The Stagg Building

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The Stagg Building
"... the Stagg Building has lights on ..."
Bob Moncrief EBDW! 14:28, 2 September 2019 (UTC)
the Stagg Building

Lukinswood [26,47]

the Galavin Museum Whittle Place Woodthorpe Plaza
Satherley Road the Stagg Building Hemborrow Walk
Channing Square How Lane Boon Boulevard

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.

MaltonNecroTech.jpg

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.


Description

Necrotech
The Stagg Building is a a narrow white-stone NecroTech facility with a spired roof. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. This facility is the only NecroTech facility to be found in the entire suburb, which greatly increases its tactical significance to local survivors. After the outbreak, the Stagg Building was all but abandoned due to the constant gathering of zombies in the district, and seemingly endless break-ins that occured. In the past the Order of Longinus maintained this once all but forgotten facility, but have since abandoned it. These days its the locals who use it to provide a constant revive system within the Lukinswood area, helping any of those who have fallen to the zombie incursion.

Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.

Mandate

NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Stagg Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Lukinswood.

Barricade Policy

This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the Free Running skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Stagg Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(26,47)

The Stagg Building

StaggBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
stelar (talk) 09:58, 5 August 2016 (UTC)

Current Events

December 8th, 2014 - "You are standing outside the Stagg Building, a narrow white-stone building with a spired roof. The building's doors have been left wide open, and you can see that the interior of the building has been ruined." "Lights are on inside." "There are two dead bodies here."

July 4th, 2013 - 3 zeds inside building according last Emergengy Broadcast: 25.92 MHz: "3 ZOMBIES INSIDE STAGG BUILDING AT LUKINSWOOD". --RoyKirk 10:20, 4 July 2013 (UTC)

December 5th, 2010 AD - After the recent ransacking of the surrounding suburbs, Lukinswood is getting back on its feet. Stagg is currently in survivor hands but the low numbers of defenders make holding the building difficult and unlikely. Help is requested. --SPAO 01:14, 6 December 2010 (UTC)

December 7th, 2009 - The lab equipment has been smashed and ransacked. The floor is flecked with fresh blood. The doors to the street have been left wide open. There are four zombies here. --    : : : : : : : : : : : : : : : : 17:06, 6 December 2009 (UTC)

June 2nd, 2009 - You are inside the Stagg Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been heavily barricaded. Also here is mr badguy (60HP).A portable generator has been set up here. It is running. Somebody has spraypainted wait for revive pl onto a wall. --Dr Mycroft Chris 11:09, 2 June 2009 (BST)

July 11th, 2008 - Ruined, with 4 zeds inside and 10 outside. --Janus Abernathy 15.26 (GMT + 2)

May 15th, 2008 - We need help, help my ass. --Dr. Sinclair 19:09, 19 May 2008 (BST)

May 14th, 2008 - stagg building needs more fuel for generator--Saul Jericho 03:19, 14 May 2008 (BST)

May 13th, 2008 - 14 zombies outside waiting for a revive building is heavily barricaded--Saul Jericho 15:45, 13 May 2008 (BST)

March 6th, 2007 - Like most buildings in Lukinswood, Stagg is constantly changing from undead hands to human ones. It cannot be guaranteed that this building will be clear should you visit. --Sirs (March 6, 2007 3:45 UTC)




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