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  • Basic Firearms Training(Player gets +25% to hit with all firearms attacks.)
    • Pistol Training(An extra +25% to hit with a pistol.)
      • Advanced Pistol Training(An extra +10% to hit.)
    • Shotgun Training(An extra +25% to hit with a shotgun.)
      • Advanced Shotgun TrainingAdvanced Shotgun Training (An extra +10% to hit.)
  • Hand To Hand Combat(+15% to melee attacks.)
    • Knife Combat(An extra +15% when attacking with a knife.)
    • Axe Proficiency(An extra +15% when attacking with an axe.)
  • Free Running(Can move between adjacent buildings without stepping outside.)
  • NecroTech Employment(Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • Lab Experience(Can recognise and operate basic-level NecroTech equipment.)
      • NecroNet Access(Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
  • First Aid(Player is able to heal an extra 5HP when using a first-aid kit.)
    • Surgery(Player can heal a further 5HP if working in a hospital with power.)
  • Diagnosis(The HP values of nearby survivors are displayed next to their name.)
  • Shopping(Player may choose which stores to loot, when searching a mall.)
    • Bargain Hunting(Player is 25% more likely to find something when searching a mall.)
  • Body BuildingPlayer has a maximum of 60 hit points instead of 50.)
  • Tagging(Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
  • Construction(Player is able to barricade buildings.)
  • Radio Operation(Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
  • Headshot(If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

  • Scent Fear(Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
  • Vigour Mortis(Zombie gets +10% to hit with all non-weapon attacks.)
    • Death Grip(Zombie gets an extra +15% to hit with hand attacks.)
    • Tangling Grasp(If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
  • Memories of Life(Zombie is able to open doors to buildings.)
  • Lurching Gait(Zombie can walk as fast as the living.)
    • Ankle Grab(Zombie only spends 1AP standing up.)
                               This character is no longer affected by the IP limit.
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