The Brennand Building
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|the Brennand Building
Shore Hills [30,52]
The Brennand Building is a NecroTech facility located in the suburb of Shore Hills. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. This facility is one of three NecroTech facilities found in the suburb. It runs two revive points, the Ebsworth Row revive point, and the Yelling Street revive point. The building is under FER protection, while Ackland Mall Security and The Crimson Clan also have vested interests in the defense of Brennand. All these forces commonly contribute manpower to keeping the building out of the hands of zombies.
Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Brennand Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Shore Hills.
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Brennand Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).
The Brennand Building
This site is to be kept at Extremely Heavily Barricaded (EHB+4).
This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the Free Running skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly.
2009 Sept 15 - EHB, plenty of survivors/fresh meat on hand. Generator installed, but running low on fuel. Transmitting at 27.50 MHz. --Lariat2301 08:53, 15 September 2009 (BST)
News more than one month old can be found in the news archive.
Building has been taken by a lot of zombies. 19:45, 13 October 2010
- Brennand and all surrounding buildings still ruined, a few rotters firmly hold this NT.
- --Gorgon 12:24, 11 February 2009 (UTC)
- Fallen again, about half dozens zeds inside, they had been helped by some PK activity.
- --Gorgon 21:10, 7 February 2009 (UTC)
- Re-populated, which instantly draws the zeds... break ins occurring.
- --Gorgon 14:18, 6 February 2009 (UTC)
- Caded and powered. Population of survivors and zeds appears low at the moment likely owning to the recent fall of Ackland.
- --Gorgon 12:29, 5 February 2009 (UTC)
- Ruined along with surrounding buildings.
- --Gorgon 13:03, 28 January 2009 (UTC)
- Several break ins daily, however survivors manage to still hold. Power on occasionally despite generators being targeted.
- --Gorgon 18:29, 23 January 2009 (UTC)