Tikhon Medical

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Tikhon Medical
Image:Tik.jpg
Abbreviation: TM
Group Numbers: 45+
Leadership: I don't see what you could possibly mean.
Goals: Defending Tikhon General Hospital, general levity and tomfoolery.
Motto: Tikhon Medical - helping you feel better.
Recruitment Policy: Add "Tikhon Medical" to your profile and either add your self to our member list or notify us on our forum.
Contact: Via our forum. Listen to 28.63 for radio talk. You can also drop by on the SWA forum.
Tikhon Medical is an ad-hoc group of survivors in Ruddlebank, Dartside, and Shuttlebank operating out of Tikhon General Hospital (Ruddlebank), Tikhon General Hospital (Dartside) and Fabian General Hospital . There is no leader and no set rules or guidelines, just a bunch of like-minded folks living in or near the hospitals and working to support them. You could think of M*A*S*H without Col. Potter. With zombie North Koreans.

An odd sense of teamwork and cameraderie seems to be developing as the volunteers learn to work together, leading to a surprisingly effective defense, and a no-pressure non-organization. We refer to ourselves as a "gaggle" rather than a "group" because well... "group" denotes organization and planning. Not our strong suits.

A hospital patient enjoys a relaxing

bath of cheesy poofs.

Contents

1 Purpose

2 About Tikhon General Hospital

3 Visit Tikhon General Hospital

4 Recruitment

4.1 How to join
4.2 Sign Up
4.3 Members

5 Current News

6 Policies

7 Allies

8 Regional Barricading

9 Suported Policies

[edit]
Purpose

Defending our Cheesy Poof supply. Tikhon Medical is also involved in healing and revivification services, operating revive points at Greenleaves Alley in Ruddlebank, Lyng Street in Dartside and Look Road in Shuttlebank. Occasionally, a medic or assault team will be dispatched to trouble spots in the vicinity. It's purely voluntary, so "dispatch" probably isn't the right word. But "dispatch" is such a cool word, I had to use it. "Dispatch". Yeah.

Besides healing, there is barricade maintenance and general tomfoolery. We actually talk and crack jokes at Tikhon, and moon passing zombies. People who duck in for safety often stay a while for the yucks. A few even join our ranks. Events also start up at random times, with no warning, like the BBQ at Cosens and even stand up jokes/comedy acts at the hospital.

[edit]
About Tikhon General Hospital

Tikhon Medical currently holds an iron fisted rule over both Tikhon General Hospital (Ruddlebank) and Tikhon General Hospital (Dartside). Surrounding buildings are used frequently by Tikhon Medical, but we don't claim ownership over them.

Maintained
This Hospital is actively maintained

This Hospital is actively maintained by individuals and groups in the local area

First Aid
Hospital staff know First Aid

Hospital staff know First Aid and can heal up to 10HP with a First Aid Kit

Diagnosis
Hospital Staff can diagnose patients

Hospital staff are able to diagnose and cure injured patients

Surgery
Hospital Staff can perform operations

Hospital staff can perform surgery to restore 15HP per First Aid Kit

Entry Point
Entry Point

This building is barricaded to VSB+2. No free running? No problem.

Religion

The unofficial Tikhon religion is elbow-cranialism and can be found here

[edit] Tikhon West (aka, Tikhon Prime)

Advantages: Most of what we need is within 1 move of the hospital - fuel, generators and medical supplies. NecroTech facilities are nearby, but not next door. Those places are creepy. Eight (8) moves straight NE is Tompson Mall for more intensive shopping.

Disadvantages: It is a hospital, and therefore a target. Firearms and ammunition are not located very close, so bring an axe. Sly Place Police Department is reachable, but between travel time and search time, you may make it an overnight trip.

[edit] Tikhon East

Advantages: Everything we could ever want is within 3 blocks, except a Fire Station, but it's hardly any loss. There are 3 Police Departments that act as an abundant source of ammunition, 3 more Hospitals close by and the the Sharman Building (NT) is only 3 blocks away. These buildings act as a large fortress against zombie attacks and a great base of operations. This also means that we can have a few TRPs at EHB instead of VS+2.

Disadvantages: Because of all the TRPs squashed together in one area this makes it a hot spot for zombie attack. But then, that just means target practice, so even that has its upside.

[edit] Tikhon North

Advantages: The hospital is well stocked with medical supplies and there are two police stations for firearms and a creepy NecroTech facility is next door. Most of what we need is within 2-3 moves of the hospital - fuel, generators. Eight (8) moves NW is Calvert Mall and Nine (9) moves NE is Bale Mall, for those late night cravings for Tacos and ammo.

Disadvantages: It's the only hospital in the suburb, and is therefore a MAJOR target. A neighbouring zombie horde has taken a distinct dislike to us setting up shop on their doorstep and a full-blown turf war has erupted. Okay, a turf skirmish.




[edit]
Recruitment

[edit] How to join

Step 1) Place "Tikhon Medical" in your profile.

Step 2) Notify us by either putting your name and profile on our talk page, by adding yourself to our member list, or posting in our forums.

Step 3) Register on our forums if you haven't already.

Also, it is recomended that you carry a radio set to 28.63 (our special frequency) so you can listen up on status reports when not in Tikhon.

[edit] Sign Up

All members are kindly requested to sign up on our forums. Just a reminder, any Tikhon staff that do not sign up, will be forced to be a subject for testing the chemicals soaked into Target Zombie's shirt. The sweat under his armpits should help to mask any chemical-like flavors. Any non-Tikhon Medical people that would like to post, or to request a revive (so we can add you to our contacts for easier tracking) are able to do so on our forums. Or if you're lazy, the use of the Tikhon Medical talk page is permitted. Spammers, idiots, illiterates and anyone without a sense of humour will be taken out back. With duct tape. Thank you for your cooperation. Have a nice day!

[edit] Members

We try to keep an accurate record of the hospital staff. Tikhon Medical/Member List If you're not on it, add yourself to the end, and we will put "confirmed" in your status as soon as we see you around in game.

[edit]
Current News

May 7th 2008 - For several days, Tikhon has held its turf. Tikhon Prime reclaimed, Greenleaves Alley is being kept clear. The area is in good shape. Tikhon East, last I heard it was reclaimed. We assume revives are moving along and the area is in good shape. We've even taken and held Tikhon North, as the Eastonwood Ferals are sieging a mall (they'll be back). The northern revive points are also cleared. Tikhoners are advised to resupply as-needed, then moon the hell out of the zombies. -- Uncle Elbert 17:27, 7 May 2008 (BST)


April 30th 2008 - Operation: Cheesy Beaver has been declared a success. Santlerville is once again a survivor stronghold and the Dribbling Beavers are again free to dribble... or whatever it is they do. Tikhoners have moved back to redder pastures, like our home suburbs. Some of the Cheesy Beaver crew have taken on a new top secret mission and will remain gone for a time. The remainder are working to reclaim Ruddlebank and Dartside from the ashes. We are making short work of the revive queue at Greenleaves Alley. Progress is also being made in Dartside, though details are scarce. - Uncle Elbert 22:52, 30 April 2008 (BST)

April 24th 2008 - Tikhon East fell again last night as the red wave moves south. Tikhon West will prolly fall soon due to the lack of tikhoners in the area and as for north....well that's anyones guess

Support from the Dribbling Beavers, Malton Rangers, The Fortress and others has rolled into Santlerville, giving our hard-working medics of Operation: Cheesy Beaver a well-deserved chance to resupply and rest. Zergers notwithstanding, the suburb is no longer the deathtrap it was. If the situation continues to improve, our team can declare victory and return to either battle the MOB in Ruddlebank, or pick up the pieces. Uncle Elbert 18:07, 24 April 2008 (BST)

April 22, 2008 - Operation: Cheesy Beaver has seen both successes and setbacks, but overall is achieving its goal - however slowly. As it is an ongoing operation in hostile territory, details will be withheld at this time. Rat Tactics is a dicey proposition at best, but it does work. Tikhon North appears to be abandoned, pending a future operation to liberate it from our accursed, poof-hating northern enemy, the Eastonwood Ferals. Tikhon East appears to be scrapping with elements of the Dead as southeast Dartside builds on its reputation for tenacious defenders (and loads of tactical resource points). Tikhon Prime has plenty of business following the fall of Tompson Mall to the MOB.

April 14, 2008 - Operation: Cheesy Beaver underway. Turnout appears heavier than expected as Tikhoners are on the move. Emergency rations of Cheesy Poofs were handed out at Tikhon East as the troops departed. Uncle Elbert 20:25, 14 April 2008 (BST)

April 10, 2008 - East fell to the Dead early this month, but was quickly recaptured as many of the 120+ zombies shuffled elsewhere. It's been active and survivor-controlled for about a week. There are still about 40-50 zombies in the immediate area. Some of them are organized, but most aren't. Upgraded our danger level here as a resupplied and revitalized MMS has moved on and is no longer aiding our defense. They've got places to be. Shortly, I will too. Either a revive point or anywhere but here. We've held long enough for a lot of survivors to resupply, and we can reclaim the facility later. No news on North, and West is doing fine. - Uncle Elbert 23:08, 10 April 2008 (BST)

March 23rd 2008 - Wow, you go away for a bit, and the whole world goes to hell in a handbasket! East and North are caded and lit up, while Prime is still toasted. --Chelsea Dagger 15:30, 23 March 2008 (UTC)

March 11th 2008 - Well, Tikhon Prime's deep in the proverbial. Lots of Tikhonites are dead (including me), the hospital's ruined, and at last count there were twenty-seven zombies outside and sixty-two (!!!!) inside. Waaaaaah! - ChocoholicBec 7:05, 11 March 2008 (UTC)

March 10th 2008 - Dartside is experiencing a tidal wave of zombies as it gets hit by The Dead, Militant Order of Barhah, RRF and Undeadites. Tikhon East has fallen; at last count there were 43 zombies inside. It is presently devoid of life and ruined. After the fall of Tompson Mall, zombies are flooding into Ruddlebank. It appears the bulk are moving east, but there is significant overflow. A well-timed groan, and Prime could be in trouble. The revive queue at Greenleaves Alley is filling up. Tikhon North remains destroyed, like most of the northern half of Malton. - Uncle Elbert 19:37, 10 March 2008 (UTC)

February 25th 2008 - *hysterical crying* WE LOST IT!!! Fabian demolished, staff killed. They hit us over the weekend. I swear, they need to hit us when I'm sober. Not passed out. That just don't seem fair. *cries* - Uncle Elbert 15:55, 25 February 2008 (UTC)

February 20th 2008 - *maniacal laughter* WE GOT IT!!! Fabian is ours! For just how long, remains to be seen. Uncle Elbert 18:44, 21 February 2008 (UTC)

February 12th 2008 - We stood our ground and fought at Fabian - we were eaten. We ran strafing runs around Fabian - we were eaten. We brought Target Zombie up - he got eaten, twice at least. We rolled in feces - we got eaten. So our latest misadventure had us switch things up, and cleverly, like shotgun-toting uber-ninjas, raid Eastonwood instead. We got eaten. Just as soon as the zombies finish digesting our crew, Tikhon scientists will analyze for any patterns or commonalities in the plans. Can't speak to what's going on at East and West, it's kinda hard to see... y'know... from inside a freakin' zombie. - Uncle Elbert 23:08, 12 February 2008 (UTC)

February 6th 2008 - East has now been hit by the same group of pker's.....but i still can't remember their name?

Epistalum Barbarus. In Latin it means "Doofus Brigade". Unless I'm mistaken. - Uncle Elbert 20:38, 6 February 2008 (UTC)

February 4th 2008 - Prime has been targeted by PKing $#%@ers. Retribution has been swift, merciless, and poof-filled. East is just chillin' apparently. The whole South West area is actually green all across it, just proving how awesome the South West Alliance is. North is still getting regularly crushed, and the Tikhoners up North have in some cases started resorting to unconventional tactics. --Chelsea Dagger 16:16, 4 February 2008 (UTC)

Swift, merciless and poof-filled? My count had us taking down aorund 30 of you, to your 1-2 of us?? Damn, you showed us ;) EB went north, but the whole burb has been trashed, so we're moving on.... for now. We had, after all, been killing you all so much it was getting to the point of griefing - and thats not the goal of the 'doofus brigade'. Till next time - Sanpedro 09:50, 13 February 2008 (UTC)

January 23rd 2008 - The latest update allows zombies a chance to block survivors attempting to barricade. The chance of being blocked appears to be related to the number of zombies present, and it is quite effective. This represents a fundamental strategic shift. Tikhoners at East and West facilities are encouraged to support others in siege situations ( Tikhon North, Josephine General) in order to familiarize themselves with this new dynamic. Tikhoners at North are finding that barricading is now a lower priority - the mantra should now be heal, kill, dump, barricade. "Trenchcoaters" are actually going to be somewhat useful, as buildings must now be cleared quickly. - Uncle Elbert 20:11, 23 January 2008 (UTC)

January 4th 2008 - West and East remain peaceful. Operation: Open Season seems to have pushed PKer activity out of the Southwest, though there have been some minor incidents in South-Central Malton, around Dartside. Volunteers are headed to Josephine General hospital in Wykewood to assist Josephine's Generals with a minor siege. Nothing else to really do, and we have to practice our mooning. North continues to battle local hordes for control of the facility and surrounding buildings. Progress is slow, but the situation is improving. Danger status changed from "Rebuilding" to "Send More Ammo and Nails". It's not really that many zombies, there just aren't that many Tikhoners here, so the ratio is worrisome. - Uncle Elbert 18:29, 4 January 2008 (UTC)

See the Archive for old Tikhon news.

Tikhon West Status: Safe... for now

Tikhon East Status: Meh

Tikhon North Status: Meh


Flower Safe For when the suburb is rated green and there are no bodies and zombies in or out of the hospital.
Safe When there are no significant breakins and no more than a few zombies and/or bodies in or out of the hospital.
Safe... for now Only used if zombie activity isn't high but there is imminent threat nearby. (e.g. active assault on an adjacent building).
Meh Used when we don't give crap about zombie activity, or when there is a small group of ferals outside.
Send more ammo and nails! For when the hospital is under attack. (15 - 30 standing zeds). Typically used when zombie numbers are escalating and we need more defenders.
Dammit! When the hospital is undergoing a small siege, (30 - 50 standing zeds) or when we're out of cheezy poofs.
OMG!! Used when hospital staff deem everyone "slightly in trouble" meaning frequent breakins with small groups in between barricade patch ups. (50 - 70 standing zeds)
Totally screwed For when there is a huge number of zombies outside and a few inside. (70 - 100, 10+ in).
Barbaga zaarz! When a horrible death is likely, and/or with 100 zeds outside and more than 20 inside.
A smoking pile of rubble and corpses Is the hospital ruined and devoid of life? Then this would be the proper rating.
Mrh? Used in the unlikely event that the majority of our staff are dead. (Roughly 90%).
Rebuilding If we recently retook a hospital and are gaining numbers.
Unknown In case we have no idea what the hospital status is. This usually results from a plan that requires us to leave our home for long periods of time.
[edit]
Policies

GKing - Generator Killers are lame. Unless you're Amish, you have no business destroying equipment, and neither do we. Unless, of course, we're trying to turn off the "FRESH EATS HERE" sign when loads of zombies are around.

RKing - Radio Killers aren't lame if it stops spam. Not all radio chatter is spam, though, so really - you have to admit it's at least kind of lame. We don't do it, unless the radio is really asking for it.

PKing - Player Killer's are lame. We don't do it. Unless someone really ticks us off and deserves it, and even then it's only in Tikhon itself. Tikhon is our home, and all are welcome for healing and rehabilitation. We know who's who. If any "accidents" need to happen, we'll handle the euthanizations. Bounty hunters are not required - we're packing heat, too. We don't care if it's Atilla the Hun, if he's under our care, you don't waltz in and blow away our patient. That's our job.

Zerging - One player organizing multiple characters is UBER-lame. It takes all challenge out of the game for the zerger, or it should. Maybe they just suck that bad. We don't do it, though if it's done to us, all bets are off where the zerger is concerned.

It should be noted that as Tikhon Medical has no leaders, there are no enforcers of these rules. Punishment is by the hospital staff, usually involving a closet, peanut butter, and our resident test subject, Target Zombie.

[edit]
Allies

[edit] South West Alliance

Tikhon Medical is a proud founding member of The SWA! Come party with us!

[edit] The Legion of the Octopope

The Legion of the Octopope are our stout allies to the west. A number of their faithful have visited us at Tikhon General Hospital for sudsy hydro-therapy (hot showers).

[edit] Regulators Alliance

The Regulators Alliance are situated in Dartside. Hug on sight.

[edit] Crew Avenue Police Department

Members of the CAPD have been helping us give zambahs what-for. Essential public services have to stick together!

[edit] The Shadows of Hope

The Shadows of Hope are currently doing whatever they do in South Blythville.

[edit] Tompson Mall Security

Nice hatz.

[edit] The Dribbling Beavers

They eat our trees, poop on our lawn and slobber on our Cheesy Poofs. But they do keep the zombies away, so they're not that bad in the end.

[edit] South Shuttlebank City Council

Our buddies up at Tikhon North! Yayz!

[edit]
Regional Barricading

Tikhon Medical has found the following regional barricade plan effective and would request it be followed. Most of the time, anyway.

0123
87 Ralfe Rodeney Bhore Gover
88 Strange Greenleaves Cosens Honeybone
89 Dobson Wellington Tikhon Rodham
90 Church Wasteland Loweth Factory
Legend

[edit] Ruddlebank

Tikhon Prime - VS+2 (quick healing for revives from Greenleaves Alley)
Cosens Auto Repair (1 N) - EHB+2 (our fuel source)
The Honeybone Museum (1 NE) - EH+2
Club Rodham (1 E) - local ravers prefer EH+2, but don't really care. Meh. Need our booze.
A Factory - Arkham Poofs (1 SE) - EHB+2 (our generator and Cheesy Poofs source)
Greenleaves Alley (1 S) - our revive point, kindly refrain from overspraying. We live next to an auto-body shop anyway, we get more paint than vandals. And generators. And fuel.
Rodeney Bank - Negligible. Supposed to be VS+2, but is rarely.
The Bhore Building (2N) - VS+2, the most recent entry point.


0123
85 Wasteland Junkyard Harrold Winmill
86 Wasteland Blakesley Tikhon Bugden
87 Warehouse Shapr Carpark Taylour
88 Lyng Factory Wasteland Doble
89 Patrick's Brailsford Bennetts Somers
Legend
outside Revive EHB VSB
Building NecroTech Police Fire Dept Hospital

[edit] Dartside

Tikhon East - VS+2. (Entry point) May be caded up to EHB+2 when under siege and the patients start peeing their pants.
Junkyard (1NW) - VS+2 (Entry point)
Blakesley Grove Police Department (1W) - EHB+2. Main source of guns and ammo.
Shapr Boulevard Police Department (1SW) - VS+2. (Entry point) The Dartside community weapons depot.
Factory (1W,2S) - EHB+2. Gens and fuel.
Brailsford Plaza Police Department (1W,3S) - EHB+2. Backup ammo.
Lyng Street (2SW) - Our wonderful revive point.
Winmill Library (Kinch Heights)(1NE) - EHB+2. The Tikhon East Reading room. Also houses our backup radio transmitter from time to time.


[edit] Shuttlebank

Tikhon North - VS+2. May be caded up to EHB+2 when under siege.


Note - Barricades might not be at the levels indicated here.

[edit]
Supported Policies

Heres a list of some policies we support. As you can see, there isn't much, mainly because we hate everything. Except Cheesy Poofs. We love them Poofs.

Supporter of River Tactics
I flow into the void.
Image:redcrosssmall.jpg Malton Hospitals Group
This user or group supports MHG in their attempt to restore health care in Malton.
Sacred Ground Policy Supporter
This user supports the Sacred Ground Policy.
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