Talk:Rat Tactics

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New messages at the top, please

Saving my ass time and time again

I've been currently running all over the map with my fire-fighters and managing to stay is almost pristine condition, dark buildings are one of the safest places any lower levelled player can be, more so than VSB Safe points (meat beacons).

On another note, two years and this guide is still holding strong, a testament to rat tactics.--EveryTimeV 00:42, 20 November 2010 (UTC)

I'm pleased

to see people thinking like me. My 'burb just saw the MOB 1 burb away, so we are completly ruined. And it's amazing to see that everything you describe is what I'm doing. Maybe it's just the game that force "good-players-that-want-to-survive-in-red-burbz" to do the same tactic if they don't wanna die. In fact, I did actually died. Moving 4 burb down to get a revive was easy as a zomby. Goind back to my original burb croissing the 4 red burb as a survivors wasn't...
I can't beleive how much I used the word burb here ! o_0
--GoLookAndKill THCCFT 21:44, 11 December 2008 (UTC)

This rat thing worked out well

Most of the stuff I already did but hey good work, it is very good guide.--Jamie Cantwel3 Talk06:29, 8 May 2008 (BST)


I recently made several trips into the red zone and this was my hand guide, it was like the zombie survival handbook. CONGRATS, and good job

My New Bible

As my characters prepare to (or are forced to desperately) plunge into the red suburbs, I will be referring back to this page for guidance and reassurance. May I suggest that lone survivors build "dummy" safe-houses to distract the local zeds while hiding in nearby ruins?--Scott Timewell 02:24, 12 April 2008 (BST)

Yes, that works reasonably well and is an AP-efficient use of your time. Just don't pick the ruin right next door to hide in.--Nuabreed 15:44, 14 April 2008 (BST)


let me be the first to say "well done!" --Le bourreau 22:32, 25 March 2008 (UTC)

Thanks.--Nuabreed 20:22, 27 March 2008 (UTC)

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