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Fred is Dual Nature, and will thoughtlessly chew your brains if he's a zombie and you're not, or splatter them with an axe if the reverse is the case. He considers RPs distasteful, and gives no revivification priority to zombies standing at them (and while a zombie, he considers very little at all, and will rampage, zombified, for long periods of time rather than skulk aimlessly in a cemetery). He is neither a Mrh Cow nor a PKer, except of course in extreme circumstances.

Fred tends to do background work, installing generators and reviving dead folk. Mostly only shoots rotters. Fred does "combat revives". Because the only thing that isn't a "combat revive" is an RP revive, and the latter is for tools.

Fred likes the idea of radios, but wishes fewer morons would use them for spamming. What's the solution? IQ tests required for radio use? Impossible to enforce. Or is it? Fred begins gathering circuitry...


Joined: 18th of January, 2009

Character Class: Scientist or Zombified Scientist

Level: 31

Group: None. Dual Natured with leanings toward living.

Location: Giddings Mall and surrounding environs. He doesn't stick around the mall.

Wearing: a pair of safety goggles, a tattered and blood-soaked pale blue blouse, a blood-flecked high-visibility jacket, a bloodstained pair of dark blue trousers and a pair of black shoes

Fred's nervous preference for high-vis clothing has gotten him into trouble in the past. While preventing most accidental shootings, the reflective patches also tend to attract unwanted attention.

Human Description: A bearded, unkempt tech, apparently fine except for periodic bursts of uncontrolled panic. A reflective Necrotech backpack and an awkwardly carried shotgun. Fred has obviously been underground for the worst of the epidemic.

Zombie Description: Empty, a childishly sad face, almost pouty, fringed with blood and open sores, eyes grey and dead. Hungrily searching for the movement of some fresher creature than its leathery, rotting fellows.

Other: I store color-coded contacts for anyone that I interact with in an interesting way. Though Fred is dual natured, he tends to extend kindness and cruelty (and revives) to people in proportion to what he receives.


Generators Installed: around 10

Generators Destroyed: like, 2

Combat Revives: probably 60

RP Revives: 8?

Suicides: 1 was enough

'Mrh?s': 1 maybe, before deciding it was dumb

Nomadic to Sedentary Ratio: 4:1 (zombie Fred is 10:1, living Fred is 2:1)


Gargoyle.jpg Profane Existence Policy Supporter
This User or Group supports the Profane Existence Policy & asserts that all Wastelands in the city of Malton are revive-free zombie zones.
Dual nature.JPG Dual Nature
This User or Group supports the Dual Nature Policy & believes that the citizens of Malton should embrace their two-fold nature.
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