Towner Lane Police Department

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Towner Lane Police Department
Yo Ris (talk) 12:23, 24 June 2020 (UTC)

Towner Lane Police Department

Towner Lane Police Dept

Randallbank [68,36]

Erghum Alley wasteland a junkyard
Mole Way Towner Lane Police Dept Inggs Towers
the Cocker Museum Lumley Alley the Hindley Building

Basic Info:

  • Police Stations can be barricaded normally.


The building stands as a two story Police Department. The first floor has few offices, the front desk, locker room, and many other things that can be found in most Departments. The second floor houses most of the offices, however it has the most windows. The outside of the building has a layer of brick on the outer walls, but only stretch about four feet. The rest of the building is covered in cement until it reaches its second floor, which its walls are layered in tall, six foot windows where the roof is flat, and pushes out a few feet from the building.


On April 7, 2012... a few large trucks had been pulling into the area, most with Malton Department of Defense logo's on them, only one truck with the name "Malton Safe Zone Security" had pulled in, and it's trailer somewhat smaller than the other trucks. MDD forces have been shown to line up the nearby streets and parking lots to appear as if it was some sort of take over of the building. Some lined the windows inside, and a few even took up settlement on the roof. Plans to know about the situation is unknown, but it looks as if the building is being taken over.

April 17, 2012... It appears patrols have been set up and the trucks have left. Malton Safe Zone Security had established signs of safety, which would probably attract nearby zombies, or worse... The lights seem to go on and off in the area, whether it's the large building close by or the Police Department, the lights are almost always on, at least one or the other. Broken windows are boarded up, sandbags laid about, it seems as though it has a relation to the nearby M.D.D. facilities.

Barricade Policy

According to the Randallbank Barricade Plan, Towner Lane Police Department must never be more than Very Strongly (VS+2) barricaded. This building serves as a shelter for survivors without Free Running, an entry point for those who have learned it, and a place to resupply firearms and ammunition. Therefore it must be kept accessible at all times, unless the building is currently under siege from 5 or more zombies, in which it can be Extremely Heavily barricaded. When the danger has passed, the barricades should be torn down so everyone can access it again.

Ubpicon1.gif UBP-Compliant Barricade Plan
This location is designated to be barricaded at VSB(+2) under the Randallbank Barricade Plan.

Current Status

VSB, Zombie outside, generator fueled. 21:54, 31 OCT 2009

VSB, 2 zombies outside, needs generator. No-genius 10:33, 21 May 2008 (BST)

Unsecure, 2 zeds inside, high-level zeds presumed outside. Survivors are currently being systematically slaughtered. --Fin Wunderkin 03:51, 7 November 2008 (UTC)

Don't know the full history, of course, but when I got there, there were only a handful of low-level survivors, no barricades (doors were open wide), and a zombie. With the last of my AP, I killed the zombie and started a barricade. As I'm only Level 7 with limited supplies and skills, there's not much I can do now, but I'm working with the other inhabitants to maintain a place of refuge for all survivors, regardless of level and skills. --BlackDeath3 01:32, 27 December 2007 (UTC)

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