The Dewell Building

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The Dewell Building
"... lights are on in the Dewell Building ..."
Bob Moncrief EBDW! 16:24, 14 April 2021 (UTC)
The Dewell Building

Spracklingbank [85,39]

Langford Avenue Chippett Grove Police Department St. Barnabas's Church
the Stanser Arms The Dewell Building a carpark
a warehouse
the MacMillan Hotel
the Shaa Monument

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.


The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.


The Dewell Building is a NecroTech facility located in the suburb of Spracklingbank. It should be noted that this building's strategic importance to survivors is increased by the fact that it is the only NecroTech building located in the entire suburb. Staff at this building commonly revive zombies at nearby revive points. Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.


NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Dewell Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Spracklingbank.

Barricade Policy

This building should be Extremely Heavily barricaded at all times. This is in accordance with the mutually agreed-upon plan set forth by local survivor groups, who routinely work together to monitor that the barricades for this building are at the aforementioned level. This building is meant to serve as a safehouse for Malton's veteran survivors.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Dewell Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


The Dewell Building


[ NecroWatch ] – [ NIC ] – [ Update ]
stelar (talk) 21:47, 31 March 2017 (UTC)

Current Events

  • November 2nd, 2008: Only 10 Zeds outside, GK Papa Moloch just killed the generator. With Giddings recently trashed, there is likely to be a lot more soon. -- Telemelia 07:28, 2 Nov 2008 (UTC)
  • March 16th, 2008: Under siege, 40 zeds outside, trying to keep the entrance at CGPD alive. -- AViewAM 04:40, 16 March 2008 (UTC)
  • February 11th, 2008: As of the 10th of February, the building has been restored and lit. Given the barricades, it is assumed it is in zombie hands. -- Elizabeth Bickell 04:03, 11 February 2008 (UTC)

Fell to the Zeds on the 24th. Currently Ruined.

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