The Porter Building

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Mall-safe-small.jpg

The Porter Building
"... power's back on at the Porter Building ..."
Findabear (talk) 10:56, 20 September 2023 (UTC)
The Porter Building

Hollomstown [68,96]

Flower Crescent Railway Station St Daniel's Church Gall General Hospital
Pilbeam Bank The Porter Building Twitt Place
Hayne Street Adolphy Drive Barnes Cinema

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.

MaltonNecroTech.jpg

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.


Description

Necrotech

The Porter Building is a NecroTech facility located in the suburb of Hollomstown. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of two NecroTech facilities found in the suburb. Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.

Mandate

NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Porter Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Hollomstown.

Barricade Policy

This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the Free Running skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Porter Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(68,96)

The Porter Building

PorterBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
~~ Chief Seagull ~~ talk 06:37, 12 August 2012 (BST)

Current Events

09/21/2010 Barricade: extremely heavily barricaded

  1. of zombies outside: 5

Residents: Tim Osmonton (50HP), Apone Cooper (60HP), Pfannkuchen (60HP), Julian5821 (60HP), Tom Story (50HP), Natamar (60HP), Chuck Tatchell (60HP), shinet (34HP), Ash Crimson (50HP), mantisstrike (60HP), and echojack (60HP). Power: ON


12/6/2009 You are inside the Porter Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been extremely heavily barricaded. Also here are Virgil Grantham (60HP), Dante Sullivan (60HP), Oblivion06 (60HP), Izara (60HP), penismanlol (60HP), Dr Yep (60HP), Ashate (60HP), Head Mistress (60HP), Super Dooper Trooper (60HP), R33F3RM4N (60HP), Dr Jerry Jones (60HP), Jason Fullbrook (60HP), FNight (60HP), Rubin York (60HP), Elliot Anderson (60HP), Chal Ran (60HP), Dr Killdare (60HP) and Tomas Durnin (39HP). A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 26.19 MHz. The building has been decorated with a torn painting and a carved pumpkin.Somebody has spraypainted a guy spraypainting a guy spraypainting ALAMO onto a wall.--Dr Mycroft Chris 18:56, 6 December 2009 (UTC)

August 28th, 2008 - "28.01 MHz: "The Porter Building (NT) Has fallen!..." --Fork Avenger 20:24, 28 August 2008 (BST)

March 15th, 2007 - Porter is relatively sound. Powered, 'cades at max. 8 Zombies outside, however, and it has been experiencing minor break-ins over the last few weeks. --Nitro7Blazer 03:00, 15 March 2007 (UTC)