Punchkin 03:51, 2 June 2006 (BST)

You show me another chunk of 20 consecutive frequencies to use, we can put them there. I wanted to start them at 26.01 except the lowest taken one was 26.20. There wouldn't have been enough. If you can persuade the bar and grill people to move up a tick or two we can change the suburb ones to free to 26.00 for general chat.--'STER-Talk-Mod 04:04, 2 June 2006 (BST)
Why do they have to be consecutive? --Punchkin 04:20, 2 June 2006 (BST)
Real Worls S.O.P. for Citizen Band and emergency radio broadcasts. Conndrakamod T W! 09:25, 2 June 2006 (BST)
You know, actually, the more I think about it the more it'd be good to have a dedicated general chat channel, if only so that all the spammers would in theory head there. Buckley Mall isn't a group--does anyone object hugely if I move its station to some other even-decade free slot and move the suburb frequencies up one? It'll mess up the map, but I'll fix that. Commencing tomorrow if no objections.--'STER-Talk-Mod 02:50, 3 June 2006 (BST)
I'd suggest just changing the 26.00 district to 26.20, rather than shifting every district's frequency back 0.01 MHz. The only downside I can see to this is the aesthetic appeal of having the frequencies follow such a neat pattern on the radio map, but I think disrupting that is well worth avoiding the confusion of trying to convince every district to change frequencies. -Ornithopter 17:24, 3 June 2006 (BST)
Should we consider changing the suburb frequencies to the 28.xx band? there's plenty of room, it would be out of the way of the 26.00 proposed general chat, and newer players could still use the transmitters Ybbor 02:07, 5 June 2006 (BST)
Oh, gods no. We shouldn't put anything that's actually useful or important in the open bands. Anyone who hasn't bothered getting the skill isn't going to be saying anything worth hearing. On the off chance they are, someone with the skill will already know it and can tell us themselves.--'STER-Talk-ModP! 02:12, 5 June 2006 (BST)
You know, it's not actually essential to have dedicated frequencies. For one thing, I expect that multiple groups could probably use the same frequency as other groups, considering the number of "official" group broadcasts is going to be pretty low. It kinda sucks for the two groups to get unnecessary transmissions, but it's gonna happen anyway - there's only 200 frequencies, after all, and a lot more players... -- Odd Starter talk Mod W! 11:02, 2 June 2006 (BST)

Radio Transmission Conduct Protocol Discussion

  • I dunno about the GPS coords, actually. You're just putting up a red flag saying "HEY, I'M OVER AT [xx,yy]! PK ME NOW!" --wcil 18:08, 1 June 2006 (BST)
  • I second this statement. It's a hassle, and it's not necessary. How does it benefit the receiver to know where the broadcast is coming from? Either you trust the info, or you don't. Player groups will work out their own codes for verifying each other. Dram 19:39, 1 June 2006 (BST)
  • I also disagree with the idea of transmitting your GPS. It is a huge security breach and attracts attention, esp from Zombie Spies.- TheDictator
  • Unless everybody does it? Maybe?--Toejam 20:48, 1 June 2006 (BST)
  • In military communications, no-one says 'over and out'. If you're expecting a reply, say 'over', and if you're done talking, say 'out'. And you would NEVER transmit your location in a tactical situation like this.--acdave 21:08, 1 June 2006 (BST)
  • I also agree that transimitting locations would be a tactical mistake, particularly if zombies near a radio can hear it! --Gilant talk|DEM 21:50, 1 June 2006 (BST)
  • acdave: Thank You! I will change the example tomoorrow. I have no idea about military conduct in real life, so thanks for your input. On transmitting locations: We shouldn`t be worried about PKers or zombie spies intercepting our communications. They are basically "undercover agents" that will get any information they want anyway, because they are -almost- indistinguishable from humans. I agree with Gilant, that the main problem would be if radio-carrying zombies could intercept our radio transmissions and react accordingly (X), we`ll then indeed give out information, that we are located in (a) a powered PD or (b) a powered mall, both with lights on. On the other hand we will have benefits that allow us (1) to clearly identify the broadcasting station, as to whereabouts (2) co-ordinate hit and run tactics in no-time (3) to request assistance. After all, what would be the purpose of co-ordinating attacks or requesting assistance without giving out our location? Sensodyne 02:04, 2 June 2006 (CET)

(X) This might be fun for a new zombie skill: "Zombies learn to count" to 10, or better yet to 3 (one,two,three, many) or to 5 (a handfull)

  • Do you mean similar to discworld trolls counting: "one, two, many, lots." --ERNesbittMalTel 06:00, 4 June 2006 (BST)
  • As I said above, not all groups want to disclose their precise location. Some groups operate over an entire suburb, or more. In such a case, the groups could still benefit from broadcasting advisories about the locations of zeds in the area, but would not want to disclose the precise location of the transmitter. Also, transmitters can be carried anywhere - so if a group wants to broadcast warnings and advisories, they can do so from a non-resource, inconspicous building (if you want to further develop a system of communication using ingame resources only, you could have people use cellphones to send reports to a radio operator responsible for the broadcasts).
Also, for the broadcast conduct rules, I propose that everyone uses callsigns as much as possible. The broadcasts have to be very short, and so, the fewer characters are used, the better. We may perhaps even want to get rid of any puntuaction in the first part of the transmission, to further reduce the amount of wasted characters. So, you could say: "All CAIG Zombies all over the place, help!" it being equivalent to "To anyone who can hear this, this is Caiger Mall, Zombies all over the place, help!"--Daranz|talk|mod| 01:32, 2 June 2006 (BST)
  • This wiki is not here so that people can roleplay city administrators. This discussion should first be of how survivors ought to go about making policy, then the question of how to bring more people to the discussion. It would also be helpful if you'd analyze the situation first, considering how people actually behave and in what way you can influence that behavior. Hint: Railroading through a set of officious policies, and pretending anyone has the authority to assign frequencies to specific neighborhoods and groups during the first 24 hours this feature exists - NOT such an effective means of accomplishing that! --einexile 02:53, 2 June 2006 (BST)
  • There are no official policies. There are merely recommendations and guidelines, that allow groups and individuals who adhere to them to use the radio system more efficiently. Obviously, if groups intend to use the radio, they have to agree on certain frequencies, and it is best if the frequencies aren't already used by other groups; that is the reason for the list of frequencies on the wiki page. Nobody can force people to use the radio one way and not the other, but there can be a set of guidelines that will make the system more efficient, provided people use follow it. And leaving the radio system in chaos is not really a good way to determine how it's going to be used. --Daranz|talk|mod| 04:45, 2 June 2006 (BST)
  • Mhmm? I've already been listening to groups arguing over radio usage. One seems to do it within the game, the other threatens that the Urban Dead community will side with them. I think that trying to OOCly micromanage an IC action is a bit silly. If a survivor in the game finds and turns on a radio, they don't have a Wiki to refer to. Trying to add all this out of game clutter and make it official (and boy there are people who are SWEARING that it is official) is just silly. No wonder people are out there making pirate radio broadcasts. Soon every channel will either be "taken" of listed as "blacked out" and then what hmm? Sure, setting up player guidelines such as "Don't be an ass on the radio" are all fine and dandy, but when people start threatening the wrath of the UD community? Well, it is pretty funny to read. I can't wait to see what happens next. It's like an UD soap opera. PC's arguing with players.
  • quote "This wiki is not here so that people can roleplay city administrators." - on the other hand it is quite remarkable how many suggestions evolved and de facto benefit individual players as well as groups. Think of the sacred ground policy, "mrh?" for revives, pk bounties, group recruiting or simply abbreviatons for directions or safehouses. All these were administrative efforts and i like UD for exactly this kind of innovation. --Sensodyne 07:26 AM, 16 June 2006 (CET)
  • I see no reason why the SOS has to be Mall only. It could work the same way reporting any other location reporting a crisis. For example, "SOS [93, 0] Oake Walk Police Dept - Barricades breached" Gauntlet Chimera 06:26 PM, 4 June 2006 (EST)
Because other places aren't important enough that listeners all over malton have to hear when they're breached. The malls are important to everyone, or at least a lot of people; your local PD isn't.--'STER-Talk-ModP! 01:39, 5 June 2006 (BST)
  • Well, for all that up there... I wouldn't give my location away in a broadcast, and there's certainly no way to force a particular behavior from a player. I do think there is a practice that should be a standard for Broadcasting: Tuning to 26.00(or 29.00) after a Broadcast. It would eliminate casual spammers from using your frequency and force determined ones to waste AP. Plus, now they must know your specific station to spam it, or they'll have to simply pick one at random. --Raystanwick 14:02, 21 July 2006 (BST)
  • Thank You all for your input. You have convinced me after all. It is problematic to send out one's own coordinates, especially since radio-carrying zombies can hear and understand the transmission. Nevertheless we might think of something useful to do with the radio in the future. keep it up! --Sensodyne 09:38, 22 July 2006 (BST)

So, with so many people against the idea of giving out the transmitting coordinates, and only (by the count of people who edited that section of the article) 7 people for it, can we stop this discussion and remove it from the front page... or perhaps start a discussion about radio protocol?-Arthur toafk 01:45, 07 Aug 2006 (EST))

Radio frequency information template

know what you are talking about Short-wave Radio Info
This group or location has a dedicated radio frequency.

Frequency: 26.00 MHz MHz
Transmitter Coordinates: 0,0

I created a simple template for inclusion on group or location pages. It lists the coordinates of the transmitter and the frequency. It's here: Template:RadioFreq. It might be a good idea to use this on group/location pages for quick reference. -Daranz|talk|mod| 18:57, 1 June 2006 (BST)


Location

Radios and transmitters can be found in a mall tech store

radio

transmitter

Radios/transmitter seem to take up more than 1 place each in an inventory

Night Haunter 19:18, 1 June 2006 (BST)

Found a portable receiver in a police station.

Note on the Listings

I just linked everyone's name in the radio channel listing, put them in order by MHz, and something else I forget. Let's try keeping it that way for ease of use, eh? -- Amazing 19:40, 1 June 2006 (BST)

  • Good job, Amazing. *pats Amazing on back* You're contributing to the wiki. --V2Blast 23:56, 3 June 2006 (BST)

Suburb Stations

It seems logical that ach suburb should have its own station, isntead of 5 per station. We have 201 frequencies, let's make the first 100 be for suburbs. --Ju Ju Master 21:48, 1 June 2006 (BST)

Proposals

It seems proper there should be a section to arrange the sharing of frequencies among groups and neighborhoods with common goals or situations.

  • Craske Triangle is a tightly organized chunk of 8 buildings at the Heytown-Spracklingbank border. We'd like to organize with other enclaves servicing or dependent upon Giddings Mall. This should maximize early warning opportunities for the mall as well as provide a means of separating regular mall transmissions from emergency calls by the mall for assistance from the surrounding community. It will serve also to keep daily business within these outlying neighborhoods from cluttering transmissions of immediate importance to mall defense. We're reserving the 27.17 MHz frequency for the moment while we explore the issue. Please respond with suggestions, concerns, or requests to participate. --einexile 06:25, 3 June 2006 (BST)
  • We're going to use 26.70 MHz, so I've cleared the 27.17 MHz listing. --einexile 01:59, 10 June 2006 (BST)

Labine50

I didn't hear of a category of radio stations, and thought someone should make one, so I just created Category:Radio There is a category:Broadcasts, but you should be aware, that is for RP purposes.

also, to find if it truely goes right across malton, we need a transmitter in Pritchard Grove Railway Station [0, 99] in new arkham and a reciver in Troubridge Cinema [99, 0] dulston.

Why not [0,0] to [99,99]? Impix 22:48, 3 June 2006 (BST)
Because neither Bird Boulevard [0,0] nor Nickells Grove [99,99] are buildings. --V2Blast 23:55, 3 June 2006 (BST)
http://wiki.urbandead.com/index.php/Talk:Radio#Radio_Experiment - Nine 19:13, 17 June 2006 (BST)

Radio Revolution and the I.U.S.S

Radio Revolution has been absorbed by the I.U.S.S. As such we have taken control of its radio frequency. If you feel this is factually inaccurate, leave a message on HighlandZHunter's talk page. Kripcat - I.U.S.S 09:23, 11 June 2006 (BST)

Radio Experiment

Here is Nine reporting with an upcoming event. I will personally with my 2 alts broadcast a message Pritchard Grove Railway Station [0, 99] to Troubridge Cinema [99, 0] and vice versa. I shall probably be broadcasting on 29.00 and any other channels I might have the AP and time for. I hope everyone of you who reads this will tune in at 29.00 with a radio and wait for the result that will be broadcasted on 29.00 somewhere on sunday GMT+1:00 (GMT+2:00 atm due to BST) - Nine 18:59, 17 June 2006 (BST)

Mission Acomplished was one of the few messages that were send across Malton. On 13:54, 18 June 2006 (BST) Nine has succesfully send several messages from Pritchard Grove Railway Station [0, 99] to Troubridge Cinema [99, 0] and back with use of two alts. On both 29.00 and 27.27 is broadcasted with several messages (Note: not all are screencapped by me so if someone listening to either 27.27 and/or 29.00 screencap it and add it, thank you) Evidence: [1] [2] [3] [4]

Also a thank you to Confirmedvictim for not killing Nineless.

13:54, 18 June 2006 (BST) Nine out

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