User:Golden Reaper
From The Urban Dead Wiki
Current Urban Dead Status:
Class: Zombie
- Pre-death Class: Military (Medic)
Location: Whittenside, Outside the Fort Perryn Armoury
AP: -4
Group: None
Level: 23
Experiance: 96
Skills:
| Military | ||||||||
| Basic Firearms Training
(Player gets +25% to hit with all firearms attacks.) | Pistol Training
(An extra +25% to hit with a pistol.) | Advanced Pistol Training
(An extra +10% to hit.) | Shotgun Training
(An extra +25% to hit with a shotgun.) | Advanced Shotgun Training
(An extra +10% to hit.) | Hand-to-Hand Combat
(+15% to melee attacks.) | Knife Combat
(An extra +15% when attacking with a knife.) | Axe Proficiency
(An extra +15% when attacking with an axe.) | Free Running (Can move between adjacent buildings without stepping outside.) |
| Scientific | ||||||||
| NecroTech Employment
(Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) | Lab Experience
(Can recognise and operate basic-level NecroTech equipment.) | NecroNet Access
(Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.) | First Aid
(Player is able to heal an extra 5HP when using a first-aid kit.) | Surgery
(Player can heal a further 5HP if working in a hospital with power.) | Diagnosis
(The HP values of nearby survivors are displayed next to their name.) | |||
| Civilian | ||||||||
| Shopping
(Player may choose which stores to loot, when searching a mall.) | Bargain Hunting
(Player is 25% more likely to find something when searching a mall.) | Body Building
(Player has a maximum of 60 Hit Points instead of 50.) | Tagging
(Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) | Construction
(Player is able to barricade buildings.) | Radio Operation
(Player is able to broadcast within the restricted 26.00-28.00 MHz range.) | |||
| Zombie Hunter | ||||||||
| Headshot
(If you kill a zombie, it must spend an extra 5AP to stand up.) | ||||||||
| Zombie | ||||||||
| * Vigour Mortis
(Zombie gets +10% to hit with all non-weapon attacks.) |