User:BobBoberton/Suggestions/URL Action Alteration

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This is an archive of a suggestion that was withdrawn from the Developing Suggestions page.

Feel free to add your commentary to the end.

URL Action Alteration

Timestamp: Bob Boberton TF / DW 06:40, 7 July 2009 (BST)
Type: Browser/code change
Scope: All Players
Description: ?barricade was removed a while ago due to potential abuse - why not ?rise? Why not ?dump, for that matter? This suggestion's only change is to make those two actions (?rise and ?dump) utilize the same number system that ?barricade does now - it requires a two-digit number tacked on the end to match for the action to be successful.

Discussion (URL Action Alteration)

Why suggest this? Because "A survivor killed a zombie. (5 seconds ago) - A zombie stood up. (3 seconds ago)" that goes on three times and multiplies one zombie into four is blatantly overpowered. --Bob Boberton TF / DW 06:42, 7 July 2009 (BST)

Zombie players like their ?rise function. Suggestion:20080403 Down time after Death -- boxy talkteh rulz 09:12 7 July 2009 (BST)

I agree with you in theory. In practice however there aren't enough zombies in this city so i'm loathe to take away things that make their game more fun.--xoxo 13:05, 7 July 2009 (BST)

I think all ?actions should be removed from the game... However i would like to see some sort of choke timer on the dump and drag actions to prevent instant eviction powers and allow active survivors and zombies to avoid them. --Honestmistake 20:47, 7 July 2009 (BST)

What about something like an "automatic" failure with the first attempt, then another attempt is successful. It would fit more smoothly into how he introduces changes instead of just an arbitrary "you must now wait 2 seconds to attempt to dump the body" or something.--Pesatyel 08:40, 8 July 2009 (BST) Oh and the "in game" reason could be that zombies have gotten harder to handle/pick up because of decay or something.--Pesatyel 08:48, 8 July 2009 (BST)
Actually I had it in mind that as soon as you click "Dump" or "Drag" it starts a short timer (5 or 10 seconds) before you may take any other action. Everyone present should see the action and a successful attack on you during that time would end the timer and cause the action to fail (as would the body being moved taking any action!). Given such a short timer its not going to happen very often but it would add spice and realism to live combats and think how much fun could be had fighting over the KO'd body of an inactive player :)--Honestmistake 10:31, 8 July 2009 (BST)

the chance to use ?rise occurs so very rarely... and it's not guaranteed success, anyway. and ?dump completely negates it. but... ok... i'll accept killing rise -- if you find a good way to nerf those overpowered survivor firearms and levelling abilities. deal? --WanYao 17:57, 10 July 2009 (BST)



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